League of Legends item · Patch 16.16.1
Echoes of Helia
2200 gold total · 500 gold combine cost
Stats
| Ability haste | 20 |
|---|---|
| Ability power | 35 |
| Health | 200 |
| Base mana regeneration | 125% |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Ability haste | 20 | 50 gold per point | 1,000 gold |
| Ability power | 35 | 20 gold per point | 700 gold |
| Health | 200 | 2.67 gold per point | 533.33 gold |
| Base mana regeneration | 125% | 4 gold per 1% | 500 gold |
| Total base-stat value | 2,733.33 gold | ||
Base-stat gold efficiency: 124.24%2,733.33 gold stat value ÷ 2,200 gold total cost = 124.24%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Soul Siphon
Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 to 250. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern