League of Legends item · Patch 16.16.1
Maw of Malmortius
3100 gold total · 750 gold combine cost
Stats
| Ability haste | 15 |
|---|---|
| Attack damage | 60 |
| Magic resistance | 40 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability haste | 15 | 50 gold per point | 750 gold |
| Attack damage | 60 | 35 gold per point | 2,100 gold |
| Magic resistance | 40 | 20 gold per point | 800 gold |
| Total base-stat value | 3,650 gold | ||
Base-stat gold efficiency: 117.74%3,650 gold stat value ÷ 3,100 gold total cost = 117.74%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Lifeline
If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 200 / 150 (+ 150% / 112.5% bonus AD) magic damage for 3 seconds. Additionally, triggering this effect grants you 10% omnivamp until the end of combat.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern