League of Legends item · Patch 16.16.1
Bloodsong
400 gold total · 0 gold combine cost
Stats
| Health | 200 |
|---|---|
| Base health regeneration | 75% |
| Base mana regeneration | 75% |
| Gold per 10 seconds | 9 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Health | 200 | 2.67 gold per point | 533.33 gold |
| Base health regeneration | 75% | 3 gold per 1% | 225 gold |
| Base mana regeneration | 75% | 4 gold per 1% | 300 gold |
| Total base-stat value | 1,058.33 gold | ||
Base-stat gold efficiency: 264.58%1,058.33 gold stat value ÷ 400 gold total cost = 264.58%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded, as are stats without a baseline price: Gold per 10 seconds.
Recipe components
Builds into
None.
Modeled passives and effects
Spellblade
After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit. If the target is a champion, inflict them with Expose Weakness for 4 seconds, causing them to take 8% / 5% increased damage from all sources (1.5 second cooldown, starts after using the empowered attack).
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Ward
Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.
active · unique · {{fd|0.5}} cooldown