League of Legends item · Patch 16.16.1
Umbral Glaive
2800 gold total · 750 gold combine cost
Stats
| Attack damage | 60 |
|---|---|
| Ability haste | 15 |
| Lethality | 18 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 60 | 35 gold per point | 2,100 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Lethality | 18 | 30 gold per point | 540 gold |
| Total base-stat value | 3,390 gold | ||
Base-stat gold efficiency: 121.07%3,390 gold stat value ÷ 2,800 gold total cost = 121.07%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Blackout
When spotted by enemy stealthed wards or traps, gain Blackout for 8 seconds.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Blackout
You disable surrounding stealthed wards, as well as expose and reveal nearby stealthed wards and traps while Blackout is active. Your basic attacks deal 2 / 1 bonus true damage to wards.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Nightstalker
After being not visible to enemies for at least 1 second, your next basic attack against a champion is empowered to deal 50 (+ 1.5 per 1 Lethality) bonus true damage on-hit. The empowered attack lasts for 4 seconds after being seen by an enemy.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern