League of Legends item · Patch 16.16.1
Eclipse
2900 gold total · 625 gold combine cost
Stats
| Attack damage | 60 |
|---|---|
| Ability haste | 15 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 60 | 35 gold per point | 2,100 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Total base-stat value | 2,850 gold | ||
Base-stat gold efficiency: 98.28%2,850 gold stat value ÷ 2,900 gold total cost = 98.28%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Ever Rising Moon
Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of crowd control and damage over time effects, apply stacks against enemy champions, up to one per cast instance per champion. Applying 2 stacks to a champion within a 2 second period deals bonus physical damage to them equal to 8% / 5% of target's maximum health and grants you a shield for 150 / 75 (+ 40% / 20% bonus AD) for 2 seconds.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern