{"meta":{"version":"16.16.1","fetchedAt":"1980-01-01T00:00:00.000Z","championCount":173,"itemCount":198},"champions":{"Aatrox":{"id":"Aatrox","name":"Aatrox","title":"the Darkin Blade","key":"266","tags":["Fighter"],"commonRoles":["top"],"portraitPath":"/data/16.16.1/img/champion/Aatrox.png","stats":{"hp":650,"hpPerLevel":114,"mp":0,"mpPerLevel":0,"hpRegen":3,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":38,"armorPerLevel":4.8,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":5,"attackSpeed":0.651,"attackSpeedPerLevel":2.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Deathbringer Stance","iconPath":"/data/16.16.1/img/passive/Aatrox_Passive.png","maxRank":1,"forms":[{"name":"Deathbringer Stance","description":"Innate: Periodically, Aatrox empowers his next basic attack to gain 50 bonus range and deal bonus magic damage equal to 4% – 10% (based on level) of the target's maximum health , capped at 100 – 320 (based on level) against monsters . Deathbringer Stance's damage applies life steal . Aatrox heals for the post-mitigation bonus damage dealt, reduced to 25% against minions .\n\nWhenever Aatrox hits at least one enemy champion or large monster with a basic attack on-hit or an ability , Deathbringer Stance's current cooldown is reduced by 2 seconds, doubled to 4 if he hits with the Sweetspot of The Darkin Blade .","cost":null,"cooldown":"22 – 10 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"The Darkin Blade","iconPath":"/data/16.16.1/img/spell/AatroxQ.png","maxRank":5,"forms":[{"name":"The Darkin Blade","description":"Aatrox can activate The Darkin Blade three times before the ability goes on cooldown, with a 1-second static cooldown between casts. If Aatrox does not recast the ability within 4 seconds of the previous cast, it goes on cooldown.\n\nActive: Aatrox performs a strike with his greatsword for each of the three casts, dealing physical damage to enemies hit within an area. Enemies hit within a Sweetspot of the area take 75% bonus damage and are also knocked up for 0.25 seconds. Each subsequent cast gains 25% more damage.\n\nFirst Cast: Aatrox's first strike affects a 625 × 180-unit rectangular area in the target direction, with him centered on the back line and the Sweetspot at the farthest edge.\n\nSecond Cast: Aatrox's second strike affects a trapezoidal area in the target direction, with the Sweetspot at the farthest edge. The hitbox begins 100-units behind Aatrox and extends 475-units in front of him, measuring between 300 and 500-units wide from behind to in front.\n\nThird Cast: Aatrox's third strike affects a 300-radius circular area centered on a target location that is 200 units in front of him, with a 180-radius Sweetspot within.\n\nThe Darkin Blade deals 55% / 60% / 65% / 70% (based on level) damage against minions . Against monsters , the first cast deals 25 bonus physical damage , which is affected by the subsequent cast and Sweetspot damage modifiers; and the knock up duration from hitting the Sweetspot against them is doubled to 0.5 seconds.","cost":null,"cooldown":"14 / 12 / 10 / 8 / 6","formulas":[{"name":"First Cast Damage","label":"First Cast Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.675,0.75,0.825,0.9]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"First Sweetspot Damage","label":"First Sweetspot Damage","baseByRank":[17.5,43.75,70,96.25,122.5],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.18125,1.3125,1.44375,1.575]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Second Cast Damage","label":"Second Cast Damage","baseByRank":[12.5,31.25,50,68.75,87.5],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.84375,0.9375,1.03125,1.125]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Second Sweetspot Damage","label":"Second Sweetspot Damage","baseByRank":[21.875,54.6875,87.5,120.3125,153.125],"scalings":[{"stat":"totalAd","coefficients":[1.3125,1.4765625,1.640625,1.8046875,1.96875]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Third Cast Damage","label":"Third Cast Damage","baseByRank":[15,37.5,60,82.5,105],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.0125,1.125,1.2375,1.35]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Third Sweetspot Damage","label":"Third Sweetspot Damage","baseByRank":[26.25,65.625,105,144.375,183.75],"scalings":[{"stat":"totalAd","coefficients":[1.575,1.771875,1.96875,2.165625,2.3625]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Maximum Non-Minion Non-Sweetspot Damage","label":"Maximum Non-Minion Non-Sweetspot Damage","baseByRank":[37.5,93.75,150,206.25,262.5],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.53125,2.8125,3.09375,3.375]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Maximum Non-Minion Sweetspot Damage","label":"Maximum Non-Minion Sweetspot Damage","baseByRank":[65.625,164.0625,262.5,360.9375,459.375],"scalings":[{"stat":"totalAd","coefficients":[3.9375,4.4296875,4.921875,5.4140625,5.90625]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"}]}],"formulas":[{"name":"First Cast Damage","label":"First Cast Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.675,0.75,0.825,0.9]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"First Sweetspot Damage","label":"First Sweetspot Damage","baseByRank":[17.5,43.75,70,96.25,122.5],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.18125,1.3125,1.44375,1.575]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Second Cast Damage","label":"Second Cast Damage","baseByRank":[12.5,31.25,50,68.75,87.5],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.84375,0.9375,1.03125,1.125]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Second Sweetspot Damage","label":"Second Sweetspot Damage","baseByRank":[21.875,54.6875,87.5,120.3125,153.125],"scalings":[{"stat":"totalAd","coefficients":[1.3125,1.4765625,1.640625,1.8046875,1.96875]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Third Cast Damage","label":"Third Cast Damage","baseByRank":[15,37.5,60,82.5,105],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.0125,1.125,1.2375,1.35]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Third Sweetspot Damage","label":"Third Sweetspot Damage","baseByRank":[26.25,65.625,105,144.375,183.75],"scalings":[{"stat":"totalAd","coefficients":[1.575,1.771875,1.96875,2.165625,2.3625]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Maximum Non-Minion Non-Sweetspot Damage","label":"Maximum Non-Minion Non-Sweetspot Damage","baseByRank":[37.5,93.75,150,206.25,262.5],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.53125,2.8125,3.09375,3.375]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"},{"name":"Maximum Non-Minion Sweetspot Damage","label":"Maximum Non-Minion Sweetspot Damage","baseByRank":[65.625,164.0625,262.5,360.9375,459.375],"scalings":[{"stat":"totalAd","coefficients":[3.9375,4.4296875,4.921875,5.4140625,5.90625]}],"damageType":"mixed","partial":false,"abilityName":"The Darkin Blade"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,12,10,8,6],"castRange":25000,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Infernal Chains","iconPath":"/data/16.16.1/img/spell/AatroxW.png","maxRank":5,"forms":[{"name":"Infernal Chains","description":"Active: Aatrox sends a chain in the target direction that deals physical damage to the first enemy hit, doubled against minions , and slowing them for 1.5 seconds.\n\nIf this hits an enemy champion or large monster , a tether is formed between the target and the ground beneath them for 1.5 seconds, during which they are revealed .\n\nIf the tether is not broken by the end of its duration, the target is dealt the same physical damage again and pulled to the center of the area.","cost":null,"cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Infernal Chains"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Infernal Chains"},{"name":"Total Damage","label":"Total Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Infernal Chains"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Infernal Chains"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Infernal Chains"},{"name":"Total Damage","label":"Total Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Infernal Chains"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[20,18,16,14,12],"castRange":825,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Umbral Dash","iconPath":"/data/16.16.1/img/spell/AatroxE.png","maxRank":5,"forms":[{"name":"Umbral Dash","description":"Passive: Aatrox heals for 16% (+ 1.1% per 100 bonus health) of non- persistent post-mitigation damage he deals against enemy champions.\n\nActive: Aatrox dashes in the target direction.\n\nUmbral Dash resets Aatrox's basic attack timer and can be cast during his other abilities without cancelling them and vice versa.","cost":null,"cooldown":"9 / 8 / 7 / 6 / 5","formulas":[]}],"formulas":[],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[9,8,7,6,5],"castRange":25000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"World Ender","iconPath":"/data/16.16.1/img/spell/AatroxR.png","maxRank":3,"forms":[{"name":"World Ender","description":"Active: Aatrox unleashes his true form for 10 seconds, fearing nearby enemy minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He also gains bonus movement speed that decays by 10% of the current bonus every 0.25 seconds, lasting until World Ender has ended.\n\nWhenever Aatrox scores a champion takedown , he extends the duration by 5 seconds, up to its original length, and becomes unleashed again.\n\nDuring World Ender , Aatrox gains bonus attack damage , has 5% increased size , is ghosted , and receives increased self-healing from all sources.\n\nAatrox can move during World Ender's cast time.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[20,30,40],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.3,0.4]}],"damageType":"mixed","partial":false,"abilityName":"World Ender"},{"name":"Increased Healing","label":"Increased Healing","baseByRank":[50,75,100],"scalings":[],"damageType":null,"partial":false,"abilityName":"World Ender"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[20,30,40],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.3,0.4]}],"damageType":"mixed","partial":false,"abilityName":"World Ender"},{"name":"Increased Healing","label":"Increased Healing","baseByRank":[50,75,100],"scalings":[],"damageType":null,"partial":false,"abilityName":"World Ender"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2013-06-13"},"Ahri":{"id":"Ahri","name":"Ahri","title":"the Nine-Tailed Fox","key":"103","tags":["Mage","Assassin"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Ahri.png","stats":{"hp":590,"hpPerLevel":104,"mp":418,"mpPerLevel":25,"hpRegen":2.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":21,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":53,"attackDamagePerLevel":3,"attackSpeed":0.668,"attackSpeedPerLevel":2.2,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Essence Theft","iconPath":"/data/16.16.1/img/passive/Ahri_SoulEater2.png","maxRank":1,"forms":[{"name":"Essence Theft","description":"Innate: Ahri generates a stack of Essence Fragment whenever she kills a minion or monster . At 9 stacks, she consumes them to heal herself for 35 – 95 (based on level) (+ 20% AP) .\n\nAdditionally, whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to heal herself for 75 – 165 (based on level) (+ 30% AP) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Orb of Deception","iconPath":"/data/16.16.1/img/spell/AhriQ.png","maxRank":5,"forms":[{"name":"Orb of Deception","description":"Active: Ahri sends her orb in the target direction that deals magic damage to enemies it passes through. Upon reaching maximum range, it returns to her to deal the same amount in true damage to enemies it passes through.\n\nEnemies can be hit only once per pass.","cost":"55 / 65 / 75 / 85 / 95 mana","cooldown":"7","formulas":[{"name":"Damage Per Pass","label":"Damage Per Pass","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Orb of Deception"},{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Orb of Deception"}]}],"formulas":[{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Orb of Deception"}],"costPerRank":[55,65,75,85,95],"cooldownPerRank":[7,7,7,7,7],"castRange":970,"unsupported":false},"w":{"slot":"W","name":"Fox-Fire","iconPath":"/data/16.16.1/img/spell/AhriW.png","maxRank":5,"forms":[{"name":"Fox-Fire","description":"Active: Ahri gains 40% bonus movement speed that decays over 2 seconds and conjures three flames which orbit her clockwise for up to 2.5 seconds.\n\nAfter 0.25 seconds of the cast, each flame targets a visible enemy based on priority, or after 0.4 seconds, simply targets the closest visible enemy in range. Each flame deals magic damage , with subsequent flames against a target dealing 40% damage.\n\nFlames prioritize enemy champions hit by Charm , then enemy champions , then minions that would die to Fox-Fire's damage, and then the target of Ahri's last basic attack within 3 seconds.\n\nFox-Fire's damage is doubled against minions below 20% maximum health .","cost":"30 mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Primary Magic Damage","label":"Primary Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Fox-Fire"},{"name":"Subsequent Magic Damage","label":"Subsequent Magic Damage","baseByRank":[16,24,32,40,48],"scalings":[{"stat":"totalAp","coefficients":[0.16,0.16,0.16,0.16,0.16]}],"damageType":"magic","partial":false,"abilityName":"Fox-Fire"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[72,108,144,180,216],"scalings":[{"stat":"totalAp","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"},{"name":"Primary Minion Damage","label":"Primary Minion Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"},{"name":"Subsequent Minion Damage","label":"Subsequent Minion Damage","baseByRank":[32,48,64,80,96],"scalings":[{"stat":"totalAp","coefficients":[0.32,0.32,0.32,0.32,0.32]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"}]}],"formulas":[{"name":"Primary Magic Damage","label":"Primary Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Fox-Fire"},{"name":"Subsequent Magic Damage","label":"Subsequent Magic Damage","baseByRank":[16,24,32,40,48],"scalings":[{"stat":"totalAp","coefficients":[0.16,0.16,0.16,0.16,0.16]}],"damageType":"magic","partial":false,"abilityName":"Fox-Fire"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[72,108,144,180,216],"scalings":[{"stat":"totalAp","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"},{"name":"Primary Minion Damage","label":"Primary Minion Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"},{"name":"Subsequent Minion Damage","label":"Subsequent Minion Damage","baseByRank":[32,48,64,80,96],"scalings":[{"stat":"totalAp","coefficients":[0.32,0.32,0.32,0.32,0.32]}],"damageType":"mixed","partial":false,"abilityName":"Fox-Fire"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[9,8,7,6,5],"castRange":700,"unsupported":false},"e":{"slot":"E","name":"Charm","iconPath":"/data/16.16.1/img/spell/AhriE.png","maxRank":5,"forms":[{"name":"Charm","description":"Active: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, knocking them down and charming and slowing them by 65% for a duration.","cost":"60 mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Charm"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Charm"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,12,12,12,12],"castRange":975,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Spirit Rush","iconPath":"/data/16.16.1/img/spell/AhriR.png","maxRank":3,"forms":[{"name":"Spirit Rush","description":"Active: Ahri dashes to the target location and then fires essence bolts to up to 3 nearby visible enemies, each dealing magic damage . Spirit Rush can be recast twice more within 15 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Consuming a champion's essence with Essence Theft while Spirit Rush is active extends the recast duration by and up to 10 seconds, and grants an additional recast, storing up to 3 recasts at a time.\n\nRecast: Ahri mimics the first cast's effects.\n\nSpirit Rush's recast duration will persist even after using all recasts. Fox-Fire can be cast during the dash.","cost":"100 mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,125,175],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Spirit Rush"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,125,175],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Spirit Rush"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":450,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-12-14"},"Akali":{"id":"Akali","name":"Akali","title":"the Rogue Assassin","key":"84","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Akali.png","stats":{"hp":600,"hpPerLevel":119,"mp":200,"mpPerLevel":0,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":50,"mpRegenPerLevel":0,"armor":23,"armorPerLevel":4.7,"magicResist":37,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":3.3,"attackSpeed":0.625,"attackSpeedPerLevel":3.2,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Assassin's Mark","iconPath":"/data/16.16.1/img/passive/Akali_P.png","maxRank":1,"forms":[{"name":"Assassin's Mark","description":"Innate: When Akali damages an enemy champion with an ability , she creates a ring around them for 4 seconds, refreshing on subsequent damaging abilities against champions. For 2 seconds, she gains 30% / 40% / 50% / 60% (based on level) bonus movement speed while moving away from the center of the ring. Only one ring may be active at a time.\n\nWhen Akali exits the ring, for 2 seconds, she regains the bonus movement speed while facing nearby enemy champions and becomes empowered with Swinging Kama for 4 seconds, during which she cannot create another ring.\n\nSwinging Kama: Akali's next basic attack is empowered to have an uncancellable windup , gain doubled range and deal 35 – 182 (based on level) (+ 60% bonus AD) (+ 55% AP) bonus magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Five Point Strike","iconPath":"/data/16.16.1/img/spell/AkaliQ.png","maxRank":5,"forms":[{"name":"Five Point Strike","description":"Active: Akali unleashes kunai in a cone in the target direction, dealing magic damage to enemies hit. Targets beyond a certain range are also slowed by 50% for 0.5 seconds.","cost":"110 / 100 / 90 / 80 / 70 Energy","cooldown":"1.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAd","coefficients":[0.65,0.65,0.65,0.65,0.65]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Five Point Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAd","coefficients":[0.65,0.65,0.65,0.65,0.65]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Five Point Strike"}],"costPerRank":[110,100,90,80,70],"cooldownPerRank":[1.5,1.5,1.5,1.5,1.5],"castRange":550,"unsupported":false},"w":{"slot":"W","name":"Twilight Shroud","iconPath":"/data/16.16.1/img/spell/AkaliW.png","maxRank":5,"forms":[{"name":"Twilight Shroud","description":"Active: Akali restores 100 energy over 0.4 seconds and gains bonus movement speed that decays over 2 seconds. She also detonates a smoke bomb a fixed distance away in the target direction, creating a circular shroud that expands over the next 5 seconds into a ring. The shroud does not permeate terrain, and will expand toward nearby enemy champions. While the shroud is active, Akali's maximum energy is increased by 100 .\n\nEntering the shroud renders Akali invisible , unless she is dashing .\n\nDeclaring a basic attack or casting an ability will break the invisibility and prevent Akali from entering it again for 1 – 0.625 (based on level) seconds, refreshing on subsequent attacks and casts.\n\nThe marked section of Twilight Shroud will linger for the mark's duration, even after the shroud ends.\n\nAkali can move during Twilight Shroud's cast time.","cost":null,"cooldown":"20 / 19 / 18 / 17 / 16","formulas":[]}],"formulas":[{"name":"Twilight Shroud Damage","label":"Damage","baseByRank":[140,140,140,140,140],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[20,19,18,17,16],"castRange":350,"unsupported":false},"e":{"slot":"E","name":"Shuriken Flip","iconPath":"/data/16.16.1/img/spell/AkaliE.png","maxRank":5,"forms":[{"name":"Shuriken Flip","description":"Active: Akali flips backward after 0.15 seconds into the cast time, and after the cast time throws a shuriken in the target direction that deals magic damage to the first enemy hit.\n\nThe shuriken marks and reveals the enemy or the last smoke section hit for 3 seconds, during which Shuriken Flip can be recast to consume the mark.\n\nRecast: Akali dashes towards the marked target or smoke section. Against enemies she deals magic damage upon arrival.\n\nAkali will not flip backwards if she is immobilized or grounded in the first 0.15 seconds of the cast time. Twilight Shroud and Perfect Execution can be cast during the recast's dash.","cost":"30 energy","cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[21,42,63,84,105],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"totalAp","coefficients":[0.33,0.33,0.33,0.33,0.33]}],"damageType":"magic","partial":false,"abilityName":"Shuriken Flip"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[49,98,147,196,245],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.77,0.77,0.77,0.77,0.77]}],"damageType":"magic","partial":false,"abilityName":"Shuriken Flip"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[70,140,210,280,350],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Shuriken Flip"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[70,140,210,280,350],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Shuriken Flip"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":825,"unsupported":false},"r":{"slot":"R","name":"Perfect Execution","iconPath":"/data/16.16.1/img/spell/AkaliR.png","maxRank":3,"forms":[{"name":"Perfect Execution","description":"Active: Akali dashes 750 units in the direction of the target enemy champion , dealing magic damage to enemies she passes through. If this hits an enemy, she flips over them to continue the dash up to the normal range but for at least another 150 units.\n\nPerfect Execution can be recast after a 2.5-second static cooldown within 10 seconds of the first activation.\n\nRecast: Akali dashes 800 units in the target direction, dealing magic damage to enemies she passes through, increased by 0% – 200% (based on target's missing health) .","cost":null,"cooldown":"120 / 90 / 60","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,220,330],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Perfect Execution"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[70,140,210],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Perfect Execution"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[210,420,630],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Perfect Execution"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,220,330],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Perfect Execution"},{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[140,280,420],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","abilityName":"Perfect Execution","partial":false}],"costPerRank":[0,0,0],"cooldownPerRank":[120,90,60],"castRange":675,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-05-11"},"Akshan":{"id":"Akshan","name":"Akshan","title":"the Rogue Sentinel","key":"166","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Akshan.png","stats":{"hp":610,"hpPerLevel":107,"mp":350,"mpPerLevel":40,"hpRegen":3.75,"hpRegenPerLevel":0.65,"mpRegen":8.2,"mpRegenPerLevel":0.7,"armor":26,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":52,"attackDamagePerLevel":3,"attackSpeed":0.638,"attackSpeedPerLevel":4,"moveSpeed":330,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Dirty Fighting","iconPath":"/data/16.16.1/img/passive/akshan_p.png","maxRank":1,"forms":[{"name":"Dirty Fighting","description":"Innate: Whenever Akshan uses a basic attack , he fires an additional shot after a delay that deals 50% AD physical damage , increased to 100% AD against minions . Issuing an attack order on a different target before the additional shot has been launched causes Akshan to fire it at the new target. If the second shot is cancelled instead, he gains 20 – 75 (based on level) × (1 + 100% bonus attack speed) bonus movement speed decaying over 1 second.\n\nThe additional shot applies on-hit effects, triggers on-attack effects, and is affected by critical strike modifiers.\n\nInnate: Akshan's basic attacks on-hit and ability hits apply a stack of Dirty Fighting to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal them 15 / 40 / 80 / 150 (based on level) (+ 60% AP) bonus magic damage ; if the target is a champion , Akshan will also gain a 40 – 280 (based on level) (+ 35% bonus AD) shield for 2 seconds. The shield may be gained only once every few seconds.","cost":null,"cooldown":"16 / 12 / 8 / 4 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Avengerang","iconPath":"/data/16.16.1/img/spell/AkshanQ.png","maxRank":5,"forms":[{"name":"Avengerang","description":"Active: Akshan throws a boomerang in the target direction that briefly grants sight around its trajectory and deals physical damage to enemies hit, revealing them for 1 second and extending its range each time it hits a target. If this hits an enemy champion , Akshan gains 20% (+ 5% per 100 AP) bonus movement speed that decays over 1 second.\n\nOnce the boomerang has passed its original range and has not hit a target in the last 500 units of travelling, it homes back to Akshan and applies the same effects to enemies hit.\n\nAvengerang deals reduced damage against non-champions.\n\nEnemies can be hit only once per pass.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Avengerang"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,150,210,270,330],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Avengerang"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[40,50,60,70,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Avengerang"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,150,210,270,330],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Avengerang"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[40,50,60,70,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Avengerang"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[9,8,7,6,5],"castRange":850,"unsupported":false},"w":{"slot":"W","name":"Going Rogue","iconPath":"/data/16.16.1/img/spell/AkshanW.png","maxRank":5,"forms":[{"name":"Going Rogue","description":"Passive: Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and resurrects all dead allied champions that they have slain after 1 second.\n\nWhen Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are resurrected at their summoning platform .\n\nActive: Akshan enters camouflage , which lasts indefinitely while he is near terrain or inside brush , and for 2 seconds otherwise. During this time, he can see trails leading toward Scoundrels , and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed .\n\nGoing Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately.\n\nAkshan can move during Going Rogue's cast time.\n\nRecast: Akshan ends Going Rogue .","cost":"40 / 30 / 20 / 10 / 0 Mana","cooldown":"18 / 14 / 10 / 6 / 2","formulas":[]}],"formulas":[],"costPerRank":[40,30,20,10,0],"cooldownPerRank":[18,14,10,6,2],"castRange":5500,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Heroic Swing","iconPath":"/data/16.16.1/img/spell/AkshanE.png","maxRank":5,"forms":[{"name":"Heroic Swing","description":"Active: Akshan can activate Heroic Swing three times before the ability goes on cooldown, and can use the third cast only after 0.5 seconds of the second cast. Akshan may input an attack or movement command to use the second and third casts.\n\nFirst Cast: Akshan fires a hook in the target direction that embeds in the first terrain hit, and enters preparation for up to 2.125 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or Akshan is moved or becomes immobilized , grounded , or polymorphed within the duration, the preparation will end prematurely, cancelling Heroic Swing in the process.\n\nSecond Cast: Akshan swings around the terrain in either a clockwise or counterclockwise direction based on the position of the cursor relative to his facing direction , stopping upon colliding with an enemy champion or terrain. While swinging, he fires at the nearest visible enemy every 0.231 seconds to deal them physical damage and apply on-hit effects for each shot, with on-hit damage reduced to 25% effectiveness. Akshan will be knocked down by any immobilizing or polymorphing crowd control during the dash.\n\nThird Cast: Akshan ends the swing by jumping to the target location, though not through terrain, and fires one last shot at a nearby visible enemy.\n\nScoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0.5 seconds. The shots can critically strike for 「 (150% + 15% ) damage 」 「 50% bonus critical damage 」 and apply life steal .\n\nAvengerang and Going Rogue can be cast during the third cast's dash. Comeuppance can be cast at all points during Heroic Swing, though Akshan cannot fire during the swing while it is active. Akshan prioritizes firing at enemy champions with stacks of Dirty Fighting , then those damaged by his targeted spells in the last 4 seconds, then the nearest enemy. Heroic Swing can be cast during Akshan's other abilities.","cost":"70 Mana","cooldown":"18 / 16.5 / 15 / 13.5 / 12","formulas":[{"name":"Physical Damage per Shot","label":"Physical Damage per Shot","baseByRank":[8,16,24,32,40],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 16 / 24 / 32 / 40 (+ 25% AD) × (1 + 0.3 per 100% bonus attack speed)","abilityName":"Heroic Swing"}]}],"formulas":[{"name":"Physical Damage per Shot","label":"Physical Damage per Shot","baseByRank":[8,16,24,32,40],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 16 / 24 / 32 / 40 (+ 25% AD) × (1 + 0.3 per 100% bonus attack speed)","abilityName":"Heroic Swing"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[18,16.5,15,13.5,12],"castRange":800,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Comeuppance","iconPath":"/data/16.16.1/img/spell/AkshanR.png","maxRank":3,"forms":[{"name":"Comeuppance","description":"Active: Akshan locks onto the target enemy champion and begins channeling for 2.5 seconds, revealing them as well as revealing himself. He gradually stores bullets into his weapon over the duration.\n\nComeuppance can be recast after 0.5 seconds during the channel, and does so automatically afterwards. Comeuppance is placed on a 5-second cooldown if the channel is cancelled.\n\nRecast: Akshan fires all stored bullets at the target, each briefly granting sight around their trajectory and dealing physical damage to the first enemy hit, increased by 0% – 30% (+ 0% – 9% ) (based on critical strike chance) , as well as by 0% – 200% (based on target's missing health) . The shots can hit structures .\n\nEach bullet's damage applies life steal and executes minions .\n\nAkshan can move while channeling Comeuppance.","cost":"100 Mana","cooldown":"100 / 85 / 70","formulas":[{"name":"Minimum Physical Damage per Bullet","label":"Minimum Physical Damage per Bullet","baseByRank":[25,35,45],"scalings":[{"stat":"totalAd","coefficients":[0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Comeuppance"},{"name":"Maximum Physical Damage per Bullet","label":"Maximum Physical Damage per Bullet","baseByRank":[75,105,135],"scalings":[{"stat":"totalAd","coefficients":[0.45,0.45,0.45]}],"damageType":"physical","partial":false,"abilityName":"Comeuppance"},{"name":"Minimum Charged Physical Damage","label":"Minimum Charged Physical Damage","baseByRank":[125,210,315],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.9,1.05]}],"damageType":"physical","partial":false,"abilityName":"Comeuppance"},{"name":"Damage to target on 67% missing hp","label":"Damage to target on 67% missing hp","baseByRank":[375,630,945],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.7,3.15]}],"damageType":"mixed","partial":false,"abilityName":"Comeuppance"}]}],"formulas":[{"name":"Minimum Charged Physical Damage","label":"Physical Damage per Bullet","baseByRank":[100,157.5,225],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.675,0.75]}],"damageType":"physical","abilityName":"Comeuppance","partial":false},{"name":"Damage to target on 67% missing hp","label":"Damage to target on 67% missing hp","baseByRank":[375,630,945],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.7,3.15]}],"damageType":"mixed","partial":false,"abilityName":"Comeuppance"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":2500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2021-07-22"},"Alistar":{"id":"Alistar","name":"Alistar","title":"the Minotaur","key":"12","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Alistar.png","stats":{"hp":685,"hpPerLevel":120,"mp":350,"mpPerLevel":40,"hpRegen":8.5,"hpRegenPerLevel":0.85,"mpRegen":8.5,"mpRegenPerLevel":0.8,"armor":40,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":3.75,"attackSpeed":0.625,"attackSpeedPerLevel":2.125,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Triumphant Roar","iconPath":"/data/16.16.1/img/passive/Alistar_E.png","maxRank":1,"forms":[{"name":"Triumphant Roar","description":"Innate: Alistar generates a stack of Triumph for each enemy champion he stuns or displaces with his abilities , and each time a nearby enemy minion or non-epic monster dies. He generates 7 stacks if a nearby enemy champion or epic monster dies.\n\nAt 7 stacks, Alistar consumes them all to heal himself for 5% of his maximum health and nearby allied champions for 7% of his maximum health .\n\nTriumphant Roar can occur only once every few seconds, though Alistar may still generate stacks before then.","cost":null,"cooldown":"3","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true},"q":{"slot":"Q","name":"Pulverize","iconPath":"/data/16.16.1/img/spell/Pulverize.png","maxRank":5,"forms":[{"name":"Pulverize","description":"Active: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and stunning and knocking them up simultaneously for 1 second.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Pulverize"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Pulverize"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,13,12,11,10],"castRange":365,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Headbutt","iconPath":"/data/16.16.1/img/spell/Headbutt.png","maxRank":5,"forms":[{"name":"Headbutt","description":"Active: Alistar dashes to the target enemy's location. If they are within 400 units upon arrival, he deals them magic damage and knocks them back 700 units over 0.5 seconds while also stunning them for 0.75 seconds.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,110,165,220,275],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Headbutt"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,110,165,220,275],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Headbutt"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,13,12,11,10],"castRange":650,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Trample","iconPath":"/data/16.16.1/img/spell/AlistarE.png","maxRank":5,"forms":[{"name":"Trample","description":"Active: Alistar tramples the ground around him every 0.5 seconds over 5 seconds, becoming ghosted and dealing magic damage to nearby enemies. Each time this damages at least one enemy champion, he generates a stack of Trample that lasts for the remaining duration, stacking up to 5 times.\n\nAt 5 stacks, Alistar's next basic attack on-hit against a champion within 6 seconds ends Trample's effects to deal 20 – 275 (based on level) bonus magic damage and stun the target for 1 second.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[8,11,14,17,20],"scalings":[{"stat":"totalAp","coefficients":[0.07,0.07,0.07,0.07,0.07]}],"damageType":"magic","partial":false,"abilityName":"Trample"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Trample"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Trample"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":350,"unsupported":false,"appliesOnHit":true,"damageOverTime":true,"immobilizes":true},"r":{"slot":"R","name":"Unbreakable Will","iconPath":"/data/16.16.1/img/spell/FerociousHowl.png","maxRank":3,"forms":[{"name":"Unbreakable Will","description":"Active: Alistar cleanses himself of all crowd control . For the next 7 seconds, he reduces incoming damage taken.","cost":"100 mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[55,65,75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unbreakable Will"}]}],"formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[55,65,75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unbreakable Will"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Ambessa":{"id":"Ambessa","name":"Ambessa","title":"Matriarch of War","key":"799","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Ambessa.png","stats":{"hp":630,"hpPerLevel":110,"mp":200,"mpPerLevel":0,"hpRegen":8.5,"hpRegenPerLevel":0.75,"mpRegen":50,"mpRegenPerLevel":0,"armor":35,"armorPerLevel":4.9,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Drakehound's Step","iconPath":"/data/16.16.1/img/passive/Icon_Ambessa_Passive.png","maxRank":1,"forms":[{"name":"Drakehound's Step","description":"Innate: During the lockout of Ambessa's abilities , inputting an attack or movement command causes her to dash to or towards the target or location, respectively, after the lockout ends. This dash cannot pass through terrain. Ambessa cannot dash while immobilized or grounded .\n\nInnate: Whenever Ambessa casts an ability, she generates a stack of Medarda Maxim after the ability's respective lockout for 4 seconds, refreshing with subsequent casts and stacking up to 3 times. Basic attacks consume one stack each to become empowered.\n\nMedarda Maxim: Ambessa's next basic attack on-attack is empowered to have an uncancellable windup , gain 75 bonus range and 50% bonus attack speed , deal 5 – 30 (based on level) (+ 25% bonus AD) bonus physical damage , and restore 40 / 55 / 70 (based on level) energy .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Cunning Sweep","iconPath":"/data/16.16.1/img/spell/AmbessaQ.png","maxRank":5,"forms":[{"name":"Cunning Sweep","description":"Active: Ambessa enters a 0.225-second lockout , at the end of which she slashes with her twin drakehounds in a cone in the target direction, dealing physical damage to enemies hit. The damage is doubled against enemies hit by the outer edge. Drakehound's Step's dash may be buffered during the lockout or initiated within 0.275 seconds of the lockout ending, and Ambessa will perform the dash after her slash completes.\n\nIf this hits at least one enemy, Ambessa can cast Sundering Slam within the next 4 seconds.\n\nAgainst monsters , Cunning Sweep deals 75 bonus physical damage and the damage based on their health ratio is capped at 100 – 300 (based on level) .","cost":"70 Energy","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 30 / 40 / 50 / 60 (+ 30% bonus AD) (+ 2 / 2.25 / 2.5 / 2.75 / 3% (+ 1.5% per 100 bonus AD) of target's maximum health)","abilityName":"Cunning Sweep"},{"name":"Increased Physical Damage","label":"Increased Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 60 / 80 / 100 / 120 (+ 60% bonus AD) (+ 4 / 4.5 / 5 / 5.5 / 6% (+ 3% per 100 bonus AD) of target's maximum health)","abilityName":"Cunning Sweep"}]},{"name":"Sundering Slam","description":"Active: Ambessa enters a 0.225-second lockout , at the end of which she slams her twin drakehounds in a line in the target direction, dealing physical damage to enemies hit. The damage is doubled against the first enemy hit. Drakehound's Step's dash may be buffered during the lockout or initiated within 0.275 seconds of the lockout ending, and Ambessa will perform the dash after her slam completes.\n\nAgainst monsters , Sundering Slam deals 75 bonus physical damage and the damage based on their health ratio is capped at 100 – 300 (based on level) .","cost":"70 Energy","cooldown":null,"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,37.5,50,62.5,75],"scalings":[{"stat":"bonusAd","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 37.5 / 50 / 62.5 / 75 (+ 45% bonus AD) (+ 2 / 2.25 / 2.5 / 2.75 / 3% (+ 2% per 100 bonus AD) of the target's maximum health)","abilityName":"Sundering Slam"},{"name":"Increased Physical Damage","label":"Increased Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 75 / 100 / 125 / 150 (+ 90% bonus AD) (+ 4 / 4.5 / 5 / 5.5 / 6% (+ 4% per 100 bonus AD) of the target's maximum health)","abilityName":"Sundering Slam"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"bonusAd","coefficients":[0.44999999999999996,0.44999999999999996,0.44999999999999996,0.44999999999999996,0.44999999999999996]}],"damageType":"physical","abilityName":"Cunning Sweep","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 30 / 40 / 50 / 60 (+ 30% bonus AD) (+ 2 / 2.25 / 2.5 / 2.75 / 3% (+ 1.5% per 100 bonus AD) of target's maximum health)"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[37.5,56.25,75,93.75,112.5],"scalings":[{"stat":"bonusAd","coefficients":[0.675,0.675,0.675,0.675,0.675]}],"damageType":"physical","abilityName":"Sundering Slam","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 37.5 / 50 / 62.5 / 75 (+ 45% bonus AD) (+ 2 / 2.25 / 2.5 / 2.75 / 3% (+ 2% per 100 bonus AD) of the target's maximum health)"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[14,13,12,11,10],"castRange":650,"unsupported":false},"w":{"slot":"W","name":"Repudiation","iconPath":"/data/16.16.1/img/spell/AmbessaW.png","maxRank":5,"forms":[{"name":"Repudiation","description":"Active: Ambessa braces herself for up to 0.5 seconds, during which in the first 0.225 seconds she is unable to act . After Ambessa finishes bracing, she smashes the ground beneath her, dealing physical damage to nearby enemies. Drakehound's Step's dash may be buffered during the lockout or initiated within 0.25 seconds of the lockout ending.\n\nAdditionally, Ambessa shields herself at the time of cast for 50 – 320 (based on level) (+ 150% bonus AD) for 1.5 seconds. If the shield mitigates any amount of damage taken from champions , large monsters , or turrets before Ambessa smashes the ground, Repudiation's damage is increased by 50%.\n\nAmbessa will smash the ground at the end of Drakehound's Step's dash if she would finish bracing during it, and otherwise always smashes the ground from wherever she is at the end of the bracing time.","cost":"70 Energy","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Repudiation"},{"name":"Increased Physical Damage","label":"Increased Physical Damage","baseByRank":[75,112.5,150,187.5,225],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Repudiation"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[62.5,93.75,125,156.25,187.5],"scalings":[{"stat":"bonusAd","coefficients":[0.625,0.625,0.625,0.625,0.625]}],"damageType":"physical","abilityName":"Repudiation","partial":false}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[18,17,16,15,14],"castRange":325,"unsupported":false},"e":{"slot":"E","name":"Lacerate","iconPath":"/data/16.16.1/img/spell/AmbessaE.png","maxRank":5,"forms":[{"name":"Lacerate","description":"Active: Ambessa enters a 0.225-second lockout and spins her twin drakehounds around her to deal physical damage to nearby enemies and slow them by 99% decaying over 1 second. Drakehound's Step's dash may be buffered during the lockout or initiated within 0.275 seconds of the lockout ending; in either case, she will spin a second time at the end of the dash to apply the same effects at no additional cost.","cost":"70 Energy","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Lacerate"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Lacerate"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Lacerate"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[13,12,11,10,9],"castRange":325,"unsupported":false},"r":{"slot":"R","name":"Public Execution","iconPath":"/data/16.16.1/img/spell/AmbessaR.png","maxRank":3,"forms":[{"name":"Public Execution","description":"Passive: Ambessa gains armor penetration and heals herself for a percentage of the post-mitigation damage she deals to enemies with her active abilities. The healing effectiveness is reduced to 25% against minions and monsters .\n\nActive: Ambessa prepares a strike in a line in the target direction, then blinks behind the farthest enemy champion within the area and seizes them. If she successfully seizes the target, Ambessa attaches them to herself and suppresses them for 0.75 seconds. While the target is suppressed, they are revealed and Ambessa picks them up off the ground before crashing them back down, afterwards dealing physical damage and stunning them for 0.4 seconds.\n\nAmbessa is displacement immune and unable to act during the cast time and while the target is suppressed. Drakehound's Step's dash may be buffered during the cast time or lockout, as well as initiated within 0.275 seconds of the lockout ending.","cost":null,"cooldown":"130 / 115 / 100","formulas":[{"name":"Healing Percentage","label":"Healing Percentage","baseByRank":[15,17.5,20],"scalings":[],"damageType":null,"partial":false,"abilityName":"Public Execution"},{"name":"Reduced Healing Percentage","label":"Reduced Healing Percentage","baseByRank":[3.75,4.375,5],"scalings":[],"damageType":null,"partial":false,"abilityName":"Public Execution"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Public Execution"}]}],"formulas":[{"name":"Healing Percentage","label":"Healing Percentage","baseByRank":[15,17.5,20],"scalings":[],"damageType":null,"partial":false,"abilityName":"Public Execution"},{"name":"Reduced Healing Percentage","label":"Reduced Healing Percentage","baseByRank":[3.75,4.375,5],"scalings":[],"damageType":null,"partial":false,"abilityName":"Public Execution"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Public Execution"}],"costPerRank":[0,0,0],"cooldownPerRank":[130,115,100],"castRange":1250,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2024-11-06"},"Amumu":{"id":"Amumu","name":"Amumu","title":"the Sad Mummy","key":"32","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Amumu.png","stats":{"hp":685,"hpPerLevel":94,"mp":285,"mpPerLevel":40,"hpRegen":9,"hpRegenPerLevel":0.85,"mpRegen":7.4,"mpRegenPerLevel":0.55,"armor":33,"armorPerLevel":4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":57,"attackDamagePerLevel":3.8,"attackSpeed":0.736,"attackSpeedPerLevel":2.18,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Cursed Touch","iconPath":"/data/16.16.1/img/passive/Amumu_Passive.png","maxRank":1,"forms":[{"name":"Cursed Touch","description":"Innate: Amumu's basic attacks and Curse of the Sad Mummy are empowered to mark enemies with Curse for 3 seconds, refreshing on subsequent applications and Despair's per-tick damage.\n\nCursed targets receive 10% bonus true damage from all incoming pre-mitigation magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bandage Toss","iconPath":"/data/16.16.1/img/spell/BandageToss.png","maxRank":5,"forms":[{"name":"Bandage Toss","description":"Active: Amumu throws a bandage in the target direction that deals magic damage to the first enemy hit, stunning them for 1 second and pulling him to them, during which they are revealed .\n\nAmumu periodically stocks a Bandage Toss charge, up to a maximum of 2.\n\nDespair can be cast during the dash.","cost":"50 mana","cooldown":"3","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Bandage Toss"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Bandage Toss"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[3,3,3,3,3],"castRange":1100,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Despair","iconPath":"/data/16.16.1/img/spell/AuraofDespair.png","maxRank":5,"forms":[{"name":"Despair","description":"Toggle: Amumu cries a continuous pool of tears, dealing magic damage every 0.5 seconds to nearby enemies.\n\nDespair is toggled off automatically if Amumu becomes unable to pay its mana cost.","cost":"8 mana per second","cooldown":"1","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[5,5,5,5,5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 (+ 0.5 / 0.625 / 0.75 / 0.875 / 1% (+ 0.25% per 100 AP) of target's maximum health)","abilityName":"Despair"}]}],"formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[5,5,5,5,5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 (+ 0.5 / 0.625 / 0.75 / 0.875 / 1% (+ 0.25% per 100 AP) of target's maximum health)","abilityName":"Despair"}],"costPerRank":[8,8,8,8,8],"cooldownPerRank":[1,1,1,1,1],"castRange":300,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Tantrum","iconPath":"/data/16.16.1/img/spell/Tantrum.png","maxRank":5,"forms":[{"name":"Tantrum","description":"Passive: Amumu reduces every instance of pre-mitigation physical damage taken, capped at 50% of the damage instance.\n\nActive: Amumu releases his anger, dealing magic damage to nearby enemies.\n\nTantrum's current cooldown is reduced by 0.75 seconds whenever Amumu is hit by a basic attack on-hit .","cost":"35 mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Physical Damage Reduction","label":"Physical Damage Reduction","baseByRank":[5,7,9,11,13],"scalings":[{"stat":"bonusArmor","coefficients":[0.03,0.03,0.03,0.03,0.03]},{"stat":"bonusMr","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":"physical","partial":false,"abilityName":"Tantrum"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Tantrum"}]}],"formulas":[{"name":"Physical Damage Reduction","label":"Physical Damage Reduction","baseByRank":[5,7,9,11,13],"scalings":[{"stat":"bonusArmor","coefficients":[0.03,0.03,0.03,0.03,0.03]},{"stat":"bonusMr","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":"physical","partial":false,"abilityName":"Tantrum"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Tantrum"}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[9,8,7,6,5],"castRange":350,"unsupported":false},"r":{"slot":"R","name":"Curse of the Sad Mummy","iconPath":"/data/16.16.1/img/spell/CurseoftheSadMummy.png","maxRank":3,"forms":[{"name":"Curse of the Sad Mummy","description":"Active: Amumu entangles nearby enemies in bandages, dealing magic damage as well as knocking them down and stunning them for 1.5 seconds.","cost":"100 / 150 / 200 mana","cooldown":"150 / 125 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Curse of the Sad Mummy"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Curse of the Sad Mummy"}],"costPerRank":[100,150,200],"cooldownPerRank":[150,125,100],"castRange":550,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-06-26"},"Anivia":{"id":"Anivia","name":"Anivia","title":"the Cryophoenix","key":"34","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Anivia.png","stats":{"hp":550,"hpPerLevel":92,"mp":495,"mpPerLevel":45,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":19,"armorPerLevel":4.1,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":51,"attackDamagePerLevel":3.2,"attackSpeed":0.658,"attackSpeedPerLevel":1.68,"moveSpeed":325,"attackRange":600,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Rebirth","iconPath":"/data/16.16.1/img/passive/Anivia_P.png","maxRank":1,"forms":[{"name":"Rebirth","description":"Innate: Periodically, upon taking fatal damage , Anivia enters resurrection for 6 seconds and restores all of her health .\n\nWhile under resurrection, Anivia is unable to act and gains -40 – 20 (based on level) bonus armor and bonus magic resistance .\n\nIf Anivia remains alive by the end of the duration, she is revived with her current health .","cost":null,"cooldown":"240","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Flash Frost","iconPath":"/data/16.16.1/img/spell/FlashFrost.png","maxRank":5,"forms":[{"name":"Flash Frost","description":"Active: Anivia launches a chunk of ice in the target direction that deals magic damage to enemies hit and slows them by 20% – 40% (based on Glacial Storm's Rank) for 3 seconds.\n\nFlash Frost can be recast while the ice is in flight after its cast time, and does so automatically at maximum range.\n\nRecast: Anivia shatters the ice, dealing magic damage to nearby enemies and stunning them for a duration, as well as refreshing the slow .","cost":"80 / 85 / 90 / 95 / 100 mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Flash Frost"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Flash Frost"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[110,165,220,275,330],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Flash Frost"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[110,165,220,275,330],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Flash Frost"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[11,10,9,8,7],"castRange":1075,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Crystallize","iconPath":"/data/16.16.1/img/spell/Crystallize.png","maxRank":5,"forms":[{"name":"Crystallize","description":"Active: Anivia summons a wall of ice at the target location perpendicular to her facing, knocking all units away from it, though not through terrain. The wall lingers as impassable terrain for 5 seconds.","cost":"70 mana","cooldown":"17","formulas":[]}],"formulas":[{"name":"Crystallize Damage","label":"Damage","baseByRank":[5,5,5,5,5],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[17,17,17,17,17],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Frostbite","iconPath":"/data/16.16.1/img/spell/Frostbite.png","maxRank":5,"forms":[{"name":"Frostbite","description":"Passive: Enemies hit by Flash Frost or a fully formed Glacial Storm become Chilled for 3 seconds, refreshing on subsequent hits.\n\nActive: Anivia blasts a freezing wind at the target enemy that deals magic damage , doubled if they were Chilled .","cost":"50 mana","cooldown":"4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Frostbite"},{"name":"Enhanced Damage","label":"Enhanced Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"mixed","partial":false,"abilityName":"Frostbite"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Frostbite"},{"name":"Enhanced Damage","label":"Enhanced Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"mixed","partial":false,"abilityName":"Frostbite"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[4,4,4,4,4],"castRange":650,"unsupported":false},"r":{"slot":"R","name":"Glacial Storm","iconPath":"/data/16.16.1/img/spell/GlacialStorm.png","maxRank":3,"forms":[{"name":"Glacial Storm","description":"Passive: Flash Frost's slow strength is increased.\n\nToggle: Anivia calls forth a driving rain of ice and hail at the target location, dealing magic damage every 0.5 seconds to enemies within and slowing them for 1 second, refreshing every 0.5 seconds while they remain inside.\n\nThe blizzard increases in size over 1.5 seconds. At maximum size, Glacial Storm is empowered to deal 300% damage and increase the effectiveness of its slow by 50%, which also instead lasts 1.5 seconds and refreshes every 0.25 seconds.\n\nToggling Glacial Storm off triggers a final tick of damage and incurs its full cooldown. Glacial Storm is toggled off automatically if Anivia moves too far away from the blizzard or becomes unable to pay the mana cost, or is affected by any form of cast-inhibiting crowd control .","cost":"60 mana + 35 / 45 / 55 per second","cooldown":"4 / 3 / 2","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[15,22.5,30],"scalings":[{"stat":"totalAp","coefficients":[0.0625,0.0625,0.0625]}],"damageType":"magic","partial":false,"abilityName":"Glacial Storm"},{"name":"Empowered Damage per Tick","label":"Empowered Damage per Tick","baseByRank":[45,67.5,90],"scalings":[{"stat":"totalAp","coefficients":[0.1875,0.1875,0.1875]}],"damageType":"mixed","partial":false,"abilityName":"Glacial Storm"}]}],"formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[15,22.5,30],"scalings":[{"stat":"totalAp","coefficients":[0.0625,0.0625,0.0625]}],"damageType":"magic","partial":false,"abilityName":"Glacial Storm"},{"name":"Empowered Damage per Tick","label":"Empowered Damage per Tick","baseByRank":[45,67.5,90],"scalings":[{"stat":"totalAp","coefficients":[0.1875,0.1875,0.1875]}],"damageType":"mixed","partial":false,"abilityName":"Glacial Storm"}],"costPerRank":[60,60,60],"cooldownPerRank":[4,3,2],"castRange":750,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-07-10"},"Annie":{"id":"Annie","name":"Annie","title":"the Dark Child","key":"1","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Annie.png","stats":{"hp":560,"hpPerLevel":96,"mp":418,"mpPerLevel":25,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":23,"armorPerLevel":4,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":50,"attackDamagePerLevel":2.65,"attackSpeed":0.61,"attackSpeedPerLevel":1.36,"moveSpeed":335,"attackRange":625,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Pyromania","iconPath":"/data/16.16.1/img/passive/Annie_Passive.png","maxRank":1,"forms":[{"name":"Pyromania","description":"Innate - Pyromania: Annie generates a stack of Pyromania whenever she hits an enemy with Disintegrate or casts her other abilities , stacking up to 4 times, at which she gains Energized .\n\nEnergized: Annie empowers her next cast of Disintegrate , Incinerate , or Summon: Tibbers to consume all Pyromania stacks to stun enemies hit for 1.25 / 1.5 / 1.75 (based on level) seconds.\n\nAnnie gains maximum stacks of Pyromania when the game starts and upon respawning . She will lose Energized and all Pyromania stacks upon death .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Disintegrate","iconPath":"/data/16.16.1/img/spell/AnnieQ.png","maxRank":5,"forms":[{"name":"Disintegrate","description":"Active: Annie hurls a fireball at the target enemy that deals magic damage .\n\nIf this kills the target, Disintegrate's cooldown is reduced by 50% and its mana cost is refunded.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Disintegrate"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Disintegrate"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[4,4,4,4,4],"castRange":625,"unsupported":false},"w":{"slot":"W","name":"Incinerate","iconPath":"/data/16.16.1/img/spell/AnnieW.png","maxRank":5,"forms":[{"name":"Incinerate","description":"Active: Annie releases fire in a cone in the target direction, dealing magic damage to enemies hit.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Incinerate"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Incinerate"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[7,7,7,7,7],"castRange":600,"unsupported":false},"e":{"slot":"E","name":"Molten Shield","iconPath":"/data/16.16.1/img/spell/AnnieE.png","maxRank":5,"forms":[{"name":"Molten Shield","description":"Active: Annie grants herself or the target allied champion and Tibbers a shield for 3 seconds and 20% – 50% (based on level) bonus movement speed that decays over 1.5 seconds.\n\nWhile Molten Shield is active, enemies that deal damage to it take magic damage . This may only occur once per enemy per cast for each active Molten Shield .","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"10","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Molten Shield"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,35,45,55,65],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Molten Shield"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Molten Shield"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,35,45,55,65],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Molten Shield"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,10,10,10,10],"castRange":800,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Summon: Tibbers","iconPath":"/data/16.16.1/img/spell/AnnieR.png","maxRank":3,"forms":[{"name":"Summon: Tibbers","description":"Passive: Annie gains magic penetration .\n\nActive: Annie summons Tibbers to the target location in a burst of flame, dealing magic damage to enemies near him. Summon: Tibbers can be recast at any time while Tibbers is alive.\n\nTibbers then remains on the field as a controllable pet for up to 45 seconds.\n\nRecast: Annie directs Tibbers to the target location.\n\nSummon: Tibbers' recast can be used while affected by cast-inhibiting crowd control . See Pets for more details about Tibbers .","cost":"100 Mana","cooldown":"130 / 115 / 100","formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[150,275,400],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Summon: Tibbers"}]}],"formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[150,275,400],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Summon: Tibbers"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,115,100],"castRange":600,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Aphelios":{"id":"Aphelios","name":"Aphelios","title":"the Weapon of the Faithful","key":"523","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Aphelios.png","stats":{"hp":600,"hpPerLevel":102,"mp":348,"mpPerLevel":42,"hpRegen":3.25,"hpRegenPerLevel":0.55,"mpRegen":6.5,"mpRegenPerLevel":0.4,"armor":26,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":55,"attackDamagePerLevel":2.3,"attackSpeed":0.665,"attackSpeedPerLevel":2.1,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"The Hitman and the Seer","iconPath":"/data/16.16.1/img/passive/ApheliosP.png","maxRank":1,"forms":[{"name":"The Hitman and the Seer","description":"Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons , created by his sister Alune . He equips two weapons at any one time, one as his main weapon and one as his off-hand . Each weapon has a unique basic attack and effect.\n\nAphelios begins the game with Calibrum as his main weapon and Severum in his off-hand , with Gravitum , Infernum , and Crescendum queued in reserve. His weapons are initially in this order, but they can be rearranged based on their usage.\n\nInnate - Moonlight: Weapons granted to Aphelios have 50 Moonlight for ammunition , which is consumed upon basic attacking on-attack and upon casting his primary abilities . Any of his abilities that automatically cause him to attack during their effect will not consume additional Moonlight . Once his main weapon's Moonlight is exhausted, it is moved to the end of the reserve queue; Alune then assembles his next available weapon from the reserve over 1 second, placing its primary ability on a 1.5-second cooldown from the start of the assembly. Aphelios cannot cast Phase during the assembly.\n\nInnate - Weapon Master: Aphelios cannot improve his abilities via skill points . He starts the game with Phase and automatically gains access to his primary abilities at level 2 and his ultimate ability, Moonlight Vigil , at level 6. Moonlight Vigil improves automatically at levels 11 and 16. Aphelios may spend his skill points to gain bonus attack damage , bonus attack speed or lethality instead.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[4],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"The Hitman and the Seer"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[4],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"The Hitman and the Seer"}],"costPerRank":null,"cooldownPerRank":null,"unsupported":false},"q":{"slot":"Q","name":"Weapons of the Faithful","iconPath":"/data/16.16.1/img/spell/ApheliosQ_ClientTooltipWrapper.png","maxRank":5,"forms":[{"name":"Weapons of the Faithful","description":"The active effect of Aphelios' varies based on his current main weapon .\n\nThe individual actives do not share a cooldown.","cost":null,"cooldown":null,"formulas":[]},{"name":"Moonshot","description":"Active: Aphelios fires a bolt of energy in the target direction that deals 70 – 160 (based on level) (+ 42% – 60% (based on level) bonus AD) (+ 100% AP) physical damage to the first enemy hit.","cost":"10 Moonlight + 60 Mana","cooldown":"10 – 8 (based on level)","formulas":[]},{"name":"Onslaught","description":"Active: Aphelios enters an onslaught for 1.75 seconds, gaining 25% (+ 10% per 100 AP) bonus movement speed and automatically performing up to 6 (+ 2 per 100% bonus attack speed) attacks over the duration against the nearest visible enemy, prioritizing enemy champions .\n\nAttacks alternate between Severum and his current off-hand weapon, each dealing 20% – 41% (based on level) AD physical damage , affected by critical strike modifiers, and applying on-hit effects, with on-hit damage reduced to 25% effectiveness. Aphelios cannot perform attacks while affected by disarming crowd control or a lockout that disables basic attacks.\n\nAphelios cannot cast Phase nor Moonlight Vigil during Onslaught, but he is still able to move.","cost":"10 Moonlight + 60 Mana","cooldown":"10 – 8 (based on level)","formulas":[]},{"name":"Binding Eclipse","description":"Gravitum - Active: Aphelios expunges all enemies with Gravitum's slow debuff, dealing 50 – 140 (based on level) (+ 32% – 50% (based on level) bonus AD) (+ 70% AP) magic damage and rooting them for 1 second.\n\nAn enemy affected by Gravitum, or an in-flight Gravitum projectile, is required to cast this ability. In-flight projectiles will be empowered to apply Binding Eclipse's effects to their targets.","cost":"10 Moonlight + 60 Mana","cooldown":"12 – 10 (based on level)","formulas":[]},{"name":"Duskwave","description":"Active: Aphelios unleashes a wave of energy in a cone in the target direction over the cast time, dealing 20 – 110 (based on level) (+ 15% – 21% (based on level) bonus AD) (+ 70% AP) physical damage to all enemies hit and locking onto each of them. After 0.25 seconds, Aphelios then fires a volley of attacks at each locked-on target from his current off-hand weapon, dealing 100% AD physical damage and applying on-hit effects. The damage is affected by critical strike modifiers. There is no range limit for locked-on targets.","cost":"10 Moonlight + 60 Mana","cooldown":"9 – 6 (based on level)","formulas":[]},{"name":"Sentry","description":"Active: Aphelios deploys a lunar sentry at the target location that arms after 0.35 seconds, lasting for up to 20 seconds, during which it is inactive and untargetable . The sentry activates if an enemy is within range of it, reducing its duration to 4 seconds and becoming targetable. Sentries have 6 health and take 3 damage per ranged basic attack and 4 damage per hit by abilities. Turret attacks destroy sentries instantly.\n\nThe sentry grants sight of its surroundings and autonomously attacks the nearest visible enemy in range with a replica of Aphelios' current off-hand weapon, dealing 35 – 125 (based on level) (+ 34% – 52% (based on level) bonus AD) (+ 50% AP) physical damage per hit. The sentry can critically strike for (200% + 30% ) damage and benefits from both Aphelios' attack speed and critical strike chance at 100% effectiveness.\n\nSee Pets for more details about the sentry.","cost":"10 Moonlight + 60 Mana","cooldown":"9 – 6 (based on level)","formulas":[]}],"formulas":[],"costPerRank":[60,60,60,60,60,60],"cooldownPerRank":[9,9,9,9,9,9],"castRange":1450,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"w":{"slot":"W","name":"Phase","iconPath":"/data/16.16.1/img/spell/ApheliosW.png","maxRank":5,"forms":[{"name":"Phase","description":"Toggle: Aphelios switches between his main weapon and off-hand weapon over 0.25 seconds.","cost":null,"cooldown":"0.8","formulas":[]}],"formulas":[],"costPerRank":[0,0,0,0,0,0],"cooldownPerRank":[0.8,0.8,0.8,0.8,0.8,0.8],"castRange":250,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Weapon Queue System","iconPath":"/data/16.16.1/img/spell/ApheliosE_ClientTooltipWrapper.png","maxRank":5,"forms":[{"name":"Weapon Queue System","description":"The icon of this ability reflects the next weapon that is in reserve.\n\nActive: Aphelios receives a text prompt of the weapon Alune will create next.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":[0,0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0,0],"castRange":1000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Moonlight Vigil","iconPath":"/data/16.16.1/img/spell/ApheliosR.png","maxRank":3,"forms":[{"name":"Moonlight Vigil","description":"Active: Aphelios casts forth a lunar spotlight in the target direction that briefly grants sight of the area along its path and stops upon illuminating an enemy champion . Alune smites the area centered on the illuminated target, dealing 125 / 175 / 225 (based on level) (+ 20% bonus AD) (+ 100% AP) physical damage to enemy champions struck and locking-on to each target hit, as well as granting sight of the area for 2 seconds.\n\nAfter 0.3 seconds of the illumination, attacks based on Aphelios' current main weapon will launch from the sky against each locked-on target, dealing 100% AD physical damage and applying on-hit effects. These attacks can critically strike for 100% – 130% (+ 0% – 9% ) (based on critical strike chance) damage. There is no range limit for locked-on targets. Calibrum : Applies an empowered mark that deals 50 / 80 / 110 (based on level) bonus physical damage per mark consumed. Severum : Heals Aphelios for 250 / 350 / 450 (based on level) if at least one enemy champion is hit. Gravitum : Increases the initial slow to 99% and empowers Binding Eclipse to root targets affected by the enhanced slow for 1.35 seconds. Infernum : The initial blast deals 50 / 100 / 150 (based on level) (+ 25% bonus AD) bonus physical damage . 「 The attack instead deals 110% AD physical damage against locked-on targets, and causes an explosion of bolts in a 400-radius circle that deals 74.25% / 99% (based on level) AD physical damage to targets hit. 」 「 Performs Infernum's attacks and Infernum's bolts in a 400-radius circle: primary targets are dealt Infernum's primary damage; secondary targets are dealt 90% of Infernum's regular bolt damage; both are modified by Moonlight Vigil's critical damage modifier. 」 Enemy champions will take damage from overlapping areas. Crescendum : Generates 5 additional spectral Chakrams that return to Aphelios from the first enemy champion hit, for a total of 6, on top of those from other targets hit.","cost":"100 Mana","cooldown":"120 / 110 / 100 (based on level)","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":1300,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2019-12-11"},"Ashe":{"id":"Ashe","name":"Ashe","title":"the Frost Archer","key":"22","tags":["Marksman","Support"],"commonRoles":["adc","support"],"portraitPath":"/data/16.16.1/img/champion/Ashe.png","stats":{"hp":610,"hpPerLevel":101,"mp":280,"mpPerLevel":35,"hpRegen":3.5,"hpRegenPerLevel":0.55,"mpRegen":7,"mpRegenPerLevel":0.65,"armor":26,"armorPerLevel":4.6,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":3.5,"attackSpeed":0.658,"attackSpeedPerLevel":3,"moveSpeed":325,"attackRange":600,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Frost Shot","iconPath":"/data/16.16.1/img/passive/Ashe_P.png","maxRank":1,"forms":[{"name":"Frost Shot","description":"Innate: Ashe's basic attacks deal bonus physical damage equal to 0% – 100% (+ 0% – 30% ) (based on critical strike chance) of the attack's damage . Critical strikes do not deal any additional damage.\n\nInnate - Frost Shot: Ashe's basic attacks and ability hits apply Frost to enemies for 2 seconds, which slows them by 20% – 30% (based on level) for the duration.\n\nInnate - Critical Slow: Ashe's critical strikes double Frost's slow strength to 40% – 60% (based on level) , decaying over the first second of the duration to its normal strength.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Ranger's Focus","iconPath":"/data/16.16.1/img/spell/AsheQ.png","maxRank":5,"forms":[{"name":"Ranger's Focus","description":"Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, refreshing on subsequent attacks and stacking up to 4 times. Stacks expire one by one every second when the duration ends.\n\nActive: For 6 seconds, Ashe gains bonus attack speed and empowers her basic attacks to fire a flurry of five arrows that deal modified physical damage . The flurries apply life steal and Frost Shot per arrow, but apply on-hit effects only once.\n\nRanger's Focus resets Ashe's basic attack timer.","cost":"30 Mana + 4 Focus","cooldown":null,"formulas":[{"name":"Physical Damage Per Arrow","label":"Physical Damage Per Arrow","baseByRank":[22,23,24,25,26],"scalings":[{"stat":"totalAd","coefficients":[0.22,0.23,0.24,0.25,0.26]}],"damageType":"physical","partial":false,"abilityName":"Ranger's Focus"},{"name":"Total Damage Per Flurry","label":"Total Damage Per Flurry","baseByRank":[110,115,120,125,130],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.15,1.2,1.25,1.3]}],"damageType":"mixed","partial":false,"abilityName":"Ranger's Focus"}]}],"formulas":[{"name":"Physical Damage Per Arrow","label":"Physical Damage Per Arrow","baseByRank":[22,23,24,25,26],"scalings":[{"stat":"totalAd","coefficients":[0.22,0.23,0.24,0.25,0.26]}],"damageType":"physical","partial":false,"abilityName":"Ranger's Focus"},{"name":"Total Damage Per Flurry","label":"Total Damage Per Flurry","baseByRank":[110,115,120,125,130],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.15,1.2,1.25,1.3]}],"damageType":"mixed","partial":false,"abilityName":"Ranger's Focus"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[0,0,0,0,0],"castRange":400,"unsupported":false},"w":{"slot":"W","name":"Volley","iconPath":"/data/16.16.1/img/spell/Volley.png","maxRank":5,"forms":[{"name":"Volley","description":"Active: Ashe shoots a volley of arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Critical Slow to enemy champions hit.\n\nEnemies can intercept multiple arrows but do not take damage from any beyond the first.","cost":"75 / 70 / 65 / 60 / 55 Mana","cooldown":"18 / 14.5 / 11 / 7.5 / 4","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Volley"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Volley"}],"costPerRank":[75,70,65,60,55],"cooldownPerRank":[18,14.5,11,7.5,4],"castRange":1200,"unsupported":false},"e":{"slot":"E","name":"Hawkshot","iconPath":"/data/16.16.1/img/spell/AsheSpiritOfTheHawk.png","maxRank":5,"forms":[{"name":"Hawkshot","description":"Active: Ashe sends a hawk spirit to a location, granting sight of the area along its path 「 repeatedly for 0.5 seconds after every 100 units traveled 」 「 for effectively up-to 1.8 seconds at any location 」 and at its destination for 5 seconds.\n\nAshe periodically stocks a Hawkshot charge, up to a maximum of 2.","cost":"1 Charge","cooldown":"5","formulas":[]}],"formulas":[{"name":"Hawkshot Damage","label":"Damage","baseByRank":[3,3,3,3,3],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[5,5,5,5,5],"castRange":25000,"unsupported":false},"r":{"slot":"R","name":"Enchanted Crystal Arrow","iconPath":"/data/16.16.1/img/spell/EnchantedCrystalArrow.png","maxRank":3,"forms":[{"name":"Enchanted Crystal Arrow","description":"Active: Ashe fires a massive arrow of ice in the target direction, briefly granting sight of the area it flies through. The arrow shatters upon hitting an enemy champion , dealing them magic damage , stunning them for 1 – 3.5 (based on distance traveled) seconds, and granting sight of the area around them for 1 second.\n\nEnemies surrounding the primary target are dealt the same damage and afflicted with Frost Shot .","cost":"100 Mana","cooldown":"100 / 80 / 60","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Enchanted Crystal Arrow"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Enchanted Crystal Arrow"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,80,60],"castRange":25000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"AurelionSol":{"id":"AurelionSol","name":"Aurelion Sol","title":"The Star Forger","key":"136","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/AurelionSol.png","stats":{"hp":600,"hpPerLevel":90,"mp":530,"mpPerLevel":40,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.75,"armor":22,"armorPerLevel":4,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":58,"attackDamagePerLevel":3.2,"attackSpeed":0.625,"attackSpeedPerLevel":1.5,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Cosmic Creator","iconPath":"/data/16.16.1/img/passive/AurelionSolP.png","maxRank":1,"forms":[{"name":"Cosmic Creator","description":"Innate: Aurelion Sol's damaging abilities against enemies generate him permanent stacks of Stardust , which gradually augments his abilities. Breath of Light : Bursts deal bonus magic damage based on the target's maximum health . Astral Flight : Range is increased by 7.5 units per Stardust . Singularity : Outer and inner radius increased equal to 15% Stardust , and the execution threshold is increased. Falling Star / The Skies Descend : Impact radius increased equal to 15% Stardust .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Breath of Light","iconPath":"/data/16.16.1/img/spell/AurelionSolQ.png","maxRank":5,"forms":[{"name":"Breath of Light","description":"Active: Aurelion Sol charges for up to 3.25 seconds to exhale a beam of starfire, during which he can steer the beam in the target direction. The beam collides with the first enemy hit to burn them, revealing them and dealing magic damage to them and surrounding enemies every 0.125 seconds. Secondary targets are dealt 50% damage.\n\nAgainst the primary target, the beam will deal a burst of bonus magic damage for each full second that it burns them, and additionally generates 2 Stardust if they are a champion . The damage based on the target's health ratio is capped at 300 against monsters .\n\nBreath of Light can be recast within the duration, and does so automatically afterwards.\n\nRecast: Aurelion Sol ends Breath of Light early.\n\nAt rank 5, Breath of Light's channel duration is increased to 160 seconds.\n\nIf the channel is cancelled within the first 0.25 seconds, Breath of Light is placed on a 1-second lockout but does not go on cooldown.","cost":"8.75 / 10 / 11.25 / 12.5 / 13.75 Mana per 0.25 seconds","cooldown":"3","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[5.625,7.5,9.375,11.25,13.125],"scalings":[{"stat":"totalAp","coefficients":[0.06875,0.06875,0.06875,0.06875,0.06875]}],"damageType":"magic","partial":false,"abilityName":"Breath of Light"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Breath of Light"},{"name":"Total Maximum Magic Damage ","label":"Total Maximum Magic Damage ","baseByRank":[146.25,195,243.75,292.5,292.5],"scalings":[{"stat":"totalAp","coefficients":[1.7875,1.7875,1.7875,1.7875,1.7875]}],"damageType":"magic","partial":false,"abilityName":"Breath of Light"},{"name":"Secondary Target Damage per Tick","label":"Secondary Target Damage per Tick","baseByRank":[2.8125,3.75,4.6875,5.625,6.5625],"scalings":[{"stat":"totalAp","coefficients":[0.034375,0.034375,0.034375,0.034375,0.034375]}],"damageType":"mixed","partial":false,"abilityName":"Breath of Light"},{"name":"Secondary Magic Damage per Second","label":"Secondary Magic Damage per Second","baseByRank":[22.5,30,37.5,45,52.5],"scalings":[{"stat":"totalAp","coefficients":[0.275,0.275,0.275,0.275,0.275]}],"damageType":"magic","partial":false,"abilityName":"Breath of Light"},{"name":"Secondary Target Total Maximum Damage ","label":"Secondary Target Total Maximum Damage ","baseByRank":[73.125,97.5,121.875,146.25,146.25],"scalings":[{"stat":"totalAp","coefficients":[0.89375,0.89375,0.89375,0.89375,0.89375]}],"damageType":"mixed","partial":false,"abilityName":"Breath of Light"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 70 / 80 / 90 / 100 (+ 30% AP) (+ (3.1% Stardust) % of target's maximum health)","abilityName":"Breath of Light"}]}],"formulas":[{"name":"Total Maximum Magic Damage ","label":"Total Maximum Magic Damage ","baseByRank":[146.25,195,243.75,292.5,292.5],"scalings":[{"stat":"totalAp","coefficients":[1.7875,1.7875,1.7875,1.7875,1.7875]}],"damageType":"magic","partial":false,"abilityName":"Breath of Light"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 70 / 80 / 90 / 100 (+ 30% AP) (+ (3.1% Stardust) % of target's maximum health)","abilityName":"Breath of Light"},{"name":"Secondary Target Damage per Tick","label":"Secondary Target Damage per Tick","baseByRank":[2.8125,3.75,4.6875,5.625,6.5625],"scalings":[{"stat":"totalAp","coefficients":[0.034375,0.034375,0.034375,0.034375,0.034375]}],"damageType":"mixed","partial":false,"abilityName":"Breath of Light"},{"name":"Secondary Target Total Maximum Damage ","label":"Secondary Target Total Maximum Damage ","baseByRank":[73.125,97.5,121.875,146.25,146.25],"scalings":[{"stat":"totalAp","coefficients":[0.89375,0.89375,0.89375,0.89375,0.89375]}],"damageType":"mixed","partial":false,"abilityName":"Breath of Light"}],"costPerRank":[35,40,45,50,55],"cooldownPerRank":[3,3,3,3,3],"castRange":750,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Astral Flight","iconPath":"/data/16.16.1/img/spell/AurelionSolW.png","maxRank":5,"forms":[{"name":"Astral Flight","description":"Active: Aurelion Sol dashes in the target direction and resets Breath of Light's cooldown . During flight, he has unobstructed vision and Breath of Light has no cooldown and maximum channel duration and its non-burst flat damage is increased, but Astral Flight's dash speed is reduced by 50% during its channel.\n\nAurelion Sol will be knocked down by any immobilizing crowd control during the dash.\n\nAstral Flight can be recast after 0.5 seconds during the dash, and does so automatically upon arrival.\n\nRecast: Aurelion Sol ends Astral Flight .\n\nScoring a champion takedown within 3 seconds of damaging them reduces Astral Flight's current cooldown by 90% of its total cooldown.\n\nAurelion Sol will not dash after the cast time if he was immobilized or grounded during it. He can cast any of his abilities during the dash. Breath of Light's channel will be interrupted if Astral Flight ends or Singularity or Falling Star / The Skies Descend is cast during the flight, but the ability will automatically be cast afterwards.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"22 / 20.5 / 19 / 17.5 / 16","formulas":[{"name":"Breath of Light Flat Damage Modifier","label":"Breath of Light Flat Damage Modifier","baseByRank":[108,109,110,111,112],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Astral Flight"}]}],"formulas":[{"name":"Breath of Light Flat Damage Modifier","label":"Breath of Light Flat Damage Modifier","baseByRank":[108,109,110,111,112],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Astral Flight"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[22,20.5,19,17.5,16],"castRange":1500,"unsupported":false},"e":{"slot":"E","name":"Singularity","iconPath":"/data/16.16.1/img/spell/AurelionSolE.png","maxRank":5,"forms":[{"name":"Singularity","description":"Active: Aurelion Sol conjures a black hole at the target location after a 0.5-second delay that lasts for 5 seconds, granting sight of the area and dealing magic damage every 0.25 seconds to enemies within.\n\nEnemies in the black hole are dragged inward until they reach the center, and minions and monsters also have their movement speed reduced to a static 0 . Enemies within the center are executed below 5% (+ 2.6% per 100 Stardust) of their maximum health , excluding epic monsters.\n\nAfter Singularity ends, it generates 1 Stardust for each full second that enemy champions were inside it, as well as varying amounts for enemy units that were killed while being within the area: Champions and epic monsters grant 2 Stardust . Large minions and monsters grant 2 Stardust . Small minions and monsters grant 1 Stardust .","cost":"90 Mana","cooldown":"12","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[2.5,3.75,5,6.25,7.5],"scalings":[{"stat":"totalAp","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":"magic","partial":false,"abilityName":"Singularity"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Singularity"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Singularity"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[12,12,12,12,12],"castRange":750,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Falling Star","iconPath":"/data/16.16.1/img/spell/AurelionSolR.png","maxRank":3,"forms":[{"name":"Falling Star","description":"Active: Aurelion Sol calls down a star that strikes the target location after 1.25 seconds, dealing magic damage to enemies hit and stunning them for 1 second. This generates 5 Stardust for each enemy champion hit.\n\nOnce Falling Star has been learned, gathering 75 Stardust causes the next cast of Falling Star to transform into The Skies Descend , empowering the impact with new effects.","cost":"100 Mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Falling Star"}]},{"name":"The Skies Descend","description":"Active: Aurelion Sol calls down a giant star that strikes the target location after 2 seconds, dealing 25% increased damage in a larger area and knocking up enemies hit for 1 second.\n\nAdditionally, the impact sends a massive shockwave that rapidly expands from the area over 3 seconds, dealing magic damage to enemy champions and epic monsters hit, slowing all enemies hit by 50% for 1 second, and revealing them for 1.5 seconds.\n\nEnemies hit by the star are immune to the shockwave.","cost":null,"cooldown":null,"formulas":[{"name":"Empowered Magic Damage","label":"Empowered Magic Damage","baseByRank":[187.5,312.5,437.5],"scalings":[{"stat":"totalAp","coefficients":[0.9375,0.9375,0.9375]}],"damageType":"magic","partial":false,"abilityName":"The Skies Descend"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[135,225,315],"scalings":[{"stat":"totalAp","coefficients":[0.675,0.675,0.675]}],"damageType":"magic","partial":false,"abilityName":"The Skies Descend"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Falling Star"},{"name":"Empowered Magic Damage","label":"Empowered Magic Damage","baseByRank":[187.5,312.5,437.5],"scalings":[{"stat":"totalAp","coefficients":[0.9375,0.9375,0.9375]}],"damageType":"magic","partial":false,"abilityName":"The Skies Descend"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[135,225,315],"scalings":[{"stat":"totalAp","coefficients":[0.675,0.675,0.675]}],"damageType":"magic","partial":false,"abilityName":"The Skies Descend"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":1250,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2016-03-24"},"Aurora":{"id":"Aurora","name":"Aurora","title":"the Witch Between Worlds","key":"893","tags":["Mage","Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Aurora.png","stats":{"hp":607,"hpPerLevel":110,"mp":475,"mpPerLevel":30,"hpRegen":6,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":23,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":1.3,"attackDamage":53,"attackDamagePerLevel":3,"attackSpeed":0.668,"attackSpeedPerLevel":2,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Spirit Abjuration","iconPath":"/data/16.16.1/img/passive/AuroraPassive.png","maxRank":1,"forms":[{"name":"Spirit Abjuration","description":"Innate: Aurora's damaging basic attacks and abilities apply a stack of Spirit Abjuration to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal bonus magic damage equal to 1% (+ 2.7% per 100 AP) of the target's maximum health , capped at 100 – 270 (based on level) against monsters .\n\nUpon consuming the stacks from a champion , Aurora additionally exorcises them, freeing a Spirit from the target that follows her for the same duration. For each active Spirit , Aurora is healed for 3 – 20 (based on level) (+ 2% AP) every second. Subsequent exorcisms free further Spirits and refresh all active Spirits . Aurora may have up to 4 Spirits at a time, for a maximum heal per tick of 12 – 80 (based on level) (+ 8% AP) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Twofold Hex","iconPath":"/data/16.16.1/img/spell/AuroraQ.png","maxRank":5,"forms":[{"name":"Twofold Hex","description":"Active: Aurora fires a bolt of energy in the target direction that deals magic damage to enemies hit and marks them with a curse for 3.5 seconds.\n\nTwofold Hex can be recast after 0.1 seconds while at least one target is marked, and does so automatically at the end of the mark's duration.\n\nRecast: Aurora expunges the curse from all marked targets, drawing the spiritual energy back to her as bolts that each deal magic damage to all enemies they pass through, reduced to 40% against minions and 50% against monsters and increased by 0% – 50% (based on target's missing health) . Subsequent bolts against an enemy deal 20% damage.","cost":"60 mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[67.5,105,142.5,180,217.5],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Subsequent Bolt Minimum Magic Damage","label":"Subsequent Bolt Minimum Magic Damage","baseByRank":[9,14,19,24,29],"scalings":[{"stat":"totalAp","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Subsequent Bolt Maximum Magic Damage","label":"Subsequent Bolt Maximum Magic Damage","baseByRank":[13.5,21,28.5,36,43.5],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[56.25,87.5,118.75,150,181.25],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","abilityName":"Twofold Hex","partial":false},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Subsequent Bolt Minimum Magic Damage","label":"Subsequent Bolt Minimum Magic Damage","baseByRank":[9,14,19,24,29],"scalings":[{"stat":"totalAp","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"},{"name":"Subsequent Bolt Maximum Magic Damage","label":"Subsequent Bolt Maximum Magic Damage","baseByRank":[13.5,21,28.5,36,43.5],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Twofold Hex"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Across the Veil","iconPath":"/data/16.16.1/img/spell/AuroraW.png","maxRank":5,"forms":[{"name":"Across the Veil","description":"Active: Aurora hops in the target direction inside a portal to the Spirit Realm. Upon completing the dash, she becomes invisible for a duration and gains Realm Hopper for 4 seconds.\n\nRealm Hopper: Aurora becomes ghosted and gains bonus movement speed for the duration.\n\nScoring a takedown against an enemy champion within 3 seconds of damaging them will reset Across the Veil's cooldown .","cost":"80 mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[]}],"formulas":[],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[22,21,20,19,18],"castRange":700,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"The Weirding","iconPath":"/data/16.16.1/img/spell/AuroraE.png","maxRank":5,"forms":[{"name":"The Weirding","description":"Active: Aurora blasts energy in a line in the target direction and recoils 250 units in the opposite direction. The blast deals magic damage to enemies hit and slows them by 80% for 1 second decaying after the first 0.15 seconds.","cost":"80 mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"The Weirding"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"The Weirding"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[15,14,13,12,11],"castRange":825,"unsupported":false},"r":{"slot":"R","name":"Between Worlds","iconPath":"/data/16.16.1/img/spell/AuroraR.png","maxRank":3,"forms":[{"name":"Between Worlds","description":"Active: Aurora leaps in the target direction with displacement immunity over 0.4 seconds. She then gains Realm Hopper for a duration and unleashes a shockwave from 425 units in front of her, expanding over 0.75 seconds to deal magic damage to enemies hit and slow them by 30% for 2 seconds.\n\nThe shockwave leaves behind a circular rift to the Spirit Realm for a duration, forming borders that interact with Aurora and enemies. If Aurora collides with the border, she dashes to the diametrically opposite side of the rift over 0.4 seconds, becoming untargetable and unable to act during the travel. If an enemy collides with the border, they are slowed by 50% for a duration.\n\nBetween Worlds can be recast after 1 second of unleashing the shockwave while the rift is active.\n\nRecast: Aurora closes the rift prematurely.\n\nThe rift closes immediately if Aurora dies , enters resurrection , leaves the area, or is not within the area upon creation.","cost":"100 mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[175,275,375],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Between Worlds"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[175,275,375],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Between Worlds"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":250,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2024-07-17"},"Azir":{"id":"Azir","name":"Azir","title":"the Emperor of the Sands","key":"268","tags":["Mage","Marksman"],"commonRoles":["mid","adc"],"portraitPath":"/data/16.16.1/img/champion/Azir.png","stats":{"hp":575,"hpPerLevel":108,"mp":320,"mpPerLevel":40,"hpRegen":7,"hpRegenPerLevel":0.75,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":25,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":56,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":5,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Shurima's Legacy","iconPath":"/data/16.16.1/img/passive/Azir_Passive.png","maxRank":1,"forms":[{"name":"Shurima's Legacy","description":"Innate: Whenever a turret outside the enemy team's base is destroyed, a marker is placed above its ruins which can be targeted by Azir .\n\nInnate - Disc of the Sun: Azir can select a marker to construct the Sun Disc above the ruins after a 0.5-second cast time . The Sun Disc will activate after being assembled over 5 seconds. Azir cannot construct a Sun Disc with the marker while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.\n\nThe Sun Disc functions the same as a standard inner turret but deals magic damage , gains 40% AP bonus attack damage , and grants its kill credit to Azir . The Sun Disc's health decays over 45 seconds and loses 100 armor and 100 magic resistance while Azir is not alive or is too far away.\n\nSee Pets for more details about the Sun Disc .","cost":null,"cooldown":"90","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Conquering Sands","iconPath":"/data/16.16.1/img/spell/AzirQWrapper.png","maxRank":5,"forms":[{"name":"Conquering Sands","description":"Active: Azir orders all Sand Soldiers to dash toward the target location, dealing magic damage to all enemies they pass through as well as those in front of them upon arrival, and slowing them by 25% for 1 second.\n\nEnemies hit by subsequent soldiers take no additional damage or slow .\n\nA summoned Sand Soldier is required to cast this ability.","cost":"70 / 80 / 90 / 100 / 110 mana","cooldown":"14 / 12 / 10 / 8 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,95,115,135,155],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.4,0.45,0.5,0.55]}],"damageType":"magic","partial":false,"abilityName":"Conquering Sands"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,95,115,135,155],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.4,0.45,0.5,0.55]}],"damageType":"magic","partial":false,"abilityName":"Conquering Sands"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[14,12,10,8,6],"castRange":740,"unsupported":false},"w":{"slot":"W","name":"Arise!","iconPath":"/data/16.16.1/img/spell/AzirW.png","maxRank":5,"forms":[{"name":"Arise!","description":"Active: Azir summons a Sand Soldier at the target location that is untargetable , lasts 10 seconds, and grants sight of its surroundings. The Sand Soldier expires twice as fast while within range of an enemy turret , and does so instantly if Azir is too far away. Azir periodically stocks a Sand Soldier , up to a maximum of 2.\n\nWhen Azir declares a basic attack against an enemy in a soldier's attack range , the Sand Soldier attacks in his stead, thrusting their spear in the target's direction to deal magic damage to enemies struck in a line. Against the primary target, the Sand Soldier's attack applies both on-hit and on-attack effects, the damage of which is reduced to 50% effectiveness. Targets hit beyond the closest take 20% – 100% (based on level) damage. Subsequent Sand Soldier attacks against the same target deal 25% damage without applying on-hit and on-attack effects.\n\nSand Soldiers cannot attack structures , wards , nor traps .\n\nSee Pets for more details about Sand Soldiers .","cost":"40 / 35 / 30 / 25 / 20 mana + 1 Sand Soldier","cooldown":"1.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[0,72,72,72,72],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.425,0.5,0.575,0.65]}],"damageType":"magic","partial":false,"abilityName":"Arise!"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[0,72,72,72,72],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.425,0.5,0.575,0.65]}],"damageType":"magic","partial":false,"abilityName":"Arise!"}],"costPerRank":[40,35,30,25,20],"cooldownPerRank":[1.5,1.5,1.5,1.5,1.5],"castRange":525,"unsupported":false},"e":{"slot":"E","name":"Shifting Sands","iconPath":"/data/16.16.1/img/spell/AzirEWrapper.png","maxRank":5,"forms":[{"name":"Shifting Sands","description":"Active: Azir grants himself a shield for 1.5 seconds and dashes to the Sand Soldier closest to the cursor, dealing magic damage to enemies within his path.\n\nIf Azir dashes into an enemy champion , he stops and gains a charge of Arise! .\n\nA summoned Sand Soldier is required to cast this ability. Azir can cast any of his abilities during the dash.","cost":"60 mana","cooldown":"22 / 20.5 / 19 / 17.5 / 16","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Shifting Sands"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shifting Sands"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Shifting Sands"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shifting Sands"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[22,20.5,19,17.5,16],"castRange":1100,"unsupported":false},"r":{"slot":"R","name":"Emperor's Divide","iconPath":"/data/16.16.1/img/spell/AzirR.png","maxRank":3,"forms":[{"name":"Emperor's Divide","description":"Active: Azir calls forth a phalanx of soldiers from 175 units behind him, catching enemies from up to 325 units behind him and charging forward 575 units in the target direction.\n\nEnemies impacted by the charge are dealt magic damage and knocked away over 1 second to a line 650 units in front of Azir .\n\nUpon finishing their charge, the soldiers stand as a wall for 5 seconds, acting as impassible terrain against enemies and granting sight of their surroundings. Azir and his allies can move through these soldiers.","cost":"100 mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Emperor's Divide"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Emperor's Divide"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":250,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2014-09-16"},"Bard":{"id":"Bard","name":"Bard","title":"the Wandering Caretaker","key":"432","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Bard.png","stats":{"hp":630,"hpPerLevel":103,"mp":350,"mpPerLevel":50,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":6,"mpRegenPerLevel":0.45,"armor":34,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":52,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2,"moveSpeed":335,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Traveler's Call","iconPath":"/data/16.16.1/img/passive/Bard_Passive.png","maxRank":1,"forms":[{"name":"Traveler's Call","description":"Innate - Ancient Chimes: Bard's presence causes sacred Chimes to periodically appear at random locations on the battlefield, lingering for up to 10 minutes. Collecting a Chime restores 12% maximum mana and grants Bard 20 + ( 1 per minute after 5 minutes ) experience , as well as 24% bonus movement speed out of combat for 20 seconds, which stacks up to 10 times. Each Chime collected beyond the first instead grants an additional 14% bonus movement speed , up to a total of 150% bonus movement speed . Bard empowers his Meeps each time he collects 5 Chimes .\n\nInnate - Meeps: Bard's presence attracts Meeps every few seconds, which are small spirits that come to his side. While he has Meeps , his basic attacks are empowered to each consume a Meep on-attack to deal 30 ( + 6 per 5 Chimes collected ) (+ 40% AP) bonus magic damage . At 5 Chimes , Meeps slow damaged enemies by 25% – 75% (based on number of Chimes) for 1 second. At 15 Chimes , Meeps deal the damage to enemies within 150 units of the primary target as well as those in a cone behind them. At 35 Chimes , the cone's radius increases.\n\nBard can have up to 1 – 9 (based on number of Chimes) Meeps at a time.","cost":null,"cooldown":"50 • 8 – 4 (based on number of Chimes)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Cosmic Binding","iconPath":"/data/16.16.1/img/spell/BardQ.png","maxRank":5,"forms":[{"name":"Cosmic Binding","description":"Active: Bard fires an energy bolt in the target direction that deals magic damage to the first enemy hit and slows them by 60% for a duration.\n\nAfter Cosmic Binding hits an enemy, the bolt continues behind them for 300 units . If the bolt hits terrain or a second enemy, it stuns both targets for the same duration, dealing the same damage to the secondary target.","cost":"60 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Cosmic Binding"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Cosmic Binding"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[11,10,9,8,7],"castRange":25000,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Caretaker's Shrine","iconPath":"/data/16.16.1/img/spell/BardW.png","maxRank":5,"forms":[{"name":"Caretaker's Shrine","description":"Active: Bard conjures a shrine at the target location that grants sight of its surroundings for 1 second and gathers power over 5 seconds. Up to 3 shrines may be active at a time. Shrines may last indefinitely until being consumed by a champion moving over them.\n\nIf the champion is an ally or Bard himself, they are healed for an amount based on the shrine's power and gain bonus movement speed decaying over 1.5 seconds. The bonus movement speed can stack with subsequent shrines triggered. If the champion is an enemy, the shrine is destroyed.\n\nBard periodically stocks a Caretaker's Shrine charge, up to a maximum of 2.","cost":"70 Mana","cooldown":null,"formulas":[{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Caretaker's Shrine"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[50,87.5,125,162.5,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Caretaker's Shrine"}]}],"formulas":[{"name":"Minimum Heal","label":"Heal","baseByRank":[37.5,68.75,100,131.25,162.5],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":null,"abilityName":"Caretaker's Shrine","partial":false}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[0,0,0,0,0],"castRange":800,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Magical Journey","iconPath":"/data/16.16.1/img/spell/BardE.png","maxRank":5,"forms":[{"name":"Magical Journey","description":"Active: Bard opens a one-way magical corridor through a piece of terrain in the target direction for 10 seconds.\n\nA champion can pass through the corridor by selecting it while within proximity of it, becoming revealed during the travel. Bard and allies travel through the portal at 33% increased speed.\n\nA valid piece of terrain within the target range is required to cast this ability. Magical Journey cannot be taken while immobilized or grounded .","cost":"30 Mana","cooldown":"22 / 20.5 / 19 / 17.5 / 16","formulas":[]}],"formulas":[{"name":"Magical Journey Damage","label":"Damage","baseByRank":[10,10,10,10,10],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[22,20.5,19,17.5,16],"castRange":900,"unsupported":false},"r":{"slot":"R","name":"Tempered Fate","iconPath":"/data/16.16.1/img/spell/BardR.png","maxRank":3,"forms":[{"name":"Tempered Fate","description":"Active: Bard sends magical energy arcing to the target location, granting sight of the area during travel. Upon impact, it puts all units within into stasis for 2.5 seconds, as well as stunning all enemy champions , minions , and turrets struck for the same duration. Enemies hit are revealed for the duration.\n\nEpic monsters and turrets are affected by Tempered Fate despite being immune to crowd control .","cost":"100 Mana","cooldown":"110 / 95 / 80","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[110,95,80],"castRange":3400,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2015-03-12"},"Belveth":{"id":"Belveth","name":"Bel'Veth","title":"the Empress of the Void","key":"200","tags":["Fighter"],"commonRoles":["top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Belveth.png","stats":{"hp":580,"hpPerLevel":105,"mp":45,"mpPerLevel":0,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":0,"mpRegenPerLevel":0,"armor":28,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":55,"attackDamagePerLevel":1.5,"attackSpeed":0.67,"attackSpeedPerLevel":0,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Death in Lavender","iconPath":"/data/16.16.1/img/passive/Belveth_Passive.png","maxRank":1,"forms":[{"name":"Death in Lavender","description":"Innate: Bel'Veth is allowed to exceed the attack speed cap . Her attack speed does not increase through growth (per level) .\n\nInnate: Bel'Veth's ability casts grant her ghosting and 20% bonus attack speed for 3 seconds, refreshing on subsequent casts.\n\nInnate: Whenever Bel'Veth scores a takedown against a champion , monster , or large minion within 3 seconds of damaging them, she generates a permanent stack of Lavender . Large minions and monsters generate 1 stack, champions and epic monsters generate 2 stacks. Lavender: For each stack, Bel'Veth gains 0.1% – 2% (based on level) bonus attack speed .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Void Surge","iconPath":"/data/16.16.1/img/spell/BelvethQ.png","maxRank":5,"forms":[{"name":"Void Surge","description":"Active: Bel'Veth dashes in the designated direction, though not through terrain, dealing physical damage to enemies she passes through. Against the first target, Void Surge can critically strike for (200% + 30% ) damage and applies on-hit effects and life steal .\n\nVoid Surge deals 70 bonus physical damage to monsters .\n\nVoid Surge can be cast only within a cardinal direction that is off cooldown, and incurs a cooldown between casts. Each cardinal direction has a unique cooldown that is reduced equivalent to 0.2 ability haste per 1% bonus attack speed . These cooldowns reset upon respawning .\n\nVoid Surge resets Bel'Veth's basic attack timer.","cost":null,"cooldown":"4 / 3.25 / 2.5 / 1.75 / 1","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[12,14,16,18,20],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Void Surge"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[12,14,16,18,20],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Void Surge"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,3.25,2.5,1.75,1],"castRange":450,"unsupported":false},"w":{"slot":"W","name":"Above and Below","iconPath":"/data/16.16.1/img/spell/BelvethW.png","maxRank":5,"forms":[{"name":"Above and Below","description":"Active: Bel'Veth slams her tail down in the target direction that deals magic damage to enemies hit, knocks them up for a duration, and slows them by 30% for 2 seconds.\n\nIf this hits an enemy champion , it resets Void Surge's dash cooldown of the target direction.","cost":null,"cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Above and Below"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Above and Below"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,11,10,9,8],"castRange":715,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Royal Maelstrom","iconPath":"/data/16.16.1/img/spell/BelvethE.png","maxRank":5,"forms":[{"name":"Royal Maelstrom","description":"Active: Bel'Veth enters a frenzy for 1.5 seconds, during which she is unable to move, but gains damage reduction and life steal .\n\nWhile active, she rapidly slashes at the nearest enemy with the lowest current health percentage for up to 6 (+ 1 per 40% bonus attack speed ) times over the duration. Each slash deals physical damage , increased by 0% – 100% (based on target's missing health) , and applies on-hit , on-attack , and spell effects, with on-hit and on-attack damage reduced to 12% – 24% (based on target's missing health) effectiveness. Bel'Veth cannot perform slashes while she is affected by cast-inhibiting crowd control .\n\nRoyal Maelstrom deals 200% damage to monsters , applies life steal , and is affected by critical strike modifiers.\n\nRoyal Maelstrom can be recast after 0.75 seconds within the duration, and does so automatically after the duration or when Bel'Veth casts an ability.\n\nRecast: Bel'Veth ends Royal Maelstrom .\n\nThe target does not have to be visible to be hit by this ability.","cost":null,"cooldown":"24 / 21 / 18 / 15 / 12","formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Minimum Physical Damage per hit","label":"Minimum Physical Damage per hit","baseByRank":[10,12,14,16,18],"scalings":[{"stat":"totalAd","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"physical","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Maximum Physical Damage per hit","label":"Maximum Physical Damage per hit","baseByRank":[20,24,28,32,36],"scalings":[{"stat":"totalAd","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":"physical","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Minimum Monster Damage per hit","label":"Minimum Monster Damage per hit","baseByRank":[20,24,28,32,36],"scalings":[{"stat":"totalAd","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Maximum Monster Damage per hit","label":"Maximum Monster Damage per hit","baseByRank":[40,48,56,64,72],"scalings":[{"stat":"totalAd","coefficients":[0.48,0.48,0.48,0.48,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"}]}],"formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Minimum Physical Damage per hit","label":"Minimum Physical Damage per hit","baseByRank":[10,12,14,16,18],"scalings":[{"stat":"totalAd","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"physical","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Maximum Physical Damage per hit","label":"Maximum Physical Damage per hit","baseByRank":[20,24,28,32,36],"scalings":[{"stat":"totalAd","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":"physical","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Minimum Monster Damage per hit","label":"Minimum Monster Damage per hit","baseByRank":[20,24,28,32,36],"scalings":[{"stat":"totalAd","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"},{"name":"Maximum Monster Damage per hit","label":"Maximum Monster Damage per hit","baseByRank":[40,48,56,64,72],"scalings":[{"stat":"totalAd","coefficients":[0.48,0.48,0.48,0.48,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Royal Maelstrom"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[24,21,18,15,12],"castRange":500,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Endless Banquet","iconPath":"/data/16.16.1/img/spell/BelvethR.png","maxRank":3,"forms":[{"name":"Endless Banquet","description":"Passive: Bel'Veth's basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent hits. Every attack on-hit against the marked target deals bonus true damage and generates a stack of Endless Banquet that increases this damage by the same value. This effect stacks infinitely, but is capped at 8 stacks against epic monsters .\n\nPassive: When Bel'Veth scores a takedown against an enemy champion or epic monster while alive, a Void Coral is spawned from their corpse for 15 seconds. Baron Nashor , the pit Rift Herald , and Voidgrubs (once per spawn group) spawn an Enhanced Void Coral .\n\nActive: Bel'Veth dashes to the target Void Coral to consume it over the cast time, slowing nearby enemies by 25% – 96% (based on seconds elapsed) for the duration. She then creates an explosion at the location to deal true damage to enemies within, capped at 1500 versus monsters, and assumes her True Form for 45 / 90 / infinite (based on Lavender stacks) seconds. Bel'Veth consumes all existing Void Corals at once, generating a stack of Lavender for each one consumed.\n\nTrue Form: Bel'Veth evolves into a monster, gaining bonus health , bonus attack range , increased size, as well as increased total attack speed . Void Surge can dash through terrain . Consuming a Void Coral refreshes the duration of True Form and heals Bel'Veth . Enhanced Void Coral Bonus: True Form is empowered to causes Void Remora to spawn from allied and enemy minions that die nearby.\n\nA nearby Void Coral is required to cast this ability. The passive bonus true damage is affected by the on-hit modifier of Royal Maelstrom . See Pets for details about Void Remora and Void Corals.","cost":null,"cooldown":"1","formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[2,4,6],"scalings":[{"stat":"bonusAd","coefficients":[0.03,0.03,0.03]}],"damageType":"true","partial":false,"abilityName":"Endless Banquet"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[16,32,48],"scalings":[{"stat":"bonusAd","coefficients":[0.24,0.24,0.24]}],"damageType":"mixed","partial":false,"abilityName":"Endless Banquet"},{"name":"True Damage","label":"True Damage","baseByRank":[150,200,250],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 150 / 200 / 250 (+ 150% AP) (+ 20% of target's missing health)","abilityName":"Endless Banquet"},{"name":"Bonus Health","label":"Bonus Health","baseByRank":[100,250,400],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Endless Banquet"},{"name":"Heal","label":"Heal","baseByRank":[100,250,400],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Endless Banquet"}]}],"formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[2,4,6],"scalings":[{"stat":"bonusAd","coefficients":[0.03,0.03,0.03]}],"damageType":"true","partial":false,"abilityName":"Endless Banquet"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[16,32,48],"scalings":[{"stat":"bonusAd","coefficients":[0.24,0.24,0.24]}],"damageType":"mixed","partial":false,"abilityName":"Endless Banquet"},{"name":"True Damage","label":"True Damage","baseByRank":[150,200,250],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 150 / 200 / 250 (+ 150% AP) (+ 20% of target's missing health)","abilityName":"Endless Banquet"},{"name":"Bonus Health","label":"Bonus Health","baseByRank":[100,250,400],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Endless Banquet"},{"name":"Heal","label":"Heal","baseByRank":[100,250,400],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Endless Banquet"}],"costPerRank":[0,0,0],"cooldownPerRank":[1,1,1],"castRange":450,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2022-06-09"},"Blitzcrank":{"id":"Blitzcrank","name":"Blitzcrank","title":"the Great Steam Golem","key":"53","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Blitzcrank.png","stats":{"hp":600,"hpPerLevel":109,"mp":267,"mpPerLevel":40,"hpRegen":7.5,"hpRegenPerLevel":0.75,"mpRegen":8.5,"mpRegenPerLevel":0.8,"armor":37,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":1.13,"moveSpeed":325,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Mana Barrier","iconPath":"/data/16.16.1/img/passive/Blitzcrank_ManaBarrier.png","maxRank":1,"forms":[{"name":"Mana Barrier","description":"Innate: Periodically, when damaged to 30% maximum health , Blitzcrank generates a shield equal to 35% of maximum mana , lasting for up to 10 seconds.","cost":null,"cooldown":"90","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Rocket Grab","iconPath":"/data/16.16.1/img/spell/RocketGrab.png","maxRank":5,"forms":[{"name":"Rocket Grab","description":"Active: Blitzcrank fires their right hand in the target direction that catches the first enemy hit, dealing them magic damage , stunning them for 0.65 seconds, and pulling them towards Blitzcrank , during which they are revealed .\n\nBlitzcrank is unable to move or attack while Rocket Grab is in flight and for 0.25 seconds after it hits an enemy.","cost":"100 mana","cooldown":"20 / 19 / 18 / 17 / 16","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Rocket Grab"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Rocket Grab"}],"costPerRank":[100,100,100,100,100],"cooldownPerRank":[20,19,18,17,16],"castRange":1079,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Overdrive","iconPath":"/data/16.16.1/img/spell/Overdrive.png","maxRank":5,"forms":[{"name":"Overdrive","description":"Active: Blitzcrank shifts into overdrive, gaining bonus attack speed for 5 seconds and bonus movement speed that decays to 10% over the first 2.9 seconds.\n\nWhen Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds.","cost":"75 mana","cooldown":"15","formulas":[]}],"formulas":[],"costPerRank":[75,75,75,75,75],"cooldownPerRank":[15,15,15,15,15],"castRange":1,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Power Fist","iconPath":"/data/16.16.1/img/spell/PowerFist.png","maxRank":5,"forms":[{"name":"Power Fist","description":"Active: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup , deal 100% AD (+ 25% AP) bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers.\n\nPower Fist resets Blitzcrank's basic attack timer.","cost":"25 mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[]}],"formulas":[],"costPerRank":[25,25,25,25,25],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":300,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true},"r":{"slot":"R","name":"Static Field","iconPath":"/data/16.16.1/img/spell/StaticField.png","maxRank":3,"forms":[{"name":"Static Field","description":"Passive: While Static Field is not on cooldown, Blitzcrank's basic attacks apply a stack to the target on-hit . While the target is afflicted, one stack is consumed every 1 second to strike them with lightning, dealing magic damage each time.\n\nActive: Blitzcrank detonates a static field that destroys the damage-mitigating shields of all nearby enemies, excluding the shields of monsters , and then deals them magic damage and silences them for 0.5 seconds.","cost":"100 mana","cooldown":"60 / 40 / 20","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,100,150],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.4,0.5]},{"stat":"totalMp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Static Field"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[275,400,525],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Static Field"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,100,150],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.4,0.5]},{"stat":"totalMp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Static Field"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[275,400,525],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Static Field"}],"costPerRank":[100,100,100],"cooldownPerRank":[60,40,20],"castRange":600,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-09-02"},"Brand":{"id":"Brand","name":"Brand","title":"the Burning Vengeance","key":"63","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Brand.png","stats":{"hp":570,"hpPerLevel":105,"mp":469,"mpPerLevel":21,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":11,"mpRegenPerLevel":0.6,"armor":24,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":57,"attackDamagePerLevel":3,"attackSpeed":0.681,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Blaze","iconPath":"/data/16.16.1/img/passive/BrandP.png","maxRank":1,"forms":[{"name":"Blaze","description":"Innate: Brand's abilities apply a stack of Ablaze to enemies hit for 4 seconds, stacking up to 3 times and refreshing the duration of all stacks with each application. Subsequent abilities used against a target with Ablaze are empowered. Killing an enemy afflicted with Ablaze or any enemy with an ability restores 20 – 40 (based on level) mana .\n\nAblaze: While afflicted with Ablaze , the target is dealt magic damage equal to 「 2% of their maximum health over 4 seconds. 」 「 0.167% of their maximum health every 0.25 seconds over 4 seconds. 」 Each stack of Ablaze deals damage to the target individually and applies their damage ticks dependent on the time they were applied, even if the duration of all the stacks are refreshed. Ablaze deals 270% damage per tick to monsters ; this damage is capped at 「 12.5 / 25 / 37.5 (based on Ablaze stacks) per tick against non-epic monsters and 20 / 40 / 60 (based on Ablaze stacks) per tick against epic monsters. 」 「 a total of 200 / 400 / 600 (based on Ablaze stacks) against non-epic monsters and 320 / 640 / 960 (based on Ablaze stacks) against epic monsters. 」\n\nUpon applying 3 stacks of Ablaze to a large monster or enemy champion , the fire becomes unstable, causing it form a fiery ring around the target that grants sight within its radius and, after 2 seconds, consumes their stacks to explode. All enemies within the detonation are applied a stack of Ablaze and dealt magic damage equal to 6% – 12% (based on level) (+ 2% per 100 AP) of their maximum health , capped at 270 / 355 / 440 / 525 (based on level) against monsters .\n\nBrand cannot stack Ablaze more than once on enemies that have had a ring explode from them in the last 4 seconds.\n\nThe ring will form even if the target dies to the ability applying the third stack, and will still trigger the explosion if the target dies before it.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Sear","iconPath":"/data/16.16.1/img/spell/BrandQ.png","maxRank":5,"forms":[{"name":"Sear","description":"Active: Brand launches a fireball in the target direction that deals magic damage to the first enemy hit.\n\nAblaze Bonus: The target is stunned for 1.75 seconds.","cost":"70 mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Sear"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Sear"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":1050,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Pillar of Flame","iconPath":"/data/16.16.1/img/spell/BrandW.png","maxRank":5,"forms":[{"name":"Pillar of Flame","description":"Active: After a 0.627 seconds delay, Brand erupts a pillar of flame at the target location that deals magic damage to enemies hit.\n\nAblaze Bonus: The target takes 25% increased damage.","cost":"60 / 70 / 80 / 90 / 100 mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Pillar of Flame"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[93.75,150,206.25,262.5,318.75],"scalings":[{"stat":"totalAp","coefficients":[0.875,0.875,0.875,0.875,0.875]}],"damageType":"mixed","partial":false,"abilityName":"Pillar of Flame"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Pillar of Flame"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[93.75,150,206.25,262.5,318.75],"scalings":[{"stat":"totalAp","coefficients":[0.875,0.875,0.875,0.875,0.875]}],"damageType":"mixed","partial":false,"abilityName":"Pillar of Flame"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":900,"unsupported":false},"e":{"slot":"E","name":"Conflagration","iconPath":"/data/16.16.1/img/spell/BrandE.png","maxRank":5,"forms":[{"name":"Conflagration","description":"Active: Brand sets the target enemy aflame, which creates a blast that deals magic damage to them and causes the flame to spread from the target to nearby enemies, dealing them the same damage.\n\nAblaze Bonus: Conflagration's spread range is doubled.","cost":"90 mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Conflagration"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Conflagration"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[13,12,11,10,9],"castRange":625,"unsupported":false},"r":{"slot":"R","name":"Pyroclasm","iconPath":"/data/16.16.1/img/spell/BrandR.png","maxRank":3,"forms":[{"name":"Pyroclasm","description":"Active: Brand launches a fireball at the target enemy that bounces between nearby enemies and Brand up to four times, dealing magic damage to enemies each time and having a 0.15-second delay between bounces.\n\nPyroclasm prioritizes Ablaze enemy champions, then other enemy champions, then any valid bounce target, then Brand .\n\nAblaze Bonus: The target is slowed for 0.25 seconds. This can affect the same enemy more than once.\n\nThe target does not have to be visible for the fireball to bounce to them.","cost":"100 mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,175,250],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Pyroclasm"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[300,525,750],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Pyroclasm"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,175,250],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Pyroclasm"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[300,525,750],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Pyroclasm"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":750,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-04-12"},"Braum":{"id":"Braum","name":"Braum","title":"the Heart of the Freljord","key":"201","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Braum.png","stats":{"hp":610,"hpPerLevel":112,"mp":311,"mpPerLevel":45,"hpRegen":8.5,"hpRegenPerLevel":1,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":35,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":55,"attackDamagePerLevel":3.2,"attackSpeed":0.644,"attackSpeedPerLevel":3.5,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Concussive Blows","iconPath":"/data/16.16.1/img/passive/Braum_Passive.png","maxRank":1,"forms":[{"name":"Concussive Blows","description":"Innate: Braum's basic attacks and Winter's Bite each apply a stack of Concussive Blows to their target for 4 seconds, refreshing on subsequent applications and stacking up to 4 times. Once the first stack has been applied, any allied champion's basic attack applies an additional stack to the target on-hit .\n\nThe fourth stack against a target consumes them all to deal 26 – 196 (based on his level) magic damage and stun them for 1.25 – 1.75 (based on his level) seconds.\n\nThis effect cannot apply to the same target more than once every few seconds. During this immunity period, affected targets take 「 bonus magic damage equal to 40% of the trigger damage 」 「 10.4 – 78.4 (based on level) bonus magic damage 」 from Braum's basic attacks.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Winter's Bite","iconPath":"/data/16.16.1/img/spell/BraumQ.png","maxRank":5,"forms":[{"name":"Winter's Bite","description":"Active: Braum propels ice from his shield in the target direction, dealing magic damage to the first enemy hit and slowing them by 70% decaying over 2 seconds.","cost":"45 / 50 / 55 / 60 / 65 mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 2.5% of Braum's maximum health)","abilityName":"Winter's Bite"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 2.5% of Braum's maximum health)","abilityName":"Winter's Bite"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":1000,"unsupported":false},"w":{"slot":"W","name":"Stand Behind Me","iconPath":"/data/16.16.1/img/spell/BraumW.png","maxRank":5,"forms":[{"name":"Stand Behind Me","description":"Active: Braum dashes to put himself between the target ally and the closest visible enemy champion within 1500 units , and upon arrival grants himself and the ally bonus armor and bonus magic resistance for 3 seconds.\n\nStand Behind Me can be self cast to instantly grant Braum the bonus resistances.\n\nUnbreakable can be cast during the dash.","cost":"40 mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[]}],"formulas":[{"name":"Stand Behind Me Damage","label":"Damage","baseByRank":[3,3,3,3,3],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[12,11,10,9,8],"castRange":650,"unsupported":false},"e":{"slot":"E","name":"Unbreakable","iconPath":"/data/16.16.1/img/spell/BraumE.png","maxRank":5,"forms":[{"name":"Unbreakable","description":"Active: Braum sets his shield in the target direction for a duration, creating a barrier in front of him that intercepts all incoming hostile projectiles and reduces the damage Braum takes through it from enemies in the target direction. The first instance of damage dealt by a champion from this direction is reduced by 100%. Unbreakable does not affect turrets .\n\nWhile his shield is raised, Braum also gains 10% bonus movement speed and ghosting .","cost":"30 / 35 / 40 / 45 / 50 Mana","cooldown":"16 / 14 / 12 / 10 / 8","formulas":[{"name":"Damage reduction","label":"Damage reduction","baseByRank":[35,40,45,50,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unbreakable"}]}],"formulas":[{"name":"Damage reduction","label":"Damage reduction","baseByRank":[35,40,45,50,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unbreakable"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[16,14,12,10,8],"castRange":25000,"unsupported":false},"r":{"slot":"R","name":"Glacial Fissure","iconPath":"/data/16.16.1/img/spell/BraumRWrapper.png","maxRank":3,"forms":[{"name":"Glacial Fissure","description":"Active: Braum leaps into the air and slams his shield into the ground, creating a fissure from the impact that travels forth in the target direction, dealing magic damage to enemies within its path as well as those around Braum .\n\nThe first target hit is knocked up for at least 0.6 seconds, increased if they are further away from Braum . All other enemies hit are knocked up for 0.6 seconds.\n\nA field of ice is created along the fissure's path, lasting for 4 seconds and slowing enemies within the area every 0.25 seconds. The field disappears after the duration ends in the same order and speed it was created with.","cost":"100 mana","cooldown":"130 / 115 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Glacial Fissure"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Glacial Fissure"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,115,100],"castRange":1250,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2014-05-12"},"Briar":{"id":"Briar","name":"Briar","title":"the Restrained Hunger","key":"233","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Briar.png","stats":{"hp":625,"hpPerLevel":95,"mp":0,"mpPerLevel":0,"hpRegen":0,"hpRegenPerLevel":0,"mpRegen":0,"mpRegenPerLevel":0,"armor":30,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":2.5,"attackSpeed":0.644,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Crimson Curse","iconPath":"/data/16.16.1/img/passive/BriarP.png","maxRank":1,"forms":[{"name":"Crimson Curse","description":"Innate: Briar's basic attacks on-hit and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 5 times and dealing 25% damage for stacks beyond the first. The bleed deals 「 10 – 50 (based on level) (+ 50% bonus AD) total physical damage and heals Briar for 2.5 – 12.5 (based on level) (+ 12.5% bonus AD) over the duration, increased by 2.5 – 12.5 (based on level) (+ 12.5% bonus AD) and 0.63 – 3.13 (based on level) (+ 3.125% bonus AD) for each subsequent stack respectively and up to a maximum of 20 – 100 (based on level) (+ 100% bonus AD) total physical damage and 5 – 25 (based on level) (+ 25% bonus AD) over the duration. 」 「 1 – 5 (based on level) (+ 5% bonus AD) physical damage and heals Briar for 0.25 – 1.25 (based on level) (+ 1.25% bonus AD) every 0.5 seconds, increased by 0.25 – 1.25 (based on level) (+ 1.25% bonus AD) and 0.06 – 0.31 (based on level) (+ 0.3125% bonus AD) for each subsequent stack respectively and up to a maximum of 2 – 10 (based on level) (+ 10% bonus AD) physical damage and 0.5 – 2.5 (based on level) (+ 2.5% bonus AD) per tick. 」 If a target dies while bleeding, she will heal herself equal to 125% of the remaining bleed damage.\n\nBriar has no base health regeneration , but she increases healing from all sources by 0% – 40% (based on missing health) (+ 0% – 2.5% (based on missing health) per 100 bonus health) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Head Rush","iconPath":"/data/16.16.1/img/spell/BriarQ.png","maxRank":5,"forms":[{"name":"Head Rush","description":"Active: Briar leaps to the target unit. If the target is an enemy, she deals physical damage , applies on-hit effects, triggers on-attack effects, stuns them for 0.85 seconds, and reduces their armor and magic resistance for 5 seconds.\n\nHead Rush resets Briar's basic attack timer.","cost":"5% current Health","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Head Rush"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Head Rush"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,12,11,10,9],"castRange":475,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Blood Frenzy","iconPath":"/data/16.16.1/img/spell/BriarW.png","maxRank":5,"forms":[{"name":"Blood Frenzy","description":"Active: Briar dashes in the target direction. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast Snack Attack .\n\nBlood Frenzy: Briar breaks free from her pillory, causing her to become forced to basic attack the nearest enemy. She reveals the target and gains ghosting , bonus attack speed and bonus movement speed , as well as empowering her basic attacks to have an uncancellable windup and deal physical damage to enemies surrounding her target. This damage is affected by critical strike modifiers.\n\nBriar prioritizes attacking champions , then large monsters or minions , and then any other unit. If she casts Head Rush on a non-champion, she will shift her target priority to large monsters or minions, then champions, and then any other unit.\n\nBlood Frenzy causes Briar to become unable to receive movement and attack commands. The frenzy ends early if there are no longer any nearby valid targets or Chilling Scream is cast. Blood Frenzy resets Briar's basic attack timer. Head Rush and Certain Death can be cast during the dash.","cost":"5% current Health","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.7,0.8,0.9,1]}],"damageType":"physical","partial":false,"abilityName":"Blood Frenzy"}]},{"name":"Snack Attack","description":"Active: Briar empowers her next basic attack within 5 seconds during Blood Frenzy to take a bite out of the target enemy, gaining 50 bonus range , dealing bonus physical damage and healing her for 5% of her maximum health plus a percentage of the post-mitigation damage dealt.\n\nSnack Attack deals 110% damage against minions and monsters , with the damage based on the target's health ratio being capped at 400.\n\nSnack Attack resets Briar's basic attack timer.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[5,20,35,50,65],"scalings":[{"stat":"totalAd","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 20 / 35 / 50 / 65 (+ 5% AD) (+ 9% (+ 2.5% per 100 bonus AD) of the target's missing health)","abilityName":"Snack Attack"},{"name":"Heal Percentage","label":"Heal Percentage","baseByRank":[24,28,32,36,40],"scalings":[],"damageType":null,"partial":false,"abilityName":"Snack Attack"},{"name":"Non-Champion Bonus Damage","label":"Non-Champion Bonus Damage","baseByRank":[5.5,22,38.5,55,71.5],"scalings":[{"stat":"totalAd","coefficients":[0.055,0.055,0.055,0.055,0.055]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5.5 / 22 / 38.5 / 55 / 71.5 (+ 5.5% AD) (+ 9.9% (+ 2.75% per 100 bonus AD) of the target's missing health)","abilityName":"Snack Attack"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.7,0.8,0.9,1]}],"damageType":"physical","partial":false,"abilityName":"Blood Frenzy"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[5,20,35,50,65],"scalings":[{"stat":"totalAd","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 20 / 35 / 50 / 65 (+ 5% AD) (+ 9% (+ 2.5% per 100 bonus AD) of the target's missing health)","abilityName":"Snack Attack"},{"name":"Heal Percentage","label":"Heal Percentage","baseByRank":[24,28,32,36,40],"scalings":[],"damageType":null,"partial":false,"abilityName":"Snack Attack"},{"name":"Non-Champion Bonus Damage","label":"Non-Champion Bonus Damage","baseByRank":[5.5,22,38.5,55,71.5],"scalings":[{"stat":"totalAd","coefficients":[0.055,0.055,0.055,0.055,0.055]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5.5 / 22 / 38.5 / 55 / 71.5 (+ 5.5% AD) (+ 9.9% (+ 2.75% per 100 bonus AD) of the target's missing health)","abilityName":"Snack Attack"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,13,12,11,10],"castRange":350,"unsupported":false},"e":{"slot":"E","name":"Chilling Scream","iconPath":"/data/16.16.1/img/spell/BriarE.png","maxRank":5,"forms":[{"name":"Chilling Scream","description":"Active: Briar prepares to unleash a scream in the target direction, charging for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 35% damage reduction and heals herself every 0.25 seconds.\n\nChilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be interrupted by crowd control .\n\nRecast: Briar unleashes the scream in the direction she targeted at the time of cast, dealing magic damage to enemies hit and slowing them by 80% for 0.5 seconds.\n\nIf Chilling Scream was charged for its full duration, enemies hit are also knocked back 575 units. If they collide with terrain, they will rebound to take bonus magic damage and become knocked up for 0.5 seconds and stunned for 1.5 seconds.","cost":"5% current Health","cooldown":"16","formulas":[{"name":"Heal Per Tick","label":"Heal Per Tick","baseByRank":[2.5,2.875,3.25,3.625,4],"scalings":[{"stat":"totalHp","coefficients":[0.025,0.02875,0.0325,0.03625,0.04]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 2.875 / 3.25 / 3.625 / 4% maximum health","abilityName":"Chilling Scream"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[10,11.5,13,14.5,16],"scalings":[{"stat":"totalHp","coefficients":[0.1,0.115,0.13,0.145,0.16]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 11.5 / 13 / 14.5 / 16% maximum health","abilityName":"Chilling Scream"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[2,2.875,3.75,4.625,5.5],"scalings":[{"stat":"bonusAd","coefficients":[0.025,0.025,0.025,0.025,0.025]},{"stat":"totalAp","coefficients":[0.025,0.025,0.025,0.025,0.025]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[140,215,290,365,440],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]},{"stat":"totalAp","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[220,330,440,550,660],"scalings":[{"stat":"bonusAd","coefficients":[3.4,3.4,3.4,3.4,3.4]},{"stat":"totalAp","coefficients":[3.4,3.4,3.4,3.4,3.4]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"}]}],"formulas":[{"name":"Heal Per Tick","label":"Heal Per Tick","baseByRank":[2.5,2.875,3.25,3.625,4],"scalings":[{"stat":"totalHp","coefficients":[0.025,0.02875,0.0325,0.03625,0.04]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 2.875 / 3.25 / 3.625 / 4% maximum health","abilityName":"Chilling Scream"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[10,11.5,13,14.5,16],"scalings":[{"stat":"totalHp","coefficients":[0.1,0.115,0.13,0.145,0.16]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 11.5 / 13 / 14.5 / 16% maximum health","abilityName":"Chilling Scream"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[220,330,440,550,660],"scalings":[{"stat":"bonusAd","coefficients":[3.4,3.4,3.4,3.4,3.4]},{"stat":"totalAp","coefficients":[3.4,3.4,3.4,3.4,3.4]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[140,215,290,365,440],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]},{"stat":"totalAp","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"magic","partial":false,"abilityName":"Chilling Scream"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,16,16,16,16],"castRange":400,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Certain Death","iconPath":"/data/16.16.1/img/spell/BriarR.png","maxRank":3,"forms":[{"name":"Certain Death","description":"Active: Briar kicks her pillory's hemolith in the target direction, briefly granting sight of its surroundings as it travels and marking the first enemy champion hit as her prey. The mark's application disrupts the target's ongoing channels . While the target is marked, they are revealed .\n\nIf a target is hit, Briar cleanses herself from all crowd control and becomes immune to them over a cast time, afterwards dashing to them with displacement immunity . Upon arrival, she creates an explosion around the marked target that deals magic damage to them and nearby enemies and fears all non-marked targets for 1.5 seconds, during which they are slowed by 35%. She then enters a state of Hematomania .\n\nHematomania: Briar gains all effects of Blood Frenzy as well as bonus armor and bonus magic resistance equal to 20% AD , life steal , and additional bonus movement speed .\n\nWhile in the empowered frenzy, Briar prioritizes attacking the marked target over all other units and regardless of range. If that target becomes invalid, she will shift back to her normal targeting priority until the marked target can be attacked again. Hematomania lasts until the mark is dispelled by any means, including Briar's or the target's death.\n\nCasting Chilling Scream removes the target's mark and ends Hematomania early. Head Rush's cast does not shift her targeting priority during Hematomania.","cost":"5% current Health","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Certain Death"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Certain Death"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":12000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2023-09-14"},"Caitlyn":{"id":"Caitlyn","name":"Caitlyn","title":"the Sheriff of Piltover","key":"51","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Caitlyn.png","stats":{"hp":580,"hpPerLevel":107,"mp":315,"mpPerLevel":40,"hpRegen":3.5,"hpRegenPerLevel":0.55,"mpRegen":7.4,"mpRegenPerLevel":0.7,"armor":27,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":62,"attackDamagePerLevel":3.8,"attackSpeed":0.681,"attackSpeedPerLevel":4,"moveSpeed":325,"attackRange":650,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Headshot","iconPath":"/data/16.16.1/img/passive/Caitlyn_Headshot.png","maxRank":1,"forms":[{"name":"Headshot","description":"Innate: Caitlyn's basic attacks generate a stack of Count on-attack , doubled if she is within brush . At 5 stacks, or 4 while in brush , her next basic attack consumes all stacks on-attack to become a Headshot .\n\nHeadshot: Caitlyn's basic attack is empowered to have an uncancellable windup and deal 60% / 80% / 100% (based on level) (+ 0% – 100% (+ 0% – 30% ) (based on critical strike chance) ) AD bonus physical damage , increased to 110% (+ 0% – 100% (+ 0% – 30% ) (based on critical strike chance) ) AD against non-champions.\n\nEnemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional Headshot against them at 1300 range within 1.8 seconds, without consuming stacks. Each method grants only one Headshot at a time.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Piltover Peacemaker","iconPath":"/data/16.16.1/img/spell/CaitlynQ.png","maxRank":5,"forms":[{"name":"Piltover Peacemaker","description":"Active: Caitlyn fires a piercing shot in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 60% damage to enemies it hits thereafter.\n\nEnemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker .","cost":"55 / 60 / 65 / 70 / 75 mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"totalAd","coefficients":[1.25,1.45,1.65,1.85,2.05]}],"damageType":"physical","partial":false,"abilityName":"Piltover Peacemaker"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[30,54,78,102,126],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.87,0.99,1.11,1.23]}],"damageType":"mixed","partial":false,"abilityName":"Piltover Peacemaker"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"totalAd","coefficients":[1.25,1.45,1.65,1.85,2.05]}],"damageType":"physical","partial":false,"abilityName":"Piltover Peacemaker"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[30,54,78,102,126],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.87,0.99,1.11,1.23]}],"damageType":"mixed","partial":false,"abilityName":"Piltover Peacemaker"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[10,9,8,7,6],"castRange":1250,"unsupported":false},"w":{"slot":"W","name":"Yordle Snap Trap","iconPath":"/data/16.16.1/img/spell/CaitlynW.png","maxRank":5,"forms":[{"name":"Yordle Snap Trap","description":"Active: Caitlyn sets a visible trap at the target location that is untargetable and arms after 1 second, lasting for a duration. The trap grants sight of the area for 1 second after being placed.\n\nCaitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount. Deploying traps beyond the maximum destroys the oldest one.\n\nThe next enemy champion that springs the trap is rooted for 1.5 seconds and revealed for 3 seconds, as well as takes additional damage from the Headshot granted by this ability. Trapped targets become immune to further Yordle Snap Traps for 3 seconds, preventing them from springing subsequent traps for the duration.","cost":"20 Mana + 1 Charge","cooldown":"0.5","formulas":[{"name":"Headshot Damage Increase","label":"Headshot Damage Increase","baseByRank":[35,80,125,170,215],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Yordle Snap Trap"}]}],"formulas":[{"name":"Headshot Damage Increase","label":"Headshot Damage Increase","baseByRank":[35,80,125,170,215],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Yordle Snap Trap"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":800,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"90 Caliber Net","iconPath":"/data/16.16.1/img/spell/CaitlynE.png","maxRank":5,"forms":[{"name":"90 Caliber Net","description":"Active: Caitlyn fires a net in the target direction and recoils 390 units in the opposite direction. The net deals magic damage to the first enemy hit and slows them by 50% for 1 second.\n\nCaitlyn will not recoil after the cast time if she was immobilized or grounded during it. She can cast any of her abilities during the recoil dash.","cost":"75 mana","cooldown":"16 / 14 / 12 / 10 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"90 Caliber Net"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"90 Caliber Net"}],"costPerRank":[75,75,75,75,75],"cooldownPerRank":[16,14,12,10,8],"castRange":750,"unsupported":false},"r":{"slot":"R","name":"Ace in the Hole","iconPath":"/data/16.16.1/img/spell/CaitlynR.png","maxRank":3,"forms":[{"name":"Ace in the Hole","description":"Active: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them as well as revealing herself.\n\nAce in the Hole is placed on a 5-second cooldown if canceled.\n\nOnce Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits, increased by 0% – 30% (+ 0% – 9% ) (based on critical strike chance) .","cost":"100 mana","cooldown":"90","formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[300,475,650],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Ace in the Hole"}]}],"formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[300,475,650],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Ace in the Hole"}],"costPerRank":[100,100,100],"cooldownPerRank":[90,90,90],"castRange":3500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-01-04"},"Camille":{"id":"Camille","name":"Camille","title":"the Steel Shadow","key":"164","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Camille.png","stats":{"hp":650,"hpPerLevel":99,"mp":375,"mpPerLevel":52,"hpRegen":8.5,"hpRegenPerLevel":0.8,"mpRegen":8.15,"mpRegenPerLevel":0.75,"armor":35,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":3.8,"attackSpeed":0.644,"attackSpeedPerLevel":2.5,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Adaptive Defenses","iconPath":"/data/16.16.1/img/passive/Camille_Passive.png","maxRank":1,"forms":[{"name":"Adaptive Defenses","description":"Innate: Periodically, Camille's next basic attack on-hit against an enemy champion grants her a shield equal to 10% / 15% / 20% (based on level) of her maximum health , lasting for 2 seconds and absorbing damage from either exclusively physical damage or magic damage , based on which type the target has previously dealt most of against champions as well as on Camille's current armor and magic resistance .","cost":null,"cooldown":"14 / 11 / 8 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Precision Protocol","iconPath":"/data/16.16.1/img/spell/CamilleQ.png","maxRank":5,"forms":[{"name":"Precision Protocol","description":"Active: Camille empowers her next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , deal bonus physical damage and grant her bonus movement speed for 1 second. This attack cannot critically strike .\n\nAfter 0.25 seconds of using the empowered attack, Precision Protocol can then be recast within the next 3.5 seconds at no additional cost.\n\nRecast: Camille mimics the first cast's effects. If Precision Protocol is recast after 1.5 seconds of the first attack, then the bonus damage is doubled, and 40% – 100% (based on level) of the attack's total damage will be dealt as true damage .\n\nBoth casts of Precision Protocol reset Camille's basic attack timer. Camille is able to cast Tactical Sweep , Hookshot , or The Hextech Ultimatum during the windup of Precision Protocol's empowered attack without cancelling it.","cost":"25 Mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.25,0.3,0.35,0.4]}],"damageType":"physical","partial":false,"abilityName":"Precision Protocol"},{"name":"Increased Mixed Damage","label":"Increased Mixed Damage","baseByRank":[40,50,60,70,80],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.5,0.6,0.7,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Precision Protocol"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.25,0.3,0.35,0.4]}],"damageType":"physical","partial":false,"abilityName":"Precision Protocol"},{"name":"Increased Mixed Damage","label":"Increased Mixed Damage","baseByRank":[40,50,60,70,80],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.5,0.6,0.7,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Precision Protocol"}],"costPerRank":[25,25,25,25,25],"cooldownPerRank":[9,8,7,6,5],"castRange":325,"unsupported":false},"w":{"slot":"W","name":"Tactical Sweep","iconPath":"/data/16.16.1/img/spell/CamilleW.png","maxRank":5,"forms":[{"name":"Tactical Sweep","description":"Active: Camille sweeps her leg in a cone in the target direction over 1.1 seconds, during which she is ghosted and unable to declare basic attacks. Afterwards, she deals physical damage to all enemies within.\n\nEnemies hit by the outer half of the cone take additional physical damage , capped at 300 against monsters , and are slowed by 80% decaying over 2 seconds. Camille is healed for 100% of this additional damage post-mitigation against enemy champions in the outer half.\n\nNon-epic monsters take 50% damage from Tactical Sweep .\n\nOther abilities can be cast during the animation without cancelling it.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Tactical Sweep"},{"name":"Outer Cone Additional Damage","label":"Outer Cone Additional Damage","baseByRank":[7,7.5,8,8.5,9],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7 / 7.5 / 8 / 8.5 / 9% (+ 2.5% per 100 bonus AD) of target's maximum health","abilityName":"Tactical Sweep"},{"name":"Non-Epic Monster Damage","label":"Non-Epic Monster Damage","baseByRank":[30,42.5,55,67.5,80],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Tactical Sweep"},{"name":"Bonus Non-Epic Monster Damage","label":"Bonus Non-Epic Monster Damage","baseByRank":[3.5,3.75,4,4.25,4.5],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3.5 / 3.75 / 4 / 4.25 / 4.5% (+ 1.25% per 100 bonus AD) of target's maximum health","abilityName":"Tactical Sweep"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Tactical Sweep"},{"name":"Outer Cone Additional Damage","label":"Outer Cone Additional Damage","baseByRank":[7,7.5,8,8.5,9],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7 / 7.5 / 8 / 8.5 / 9% (+ 2.5% per 100 bonus AD) of target's maximum health","abilityName":"Tactical Sweep"},{"name":"Non-Epic Monster Damage","label":"Non-Epic Monster Damage","baseByRank":[30,42.5,55,67.5,80],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Tactical Sweep"},{"name":"Bonus Non-Epic Monster Damage","label":"Bonus Non-Epic Monster Damage","baseByRank":[3.5,3.75,4,4.25,4.5],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3.5 / 3.75 / 4 / 4.25 / 4.5% (+ 1.25% per 100 bonus AD) of target's maximum health","abilityName":"Tactical Sweep"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":610,"unsupported":false},"e":{"slot":"E","name":"Hookshot","iconPath":"/data/16.16.1/img/spell/CamilleE.png","maxRank":5,"forms":[{"name":"Hookshot","description":"Active: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and attach to the terrain for 0.75 seconds, during which she gains the ability to cast Wall Dive .\n\nCamille will be knocked down by any immobilizing or polymorphing crowd control during the dash.\n\nOther abilities can be cast during the ability. Casting The Hextech Ultimatum will cause the grapple to disappear if it is in flight.","cost":"70 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[]},{"name":"Wall Dive","description":"Active: Camille dashes in the target direction, dealing physical damage to enemies near the landing location. Wall Dive's range is doubled towards enemy champions within 1400 units. Camille grants ghosting to non-champions she passes through for 4 seconds. After dashing, Camillle gains bonus attack speed for 5 seconds.\n\nCamille stops prematurely upon colliding with an enemy champion, knocking back all nearby enemy champions, though not through terrain, as well as stunning them for 0.75 seconds.\n\nWall Dive may be also cast with movement or attack commands. Other abilities besides The Hextech Ultimatum can be cast while grappled or during the dash.","cost":null,"cooldown":null,"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Wall Dive"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Wall Dive"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[16,15,14,13,12],"castRange":800,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"The Hextech Ultimatum","iconPath":"/data/16.16.1/img/spell/CamilleR.png","maxRank":3,"forms":[{"name":"The Hextech Ultimatum","description":"Active: Camille becomes untargetable and leaps with displacement immunity towards the target enemy champion over 0.5 seconds, revealing them for the duration and disrupting their ongoing channels .\n\nUpon landing on the target, she becomes targetable again and creates a hexagonal zone around her current location for a duration, knocking away all other nearby enemies on impact to the edge of the zone, though not through terrain.\n\nThe target cannot escape the zone through any means. While within the zone, Camille's basic attacks against the target deal bonus magic damage .\n\nThe Hextech Ultimatum ends automatically within 1 second if Camille leaves the area or dies.","cost":"100 Mana","cooldown":"140 / 115 / 90","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,6,8],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 6 / 8% of target's current health","abilityName":"The Hextech Ultimatum"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,6,8],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 6 / 8% of target's current health","abilityName":"The Hextech Ultimatum"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,115,90],"castRange":475,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2016-12-07"},"Cassiopeia":{"id":"Cassiopeia","name":"Cassiopeia","title":"the Serpent's Embrace","key":"69","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Cassiopeia.png","stats":{"hp":630,"hpPerLevel":98,"mp":480,"mpPerLevel":40,"hpRegen":5.5,"hpRegenPerLevel":0.5,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":18,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":1.3,"attackDamage":53,"attackDamagePerLevel":3,"attackSpeed":0.647,"attackSpeedPerLevel":1.5,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Serpentine Grace","iconPath":"/data/16.16.1/img/passive/Cassiopeia_Passive.png","maxRank":1,"forms":[{"name":"Serpentine Grace","description":"Innate: Cassiopeia increases the effectiveness of all movement speed bonuses by 6% – 40% (based on level) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Noxious Blast","iconPath":"/data/16.16.1/img/spell/CassiopeiaQ.png","maxRank":5,"forms":[{"name":"Noxious Blast","description":"Active: Cassiopeia creates a blast at the target location that explodes after a 0.4-second delay. Enemies within the blast are poisoned for 3 seconds, taking magic damage every 0.429 seconds over the duration.\n\nIf Noxious Blast hits an enemy champion , Cassiopeia gains bonus movement speed that decays over 3 seconds.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"3.5","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Noxious Blast"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[10.71,15.71,20.71,25.71,30.71],"scalings":[{"stat":"totalAp","coefficients":[0.0929,0.0929,0.0929,0.0929,0.0929]}],"damageType":"magic","partial":false,"abilityName":"Noxious Blast"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Noxious Blast"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[3.5,3.5,3.5,3.5,3.5],"castRange":850,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Miasma","iconPath":"/data/16.16.1/img/spell/CassiopeiaW.png","maxRank":5,"forms":[{"name":"Miasma","description":"Active: Cassiopeia spews forth 7 bolts of venom in an arc at the target location, creating toxic clouds at the area for 5 seconds.\n\nEnemies within the clouds are poisoned to take magic damage every 0.263 seconds and become grounded and slowed by an amount that decays over the area's duration.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"24 / 22 / 20 / 18 / 16","formulas":[{"name":"Magic Damage Per Second","label":"Magic Damage Per Second","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Miasma"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,125,150,175,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Miasma"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,125,150,175,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Miasma"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[24,22,20,18,16],"castRange":700,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Twin Fang","iconPath":"/data/16.16.1/img/spell/CassiopeiaE.png","maxRank":5,"forms":[{"name":"Twin Fang","description":"Active: Cassiopeia launches her fangs at the target enemy that deal 52 – 120 (based on level) (+ 10% AP) magic damage . If this kills the target, Twin Fang's mana cost is refunded.\n\nAgainst a poisoned target, Twin Fang deals bonus magic damage and heals Cassiopeia . The heal is reduced by 75% against minions and small and medium monsters .","cost":"40 Mana","cooldown":"0.75","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Twin Fang"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[52,120,120,120,120],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Twin Fang"},{"name":"Heal","label":"Heal","baseByRank":[10,11.5,13,14.5,16],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.115,0.13,0.145,0.16]}],"damageType":null,"partial":false,"abilityName":"Twin Fang"},{"name":"Reduced Heal","label":"Reduced Heal","baseByRank":[2.5,2.875,3.25,3.625,4],"scalings":[{"stat":"totalAp","coefficients":[0.025,0.02875,0.0325,0.03625,0.04]}],"damageType":null,"partial":false,"abilityName":"Twin Fang"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Twin Fang"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[52,120,120,120,120],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Twin Fang"},{"name":"Heal","label":"Heal","baseByRank":[10,11.5,13,14.5,16],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.115,0.13,0.145,0.16]}],"damageType":null,"partial":false,"abilityName":"Twin Fang"},{"name":"Reduced Heal","label":"Reduced Heal","baseByRank":[2.5,2.875,3.25,3.625,4],"scalings":[{"stat":"totalAp","coefficients":[0.025,0.02875,0.0325,0.03625,0.04]}],"damageType":null,"partial":false,"abilityName":"Twin Fang"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[0.75,0.75,0.75,0.75,0.75],"castRange":700,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Petrifying Gaze","iconPath":"/data/16.16.1/img/spell/CassiopeiaR.png","maxRank":3,"forms":[{"name":"Petrifying Gaze","description":"Active: Cassiopeia blasts enemies in a cone in the target direction, dealing magic damage to enemies struck within and slowing them by 40% for 2 seconds. Enemies with their facing direction towards her are instead stunned for the same duration.","cost":"100 mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Petrifying Gaze"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Petrifying Gaze"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":825,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-12-14"},"Chogath":{"id":"Chogath","name":"Cho'Gath","title":"the Terror of the Void","key":"31","tags":["Tank","Mage"],"commonRoles":["top","support","mid"],"portraitPath":"/data/16.16.1/img/champion/Chogath.png","stats":{"hp":644,"hpPerLevel":94,"mp":270,"mpPerLevel":60,"hpRegen":9,"hpRegenPerLevel":0.85,"mpRegen":7.2,"mpRegenPerLevel":0.45,"armor":38,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":69,"attackDamagePerLevel":4.2,"attackSpeed":0.658,"attackSpeedPerLevel":1.44,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Carnivore","iconPath":"/data/16.16.1/img/passive/GreenTerror_TailSpike.png","maxRank":1,"forms":[{"name":"Carnivore","description":"Innate: Whenever Cho'Gath kills an enemy, it heals for 18 – 52 (based on level) and restores 4.72 – 9.48 (based on level) mana .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Rupture","iconPath":"/data/16.16.1/img/spell/Rupture.png","maxRank":5,"forms":[{"name":"Rupture","description":"Active: Cho'Gath ruptures the target location after a 0.627 seconds delay, granting sight of the area before dealing magic damage to enemies within and knocking them up for 1 second, and afterwards slowing them by 60% for 1.5 seconds.","cost":"50 mana","cooldown":"6","formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Rupture"}]}],"formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Rupture"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[6,6,6,6,6],"castRange":950,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Feral Scream","iconPath":"/data/16.16.1/img/spell/FeralScream.png","maxRank":5,"forms":[{"name":"Feral Scream","description":"Active: Cho'Gath roars in a cone in the target direction, dealing magic damage to enemies hit.\n\nEnemy champions and Rift Scuttlers hit are also silenced for a duration.","cost":"70 / 75 / 80 / 85 / 90 mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Feral Scream"}]}],"formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Feral Scream"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":300,"unsupported":false},"e":{"slot":"E","name":"Vorpal Spikes","iconPath":"/data/16.16.1/img/spell/VorpalSpikes.png","maxRank":5,"forms":[{"name":"Vorpal Spikes","description":"Active: Cho'Gath empowers its next 3 basic attacks within 6 seconds to gain 50 bonus range and launch a blast of spikes on-attack in the target's direction. Enemies struck are dealt magic damage and slowed by an amount that decays over 1.5 seconds. The damage is modified against monsters .\n\nThe width of the blast of spikes increases based on Cho'Gath's character size modifier when they launch, including but not limited to the bonus from Feast stacks.\n\nVorpal Spikes resets Cho'Gath's basic attack timer.","cost":"30 mana","cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60 / 80 / 100 (+ 30% AP) (+ 2.5 / 2.85 / 3.2 / 3.55 / 3.9% (+ 0.5% per Feast stack) of target's maximum health)","abilityName":"Vorpal Spikes"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,120,180,240,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 120 / 180 / 240 / 300 (+ 90% AP) (+ 7.5 / 8.55 / 9.6 / 10.65 / 11.7% (+ 1.5% per Feast stack) of target's maximum health)","abilityName":"Vorpal Spikes"},{"name":"Monster Damage","label":"Monster Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Vorpal Spikes"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[300,450,600,750,900],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Vorpal Spikes"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,120,180,240,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 120 / 180 / 240 / 300 (+ 90% AP) (+ 7.5 / 8.55 / 9.6 / 10.65 / 11.7% (+ 1.5% per Feast stack) of target's maximum health)","abilityName":"Vorpal Spikes"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[300,450,600,750,900],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Vorpal Spikes"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[8,7,6,5,4],"castRange":40,"unsupported":false},"r":{"slot":"R","name":"Feast","iconPath":"/data/16.16.1/img/spell/Feast.png","maxRank":3,"forms":[{"name":"Feast","description":"Active: Cho'Gath attempts to eat the target enemy, dealing them true damage . Against non- champions , the base damage is modified.\n\nIf the target is killed, Cho'Gath gains a stack of Feast . Only 6 stacks can be gained from non-epic monsters or minions .\n\nEach stack of Feast increases the cast range of the ability by 2.5, for a maximum increase of 25 at 10 stacks, and grants Cho'Gath bonus health as well as bonus attack range and increased size , capping at 75 bonus attack range and 100% increased size.","cost":"100 mana","cooldown":"80 / 70 / 60","formulas":[{"name":"Champion True Damage","label":"Champion True Damage","baseByRank":[300,475,650],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1]}],"damageType":"true","partial":false,"abilityName":"Feast"},{"name":"Non-Champion True Damage","label":"Non-Champion True Damage","baseByRank":[1200,1200,1200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1]}],"damageType":"true","partial":false,"abilityName":"Feast"},{"name":"Bonus Health Per Stack","label":"Bonus Health Per Stack","baseByRank":[80,120,160],"scalings":[],"damageType":null,"partial":false,"abilityName":"Feast"}]}],"formulas":[{"name":"Champion True Damage","label":"Champion True Damage","baseByRank":[300,475,650],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1]}],"damageType":"true","partial":false,"abilityName":"Feast"},{"name":"Non-Champion True Damage","label":"Non-Champion True Damage","baseByRank":[1200,1200,1200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1]}],"damageType":"true","partial":false,"abilityName":"Feast"},{"name":"Bonus Health Per Stack","label":"Bonus Health Per Stack","baseByRank":[80,120,160],"scalings":[],"damageType":null,"partial":false,"abilityName":"Feast"}],"costPerRank":[100,100,100],"cooldownPerRank":[80,70,60],"castRange":175,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-06-26"},"Corki":{"id":"Corki","name":"Corki","title":"the Daring Bombardier","key":"42","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Corki.png","stats":{"hp":610,"hpPerLevel":100,"mp":350,"mpPerLevel":40,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":7.4,"mpRegenPerLevel":0.7,"armor":27,"armorPerLevel":4.5,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":52,"attackDamagePerLevel":2.5,"attackSpeed":0.644,"attackSpeedPerLevel":2.8,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Hextech Munitions","iconPath":"/data/16.16.1/img/passive/Corki_RapidReload.png","maxRank":1,"forms":[{"name":"Hextech Munitions","description":"Innate: Corki's basic attacks deal bonus true damage equal to 20% AD . This damage is affected by critical strike modifiers.\n\nRunaan's Hurricane's Wind's Fury bolts and all Spellblade effects are special cased to benefit from Hextech Munitions , causing them to deal bonus true damage equal to 20% of their pre-mitigation damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Phosphorus Bomb","iconPath":"/data/16.16.1/img/spell/PhosphorusBomb.png","maxRank":5,"forms":[{"name":"Phosphorus Bomb","description":"Active: Corki launches a bomb at the target location that briefly grants sight of its surroundings as it travels and explodes upon impact, dealing magic damage to enemies hit.\n\nThe bomb also grants sight of the impact area for 6 seconds and reveals enemy champions hit for the same duration.","cost":"60 / 65 / 70 / 75 / 80 mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25,1.25,1.25]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Phosphorus Bomb"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25,1.25,1.25]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Phosphorus Bomb"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":825,"unsupported":false},"w":{"slot":"W","name":"Valkyrie","iconPath":"/data/16.16.1/img/spell/CarpetBomb.png","maxRank":5,"forms":[{"name":"Valkyrie","description":"Active: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2.5 seconds.\n\nEnemies within the patches are dealt magic damage every 0.5 seconds, lingering for 1 second.\n\nGatling Gun can be cast during the dash.","cost":"80 / 85 / 90 / 95 / 100 mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Valkyrie"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,225,300,375,450],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2,2,2]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Valkyrie"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,225,300,375,450],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2,2,2]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Valkyrie"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[20,18,16,14,12],"castRange":600,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Gatling Gun","iconPath":"/data/16.16.1/img/spell/GGun.png","maxRank":5,"forms":[{"name":"Gatling Gun","description":"Active: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing physical damage every 0.25 seconds to all enemies hit and applying a stack to them at the same tick rate for 2 seconds, refreshing with subsequent hits and stacking up to 4 times. Each stack reduces the target's armor and magic resistance .","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"12","formulas":[{"name":"Physical Damage Per Tick","label":"Physical Damage Per Tick","baseByRank":[5,8.125,11.25,14.375,17.5],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Gatling Gun"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"physical","partial":false,"abilityName":"Gatling Gun"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"physical","partial":false,"abilityName":"Gatling Gun"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,12,12,12,12],"castRange":600,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Missile Barrage","iconPath":"/data/16.16.1/img/spell/MissileBarrage.png","maxRank":3,"forms":[{"name":"Missile Barrage","description":"Passive: Basic attacks on-hit against champions reduce Missile Barrage's remaining recharge time by 2 – 6 (based on critical strike chance) seconds.\n\nActive: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing physical damage to enemies within the area.\n\nCorki periodically stocks a Missile Barrage charge, up to a maximum of 4. He gains 2 charges upon learning the ability and maximum charges upon respawning .\n\nEvery third missile Corki fires is a Big One , dealing 100% increased damage as well as gaining increased range and explosion radius.","cost":"35 mana + 1 Ammo","cooldown":"2","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,170,250],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Missile Barrage"},{"name":"Big One Physical Damage","label":"Big One Physical Damage","baseByRank":[180,340,500],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7]}],"damageType":"physical","partial":false,"abilityName":"Missile Barrage"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,170,250],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Missile Barrage"},{"name":"Big One Physical Damage","label":"Big One Physical Damage","baseByRank":[180,340,500],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7]}],"damageType":"physical","partial":false,"abilityName":"Missile Barrage"}],"costPerRank":[35,35,35],"cooldownPerRank":[2,2,2],"castRange":1225,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-09-19"},"Darius":{"id":"Darius","name":"Darius","title":"the Hand of Noxus","key":"122","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Darius.png","stats":{"hp":652,"hpPerLevel":114,"mp":263,"mpPerLevel":58,"hpRegen":10,"hpRegenPerLevel":0.95,"mpRegen":6.6,"mpRegenPerLevel":0.35,"armor":37,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":5,"attackSpeed":0.625,"attackSpeedPerLevel":1,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Hemorrhage","iconPath":"/data/16.16.1/img/passive/Darius_Icon_Hemorrhage.png","maxRank":1,"forms":[{"name":"Hemorrhage","description":"Innate: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 5 times.\n\nHemorrhage: For each stack, the target is dealt 「 13 – 30 (based on level) (+ 30% bonus AD) total physical damage over the duration, 」 「 3.25 – 7.5 (based on level) (+ 7.5% bonus AD) physical damage every 1.25 seconds over the duration, 」 up to a maximum of 「 65 – 150 (based on level) (+ 150% bonus AD) total physical damage over the duration. 」 「 16.25 – 37.5 (based on level) (+ 37.5% bonus AD) physical damage with each tick. 」 Hemorrhage deals 250% damage against monsters .\n\nWhen Darius kills a champion with Noxian Guillotine , or applies 5 stacks on an enemy champion , he becomes empowered with Noxian Might for 5 seconds.\n\nNoxian Might: Darius gains 30 – 230 (based on level) bonus attack damage and instantly applies 5 Hemorrhage stacks through his usual means.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Decimate","iconPath":"/data/16.16.1/img/spell/DariusCleave.png","maxRank":5,"forms":[{"name":"Decimate","description":"Active: Darius becomes ghosted for 1 second and hefts his axe for 0.75 seconds, afterward swinging it around himself to deal physical damage to nearby enemies. Enemies within the inner radius take 35% damage.\n\nAgainst champions and large monsters hit, Darius heals for 17% – 51% (based on number of targets hit by the outer radius) of his missing health . Enemies hit by the inner radius do not refresh the duration of or gain a stack of Hemorrhage .\n\nDarius can move during Decimate, but is unable to declare basic attacks or cast Apprehend or Noxian Guillotine .","cost":"25 / 30 / 35 / 40 / 45 mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Physical Damage (Blade)","label":"Physical Damage (Blade)","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAd","coefficients":[1,1.1,1.2,1.3,1.4]}],"damageType":"physical","partial":false,"abilityName":"Decimate"},{"name":"Reduced Damage (Handle)","label":"Reduced Damage (Handle)","baseByRank":[17.5,28,38.5,49,59.5],"scalings":[{"stat":"totalAd","coefficients":[0.35,0.385,0.42,0.455,0.49]}],"damageType":"mixed","partial":false,"abilityName":"Decimate"}]}],"formulas":[{"name":"Physical Damage (Blade)","label":"Physical Damage (Blade)","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAd","coefficients":[1,1.1,1.2,1.3,1.4]}],"damageType":"physical","partial":false,"abilityName":"Decimate"},{"name":"Reduced Damage (Handle)","label":"Reduced Damage (Handle)","baseByRank":[17.5,28,38.5,49,59.5],"scalings":[{"stat":"totalAd","coefficients":[0.35,0.385,0.42,0.455,0.49]}],"damageType":"mixed","partial":false,"abilityName":"Decimate"}],"costPerRank":[25,30,35,40,45],"cooldownPerRank":[9,8,7,6,5],"castRange":1,"unsupported":false},"w":{"slot":"W","name":"Crippling Strike","iconPath":"/data/16.16.1/img/spell/DariusNoxianTacticsONH.png","maxRank":5,"forms":[{"name":"Crippling Strike","description":"Active: Darius empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 25 bonus range , deal bonus physical damage and slow the target by 90% for 1 second. This damage is affected by critical strike modifiers.\n\nIf this attack kills the target, half of Crippling Strike's cooldown is reduced and its mana cost is refunded.\n\nCrippling Strike resets Darius' basic attack timer.","cost":"40 mana","cooldown":"5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,45,50,55,60],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.45,0.5,0.55,0.6]}],"damageType":"physical","partial":false,"abilityName":"Crippling Strike"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,45,50,55,60],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.45,0.5,0.55,0.6]}],"damageType":"physical","partial":false,"abilityName":"Crippling Strike"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[5,5,5,5,5],"castRange":300,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Apprehend","iconPath":"/data/16.16.1/img/spell/DariusAxeGrabCone.png","maxRank":5,"forms":[{"name":"Apprehend","description":"Passive: Darius gains armor penetration .\n\nActive: Darius sweeps his axe in a cone in the target direction, granting sight of the area for 1 second while pulling enemies hit towards him. Upon arrival, they rebound 150 units off of him, remaining airborne and becoming slowed by 40% for 1 second.\n\nDarius is unable to move or cast Decimate or Noxian Guillotine for 0.4 seconds after Apprehend's cast time.","cost":"70 / 60 / 50 / 40 / 30 mana","cooldown":"26 / 23.5 / 21 / 18.5 / 16","formulas":[]}],"formulas":[{"name":"Apprehend Damage","label":"Damage","baseByRank":[20,25,30,35,40],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent scaling not modeled"}],"costPerRank":[70,60,50,40,30],"cooldownPerRank":[26,23.5,21,18.5,16],"castRange":535,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Noxian Guillotine","iconPath":"/data/16.16.1/img/spell/DariusExecute.png","maxRank":3,"forms":[{"name":"Noxian Guillotine","description":"Active: Darius attempts to execute the target enemy champion , leaping towards them to deal true damage , increased by 0% – 100% (based on target's Hemorrhage stacks) , and granting sight of the area around them for 2.5 seconds from the start of the cast time.\n\nIf the target dies within 0.15 seconds after being hit by Noxian Guillotine , Darius fears nearby minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He can also recast the ability within 20 seconds at no cost, which refreshes on further successful executions.\n\nAt rank 3, Noxian Guillotine has no mana cost and recast timer.\n\nDarius is unable to cast Decimate or Apprehend for 0.25 seconds after Noxian Guillotine's cast time.","cost":"100 / 100 / 0 mana","cooldown":"120 / 100 / 80","formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[125,250,375],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75]}],"damageType":"true","partial":false,"abilityName":"Noxian Guillotine"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[25,50,75],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Noxian Guillotine"},{"name":"Maximum True Damage","label":"Maximum True Damage","baseByRank":[250,500,750],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"true","partial":false,"abilityName":"Noxian Guillotine"}]}],"formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[125,250,375],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75]}],"damageType":"true","partial":false,"abilityName":"Noxian Guillotine"},{"name":"Maximum True Damage","label":"Maximum True Damage","baseByRank":[250,500,750],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"true","partial":false,"abilityName":"Noxian Guillotine"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[25,50,75],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Noxian Guillotine"}],"costPerRank":[100,100,0],"cooldownPerRank":[120,100,80],"castRange":460,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-05-23"},"Diana":{"id":"Diana","name":"Diana","title":"Scorn of the Moon","key":"131","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Diana.png","stats":{"hp":640,"hpPerLevel":109,"mp":375,"mpPerLevel":25,"hpRegen":6.5,"hpRegenPerLevel":0.85,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":31,"armorPerLevel":4.3,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":57,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":345,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Moonsilver Blade","iconPath":"/data/16.16.1/img/passive/Diana_Passive_LunarBlade.png","maxRank":1,"forms":[{"name":"Moonsilver Blade","description":"Innate: Diana gains 15% – 35% (based on level) bonus attack speed . After casting an ability , this bonus is tripled to 45% – 105% (based on level) for 5 seconds.\n\nInnate - Moonsilver Blade: Diana's basic attacks on-hit generate a stack of Moonsilver Blade for 5 seconds, refreshing on subsequent attacks and stacking up to 2 times. At 2 stacks, Diana empowers her next basic attack to consume the stacks on-hit to additionally cleave nearby enemies, dealing them 20 – 220 (based on level) (+ 50% AP) magic damage . Moonsilver Blade deals 270% damage against monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Crescent Strike","iconPath":"/data/16.16.1/img/spell/DianaQ.png","maxRank":5,"forms":[{"name":"Crescent Strike","description":"Active: Diana unleashes a bolt of lunar energy that travels in a counter-clockwise arc before exploding at the target location, granting sight of the area for 0.5 seconds and dealing magic damage to enemies hit and afflicting them with Moonlight for 3 seconds, during which they are revealed .\n\nLunar Rush interacts with Moonlight .","cost":"50 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Crescent Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Crescent Strike"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Pale Cascade","iconPath":"/data/16.16.1/img/spell/DianaOrbs.png","maxRank":5,"forms":[{"name":"Pale Cascade","description":"Active: Diana grants herself a shield for up to 5 seconds and creates three spheres that orbit her counterclockwise for the same duration, detonating upon contact with an enemy to deal magic damage to nearby enemies.\n\nIf all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield and refreshing the duration.","cost":"40 / 45 / 50 / 55 / 60 mana","cooldown":"15 / 13.5 / 12 / 10.5 / 9","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"bonusHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":null,"partial":false,"abilityName":"Pale Cascade"},{"name":"Magic Damage per Orb","label":"Magic Damage per Orb","baseByRank":[20,32,44,56,68],"scalings":[{"stat":"totalAp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":"magic","partial":false,"abilityName":"Pale Cascade"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,96,132,168,204],"scalings":[{"stat":"totalAp","coefficients":[0.54,0.54,0.54,0.54,0.54]}],"damageType":"magic","partial":false,"abilityName":"Pale Cascade"},{"name":"Maximum Shield Strength","label":"Maximum Shield Strength","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"bonusHp","coefficients":[0.22,0.22,0.22,0.22,0.22]}],"damageType":null,"partial":false,"abilityName":"Pale Cascade"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"bonusHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":null,"partial":false,"abilityName":"Pale Cascade"},{"name":"Maximum Shield Strength","label":"Maximum Shield Strength","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"bonusHp","coefficients":[0.22,0.22,0.22,0.22,0.22]}],"damageType":null,"partial":false,"abilityName":"Pale Cascade"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,96,132,168,204],"scalings":[{"stat":"totalAp","coefficients":[0.54,0.54,0.54,0.54,0.54]}],"damageType":"magic","partial":false,"abilityName":"Pale Cascade"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[15,13.5,12,10.5,9],"castRange":800,"unsupported":false},"e":{"slot":"E","name":"Lunar Rush","iconPath":"/data/16.16.1/img/spell/DianaTeleport.png","maxRank":5,"forms":[{"name":"Lunar Rush","description":"Active: Diana dashes to the target enemy's location, and upon completion, she deals them magic damage and consumes Moonlight from all enemies. If the target is within 400 range, Diana will dash through their location.\n\nIf Moonlight is consumed from the target, Lunar Rush's current cooldown is reduced to 0.25 seconds.\n\nDiana can cast any of her abilities during the dash.","cost":"40 / 45 / 50 / 55 / 60 mana","cooldown":"22 / 20 / 18 / 16 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Lunar Rush"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Lunar Rush"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[22,20,18,16,14],"castRange":825,"unsupported":false},"r":{"slot":"R","name":"Moonfall","iconPath":"/data/16.16.1/img/spell/DianaR.png","maxRank":3,"forms":[{"name":"Moonfall","description":"Active: Diana pulls all nearby enemies towards her, during which they are revealed , then slows them for 2 seconds.\n\nIf an enemy champion is pulled, she calls down a beam of moonlight to strike upon the area around her after 1 second, dealing magic damage to all nearby enemies, increased for each champion pulled beyond the first.","cost":"100 Mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Moonfall"},{"name":"Bonus Damage Per Champion","label":"Bonus Damage Per Champion","baseByRank":[35,60,85],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Moonfall"},{"name":"Total Damage Vs.5 Champions","label":"Total Damage Vs.5 Champions","baseByRank":[340,540,740],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Moonfall"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Moonfall"},{"name":"Total Damage Vs.5 Champions","label":"Total Damage Vs.5 Champions","baseByRank":[340,540,740],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Moonfall"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":475,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-08-07"},"Draven":{"id":"Draven","name":"Draven","title":"the Glorious Executioner","key":"119","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Draven.png","stats":{"hp":675,"hpPerLevel":104,"mp":361,"mpPerLevel":39,"hpRegen":3.75,"hpRegenPerLevel":0.7,"mpRegen":8.05,"mpRegenPerLevel":0.65,"armor":29,"armorPerLevel":4.5,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":62,"attackDamagePerLevel":3.4,"attackSpeed":0.679,"attackSpeedPerLevel":2.7,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"League of Draven","iconPath":"/data/16.16.1/img/passive/Draven_passive.png","maxRank":1,"forms":[{"name":"League of Draven","description":"Innate: When Draven catches a Spinning Axe , kills a non-champion, or destroys a turret , he gains a stack of Adoration .\n\nWhen Draven kills an enemy champion , he consumes all of his Adoration stacks and gains 25 + (2 × stacks) bonus gold .\n\nDraven loses 50% of his Adoration stacks upon death .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Spinning Axe","iconPath":"/data/16.16.1/img/spell/DravenSpinning.png","maxRank":5,"forms":[{"name":"Spinning Axe","description":"Active: Draven starts spinning his axe, empowering his next basic attack within 5.8 seconds to deal bonus physical damage .\n\nUpon hitting the target, the axe then ricochets off of them to land after roughly 1.4 seconds, with the location being determined by Draven's current movement . If Draven catches the axe, he gains Spinning Axe's empowered attack again.\n\nDraven can hold up to two Spinning Axes at once.","cost":"45 mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,45,50,55,60],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.85,0.95,1.05,1.15]}],"damageType":"physical","partial":false,"abilityName":"Spinning Axe"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,45,50,55,60],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.85,0.95,1.05,1.15]}],"damageType":"physical","partial":false,"abilityName":"Spinning Axe"}],"costPerRank":[45,45,45,45,45],"cooldownPerRank":[12,11,10,9,8],"castRange":300,"unsupported":false},"w":{"slot":"W","name":"Blood Rush","iconPath":"/data/16.16.1/img/spell/DravenFury.png","maxRank":5,"forms":[{"name":"Blood Rush","description":"Active: Draven enters an adrenaline rush, gaining bonus attack speed for 3 seconds as well as decaying bonus movement speed and ghosting for 1.5 seconds.\n\nCatching a Spinning Axe resets Blood Rush's cooldown .","cost":"40 / 35 / 30 / 25 / 20 Mana","cooldown":"12","formulas":[]}],"formulas":[{"name":"Blood Rush Damage","label":"Damage","baseByRank":[50,55,60,65,70],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,35,30,25,20],"cooldownPerRank":[12,12,12,12,12],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Stand Aside","iconPath":"/data/16.16.1/img/spell/DravenDoubleShot.png","maxRank":5,"forms":[{"name":"Stand Aside","description":"Active: Draven throws a fan of axes in a line in the target direction, dealing physical damage to enemies hit, knocking them aside , though not through terrain, and slowing them for 2 seconds.","cost":"70 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Stand Aside"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Stand Aside"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[16,15,14,13,12],"castRange":1050,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Whirling Death","iconPath":"/data/16.16.1/img/spell/DravenRCast.png","maxRank":3,"forms":[{"name":"Whirling Death","description":"Active: Draven hurls two massive axes in the target direction that briefly grant sight of their surroundings and deal physical damage to enemies hit. Enemy champions that are damaged to or while below a health threshold equal to the number of Adoration stacks are executed .\n\nWhirling Death can be recast after 1 second while the axes are traveling, and does so automatically after the axes hit an enemy champion or the edge of the map .\n\nRecast: Draven forces the axes to reverse direction, slowly coming to a stop before homing back to him, dealing the same damage to enemies hit.\n\nWhirling Death deals 100% – 50% (based on enemies hit) damage, resetting upon reversing direction.\n\nEnemies can be hit only once per pass.","cost":"100 mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.3,1.5]}],"damageType":"physical","partial":false,"abilityName":"Whirling Death"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[400,600,800],"scalings":[{"stat":"bonusAd","coefficients":[2.2,2.6,3]}],"damageType":"physical","partial":false,"abilityName":"Whirling Death"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.65,0.75]}],"damageType":"physical","partial":false,"abilityName":"Whirling Death"},{"name":"Minimum Total Damage","label":"Minimum Total Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.3,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Whirling Death"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[400,600,800],"scalings":[{"stat":"bonusAd","coefficients":[2.2,2.6,3]}],"damageType":"physical","partial":false,"abilityName":"Whirling Death"},{"name":"Minimum Total Damage","label":"Minimum Total Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.3,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Whirling Death"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":20000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-06-06"},"DrMundo":{"id":"DrMundo","name":"Dr. Mundo","title":"the Madman of Zaun","key":"36","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/DrMundo.png","stats":{"hp":640,"hpPerLevel":103,"mp":0,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":32,"armorPerLevel":4.5,"magicResist":29,"magicResistPerLevel":2.3,"attackDamage":61,"attackDamagePerLevel":2.5,"attackSpeed":0.67,"attackSpeedPerLevel":3.3,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Goes Where He Pleases","iconPath":"/data/16.16.1/img/passive/DrMundo_P.png","maxRank":1,"forms":[{"name":"Goes Where He Pleases","description":"Innate: Dr. Mundo regenerates an additional 「 0.4% – 2.3% (based on level) of his maximum health every 5 seconds. 」 「 0.04% – 0.23% (based on level) of his maximum health every 0.5 seconds. 」\n\nPassive: Periodically, Dr. Mundo gains immunity to the next hostile immobilizing effect to affect him. Upon resisting one, Dr. Mundo pays a health cost equal to 4% of his current health and propels a canister that lands 525 units in the general direction of the immobilization source, remaining on the ground for 7 seconds.\n\nDr. Mundo can move near the canister to consume it, healing himself for 4% of his maximum health and reducing the cooldown of Goes Where He Pleases by 15 seconds. Enemy champions can move near it to destroy it.\n\nGoes Where He Pleases' cooldown resets upon respawning .","cost":null,"cooldown":"60 – 15 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Infected Bonesaw","iconPath":"/data/16.16.1/img/spell/DrMundoQ.png","maxRank":5,"forms":[{"name":"Infected Bonesaw","description":"Active: Dr. Mundo throws an infected bonesaw in the target direction that deals magic damage to the first enemy hit and slows them by 40% for 2 seconds.\n\nInfected Bonesaw has a minimum damage threshold, and is capped against monsters .\n\nIf the bonesaw hits an enemy, Dr. Mundo heals for 50% of the health cost , increased to 100% against champions or monsters .","cost":"50 / 60 / 70 / 80 / 90 Health","cooldown":"4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 22.5 / 25 / 27.5 / 30% of target's current health","abilityName":"Infected Bonesaw"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[80,130,180,230,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Infected Bonesaw"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[250,325,400,475,550],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Infected Bonesaw"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 22.5 / 25 / 27.5 / 30% of target's current health","abilityName":"Infected Bonesaw"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[80,130,180,230,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Infected Bonesaw"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[250,325,400,475,550],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Infected Bonesaw"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,4,4,4,4],"castRange":975,"unsupported":false},"w":{"slot":"W","name":"Heart Zapper","iconPath":"/data/16.16.1/img/spell/DrMundoW.png","maxRank":5,"forms":[{"name":"Heart Zapper","description":"Active: Dr. Mundo charges up a defibrillator for up to 3 seconds, dealing magic damage every 0.25 seconds to nearby enemies and storing 80% – 95% (based on level) of post-mitigation damage he takes as grey health on his health bar , reduced to 25% after the first 0.75 seconds.\n\nHeart Zapper can be recast after 0.5 seconds within the duration, and does so automatically after the duration.\n\nRecast: Dr. Mundo detonates the defibrillator, dealing magic damage to nearby enemies and healing for 50% of grey health , increased to 100% if at least one enemy champion or large monster is hit.","cost":"8% current health","cooldown":"17 / 16.5 / 16 / 15.5 / 15","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[5,8.75,12.5,16.25,20],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Heart Zapper"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Heart Zapper"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"bonusHp","coefficients":[0.07,0.07,0.07,0.07,0.07]}],"damageType":"magic","partial":false,"abilityName":"Heart Zapper"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Heart Zapper"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"bonusHp","coefficients":[0.07,0.07,0.07,0.07,0.07]}],"damageType":"magic","partial":false,"abilityName":"Heart Zapper"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[17,16.5,16,15.5,15],"castRange":325,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Blunt Force Trauma","iconPath":"/data/16.16.1/img/spell/DrMundoE.png","maxRank":5,"forms":[{"name":"Blunt Force Trauma","description":"Passive: Dr. Mundo gains bonus attack damage .\n\nActive: Dr. Mundo empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , and deal bonus physical damage , increased by 0% – 40% (based on Dr. Mundo's missing health) . If the target dies or is a small monster, they are sent flying away in a line, though not through terrain, causing all enemies they pass through to take 100% AD physical damage plus Blunt Force Trauma's minimum bonus damage.\n\nBlunt Force Trauma as well as the triggering attack's damage is increased to 140% against minions and 140% against monsters .\n\nBlunt Force Trauma resets Dr. Mundo's basic attack timer.","cost":"10 / 25 / 40 / 55 / 70 Health","cooldown":"9 / 8.25 / 7.5 / 6.75 / 6","formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[2,2.3,2.6,2.9,3.2],"scalings":[{"stat":"totalHp","coefficients":[0.02,0.023,0.026000000000000002,0.028999999999999998,0.032]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 2.3 / 2.6 / 2.9 / 3.2% maximum health","abilityName":"Blunt Force Trauma"},{"name":"Minimum Bonus Physical Damage","label":"Minimum Bonus Physical 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Monster Physical Damage","label":"Minimum Monster Physical Damage","baseByRank":[7,21,35,49,63],"scalings":[{"stat":"bonusHp","coefficients":[0.07,0.07,0.07,0.07,0.07]}],"damageType":"physical","partial":false,"abilityName":"Blunt Force Trauma"},{"name":"Maximum Monster Physical Damage","label":"Maximum Monster Physical Damage","baseByRank":[9.8,29.4,49,68.6,88.2],"scalings":[{"stat":"bonusHp","coefficients":[0.098,0.098,0.098,0.098,0.098]}],"damageType":"physical","partial":false,"abilityName":"Blunt Force Trauma"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[2,2.3,2.6,2.9,3.2],"scalings":[{"stat":"totalHp","coefficients":[0.02,0.023,0.026000000000000002,0.028999999999999998,0.032]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 2.3 / 2.6 / 2.9 / 3.2% maximum health","abilityName":"Blunt Force Trauma"},{"name":"Minimum Bonus Physical Damage","label":"Minimum Bonus Physical 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become enhanced for 10 seconds, gaining increased base health , bonus movement speed , and bonus health regeneration .\n\nAt rank 3, Maximum Dosage's increased base health and bonus health regeneration are both increased by 5% for each enemy champion within 1200 units at the time of cast.","cost":null,"cooldown":"120","formulas":[{"name":"Increased Base Health","label":"Increased Base Health","baseByRank":[15,20,25],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 15 / 20 / 25% missing health","abilityName":"Maximum Dosage"},{"name":"Bonus Health Regeneration","label":"Bonus Health Regeneration","baseByRank":[10,20,30],"scalings":[{"stat":"totalHp","coefficients":[0.1,0.2,0.3]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30% maximum health","abilityName":"Maximum Dosage"},{"name":"Health Regenerated per 0.5 Seconds","label":"Health Regenerated per 0.5 Seconds","baseByRank":[1,2,3],"scalings":[{"stat":"totalHp","coefficients":[0.01,0.02,0.03]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 1 / 2 / 3% maximum health","abilityName":"Maximum Dosage"},{"name":"Total Health Regenerated","label":"Total Health Regenerated","baseByRank":[20,40,60],"scalings":[{"stat":"totalHp","coefficients":[0.2,0.4,0.6]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60% maximum health","abilityName":"Maximum Dosage"}]}],"formulas":[{"name":"Increased Base Health","label":"Increased Base Health","baseByRank":[15,20,25],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 15 / 20 / 25% missing health","abilityName":"Maximum Dosage"},{"name":"Total Health Regenerated","label":"Total Health Regenerated","baseByRank":[20,40,60],"scalings":[{"stat":"totalHp","coefficients":[0.2,0.4,0.6]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60% maximum health","abilityName":"Maximum Dosage"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,120,120],"castRange":20,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-09-02"},"Ekko":{"id":"Ekko","name":"Ekko","title":"the Boy Who Shattered Time","key":"245","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Ekko.png","stats":{"hp":655,"hpPerLevel":99,"mp":280,"mpPerLevel":70,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":32,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":58,"attackDamagePerLevel":3,"attackSpeed":0.688,"attackSpeedPerLevel":3.3,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Z-Drive Resonance","iconPath":"/data/16.16.1/img/passive/Ekko_P.png","maxRank":1,"forms":[{"name":"Z-Drive Resonance","description":"Innate - Resonance: Ekko's basic attacks on-hit and damaging abilities apply a stack of Resonance to enemies hit for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. The third stack consumes them all to deal 30 – 150 (based on level) (+ 80% AP) bonus magic damage . Z-Drive Resonance deals 270% damage against monsters .\n\nResonance cannot affect the same target more than once every few seconds.\n\nInnate - Stolen Time: Triggering Resonance against a champion grants Ekko 50% / 60% / 70% / 80% (based on level) bonus movement speed for 2 / 2.5 / 3 (based on level) seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Timewinder","iconPath":"/data/16.16.1/img/spell/EkkoQ.png","maxRank":5,"forms":[{"name":"Timewinder","description":"Active: Ekko throws a temporal grenade in the target direction that deals magic damage to enemies hit.\n\nAt 700 units or upon hitting an enemy champion , the grenade slows down for 1.75 seconds to gradually expand into a Temporal Sickness field that slows nearby enemies, travelling for another 190 units.\n\nAfterwards, the grenade contracts and homes back to Ekko at an increased speed, dealing magic damage to enemies hit.\n\nEnemies can be hit only once per pass.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[80,95,110,125,140],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Timewinder"},{"name":"Return Magic Damage","label":"Return Magic Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Timewinder"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,160,200,240,280],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Timewinder"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,160,200,240,280],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Timewinder"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":1075,"unsupported":false},"w":{"slot":"W","name":"Parallel Convergence","iconPath":"/data/16.16.1/img/spell/EkkoW.png","maxRank":5,"forms":[{"name":"Parallel Convergence","description":"Passive: Ekko's basic attacks deal bonus magic damage equal to 3% (+ 3% per 100 AP) of the target's missing health against enemies below 30% of their maximum health . The damage has a minimum threshold of 15 and is capped at 150 against minions and monsters .\n\nActive: Ekko creates an afterimage of himself that, after 2 seconds, bats a device to the target location and grants sight of the area for 2.5 seconds. After travelling over 1.25 seconds, the device expands into a chronosphere that lasts for 1.5 seconds and which slows enemies within by 40%.\n\nIf Ekko enters the sphere before it expires, it detonates to grant him a shield for 2 seconds and stun enemies within for 2.25 seconds.\n\nEnemies can see the indicator for Parallel Convergence 2 seconds after casting.","cost":"30 / 35 / 40 / 45 / 50 Mana","cooldown":"22 / 20 / 18 / 16 / 14","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[100,120,140,160,180],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Parallel Convergence"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[100,120,140,160,180],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Parallel Convergence"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[22,20,18,16,14],"castRange":1600,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Phase Dive","iconPath":"/data/16.16.1/img/spell/EkkoE.png","maxRank":5,"forms":[{"name":"Phase Dive","description":"Active: Ekko dashes in the target direction, then empowers his next basic attack within 3 seconds to have a 0.25-second cast time, gain 300 bonus range , cause him to blink within 125 range of the target, and deal bonus magic damage .\n\nPhase Dive resets Ekko's basic attack timer. Ekko can cast any of his abilities during the dash.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Phase Dive"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Phase Dive"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":325,"unsupported":false},"r":{"slot":"R","name":"Chronobreak","iconPath":"/data/16.16.1/img/spell/EkkoR.png","maxRank":3,"forms":[{"name":"Chronobreak","description":"Passive: Upon learning Chronobreak or if its current cooldown is lower than 4 seconds, Ekko reveals a time-delayed afterimage of himself that constantly tracks where he was 4 seconds ago.\n\nActive: Ekko enters stasis at the start of the cast time, and afterwards heals himself, increased by 0% – 300% (based on health lost in the last 4 seconds) , and dashes to his afterimage's location at the time of cast over 0.5 seconds. Upon arrival, the stasis ends and he creates an explosion that deals magic damage to nearby enemies.\n\nEkko is immune to all displacements during Chronobreak.","cost":"100 Mana","cooldown":"110 / 80 / 50","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,350,500],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"Chronobreak"},{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[100,150,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Chronobreak"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[400,600,800],"scalings":[{"stat":"totalAp","coefficients":[2.4,2.4,2.4]}],"damageType":null,"partial":false,"abilityName":"Chronobreak"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,350,500],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"Chronobreak"},{"name":"Minimum Heal","label":"Heal","baseByRank":[250,375,500],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"abilityName":"Chronobreak","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[110,80,50],"castRange":850,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2015-05-29"},"Elise":{"id":"Elise","name":"Elise","title":"the Spider Queen","key":"60","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Elise.png","stats":{"hp":620,"hpPerLevel":109,"mp":324,"mpPerLevel":50,"hpRegen":5.5,"hpRegenPerLevel":0.6,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":30,"armorPerLevel":4.5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":1.75,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Spider Queen","iconPath":"/data/16.16.1/img/passive/ElisePassive.png","maxRank":1,"forms":[{"name":"Spider Queen","description":"Innate - Human Form: Elise gains one dormant Spiderling whenever she hits an enemy with an ability , storing once per cast and up to 2 / 3 / 4 / 5 (based on Human Form's Rank) at a time. She stores the maximum number of Spiderlings when the game starts and upon respawning .\n\nInnate - Spider Form: Elise's basic attacks deal 12 / 22 / 32 / 42 (based on Spider Form's Rank) (+ 15% AP) bonus magic damage and heal her for 6 / 8 / 10 / 12 (based on Spider Form's Rank) (+ 8% AP) on-hit .\n\nSee Pets for more details about Spiderlings.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Neurotoxin","iconPath":"/data/16.16.1/img/spell/EliseHumanQ.png","maxRank":5,"forms":[{"name":"Neurotoxin","description":"Active: Elise fires a toxin at the target enemy that deals magic damage , with the damage based on the target's health ratio being capped against monsters .","cost":"80 / 85 / 90 / 95 / 100 Mana","cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,70,100,130,160],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 70 / 100 / 130 / 160 (+ 4% (+ 3% per 100 AP) of target's current health)","abilityName":"Neurotoxin"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Neurotoxin"}]},{"name":"Venomous Bite","description":"Active: Elise pounces at the target enemy with her fangs and bites them, dealing magic damage and applying on-hit effects, as well as revealing them for 0.528 seconds from the start of the cast time. The damage based on the target's health ratio is capped against monsters .\n\nIf there are active Spiderlings or Volatile Spiderlings nearby, they will dash alongside Elise to the target upon Venomous Bite's cast and reprioritize them.","cost":null,"cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 80 / 110 / 140 / 170 (+ 8% (+ 3% per 100 AP) of target's missing health)","abilityName":"Venomous Bite"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Venomous Bite"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,70,100,130,160],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 70 / 100 / 130 / 160 (+ 4% (+ 3% per 100 AP) of target's current health)","abilityName":"Neurotoxin"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Neurotoxin"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 80 / 110 / 140 / 170 (+ 8% (+ 3% per 100 AP) of target's missing health)","abilityName":"Venomous Bite"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Venomous Bite"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[6,6,6,6,6],"castRange":615,"unsupported":false},"w":{"slot":"W","name":"Volatile Spiderling","iconPath":"/data/16.16.1/img/spell/EliseHumanW.png","maxRank":5,"forms":[{"name":"Volatile Spiderling","description":"Active: Elise summons an untargetable venom-gorged spider that lasts for 3 seconds. The spider searches for nearby targets and crawls to them after a delay of 0.75 seconds and otherwise crawls to the target location before doing so without incurring a delay, navigating its path upon encountering terrain.\n\nThe spider gains bonus movement speed based on its proximity to the detected target. When the spider comes into contact with an enemy, or upon expiring otherwise, it instantly explodes to deal magic damage to nearby enemies.\n\nThe spider prioritizes the nearest enemy if it detects one before reaching the target location, and champions always if it detects one after doing so.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Volatile Spiderling"}]},{"name":"Skittering Frenzy","description":"Passive: Elise's Spiderlings gain bonus attack speed .\n\nActive: Elise and her Spiderlings gain bonus attack speed for 3 seconds.\n\nSkittering Frenzy resets Elise's basic attack timer. Elise loses Skittering Frenzy immediately when she switches to Human Form .","cost":null,"cooldown":"6","formulas":[]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Volatile Spiderling"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[12,12,12,12,12],"castRange":950,"unsupported":false},"e":{"slot":"E","name":"Cocoon","iconPath":"/data/16.16.1/img/spell/EliseHumanE.png","maxRank":5,"forms":[{"name":"Cocoon","description":"Active: Elise fires a web in the target direction, stunning the first enemy hit for a few seconds, during which they are also revealed .","cost":"50 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[]},{"name":"Rappel","description":"Active: Elise and her Spiderlings lift up into the air over 0.6 seconds, immediately becoming untargetable and unable to act , and afterwards vanishing for up to 1.95 seconds and granting sight of the surrounding 900 units for the duration.\n\nRappel can be recast instantly on a target enemy within the duration, or without a target after a delay for the duration, and does the latter automatically after the duration.\n\nRecast: Elise and her Spiderlings reappear and descend onto the ground over 0.4 seconds, becoming targetable and able to act again afterwards. Additionally, Spider Queen's bonuses are increased for 5 seconds.\n\nIf the recast was used on a target enemy, Elise and her Spiderlings descend behind the target's location. Otherwise, she and her Spiderlings will descend onto their current position without a target.\n\nRappel's recast can be used while affected by cast-inhibiting crowd control .","cost":null,"cooldown":"22 / 21 / 20 / 19 / 18","formulas":[]}],"formulas":[{"name":"Cocoon / Rappel Damage","label":"Damage","baseByRank":[12,11.5,11,10.5,10],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":1075,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Spider Form","iconPath":"/data/16.16.1/img/spell/EliseR.png","maxRank":3,"forms":[{"name":"Spider Form","description":"Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.","cost":"0 / 0 / 0 / 0","cooldown":"3 / 3 / 3 / 3","formulas":[{"name":"Spider Form Damage","label":"Damage","baseByRank":[12,22,32],"scalings":[],"damageType":null,"partial":false}]}],"formulas":[{"name":"Spider Form Damage","label":"Damage","baseByRank":[12,22,32],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0],"cooldownPerRank":[3,3,3,3],"castRange":20,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-10-26"},"Evelynn":{"id":"Evelynn","name":"Evelynn","title":"Agony's Embrace","key":"28","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Evelynn.png","stats":{"hp":642,"hpPerLevel":98,"mp":315,"mpPerLevel":42,"hpRegen":8.5,"hpRegenPerLevel":0.75,"mpRegen":8.11,"mpRegenPerLevel":0.6,"armor":37,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":61,"attackDamagePerLevel":3,"attackSpeed":0.667,"attackSpeedPerLevel":2.1,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Demon Shade","iconPath":"/data/16.16.1/img/passive/Evelynn_Passive.png","maxRank":1,"forms":[{"name":"Demon Shade","description":"Innate: Evelynn shrouds herself in Demon Shade after not performing actions that break stealth for 4 seconds. Attacking or casting abilities ends Demon Shade immediately and places it on a 4-second static cooldown , reduced to 1.25 seconds from casting Last Caress . Taking damage from champions or turrets interrupts Demon Shade and places it on a 1.5-second static cooldown .\n\nDemon Shade: While below 250 – 590 (based on level) (+ 250% AP) health , Evelynn heals herself for 15 – 150 (based on level) every second. From level 6 onward, Demon Shade also grants camouflage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Hate Spike","iconPath":"/data/16.16.1/img/spell/EvelynnQ.png","maxRank":5,"forms":[{"name":"Hate Spike","description":"Active: Evelynn launches a dart in the target direction, dealing magic damage to the first enemy hit and marking them for 4 seconds.\n\nEvelynn's next 3 basic attacks on-hit or abilities against the marked target deal bonus magic damage .\n\nHate Spike may be recast up to 3 times at no cost until the ability comes off cooldown.\n\nRecast: Evelynn unleashes a line of deadly spikes in the direction of the nearest visible enemy that deals magic damage to all enemies struck.\n\nHate Spike's recast prioritizes targeting Evelynn's attack target, then the nearest enemy champion, then the nearest non-champion.\n\nA nearby visible enemy is required to recast this ability.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,30,35,40,45],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Total Bonus Damage","label":"Total Bonus Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Hate Spike"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,30,35,40,45],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[75,90,105,120,135],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[145,195,245,295,345],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[145,195,245,295,345],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Hate Spike"},{"name":"Total Bonus Damage","label":"Total Bonus Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Hate Spike"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[4,4,4,4,4],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Allure","iconPath":"/data/16.16.1/img/spell/EvelynnW.png","maxRank":5,"forms":[{"name":"Allure","description":"Active: Evelynn curses the target enemy champion or medium or large monster for 5 seconds.\n\nEvelynn's next basic attack or ability against the accursed target expunges them, slowing them by 45% for 0.75 seconds.\n\nExpunging a target will refund Allure's mana cost . If the target is cursed for at least 2.5 seconds, the expunge also charms them for a few seconds and the duration of the slow is increased to last for this time, as well as applying additional effects based on the target type.\n\nAgainst champions, the expunge also inflicts magic resistance reduction for 4 seconds.\n\nAgainst monsters, the expunge deals bonus magic damage and increases the duration of the charm by 2 seconds.\n\nCasting Allure does not break Demon Shade nor its fade into it.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[250,300,350,400,450],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Allure"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[250,300,350,400,450],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Allure"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[15,14,13,12,11],"castRange":1600,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Whiplash","iconPath":"/data/16.16.1/img/spell/EvelynnE.png","maxRank":5,"forms":[{"name":"Whiplash","description":"Active: Evelynn whips the target enemy with her lashers, dealing magic damage and applying on-hit effects.\n\nEvelynn also gains bonus movement speed for 2 seconds.\n\nGaining Demon Shade resets Whiplash's cooldown and empowers its next cast. The damage based on the target's health ratio for both Whiplash and its empowered cast deals a minimum of 25 and is capped at 450 against monsters .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 90 / 120 / 150 / 180 (+ 3% (+ 1.5% per 100 AP) of target's maximum health)","abilityName":"Whiplash"}]},{"name":"Empowered Whiplash","description":"Active: Evelynn dashes toward the target enemy with her lashers, dealing increased damage to them upon completion as well as to all enemies within her path.\n\nEmpowered Whiplash only applies on-hit effects to the primary target.","cost":null,"cooldown":null,"formulas":[{"name":"Empowered Magic Damage","label":"Empowered Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 120 / 160 / 200 / 240 (+ 4% (+ 2.5% per 100 AP) of target's maximum health)","abilityName":"Empowered Whiplash"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 90 / 120 / 150 / 180 (+ 3% (+ 1.5% per 100 AP) of target's maximum health)","abilityName":"Whiplash"},{"name":"Empowered Magic Damage","label":"Empowered Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 120 / 160 / 200 / 240 (+ 4% (+ 2.5% per 100 AP) of target's maximum health)","abilityName":"Empowered Whiplash"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[8,8,8,8,8],"castRange":210,"unsupported":false},"r":{"slot":"R","name":"Last Caress","iconPath":"/data/16.16.1/img/spell/EvelynnR.png","maxRank":3,"forms":[{"name":"Last Caress","description":"Active: Evelynn reveals her true form, becoming untargetable at the start of the cast time and then unleashing her lashers in a cone in the target direction, dealing magic damage to enemies struck within. After 0.5 seconds , she blinks 700 units in the opposite direction and becomes targetable again.\n\nLast Caress is empowered to deal 240% damage against enemies below 30% of their maximum health .","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,250,375],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Last Caress"},{"name":"Empowered Damage","label":"Empowered Damage","baseByRank":[300,600,900],"scalings":[{"stat":"totalAp","coefficients":[1.8,1.8,1.8]}],"damageType":"mixed","partial":false,"abilityName":"Last Caress"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,250,375],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Last Caress"},{"name":"Empowered Damage","label":"Empowered Damage","baseByRank":[300,600,900],"scalings":[{"stat":"totalAp","coefficients":[1.8,1.8,1.8]}],"damageType":"mixed","partial":false,"abilityName":"Last Caress"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-05-01"},"Ezreal":{"id":"Ezreal","name":"Ezreal","title":"the Prodigal Explorer","key":"81","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Ezreal.png","stats":{"hp":600,"hpPerLevel":102,"mp":375,"mpPerLevel":70,"hpRegen":4,"hpRegenPerLevel":0.65,"mpRegen":8.5,"mpRegenPerLevel":1,"armor":24,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":3.75,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Rising Spell Force","iconPath":"/data/16.16.1/img/passive/Ezreal_RisingSpellForce.png","maxRank":1,"forms":[{"name":"Rising Spell Force","description":"Innate: Ezreal generates a stack of Rising Spell Force for each enemy hit by his abilities , lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 5 times.\n\nRising Spell Force: For each stack, Ezreal gains 10% bonus attack speed , up to a maximum of 50% .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Mystic Shot","iconPath":"/data/16.16.1/img/spell/EzrealQ.png","maxRank":5,"forms":[{"name":"Mystic Shot","description":"Active: Ezreal fires a bolt of energy in the target direction that deals physical damage to the first enemy hit, applying on-hit effects and triggering on-attack effects.\n\nIf Mystic Shot successfully hits an enemy, the current cooldowns of Ezreal's abilities, including Mystic Shot's , are reduced by 1.5 seconds.","cost":"28 / 31 / 34 / 37 / 40 Mana","cooldown":"5.5 / 5.25 / 5 / 4.75 / 4.5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.3,1.3,1.3,1.3,1.3]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Mystic Shot"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.3,1.3,1.3,1.3,1.3]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Mystic Shot"}],"costPerRank":[28,31,34,37,40],"cooldownPerRank":[5.5,5.25,5,4.75,4.5],"castRange":1150,"unsupported":false},"w":{"slot":"W","name":"Essence Flux","iconPath":"/data/16.16.1/img/spell/EzrealW.png","maxRank":5,"forms":[{"name":"Essence Flux","description":"Active: Ezreal fires an orb in the target direction that marks the first enemy champion , epic monster , or structure hit for 4 seconds.\n\nHis next basic attack or ability against the target detonates the mark to deal them bonus magic damage .\n\nIf the mark was detonated with an ability, Ezreal restores 60 mana plus the mana cost of that ability.","cost":"50 Mana","cooldown":"8","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Essence Flux"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Essence Flux"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[8,8,8,8,8],"castRange":1150,"unsupported":false},"e":{"slot":"E","name":"Arcane Shift","iconPath":"/data/16.16.1/img/spell/EzrealE.png","maxRank":5,"forms":[{"name":"Arcane Shift","description":"Active: Ezreal blinks from his current location to up to 475 units towards the target location, then fires a homing bolt towards the nearest enemy that deals magic damage and reveals them for 1 second.\n\nArcane Shift prioritizes firing at the nearest enemy marked by Essence Flux .\n\nThe target does not have to be visible to be hit by this ability.","cost":"70 Mana","cooldown":"26 / 23 / 20 / 17 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Arcane Shift"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Arcane Shift"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[26,23,20,17,14],"castRange":475,"unsupported":false},"r":{"slot":"R","name":"Trueshot Barrage","iconPath":"/data/16.16.1/img/spell/EzrealR.png","maxRank":3,"forms":[{"name":"Trueshot Barrage","description":"Active: Ezreal fires a powerful arc of energy in the target direction that briefly grants sight of its surroundings and deals magic damage to enemies hit.\n\nMinions and non-epic monsters take modified damage.","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[350,550,750],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Trueshot Barrage"},{"name":"Modified Damage","label":"Modified Damage","baseByRank":[150,225,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"mixed","partial":false,"abilityName":"Trueshot Barrage"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[350,550,750],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Trueshot Barrage"},{"name":"Modified Damage","label":"Modified Damage","baseByRank":[150,225,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"mixed","partial":false,"abilityName":"Trueshot Barrage"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-03-16"},"Fiddlesticks":{"id":"Fiddlesticks","name":"Fiddlesticks","title":"the Ancient Fear","key":"9","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Fiddlesticks.png","stats":{"hp":650,"hpPerLevel":106,"mp":500,"mpPerLevel":28,"hpRegen":5.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":34,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":2.65,"attackSpeed":0.625,"attackSpeedPerLevel":2.11,"moveSpeed":335,"attackRange":480,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"A Harmless Scarecrow","iconPath":"/data/16.16.1/img/passive/FiddlesticksP.png","maxRank":1,"forms":[{"name":"A Harmless Scarecrow","description":"Innate - Scarecrow Effigy: Fiddlesticks begins the game with an exclusive Scarecrow Effigy , which permanently occupies the trinket slot. Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it hides its health bar , adjusts its body into a scarecrow and extends its arm out to expose its lantern.\n\nInnate - A Harmless Scarecrow: From level 6 onward, placing an Effigy also summons a Sweeper Drone at the location for 6 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Terrify","iconPath":"/data/16.16.1/img/spell/FiddleSticksQ.png","maxRank":5,"forms":[{"name":"Terrify","description":"Passive: While Fiddlesticks has been out of combat for at least 2.5 seconds and is not visible to the enemy team, or is pretending to be an Effigy , its next damaging ability will additionally fear targets hit for a duration.\n\nActive: Fiddlesticks launches a crow at the target enemy which arrives after 0.35 seconds , dealing magic damage and fearing them for a duration. Terrify has a minimum damage threshold and is capped at 400 against monsters .\n\nTargets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's damage and minimum threshold are doubled.\n\nTerrify slows affected targets by 90%.","cost":"65 Mana","cooldown":"15 / 14.5 / 14 / 13.5 / 13","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[4,4.5,5,5.5,6],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 4.5 / 5 / 5.5 / 6% (+ 3% per 100 AP) of target's current health","abilityName":"Terrify"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[40,60,80,100,120],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Terrify"},{"name":"Increased Magic Damage","label":"Increased Magic Damage","baseByRank":[8,9,10,11,12],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 9 / 10 / 11 / 12% (+ 6% per 100 AP) of target's current health","abilityName":"Terrify"},{"name":"Increased Minimum Damage","label":"Increased Minimum Damage","baseByRank":[80,120,160,200,240],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Terrify"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[6,6.75,7.5,8.25,9],"scalings":[],"damageType":"magic","abilityName":"Terrify","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 4.5 / 5 / 5.5 / 6% (+ 3% per 100 AP) of target's current health"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[40,60,80,100,120],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Terrify"},{"name":"Increased Minimum Damage","label":"Increased Minimum Damage","baseByRank":[80,120,160,200,240],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Terrify"}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[15,14.5,14,13.5,13],"castRange":575,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Bountiful Harvest","iconPath":"/data/16.16.1/img/spell/FiddleSticksW.png","maxRank":5,"forms":[{"name":"Bountiful Harvest","description":"Active: Fiddlesticks forms a tether between itself and each nearby enemy over the cast time, then channels for up to 2 seconds to harvest their souls, revealing them in the process.\n\nWhile Fiddlesticks is channeling, the tethered enemies are dealt magic damage every 0.25 seconds. The final tick at the end of the channel deals additional magic damage , capped at 400 against monsters . Bountiful Harvest deals 135% damage against monsters and 50% damage against minions .\n\nFiddlesticks heals itself for a portion of the pre-mitigation damage dealt, modified to 45% against monsters and 15% against minions .\n\nBountiful Harvest ends if all targets have died or broken their tethers. If the channel was not interrupted , 60% of the current cooldown is refunded.\n\nA nearby enemy is required to cast this ability. The target does not have to be visible to be tethered by this ability.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Damage per second","label":"Damage per second","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Bountiful Harvest"},{"name":"Damage per Instance","label":"Damage per Instance","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.1125,0.1125,0.1125,0.1125,0.1125]}],"damageType":"mixed","partial":false,"abilityName":"Bountiful Harvest"},{"name":"Last Tick of Damage","label":"Last Tick of Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.1125,0.1125,0.1125,0.1125,0.1125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 15 / 22.5 / 30 / 37.5 / 45 (+ 11.25% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 120 / 180 / 240 / 300 / 360 (+ 90% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Champion Heal Portion","label":"Champion Heal Portion","baseByRank":[25,32.5,40,47.5,55],"scalings":[],"damageType":null,"partial":false,"abilityName":"Bountiful Harvest"},{"name":"Total Heal per Champion","label":"Total Heal per Champion","baseByRank":[30,58.5,96,142.5,198],"scalings":[{"stat":"totalAp","coefficients":[0.225,0.2925,0.36,0.4275,0.495]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 58.5 / 96 / 142.5 / 198 (+ 22.5 / 29.25 / 36 / 42.75 / 49.5% AP) (+ 3 / 4.7125 / 6.8 / 9.2625 / 12.1% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Total Heal per Monster","label":"Total Heal per Monster","baseByRank":[72.9,109.35,145.8,182.25,218.7],"scalings":[{"stat":"totalAp","coefficients":[0.54675,0.54675,0.54675,0.54675,0.54675]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 72.9 / 109.35 / 145.8 / 182.25 / 218.7 (+ 54.675% AP) (+ 7.29 / 8.80875 / 10.3275 / 11.84625 / 13.365% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Total Heal per Minion","label":"Total Heal per Minion","baseByRank":[9,13.5,18,22.5,27],"scalings":[{"stat":"totalAp","coefficients":[0.0675,0.0675,0.0675,0.0675,0.0675]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 9 / 13.5 / 18 / 22.5 / 27 (+ 6.75% AP) (+ 0.9 / 1.0875 / 1.275 / 1.4625 / 1.65% of target's missing health)","abilityName":"Bountiful Harvest"}]}],"formulas":[{"name":"Damage per second","label":"Damage per second","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Bountiful Harvest"},{"name":"Damage per Instance","label":"Damage per Instance","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.1125,0.1125,0.1125,0.1125,0.1125]}],"damageType":"mixed","partial":false,"abilityName":"Bountiful Harvest"},{"name":"Last Tick of Damage","label":"Last Tick of Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.1125,0.1125,0.1125,0.1125,0.1125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 15 / 22.5 / 30 / 37.5 / 45 (+ 11.25% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 120 / 180 / 240 / 300 / 360 (+ 90% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Champion Heal Portion","label":"Champion Heal Portion","baseByRank":[25,32.5,40,47.5,55],"scalings":[],"damageType":null,"partial":false,"abilityName":"Bountiful Harvest"},{"name":"Total Heal per Champion","label":"Total Heal per Champion","baseByRank":[30,58.5,96,142.5,198],"scalings":[{"stat":"totalAp","coefficients":[0.225,0.2925,0.36,0.4275,0.495]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 58.5 / 96 / 142.5 / 198 (+ 22.5 / 29.25 / 36 / 42.75 / 49.5% AP) (+ 3 / 4.7125 / 6.8 / 9.2625 / 12.1% of target's missing health)","abilityName":"Bountiful Harvest"},{"name":"Total Heal per Monster","label":"Total Heal per Monster","baseByRank":[72.9,109.35,145.8,182.25,218.7],"scalings":[{"stat":"totalAp","coefficients":[0.54675,0.54675,0.54675,0.54675,0.54675]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 72.9 / 109.35 / 145.8 / 182.25 / 218.7 (+ 54.675% AP) (+ 7.29 / 8.80875 / 10.3275 / 11.84625 / 13.365% of target's missing health)","abilityName":"Bountiful Harvest"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":650,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Reap","iconPath":"/data/16.16.1/img/spell/FiddleSticksE.png","maxRank":5,"forms":[{"name":"Reap","description":"Active: Fiddlesticks slashes the target location with its scythe, dealing magic damage to enemies within the area and slowing them for 1.25 seconds.\n\nEnemies hit in the center of the area are also silenced for 1.25 seconds.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Reap"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Reap"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[10,9,8,7,6],"castRange":850,"unsupported":false},"r":{"slot":"R","name":"Crowstorm","iconPath":"/data/16.16.1/img/spell/FiddleSticksR.png","maxRank":3,"forms":[{"name":"Crowstorm","description":"Active: Fiddlesticks channels for 1.5 seconds, then blinks to the target location upon completion with a murder of crows flying wildly around it for 5 seconds, dealing magic damage every 0.25 seconds to nearby enemies.","cost":"100 Mana","cooldown":"140 / 110 / 80","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[37.5,62.5,87.5],"scalings":[{"stat":"totalAp","coefficients":[0.125,0.125,0.125]}],"damageType":"magic","partial":false,"abilityName":"Crowstorm"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[750,1250,1750],"scalings":[{"stat":"totalAp","coefficients":[2.5,2.5,2.5]}],"damageType":"magic","partial":false,"abilityName":"Crowstorm"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[750,1250,1750],"scalings":[{"stat":"totalAp","coefficients":[2.5,2.5,2.5]}],"damageType":"magic","partial":false,"abilityName":"Crowstorm"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,110,80],"castRange":800,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Fiora":{"id":"Fiora","name":"Fiora","title":"the Grand Duelist","key":"114","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Fiora.png","stats":{"hp":620,"hpPerLevel":99,"mp":300,"mpPerLevel":60,"hpRegen":8.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.7,"armor":33,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":3.3,"attackSpeed":0.69,"attackSpeedPerLevel":3.2,"moveSpeed":345,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Duelist's Dance","iconPath":"/data/16.16.1/img/passive/Fiora_P.png","maxRank":1,"forms":[{"name":"Duelist's Dance","description":"Innate: Fiora identifies the Vitals of nearby enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital expires, Fiora identifies a new one on her target.\n\nDealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 3% (+ 4% per 100 bonus AD) of target's maximum health , heal Fiora for 35 – 100 (based on level) , and grant her 20% / 30% / 40% / 50% (based on Grand Challenge's Rank) bonus movement speed that decays over 1.85 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Lunge","iconPath":"/data/16.16.1/img/spell/FioraQ.png","maxRank":5,"forms":[{"name":"Lunge","description":"Active: Fiora dashes in the target direction, then stabs a nearby enemy based on a priority . Lunge can hit structures and wards . Stabbing a target reduces Lunge's cooldown by 50%.\n\nThe stab deals physical damage and applies on-hit effects.\n\nFiora can cast any of her abilities during the dash. The target does not have to be visible to be hit by this ability, unless it is a ward.","cost":"20 Mana","cooldown":"13 / 11.25 / 9.5 / 7.75 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,80,90,100,110],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.95,1,1.05,1.1]}],"damageType":"physical","partial":false,"abilityName":"Lunge"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,80,90,100,110],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.95,1,1.05,1.1]}],"damageType":"physical","partial":false,"abilityName":"Lunge"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[13,11.25,9.5,7.75,6],"castRange":400,"unsupported":false,"appliesOnHit":true},"w":{"slot":"W","name":"Riposte","iconPath":"/data/16.16.1/img/spell/FioraW.png","maxRank":5,"forms":[{"name":"Riposte","description":"Active: Fiora enters a defensive stance for 0.75 seconds, during which she is unable to act , prevents all incoming non- turret damage, and gains debuff immunity.\n\nAdditionally, over the first 0.5 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion.\n\nThe enemy champion struck is also slowed and crippled by 25% for 2 seconds. If Riposte negates at least one hostile immobilizing effect, Fiora stuns the target for the same duration instead.","cost":"50 Mana","cooldown":"24 / 22 / 20 / 18 / 16","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,150,190,230,270],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Riposte"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[110,150,190,230,270],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Riposte"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[24,22,20,18,16],"castRange":750,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Bladework","iconPath":"/data/16.16.1/img/spell/FioraE.png","maxRank":5,"forms":[{"name":"Bladework","description":"Active: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and bonus attack speed .\n\nThe first attack slows the target by 30% for 1 second but cannot critically strike . The second attack will critically strike for modified critical damage , including to structures .\n\nBladework resets Fiora's basic attack timer.","cost":"40 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Critical damage","label":"Critical damage","baseByRank":[160,170,180,190,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bladework"}]}],"formulas":[{"name":"Critical damage","label":"Critical damage","baseByRank":[160,170,180,190,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bladework"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[11,10,9,8,7],"castRange":425,"unsupported":false},"r":{"slot":"R","name":"Grand Challenge","iconPath":"/data/16.16.1/img/spell/FioraR.png","maxRank":3,"forms":[{"name":"Grand Challenge","description":"Passive: Duelist's Dance's bonus movement speed is increased.\n\nActive: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0.5-second delay. While in effect, Duelist's Dance does not identify new Vitals on Grand Challenge's target, and unlike Duelist's Dance , Grand Challenge's Vitals will linger regardless of range.\n\nWhile near the target, Fiora gains Duelist's Dance's bonus movement speed .\n\nIf Fiora triggers at least one Vital before the target dies , or triggers all four otherwise, a Victory Zone is created on their death location for 5 seconds, which heals Fiora and all allies within the area every 0.25 seconds.","cost":"100 Mana","cooldown":"110 / 90 / 70","formulas":[{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[18.75,25,31.25],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"},{"name":"Heal per Second","label":"Heal per Second","baseByRank":[75,100,125],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[375,500,625],"scalings":[{"stat":"bonusAd","coefficients":[3,3,3]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"}]}],"formulas":[{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[18.75,25,31.25],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"},{"name":"Heal per Second","label":"Heal per Second","baseByRank":[75,100,125],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[375,500,625],"scalings":[{"stat":"bonusAd","coefficients":[3,3,3]}],"damageType":null,"partial":false,"abilityName":"Grand Challenge"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,90,70],"castRange":500,"unsupported":false,"damageOverTime":true,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2012-02-29"},"Fizz":{"id":"Fizz","name":"Fizz","title":"the Tidal Trickster","key":"105","tags":["Assassin","Fighter"],"commonRoles":["mid","jungle","top"],"portraitPath":"/data/16.16.1/img/champion/Fizz.png","stats":{"hp":640,"hpPerLevel":106,"mp":317,"mpPerLevel":52,"hpRegen":8,"hpRegenPerLevel":0.7,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":26,"armorPerLevel":4.6,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":58,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":3.1,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Nimble Fighter","iconPath":"/data/16.16.1/img/passive/Fizz_P.png","maxRank":1,"forms":[{"name":"Nimble Fighter","description":"Innate: Fizz is permanently ghosted and reduces every instance of pre-mitigation damage taken by 4 (+ 1% AP) , up to a maximum of 50% reduction. The damage reduction is increased to 14 (+ 1% AP) against monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Urchin Strike","iconPath":"/data/16.16.1/img/spell/FizzQ.png","maxRank":5,"forms":[{"name":"Urchin Strike","description":"Active: Fizz dashes a fixed distance in the direction of the target enemy. If they are in range upon arrival, he deals magic damage plus 100% AD physical damage and applies on-hit effects.\n\nSeastone Trident and Chum the Waters can be cast during the dash.","cost":"50 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Urchin Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Urchin Strike"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":550,"unsupported":false,"appliesOnHit":true},"w":{"slot":"W","name":"Seastone Trident","iconPath":"/data/16.16.1/img/spell/FizzW.png","maxRank":5,"forms":[{"name":"Seastone Trident","description":"Passive: Fizz's basic attacks rend enemies on-hit , dealing magic damage every 0.5 seconds over 3 seconds, refreshing on subsequent hits.\n\nActive: Fizz empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , and deal bonus magic damage .\n\nIf Seastone Trident kills its target, the cooldown is reduced to 1 second and the mana cost is refunded. Otherwise, if the target is not killed, Fizz's basic attacks deal bonus magic damage on-hit for the next 5 seconds.\n\nSeastone Trident's active damage can be applied against structures at 50% effectiveness. Active and on-hit damage deal an additional 90 bonus magic damage against monsters .\n\nSeastone Trident resets Fizz's basic attack timer.","cost":"30 / 40 / 50 / 60 / 70 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Total Passive Magic Damage","label":"Total Passive Magic Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"},{"name":"Passive Magic Damage per Tick","label":"Passive Magic Damage per Tick","baseByRank":[5,7.5,10,12.5,15],"scalings":[{"stat":"totalAp","coefficients":[0.0417,0.0417,0.0417,0.0417,0.0417]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"},{"name":"Active Magic Damage","label":"Active Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"},{"name":"Active On-Hit Magic Damage","label":"Active On-Hit Magic Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"}]}],"formulas":[{"name":"Total Passive Magic Damage","label":"Total Passive Magic Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"},{"name":"Active On-Hit Magic Damage","label":"Active On-Hit Magic Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Seastone Trident"}],"costPerRank":[30,40,50,60,70],"cooldownPerRank":[7,6,5,4,3],"castRange":600,"unsupported":false,"appliesOnHit":true,"damageOverTime":true},"e":{"slot":"E","name":"Playful","iconPath":"/data/16.16.1/img/spell/FizzE.png","maxRank":5,"forms":[{"name":"Playful","description":"Active: Fizz dashes to the target location while becoming untargetable , balancing on his trident for 0.75 seconds, during which he can cast Trickster after 0.15 seconds into the duration.\n\nHe then begins to hop off of his trident over 0.5 seconds, during which he gains 50% bonus movement speed , and afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds.\n\nWhile hopping off of the trident, Fizz may input movement commands to direct his landing.","cost":"75 / 80 / 85 / 90 / 95 Mana","cooldown":"16 / 14 / 12 / 10 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95,0.95,0.95]}],"damageType":"magic","partial":false,"abilityName":"Playful"}]},{"name":"Trickster","description":"Active: Fizz dashes to the target location, hopping down and splashing onto the ground prematurely upon arrival to deal the same magic damage in a smaller radius but not applying the slow.","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95,0.95,0.95]}],"damageType":"magic","partial":false,"abilityName":"Trickster"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95,0.95,0.95]}],"damageType":"magic","partial":false,"abilityName":"Playful"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95,0.95,0.95]}],"damageType":"magic","partial":false,"abilityName":"Trickster"}],"costPerRank":[75,80,85,90,95],"cooldownPerRank":[16,14,12,10,8],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Chum the Waters","iconPath":"/data/16.16.1/img/spell/FizzR.png","maxRank":3,"forms":[{"name":"Chum the Waters","description":"Active: Fizz throws down a lure at the target location that attracts a shark, granting sight of the area before it emerges to chomp at the lure after 2 seconds, dealing magic damage to nearby enemies, knocking them back , though not through terrain, and slowing them for 2 seconds. The further the lure travels in its initial flight, the larger the shark that is attracted; increasing Chum the Waters' damage, slow, eruption radius and knock back distance.\n\nGuppy ( 40% slow, 200 eruption radius and 150 unit knock back distance.\n\nChomper (455-910): 125% damage, 60% slow, 325 eruption radius and 250 unit knock back distance.\n\nGigalodon (>910): 150% damage, 80% slow, 450 eruption radius and 350 unit knock back distance.\n\nEnemy champions can intercept the lure while it is in flight, which attaches to them upon contact and causes the shark to emerge at their position after the same delay. The lure's holder is slowed and revealed for the duration and afterwards is impacted by the eruption but is knocked up for 1 second instead of knocked back.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Guppy Damage","label":"Guppy Damage","baseByRank":[180,300,420],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"},{"name":"Chomper Damage","label":"Chomper Damage","baseByRank":[225,375,525],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"},{"name":"Gigalodon Damage","label":"Gigalodon Damage","baseByRank":[270,450,630],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"}]}],"formulas":[{"name":"Guppy Damage","label":"Guppy Damage","baseByRank":[180,300,420],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"},{"name":"Chomper Damage","label":"Chomper Damage","baseByRank":[225,375,525],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"},{"name":"Gigalodon Damage","label":"Gigalodon Damage","baseByRank":[270,450,630],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Chum the Waters"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1300,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-11-15"},"Galio":{"id":"Galio","name":"Galio","title":"the Colossus","key":"3","tags":["Tank","Mage"],"commonRoles":["top","support","mid"],"portraitPath":"/data/16.16.1/img/champion/Galio.png","stats":{"hp":600,"hpPerLevel":126,"mp":410,"mpPerLevel":40,"hpRegen":8,"hpRegenPerLevel":0.8,"mpRegen":9.5,"mpRegenPerLevel":0.7,"armor":24,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":59,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":1.5,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Colossal Smash","iconPath":"/data/16.16.1/img/passive/Galio_Passive.png","maxRank":1,"forms":[{"name":"Colossal Smash","description":"Innate: Periodically, Galio's next basic attack is empowered to have an uncancellable windup , gain 40% bonus attack speed and deal 15 – 115 (based on level) (+ 100% AD) (+ 40% AP) (+ 60% bonus magic resistance) modified magic damage to the target and all enemies near them.\n\nWhenever Galio hits at least one enemy champion or epic monster with an ability , Colossal Smash's current cooldown is reduced by 3 seconds. This may occur only once per cast.\n\nColossal Smash's damage based on its AD ratio can critically strike for (200% + 30% ) damage to all targets hit.","cost":null,"cooldown":"5","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Winds of War","iconPath":"/data/16.16.1/img/spell/GalioQ.png","maxRank":5,"forms":[{"name":"Winds of War","description":"Active: Galio creates two windblasts 250 units to either side of him that arc out before converging to the target location, dealing magic damage to all enemies they pass through.\n\nWhen the blasts meet, the gusts form a tornado that persists for 2 seconds, slowly moving forward and dealing magic damage equal to 「 2% (+ 1% per 100 AP) of target's maximum health every 0.5 seconds 」 「 8% (+ 4% per 100 AP) of target's maximum health over the duration 」 to enemies within the area, capped at 「 150 per tick 」 「 600 total 」 against monsters .","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Winds of War"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Winds of War"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[11,10,9,8,7],"castRange":825,"unsupported":false},"w":{"slot":"W","name":"Shield of Durand","iconPath":"/data/16.16.1/img/spell/GalioW.png","maxRank":5,"forms":[{"name":"Shield of Durand","description":"Passive: Galio gains Anti-Magic Bulwark , and restores it after 12 / 10 / 8 (based on level) seconds without taking damage. Anti-Magic Bulwark: Gain a shield that absorbs magic damage .\n\nActive: Galio charges for up to 2 seconds, slowing himself by 15%, and gaining physical and magic damage reduction; charging increases Shield of Durand's radius, damage and taunt duration over the first 1.25 seconds of the channel.\n\nShield of Durand can be recast within the duration and does so automatically afterwards or if it is interrupted .\n\nRecast: Galio refreshes the damage reduction for 2 seconds and deals magic damage to nearby enemy champions, increased by 0% – 200% (based on channel time) , as well as taunts them for 0.5 – 1.5 (based on channel time) seconds and, after a brief delay, sets their movement speed to a static 60 for the same duration but slightly longer.\n\nGalio is unable to basic attack or cast abilities for 0.4 seconds after the recast.","cost":"50 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[7.5,9,10.5,12,13.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7.5 / 9 / 10.5 / 12 / 13.5% of maximum health","abilityName":"Shield of Durand"},{"name":"Physical Damage Reduction","label":"Physical Damage Reduction","baseByRank":[12.5,15,17.5,20,22.5],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12.5 / 15 / 17.5 / 20 / 22.5% (+ 1.5% per 100 AP) (+ 4% per 100 bonus magic resistance) (+ 0.5% per 100 bonus health)","abilityName":"Shield of Durand"},{"name":"Magic Damage Reduction","label":"Magic Damage Reduction","baseByRank":[25,30,35,40,45],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45% (+ 4% per 100 AP) (+ 8% per 100 bonus magic resistance) (+ 1% per 100 bonus health)","abilityName":"Shield of Durand"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Shield of Durand"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Shield of Durand"}]}],"formulas":[{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[7.5,9,10.5,12,13.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7.5 / 9 / 10.5 / 12 / 13.5% of maximum health","abilityName":"Shield of Durand"},{"name":"Magic Damage Reduction","label":"Magic Damage Reduction","baseByRank":[25,30,35,40,45],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45% (+ 4% per 100 AP) (+ 8% per 100 bonus magic resistance) (+ 1% per 100 bonus health)","abilityName":"Shield of Durand"},{"name":"Physical Damage Reduction","label":"Physical Damage Reduction","baseByRank":[12.5,15,17.5,20,22.5],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12.5 / 15 / 17.5 / 20 / 22.5% (+ 1.5% per 100 AP) (+ 4% per 100 bonus magic resistance) (+ 0.5% per 100 bonus health)","abilityName":"Shield of Durand"},{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","abilityName":"Shield of Durand","partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[18,17,16,15,14],"castRange":275,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Justice Punch","iconPath":"/data/16.16.1/img/spell/GalioE.png","maxRank":5,"forms":[{"name":"Justice Punch","description":"Active: Galio steps back in the opposite direction over the cast time, then dashes to the target location until he hits an enemy champion or terrain .\n\nGalio deals magic damage to enemies he passes through, reduced to 80% against non-champions, and knocks them up for 0.75 seconds as well as reveals them for the same duration.","cost":"50 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,135,170,205,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Justice Punch"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[80,108,136,164,192],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Justice Punch"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,135,170,205,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Justice Punch"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[80,108,136,164,192],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Justice Punch"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[11,10,9,8,7],"castRange":650,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Hero's Entrance","iconPath":"/data/16.16.1/img/spell/GalioR.png","maxRank":3,"forms":[{"name":"Hero's Entrance","description":"Active: Galio prepares to make an entrance, channeling for 2.75 seconds and designating the target allied champion's location at the time of cast as his landing spot. Additionally, he resets Shield of Durand's passive shield for himself and grants it to all allied champions within the area for 5 seconds.\n\nAfter channeling for 1.25 seconds, he gains crowd control immunity for the remaining duration, becomes untargetable , and leaps into the air for 0.8 seconds before dashing to his destination over 0.2 seconds . Afterwards, he lands and becomes targetable again, dealing magic damage to all nearby enemies upon impact, knocking them back 100 units over 0.75 seconds, and remaining in place for 0.5 seconds .","cost":"100 Mana","cooldown":"180 / 160 / 140","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]},{"stat":"bonusMr","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Hero's Entrance"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]},{"stat":"bonusMr","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Hero's Entrance"}],"costPerRank":[100,100,100],"cooldownPerRank":[180,160,140],"castRange":5500,"unsupported":false,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-08-10"},"Gangplank":{"id":"Gangplank","name":"Gangplank","title":"the Saltwater Scourge","key":"41","tags":["Fighter"],"commonRoles":["top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Gangplank.png","stats":{"hp":630,"hpPerLevel":114,"mp":280,"mpPerLevel":60,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.7,"armor":31,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":4.2,"attackSpeed":0.658,"attackSpeedPerLevel":3.2,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Trial by Fire","iconPath":"/data/16.16.1/img/passive/Gangplank_Passive.png","maxRank":1,"forms":[{"name":"Trial by Fire","description":"Innate: Periodically, Gangplank empowers his next basic attack to set the target on fire, dealing them 「 50 – 250 (based on level) (+ 100% bonus AD) bonus true damage over 2.5 seconds. 」 「 5 – 25 (based on level) (+ 10% bonus AD) bonus true damage every 0.25 seconds over 2.5 seconds. 」 Turrets are dealt 50% damage.\n\nIf Gangplank successfully hits a target with Trial by Fire , he gains 15% – 30% (based on level) bonus movement speed for 2 seconds. Every time a Powder Keg explodes, the cooldown for Trial by Fire resets and Gangplank gains its bonus movement speed .\n\nTrial by Fire cannot be applied with Parrrley nor Powder Keg .","cost":null,"cooldown":"15","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Parrrley","iconPath":"/data/16.16.1/img/spell/GangplankQWrapper.png","maxRank":5,"forms":[{"name":"Parrrley","description":"Active: Gangplank fires a shot at the target enemy that deals physical damage , applies on-hit effects as a ranged attack, and triggers on-attack effects. Parrrley can critically strike for (200% + 30% ) damage.\n\nIf Parrrley kills the target, Gangplank plunders gold and Silver Serpents . Each enemy killed by a Powder Keg explosion that was originally set off by Parrrley also counts for the plunder.\n\nSilver Serpents can be spent while at the shop to upgrade Cannon Barrage .","cost":"50 / 45 / 40 / 35 / 30 Mana","cooldown":"4.5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,40,70,100,130],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Parrrley"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,40,70,100,130],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Parrrley"}],"costPerRank":[50,45,40,35,30],"cooldownPerRank":[4.5,4.5,4.5,4.5,4.5],"castRange":625,"unsupported":false},"w":{"slot":"W","name":"Remove Scurvy","iconPath":"/data/16.16.1/img/spell/GangplankW.png","maxRank":5,"forms":[{"name":"Remove Scurvy","description":"Active: Gangplank consumes a large quantity of citrus fruit, cleansing himself from all crowd control and healing himself.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"22 / 20 / 18 / 16 / 14","formulas":[{"name":"Heal","label":"Heal","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 70 / 95 / 120 / 145 (+ 90% AP) (+ 13% missing health)","abilityName":"Remove Scurvy"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[45,70,95,120,145],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 70 / 95 / 120 / 145 (+ 90% AP) (+ 13% missing health)","abilityName":"Remove Scurvy"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[22,20,18,16,14],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Powder Keg","iconPath":"/data/16.16.1/img/spell/GangplankE.png","maxRank":5,"forms":[{"name":"Powder Keg","description":"Active: Gangplank consumes a charge to place a powder keg at the target location that lasts for 25 seconds and will connect to other kegs with overlapping connection radius through a trail of black powder. The keg starts with 3 health and loses 1 every 2 / 1 / 0.5 (based on level) seconds until it is left with 1 health .\n\nGangplank periodically stocks a Powder Keg charge, up to a maximum.\n\nKegs can be attacked by enemies or Gangplank (including his Parrrley ), dealing 1 damage to it. When an enemy destroys it, it is safely defused. When Gangplank destroys it, it explodes and also triggers a chain reaction that explodes other nearby connected kegs with a 0.33 seconds -delay between explosions. The explosions also grant sight of their radiuses for 2 seconds.\n\nEnemies caught in an explosion are dealt the triggering attack's damage and slowed for 2 seconds. Against champions, the explosion also deals bonus physical damage . Each enemy can only be hit once per chain and the damage dealt ignores 40% of the target's armor .\n\nThe triggering attack on the keg can critically strike , causing the explosion to deal the attack's critical damage.","cost":"1 Charge","cooldown":"0.5","formulas":[{"name":"Bonus Champion Damage","label":"Bonus Champion Damage","baseByRank":[75,95,115,135,155],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Powder Keg"}]}],"formulas":[{"name":"Bonus Champion Damage","label":"Bonus Champion Damage","baseByRank":[75,95,115,135,155],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Powder Keg"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":1000,"unsupported":false},"r":{"slot":"R","name":"Cannon Barrage","iconPath":"/data/16.16.1/img/spell/GangplankR.png","maxRank":3,"forms":[{"name":"Cannon Barrage","description":"Active: Gangplank shoots a flare into the air, signaling his ship off-shore to fire upon the target location, calling down 12 waves of cannonballs in clusters of 3 every 2 seconds, each wave in a cluster hitting 0.25 seconds after the other, and granting sight of the area for the duration. Each wave deals magic damage to all enemies within the area and slows them by 30% for 0.5 seconds.\n\nWhile within the shop area, Gangplank can purchase upgrades for his ship at the cost of 500 Silver Serpents each, which improve Cannon Barrage with new effects:\n\nDeath's Daughter : A large cannonball lands in the center of the barrage after the first cluster of waves occur, dealing a cluster's worth of true damage to enemies within the impact and slowing them by 75% for 1 second.\n\nFire at Will : Cannon Barrage fires 「 6 additional waves 」 「 2 additional clusters 」 over its duration; 18 waves of cannonballs are called down in clusters of 3 every 1.3 3 seconds.\n\nRaise Morale : Cannon Barrage grants Gangplank and all allies within the area 40% bonus movement speed , lingering for 2 seconds.","cost":"100 Mana","cooldown":"160 / 140 / 120","formulas":[{"name":"Magic Damage Per Wave","label":"Magic Damage Per Wave","baseByRank":[40,70,100],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Cannon Barrage"},{"name":"Magic Damage Per Cluster","label":"Magic Damage Per Cluster","baseByRank":[120,210,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Cannon Barrage"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[480,840,1200],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Cannon Barrage"},{"name":"True Damage with Death's Daughter ","label":"True Damage with Death's Daughter ","baseByRank":[120,210,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"true","partial":false,"abilityName":"Cannon Barrage"},{"name":"Total Mixed Damage with Death's Daughter ","label":"Total Mixed Damage with Death's Daughter ","baseByRank":[600,1050,1500],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Cannon Barrage"},{"name":"Total Magic Damage with Fire at Will ","label":"Total Magic Damage with Fire at Will ","baseByRank":[720,1260,1800],"scalings":[{"stat":"totalAp","coefficients":[1.8,1.8,1.8]}],"damageType":"magic","partial":false,"abilityName":"Cannon Barrage"},{"name":"Maximum Mixed Total Damage with Fire at Will and Death's Daughter ","label":"Maximum Mixed Total Damage with Fire at Will and Death's Daughter ","baseByRank":[840,1470,2100],"scalings":[{"stat":"totalAp","coefficients":[2.1,2.1,2.1]}],"damageType":"mixed","partial":false,"abilityName":"Cannon Barrage"}]}],"formulas":[{"name":"Total Magic Damage with Fire at Will ","label":"Total Magic Damage with Fire at Will ","baseByRank":[720,1260,1800],"scalings":[{"stat":"totalAp","coefficients":[1.8,1.8,1.8]}],"damageType":"magic","partial":false,"abilityName":"Cannon Barrage"},{"name":"True Damage with Death's Daughter ","label":"True Damage with Death's Daughter ","baseByRank":[120,210,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"true","partial":false,"abilityName":"Cannon Barrage"},{"name":"Total Mixed Damage with Death's Daughter ","label":"Total Mixed Damage with Death's Daughter ","baseByRank":[600,1050,1500],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Cannon Barrage"}],"costPerRank":[100,100,100],"cooldownPerRank":[160,140,120],"castRange":30000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-08-19"},"Garen":{"id":"Garen","name":"Garen","title":"The Might of Demacia","key":"86","tags":["Fighter","Tank"],"commonRoles":["top"],"portraitPath":"/data/16.16.1/img/champion/Garen.png","stats":{"hp":690,"hpPerLevel":98,"mp":0,"mpPerLevel":0,"hpRegen":8,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":38,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":1.55,"attackDamage":69,"attackDamagePerLevel":4.5,"attackSpeed":0.625,"attackSpeedPerLevel":3.65,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Perseverance","iconPath":"/data/16.16.1/img/passive/Garen_Passive.png","maxRank":1,"forms":[{"name":"Perseverance","description":"Innate: Garen regenerates an additional 「 1.5% – 10.1% (based on level) of his maximum health every 5 seconds. 」 「 0.15% – 1.01% (based on level) of his maximum health every 0.5 seconds. 」\n\nPerseverance is lost for 8 seconds if Garen takes damage from champions , epic monsters , or turrets , or if he is hit by an enemy ability or affected by an enemy summoner spell , refreshing on subsequent damage and hits taken from them.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Decisive Strike","iconPath":"/data/16.16.1/img/spell/GarenQ.png","maxRank":5,"forms":[{"name":"Decisive Strike","description":"Active: Garen cleanses himself of all slows and gains 35% bonus movement speed for a duration.\n\nAdditionally, Garen empowers his next basic attack within 4.5 seconds to have an uncancellable windup , lunge at the target, deal bonus physical damage , and silence them for 1.5 seconds.\n\nDecisive Strike resets Garen's basic attack timer.","cost":null,"cooldown":"8","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Decisive Strike"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Decisive Strike"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[8,8,8,8,8],"castRange":300,"unsupported":false},"w":{"slot":"W","name":"Courage","iconPath":"/data/16.16.1/img/spell/GarenW.png","maxRank":5,"forms":[{"name":"Courage","description":"Passive: Whenever Garen kills an enemy, he generates a stack of Courage , stacking up to 150 times.\n\nCourage: For each stack, Garen gains 0.2 bonus armor and 0.2 bonus magic resistance , up to a maximum of 30 bonus resistances each.\n\nActive: Garen reduces incoming damage for 4 seconds. For the first 0.75 seconds, Garen additionally grants himself a shield and 60% tenacity .","cost":null,"cooldown":"22 / 19.5 / 17 / 14.5 / 12","formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[25,29,33,37,41],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Courage"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"bonusHp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":null,"partial":false,"abilityName":"Courage"}]}],"formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[25,29,33,37,41],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Courage"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"bonusHp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":null,"partial":false,"abilityName":"Courage"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[22,19.5,17,14.5,12],"unsupported":false},"e":{"slot":"E","name":"Judgment","iconPath":"/data/16.16.1/img/spell/GarenE.png","maxRank":5,"forms":[{"name":"Judgment","description":"Active: Garen rapidly spins his sword around himself 7 (+ 1 per 25% bonus attack speed ) times over 3 seconds, becoming unable to declare basic attacks but gaining ghosting and dealing physical damage to nearby enemies periodically . Judgment can be recast after 1 second while active, and does so automatically after it ends.\n\nEnemy champions hit 6 times by Judgment are inflicted with 25% armor reduction for 6 seconds, with the duration refreshing upon the 7th hit and every 6th hit thereafter.\n\nJudgment deals 25% increased damage against the nearest enemy hit.\n\nRecast: Garen ends Judgment .\n\nJudgment can critically strike for 「 (130% + 9% ) damage. 」 「 30% bonus critical damage . 」","cost":null,"cooldown":"9 / 8.25 / 7.5 / 6.75 / 6","formulas":[{"name":"Physical Damage Per Spin","label":"Physical Damage Per Spin","baseByRank":[4,7,10,13,16],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.43,0.46,0.49,0.52]}],"damageType":"physical","partial":false,"abilityName":"Judgment"},{"name":"Critical Strike Damage Per Spin","label":"Critical Strike Damage Per Spin","baseByRank":[5.2,9.1,13,16.9,20.8],"scalings":[{"stat":"totalAd","coefficients":[0.52,0.5589999999999999,0.598,0.637,0.6759999999999999]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"IE Damage Per Spin","label":"IE Damage Per Spin","baseByRank":[5.56,9.73,13.9,18.07,22.24],"scalings":[{"stat":"totalAd","coefficients":[0.556,0.5977,0.6394,0.6811,0.7228]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased Damage Per Spin","label":"Increased Damage Per Spin","baseByRank":[5,8.75,12.5,16.25,20],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5375,0.575,0.6125,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased Critical Strike Damage Per Spin","label":"Increased Critical Strike Damage Per Spin","baseByRank":[6.5,11.375,16.25,21.125,26],"scalings":[{"stat":"totalAd","coefficients":[0.65,0.69875,0.7475,0.79625,0.845]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased IE Damage Per Spin","label":"Increased IE Damage Per Spin","baseByRank":[6.95,12.1625,17.375,22.5875,27.8],"scalings":[{"stat":"totalAd","coefficients":[0.695,0.747125,0.79925,0.851375,0.9035]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"}]}],"formulas":[{"name":"Physical Damage Per Spin","label":"Physical Damage Per Spin","baseByRank":[4,7,10,13,16],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.43,0.46,0.49,0.52]}],"damageType":"physical","partial":false,"abilityName":"Judgment"},{"name":"Critical Strike Damage Per Spin","label":"Critical Strike Damage Per Spin","baseByRank":[5.2,9.1,13,16.9,20.8],"scalings":[{"stat":"totalAd","coefficients":[0.52,0.5589999999999999,0.598,0.637,0.6759999999999999]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"IE Damage Per Spin","label":"IE Damage Per Spin","baseByRank":[5.56,9.73,13.9,18.07,22.24],"scalings":[{"stat":"totalAd","coefficients":[0.556,0.5977,0.6394,0.6811,0.7228]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased Damage Per Spin","label":"Increased Damage Per Spin","baseByRank":[5,8.75,12.5,16.25,20],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5375,0.575,0.6125,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased Critical Strike Damage Per Spin","label":"Increased Critical Strike Damage Per Spin","baseByRank":[6.5,11.375,16.25,21.125,26],"scalings":[{"stat":"totalAd","coefficients":[0.65,0.69875,0.7475,0.79625,0.845]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"},{"name":"Increased IE Damage Per Spin","label":"Increased IE Damage Per Spin","baseByRank":[6.95,12.1625,17.375,22.5875,27.8],"scalings":[{"stat":"totalAd","coefficients":[0.695,0.747125,0.79925,0.851375,0.9035]}],"damageType":"mixed","partial":false,"abilityName":"Judgment"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[9,8.25,7.5,6.75,6],"castRange":325,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Demacian Justice","iconPath":"/data/16.16.1/img/spell/GarenR.png","maxRank":3,"forms":[{"name":"Demacian Justice","description":"Active: Garen calls upon the might of Demacia onto the target enemy champion , dealing them true damage as well as revealing them for 1 second at the start of the cast time.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[125,200,275],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)","abilityName":"Demacian Justice"}]}],"formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[125,200,275],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)","abilityName":"Demacian Justice"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":400,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-04-27"},"Gnar":{"id":"Gnar","name":"Gnar","title":"the Missing Link","key":"150","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Gnar.png","stats":{"hp":540,"hpPerLevel":79,"mp":100,"mpPerLevel":0,"hpRegen":4.5,"hpRegenPerLevel":1.25,"mpRegen":0,"mpRegenPerLevel":0,"armor":32,"armorPerLevel":3.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":60,"attackDamagePerLevel":3.2,"attackSpeed":0.625,"attackSpeedPerLevel":6,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Rage Gene","iconPath":"/data/16.16.1/img/passive/Gnar_Passive.png","maxRank":1,"forms":[{"name":"Rage Gene","description":"Innate - Rage Gene: Mini Gnar generates 4 / 7 / 11 (based on level) Rage over 2 seconds upon dealing or receiving damage, up to 100. Against non-champions, basic attacks and Boomerang Throw instantly generate 「 0.5 / 0.875 / 1.375 (based on level) Rage . 」 「 12.5% of the amount. 」 Against champions, Boomerang Throw instantly generates 「 1 / 1.75 / 2.75 (based on level) Rage , 」 「 25% of the amount, 」 and basic attacks instantly generate 「 2 / 3.5 / 5.5 (based on level) . 」 「 50% of the amount. 」 Boomerang Throw can only generate Rage once per cast, and grants Rage based on the first enemy hit. Gnar's Rage decays after being out of combat for 13 seconds.\n\nAt maximum Rage , Gnar's abilities switch to Mega Gnar's abilities, for 4 seconds and until transforming back to his Mini Gnar form, with the exception of Hop , which switches after the transformation. Casting any of them during this time also causes Gnar to transform into Mega Gnar instantly, else he will transform automatically after the 4 seconds have elapsed.\n\nGnar's Mega form lasts for 15 seconds, with his Rage bar depleting as an indication of remaining time. Rage cannot be generated while in this form. Afterwards, Gnar returns to Mini Gnar , retaining his current percentage health and becoming too tired to generate Rage for 15 seconds.\n\nGnar gains different stat bonuses based on whether he is in Mini or Mega form. Both of Gnar's forms share their ability cooldowns.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Boomerang Throw","iconPath":"/data/16.16.1/img/spell/GnarQ.png","maxRank":5,"forms":[{"name":"Boomerang Throw","description":"Active: Gnar throws a boomerang in a line in the target direction that deals physical damage to enemies in its path and slows them for 2 seconds. After reaching its maximum range or hitting an enemy, the boomerang flies back toward Gnar based on his current movement, dealing 50% damage to subsequent targets.\n\nCatching the boomerang while it is returning back refunds 40% of the ability's total cooldown .\n\nEnemies can be hit only once per pass.","cost":null,"cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,45,85,125,165],"scalings":[{"stat":"totalAd","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Boomerang Throw"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[2.5,22.5,42.5,62.5,82.5],"scalings":[{"stat":"totalAd","coefficients":[0.625,0.625,0.625,0.625,0.625]}],"damageType":"mixed","partial":false,"abilityName":"Boomerang Throw"}]},{"name":"Boulder Toss","description":"Active: Gnar throws a boulder in the target direction that stops upon hitting an enemy, dealing physical damage to nearby enemies upon impact and slowing them for 2 seconds. The boulder then remains on the ground for 6 seconds.\n\nAfter 0.3 seconds, Gnar can pick up the boulder by moving within 90 units of it, refunding 70% of the ability's total cooldown .","cost":null,"cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,90,135,180,225],"scalings":[{"stat":"totalAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Boulder Toss"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,45,85,125,165],"scalings":[{"stat":"totalAd","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Boomerang Throw"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[2.5,22.5,42.5,62.5,82.5],"scalings":[{"stat":"totalAd","coefficients":[0.625,0.625,0.625,0.625,0.625]}],"damageType":"mixed","partial":false,"abilityName":"Boomerang Throw"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,90,135,180,225],"scalings":[{"stat":"totalAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Boulder Toss"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":1100,"unsupported":false},"w":{"slot":"W","name":"Hyper","iconPath":"/data/16.16.1/img/spell/GnarW.png","maxRank":5,"forms":[{"name":"Hyper","description":"Passive: Gnar's basic attacks on-hit and ability hits apply a stack of Hyper to enemies for 3.5 seconds, refreshing on subsequent applications and stacking up to 3 times.\n\nThe third stack against a target consumes them all to deal bonus magic damage , capped at 300 against monsters , and grant Gnar 20% / 40% / 60% / 80% (based on GNAR!'s rank) bonus movement speed that decays over 3 seconds.\n\nGnar gains Hyper's bonus movement speed when he leaves Mega form.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[0,10,20,30,40],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 0 / 10 / 20 / 30 / 40 (+ 6 / 8 / 10 / 12 / 14% of target's maximum health) (+ 100% AP)","abilityName":"Hyper"}]},{"name":"Wallop","description":"Active: Gnar slams his arm down in the target direction, dealing physical damage to all enemies struck within the area and stunning them for 1.25 seconds.","cost":null,"cooldown":"7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Wallop"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[0,10,20,30,40],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 0 / 10 / 20 / 30 / 40 (+ 6 / 8 / 10 / 12 / 14% of target's maximum health) (+ 100% AP)","abilityName":"Hyper"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Wallop"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[7,7,7,7,7],"unsupported":false},"e":{"slot":"E","name":"Hop","iconPath":"/data/16.16.1/img/spell/GnarE.png","maxRank":5,"forms":[{"name":"Hop","description":"Active: Gnar leaps to the target location, then gains bonus attack speed for 6 seconds.\n\nIf Gnar lands on a unit he will bounce 500 units further in the same direction. Landing on an enemy deals them physical damage and slows them by 80% for 0.5 seconds.\n\nIf Hop is used to transform, it will not grant bonus attack speed . Instead, after bouncing Gnar will send out a shockwave as per Crunch where he lands .\n\nGnar will not bounce if he is immobilized during the first leap.\n\nBoomerang Throw can be cast during the dash.","cost":null,"cooldown":"22 / 19.5 / 17 / 14.5 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalHp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 85 / 120 / 155 / 190 (+ 6% maximum health)","abilityName":"Hop"}]},{"name":"Crunch","description":"Active: Gnar leaps to the target location and deals physical damage to nearby enemies upon impact and slows them by 80% for 0.5 seconds. After a 0.25-second delay, Gnar sends out a shockwave, dealing the same damage to additional enemies in a larger radius.","cost":null,"cooldown":"22 / 19.5 / 17 / 14.5 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,115,150,185,220],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 115 / 150 / 185 / 220 (+ 6% of his maximum health)","abilityName":"Crunch"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalHp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 85 / 120 / 155 / 190 (+ 6% maximum health)","abilityName":"Hop"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,115,150,185,220],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 115 / 150 / 185 / 220 (+ 6% of his maximum health)","abilityName":"Crunch"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[22,19.5,17,14.5,12],"castRange":475,"unsupported":false},"r":{"slot":"R","name":"GNAR!","iconPath":"/data/16.16.1/img/spell/GnarR.png","maxRank":3,"forms":[{"name":"GNAR!","description":"Mini Gnar - Passive: Hyper's bonus movement speed is increased.\n\nMega Gnar - Active: Gnar thrusts in the target direction, knocking away nearby enemies up to 590 units in that direction, though not through terrain, and afterwards dealing them physical damage , as well as slowing them by 45% after a 0.4-second delay for a duration.\n\nEnemies that collide with terrain take 50% increased damage immediately and are stunned instantly instead of slowed after a delay.","cost":null,"cooldown":"90 / 60 / 30","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"GNAR!"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[300,450,600],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"GNAR!"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"GNAR!"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[300,450,600],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"GNAR!"}],"costPerRank":[0,0,0],"cooldownPerRank":[90,60,30],"castRange":590,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2014-08-14"},"Gragas":{"id":"Gragas","name":"Gragas","title":"the Rabble Rouser","key":"79","tags":["Fighter","Mage"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Gragas.png","stats":{"hp":640,"hpPerLevel":115,"mp":400,"mpPerLevel":47,"hpRegen":5.5,"hpRegenPerLevel":0.5,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":38,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3.5,"attackSpeed":0.675,"attackSpeedPerLevel":2.05,"moveSpeed":330,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Happy Hour","iconPath":"/data/16.16.1/img/passive/GragasPassiveHeal.png","maxRank":1,"forms":[{"name":"Happy Hour","description":"Innate: Periodically, after casting an ability , Gragas heals himself for 5.5% of his maximum health .","cost":null,"cooldown":"12 / 10 / 8 / 6 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Barrel Roll","iconPath":"/data/16.16.1/img/spell/GragasQ.png","maxRank":5,"forms":[{"name":"Barrel Roll","description":"Active: Gragas rolls a cask to the target location, remaining there for 4 seconds and granting sight of the area. Upon arrival, the cask starts to ferment over the first 2 seconds of its duration to increase its damage and the effectiveness of its slow , up to a maximum of 150% of their initial values. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends.\n\nRecast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced by 30% against minions , and slowing them for 2 seconds.","cost":"80 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Barrel Roll"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Barrel Roll"},{"name":"Minimum Minion Damage","label":"Minimum Minion Damage","baseByRank":[56,84,112,140,168],"scalings":[{"stat":"totalAp","coefficients":[0.56,0.56,0.56,0.56,0.56]}],"damageType":"mixed","partial":false,"abilityName":"Barrel Roll"},{"name":"Maximum Minion Damage","label":"Maximum Minion Damage","baseByRank":[84,126,168,210,252],"scalings":[{"stat":"totalAp","coefficients":[0.84,0.84,0.84,0.84,0.84]}],"damageType":"mixed","partial":false,"abilityName":"Barrel Roll"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","abilityName":"Barrel Roll","partial":false},{"name":"Minimum Minion Damage","label":"Minion Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","abilityName":"Barrel Roll","partial":false}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[10,9,8,7,6],"castRange":850,"unsupported":false},"w":{"slot":"W","name":"Drunken Rage","iconPath":"/data/16.16.1/img/spell/GragasW.png","maxRank":5,"forms":[{"name":"Drunken Rage","description":"Active: Gragas channels for 0.75 seconds, drinking out of his brew, and gains damage reduction for 2.5 seconds.\n\nUpon completing the channel, Gragas empowers his next basic attack within 5 seconds to have an uncancellable windup , gain 50 bonus range and deal bonus magic damage to the target and nearby enemies, reduced to 50% against structures . The damage based on the target's health ratio is capped at 300 against monsters .","cost":"30 Mana","cooldown":"5","formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[10,14,18,22,26],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 14 / 18 / 22 / 26% (+ 4% per 100 AP)","abilityName":"Drunken Rage"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,50,80,110,140],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 50 / 80 / 110 / 140 (+ 7% of target's maximum health) (+ 70% AP)","abilityName":"Drunken Rage"}]}],"formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[10,14,18,22,26],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 14 / 18 / 22 / 26% (+ 4% per 100 AP)","abilityName":"Drunken Rage"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,50,80,110,140],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 50 / 80 / 110 / 140 (+ 7% of target's maximum health) (+ 70% AP)","abilityName":"Drunken Rage"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[5,5,5,5,5],"castRange":20,"unsupported":false,"appliesOnHit":true},"e":{"slot":"E","name":"Body Slam","iconPath":"/data/16.16.1/img/spell/GragasE.png","maxRank":5,"forms":[{"name":"Body Slam","description":"Active: Gragas charges in the target direction and stops upon colliding with an enemy, dealing magic damage to all nearby enemies, knocking them back , though not through terrain, and stunning them for 1 second.\n\nBody Slam's current cooldown is reduced by 40% if Gragas hits an enemy.\n\nBarrel Roll and Explosive Cask can be cast during the dash.","cost":"50 Mana","cooldown":"14 / 13.5 / 13 / 12.5 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Body Slam"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Body Slam"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[14,13.5,13,12.5,12],"castRange":600,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Explosive Cask","iconPath":"/data/16.16.1/img/spell/GragasR.png","maxRank":3,"forms":[{"name":"Explosive Cask","description":"Active: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second.","cost":"100 Mana","cooldown":"100 / 85 / 70","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Explosive Cask"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Explosive Cask"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":1000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-02-02"},"Graves":{"id":"Graves","name":"Graves","title":"the Outlaw","key":"104","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Graves.png","stats":{"hp":625,"hpPerLevel":106,"mp":325,"mpPerLevel":40,"hpRegen":8,"hpRegenPerLevel":0.7,"mpRegen":8,"mpRegenPerLevel":0.7,"armor":33,"armorPerLevel":4.6,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":66,"attackDamagePerLevel":4,"attackSpeed":0.475,"attackSpeedPerLevel":3,"moveSpeed":340,"attackRange":425,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"New Destiny","iconPath":"/data/16.16.1/img/passive/GravesTrueGrit.png","maxRank":1,"forms":[{"name":"New Destiny","description":"Innate - Double Barrel: Graves' basic attacks fire his shotgun to consume ammunition within 2 shells . He will reload over a few seconds immediately after expending all shells , or after withholding a leftover shell for a while . The reload time is reduced by Graves' level and bonus attack speed , and is cancelled if Graves reloads a shell with Quickdraw or expends a leftover shell . Graves is unable to declare basic attacks during the reload time if he has expended all shells .\n\nInnate - 12-Gauge: Graves' basic attack sprays 4 pellets in a cone, each colliding with the first enemy unit in their path, dealing 70% – 100.01% (based on level) AD physical damage plus 「 23.31% – 33.3% (based on level) AD additional physical damage 」 「 about one-third of the damage 」 for each subsequent pellet hitting the same target, up to 139.93% – 199.92% (based on level) AD total physical damage against a single target. Pellets deal 25% reduced damage against structures .\n\nCritical strikes spray 6 pellets over a 25% wider cone, with each pellet dealing 「 (50% + 15% ) increased damage, 」 「 increased damage equal to 50% bonus critical damage , 」 resulting in 「 199.976% (+ 19.998%) total damage 」 「 279.84% – 399.79% (based on level) (+ 27.98% – 39.98% (based on level) ) AD total physical damage 」 if all pellets hit a single target.\n\nPellets apply life steal . Only the first pellet to hit each enemy applies on-hit effects.\n\nInnate - Buckshot: Non-champion units hit by more than one pellet are knocked back , though not through terrain.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"End of the Line","iconPath":"/data/16.16.1/img/spell/GravesQLineSpell.png","maxRank":5,"forms":[{"name":"End of the Line","description":"Active: Graves fires a round in the target direction that deals physical damage to enemies it passes through and leaves behind a powder trail.\n\nAfter 2 seconds, or 0.231 seconds upon colliding with terrain, the round detonates to deal physical damage to enemies within a wide perpendicular area and in a reverse wave along the powder trail.\n\nEnemies can only be hit once per pass.","cost":"80 Mana","cooldown":"13 / 11.25 / 9.5 / 7.75 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"bonusAd","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"End of the Line"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.7,0.85,1,1.15]}],"damageType":"physical","partial":false,"abilityName":"End of the Line"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[130,200,270,340,410],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.35,1.5,1.65,1.8]}],"damageType":"physical","partial":false,"abilityName":"End of the Line"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[130,200,270,340,410],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.35,1.5,1.65,1.8]}],"damageType":"physical","partial":false,"abilityName":"End of the Line"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[13,11.25,9.5,7.75,6],"castRange":925,"unsupported":false},"w":{"slot":"W","name":"Smoke Screen","iconPath":"/data/16.16.1/img/spell/GravesSmokeGrenade.png","maxRank":5,"forms":[{"name":"Smoke Screen","description":"Active: Graves fires a smoke canister at the target location that upon impact deals magic damage to enemies within the area and slows them by 50% for 0.5 seconds.\n\nThe canister creates a cloud of smoke for 4 seconds that applies nearsight of outside the area to all enemies within every 0.25 seconds, reducing their sight radius to 250 units relative to the center.","cost":"70 / 75 / 80 / 85 / 90} Mana","cooldown":"26 / 24 / 22 / 20 / 18","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Smoke Screen"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Smoke Screen"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[26,24,22,20,18],"castRange":950,"unsupported":false},"e":{"slot":"E","name":"Quickdraw","iconPath":"/data/16.16.1/img/spell/GravesMove.png","maxRank":5,"forms":[{"name":"Quickdraw","description":"Active: Graves dashes to the target location, reloading one shell while generating a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy champion generates 2 stacks of True Grit .\n\nQuickdraw's current cooldown is reduced by 0.5 seconds for every pellet impacting an enemy.\n\nTrue Grit: For each stack, Graves gains bonus armor , and bonus magic resistance equal to 50% of that amount. Subsequent casts of Quickdraw and damage versus non- minions will refresh the duration of True Grit .\n\nQuickdraw resets Graves' basic attack timer.","cost":"40 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[]}],"formulas":[{"name":"Quickdraw Damage","label":"Damage","baseByRank":[30,40,50,60,70],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[16,15,14,13,12],"castRange":425,"unsupported":false},"r":{"slot":"R","name":"Collateral Damage","iconPath":"/data/16.16.1/img/spell/GravesChargeShot.png","maxRank":3,"forms":[{"name":"Collateral Damage","description":"Active: Graves fires an explosive shell in the target direction that deals physical damage to enemies hit and causes him to recoil 400 units in the opposite direction.\n\nUpon hitting an enemy champion or reaching the end of its range, the shell explodes in a cone to deal reduced damage to additional enemies.","cost":"100 Mana","cooldown":"100 / 80 / 60","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[275,425,575],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Collateral Damage"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[200,320,440],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Collateral Damage"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[275,425,575],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Collateral Damage"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[200,320,440],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Collateral Damage"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,80,60],"castRange":1000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-10-19"},"Gwen":{"id":"Gwen","name":"Gwen","title":"The Hallowed Seamstress","key":"887","tags":["Fighter"],"commonRoles":["top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Gwen.png","stats":{"hp":620,"hpPerLevel":115,"mp":330,"mpPerLevel":40,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":7.5,"mpRegenPerLevel":0.7,"armor":39,"armorPerLevel":4.9,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3,"attackSpeed":0.69,"attackSpeedPerLevel":2.25,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"A Thousand Cuts","iconPath":"/data/16.16.1/img/passive/Gwen_Passive.png","maxRank":1,"forms":[{"name":"A Thousand Cuts","description":"Innate: Gwen's basic attacks on-hit , the center of Snip Snip! , and Needlework deal bonus magic damage equal to 1% (+ 0.6% per 100 AP) of the target's maximum health .\n\nA Thousand Cuts is modified based on the target: Heals Gwen for 67% of post-mitigation damage dealt against champions , capped at 12 – 40 (based on level) (+ 7% AP) per instance. Deals an additional 8 – 30 (based on level) bonus magic damage against minions that are below 40% health . Deals a maximum of 3 (+ 5% AP) magic damage against monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Snip Snip!","iconPath":"/data/16.16.1/img/spell/GwenQ.png","maxRank":5,"forms":[{"name":"Snip Snip!","description":"Passive: Gwen's basic attacks generate a stack of Snippy on-hit for 6 seconds, stacking up to 4 times and refreshing on subsequent attacks.\n\nActive: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing magic damage per snip to all enemies within the area, with the final snip dealing increased damage. The center of each snip converts 50% of the damage to true damage , then applies A Thousand Cuts . Snip Snip! deals 80% damage against minions , and executes them on the first damage instance if they are below 20% health .\n\nIf Gwen has any Snippy stacks, she consumes them to snip an additional time for each.","cost":"40 mana","cooldown":"6.5 / 5.75 / 5 / 4.25 / 3.5","formulas":[{"name":"Damage per Snip","label":"Damage per Snip","baseByRank":[10,14,18,22,26],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Center Damage per Snip","label":"Center Damage per Snip","baseByRank":[10,14,18,22,26],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 14 / 18 / 22 / 26 (+ 5% AP) (+ 1% (+ 0.6% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"},{"name":"Final Snip Damage","label":"Final Snip Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Final Snip Center Damage","label":"Final Snip Center Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 85 / 110 / 135 / 160 (+ 35% AP) (+ 1% (+ 0.6% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[70,99,128,157,186],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Minimum Center Damage","label":"Minimum Center Damage","baseByRank":[70,99,128,157,186],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 70 / 99 / 128 / 157 / 186 (+ 40% AP) (+ 2% (+ 1.2% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[110,155,200,245,290],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Maximum Center Damage","label":"Maximum Center Damage","baseByRank":[110,155,200,245,290],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 110 / 155 / 200 / 245 / 290 (+ 60% AP) (+ 6% (+ 3.6% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"}]}],"formulas":[{"name":"Minimum Damage","label":"Damage","baseByRank":[90,127,164,201,238],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","abilityName":"Snip Snip!","partial":false},{"name":"Damage per Snip","label":"Damage per Snip","baseByRank":[10,14,18,22,26],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Center Damage per Snip","label":"Center Damage per Snip","baseByRank":[10,14,18,22,26],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 14 / 18 / 22 / 26 (+ 5% AP) (+ 1% (+ 0.6% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"},{"name":"Final Snip Damage","label":"Final Snip Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Snip Snip!"},{"name":"Final Snip Center Damage","label":"Final Snip Center Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 85 / 110 / 135 / 160 (+ 35% AP) (+ 1% (+ 0.6% per 100 AP) of the target's maximum health)","abilityName":"Snip Snip!"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[6.5,5.75,5,4.25,3.5],"castRange":450,"unsupported":false},"w":{"slot":"W","name":"Hallowed Mist","iconPath":"/data/16.16.1/img/spell/GwenW.png","maxRank":5,"forms":[{"name":"Hallowed Mist","description":"Active: Gwen summons the Hallowed Mist upon her current location, lasting for 4 seconds. Hallowed Mist can be recast after 0.5 seconds, and does so automatically if Gwen attempts to leave the area.\n\nWhile inside the mist, Gwen becomes ghosted , gains bonus armor and bonus magic resistance and is untargetable to all enemies (except turrets and monsters ) outside of the mist.\n\nRecast: Gwen commands the mist to move to her current location.\n\nGwen negates all attacks by monsters outside of the mist.","cost":"60 mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[]}],"formulas":[],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[22,21,20,19,18],"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Skip 'n Slash","iconPath":"/data/16.16.1/img/spell/GwenE.png","maxRank":5,"forms":[{"name":"Skip 'n Slash","description":"Active: Gwen dashes to the target location, then empowers her basic attacks within the next 4 seconds to deal 15 (+ 20% AP) bonus magic damage on-hit and gain bonus attack speed and 75 bonus attack range .\n\nGwen's first basic attack within the duration refunds a percentage of Skip 'n Slash's cooldown .\n\nSkip 'n Slash resets Gwen's basic attack timer, and can be cast during any of her abilities, and vice versa.","cost":"35 Mana","cooldown":"13 / 12.5 / 12 / 11.5 / 11","formulas":[]}],"formulas":[],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[13,12.5,12,11.5,11],"castRange":400,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Needlework","iconPath":"/data/16.16.1/img/spell/GwenR.png","maxRank":3,"forms":[{"name":"Needlework","description":"Active: Gwen launches a needle in the target direction that deals magic damage to enemies hit and slows them for 1.5 seconds.\n\nNeedlework can be recast twice more within 8 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Each subsequent cast refreshes the duration and increases the number of needles launched by 2. Needle hits beyond the first apply a slow against each individual target.\n\nRecast: Gwen mimics the first cast's effects, while barraging three needles on the second cast and five on the third cast.\n\nGwen can move during Needlework's cast times.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage per Needle","label":"Magic Damage per Needle","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Needlework"},{"name":"Damage with A Thousand Cuts ","label":"Damage with A Thousand Cuts ","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 50 / 70 (+ 10% AP) (+ 1% (+ 0.6% per 100 AP) of the target's maximum health)","abilityName":"Needlework"},{"name":"Second Cast Total Damage","label":"Second Cast Total Damage","baseByRank":[90,150,210],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 90 / 150 / 210 (+ 30% AP) (+ 3% (+ 1.8% per 100 AP) of the target's maximum health)","abilityName":"Needlework"},{"name":"Third Cast Total Damage","label":"Third Cast Total Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 150 / 250 / 350 (+ 50% AP) (+ 5% (+ 3% per 100 AP) of the target's maximum health)","abilityName":"Needlework"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[270,450,630],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 270 / 450 / 630 (+ 90% AP) (+ 9% (+ 5.4% per 100 AP) of the target's maximum health)","abilityName":"Needlework"}]}],"formulas":[{"name":"Magic Damage per Needle","label":"Magic Damage per Needle","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Needlework"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[270,450,630],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 270 / 450 / 630 (+ 90% AP) (+ 9% (+ 5.4% per 100 AP) of the target's maximum health)","abilityName":"Needlework"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1200,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2021-04-15"},"Hecarim":{"id":"Hecarim","name":"Hecarim","title":"the Shadow of War","key":"120","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Hecarim.png","stats":{"hp":625,"hpPerLevel":106,"mp":280,"mpPerLevel":40,"hpRegen":7,"hpRegenPerLevel":0.75,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":32,"armorPerLevel":5.45,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":3.7,"attackSpeed":0.67,"attackSpeedPerLevel":2.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Warpath","iconPath":"/data/16.16.1/img/passive/Hecarim_Passive.png","maxRank":1,"forms":[{"name":"Warpath","description":"Innate: Hecarim gains bonus attack damage equal to 12% – 24% (based on level) of his bonus movement speed .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Rampage","iconPath":"/data/16.16.1/img/spell/HecarimRapidSlash.png","maxRank":5,"forms":[{"name":"Rampage","description":"Active: Hecarim cleaves his glaive around himself, dealing physical damage to nearby enemies, reduced to 60% against minions .\n\nIf this damages an enemy, Hecarim gains a stack of Rampage for 8 seconds, refreshing on subsequent damage and stacking up to 3 times. Each stack increases Rampage's damage by 3% (+ 3% per 100 bonus AD) and reduces its base cooldown by 0.75 seconds, up to a 9% (+ 9% per 100 bonus AD) damage increase and a 2.25-second reduction of the base cooldown at maximum stacks. Stacks expire one by one every 1 second when the duration ends.","cost":"28 / 26 / 24 / 22 / 20 Mana","cooldown":"4 / 3.25 / 2.5 / 1.75 (based on Rampage stacks)","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Rampage"},{"name":"Minion damage","label":"Minion damage","baseByRank":[36,54,72,90,108],"scalings":[{"stat":"bonusAd","coefficients":[0.54,0.54,0.54,0.54,0.54]}],"damageType":"mixed","partial":false,"abilityName":"Rampage"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Rampage"},{"name":"Minion damage","label":"Minion damage","baseByRank":[36,54,72,90,108],"scalings":[{"stat":"bonusAd","coefficients":[0.54,0.54,0.54,0.54,0.54]}],"damageType":"mixed","partial":false,"abilityName":"Rampage"}],"costPerRank":[28,26,24,22,20],"cooldownPerRank":[4,4,4,4,4],"castRange":350,"unsupported":false},"w":{"slot":"W","name":"Spirit of Dread","iconPath":"/data/16.16.1/img/spell/HecarimW.png","maxRank":5,"forms":[{"name":"Spirit of Dread","description":"Active: Hecarim surrounds himself with the Spirit of Dread for 4 seconds, dealing magic damage every second to nearby enemies.\n\nWhile active, Hecarim gains bonus armor and bonus magic resistance and is healed for 25% of the post-mitigation damage dealt to enemies within the area from all sources, halved to 12.5% for damage dealt by allies. The healing is capped against minions and monsters .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"14","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Spirit of Dread"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Spirit of Dread"},{"name":"Capped Healing","label":"Capped Healing","baseByRank":[120,150,180,210,240],"scalings":[],"damageType":null,"partial":false,"abilityName":"Spirit of Dread"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Spirit of Dread"},{"name":"Capped Healing","label":"Capped Healing","baseByRank":[120,150,180,210,240],"scalings":[],"damageType":null,"partial":false,"abilityName":"Spirit of Dread"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,14,14,14,14],"castRange":525,"unsupported":false,"damageOverTime":true,"allyHealShield":true},"e":{"slot":"E","name":"Devastating Charge","iconPath":"/data/16.16.1/img/spell/HecarimRamp.png","maxRank":5,"forms":[{"name":"Devastating Charge","description":"Active: Hecarim becomes ghosted and gains 25% – 65% (based on time active) bonus total movement speed for 4 seconds.\n\nDuring this time, Hecarim's next basic attack is replaced by a Devastating Charge , empowering it to gain 50 – 250 (based on distance traveled) bonus range and cause him to dash in the target's direction, revealing them for 1 second. If the target remains nearby during the dash, the ghosting and bonus movement speed ends prematurely and Hecarim knocks them back 150 – 350 (based on distance traveled) units, though not through terrain, stuns them for 0.25 seconds, and deals them modified physical damage , increased by 0% – 100% (based on distance traveled) .\n\nDevastating Charge can critically strike for (100% + 30% ) AD bonus physical damage .\n\nDevastating Charge resets Hecarim's basic attack timer. Hecarim can cast any of his abilities during the dash. Devastating Charge's duration is paused during Onslaught of Shadows .","cost":"60 Mana","cooldown":"20 / 19 / 18 / 17 / 16","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Devastating Charge"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Devastating Charge"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[45,67.5,90,112.5,135],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","abilityName":"Devastating Charge","partial":false}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[20,19,18,17,16],"castRange":300,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Onslaught of Shadows","iconPath":"/data/16.16.1/img/spell/HecarimUlt.png","maxRank":3,"forms":[{"name":"Onslaught of Shadows","description":"Active: Hecarim dashes with displacement immunity to the target location and summons 5 spectral riders in an arrow formation that charge alongside him in the target direction, dealing magic damage to all enemies in their path and revealing them for 2.5 seconds.\n\nUpon arrival, he fears nearby enemies for 0.75 – 1.5 (based on distance traveled) seconds and slows them by 0% – 99% (based on distance from Hecarim ) .\n\nThe wave of spectral riders travels independently of Hecarim and will always charge at the same distance.","cost":"100 Mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Onslaught of Shadows"}]}],"formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Onslaught of Shadows"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":50000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-04-18"},"Heimerdinger":{"id":"Heimerdinger","name":"Heimerdinger","title":"the Revered Inventor","key":"74","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Heimerdinger.png","stats":{"hp":558,"hpPerLevel":105,"mp":385,"mpPerLevel":20,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":19,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":56,"attackDamagePerLevel":2.7,"attackSpeed":0.658,"attackSpeedPerLevel":1.36,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Hextech Affinity","iconPath":"/data/16.16.1/img/passive/Heimerdinger_Passive.png","maxRank":1,"forms":[{"name":"Hextech Affinity","description":"Innate: Heimerdinger gains 20% bonus movement speed while near an allied turret or a H-28G Evolution Turret or H-28Q Apex Turret deployed by him.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"H-28G Evolution Turret","iconPath":"/data/16.16.1/img/spell/HeimerdingerQ.png","maxRank":5,"forms":[{"name":"H-28G Evolution Turret","description":"Active: Heimerdinger deploys a H-28G Evolution Turret at the target location, which lasts until destroyed.\n\nHeimerdinger periodically stocks a Turret Kit charge, up to a maximum of 3.\n\nUp to 3 H-28G Evolution Turrets can be deployed at a time, with those deployed beyond the maximum destroying the oldest one.\n\nSee Pets for more details about H-28G Evolution Turrets.","cost":"20 Mana + 1 Turret Kit","cooldown":"1","formulas":[]},{"name":"H-28Q Apex Turret","description":"UPGRADE!!! - Active: Heimerdinger deploys a H-28Q Apex Turret at the target location, which lasts for 8 seconds.\n\nH-28Q Apex Turret scales with UPGRADE!!!'s rank.\n\nSee Pets for more details about the H-28Q Apex Turret.","cost":null,"cooldown":"1","formulas":[]}],"formulas":[{"name":"H-28 G Evolution Turret Damage","label":"Damage","baseByRank":[900,900,900,900,900],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[1,1,1,1,1],"castRange":350,"unsupported":false},"w":{"slot":"W","name":"Hextech Micro-Rockets","iconPath":"/data/16.16.1/img/spell/HeimerdingerW.png","maxRank":5,"forms":[{"name":"Hextech Micro-Rockets","description":"Active: Heimerdinger launches a wave of 5 rockets that converge upon the target location and fan beyond it up to a maximum range, with each one dealing magic damage to the first enemy it hits. Every rocket hitting an enemy champion grants 20% beam charge to all turrets within 1000 range, up to a maximum of 100% beam charge when hitting 5 rockets on an enemy champion.\n\nEnemies can be hit by multiple rockets, but receive less damage from ones beyond the first. Against minions , this lesser damage is increased by 200%.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Initial Rocket Magic Damage","label":"Initial Rocket Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Subsequent Rocket Magic Damage","label":"Subsequent Rocket Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Total Subsequent Non-Minion Damage","label":"Total Subsequent Non-Minion Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.48,0.48,0.48,0.48,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Combined Total Non-Minion Damage","label":"Combined Total Non-Minion Damage","baseByRank":[90,135,180,225,270],"scalings":[{"stat":"totalAp","coefficients":[1.03,1.03,1.03,1.03,1.03]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Subsequent Rocket Minion Damage","label":"Subsequent Rocket Minion Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.36,0.36,0.36,0.36,0.36]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Total Subsequent Minion Damage","label":"Total Subsequent Minion Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[1.44,1.44,1.44,1.44,1.44]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Combined Total Minion Damage","label":"Combined Total Minion Damage","baseByRank":[170,255,340,425,510],"scalings":[{"stat":"totalAp","coefficients":[1.99,1.99,1.99,1.99,1.99]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"}]},{"name":"Hextech Rocket Swarm","description":"UPGRADE!!! - Active: Heimerdinger unleashes 4 waves of 5 rockets in quick succession that converge upon the target location. Each rocket deals magic damage to the first enemy hit.\n\nEnemies can be hit by multiple rockets. Champions and monsters receive less damage from the second to fifth rockets that hit them, which is reduced by 50% for rockets beyond the fifth. Minions instead always receive 100% of the initial damage from every single rocket.","cost":null,"cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Initial Rocket Damage","label":"Initial Rocket Damage","baseByRank":[135,180,225,225,225],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Rockets 2–5 Magic Damage","label":"Rockets 2–5 Magic Damage","baseByRank":[32,45,58,58,58],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Rockets 6–20 Magic Damage","label":"Rockets 6–20 Magic Damage","baseByRank":[16,22.5,29,29,29],"scalings":[{"stat":"totalAp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"magic","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Combined Total Non-Minion Damage","label":"Combined Total Non-Minion Damage","baseByRank":[503,697.5,892,892,892],"scalings":[{"stat":"totalAp","coefficients":[1.83,1.83,1.83,1.83,1.83]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Minion Damage per Rocket","label":"Minion Damage per Rocket","baseByRank":[135,180,225,225,225],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Combined Total Minion Damage","label":"Combined Total Minion Damage","baseByRank":[2700,3600,4500,4500,4500],"scalings":[{"stat":"totalAp","coefficients":[9,9,9,9,9]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"}]}],"formulas":[{"name":"Initial Rocket Magic Damage","label":"Initial Rocket Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Subsequent Rocket Magic Damage","label":"Subsequent Rocket Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Total Subsequent Minion Damage","label":"Total Subsequent Minion Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[1.44,1.44,1.44,1.44,1.44]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Micro-Rockets"},{"name":"Initial Rocket Damage","label":"Initial Rocket Damage","baseByRank":[135,180,225,225,225],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Rockets 2–5 Magic Damage","label":"Rockets 2–5 Magic Damage","baseByRank":[32,45,58,58,58],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Rockets 6–20 Magic Damage","label":"Rockets 6–20 Magic Damage","baseByRank":[16,22.5,29,29,29],"scalings":[{"stat":"totalAp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"magic","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Combined Total Non-Minion Damage","label":"Combined Total Non-Minion Damage","baseByRank":[503,697.5,892,892,892],"scalings":[{"stat":"totalAp","coefficients":[1.83,1.83,1.83,1.83,1.83]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Minion Damage per Rocket","label":"Minion Damage per Rocket","baseByRank":[135,180,225,225,225],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"},{"name":"Combined Total Minion Damage","label":"Combined Total Minion Damage","baseByRank":[2700,3600,4500,4500,4500],"scalings":[{"stat":"totalAp","coefficients":[9,9,9,9,9]}],"damageType":"mixed","partial":false,"abilityName":"Hextech Rocket Swarm"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[11,10,9,8,7],"castRange":1325,"unsupported":false},"e":{"slot":"E","name":"CH-2 Electron Storm Grenade","iconPath":"/data/16.16.1/img/spell/HeimerdingerE.png","maxRank":5,"forms":[{"name":"CH-2 Electron Storm Grenade","description":"Active: Heimerdinger hurls a grenade at the target location that detonates upon impact, dealing magic damage to nearby enemies and slowing them by 35% for 2 seconds. If the grenade hits an enemy champion , all turrets within 1000 range of the impact gain 100% beam charge.\n\nEnemies hit at the center of the grenade's impact are also stunned for 1.5 seconds.","cost":"85 Mana","cooldown":"11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"CH-2 Electron Storm Grenade"}]},{"name":"CH-3X Lightning Grenade","description":"UPGRADE!!! - Active: Heimerdinger hurls a massive grenade at the target location that bounces a fixed distance 3 times in the cast direction. The grenade explodes upon landing each time to deal magic damage to nearby enemies and slow them by 35% for 2 seconds. Enemies hit at the center of the grenade's impact are additionally stunned for 1.5 seconds.\n\nEnemy champions can only be damaged once per cast, but can be slowed and stunned multiple times if circumstances permit.","cost":null,"cooldown":"11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300,300,300],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"CH-3X Lightning Grenade"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"CH-2 Electron Storm Grenade"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300,300,300],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"CH-3X Lightning Grenade"}],"costPerRank":[85,85,85,85,85],"cooldownPerRank":[11,11,11,11,11],"castRange":970,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"UPGRADE!!!","iconPath":"/data/16.16.1/img/spell/HeimerdingerR.png","maxRank":3,"forms":[{"name":"UPGRADE!!!","description":"Toggle: Heimerdinger empowers his next basic ability for an additional effect, consuming the empowerment upon cast and placing UPGRADE!!! on full cooldown. These empowered abilities have the same cooldowns as their basic forms, deal modified damage, and do not have a mana cost.\n\nUPGRADE!!! incurs its static cooldown on-cast, and can be toggled off to remove the empowerment and place the ability on its static cooldown .\n\nUPGRADE!!! can be used while affected by cast-inhibiting crowd control .","cost":"100 Mana","cooldown":"100 / 85 / 70","formulas":[]}],"formulas":[{"name":"UPGRADE!!! Damage","label":"Damage","baseByRank":[100,140,180],"scalings":[],"damageType":"magic","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":1,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-10-10"},"Hwei":{"id":"Hwei","name":"Hwei","title":"the Visionary","key":"910","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Hwei.png","stats":{"hp":580,"hpPerLevel":109,"mp":480,"mpPerLevel":30,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":7.5,"mpRegenPerLevel":0.75,"armor":21,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":3.3,"attackSpeed":0.69,"attackSpeedPerLevel":2.5,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Signature of the Visionary","iconPath":"/data/16.16.1/img/passive/HweiPassive.png","maxRank":1,"forms":[{"name":"Signature of the Visionary","description":"Innate: Hwei's damaging abilities mark enemies hit for 4 seconds. Subsequent damaging abilities against marked targets consume the mark to create an explosion beneath them, dealing 40 – 285 (based on level) (+ 35% AP) bonus magic damage to enemies in the area after a 0.85-second delay.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Subject: Disaster","iconPath":"/data/16.16.1/img/spell/HweiQ.png","maxRank":5,"forms":[{"name":"Subject: Disaster","description":"Toggle: Hwei enters a disastrous mood, gaining access to its abilities as well as Wash Brush . He will exit the mood upon casting any of them.","cost":"80 / 90 / 100 / 110 / 120 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[]},{"name":"Devastating Fire","description":"Active - QQ: Hwei slings a fireball in the target direction that explodes upon colliding with the first enemy or reaching maximum range, dealing magic damage to all nearby enemies. The damage based on the target's health ratio is capped at 250 against monsters .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 80 / 110 / 140 / 170 (+ 80% AP) (+ 3 / 4 / 5 / 6 / 7% of target's maximum health)","abilityName":"Devastating Fire"}]},{"name":"Severing Bolt","description":"Active - QW: Hwei calls upon a lightning bolt to strike at the target location after 1 second , dealing magic damage to enemies within the area.\n\nIf Severing Bolt hits only one enemy or immobilized enemies, it deals increased damage based on the target's missing health . This bonus damage is capped at 300 against monsters.\n\nSevering Bolt deals 50% damage to minions and non-epic monsters .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Severing Bolt"},{"name":"Maximum Damage Increase","label":"Maximum Damage Increase","baseByRank":[200,237.5,275,312.5,350],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Severing Bolt"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[120,201.875,302.5,421.875,560],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.7125,0.825,0.9375,1.05]}],"damageType":"mixed","partial":false,"abilityName":"Severing Bolt"}]},{"name":"Molten Fissure","description":"Active - QE: Hwei marks a blazing path in the target direction. After 0.6 seconds , the path erupts into volcanic explosions every 0.2 seconds from the point of cast, for a total of 7 explosions. Each explosion creates a shockwave that deals magic damage to nearby enemies.\n\nEach explosion also leaves a lava fissure in its wake. A fissure lasts for 2.5 seconds, dealing magic damage every 0.25 seconds to enemies within the area and slowing them by 35%. Enemies may be damaged by multiple fissures at once.\n\nMolten Fissure's damage is reduced to 60% against minions and increased to 135% against monsters .\n\nMolten Fissure's slow stacks multiplicatively with the slows applied by Grim Visage , Crushing Maw , and Spiraling Despair .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Molten Fissure"},{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[5,8.75,12.5,16.25,20],"scalings":[{"stat":"totalAp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"magic","partial":false,"abilityName":"Molten Fissure"},{"name":"Total Fissure Magic Damage","label":"Total Fissure Magic Damage","baseByRank":[50,87.5,125,162.5,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Molten Fissure"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 80 / 110 / 140 / 170 (+ 80% AP) (+ 3 / 4 / 5 / 6 / 7% of target's maximum health)","abilityName":"Devastating Fire"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Severing Bolt"},{"name":"Maximum Damage Increase","label":"Maximum Damage Increase","baseByRank":[200,237.5,275,312.5,350],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Severing Bolt"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[120,201.875,302.5,421.875,560],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.7125,0.825,0.9375,1.05]}],"damageType":"mixed","partial":false,"abilityName":"Severing Bolt"},{"name":"Total Fissure Magic Damage","label":"Total Fissure Magic Damage","baseByRank":[50,87.5,125,162.5,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Molten Fissure"}],"costPerRank":[80,90,100,110,120],"cooldownPerRank":[10,9,8,7,6],"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Subject: Serenity","iconPath":"/data/16.16.1/img/spell/HweiW.png","maxRank":5,"forms":[{"name":"Subject: Serenity","description":"Toggle: Hwei enters a serene mood, gaining access to its abilities as well as Wash Brush . He will exit the mood upon casting any of them.","cost":"90 / 95 / 100 / 105 / 110 Mana","cooldown":"18 / 17.5 / 17 / 16.5 / 16","formulas":[]},{"name":"Fleeting Current","description":"Active - WQ: Hwei forms a current of water in the target direction, creating a path for a duration that grants him and allied champions bonus movement speed and ghosting for 0.5 seconds, with the bonus refreshing every 0.125 seconds while they remain in the area.\n\nHwei can move during Fleeting Current's cast time.","cost":null,"cooldown":null,"formulas":[]},{"name":"Pool of Reflection","description":"Active - WW: Hwei summons a pool of water at the target location, creating a protective zone for 3 seconds that grants him and allied champions a shield at the start of the cast time and for 0.5 seconds while within the area. The shield refreshes and increases in strength by an amount every 0.264 seconds over the duration while they remain in the area.\n\nPool of Reflection's shield strength is reduced to 85% for allies.","cost":null,"cooldown":null,"formulas":[{"name":"Initial Shield Strength","label":"Initial Shield Strength","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Bonus Shield per Tick","label":"Bonus Shield per Tick","baseByRank":[8.33,11.67,15,18.33,21.67],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Total Maximum Shield","label":"Total Maximum Shield","baseByRank":[100,140,180,220,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Ally Initial Shield","label":"Ally Initial Shield","baseByRank":[42.5,59.5,76.5,93.5,110.5],"scalings":[{"stat":"totalAp","coefficients":[0.255,0.255,0.255,0.255,0.255]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Ally Bonus Shield per Tick","label":"Ally Bonus Shield per Tick","baseByRank":[7.08,9.92,12.75,15.58,18.42],"scalings":[{"stat":"totalAp","coefficients":[0.0425,0.0425,0.0425,0.0425,0.0425]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Ally Total Maximum Shield","label":"Ally Total Maximum Shield","baseByRank":[85,119,153,187,221],"scalings":[{"stat":"totalAp","coefficients":[0.51,0.51,0.51,0.51,0.51]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"}]},{"name":"Stirring Lights","description":"Active - WE: Hwei surrounds himself in swirling flares that empower his next 3 basic attacks or ability hits within 9 seconds to each deal bonus magic damage and restore mana .\n\nStirring Lights' bonus damage is reduced to 50% against minions or monsters if applied by his area of effect abilities.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Stirring Lights"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Stirring Lights"},{"name":"Mana Restore","label":"Mana Restore","baseByRank":[45,50,55,60,65],"scalings":[],"damageType":null,"partial":false,"abilityName":"Stirring Lights"},{"name":"Total Mana Restore","label":"Total Mana Restore","baseByRank":[135,150,165,180,195],"scalings":[],"damageType":null,"partial":false,"abilityName":"Stirring Lights"},{"name":"Reduced Bonus Damage","label":"Reduced Bonus Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"mixed","partial":false,"abilityName":"Stirring Lights"}]}],"formulas":[{"name":"Total Maximum Shield","label":"Total Maximum Shield","baseByRank":[100,140,180,220,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Pool of Reflection"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Stirring Lights"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Stirring Lights"},{"name":"Total Mana Restore","label":"Total Mana Restore","baseByRank":[135,150,165,180,195],"scalings":[],"damageType":null,"partial":false,"abilityName":"Stirring Lights"},{"name":"Reduced Bonus Damage","label":"Reduced Bonus Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"mixed","partial":false,"abilityName":"Stirring Lights"}],"costPerRank":[90,95,100,105,110],"cooldownPerRank":[18,17.5,17,16.5,16],"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Subject: Torment","iconPath":"/data/16.16.1/img/spell/HweiE.png","maxRank":5,"forms":[{"name":"Subject: Torment","description":"Toggle: Hwei enters a tumultuous mood, gaining access to its abilities as well as Wash Brush . He will exit the mood upon casting any of them.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[]},{"name":"Grim Visage","description":"Active - EQ: Hwei launches a terrifying grin in the target direction that deals magic damage to the first enemy hit, knocks them down , and fears them for a duration, as well as slows them by 70% – 99% (based on distance from Hwei ) for the same duration.\n\nGrim Visage's slow stacks multiplicatively with the slows applied by Molten Fissure , Crushing Maw , and Spiraling Despair .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Grim Visage"}]},{"name":"Gaze of the Abyss","description":"Active - EW: Hwei tosses an eyeball to the target location. Upon arrival, it expands over 0.2 seconds into a dark gaze that lasts 3 seconds and grants sight of the area . After 0.7 seconds of being placed, the eye locks onto the nearest visible enemy champion or otherwise remains there until an enemy champion is in range. Once locked on, the eye launches itself at the target after a 0.3-second delay and collides with the first enemy hit to deal magic damage , reveal them for 2.5 seconds, and root them for a duration.","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Gaze of the Abyss"}]},{"name":"Crushing Maw","description":"Active - EE: Hwei conjures a jaw at the target location that snaps after 0.6 seconds , dealing magic damage to enemies in the area and slowing them by an amount that decays over 1.25 seconds. Enemies that are not standing at the center when the jaw snaps are pulled there.\n\nCrushing Maw's slow stacks multiplicatively with the slows applied by Molten Fissure , Grim Visage , and Spiraling Despair .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Crushing Maw"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Grim Visage"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Gaze of the Abyss"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Crushing Maw"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11.5,11,10.5,10],"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Spiraling Despair","iconPath":"/data/16.16.1/img/spell/HweiR.png","maxRank":3,"forms":[{"name":"Wash Brush","description":"Toggle - QR, WR, ER: Hwei exits his current mood without incurring its ability cost or cooldown, toggling it off.\n\nWash Brush can only be cast if Hwei has entered a mood, and can be used while affected by cast-inhibiting crowd control .","cost":null,"cooldown":null,"formulas":[]},{"name":"Spiraling Despair","description":"Active: Hwei launches a globule of pure despair in the target direction that collides with the first enemy champion hit, afflicting them with an aura that grows over 3 seconds, reveals the target, and grants sight within its radius. Enemies within are both dealt magic damage and applied a stack of Despair every 0.25 seconds.\n\nDespair: For each stack, the target is slowed by 10% for 0.25 seconds, stacking up to 12 times.\n\nAt the end of the duration or when the target dies, the aura explodes to deal magic damage to enemies within and remove all Despair stacks from affected enemies.\n\nSpiraling Despair can only be cast if Hwei has not entered a mood. Spiraling Despair's slow stacks multiplicatively with the slows applied by Molten Fissure , Grim Visage , and Crushing Maw .","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[2.5,5,7.5],"scalings":[{"stat":"totalAp","coefficients":[0.0125,0.0125,0.0125]}],"damageType":"magic","partial":false,"abilityName":"Spiraling Despair"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,60,90],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Spiraling Despair"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,325,450],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Spiraling Despair"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[230,385,540],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95]}],"damageType":"mixed","partial":false,"abilityName":"Spiraling Despair"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,60,90],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Spiraling Despair"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[230,385,540],"scalings":[{"stat":"totalAp","coefficients":[0.95,0.95,0.95]}],"damageType":"mixed","partial":false,"abilityName":"Spiraling Despair"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1300,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2023-12-05"},"Illaoi":{"id":"Illaoi","name":"Illaoi","title":"the Kraken Priestess","key":"420","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Illaoi.png","stats":{"hp":656,"hpPerLevel":115,"mp":350,"mpPerLevel":50,"hpRegen":9.5,"hpRegenPerLevel":0.8,"mpRegen":7.5,"mpRegenPerLevel":0.75,"armor":35,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":5,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":350,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Prophet of an Elder God","iconPath":"/data/16.16.1/img/passive/Illaoi_P.png","maxRank":1,"forms":[{"name":"Prophet of an Elder God","description":"Innate: Periodically, Illaoi spawns a Tentacle on the nearest terrain, if no other Tentacle is around it. Tentacles fully spawn after a 2 second delay and are untargetable in the meantime.\n\nTentacles are commanded to attack by Illaoi's abilities , dealing 9 – 180 (based on level) (+ 110% AD) (+ 40% AP) physical damage to all enemies struck, increased by 0% – 30% (based on Tentacle Smash's rank) . Each enemy individually reduces the slam damage by 50% for every slam they were hit by in the last 0.66 seconds, capped at 75% less damage.\n\nEach Tentacle also heals Illaoi for 5% of her missing health if it hits at least one enemy champion .\n\nSee Pets for more details about Tentacles .","cost":null,"cooldown":"18 – 7 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Tentacle Smash","iconPath":"/data/16.16.1/img/spell/IllaoiQ.png","maxRank":5,"forms":[{"name":"Tentacle Smash","description":"Passive: Tentacle damage is increased.\n\nActive: Illaoi slams down a Tentacle in the target direction.\n\nIllaoi reveals herself during the cast if there is an enemy champion nearby .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Damage Increase","label":"Damage Increase","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Tentacle Smash"}]}],"formulas":[{"name":"Damage Increase","label":"Damage Increase","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Tentacle Smash"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[10,9,8,7,6],"castRange":850,"unsupported":false},"w":{"slot":"W","name":"Harsh Lesson","iconPath":"/data/16.16.1/img/spell/IllaoiW.png","maxRank":5,"forms":[{"name":"Harsh Lesson","description":"Active: Illaoi empowers her next basic attack within 6 seconds to gain 225 bonus range and cause her to leap to the target's location if they are beyond her normal basic attack range.\n\nThe attack deals additional physical damage , with a minimum threshold, and capped at 300 against non-champions, and commands all Tentacles in range to attack the target. The minimum additional damage can also be applied against turrets .\n\nHarsh Lesson resets Illaoi's basic attack timer.\n\nHarsh Lesson can be activated during Illaoi's other abilities.","cost":"30 Mana","cooldown":"4","formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[3,3.5,4,4.5,5],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.5 / 4 / 4.5 / 5% (+ 3.5% per 100 AD) of target's maximum health","abilityName":"Harsh Lesson"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Harsh Lesson"}]}],"formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[3,3.5,4,4.5,5],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.5 / 4 / 4.5 / 5% (+ 3.5% per 100 AD) of target's maximum health","abilityName":"Harsh Lesson"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Harsh Lesson"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[4,4,4,4,4],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Test of Spirit","iconPath":"/data/16.16.1/img/spell/IllaoiE.png","maxRank":5,"forms":[{"name":"Test of Spirit","description":"Active: Illaoi launches a tendril in the target direction that stops at the first enemy hit, pulling their Spirit out in front of Illaoi over 0.75 seconds if they are a champion . The target is tethered to the Spirit for 7 seconds , revealing them in addition to granting sight of the area around them while the tether remains.\n\nThe Spirit spawns with the target's current health , armor and magic resist , and redirects a portion of the pre-mitigation damage received to the tethered champion.\n\nWhen the Spirit is killed or the target leaves tether range, the tether is severed, marking the target as a Vessel for 4 seconds and slowing them by 80% for 1.5 seconds once the tether returns back to them. Each Tentacle autonomously attacks the closest Vessel or Spirit , prioritizing the latter, once every 4.5 / 4 / 3.5 (based on level) seconds.\n\nEnemies made a Vessel continuously spawn a Tentacle near themselves, when possible. Tentacles can spawn 300 units closer to each other than when spawned by Illaoi .\n\nIllaoi is unable to act while firing the projectile and while the target's Spirit is being pulled. She also reveals herself while firing the projectile if there is an enemy champion nearby . Vessels can dispel their mark by scoring a takedown against Illaoi . Test of Spirit cannot be cast again until the Spirit dies.","cost":"35 / 40 / 45 / 50 / 55 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Damage Transmission","label":"Damage Transmission","baseByRank":[25,30,35,40,45],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD)","abilityName":"Test of Spirit"}]}],"formulas":[{"name":"Damage Transmission","label":"Damage Transmission","baseByRank":[25,30,35,40,45],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD)","abilityName":"Test of Spirit"}],"costPerRank":[35,40,45,50,55],"cooldownPerRank":[16,15,14,13,12],"castRange":900,"unsupported":false},"r":{"slot":"R","name":"Leap of Faith","iconPath":"/data/16.16.1/img/spell/IllaoiR.png","maxRank":3,"forms":[{"name":"Leap of Faith","description":"Active: Illaoi gains displacement immunity and leaps into the air for the cast time. She then slams her idol into the ground, dealing physical damage to nearby enemies. For each enemy champion hit, a Tentacle is summoned for 8 seconds (up to a maximum of 6 summons).\n\nFor the duration, Harsh Lesson's cooldown is halved, all Tentacles awakened by Illaoi are untargetable , will not show their hitboxes, nor go dormant, and will take 0.5 seconds to make an attack; however they will then incur a lockout of 0.5 seconds before being able to start a new attack.\n\nThis does not affect the Tentacle attack from Tentacle Smash .","cost":"100 Mana","cooldown":"120 / 95 / 70","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Leap of Faith"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Leap of Faith"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,95,70],"castRange":450,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2015-11-24"},"Irelia":{"id":"Irelia","name":"Irelia","title":"the Blade Dancer","key":"39","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Irelia.png","stats":{"hp":630,"hpPerLevel":115,"mp":350,"mpPerLevel":50,"hpRegen":3.5,"hpRegenPerLevel":0.85,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":36,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":3.5,"attackSpeed":0.656,"attackSpeedPerLevel":2.5,"moveSpeed":335,"attackRange":200,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Ionian Fervor","iconPath":"/data/16.16.1/img/passive/Irelia_Passive.png","maxRank":1,"forms":[{"name":"Ionian Fervor","description":"Innate: Irelia generates a stack of Ionian Fervor for each enemy champion hit by her abilities , or if she hits at least one non-champion, lasting for 6 seconds, refreshing on basic attacks and ability hits against enemy champions , large monsters , and structures , and stacking up to 4 times.\n\nIonian Fervor: For each stack, Irelia gains 10% – 25% (based on level) bonus attack speed , up to a maximum of 40% – 100% (based on level) . At maximum stacks, Irelia's basic attacks are empowered to deal 10 – 61 (based on level) (+ 20% bonus AD) bonus magic damage on-hit , reduced to 「 50% 」 「 5 – 30.5 (based on level) (+ 10% bonus AD) 」 against structures.\n\nInnate - Unsteady: Enemy champions and large monsters hit by Flawless Duet or Vanguard's Edge's initial barrage are marked as Unsteady for 5 seconds. The mark can be consumed by Bladesurge .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bladesurge","iconPath":"/data/16.16.1/img/spell/IreliaQ.png","maxRank":5,"forms":[{"name":"Bladesurge","description":"Active: Irelia dashes 100 units through the target enemy's location, and upon collision or dash completion, she deals physical damage , applies on-hit effects, and heals herself. Bladesurge deals 50 – 237 (based on level) bonus physical damage to minions .\n\nBladesurge's current cooldown is reduced to 0.2 seconds upon collision of targets marked as Unsteady , and is reset if the target dies to or during Bladesurge's dash.\n\nFlawless Duet can be cast during the dash.","cost":"15 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,25,45,65,85],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Bladesurge"},{"name":"Heal","label":"Heal","baseByRank":[9,10,11,12,13],"scalings":[{"stat":"totalAd","coefficients":[0.09,0.1,0.11,0.12,0.13]}],"damageType":null,"partial":false,"abilityName":"Bladesurge"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,25,45,65,85],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Bladesurge"},{"name":"Heal","label":"Heal","baseByRank":[9,10,11,12,13],"scalings":[{"stat":"totalAd","coefficients":[0.09,0.1,0.11,0.12,0.13]}],"damageType":null,"partial":false,"abilityName":"Bladesurge"}],"costPerRank":[15,15,15,15,15],"cooldownPerRank":[10,9,8,7,6],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Defiant Dance","iconPath":"/data/16.16.1/img/spell/IreliaW.png","maxRank":5,"forms":[{"name":"Defiant Dance","description":"Active: Irelia assumes a defensive stance with her blades to charge for up to 1.5 seconds, during which she reduces incoming physical damage by 40% – 70% (based on level) (+ 7% per 100 AP) and incoming magic damage by 20% – 35% (based on level) (+ 3.5% per 100 AP) . Additionally, Defiant Dance's damage increases over the first 0.75 seconds of the channel.\n\nDefiant Dance can be recast within the duration, and does so automatically afterwards. Defiant Dance's charge cannot be interrupted by crowd control .\n\nRecast: Irelia swipes her blades in the target direction, dealing physical damage to enemies around her and within a line, increased by 0% – 200% (based on channel time) . She also retains the damage reduction for 0.5 seconds.\n\nDefiant Dance's recast can be used while affected by cast-inhibiting crowd control . Ionian Fervor's duration is paused during the charge; if Ionian Fervor has less than 1 second remaining when the charge starts, it is set to 1 second when the charge ends.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Defiant Dance"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Defiant Dance"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"physical","abilityName":"Defiant Dance","partial":false}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[20,18,16,14,12],"castRange":825,"unsupported":false},"e":{"slot":"E","name":"Flawless Duet","iconPath":"/data/16.16.1/img/spell/IreliaE.png","maxRank":5,"forms":[{"name":"Flawless Duet","description":"Active: Irelia sends a blade to the target location for 3.5 seconds. Flawless Duet can be recast after 0.15 seconds while the blade is active, and does so automatically at the end of its duration.\n\nRecast: Irelia sends a second blade to the target location, or to her current position if Flawless Duet was recast automatically.\n\nOnce both blades have been placed, they fly toward each other regardless of distance and converge over 0.25 seconds, afterwards dealing magic damage to all enemies within a line between them and stunning them for 0.75 seconds, during which they are revealed .\n\nFlawless Duet's recast can be used during Bladesurge and the cast time of Vanguard's Edge , but is not used automatically while she is affected by cast-inhibiting crowd control or a lockout that disables abilities. Each of the blades' travel times are 0.264 seconds .","cost":"50 Mana","cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Flawless Duet"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Flawless Duet"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":850,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Vanguard's Edge","iconPath":"/data/16.16.1/img/spell/IreliaR.png","maxRank":3,"forms":[{"name":"Vanguard's Edge","description":"Active: Irelia launches a barrage of blades in the target direction, expanding outward upon hitting an enemy champion, dealing magic damage to all enemies hit and revealing them for 1 second.\n\nAfter expanding, the blades drop on the ground, knocking all enemy units away from them, though not rendering them airborne , and forming a spade-shaped perimeter around the enemy champion hit for 2.5 seconds that grants sight of its surroundings. Enemies that pass through the blades for the first time are dealt the same magic damage and are slowed by 90% for 1.5 seconds.\n\nThe perimeter will point at the same angle Irelia cast it from, but based on the target's center.","cost":"100 Mana","cooldown":"125 / 105 / 85","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Vanguard's Edge"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Vanguard's Edge"}],"costPerRank":[100,100,100],"cooldownPerRank":[125,105,85],"castRange":950,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-11-16"},"Ivern":{"id":"Ivern","name":"Ivern","title":"the Green Father","key":"427","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Ivern.png","stats":{"hp":630,"hpPerLevel":99,"mp":450,"mpPerLevel":60,"hpRegen":7,"hpRegenPerLevel":0.85,"mpRegen":6,"mpRegenPerLevel":0.75,"armor":27,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":50,"attackDamagePerLevel":3,"attackSpeed":0.644,"attackSpeedPerLevel":3.4,"moveSpeed":330,"attackRange":475,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Friend of the Forest","iconPath":"/data/16.16.1/img/passive/IvernP.png","maxRank":1,"forms":[{"name":"Friend of the Forest","description":"Innate: Ivern cannot attack nor damage non-epic monsters . Instead, targeting a jungle camp initiates a 2.5 second channel that will plant a grove upon the camp. Placing a grove costs 94.5 – 0.14 (based on level) health and 90 – 0.37 (based on level) mana . The channel cannot be cancelled in the first 0.15 seconds and in the last 0.5 seconds.\n\nIvern cannot place a grove while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.\n\nThe grove matures over 40 – 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0.5-second cast time , clearing the camp and receiving the full gold and full experience bounties . Using Smite on a monster within the grove will instantly free the camp regardless of maturity.\n\nIf the camp's large monster has already been slain prior to planting a grove , Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Rootcaller","iconPath":"/data/16.16.1/img/spell/IvernQ.png","maxRank":5,"forms":[{"name":"Rootcaller","description":"Active: Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and rooting them for a duration, during which they are also revealed . Rootcaller can be recast while the target is rooted .\n\nIvern and allied champions can issue an attack order against the target rooted by Rootcaller to dash to their location, stopping at their attack range .\n\nRecast: Ivern dashes to the rooted target.\n\nHitting a non-epic monster reduces Rootcaller's cooldown by 50%.","cost":"60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Rootcaller"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Rootcaller"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[14,13,12,11,10],"castRange":1125,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Brushmaker","iconPath":"/data/16.16.1/img/spell/IvernW.png","maxRank":5,"forms":[{"name":"Brushmaker","description":"Passive: While Ivern is in brush , his basic attacks are empowered to fire a bolt at the target, dealing additional magic damage . This bonus persists for 3 seconds after leaving brush.\n\nActive: Ivern grows a patch of brush at the target location for 45 seconds, granting sight of the area within and around it for 8 seconds. Brushes despawn instantly after allied vision within them is lost. Spawning brush near terrain or other brush increases its radius.\n\nWhile allied champions are in any brush when Ivern is within 1000 units, their basic attacks are empowered to fire a bolt at the target, dealing additional magic damage . This bonus persists for 1.5 seconds after leaving brush.\n\nIvern periodically stocks a Brushmaker charge, up to a maximum of 3.","cost":"30 Mana","cooldown":"0.5","formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[20,27.5,35,42.5,50],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Brushmaker"},{"name":"Ally Additional Magic Damage","label":"Ally Additional Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Brushmaker"}]}],"formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[20,27.5,35,42.5,50],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Brushmaker"},{"name":"Ally Additional Magic Damage","label":"Ally Additional Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Brushmaker"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":1150,"unsupported":false},"e":{"slot":"E","name":"Triggerseed","iconPath":"/data/16.16.1/img/spell/IvernE.png","maxRank":5,"forms":[{"name":"Triggerseed","description":"Active: Ivern places a seed on the target allied champion, Daisy , or himself, granting the target a shield for 2 seconds.\n\nAfter 2 seconds, the seed explodes to deal magic damage to nearby enemies and slow them for 2 seconds.\n\nIf the seed does not damage an enemy champion and the shield persists by the end of the duration, the shield is reapplied for the same strength and duration without the explosion effect.","cost":"70 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Triggerseed"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Triggerseed"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Triggerseed"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Triggerseed"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[11,10,9,8,7],"castRange":750,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Daisy!","iconPath":"/data/16.16.1/img/spell/IvernR.png","maxRank":3,"forms":[{"name":"Daisy!","description":"Active: Ivern summons his sentinel friend Daisy to his side, who lands 350 units away from him in the target direction and remains on the field for up to 45 seconds as a controllable pet .\n\nDaisy! can be recast at any time while Daisy is alive.\n\nRecast - Daisy, wait!: Ivern commands Daisy to move to the target location. If cast on Ivern , Daisy will follow him.\n\nThe recast of Daisy! can be used while affected by cast-inhibiting crowd control . See Pets for more details about Daisy .","cost":"100 Mana","cooldown":"140 / 130 / 120","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[140,130,120],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2016-10-05"},"Janna":{"id":"Janna","name":"Janna","title":"the Storm's Fury","key":"40","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Janna.png","stats":{"hp":570,"hpPerLevel":90,"mp":360,"mpPerLevel":50,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.4,"armor":28,"armorPerLevel":4.5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":47,"attackDamagePerLevel":2.5,"attackSpeed":0.625,"attackSpeedPerLevel":3,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Tailwind","iconPath":"/data/16.16.1/img/passive/JannaP.png","maxRank":1,"forms":[{"name":"Tailwind","description":"Innate: Janna grants 6% bonus movement speed to nearby allied champions that are facing in the direction of her location.\n\nJanna's basic attacks on-hit and Zephyr deal bonus magic damage equal to 30% of her bonus movement speed .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Howling Gale","iconPath":"/data/16.16.1/img/spell/HowlingGale.png","maxRank":5,"forms":[{"name":"Howling Gale","description":"Active: Janna summons a whirlwind at her current location that charges up over 3 seconds, increasing its range, speed, damage, and knock up duration every second over the duration. Howling Gale's direction is determined by this cast.\n\nHowling Gale can be recast at any time within the duration, and does so automatically after the duration.\n\nRecast: Janna launches the whirlwind in the direction she targeted over 1.25 seconds, dealing magic damage to enemies hit and knocking them up for 0.5 – 1.25 (based on seconds charged) seconds.","cost":"90 / 95 / 100 / 105 / 110 mana","cooldown":"14","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[55,90,125,160,195],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Howling Gale"},{"name":"Bonus Damage Per Second","label":"Bonus Damage Per Second","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"mixed","partial":false,"abilityName":"Howling Gale"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[85,135,185,235,285],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Howling Gale"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[70,112.5,155,197.5,240],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","abilityName":"Howling Gale","partial":false},{"name":"Bonus Damage Per Second","label":"Bonus Damage Per Second","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"mixed","partial":false,"abilityName":"Howling Gale"}],"costPerRank":[90,95,100,105,110],"cooldownPerRank":[14,14,14,14,14],"castRange":1075,"unsupported":false,"damageOverTime":true,"immobilizes":true},"w":{"slot":"W","name":"Zephyr","iconPath":"/data/16.16.1/img/spell/SowTheWind.png","maxRank":5,"forms":[{"name":"Zephyr","description":"Passive: Janna is ghosted and gains bonus movement speed .\n\nActive: Janna sends an air elemental at the target enemy that deals magic damage and slows them for 2 seconds, capped at 99%.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,85,115,145,175],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Zephyr"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,85,115,145,175],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Zephyr"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":4294967295,"unsupported":false},"e":{"slot":"E","name":"Eye of the Storm","iconPath":"/data/16.16.1/img/spell/EyeOfTheStorm.png","maxRank":5,"forms":[{"name":"Eye of the Storm","description":"Passive: Whenever Janna's abilities slow or knock up at least one enemy champion , 20% of Eye of the Storm's cooldown is refunded. This may occur once per spell cast.\n\nActive: Janna grants the target allied champion or turret , or herself, a shield for 4 seconds.\n\nWhile the shield holds, the target gains bonus attack damage .","cost":"70 / 75 / 80 / 85 / 90 mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":null,"partial":false,"abilityName":"Eye of the Storm"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"mixed","partial":false,"abilityName":"Eye of the Storm"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":null,"partial":false,"abilityName":"Eye of the Storm"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"mixed","partial":false,"abilityName":"Eye of the Storm"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[16,15,14,13,12],"castRange":800,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Monsoon","iconPath":"/data/16.16.1/img/spell/ReapTheWhirlwind.png","maxRank":3,"forms":[{"name":"Monsoon","description":"Active: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain.\n\nJanna also channels for up to 3 seconds, healing herself and nearby allies every 0.25 seconds.","cost":"100 mana","cooldown":"130 / 115 / 100","formulas":[{"name":"Heal Per Tick","label":"Heal Per Tick","baseByRank":[25,37.5,50],"scalings":[{"stat":"totalAp","coefficients":[0.125,0.125,0.125]}],"damageType":null,"partial":false,"abilityName":"Monsoon"},{"name":"Total Heal","label":"Total Heal","baseByRank":[300,450,600],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Monsoon"}]}],"formulas":[{"name":"Total Heal","label":"Total Heal","baseByRank":[300,450,600],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Monsoon"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,115,100],"castRange":725,"unsupported":false,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-09-02"},"JarvanIV":{"id":"JarvanIV","name":"Jarvan IV","title":"the Exemplar of Demacia","key":"59","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/JarvanIV.png","stats":{"hp":640,"hpPerLevel":104,"mp":300,"mpPerLevel":55,"hpRegen":8,"hpRegenPerLevel":0.7,"mpRegen":6.5,"mpRegenPerLevel":0.45,"armor":36,"armorPerLevel":4.6,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2.5,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Martial Cadence","iconPath":"/data/16.16.1/img/passive/JarvanIVP.png","maxRank":1,"forms":[{"name":"Martial Cadence","description":"Innate: Jarvan IV's basic attacks are empowered to deal bonus physical damage equal to 8% of the target's current health , with a minimum threshold of 20 and capped at 400 against non- champion targets.\n\nThis effect cannot occur on the same target more than once every few seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dragon Strike","iconPath":"/data/16.16.1/img/spell/JarvanIVDragonStrike.png","maxRank":5,"forms":[{"name":"Dragon Strike","description":"Active: Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor reduction for 3 seconds.\n\nIf the lance connects with a deployed Demacian Standard , Jarvan IV dashes to its location, knocking up nearby enemies around him and along his path for 0.75 seconds.\n\nJarvan IV can cast any of his abilities during the dash.","cost":"45 / 50 / 55 / 60 / 65 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"bonusAd","coefficients":[1.45,1.45,1.45,1.45,1.45]}],"damageType":"physical","partial":false,"abilityName":"Dragon Strike"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"bonusAd","coefficients":[1.45,1.45,1.45,1.45,1.45]}],"damageType":"physical","partial":false,"abilityName":"Dragon Strike"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[10,9,8,7,6],"castRange":770,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Golden Aegis","iconPath":"/data/16.16.1/img/spell/JarvanIVGoldenAegis.png","maxRank":5,"forms":[{"name":"Golden Aegis","description":"Active: Jarvan IV slows all nearby enemies for 2 seconds.\n\nJarvan IV also grants himself a shield for 4 seconds, increased by 1.3% of his maximum health for each enemy champion hit by Golden Aegis .","cost":"30 Mana","cooldown":"9","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Golden Aegis"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Golden Aegis"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[9,9,9,9,9],"castRange":625,"unsupported":false},"e":{"slot":"E","name":"Demacian Standard","iconPath":"/data/16.16.1/img/spell/JarvanIVDemacianStandard.png","maxRank":5,"forms":[{"name":"Demacian Standard","description":"Passive: Jarvan IV gains bonus attack speed .\n\nActive: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to enemies within the area.\n\nThe flag then remains for 8 seconds, granting sight of its surroundings and providing an aura that grants Demacian Standard's passive bonus attack speed to all nearby allied champions as well as Jarvan IV himself .","cost":"55 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Demacian Standard"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Demacian Standard"}],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":860,"unsupported":false},"r":{"slot":"R","name":"Cataclysm","iconPath":"/data/16.16.1/img/spell/JarvanIVCataclysm.png","maxRank":3,"forms":[{"name":"Cataclysm","description":"Active: Jarvan IV leaps with displacement immunity to the target enemy champion's location over 0.35 seconds, dealing physical damage to all nearby enemies upon arrival.\n\nUpon impact, he creates a circle of impassable terrain that knocks aside enemies within the perimeter over 0.15 seconds, knocking them out of the circle if they are on the outer edge and pulling them in otherwise. The terrain lasts for 3.5 seconds and grants sight of the area. Cataclysm can be recast after 0.75 seconds while the terrain is present.\n\nRecast: Jarvan IV destroys the terrain created by Cataclysm .","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,325,450],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Cataclysm"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,325,450],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Cataclysm"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":650,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-03-01"},"Jax":{"id":"Jax","name":"Jax","title":"Grandmaster at Arms","key":"24","tags":["Fighter"],"commonRoles":["top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Jax.png","stats":{"hp":650,"hpPerLevel":103,"mp":339,"mpPerLevel":52,"hpRegen":8.5,"hpRegenPerLevel":0.55,"mpRegen":8.2,"mpRegenPerLevel":0.7,"armor":36,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":4.25,"attackSpeed":0.638,"attackSpeedPerLevel":3.4,"moveSpeed":350,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Relentless Assault","iconPath":"/data/16.16.1/img/passive/Armsmaster_MasterOfArms.png","maxRank":1,"forms":[{"name":"Relentless Assault","description":"Innate: Jax's basic attacks generate a stack of Relentless Assault on-attack for 2.5 seconds, refreshing on subsequent attacks and stacking up to 8 times. Stacks expire one by one every 0.25 seconds when the duration ends.\n\nRelentless Assault: For each stack, Jax gains 5% – 12.5% (based on level) bonus attack speed , up to a maximum of 40% – 100% (based on level) .\n\nGrandmaster at Angling: While out-of-combat with champions and idle in the river for 10 seconds, Jax will occasionally catch a fish, granting him 1 and 1 ability power for 5 seconds. He catches a fish at an average rate of one every 15 seconds. He also has a 5% chance to catch a rare fish that grants 10 and 10 ability power for 5 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Leap Strike","iconPath":"/data/16.16.1/img/spell/JaxQ.png","maxRank":5,"forms":[{"name":"Leap Strike","description":"Active: Jax dashes to the target unit's location.\n\nIf the target is an enemy and they are in range upon arrival, Jax deals physical damage to them.\n\nJax can cast any of his abilities during the dash.","cost":"50 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,105,145,185,225],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Leap Strike"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,105,145,185,225],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Leap Strike"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":700,"unsupported":false},"w":{"slot":"W","name":"Empower","iconPath":"/data/16.16.1/img/spell/JaxW.png","maxRank":5,"forms":[{"name":"Empower","description":"Active: Jax empowers his next basic attack or Leap Strike against an enemy within 10 seconds to deal additional magic damage , reduced to 50% against structures . If Empower is used on a basic attack, it will gain 50 bonus range and have an uncancellable windup .\n\nEmpower resets Jax's basic attack timer.","cost":"30 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Empower"}]}],"formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Empower"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[7,6,5,4,3],"castRange":300,"unsupported":false},"e":{"slot":"E","name":"Counter Strike","iconPath":"/data/16.16.1/img/spell/JaxE.png","maxRank":5,"forms":[{"name":"Counter Strike","description":"Active: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non- turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions . Counter Strike can be recast after 1 second, and does so automatically after the duration.\n\nRecast: Jax deals magic damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"17 / 15 / 13 / 11 / 9","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[40,70,100,130,160],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 70 / 100 / 130 / 160 (+ 70% AP) (+ 4% of target's maximum health)","abilityName":"Counter Strike"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"totalAp","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 140 / 200 / 260 / 320 (+ 140% AP) (+ 8% of target's maximum health)","abilityName":"Counter Strike"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[1.0499999999999998,1.0499999999999998,1.0499999999999998,1.0499999999999998,1.0499999999999998]}],"damageType":"magic","abilityName":"Counter Strike","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 70 / 100 / 130 / 160 (+ 70% AP) (+ 4% of target's maximum health)"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[17,15,13,11,9],"castRange":300,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Grandmaster-at-Arms","iconPath":"/data/16.16.1/img/spell/JaxR.png","maxRank":3,"forms":[{"name":"Grandmaster-at-Arms","description":"Passive: Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit is empowered to have an uncancellable windup and consume all stacks to deal additional magic damage , reduced to 50% against structures . While Grandmaster-at-Arms is active, the empowered attack triggers at 1 stack instead.\n\nActive: Jax swings his lantern around, dealing magic damage to nearby enemies. If this hits a champion, he gains bonus armor , increased for each champion hit beyond the first, and bonus magic resistance equal to 60% of that amount as well as 10% increased size for 8 seconds.\n\nJax can move during Grandmaster-at-Arms' cast time.","cost":"100 mana","cooldown":"110 / 100 / 90","formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[75,130,185],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Grandmaster-at-Arms"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,175,250],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Grandmaster-at-Arms"}]}],"formulas":[{"name":"Additional Magic Damage","label":"Additional Magic Damage","baseByRank":[75,130,185],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Grandmaster-at-Arms"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,175,250],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Grandmaster-at-Arms"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,100,90],"castRange":260,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Jayce":{"id":"Jayce","name":"Jayce","title":"the Defender of Tomorrow","key":"126","tags":["Fighter","Marksman"],"commonRoles":["top","jungle","adc"],"portraitPath":"/data/16.16.1/img/champion/Jayce.png","stats":{"hp":590,"hpPerLevel":109,"mp":375,"mpPerLevel":45,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":22,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":59,"attackDamagePerLevel":4.25,"attackSpeed":0.658,"attackSpeedPerLevel":3,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Hextech Capacitor","iconPath":"/data/16.16.1/img/passive/Jayce_Passive.png","maxRank":1,"forms":[{"name":"Hextech Capacitor","description":"Innate: Whenever Jayce switches between either Hammer Stance or Cannon Stance , he gains ghosting and 30 bonus movement speed for 0.75 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"To the Skies!","iconPath":"/data/16.16.1/img/spell/JayceToTheSkies.png","maxRank":5,"forms":[{"name":"To the Skies!","description":"Active: Jayce leaps to the target enemy's location over 0.5 seconds. Upon arrival, he smashes his hammer to the ground to deal physical damage to all enemies within an area and slow them for 2 seconds.\n\nTo the Skies! deals 10 bonus physical damage to monsters .\n\nLightning Field can be cast during the dash.","cost":"40 Mana","cooldown":"16 / 14 / 12 / 10 / 8 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"physical","partial":false,"abilityName":"To the Skies!"}]},{"name":"Shock Blast","description":"Active: Jayce fires an electric bolt in the target direction that detonates upon hitting an enemy or reaching maximum range, dealing physical damage to nearby enemies and granting sight of the area for 1.25 seconds.\n\nIf the bolt passes through Acceleration Gate , it becomes supercharged: increasing its damage by 40% as well as its speed, range and explosion radius.\n\nShock Blast deals 10 bonus physical damage to monsters .","cost":"55 / 60 / 65 / 70 / 75 / 80 Mana","cooldown":"8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,121,162,203,244],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Shock Blast"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[112,169.4,226.8,284.2,341.6],"scalings":[{"stat":"bonusAd","coefficients":[1.82,1.82,1.82,1.82,1.82]}],"damageType":"mixed","partial":false,"abilityName":"Shock Blast"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"physical","partial":false,"abilityName":"To the Skies!"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,121,162,203,244],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Shock Blast"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[112,169.4,226.8,284.2,341.6],"scalings":[{"stat":"bonusAd","coefficients":[1.82,1.82,1.82,1.82,1.82]}],"damageType":"mixed","partial":false,"abilityName":"Shock Blast"}],"costPerRank":[40,40,40,40,40,40],"cooldownPerRank":[16,14,12,10,8,6],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Lightning Field","iconPath":"/data/16.16.1/img/spell/JayceStaticField.png","maxRank":5,"forms":[{"name":"Lightning Field","description":"Passive: Jayce's basic attacks restore mana on-hit .\n\nActive: Jayce surrounds himself with an electric field for 4 seconds that deals magic damage every second to nearby enemies.","cost":"40 Mana","cooldown":"10","formulas":[{"name":"Mana Restored","label":"Mana Restored","baseByRank":[15,17,19,21,23],"scalings":[],"damageType":null,"partial":false,"abilityName":"Lightning Field"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Lightning Field"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[140,200,260,320,380],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Lightning Field"}]},{"name":"Hyper Charge","description":"Active: Jayce empowers his next 3 basic attacks within 4 seconds to deal modified physical damage and gain 360% bonus attack speed . Hyper Charge's total damage is affected by critical strike modifiers.\n\nHyper Charge resets Jayce's basic attack timer.","cost":"40 Mana","cooldown":"13 / 11.4 / 9.8 / 8.2 / 6.6 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,78,86,94,102],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.78,0.86,0.94,1.02]}],"damageType":"physical","partial":false,"abilityName":"Hyper Charge"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[210,234,258,282,306],"scalings":[{"stat":"totalAd","coefficients":[2.1,2.34,2.58,2.82,3.06]}],"damageType":"physical","partial":false,"abilityName":"Hyper Charge"}]}],"formulas":[{"name":"Mana Restored","label":"Mana Restored","baseByRank":[15,17,19,21,23],"scalings":[],"damageType":null,"partial":false,"abilityName":"Lightning Field"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[140,200,260,320,380],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Lightning Field"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[210,234,258,282,306],"scalings":[{"stat":"totalAd","coefficients":[2.1,2.34,2.58,2.82,3.06]}],"damageType":"physical","partial":false,"abilityName":"Hyper Charge"}],"costPerRank":[40,40,40,40,40,40],"cooldownPerRank":[10,10,10,10,10,10],"castRange":285,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Thundering Blow","iconPath":"/data/16.16.1/img/spell/JayceThunderingBlow.png","maxRank":5,"forms":[{"name":"Thundering Blow","description":"Active: Jayce roots the target enemy over the cast time, then swings his hammer at them to deal magic damage , capped against monsters , and knock them back 600 units.\n\nJayce is unable to cast To the Skies! or Shock Blast for 0.4 seconds after Thundering Blow's cast time.","cost":"55 Mana","cooldown":"20 / 18 / 16 / 14 / 12 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[8,10.8,13.6,16.4,19.2],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 10.8 / 13.6 / 16.4 / 19.2 / 22% of target's maximum health (+ 100% bonus AD)","abilityName":"Thundering Blow"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[200,300,400,500,600],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Thundering Blow"}]},{"name":"Acceleration Gate","description":"Active: Jayce deploys an energy gate centered at the target location, lasting for 4 seconds and granting sight of its surroundings. Jayce and allied champions can move through the gate to gain bonus movement speed that decays over 3 seconds, with the duration refreshing continuously while within the gate.","cost":"50 Mana","cooldown":"16","formulas":[]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[8,10.8,13.6,16.4,19.2],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 10.8 / 13.6 / 16.4 / 19.2 / 22% of target's maximum health (+ 100% bonus AD)","abilityName":"Thundering Blow"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[200,300,400,500,600],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Thundering Blow"}],"costPerRank":[55,55,55,55,55,55],"cooldownPerRank":[20,18,16,14,12,10],"castRange":240,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Transform Mercury Cannon","iconPath":"/data/16.16.1/img/spell/JayceStanceHtG.png","maxRank":3,"forms":[{"name":"Transform Mercury Cannon","description":"Active: Jayce transforms into Cannon Stance , receiving access to its abilities , becoming ranged with 500 attack range , and empowering his next basic attack to reduce the target's armor and magic resistance by 20% / 25% / 30% / 35% (based on level) for 5 seconds.\n\nJayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks.","cost":null,"cooldown":"6","formulas":[]},{"name":"Transform Mercury Hammer","description":"Active: Jayce transforms into Hammer Stance , receiving access to its abilities , becoming melee with 125 attack range , gaining 5 / 12 / 19 / 26 (based on level) (+ 7.5% bonus AD) bonus armor and bonus magic resistance , and empowering his next basic attack to deal 25 / 60 / 95 / 130 (based on level) (+ 30% bonus AD) bonus magic damage .\n\nJayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks.","cost":null,"cooldown":"6","formulas":[]}],"formulas":[],"costPerRank":[0],"cooldownPerRank":[6],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2012-07-07"},"Jhin":{"id":"Jhin","name":"Jhin","title":"the Virtuoso","key":"202","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Jhin.png","stats":{"hp":655,"hpPerLevel":107,"mp":300,"mpPerLevel":50,"hpRegen":3.75,"hpRegenPerLevel":0.55,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":61,"attackDamagePerLevel":4.4,"attackSpeed":0.625,"attackSpeedPerLevel":0,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Whisper","iconPath":"/data/16.16.1/img/passive/Jhin_P.png","maxRank":1,"forms":[{"name":"Whisper","description":"Innate - Death In 4 Acts: Jhin's basic attacks consume ammunition within 4 rounds. He will reload over 2.5 seconds immediately after expending all rounds or withholding leftover rounds after 10 seconds of being out of combat and not being affected by crowd control . The latter reload can be interrupted by declaring an attack or casting an ability. Jhin is unable to declare basic attacks during the reload time.\n\nJhin's final round attack has an uncancellable windup , always critically strikes , including against structures , and deals bonus physical damage equal to 15% / 20% / 25% (based on level) of the target's missing health . The damage based on the target's health is capped at 800 against monsters .\n\nInnate - Every Moment Matters: Jhin gains bonus attack damage equal to 4% – 44% (based on level) 「 (+ 0.35% per 1% critical strike chance) (+ 0.3% per 1% bonus attack speed) 」 「 (+ 35% critical strike chance) (+ 30% bonus attack speed) 」 AD .\n\nAdditionally, critical strikes against enemies grant Jhin 14% (+ 0.44% per 1% bonus attack speed) bonus movement speed for 2 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dancing Grenade","iconPath":"/data/16.16.1/img/spell/JhinQ.png","maxRank":5,"forms":[{"name":"Dancing Grenade","description":"Active: Jhin throws a grenade at the target enemy that deals physical damage and can bounce to up to three additional nearby enemies, prioritizing the closest enemy that has not been hit.\n\nThe grenade's damage is increased by 35% any time an enemy dies by any means after being hit by the grenade before it strikes its next target.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[44,69,94,119,144],"scalings":[{"stat":"totalAd","coefficients":[0.44,0.515,0.59,0.665,0.74]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Dancing Grenade"},{"name":"Bonus Damage per Target Death","label":"Bonus Damage per Target Death","baseByRank":[15.4,24.15,32.9,41.65,50.4],"scalings":[{"stat":"totalAd","coefficients":[0.154,0.18025,0.2065,0.23274999999999998,0.259]},{"stat":"totalAp","coefficients":[0.21,0.21,0.21,0.21,0.21]}],"damageType":"mixed","partial":false,"abilityName":"Dancing Grenade"},{"name":"Maximum Final Bounce Physical Damage","label":"Maximum Final Bounce Physical Damage","baseByRank":[90.2,141.45,192.7,243.95,295.2],"scalings":[{"stat":"totalAd","coefficients":[0.902,1.05575,1.2095,1.3632499999999999,1.517]},{"stat":"totalAp","coefficients":[1.23,1.23,1.23,1.23,1.23]}],"damageType":"physical","partial":false,"abilityName":"Dancing Grenade"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[44,69,94,119,144],"scalings":[{"stat":"totalAd","coefficients":[0.44,0.515,0.59,0.665,0.74]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Dancing Grenade"},{"name":"Maximum Final Bounce Physical Damage","label":"Maximum Final Bounce Physical Damage","baseByRank":[90.2,141.45,192.7,243.95,295.2],"scalings":[{"stat":"totalAd","coefficients":[0.902,1.05575,1.2095,1.3632499999999999,1.517]},{"stat":"totalAp","coefficients":[1.23,1.23,1.23,1.23,1.23]}],"damageType":"physical","partial":false,"abilityName":"Dancing Grenade"},{"name":"Bonus Damage per Target Death","label":"Bonus Damage per Target Death","baseByRank":[15.4,24.15,32.9,41.65,50.4],"scalings":[{"stat":"totalAd","coefficients":[0.154,0.18025,0.2065,0.23274999999999998,0.259]},{"stat":"totalAp","coefficients":[0.21,0.21,0.21,0.21,0.21]}],"damageType":"mixed","partial":false,"abilityName":"Dancing Grenade"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":550,"unsupported":false},"w":{"slot":"W","name":"Deadly Flourish","iconPath":"/data/16.16.1/img/spell/JhinW.png","maxRank":5,"forms":[{"name":"Deadly Flourish","description":"Passive: Enemy champions that trigger a Lotus Trap to bloom or are damaged by Jhin or allied champions are marked for 4 seconds.\n\nActive: Jhin fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion, reduced by 25% against minions .\n\nHitting a marked champion roots them for a duration and grants Jhin Every Moment Matters' bonus movement speed .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Deadly Flourish"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[52.5,78.75,105,131.25,157.5],"scalings":[{"stat":"totalAd","coefficients":[0.375,0.375,0.375,0.375,0.375]}],"damageType":"mixed","partial":false,"abilityName":"Deadly Flourish"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Deadly Flourish"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[52.5,78.75,105,131.25,157.5],"scalings":[{"stat":"totalAd","coefficients":[0.375,0.375,0.375,0.375,0.375]}],"damageType":"mixed","partial":false,"abilityName":"Deadly Flourish"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,12,12,12,12],"castRange":3000,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Captive Audience","iconPath":"/data/16.16.1/img/spell/JhinE.png","maxRank":5,"forms":[{"name":"Captive Audience","description":"Passive - Beauty in Death: Whenever Jhin kills an enemy champion, he summons a Blooming Lotus Trap on their corpse.\n\nActive: Jhin places a Lotus Trap at the target location which, upon landing, becomes stealthed after arming over 1 second, lasting for up to 180 seconds and granting sight within its radius. The Lotus Trap blooms upon enemy contact, with enemies in the area at the time of its trigger becoming revealed for 4 seconds.\n\nJhin periodically stocks a Lotus Trap charge, up to a maximum of 2.\n\nBlooming Lotus Traps slow enemies within the area by 35% for 2 seconds before exploding, dealing magic damage to enemies. Lotus Traps deal 65% damage against minions as well as against champions and monsters who have been struck by another Lotus Trap in the last 1 second.\n\nSee Pets for more details about Lotus Traps.","cost":"30 Mana + 1 Charge","cooldown":"2","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,80,140,200,260],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Captive Audience"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[13,52,91,130,169],"scalings":[{"stat":"totalAd","coefficients":[0.78,0.78,0.78,0.78,0.78]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Captive Audience"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,80,140,200,260],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Captive Audience"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[13,52,91,130,169],"scalings":[{"stat":"totalAd","coefficients":[0.78,0.78,0.78,0.78,0.78]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Captive Audience"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[2,2,2,2,2],"castRange":750,"unsupported":false},"r":{"slot":"R","name":"Curtain Call","iconPath":"/data/16.16.1/img/spell/JhinR.png","maxRank":3,"forms":[{"name":"Curtain Call","description":"Active: Jhin channels for up to 10 seconds, transforming his weapon into a cannon and gaining the ability to recast Curtain Call 4 times within the duration.\n\nRecast: After 0.2 seconds into the cast time, Jhin fires a round in the target direction that grants sight around its trajectory for 0.5 seconds and deals physical damage to enemies hit, increased by 0% – 300% (based on target's missing health) . The bullet stops upon hitting an enemy champion, slowing them by 80% for 0.5 seconds and revealing them for 2 seconds. Each cast has a static cooldown of 1 second.\n\nThe fourth shot critically strikes for (200% + 30% ) damage.","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Minimum Physical Damage per Bullet","label":"Minimum Physical Damage per Bullet","baseByRank":[64,128,192],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25]}],"damageType":"physical","partial":false,"abilityName":"Curtain Call"},{"name":"Maximum Physical Damage per Bullet","label":"Maximum Physical Damage per Bullet","baseByRank":[256,512,768],"scalings":[{"stat":"totalAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Curtain Call"},{"name":"Minimum Fourth Shot Damage","label":"Minimum Fourth Shot Damage","baseByRank":[128,256,384],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Curtain Call"},{"name":"Maximum Fourth Shot Damage","label":"Maximum Fourth Shot Damage","baseByRank":[512,1024,1536],"scalings":[{"stat":"totalAd","coefficients":[2,2,2]}],"damageType":"mixed","partial":false,"abilityName":"Curtain Call"}]}],"formulas":[{"name":"Minimum Physical Damage per Bullet","label":"Physical Damage per Bullet","baseByRank":[160,320,480],"scalings":[{"stat":"totalAd","coefficients":[0.625,0.625,0.625]}],"damageType":"physical","abilityName":"Curtain Call","partial":false},{"name":"Minimum Fourth Shot Damage","label":"Fourth Shot Damage","baseByRank":[320,640,960],"scalings":[{"stat":"totalAd","coefficients":[1.25,1.25,1.25]}],"damageType":"mixed","abilityName":"Curtain Call","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2016-02-01"},"Jinx":{"id":"Jinx","name":"Jinx","title":"the Loose Cannon","key":"222","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Jinx.png","stats":{"hp":630,"hpPerLevel":105,"mp":260,"mpPerLevel":50,"hpRegen":3.75,"hpRegenPerLevel":0.5,"mpRegen":6.7,"mpRegenPerLevel":1,"armor":26,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":3.25,"attackSpeed":0.625,"attackSpeedPerLevel":1,"moveSpeed":325,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Get Excited!","iconPath":"/data/16.16.1/img/passive/Jinx_Passive.png","maxRank":1,"forms":[{"name":"Get Excited!","description":"Innate: Whenever Jinx scores a takedown against an enemy champion , epic monster , turret , or inhibitor within 3 seconds of damaging them, she gains 175% bonus movement speed decaying over 6 seconds.\n\nAdditionally, she is allowed to exceed the attack speed cap and gains a stack of Get Excited! for the same duration, stacking up to 5 times. Only takedowns against enemy champions can grant stacks beyond the first.\n\nGet Excited!: For each stack, Jinx gains 25% total attack speed , up to a maximum of 125% .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Switcheroo!","iconPath":"/data/16.16.1/img/spell/JinxQ.png","maxRank":5,"forms":[{"name":"Switcheroo!","description":"Toggle: Jinx switches between Pow-Pow , her minigun, and Fishbones , her rocket launcher.\n\nPow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2.5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants bonus attack speed , with all stacks beyond the first one being 50% effective. Stacks expire one by one when the duration ends.\n\nFishbones: Basic attacks with Fishbones cost mana on-attack to deal 110% AD modified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains bonus range but loses 10% of her bonus attack speed .\n\nOnly the first attack after switching to Fishbones will benefit from Rev'd up .","cost":"20 Mana per attack with Fishbones","cooldown":"0.9","formulas":[]}],"formulas":[],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[0.9,0.9,0.9,0.9,0.9],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"w":{"slot":"W","name":"Zap!","iconPath":"/data/16.16.1/img/spell/JinxW.png","maxRank":5,"forms":[{"name":"Zap!","description":"Active: Jinx fires a shock blast in the target direction that deals physical damage to the first enemy it hits and reveals and slows them for 2 seconds.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,60,110,160,210],"scalings":[{"stat":"totalAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Zap!"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,60,110,160,210],"scalings":[{"stat":"totalAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Zap!"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[8,7,6,5,4],"castRange":1450,"unsupported":false},"e":{"slot":"E","name":"Flame Chompers!","iconPath":"/data/16.16.1/img/spell/JinxE.png","maxRank":5,"forms":[{"name":"Flame Chompers!","description":"Active: Jinx tosses out 3 Chompers centered at the target location, landing after 0.4 seconds, arming after 0.5 seconds, and exploding after 5 seconds to deal magic damage to nearby enemies.\n\nEach Chomper explodes on contact with an enemy champion , knocking them down and rooting them for 1.5 seconds. Enemy champions can be affected by only one Chomper .","cost":"90 Mana","cooldown":"24 / 20.5 / 17 / 13.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,140,190,240,290],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Flame Chompers!"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,140,190,240,290],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Flame Chompers!"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[24,20.5,17,13.5,10],"castRange":925,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Super Mega Death Rocket!","iconPath":"/data/16.16.1/img/spell/JinxR.png","maxRank":3,"forms":[{"name":"Super Mega Death Rocket!","description":"Active: Jinx fires a massive rocket in the target direction, briefly granting sight of its surroundings and exploding upon colliding with an enemy champion. The explosion deals physical damage to nearby enemies and grants sight of the area for 2 seconds.\n\nSuper Mega Death Rocket! deals 10% – 100% (based on distance traveled) damage. This does not affect the bonus damage based on the target's missing health .\n\nEnemies surrounding the primary target take 80% damage. The bonus damage based on the target's missing health is capped at 1200 against monsters .","cost":"100 Mana","cooldown":"85 / 65 / 45","formulas":[{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[200,350,500],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 200 / 350 / 500 (+ 120% bonus AD) (+ 25 / 30 / 35% of target's missing health)","abilityName":"Super Mega Death Rocket!"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[20,35,50],"scalings":[{"stat":"bonusAd","coefficients":[0.12,0.12,0.12]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 35 / 50 (+ 12% bonus AD) (+ 25 / 30 / 35% of target's missing health)","abilityName":"Super Mega Death Rocket!"},{"name":"Maximum Secondary Damage","label":"Maximum Secondary Damage","baseByRank":[160,280,400],"scalings":[{"stat":"bonusAd","coefficients":[0.96,0.96,0.96]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 160 / 280 / 400 (+ 96% bonus AD) (+ 20 / 24 / 28% of target's missing health)","abilityName":"Super Mega Death Rocket!"},{"name":"Minimum Secondary Damage","label":"Minimum Secondary Damage","baseByRank":[16,28,40],"scalings":[{"stat":"bonusAd","coefficients":[0.096,0.096,0.096]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16 / 28 / 40 (+ 9.6% bonus AD) (+ 20 / 24 / 28% of target's missing health)","abilityName":"Super Mega Death Rocket!"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[110,192.5,275],"scalings":[{"stat":"bonusAd","coefficients":[0.6599999999999999,0.6599999999999999,0.6599999999999999]}],"damageType":"physical","abilityName":"Super Mega Death Rocket!","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 35 / 50 (+ 12% bonus AD) (+ 25 / 30 / 35% of target's missing health)"},{"name":"Minimum Secondary Damage","label":"Secondary Damage","baseByRank":[88,154,220],"scalings":[{"stat":"bonusAd","coefficients":[0.528,0.528,0.528]}],"damageType":"mixed","abilityName":"Super Mega Death Rocket!","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16 / 28 / 40 (+ 9.6% bonus AD) (+ 20 / 24 / 28% of target's missing health)"}],"costPerRank":[100,100,100],"cooldownPerRank":[85,65,45],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2013-10-10"},"Kaisa":{"id":"Kaisa","name":"Kai'Sa","title":"Daughter of the Void","key":"145","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Kaisa.png","stats":{"hp":640,"hpPerLevel":102,"mp":345,"mpPerLevel":40,"hpRegen":4,"hpRegenPerLevel":0.55,"mpRegen":8.2,"mpRegenPerLevel":0.7,"armor":25,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":2.6,"attackSpeed":0.644,"attackSpeedPerLevel":1.8,"moveSpeed":335,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Second Skin","iconPath":"/data/16.16.1/img/passive/Kaisa_Passive.png","maxRank":1,"forms":[{"name":"Second Skin","description":"Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth , granting them additional effects. Evolving an ability causes her to enter a 2-second cast time . The upgrade is lost if the stat requirement is no longer met.\n\nInnate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is evolved . Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma .\n\nInnate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 4 – 30 (based on level) (+ 12% AP) additional magic damage plus 1 – 8 (based on level) (+ 3% AP) additional magic damage per Plasma stack before application , up to a total of 8 – 62 (based on level) (+ 24% AP) additional magic damage at 4 Plasma stacks before application . The fifth stack against a target consumes them all to deal additional magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health , capped at 400 against monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Icathian Rain","iconPath":"/data/16.16.1/img/spell/KaisaQ.png","maxRank":5,"forms":[{"name":"Icathian Rain","description":"Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby visible enemies, each one hitting their target after 0.4 seconds to deal physical damage . Minions below 35% health take double damage.\n\nNon-minions take 25% damage from missiles beyond their first.\n\nEvolution : Requires 「 100 – 56 (based on level) attack damage from items 」 「 100 attack damage from items and stat growth 」 to upgrade – Icathian Rain instead fires 12 missiles.\n\nA nearby enemy is required to cast this ability.","cost":"55 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Physical Damage Per Missile","label":"Physical Damage Per Missile","baseByRank":[40,55,70,85,100],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.55,0.55,0.55,0.55]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Icathian Rain"},{"name":"Reduced Damage Per Missile","label":"Reduced Damage Per Missile","baseByRank":[10,13.75,17.5,21.25,25],"scalings":[{"stat":"bonusAd","coefficients":[0.1375,0.1375,0.1375,0.1375,0.1375]},{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Icathian Rain"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[90,123.75,157.5,191.25,225],"scalings":[{"stat":"bonusAd","coefficients":[1.2375,1.2375,1.2375,1.2375,1.2375]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Icathian Rain"},{"name":"Total Evolved Single-Target Damage","label":"Total Evolved Single-Target Damage","baseByRank":[150,206.25,262.5,318.75,375],"scalings":[{"stat":"bonusAd","coefficients":[2.0625,2.0625,2.0625,2.0625,2.0625]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Icathian Rain"}]}],"formulas":[{"name":"Physical Damage Per Missile","label":"Physical Damage Per Missile","baseByRank":[40,55,70,85,100],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.55,0.55,0.55,0.55]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Icathian Rain"},{"name":"Total Evolved Single-Target Damage","label":"Total Evolved Single-Target Damage","baseByRank":[150,206.25,262.5,318.75,375],"scalings":[{"stat":"bonusAd","coefficients":[2.0625,2.0625,2.0625,2.0625,2.0625]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Icathian Rain"}],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[10,9,8,7,6],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Void Seeker","iconPath":"/data/16.16.1/img/spell/KaisaW.png","maxRank":5,"forms":[{"name":"Void Seeker","description":"Active: Kai'Sa fires a void bolt in the target direction that briefly grants sight around its trajectory as it travels, deals magic damage to the first enemy hit, applies 2 Plasma , and reveals them for 4 seconds.\n\nEvolution : Requires 100 ability power from items to upgrade – Void Seeker applies 3 Plasma instead and refunds 75% of its cooldown if it hits an enemy champion .","cost":"55 / 60 / 65 / 70 / 75 Mana","cooldown":"20 / 18.5 / 17 / 15.5 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"totalAd","coefficients":[1.3,1.3,1.3,1.3,1.3]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Void Seeker"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"totalAd","coefficients":[1.3,1.3,1.3,1.3,1.3]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Void Seeker"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[20,18.5,17,15.5,14],"castRange":3000,"unsupported":false},"e":{"slot":"E","name":"Supercharge","iconPath":"/data/16.16.1/img/spell/KaisaE.png","maxRank":5,"forms":[{"name":"Supercharge","description":"Active: Kai'Sa charges up over the cast time, during which she is still able to move, becoming ghosted and gaining bonus movement speed for the duration, with the effectiveness increased by 0% – 100% (based on bonus attack speed) .\n\nAfter completing the charge, she gains bonus attack speed for 4 seconds, during which her attacks have a lower windup of 6.44% and an increased missile speed.\n\nSupercharge's current cooldown is reduced by 0.5 seconds on-attack .\n\nEvolution : Requires 「 100% – 70% (based on level) attack speed from items 」 「 100% attack speed from items and stat growth 」 to upgrade – Supercharge grants invisibility at the start of the cast time for 0.5 seconds.","cost":"30 Mana","cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[]}],"formulas":[{"name":"Supercharge Damage","label":"Damage","baseByRank":[0.55,0.6,0.65,0.7,0.75],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":1,"unsupported":false},"r":{"slot":"R","name":"Killer Instinct","iconPath":"/data/16.16.1/img/spell/KaisaR.png","maxRank":3,"forms":[{"name":"Killer Instinct","description":"Active: Kai'Sa grants herself a shield for 2 seconds and dashes to a target location near a visible enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is refreshed when the dash ends.\n\nAn enemy champion within range and affected by Plasma is required to cast this ability. Killer Instinct resets Kai'Sa's basic attack timer. Kai'Sa can cast any of her abilities during the dash.","cost":"100 Mana","cooldown":"130 / 100 / 70","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[100,150,200],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.35,1.8]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":null,"partial":false,"abilityName":"Killer Instinct"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[100,150,200],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.35,1.8]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":null,"partial":false,"abilityName":"Killer Instinct"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,100,70],"castRange":3000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2018-03-07"},"Kalista":{"id":"Kalista","name":"Kalista","title":"the Spear of Vengeance","key":"429","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Kalista.png","stats":{"hp":560,"hpPerLevel":114,"mp":300,"mpPerLevel":45,"hpRegen":4,"hpRegenPerLevel":0.75,"mpRegen":6.3,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":5.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":57,"attackDamagePerLevel":4.75,"attackSpeed":0.694,"attackSpeedPerLevel":4.5,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Martial Poise","iconPath":"/data/16.16.1/img/passive/Kalista_Passive.png","maxRank":1,"forms":[{"name":"Martial Poise","description":"Innate: When Kalista inputs a movement command during her basic attack windup or shortly after it completes, or while in cast time of Pierce , she will dash in that direction. Kalista cannot dash while immobilized or grounded , and she will be knocked down by any immobilizing or polymorphing crowd control during the dash.\n\nMartial Poise' s dash range and speed details: Dash range of basic attacks is modified by the tier of Kalista's Boots and the angle of the dash. At a 0° angle towards the target, the minimum dash range is 140 / 153 / 166 / 175 (based on Boots Tier) units. At a 90° angle, the maximum dash range is 240 / 263 / 280 / 300 (based on Boots Tier) units. Dash range of Pierce is 300 units when dashing anywhere in the direction of the point of cast. If the dash is inputted to a location that is away from Pierce's point of cast, the dash range is reduced based on the angle, with a minimum distance of 150 units if the inputted location is directly opposite . Dash speed is increased based on the tier of Kalista's Boots , and is affected by her bonus attack speed as well as movement speed modifiers she is under the effect of (including slows ).\n\nInnate - Oathsworn Bond: Kalista begins the game with an exclusive Black Spear that she can activate on an allied champion to deem them Oathsworn , forming a tether together. While she and the ally bound as the Oathsworn are within tether range of each other, they can both interact with Soul-Mark and Fate's Call .\n\nKalista can purchase the Black Spear from the shop at no cost to obtain it again and, before 3 minutes of game time, may activate the item again on a different target to designate a new Oathsworn. See Black Spear for more details.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Pierce","iconPath":"/data/16.16.1/img/spell/KalistaMysticShot.png","maxRank":5,"forms":[{"name":"Pierce","description":"Active: Kalista launches a spear in the target direction that deals physical damage to the first enemy hit.\n\nIf Pierce kills the target, the spear continues onward to transfer all of the target's Rend stacks to the next enemy it hits.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,75,140,205,270],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Pierce"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,75,140,205,270],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Pierce"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[9,9,9,9,9],"castRange":1150,"unsupported":false},"w":{"slot":"W","name":"Sentinel","iconPath":"/data/16.16.1/img/spell/KalistaW.png","maxRank":5,"forms":[{"name":"Sentinel","description":"Passive - Soul-Marked: While Kalista and her Oathsworn are tethered , their basic attacks and Pierce apply a Soul-Mark to the target hit for 4 seconds.\n\nIf both Kalista's and the Oathsworn's Soul-Mark are applied to the same enemy, the marks are consumed to deal magic damage to the target, capped against non-champions. Soul-Mark cannot affect an enemy more than once every few seconds.\n\nActive: Kalista summons a Sentinel that patrols back and forth on a path along the target direction, granting sight of its surroundings as it travels.\n\nKalista periodically stocks a Sentinel charge, up to a maximum of 2.\n\nSee Pets for more details about Sentinels.","cost":null,"cooldown":"30","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,12,14,16,18],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 12 / 14 / 16 / 18% of target's maximum health","abilityName":"Sentinel"},{"name":"Maximum Non-Champion Damage","label":"Maximum Non-Champion Damage","baseByRank":[100,125,150,175,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Sentinel"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,12,14,16,18],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 12 / 14 / 16 / 18% of target's maximum health","abilityName":"Sentinel"},{"name":"Maximum Non-Champion Damage","label":"Maximum Non-Champion Damage","baseByRank":[100,125,150,175,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Sentinel"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[30,30,30,30,30],"castRange":5000,"unsupported":false},"e":{"slot":"E","name":"Rend","iconPath":"/data/16.16.1/img/spell/KalistaExpungeWrapper.png","maxRank":5,"forms":[{"name":"Rend","description":"Passive: Kalista's basic attacks on-hit and Pierce apply a stack of Rend to enemies for 4 seconds, refreshing on subsequent hits and stacking up to 254 times per enemy.\n\nActive: Kalista rips out the lodged spears from all nearby enemies afflicted with Rend stacks, consuming the stacks on each target to deal physical damage and slow them for 2 seconds. For each stack beyond the first, the target is dealt additional physical damage . Rend deals 50% damage against epic monsters . Rend's cast also empowers the in-flight missiles of Kalista's basic attacks and Pierce to apply Rend's effects to their targets immediately upon hitting them.\n\nIf Rend kills at least one target, its cooldown is reset and Kalista restores mana .\n\nA nearby enemy with a Rend stack is required to cast this ability.","cost":"30 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,15,25,35,45],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Rend"},{"name":"Bonus Damage per Additional Stack","label":"Bonus Damage per Additional Stack","baseByRank":[7,14,21,28,35],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.275,0.35,0.425,0.5]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Rend"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Rend"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,15,25,35,45],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Rend"},{"name":"Bonus Damage per Additional Stack","label":"Bonus Damage per Additional Stack","baseByRank":[7,14,21,28,35],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.275,0.35,0.425,0.5]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Rend"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Rend"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[0,0,0,0,0],"castRange":1000,"unsupported":false},"r":{"slot":"R","name":"Fate's Call","iconPath":"/data/16.16.1/img/spell/KalistaRx.png","maxRank":3,"forms":[{"name":"Fate's Call","description":"Active: Kalista invokes her tether to retrieve and hold her Oathsworn for 4 seconds. Kalista cleanses the Oathsworn from all crowd control and renders them invulnerable and untargetable for the duration, and pulls them to her over 1 second.\n\nWhile held, the Oathsworn is vanished and may select a target location to dash to with displacement immunity , ending Fate's Call's invocation and reappearing at the location. If the invocation ends without the Oathsworn selecting a target location, they will automatically do so at maximum range from Kalista's facing direction.\n\nThe Oathsworn's dash stops upon colliding with an enemy champion . Upon the dash ending by collision or arriving to the targeted location, the Oathsworn knocks back all nearby enemies and keeps them airborne for a set duration, while simultaneously landing to their base attack range from the closest target hit .\n\nThe Oathsworn must be within tether range to cast this ability, and is also silenced and unable to perform movement or attack commands while Fate's Call is in effect.","cost":"100 mana","cooldown":"160 / 140 / 120","formulas":[]}],"formulas":[{"name":"Fate's Call Damage","label":"Damage","baseByRank":[1,1.5,2],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[160,140,120],"castRange":1000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2014-11-20"},"Karma":{"id":"Karma","name":"Karma","title":"the Enlightened One","key":"43","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Karma.png","stats":{"hp":630,"hpPerLevel":109,"mp":374,"mpPerLevel":40,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":13,"mpRegenPerLevel":0.8,"armor":28,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":49,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.3,"moveSpeed":335,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Gathering Fire","iconPath":"/data/16.16.1/img/passive/Karma_Passive.png","maxRank":1,"forms":[{"name":"Gathering Fire","description":"Innate: Mantra's current cooldown is reduced by 4 seconds for each enemy champion hit by Karma's damaging abilities .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Inner Flame","iconPath":"/data/16.16.1/img/spell/KarmaQ.png","maxRank":5,"forms":[{"name":"Inner Flame","description":"Active: Karma fires a bolt in the target direction that explodes on the first enemy hit, dealing magic damage to nearby enemies and slowing them by 40% for 1.5 seconds.","cost":"40 / 50 / 60 / 70 / 80 Mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Inner Flame"}]},{"name":"Soulflare","description":"Mantra Bonus: Inner Flame deals increased damage, and fires a larger bolt that also explodes at maximum range.\n\nThe explosion creates a field for 1.5 seconds that slows enemies within by 50%, which then ruptures to deal magic damage .\n\nSoulflare scales with Mantra's rank.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[40,100,160,220,220],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Soulflare"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Soulflare"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,130,220,310,310],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Soulflare"},{"name":"Total Bonus Damage","label":"Total Bonus Damage","baseByRank":[80,230,380,530,530],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Soulflare"},{"name":"Total Damage","label":"Total Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Soulflare"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Inner Flame"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Soulflare"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[40,100,160,220,220],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Soulflare"},{"name":"Total Damage","label":"Total Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Soulflare"}],"costPerRank":[40,50,60,70,80],"cooldownPerRank":[9,8,7,6,5],"castRange":950,"unsupported":false},"w":{"slot":"W","name":"Focused Resolve","iconPath":"/data/16.16.1/img/spell/KarmaSpiritBind.png","maxRank":5,"forms":[{"name":"Focused Resolve","description":"Active: Karma deals magic damage to the target enemy champion , monster or pet and forms a tether between her and them for 2 seconds, during which they are revealed .\n\nIf the tether is not broken by the end of its duration, the target is dealt the same magic damage again and is rooted for a duration, during which they are revealed .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Focused Resolve"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Focused Resolve"}]},{"name":"Renewal","description":"Mantra Bonus: Focused Resolve's root duration is increased. Karma heals for 17% (+ 1% per 100 AP) of her missing health once on-cast, and again once the tether lasts its full duration or the target dies while tethered.\n\nRenewal scales with Mantra's rank.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Focused Resolve"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,12,12,12,12],"castRange":675,"unsupported":false,"allyHealShield":true,"immobilizes":true},"e":{"slot":"E","name":"Inspire","iconPath":"/data/16.16.1/img/spell/KarmaSolKimShield.png","maxRank":5,"forms":[{"name":"Inspire","description":"Active: Karma grants a shield to herself or the target allied champion for 2.5 seconds as well as 40% bonus movement speed for 2 seconds.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Inspire"}]},{"name":"Defiance","description":"Mantra - Active: Inspire grants a bonus amount of shielding. Inspire spreads to surrounding allied champions, granting them a shield for 2.5 seconds and 15% bonus movement speed for 2 seconds.\n\nDefiance scales with Mantra's rank.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Primary Target Shield","label":"Bonus Primary Target Shield","baseByRank":[45,85,125,165,165],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Defiance"},{"name":"Total Primary Target Shield","label":"Total Primary Target Shield","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":null,"partial":false,"abilityName":"Defiance"},{"name":"Secondary Target Shield","label":"Secondary Target Shield","baseByRank":[45,85,125,165,165],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Defiance"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Inspire"},{"name":"Total Primary Target Shield","label":"Total Primary Target Shield","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":null,"partial":false,"abilityName":"Defiance"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":800,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Mantra","iconPath":"/data/16.16.1/img/spell/KarmaMantra.png","maxRank":3,"forms":[{"name":"Mantra","description":"Active: Karma empowers her next basic ability within 8 seconds for an additional effect.\n\nKarma begins the game with one rank in Mantra . Her empowered abilities scale based on Mantra's rank. Mantra can be used while affected by cast-inhibiting crowd control .","cost":null,"cooldown":"40 / 38 / 36 / 34","formulas":[]}],"formulas":[],"costPerRank":[0,0,0,0],"cooldownPerRank":[40,38,36,34],"castRange":1100,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2011-02-01"},"Karthus":{"id":"Karthus","name":"Karthus","title":"the Deathsinger","key":"30","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Karthus.png","stats":{"hp":620,"hpPerLevel":110,"mp":467,"mpPerLevel":31,"hpRegen":6.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":21,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":46,"attackDamagePerLevel":3.25,"attackSpeed":0.625,"attackSpeedPerLevel":2.11,"moveSpeed":335,"attackRange":450,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Death Defied","iconPath":"/data/16.16.1/img/passive/Karthus_Passive.png","maxRank":1,"forms":[{"name":"Death Defied","description":"Innate: Upon taking fatal damage , Karthus enters a zombie state for 7 seconds, during which he can cast his abilities at no cost. If Defile has been learned, it will remain toggled on for Death Defied's entire duration. Requiem becomes disabled after 4 seconds of the duration have elapsed.\n\nWhile under this state, Karthus becomes untargetable and immune to crowd control as well as prevents all incoming damage, but is also rendered unable to move, declare basic attacks , use summoner spells , and activate items .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Lay Waste","iconPath":"/data/16.16.1/img/spell/KarthusLayWasteA1.png","maxRank":5,"forms":[{"name":"Lay Waste","description":"Active: Karthus conjures a blast at the target location that detonates after 0.528 seconds − 0.759 seconds , granting sight of the area and dealing magic damage to all enemies within, doubled when only one target is struck.","cost":"20 / 25 / 30 / 35 / 40 Mana","cooldown":"1","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,59,78,97,116],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Lay Waste"},{"name":"Isolated Enhanced Damage","label":"Isolated Enhanced Damage","baseByRank":[80,118,156,194,232],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Lay Waste"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,59,78,97,116],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Lay Waste"},{"name":"Isolated Enhanced Damage","label":"Isolated Enhanced Damage","baseByRank":[80,118,156,194,232],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Lay Waste"}],"costPerRank":[20,25,30,35,40],"cooldownPerRank":[0,0,0,0,0],"castRange":875,"unsupported":false},"w":{"slot":"W","name":"Wall of Pain","iconPath":"/data/16.16.1/img/spell/KarthusWallOfPain.png","maxRank":5,"forms":[{"name":"Wall of Pain","description":"Active: Karthus erects a wall of pain at the target location perpendicular to his facing that lasts 5 seconds, granting sight around its pillars and center.\n\nEnemies that touch the wall are inflicted with 25% magic resistance reduction and become slowed for 5 seconds, decaying over the duration. This can affect enemies only once per cast.","cost":"70 Mana","cooldown":"15","formulas":[]}],"formulas":[{"name":"Wall of Pain Damage","label":"Damage","baseByRank":[25,25,25,25,25],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[15,15,15,15,15],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Defile","iconPath":"/data/16.16.1/img/spell/KarthusDefile.png","maxRank":5,"forms":[{"name":"Defile","description":"Passive: Karthus restores mana whenever he kills an enemy.\n\nToggle: Karthus surrounds himself in a necrotic aura that deals magic damage every 0.25 seconds to all nearby enemies.\n\nToggling Defile off triggers a final tick of damage. Defile is toggled off automatically if Karthus becomes unable to pay its mana cost.\n\nDefile cannot be toggled off during Death Defied .","cost":"30 / 42 / 54 / 66 / 78 Mana per second","cooldown":"0.5","formulas":[{"name":"Mana Restored","label":"Mana Restored","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":null,"partial":false,"abilityName":"Defile"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[7.5,12.5,17.5,22.5,27.5],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Defile"},{"name":"Damage Per Second","label":"Damage Per Second","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Defile"}]}],"formulas":[{"name":"Mana Restored","label":"Mana Restored","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":null,"partial":false,"abilityName":"Defile"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[7.5,12.5,17.5,22.5,27.5],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Defile"},{"name":"Damage Per Second","label":"Damage Per Second","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Defile"}],"costPerRank":[30,42,54,66,78],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":550,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Requiem","iconPath":"/data/16.16.1/img/spell/KarthusFallenOne.png","maxRank":3,"forms":[{"name":"Requiem","description":"Active: Karthus channels for 3 seconds, then deals magic damage to all targetable enemy champions upon completion.","cost":"100 Mana","cooldown":"200 / 180 / 160","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,350,500],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Requiem"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,350,500],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Requiem"}],"costPerRank":[100,100,100],"cooldownPerRank":[200,180,160],"castRange":10000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-06-12"},"Kassadin":{"id":"Kassadin","name":"Kassadin","title":"the Void Walker","key":"38","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Kassadin.png","stats":{"hp":646,"hpPerLevel":113,"mp":400,"mpPerLevel":87,"hpRegen":6,"hpRegenPerLevel":0.5,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":21,"armorPerLevel":4,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":59,"attackDamagePerLevel":3.9,"attackSpeed":0.64,"attackSpeedPerLevel":3.7,"moveSpeed":335,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Void Stone","iconPath":"/data/16.16.1/img/passive/Kassadin_Passive.png","maxRank":1,"forms":[{"name":"Void Stone","description":"Innate: Kassadin is permanently ghosted and takes 10% reduced magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Null Sphere","iconPath":"/data/16.16.1/img/spell/NullLance.png","maxRank":5,"forms":[{"name":"Null Sphere","description":"Active: Kassadin fires an orb of void energy at the target enemy that deals magic damage and disrupts their ongoing channels .\n\nHe also gains a shield that absorbs magic damage for 1.5 seconds.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Null Sphere"},{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Null Sphere"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Null Sphere"},{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Null Sphere"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":650,"unsupported":false},"w":{"slot":"W","name":"Nether Blade","iconPath":"/data/16.16.1/img/spell/NetherBlade.png","maxRank":5,"forms":[{"name":"Nether Blade","description":"Passive: Kassadin's basic attacks deal 25 (+ 10% AP) bonus magic damage on-hit .\n\nActive: Kassadin empowers his next basic attack on-hit within 5 seconds to have an uncancellable windup , gain 50 bonus range , deal increased bonus magic damage , and restore mana , with the restoration amount quintupled against champions .\n\nNether Blade resets Kassadin's basic attack timer.","cost":"1 Mana","cooldown":"7","formulas":[{"name":"Increased Bonus Magic Damage","label":"Increased Bonus Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Nether Blade"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[4,4.5,5,5.5,6],"scalings":[],"damageType":null,"partial":false,"abilityName":"Nether Blade"},{"name":"Mana Restored Against Champions","label":"Mana Restored Against Champions","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Nether Blade"}]}],"formulas":[{"name":"Increased Bonus Magic Damage","label":"Increased Bonus Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Nether Blade"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[4,4.5,5,5.5,6],"scalings":[],"damageType":null,"partial":false,"abilityName":"Nether Blade"},{"name":"Mana Restored Against Champions","label":"Mana Restored Against Champions","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Nether Blade"}],"costPerRank":[1,1,1,1,1],"cooldownPerRank":[7,7,7,7,7],"castRange":1,"unsupported":false,"appliesOnHit":true},"e":{"slot":"E","name":"Force Pulse","iconPath":"/data/16.16.1/img/spell/ForcePulse.png","maxRank":5,"forms":[{"name":"Force Pulse","description":"Passive: Each time Kassadin or a nearby champion casts an ability , Force Pulse's current cooldown is reduced by 0.75 seconds.\n\nActive: Kassadin emits a pulse of void energy in a cone in the target direction that deals magic damage to enemies hit and slows them for 1 second.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"21 / 20 / 19 / 18 / 17","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Force Pulse"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Force Pulse"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[21,20,19,18,17],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Riftwalk","iconPath":"/data/16.16.1/img/spell/RiftWalk.png","maxRank":3,"forms":[{"name":"Riftwalk","description":"Active: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 15 seconds, refreshing on subsequent casts and stacking up to 4 times.\n\nRiftwalk: For each stack, Riftwalk deals bonus magic damage at an increased mana cost .","cost":"40 / 80 / 160 / 320 / 640 (based on Stacks) Mana","cooldown":"5 / 3.5 / 2","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"totalMp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Riftwalk"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.07,0.07,0.07]},{"stat":"totalMp","coefficients":[0.01,0.01,0.01]}],"damageType":"mixed","partial":false,"abilityName":"Riftwalk"},{"name":"Maximum Bonus Damage","label":"Maximum Bonus Damage","baseByRank":[140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.28,0.28,0.28]},{"stat":"totalMp","coefficients":[0.04,0.04,0.04]}],"damageType":"mixed","partial":false,"abilityName":"Riftwalk"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[210,270,330],"scalings":[{"stat":"totalAp","coefficients":[0.78,0.78,0.78]},{"stat":"totalMp","coefficients":[0.06,0.06,0.06]}],"damageType":"magic","partial":false,"abilityName":"Riftwalk"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]},{"stat":"totalMp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Riftwalk"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[210,270,330],"scalings":[{"stat":"totalAp","coefficients":[0.78,0.78,0.78]},{"stat":"totalMp","coefficients":[0.06,0.06,0.06]}],"damageType":"magic","partial":false,"abilityName":"Riftwalk"},{"name":"Maximum Bonus Damage","label":"Maximum Bonus Damage","baseByRank":[140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.28,0.28,0.28]},{"stat":"totalMp","coefficients":[0.04,0.04,0.04]}],"damageType":"mixed","partial":false,"abilityName":"Riftwalk"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.07,0.07,0.07]},{"stat":"totalMp","coefficients":[0.01,0.01,0.01]}],"damageType":"mixed","partial":false,"abilityName":"Riftwalk"}],"costPerRank":[40,40,40],"cooldownPerRank":[5,3.5,2],"castRange":500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-08-07"},"Katarina":{"id":"Katarina","name":"Katarina","title":"the Sinister Blade","key":"55","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Katarina.png","stats":{"hp":672,"hpPerLevel":108,"mp":0,"mpPerLevel":0,"hpRegen":7.5,"hpRegenPerLevel":0.7,"mpRegen":0,"mpRegenPerLevel":0,"armor":32,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":58,"attackDamagePerLevel":3.2,"attackSpeed":0.658,"attackSpeedPerLevel":2.74,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Voracity","iconPath":"/data/16.16.1/img/passive/Katarina_Passive.png","maxRank":1,"forms":[{"name":"Voracity","description":"Innate: Scoring a champion takedown within 3 seconds of damaging them will reduce the current cooldowns of Katarina's abilities by 15 seconds.