League of Legends item · Patch 16.16.1
Voltaic Cyclosword
3000 gold total · 963 gold combine cost
Stats
| Attack damage | 55 |
|---|---|
| Ability haste | 10 |
| Lethality | 10 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 55 | 35 gold per point | 1,925 gold |
| Ability haste | 10 | 50 gold per point | 500 gold |
| Lethality | 10 | 30 gold per point | 300 gold |
| Total base-stat value | 2,725 gold | ||
Base-stat gold efficiency: 90.83%2,725 gold stat value ÷ 3,000 gold total cost = 90.83%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Energized
Moving and basic attacking generates Energize stacks, up to 100.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Galvanize
Dealing ability damage to an enemy champion, with an ability cast instance, triggers the effects of Energized attacks against them if they are ready.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Firmament
When fully Energized, your next basic attack on-hit grants you 15 / 12 lethality for 4 seconds and deals bonus physical damage equal to 9% / 7% of the target's current health, capped at 200 against non-champions.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern