League of Legends item · Patch 16.16.1
Staff of Flowing Water
2250 gold total · 800 gold combine cost
Stats
| Ability power | 35 |
|---|---|
| Ability haste | 10 |
| Base mana regeneration | 125% |
| Heal and shield power | 10% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability power | 35 | 20 gold per point | 700 gold |
| Ability haste | 10 | 50 gold per point | 500 gold |
| Base mana regeneration | 125% | 4 gold per 1% | 500 gold |
| Heal and shield power | 10% | 50 gold per 1% | 500 gold |
| Total base-stat value | 2,200 gold | ||
Base-stat gold efficiency: 97.78%2,200 gold stat value ÷ 2,250 gold total cost = 97.78%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Rapids
Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern