League of Legends item · Patch 16.16.1
Tiamat
1200 gold total · 500 gold combine cost
Stats
| Attack damage | 25 |
|---|
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 25 | 35 gold per point | 875 gold |
| Total base-stat value | 875 gold | ||
Base-stat gold efficiency: 72.92%875 gold stat value ÷ 1,200 gold total cost = 72.92%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
Modeled passives and effects
Cleave
Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Crescent
Deal 75% AD physical damage to enemies within a icononly = true 450 radius in front of you.
active · unique · 10 cooldown