League of Legends item · Patch 16.16.1
Hollow Radiance
2800 gold total · 650 gold combine cost
Stats
| Ability haste | 10 |
|---|---|
| Health | 400 |
| Magic resistance | 40 |
| Base health regeneration | 100% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability haste | 10 | 50 gold per point | 500 gold |
| Health | 400 | 2.67 gold per point | 1,066.67 gold |
| Magic resistance | 40 | 20 gold per point | 800 gold |
| Base health regeneration | 100% | 3 gold per 1% | 300 gold |
| Total base-stat value | 2,666.67 gold | ||
Base-stat gold efficiency: 95.24%2,666.67 gold stat value ÷ 2,800 gold total cost = 95.24%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Immolate
Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within icononly=true 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Desolate
Killing a non-champion unit causes an eruption around their death location that deals*2 (+ *2% bonus health) magic damage / 200% of Immolate's damageto enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals*4 (+ *4% bonus health) magic damage / 400% of Immolate's damageto enemies within 500 units.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern