League of Legends item · Patch 16.16.1
Liandry's Torment
3000 gold total · 800 gold combine cost
Stats
| Ability power | 60 |
|---|---|
| Health | 300 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability power | 60 | 20 gold per point | 1,200 gold |
| Health | 300 | 2.67 gold per point | 800 gold |
| Total base-stat value | 2,000 gold | ||
Base-stat gold efficiency: 66.67%2,000 gold stat value ÷ 3,000 gold total cost = 66.67%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Torment
Dealing ability damage or pet damage burns enemies, causing them to take1% of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 20 per tick against monsters. / 6% of the target's maximum health total magic damage over 3 seconds, capped at 120 against monsters.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Suffering
For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern