League of Legends item · Patch 16.16.1
Unending Despair
2800 gold total · 800 gold combine cost
Stats
| Health | 400 |
|---|---|
| Armor | 50 |
| Ability haste | 15 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Health | 400 | 2.67 gold per point | 1,066.67 gold |
| Armor | 50 | 20 gold per point | 1,000 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Total base-stat value | 2,816.67 gold | ||
Base-stat gold efficiency: 100.6%2,816.67 gold stat value ÷ 2,800 gold total cost = 100.6%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Anguish
Every 4 seconds after entering combat with champions, sap all enemy champions around you within icononly=true 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern