League of Legends item · Patch 16.16.1
Bastionbreaker
3000 gold total · 663 gold combine cost
Stats
| Attack damage | 55 |
|---|---|
| Ability haste | 15 |
| Lethality | 22 |
Gold efficiency
| Stat | Amount | Unit value | Gold value |
|---|---|---|---|
| Attack damage | 55 | 35 gold per point | 1,925 gold |
| Ability haste | 15 | 50 gold per point | 750 gold |
| Lethality | 22 | 30 gold per point | 660 gold |
| Total base-stat value | 3,335 gold | ||
Base-stat gold efficiency: 111.17%3,335 gold stat value ÷ 3,000 gold total cost = 111.17%
This champion-independent figure values base stats using the same prices as lolbuilder's optimizer. Passives and active effects are excluded.
Recipe components
Builds into
None.
Modeled passives and effects
Shaped Charge
Your next instance of ability damage to a champion or epic monster with a champion ability deals 50 / 25 (+ 1.5 / 0.75 per 1 lethality) bonus true damage.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern
Sabotage
Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you Sabotage for 90 seconds, empowering your next basic attack against a turret or epic monster to consume the effect to deal 300 / 240 (+ 25 / 20 per 1 lethality) bonus true damage over 3 seconds.
Coverage note: wiki passive preserved as text; no supported optimizer effect pattern