League of Legends item · Patch 16.16.1
Force of Nature
2800 gold total · 750 gold combine cost
Stats
| Health | 400 |
|---|---|
| Magic resistance | 55 |
| Move speed | 4% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Health | 400 | 2.67 gold per point | 1,066.67 gold |
| Magic resistance | 55 | 20 gold per point | 1,100 gold |
| Move speed | 4% | 65.11 gold per 1% | 260.42 gold |
| Total base-stat value | 2,427.09 gold | ||
Base-stat gold efficiency: 86.68%2,427.09 gold stat value ÷ 2,800 gold total cost = 86.68%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Steadfast
Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilized by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern