League of Legends item · Patch 16.16.1
Moonstone Renewer
2200 gold total · 500 gold combine cost
Stats
| Ability haste | 20 |
|---|---|
| Ability power | 25 |
| Health | 200 |
| Base mana regeneration | 125% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability haste | 20 | 50 gold per point | 1,000 gold |
| Ability power | 25 | 20 gold per point | 500 gold |
| Health | 200 | 2.67 gold per point | 533.33 gold |
| Base mana regeneration | 125% | 4 gold per 1% | 500 gold |
| Total base-stat value | 2,533.33 gold | ||
Base-stat gold efficiency: 115.15%2,533.33 gold stat value ÷ 2,200 gold total cost = 115.15%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Starlit Grace
Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within icononly = true 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern