League of Legends item · Patch 16.16.1
Imperial Mandate
2400 gold total · 700 gold combine cost
Stats
| Ability haste | 15 |
|---|---|
| Ability power | 60 |
| Base mana regeneration | 150% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability haste | 15 | 50 gold per point | 750 gold |
| Ability power | 60 | 20 gold per point | 1,200 gold |
| Base mana regeneration | 150% | 4 gold per 1% | 600 gold |
| Total base-stat value | 2,550 gold | ||
Base-stat gold efficiency: 106.25%2,550 gold stat value ÷ 2,400 gold total cost = 106.25%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Control
Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Command
Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern