League of Legends item · Patch 16.16.1
Manamune
2900 gold total · 1100 gold combine cost
Stats
| Attack damage | 35 |
|---|---|
| Ability haste | 15 |
| Mana | 500 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 35 | 35 gold per point | 1,225 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Mana | 500 | 1 gold per point | 500 gold |
| Total base-stat value | 2,475 gold | ||
Base-stat gold efficiency: 85.34%2,475 gold stat value ÷ 2,900 gold total cost = 85.34%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Awe
Grants bonus attack damage equal to 2% maximum mana.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Manaflow
Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Passive
Transforms into Muramana at 360 bonus mana.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern