League of Legends item · Patch 16.16.1
Statikk Shiv
3000 gold total · 625 gold combine cost
Stats
| Attack damage | 45 |
|---|---|
| Ability power | 45 |
| Attack speed | 30% |
| Move speed | 4% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 45 | 35 gold per point | 1,575 gold |
| Ability power | 45 | 20 gold per point | 900 gold |
| Attack speed | 30% | 25 gold per 1% | 750 gold |
| Move speed | 4% | 65.11 gold per 1% | 260.42 gold |
| Total base-stat value | 3,485.42 gold | ||
Base-stat gold efficiency: 116.18%3,485.42 gold stat value ÷ 3,000 gold total cost = 116.18%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Energized
Moving and basic attacking generates Energize stacks, up to 100.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Electroshock
Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Electrospark
When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 to 8 by 1 targets, dealing the same damage and applying on-hit effects to secondary targets hit.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern