League of Legends item · Patch 16.16.1
Hexdrinker
1300 gold total · 200 gold combine cost
Stats
| Attack damage | 25 |
|---|---|
| Magic resistance | 25 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 25 | 35 gold per point | 875 gold |
| Magic resistance | 25 | 20 gold per point | 500 gold |
| Total base-stat value | 1,375 gold | ||
Base-stat gold efficiency: 105.77%1,375 gold stat value ÷ 1,300 gold total cost = 105.77%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
Modeled passives and effects
Lifeline
If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 110 to 280 / 82.5 to 210 / pp=true magic damage for 2.5 seconds.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern