League of Legends item · Patch 16.16.1
Redemption
2300 gold total · 850 gold combine cost
Stats
| Ability power | 30 |
|---|---|
| Ability haste | 15 |
| Heal and shield power | 10% |
| Base mana regeneration | 100% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability power | 30 | 20 gold per point | 600 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Heal and shield power | 10% | 50 gold per 1% | 500 gold |
| Base mana regeneration | 100% | 4 gold per 1% | 400 gold |
| Total base-stat value | 2,250 gold | ||
Base-stat gold efficiency: 97.83%2,250 gold stat value ÷ 2,300 gold total cost = 97.83%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Intervention
Call upon a 550-radius beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for the duration. Allies within the area are healed for 150 to 350, while enemy champions within take 10% of target's maximum health as true damage. Can be used while dead.
active · unique · 90 cooldown