\n\nInnate - Sinister Steel: Whenever Katarina retrieves a Dagger , she slashes around herself to deal 68 – 240 (based on level) (+ 60% bonus AD) (+ 70% / 80% / 90% / 100% (based on level) AP) magic damage to nearby enemies, apply on-hit effects to enemy champions hit, and reduce Shunpo's current cooldown by 78% / 84% / 90% / 96% (based on level) of its total cooldown.\n\nDaggers grant sight of their radius and will disappear after being on the ground for 4 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bouncing Blade","iconPath":"/data/16.16.1/img/spell/KatarinaQ.png","maxRank":5,"forms":[{"name":"Bouncing Blade","description":"Active: Katarina throws a Dagger at the target enemy that deals magic damage . Upon arrival, the Dagger also bounces to up to two additional visible nearby enemies, dealing the same damage and travelling to bounce targets over 0.15 seconds each time.\n\nThe Dagger lands 1.023 seconds after striking the first target, about 350 units opposite from their position when it struck them.","cost":null,"cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Bouncing Blade"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Bouncing Blade"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[11,10,9,8,7],"castRange":625,"unsupported":false},"w":{"slot":"W","name":"Preparation","iconPath":"/data/16.16.1/img/spell/KatarinaW.png","maxRank":5,"forms":[{"name":"Preparation","description":"Active: Katarina tosses a Dagger into the air above her current location and gains bonus movement speed that decays until it lands after 1.25 seconds, becoming ghosted for the same duration.","cost":null,"cooldown":"15 / 14 / 13 / 12 / 11","formulas":[]}],"formulas":[{"name":"Preparation Damage","label":"Damage","baseByRank":[1.25,1.25,1.25,1.25,1.25],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[15,14,13,12,11],"castRange":25000,"unsupported":false},"e":{"slot":"E","name":"Shunpo","iconPath":"/data/16.16.1/img/spell/KatarinaEWrapper.png","maxRank":5,"forms":[{"name":"Shunpo","description":"Active: Katarina blinks to a target location near the unit or Dagger closest to the cursor, dealing magic damage to the nearest enemy in range and applying on-hit effects.\n\nKatarina prioritizes blinking to the location near Daggers , then enemy champions, then enemy non-champions, and then any other unit.\n\nShunpo resets Katarina's basic attack timer.","cost":null,"cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Shunpo"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Shunpo"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,11,10,9,8],"castRange":725,"unsupported":false},"r":{"slot":"R","name":"Death Lotus","iconPath":"/data/16.16.1/img/spell/KatarinaR.png","maxRank":3,"forms":[{"name":"Death Lotus","description":"Active: Katarina channels for up to 2.5 seconds, rapidly throwing a dagger every 0.166 seconds to up to 3 of the closest nearby enemy champions, revealing herself in the process. Each dagger deals physical damage and magic damage , applies on-hit and on-attack effects, with on-hit and on-attack damage reduced in effectiveness, and inflicts Grievous Wounds on the target for 3 seconds.\n\nAn enemy champion within 500 units is required to cast this ability. The target does not have to be visible to be hit by this ability.","cost":null,"cooldown":"75 / 60 / 45","formulas":[{"name":"Physical Damage Per Dagger","label":"Physical Damage Per Dagger","baseByRank":[16,16,16],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16% (+ 50% per 100% bonus attack speed) bonus AD","abilityName":"Death Lotus"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[240,240,240],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 240% (+ 750% per 100% bonus attack speed) bonus AD","abilityName":"Death Lotus"},{"name":"Magic Damage Per Dagger","label":"Magic Damage Per Dagger","baseByRank":[25,37.5,50],"scalings":[{"stat":"totalAp","coefficients":[0.19,0.19,0.19]}],"damageType":"magic","partial":false,"abilityName":"Death Lotus"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[375,562.5,750],"scalings":[{"stat":"totalAp","coefficients":[2.85,2.85,2.85]}],"damageType":"magic","partial":false,"abilityName":"Death Lotus"},{"name":"On-Hit/On-Attack Damage Effectiveness","label":"On-Hit/On-Attack Damage Effectiveness","baseByRank":[25,30,35],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Death Lotus"}]}],"formulas":[{"name":"Physical Damage Per Dagger","label":"Physical Damage Per Dagger","baseByRank":[16,16,16],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16% (+ 50% per 100% bonus attack speed) bonus AD","abilityName":"Death Lotus"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[240,240,240],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 240% (+ 750% per 100% bonus attack speed) bonus AD","abilityName":"Death Lotus"},{"name":"Magic Damage Per Dagger","label":"Magic Damage Per Dagger","baseByRank":[25,37.5,50],"scalings":[{"stat":"totalAp","coefficients":[0.19,0.19,0.19]}],"damageType":"magic","partial":false,"abilityName":"Death Lotus"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[375,562.5,750],"scalings":[{"stat":"totalAp","coefficients":[2.85,2.85,2.85]}],"damageType":"magic","partial":false,"abilityName":"Death Lotus"},{"name":"On-Hit/On-Attack Damage Effectiveness","label":"On-Hit/On-Attack Damage Effectiveness","baseByRank":[25,30,35],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Death Lotus"}],"costPerRank":[0,0,0],"cooldownPerRank":[75,60,45],"castRange":550,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-09-19"},"Kayle":{"id":"Kayle","name":"Kayle","title":"the Righteous","key":"10","tags":["Mage","Marksman"],"commonRoles":["mid","adc"],"portraitPath":"/data/16.16.1/img/champion/Kayle.png","stats":{"hp":670,"hpPerLevel":92,"mp":330,"mpPerLevel":50,"hpRegen":5,"hpRegenPerLevel":0.5,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":26,"armorPerLevel":4.2,"magicResist":22,"magicResistPerLevel":1.3,"attackDamage":50,"attackDamagePerLevel":2.5,"attackSpeed":0.625,"attackSpeedPerLevel":1.5,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Divine Ascent","iconPath":"/data/16.16.1/img/passive/Kayle_P.png","maxRank":1,"forms":[{"name":"Divine Ascent","description":"Innate: Kayle ascends through four forms that each grant additional bonuses. She ascends upon spending a skill point at levels 1, 6, 11, and 16.\n\nLevel 1 - Zealous: Kayle's basic attacks on-attack generate a stack of Zeal for 5 seconds, refreshing on subsequent attacks and stacking up to 5 times. For each stack, she gains 6% bonus attack speed , up to a maximum of 30% . At max stacks, she becomes Exalted , gaining 10% bonus movement speed .\n\nLevel 6 - Arisen: Kayle becomes ranged and gains 350 bonus attack range for a total of 525 .\n\nLevel 11 - Aflame: Kayle gains 10% bonus size . While Kayle is Exalted , her basic attacks on-attack also launch a wave of fire forward that deals 20 – 41 (based on level) (+ 10% bonus AD) (+ 25% AP) magic damage to all enemies it passes through. The wave is affected by critical strike modifiers.\n\nLevel 16 - Transcendent: Kayle gains an additional 100 bonus attack range for a total of 625 , and permanently gains the full effects of Zealous .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Radiant Blast","iconPath":"/data/16.16.1/img/spell/KayleQ.png","maxRank":5,"forms":[{"name":"Radiant Blast","description":"Active: Kayle conjures a portal in front of her that faces the target direction, from which, after 0.25 seconds, a celestial sword launches forward.\n\nThe sword expands upon hitting an enemy, with targets struck in the area dealt magic damage , slowed for 2 seconds, and inflicted with 15% reduced armor and magic resistance for 4 seconds.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Radiant Blast"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Radiant Blast"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[12,11,10,9,8],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Celestial Blessing","iconPath":"/data/16.16.1/img/spell/KayleW.png","maxRank":5,"forms":[{"name":"Celestial Blessing","description":"Active: Kayle and the target allied champion are healed and gain bonus movement speed for 2 seconds from the start of the cast time.\n\nIf cast without a valid target, or self-cast , Celestial Blessing will automatically target the closest allied champion in range, prioritizing the one with the lowest health .\n\nKayle can move during Celestial Blessing's cast time.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"15","formulas":[{"name":"Heal","label":"Heal","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":null,"partial":false,"abilityName":"Celestial Blessing"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":null,"partial":false,"abilityName":"Celestial Blessing"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[15,15,15,15,15],"castRange":900,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Starfire Spellblade","iconPath":"/data/16.16.1/img/spell/KayleE.png","maxRank":5,"forms":[{"name":"Starfire Spellblade","description":"Passive: Kayle deals bonus magic damage on-hit .\n\nActive: Kayle kindles her blade, empowering her next basic attack within 6 seconds to have an uncancellable windup and deal additional bonus magic damage on-hit that is capped at 400 against monsters . If Kayle is not yet Arisen , this attack becomes ranged with 525 range .\n\nAflame Bonus: The attack explodes upon the target, dealing its damage to surrounding enemies and applying on-hit effects. This is affected by critical strike modifiers.\n\nStarfire Spellblade resets Kayle's basic attack timer. Starfire Spellblade does not deal bonus damage against structures .","cost":null,"cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Passive Damage","label":"Passive Damage","baseByRank":[15,20,25,30,35],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1,0.1,0.1]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Starfire Spellblade"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[8,8.5,9,9.5,10],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 8.5 / 9 / 9.5 / 10% (+ 1.5% per 100 AP) of target's missing health","abilityName":"Starfire Spellblade"}]}],"formulas":[{"name":"Passive Damage","label":"Passive Damage","baseByRank":[15,20,25,30,35],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1,0.1,0.1]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Starfire Spellblade"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[8,8.5,9,9.5,10],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 8.5 / 9 / 9.5 / 10% (+ 1.5% per 100 AP) of target's missing health","abilityName":"Starfire Spellblade"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":550,"unsupported":false},"r":{"slot":"R","name":"Divine Judgment","iconPath":"/data/16.16.1/img/spell/KayleR.png","maxRank":3,"forms":[{"name":"Divine Judgment","description":"Active: Kayle grants herself or a target allied champion invulnerability for 2.5 seconds from the start of the cast time, and conjures flaming swords around herself.\n\nAfter 2.5 seconds, she rains the swords down around the target, dealing magic damage to nearby enemies.\n\nKayle can move during Divine Judgment's cast time.","cost":"100 / 50 / 0 mana","cooldown":"160 / 120 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Divine Judgment"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Divine Judgment"}],"costPerRank":[100,50,0],"cooldownPerRank":[160,120,80],"castRange":900,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Kayn":{"id":"Kayn","name":"Kayn","title":"the Shadow Reaper","key":"141","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Kayn.png","stats":{"hp":655,"hpPerLevel":103,"mp":410,"mpPerLevel":50,"hpRegen":8,"hpRegenPerLevel":0.75,"mpRegen":11.5,"mpRegenPerLevel":0.95,"armor":38,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":3.3,"attackSpeed":0.669,"attackSpeedPerLevel":2.7,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"The Darkin Scythe","iconPath":"/data/16.16.1/img/passive/Kayn_Passive_Primary.png","maxRank":1,"forms":[{"name":"The Darkin Scythe","description":"Innate: Kayn has a secondary experience bar that tracks progress toward his Darkin Slayer and Shadow Assassin forms. He gathers orbs from champion takedowns and each instance of damage (excluding damage over time ) dealt against champions. Once he has earned enough orbs, he unlocks a form based on whether he earned more from melee or ranged champions (for Darkin Slayer and Shadow Assassin , respectively), with the other form unlocked later.\n\nWhile near his team's summoning platform , Kayn can choose a form to enter transformation over 6 seconds, becoming invulnerable , untargetable , and unable to act for the duration. At the end of the transformation he is restored to full health and mana . The transformation will grant a passive bonus and permanently empower some of Kayn's abilities based on the form chosen. He gains a one-time Homeguard once the transformation is complete. Kayn cannot activate the transformation while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.\n\nShadow Assassin Bonus: Upon entering combat with enemy champions, Kayn becomes empowered for 3 seconds to deal 20% – 40% (based on level) of post-mitigation physical and magic damage dealt against enemy champions as bonus magic damage . This effect cannot trigger again until Kayn has been out of combat with champions for over 8 seconds, with the timer being reset if he recasts Umbral Trespass .\n\nDarkin Slayer Bonus: Rhaast heals for 25% (+ 0.5% per 100 bonus health) of the post-mitigation physical damage that he deals to enemy champions with his abilities .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Reaping Slash","iconPath":"/data/16.16.1/img/spell/KaynQ.png","maxRank":5,"forms":[{"name":"Reaping Slash","description":"Active: Kayn dashes in the target direction, dealing physical damage to enemies he passes through. He then swings his scythe, dealing the same damage to nearby enemies.\n\nBoth instances of Reaping Slash deal 40 bonus physical damage against minions and monsters .\n\nDarkin Slayer Bonus: Reaping Slash's damage is modified to deal 65% AD (+ 6% (+ 3.5% per 100 bonus AD) of the target's maximum health) physical damage with each hit, for a total of 130% AD (+ 12% (+ 7% per 100 bonus AD) of the target's maximum health) . This damage has a cap against monsters that does not include the bonus damage.","cost":"40 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,105,135,165,195],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Reaping Slash"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[150,210,270,330,390],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7,1.7,1.7]}],"damageType":"physical","partial":false,"abilityName":"Reaping Slash"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[115,145,175,205,235],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"},{"name":"Total Non-Champion Damage","label":"Total Non-Champion Damage","baseByRank":[230,290,350,410,470],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7,1.7,1.7]}],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"},{"name":"Capped Monster Damage per Hit","label":"Capped Monster Damage per Hit","baseByRank":[200,250,300,350,400],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"},{"name":"Total Capped Monster Damage","label":"Total Capped Monster Damage","baseByRank":[400,500,600,700,800],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[150,210,270,330,390],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7,1.7,1.7]}],"damageType":"physical","partial":false,"abilityName":"Reaping Slash"},{"name":"Total Non-Champion Damage","label":"Total Non-Champion Damage","baseByRank":[230,290,350,410,470],"scalings":[{"stat":"bonusAd","coefficients":[1.7,1.7,1.7,1.7,1.7]}],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"},{"name":"Total Capped Monster Damage","label":"Total Capped Monster Damage","baseByRank":[400,500,600,700,800],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"},{"name":"Capped Monster Damage per Hit","label":"Capped Monster Damage per Hit","baseByRank":[200,250,300,350,400],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Reaping Slash"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":350,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Blade's Reach","iconPath":"/data/16.16.1/img/spell/KaynW.png","maxRank":5,"forms":[{"name":"Blade's Reach","description":"Active: Kayn swings his scythe in the target direction, dealing physical damage to enemies hit and slowing them by 90% decaying over 1.5 seconds.\n\nShadow Assassin Bonus: Blade's Reach's radius is extended by 200 units. Kayn conjures an untargetable shadow at the casting position to perform Blade's Reach's sweep over 0.55 seconds in his stead, removing the ability's cast time.\n\nDarkin Slayer Bonus: Blade's Reach knocks up enemies hit for 1 second.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[85,130,175,220,265],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Blade's Reach"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[85,130,175,220,265],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Blade's Reach"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[13,12,11,10,9],"castRange":700,"unsupported":false},"e":{"slot":"E","name":"Shadow Step","iconPath":"/data/16.16.1/img/spell/KaynE.png","maxRank":5,"forms":[{"name":"Shadow Step","description":"Active: Kayn gains 40% bonus total movement speed , ghosting and the ability to ignore terrain collision for a duration. If he has been in combat with enemy champions within the last 3 seconds, Shadow Step will instead last 1.5 seconds.\n\nKayn heals himself upon entering terrain for the first time from casting Shadow Step and he gains unobstructed vision while inside.\n\nReceiving damage from or dealing damage to an enemy champion while Shadow Step is active reduces its remaining duration to 1.5 seconds. This effect also cannot remain active out of terrain for longer than 1.5 seconds and will cancel immediately if Kayn performs a basic attack or becomes immobilized or polymorphed .\n\nShadow Assassin Bonus: Shadow Step's cooldown is reduced to 10 seconds at all ranks. Kayn gains 100% slow resist while active and, upon entering terrain, the bonus total movement speed is increased to 70% for the remaining duration.","cost":"90 Mana","cooldown":"21 / 19 / 17 / 15 / 13","formulas":[{"name":"Heal","label":"Heal","baseByRank":[90,100,110,120,130],"scalings":[{"stat":"bonusAd","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Shadow Step"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[90,100,110,120,130],"scalings":[{"stat":"bonusAd","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Shadow Step"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[21,19,17,15,13],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Umbral Trespass","iconPath":"/data/16.16.1/img/spell/KaynR.png","maxRank":3,"forms":[{"name":"Umbral Trespass","description":"Passive: Kayn marks enemy champions he damaged in the last 3.15 seconds.\n\nActive: Kayn vanishes and dashes to a marked enemy champion over 0.25 seconds, attaching himself to them at the end of the dash. After 0.5 seconds of his arrival, he channels for up to 2 seconds, during which the target is revealed . Umbral Trespass can be recast during the channel after 0.1 seconds have elapsed, and does so automatically after the duration or if it is interrupted .\n\nRecast: After a delay of 0.5 seconds to 0.75 seconds , Kayn deals physical damage to the target and dashes out from their body in the target direction, detaching himself from them and becoming targetable again at the end of the dash.\n\nShadow Assassin Bonus: Umbral Trespass gains 200 bonus cast range and emerge range. Additionally, emerging will reset The Darkin Scythe's cooldown .\n\nDarkin Slayer Bonus: Umbral Trespass is modified to deal physical damage equal to 15% (+ 10% per 100 bonus AD) of the target's maximum health , and also heals Rhaast for 11.25% (+ 7.5% per 100 bonus AD) of the target's maximum health after the recast's delay.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Umbral Trespass"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Umbral Trespass"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":550,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2017-07-12"},"Kennen":{"id":"Kennen","name":"Kennen","title":"the Heart of the Tempest","key":"85","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Kennen.png","stats":{"hp":580,"hpPerLevel":98,"mp":200,"mpPerLevel":0,"hpRegen":5.5,"hpRegenPerLevel":0.65,"mpRegen":50,"mpRegenPerLevel":0,"armor":29,"armorPerLevel":4.95,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":48,"attackDamagePerLevel":3.75,"attackSpeed":0.625,"attackSpeedPerLevel":3.4,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Mark of the Storm","iconPath":"/data/16.16.1/img/passive/Kennen_Passive.png","maxRank":1,"forms":[{"name":"Mark of the Storm","description":"Innate: Kennen's abilities apply a stack of Mark of the Storm to enemies hit for 6 seconds, refreshing on subsequent applications and stacking up to 3 times.\n\nThe third stack against a target consumes them all to stun them for 1.25 seconds and restore 25 energy . The stun duration is reduced to 0.5 seconds if this occurs on the same target again within 6 seconds.\n\nSlicing Maelstrom can apply only up to 3 stacks on a target.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Thundering Shuriken","iconPath":"/data/16.16.1/img/spell/KennenShurikenHurlMissile1.png","maxRank":5,"forms":[{"name":"Thundering Shuriken","description":"Active: Kennen throws a shuriken in the target direction that deals magic damage to the first enemy hit.","cost":"60 / 55 / 50 / 45 / 40 Energy","cooldown":"7 / 6.25 / 5.5 / 4.75 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,125,175,225,275],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Thundering Shuriken"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,125,175,225,275],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Thundering Shuriken"}],"costPerRank":[60,55,50,45,40],"cooldownPerRank":[7,6.25,5.5,4.75,4],"castRange":950,"unsupported":false},"w":{"slot":"W","name":"Electrical Surge","iconPath":"/data/16.16.1/img/spell/KennenBringTheLight.png","maxRank":5,"forms":[{"name":"Electrical Surge","description":"Passive: Kennen's basic attacks on-attack generate a stack of Electrical Surge , stacking up to 4 times. At 4 stacks, his next basic attack on-attack consumes all stacks to both deal bonus magic damage and apply a stack of Mark of the Storm on-hit . This damage can critically strike for (140% + 12% ) damage. Kennen gains maximum stacks of Electrical Surge upon respawning .\n\nActive: Kennen sends out a surge of electricity that deals magic damage to all nearby enemies afflicted by Mark of the Storm or within Slicing Maelstrom .\n\nAn enemy within 775 units with Mark of the Storm or inside Slicing Maelstrom is required to cast this ability. The target does not have to be visible to be targeted by this ability.","cost":"40 Energy","cooldown":"13 / 11.25 / 9.5 / 7.75 / 6","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[35,45,55,65,75],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.9,1,1.1,1.2]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Electrical Surge"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Electrical Surge"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[35,45,55,65,75],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.9,1,1.1,1.2]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Electrical Surge"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Electrical Surge"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[13,11.25,9.5,7.75,6],"castRange":725,"unsupported":false},"e":{"slot":"E","name":"Lightning Rush","iconPath":"/data/16.16.1/img/spell/KennenLightningRush.png","maxRank":5,"forms":[{"name":"Lightning Rush","description":"Active: Kennen turns into lightning for 2 seconds, becoming unable to declare basic attacks but gaining ghosting and 100% bonus movement speed . He deals magic damage to enemies he passes through, reduced to 65% against non-champions, and restores 40 energy upon damaging at least one enemy.\n\nLightning Rush can be recast after 0.5 seconds, and does so automatically after the duration.\n\nRecast: Kennen ends Lightning Rush to gain bonus attack speed and be allowed to exceed the attack speed cap by the amount gained for 4 seconds. Critical strikes extend the bonus attack speed's duration by 1 second, up to the original duration.\n\nLightning Rush's recast can be used while affected by cast-inhibiting crowd control .","cost":"80 Energy","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Lightning Rush"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[52,78,104,130,156],"scalings":[{"stat":"totalAp","coefficients":[0.52,0.52,0.52,0.52,0.52]}],"damageType":"mixed","partial":false,"abilityName":"Lightning Rush"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Lightning Rush"},{"name":"Non-Champion Damage","label":"Non-Champion Damage","baseByRank":[52,78,104,130,156],"scalings":[{"stat":"totalAp","coefficients":[0.52,0.52,0.52,0.52,0.52]}],"damageType":"mixed","partial":false,"abilityName":"Lightning Rush"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[10,9,8,7,6],"castRange":170,"unsupported":false},"r":{"slot":"R","name":"Slicing Maelstrom","iconPath":"/data/16.16.1/img/spell/KennenShurikenStorm.png","maxRank":3,"forms":[{"name":"Slicing Maelstrom","description":"Active: Kennen summons a storm around himself for 3 seconds, gaining bonus armor and bonus magic resistance for the duration.\n\nThe storm strikes lightning bolts down on nearby enemies every 0.5 seconds, each one dealing magic damage .\n\nSlicing Maelstrom gains 10% additional damage for each subsequent strike a target has received, up to a combined total of 150% of the initial strike's damage.\n\nKennen can move during Slicing Maelstrom's cast time.","cost":null,"cooldown":"120","formulas":[{"name":"Magic Damage Per Bolt","label":"Magic Damage Per Bolt","baseByRank":[40,80,120],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Slicing Maelstrom"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[300,600,900],"scalings":[{"stat":"totalAp","coefficients":[1.875,1.875,1.875]}],"damageType":"mixed","partial":false,"abilityName":"Slicing Maelstrom"}]}],"formulas":[{"name":"Magic Damage Per Bolt","label":"Magic Damage Per Bolt","baseByRank":[40,80,120],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Slicing Maelstrom"},{"name":"Total Single-Target Damage","label":"Total Single-Target Damage","baseByRank":[300,600,900],"scalings":[{"stat":"totalAp","coefficients":[1.875,1.875,1.875]}],"damageType":"mixed","partial":false,"abilityName":"Slicing Maelstrom"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,120,120],"castRange":550,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2010-04-08"},"Khazix":{"id":"Khazix","name":"Kha'Zix","title":"the Voidreaver","key":"121","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Khazix.png","stats":{"hp":643,"hpPerLevel":99,"mp":327,"mpPerLevel":40,"hpRegen":7.5,"hpRegenPerLevel":0.75,"mpRegen":7.59,"mpRegenPerLevel":0.5,"armor":32,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":3.1,"attackSpeed":0.668,"attackSpeedPerLevel":2.7,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Unseen Threat","iconPath":"/data/16.16.1/img/passive/Khazix_P.png","maxRank":1,"forms":[{"name":"Unseen Threat","description":"Innate: Kha'Zix gains Unseen Threat whenever the enemy loses sight of him or he activates Void Assault . Unseen Threat: Kha'Zix empowers his next basic attack against an enemy champion to deal 17 – 136 (based on level) (+ 50% bonus AD) bonus magic damage and slow them by 25% for 2 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Taste Their Fear","iconPath":"/data/16.16.1/img/spell/KhazixQ.png","maxRank":5,"forms":[{"name":"Taste Their Fear","description":"Passive: Kha'Zix considers any enemy unit to be Isolated if they are not nearby to one of their allies. Taste Their Fear , Evolved Reaper Claws , and Evolved Spike Racks have special interactions against Isolated targets.\n\nActive: Kha'Zix slashes the target enemy, dealing physical damage , increased to 210% against Isolated targets.","cost":"20 Mana","cooldown":"4","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,105,130,155,180],"scalings":[{"stat":"bonusAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Taste Their Fear"},{"name":"Isolated Target Physical Damage","label":"Isolated Target Physical Damage","baseByRank":[168,220.5,273,325.5,378],"scalings":[{"stat":"bonusAd","coefficients":[2.205,2.205,2.205,2.205,2.205]}],"damageType":"physical","partial":false,"abilityName":"Taste Their Fear"}]},{"name":"Evolved Reaper Claws","description":"Passive: Kha'Zix gains 50 bonus range on his basic attacks and Taste Their Fear . Evolved Bonus: If the target is Isolated , the cooldown is reduced by 45%.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,105,130,155,180],"scalings":[{"stat":"bonusAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Taste Their Fear"},{"name":"Isolated Target Physical Damage","label":"Isolated Target Physical Damage","baseByRank":[168,220.5,273,325.5,378],"scalings":[{"stat":"bonusAd","coefficients":[2.205,2.205,2.205,2.205,2.205]}],"damageType":"physical","partial":false,"abilityName":"Taste Their Fear"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[4,4,4,4,4],"castRange":325,"unsupported":false},"w":{"slot":"W","name":"Void Spike","iconPath":"/data/16.16.1/img/spell/KhazixW.png","maxRank":5,"forms":[{"name":"Void Spike","description":"Active: Kha'Zix fires a bolt of spikes in the target direction that explodes upon hitting an enemy, dealing physical damage to nearby enemies.\n\nKha'Zix heals himself if he is within the explosion.","cost":"55 / 60 / 65 / 70 / 75 Mana","cooldown":"9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,105,135,165,195],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Void Spike"},{"name":"Heal","label":"Heal","baseByRank":[55,75,95,115,135],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Void Spike"}]},{"name":"Evolved Spike Racks","description":"Evolved Bonus: Void Spike now fires three clusters in a cone, slows by 40% and reveals enemy champions hit for 2 seconds. Multiple explosions do not deal additional damage against the same target nor provide Kha'Zix with extra healing.\n\nIsolated targets hit by Evolved Spike Racks are slowed by 60% instead.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,105,135,165,195],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Void Spike"},{"name":"Heal","label":"Heal","baseByRank":[55,75,95,115,135],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Void Spike"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[9,9,9,9,9],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Leap","iconPath":"/data/16.16.1/img/spell/KhazixE.png","maxRank":5,"forms":[{"name":"Leap","description":"Active: Kha'Zix leaps to the target location, dealing physical damage to nearby enemies upon arrival.\n\nTaste Their Fear can be cast during the dash.","cost":"50 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Leap"}]},{"name":"Evolved Wings","description":"Evolved Bonus: Leap gains 200 bonus cast range, and the cooldown resets upon scoring a champion takedown .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Leap"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[20,18,16,14,12],"castRange":700,"unsupported":false},"r":{"slot":"R","name":"Void Assault","iconPath":"/data/16.16.1/img/spell/KhazixR.png","maxRank":3,"forms":[{"name":"Void Assault","description":"Passive: Each rank in Void Assault allows Kha'Zix to evolve one of his abilities , granting it additional effects. Evolving an ability causes him to enter a 2-second cast time . Kha'Zix cannot evolve while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.\n\nActive: Kha'Zix becomes invisible for 1.25 seconds, during which he gains 40% bonus movement speed .\n\nAfter 2 seconds of leaving invisibility , and for the next 12 seconds, Void Assault can be recast at no additional cost.\n\nRecast : Kha'Zix mimics the first cast's effects.","cost":"100 Mana","cooldown":"100 / 85 / 70","formulas":[]},{"name":"Evolved Adaptive Cloaking","description":"Evolved Bonus: The invisibility now lasts 2 seconds, and Void Assault can be recast twice.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":25000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2012-09-27"},"Kindred":{"id":"Kindred","name":"Kindred","title":"The Eternal Hunters","key":"203","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Kindred.png","stats":{"hp":595,"hpPerLevel":104,"mp":300,"mpPerLevel":35,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":7,"mpRegenPerLevel":0.4,"armor":29,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":65,"attackDamagePerLevel":3.25,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":325,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Mark of the Kindred","iconPath":"/data/16.16.1/img/passive/Kindred_Passive.png","maxRank":1,"forms":[{"name":"Mark of the Kindred","description":"Innate: Both Lamb and Wolf mark targets to hunt . Scoring a takedown against a hunted target collects a stack of Mark of the Kindred . Mark of the Kindred: Lamb gains 75 – 250 (based on marks) bonus range on her basic attacks and Mounting Dread .\n\nInnate - Lamb: Lamb is offered a selection of enemy champions to hunt if she has not been in combat with them in the last 6 seconds. Once selected, the mark is applied after an 8-second delay and thereafter it can be collected by Kindred . Lamb gains the ability to select a new target every 75 seconds. Targets successfully hunted cannot be marked again for 4 minutes.\n\nInnate - Wolf: Starting at 2:53 , Wolf periodically marks a random large monster within the enemy team's jungle for 180 seconds. The hunted camp is highlighted on the mini map to both teams. Once the hunted target is slain or the mark expires, Wolf will wait 45 seconds before selecting a new target. The type of monster that Wolf can mark changes based on Kindred's current Mark of the Kindred stacks: 0 : Rift Scuttler 1 – 3: Rift Scuttler , Crimson Raptor , Gromp 4 – 7: Ancient Krug , Blue Sentinel , Greater Murk Wolf , or Red Brambleback 8 + : Rift Herald or Baron Nashor , Dragon or Elder Dragon","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dance of Arrows","iconPath":"/data/16.16.1/img/spell/KindredQ.png","maxRank":5,"forms":[{"name":"Dance of Arrows","description":"Active: Lamb dashes toward the target location, gaining 35% (+ 5% per mark ) bonus attack speed for 4 seconds and firing an arrow at up to 3 nearby visible enemies that deals physical damage . Her current attack target within any proximity will be prioritized by one of the arrows.\n\nDance of Arrows' total cooldown is reduced to an amount while Lamb is within the area of Wolf's Frenzy . Casting Wolf's Frenzy reduces Dance of Arrows' current cooldown to the same amount.\n\nDance of Arrows resets Lamb's basic attack timer. Lamb can cast any of her abilities during the dash.","cost":"35 Mana","cooldown":"9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Dance of Arrows"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Dance of Arrows"}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[9,9,9,9,9],"castRange":340,"unsupported":false},"w":{"slot":"W","name":"Wolf's Frenzy","iconPath":"/data/16.16.1/img/spell/KindredW.png","maxRank":5,"forms":[{"name":"Wolf's Frenzy","description":"Passive: Lamb generates 1 stack of Hunter's Vigor for every 27 units she travels by any means and 5 stacks on-attack , up to a maximum of 100 stacks. At maximum stacks, her next basic attack heals her for 0% – 100% (based on Kindred's missing health) of 47 – 81 (based on level) . The heal is not triggered if Kindred is at full health.\n\nActive: Wolf dashes to the target location, then claims the surrounding area as his territory for the next 8.5 seconds, separating from Lamb . He automatically attacks the closest nearby visible enemy within the area, prioritizing the last enemy Lamb has attacked, then enemy champions, then non-champions.\n\nWolf's attacks deal magic damage and the rate at which he attacks scale with 25% of Kindred's bonus attack speed . Against monsters, his attacks deal 150% damage and slow the target by 50% for 2 seconds. The damage based on the target's health ratio is capped at 112.5 (+ 15 per mark ) against monsters.\n\nWolf's Frenzy ends immediately if Lamb leaves the area or dies.","cost":"40 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,30,35,40,45],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45 (+ 20% bonus AD) (+ 20% AP) (+ 1.5% (+ 1% per mark ) of target's current health)","abilityName":"Wolf's Frenzy"},{"name":"Monster Damage","label":"Monster Damage","baseByRank":[37.5,45,52.5,60,67.5],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 37.5 / 45 / 52.5 / 60 / 67.5 (+ 30% bonus AD) (+ 30% AP) (+ 2.25% (+ 1.5% per mark ) of target's current health)","abilityName":"Wolf's Frenzy"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[25,30,35,40,45],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 30 / 35 / 40 / 45 (+ 20% bonus AD) (+ 20% AP) (+ 1.5% (+ 1% per mark ) of target's current health)","abilityName":"Wolf's Frenzy"},{"name":"Monster Damage","label":"Monster Damage","baseByRank":[37.5,45,52.5,60,67.5],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 37.5 / 45 / 52.5 / 60 / 67.5 (+ 30% bonus AD) (+ 30% AP) (+ 2.25% (+ 1.5% per mark ) of target's current health)","abilityName":"Wolf's Frenzy"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[18,17,16,15,14],"castRange":560,"unsupported":false},"e":{"slot":"E","name":"Mounting Dread","iconPath":"/data/16.16.1/img/spell/KindredEWrapper.png","maxRank":5,"forms":[{"name":"Mounting Dread","description":"Active: Lamb fires a shot at the target enemy that slows them by 30% (+ 5% per 100 AP) for 1 second and marks them for 4 seconds. Her basic attacks against the marked target each apply a stack , refreshing the duration and stacking up to 3 times.\n\nThe third stack directs Wolf to pounce on the target, consuming all stacks to deal additional physical damage , increased by 0% – 50% (+ 0% – 15% ) (based on critical strike chance) .\n\nThe damage based on the missing health ratio is capped at 200 against monsters .","cost":"50 Mana","cooldown":"14 / 12.5 / 11 / 9.5 / 8","formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 110 / 140 / 170 / 200 (+ 100% bonus AD) (+ 5% (+ 0.5% per Mark ) of target's missing health)","abilityName":"Mounting Dread"}]}],"formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 110 / 140 / 170 / 200 (+ 100% bonus AD) (+ 5% (+ 0.5% per Mark ) of target's missing health)","abilityName":"Mounting Dread"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,12.5,11,9.5,8],"castRange":500,"unsupported":false},"r":{"slot":"R","name":"Lamb's Respite","iconPath":"/data/16.16.1/img/spell/KindredR.png","maxRank":3,"forms":[{"name":"Lamb's Respite","description":"Active: Lamb blesses the ground underneath herself, creating a sacred zone at the location that lasts for 4 seconds. All units inside the zone gain a minimum health threshold equal to 10% of their maximum health , and will also become invulnerable while remaining in the area when they reach or are at the threshold, during which they also cannot be healed , but can still regenerate health .\n\nAll targetable units within the zone are healed when the blessing ends.","cost":"100 Mana","cooldown":"160 / 140 / 120","formulas":[{"name":"Heal","label":"Heal","baseByRank":[225,300,375],"scalings":[],"damageType":null,"partial":false,"abilityName":"Lamb's Respite"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[225,300,375],"scalings":[],"damageType":null,"partial":false,"abilityName":"Lamb's Respite"}],"costPerRank":[100,100,100],"cooldownPerRank":[160,140,120],"castRange":500,"unsupported":false,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2015-10-14"},"Kled":{"id":"Kled","name":"Kled","title":"the Cantankerous Cavalier","key":"240","tags":["Fighter"],"commonRoles":["top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Kled.png","stats":{"hp":410,"hpPerLevel":84,"mp":100,"mpPerLevel":0,"hpRegen":6,"hpRegenPerLevel":0.75,"mpRegen":0,"mpRegenPerLevel":0,"armor":35,"armorPerLevel":5.2,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Skaarl the Cowardly Lizard","iconPath":"/data/16.16.1/img/passive/Kled_P.png","maxRank":1,"forms":[{"name":"Skaarl, the Cowardly Lizard","description":"Innate: Kled rides his semi-trusty mount, Skaarl . While Mounted , all damage dealt to the duo is suffered by Skaarl , who has 400 – 1400 (based on level) base health ; additional sources of health are applied to Skaarl's maximum health . Effects based on percentage health consider Kled and Skaarl's combined maximum health .\n\nBeing reduced below 0 health causes Skaarl to flee, forcing Kled to be Dismounted , with all damage in excess of Skaarl's health being ignored. Upon dismounting, Kled lunges in the direction of the allied Nexus , though not through terrain , while cleansing himself of all crowd control and becoming unable to act , untargetable , and immune to crowd control for 0.5 seconds. Dismounting resets the cooldown and charges of Pocket Pistol .\n\nWhile Kled is Dismounted , his base health and movement speed are reduced; however, he gains bonus movement speed while moving toward enemy champions. Additionally, he gains bonus attack range , and his attacks deal 85% / 90% / 95% / 100% (based on level) damage to champions. Bear Trap on a Rope is replaced with Pocket Pistol , while Jousting and Chaaaaaaaarge!!! become unusable.\n\nWhile Mounted , healing and health regeneration will first replenish Skaarl's health and will only apply to Kled's health while Skaarl is at full health.\n\nFor more details, check the Dismounted part of the ability.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bear Trap on a Rope","iconPath":"/data/16.16.1/img/spell/KledQ.png","maxRank":5,"forms":[{"name":"Bear Trap on a Rope","description":"Active: Kled throws a bear trap in the target direction that deals physical damage to enemies hit, increased to 150% against minions , small pets , and small and medium monsters . The bear trap collides with the first enemy champion , large pet, or large monster hit, revealing them for 2.5 seconds, and forming a tether between Kled and the target for 1.75 seconds.\n\nThe tether's radius shrinks over its duration, and if it is not broken before then, Kled pulls the target 150 units toward him, deals physical damage and slows them for 2.5 seconds.\n\nBear Trap on a Rope can be cast while Jousting .","cost":null,"cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Bear Trap on a Rope"},{"name":"Minion and Small Monster Damage","label":"Minion and Small Monster Damage","baseByRank":[45,82.5,120,157.5,195],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Bear Trap on a Rope"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Bear Trap on a Rope"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,165,240,315,390],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Bear Trap on a Rope"}]},{"name":"Pocket Pistol","description":"Active: Kled sprays a cone of five pellets in the target direction while recoiling 300 units in the opposite direction, dealing physical damage to enemies hit.\n\nKled periodically stocks a Pocket Pistol charge, up to a maximum of 2. He will restore both charges after dismounting .\n\nPellets collide with the first enemy champion they hit, and deal 20% damage per pellet beyond the first. Each pellet that hits an enemy champion or epic monster restores Courage , by 5 and 2.5 respectively, for up to a total restore of 25 against champions and 12.5 versus epic monsters.","cost":"1 Charge","cooldown":"3","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"bonusAd","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Pocket Pistol"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[7,10,13,16,19],"scalings":[{"stat":"bonusAd","coefficients":[0.13,0.13,0.13,0.13,0.13]}],"damageType":"mixed","partial":false,"abilityName":"Pocket Pistol"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[63,90,117,144,171],"scalings":[{"stat":"bonusAd","coefficients":[1.17,1.17,1.17,1.17,1.17]}],"damageType":"mixed","partial":false,"abilityName":"Pocket Pistol"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,165,240,315,390],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Bear Trap on a Rope"},{"name":"Minion and Small Monster Damage","label":"Minion and Small Monster Damage","baseByRank":[45,82.5,120,157.5,195],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Bear Trap on a Rope"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"bonusAd","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Pocket Pistol"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[7,10,13,16,19],"scalings":[{"stat":"bonusAd","coefficients":[0.13,0.13,0.13,0.13,0.13]}],"damageType":"mixed","partial":false,"abilityName":"Pocket Pistol"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[63,90,117,144,171],"scalings":[{"stat":"bonusAd","coefficients":[1.17,1.17,1.17,1.17,1.17]}],"damageType":"mixed","partial":false,"abilityName":"Pocket Pistol"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[11,10,9,8,7],"castRange":800,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Violent Tendencies","iconPath":"/data/16.16.1/img/spell/KledW.png","maxRank":5,"forms":[{"name":"Violent Tendencies","description":"Passive: Kled periodically gains Violent Tendencies , which starts expiring upon his next basic attack .\n\nViolent Tendencies: Kled gains 150% bonus attack speed on his next 4 basic attacks within 4 seconds. The fourth attack is empowered to deal additional physical damage . The damage based on the target's health is capped at 200 against monsters . Violent Tendencies' current cooldown is reduced by 0.5 seconds on-hit , increased to 1.5 against champions.\n\nAgainst structures , the fourth attack deals modified additional physical damage .","cost":null,"cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 2% per 100 bonus AD) (+ 0.4% per 100 bonus health) of target's maximum health)","abilityName":"Violent Tendencies"},{"name":"Structure Additional Damage","label":"Structure Additional Damage","baseByRank":[62,91.75,91.75,91.75,91.75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Violent Tendencies"}]}],"formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 2% per 100 bonus AD) (+ 0.4% per 100 bonus health) of target's maximum health)","abilityName":"Violent Tendencies"},{"name":"Structure Additional Damage","label":"Structure Additional Damage","baseByRank":[62,91.75,91.75,91.75,91.75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Violent Tendencies"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,12,11,10,9],"unsupported":false},"e":{"slot":"E","name":"Jousting","iconPath":"/data/16.16.1/img/spell/KledE.png","maxRank":5,"forms":[{"name":"Jousting","description":"Active: Skaarl dashes in the target direction, though not through terrain, dealing physical damage to enemies she passes through and pulling minions , pets , and small and medium monsters hit towards her.\n\nUpon hitting an enemy champion or large monster, Skaarl dashes a fixed 350 units through them, marking them for 3 seconds, during which they are revealed . After the dash ends, the duo gain 50% bonus movement speed for 1 second. Jousting can be recast after 0.5 seconds of the first dash ending while the target is marked.\n\nRecast: Skaarl consumes the mark to dash through the marked target, applying the same effects as the first cast though being able to dash through terrain.\n\nThe mark will remain even if the target dies, and ends prematurely if the duo are too far away or Kled dismounts .\n\nBear Trap on a Rope and Chaaaaaaaarge!!! can be cast during either of the dashes.","cost":null,"cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"physical","partial":false,"abilityName":"Jousting"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Jousting"}]},{"name":"Jousting","description":"This ability is unusable while dismounted .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Jousting"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,12,11,10,9],"castRange":550,"unsupported":false},"r":{"slot":"R","name":"Chaaaaaaaarge!!!","iconPath":"/data/16.16.1/img/spell/KledR.png","maxRank":3,"forms":[{"name":"Chaaaaaaaarge!!!","description":"Active: Kled & Skaarl charge toward the target location, automatically navigating terrain along the way, during which they are ghosted , immune to crowd control and revealed to enemy champions in a 1250 radius. If the charge does not complete within 15 seconds, it will end prematurely. The charge is interrupted instantly if Kled dismounts during it.\n\nWhile charging, the duo gain an initial shield , plus an additional amount for every 0.25 seconds of traveling, up to a cap at 2 seconds. The shield lasts for 2 seconds upon finishing the charge. Additionally, the duo trails a directional draft in their wake, lasting 9 seconds. Allied units other than lane minions following the draft gain Mr. Kled's Wild Ride . After 0.5 seconds of charging, the duo gain bonus movement speed every 0.25 seconds , up to 950 total movement speed over 3 seconds.\n\nMr. Kled's Wild Ride: While in champion combat , gain 40% bonus movement speed . After not being in champion combat for 3 seconds, if Kled is charging, gain bonus movement speed up to Kled's current movement speed ; otherwise gain up to 650 total movement speed .\n\nKled & Skaarl will dash toward the first visible enemy champion in range of the charge , revealing the target during the dash and colliding with the first visible enemy champion in their path to deal magic damage , increased by 0% – 200% (based on charge time) , knock them back 150 units, though not through terrain , and end the charge.","cost":null,"cooldown":"140 / 125 / 110","formulas":[{"name":"Total Shield","label":"Total Shield","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[3,3,3]}],"damageType":null,"partial":false,"abilityName":"Chaaaaaaaarge!!!"},{"name":"Initial Shield","label":"Initial Shield","baseByRank":[40,60,80],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Chaaaaaaaarge!!!"},{"name":"Shield Per Instance","label":"Shield Per Instance","baseByRank":[20,30,40],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Chaaaaaaaarge!!!"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[4,6,8],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 6 / 8% (+ 3% per 100 bonus AD) of target's maximum health","abilityName":"Chaaaaaaaarge!!!"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[12,18,24],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12 / 18 / 24% (+ 9% per 100 bonus AD) of target's maximum health","abilityName":"Chaaaaaaaarge!!!"}]},{"name":"Chaaaaaaaarge!!!","description":"This ability is unusable while dismounted .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Total Shield","label":"Total Shield","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[3,3,3]}],"damageType":null,"partial":false,"abilityName":"Chaaaaaaaarge!!!"},{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[8,12,16],"scalings":[],"damageType":"magic","abilityName":"Chaaaaaaaarge!!!","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 6 / 8% (+ 3% per 100 bonus AD) of target's maximum health"}],"costPerRank":[0,0,0],"cooldownPerRank":[140,125,110],"castRange":4500,"unsupported":false,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2016-08-10"},"KogMaw":{"id":"KogMaw","name":"Kog'Maw","title":"the Mouth of the Abyss","key":"96","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/KogMaw.png","stats":{"hp":635,"hpPerLevel":99,"mp":325,"mpPerLevel":40,"hpRegen":3.75,"hpRegenPerLevel":0.55,"mpRegen":8.75,"mpRegenPerLevel":0.7,"armor":24,"armorPerLevel":4.45,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":61,"attackDamagePerLevel":3.1,"attackSpeed":0.665,"attackSpeedPerLevel":2.65,"moveSpeed":330,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Icathian Surprise","iconPath":"/data/16.16.1/img/passive/KogMaw_IcathianSurprise.png","maxRank":1,"forms":[{"name":"Icathian Surprise","description":"Innate: Upon taking fatal damage , Kog'Maw enters a zombie state for 4 seconds, becoming ghosted and gaining 10% bonus movement speed that increases up to 50% over the duration. At the end of the duration, he explodes to deal 140 – 650 (based on level) true damage to nearby enemies.\n\nWhile under this state, Kog'Maw becomes invulnerable , untargetable , and immune to crowd control , but is also rendered unable to declare basic attacks , cast abilities , use summoner spells , and activate items .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Caustic Spittle","iconPath":"/data/16.16.1/img/spell/KogMawQ.png","maxRank":5,"forms":[{"name":"Caustic Spittle","description":"Passive: Kog'Maw gains bonus attack speed .\n\nActive: Kog'Maw ejects a wad of spittle in the target direction that deals magic damage to the first enemy hit and reduces their armor and magic resistance for 4 seconds.","cost":"40 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Caustic Spittle"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Caustic Spittle"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[7,7,7,7,7],"castRange":1175,"unsupported":false},"w":{"slot":"W","name":"Bio-Arcane Barrage","iconPath":"/data/16.16.1/img/spell/KogMawBioArcaneBarrage.png","maxRank":5,"forms":[{"name":"Bio-Arcane Barrage","description":"Active: Kog'Maw empowers his basic attacks for the next 8 seconds to gain bonus attack range and deal bonus magic damage on-hit , capped at 100 against minions and monsters .","cost":"40 Mana","cooldown":"17","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[3,3.75,4.5,5.25,6],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.75 / 4.5 / 5.25 / 6% (+ 1.5% per 100 AP) of target's maximum health","abilityName":"Bio-Arcane Barrage"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[3,3.75,4.5,5.25,6],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.75 / 4.5 / 5.25 / 6% (+ 1.5% per 100 AP) of target's maximum health","abilityName":"Bio-Arcane Barrage"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[17,17,17,17,17],"castRange":530,"unsupported":false},"e":{"slot":"E","name":"Void Ooze","iconPath":"/data/16.16.1/img/spell/KogMawVoidOoze.png","maxRank":5,"forms":[{"name":"Void Ooze","description":"Active: Kog'Maw spews a gob of ooze in the target direction that deals magic damage to enemies hit.\n\nA field of ooze is created in its wake for 3 seconds, slowing enemies within the area every 0.25 seconds.","cost":"40 / 55 / 70 / 85 / 100 Mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Void Ooze"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Void Ooze"}],"costPerRank":[40,55,70,85,100],"cooldownPerRank":[12,12,12,12,12],"castRange":1200,"unsupported":false},"r":{"slot":"R","name":"Living Artillery","iconPath":"/data/16.16.1/img/spell/KogMawLivingArtillery.png","maxRank":3,"forms":[{"name":"Living Artillery","description":"Active: Kog'Maw spits a globule of acid into the air that drops to the target location after 0.6 seconds, granting sight of the area before dealing magic damage to enemies hit and revealing them for 2 seconds. Living Artillery's damage is increased by 0% – 50% (based on target's missing health) , or instead by 100% if the target is below 40% maximum health .\n\nKog'Maw then generates a stack of Living Artillery for 8 seconds, refreshing on subsequent casts and stacking up to 9 times.\n\nLiving Artillery: For each stack, Living Artillery's mana cost is increased by 40 .","cost":"40 – 400 (based on stacks) Mana","cooldown":"2 / 1.5 / 1","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[100,140,180],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75]},{"stat":"totalAp","coefficients":[0.35,0.4,0.45]}],"damageType":"magic","partial":false,"abilityName":"Living Artillery"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[200,280,360],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[0.7,0.8,0.9]}],"damageType":"magic","partial":false,"abilityName":"Living Artillery"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[150,210,270],"scalings":[{"stat":"bonusAd","coefficients":[1.125,1.125,1.125]},{"stat":"totalAp","coefficients":[0.5249999999999999,0.6000000000000001,0.675]}],"damageType":"magic","abilityName":"Living Artillery","partial":false}],"costPerRank":[40,40,40],"cooldownPerRank":[2,1.5,1],"castRange":1800,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-06-24"},"KSante":{"id":"KSante","name":"K'Sante","title":"the Pride of Nazumah","key":"897","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/KSante.png","stats":{"hp":625,"hpPerLevel":120,"mp":320,"mpPerLevel":60,"hpRegen":9.5,"hpRegenPerLevel":1,"mpRegen":7,"mpRegenPerLevel":1,"armor":36,"armorPerLevel":5.2,"magicResist":30,"magicResistPerLevel":2.1,"attackDamage":64,"attackDamagePerLevel":3.5,"attackSpeed":0.688,"attackSpeedPerLevel":2.5,"moveSpeed":330,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Dauntless Instinct","iconPath":"/data/16.16.1/img/passive/Icons_KSante_P.png","maxRank":1,"forms":[{"name":"Dauntless Instinct","description":"Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to consume the mark, dealing 12 (+ 1% – 2% (based on level) of target's maximum health) bonus physical damage . The damage based on the target's health ratio deals a minimum of 15 – 100 (based on level) against minions and is capped at 20 – 105 (based on level) against monsters .\n\nAll Out Bonus: K'Sante's basic attacks and ability damage , as well as Dauntless Instinct's mark consumption, are empowered to deal bonus physical damage equal to 1% (+ 1% per 100 bonus armor) (+ 1% per 100 bonus magic resistance) of the target's maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Ntofo Strikes","iconPath":"/data/16.16.1/img/spell/KSanteQ.png","maxRank":5,"forms":[{"name":"Ntofo Strikes","description":"Active: K'Sante slams his ntofo down in the target direction that deals physical damage to enemies hit and slows them by 80% for 0.5 seconds.\n\nIf this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes cast consumes them all to become empowered with a new effect.\n\nEmpowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also pulls them towards him over 0.65 seconds and stuns them for 0.8 seconds.\n\nAll Out Bonus: Ntofo Strikes' cooldown is reduced by 33%. Upon entering All Out , Ntofo Strikes' stacks are reset. Ntofo Strikes' cooldown is reset if K'Sante had 2 stacks before entering All Out .\n\nNtofo Strikes resets K'Sante's basic attack timer.","cost":"20 Mana","cooldown":"3.5 – 2 (based on bonus resistances) • 2.33 – 1.33","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"bonusMr","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Ntofo Strikes"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"bonusMr","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Ntofo Strikes"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[3.5,3.5,3.5,3.5,3.5],"castRange":450,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Path Maker","iconPath":"/data/16.16.1/img/spell/KSanteW.png","maxRank":5,"forms":[{"name":"Path Maker","description":"Active: K'Sante raises his ntofos defensively and prepares to dash in the target direction, charging for a minimum of 0.4 seconds and up to 1 second. During this time, he gains displacement immunity and 30% damage reduction; additionally, Path Maker's range, stun duration, and All Out bonus true damage modifier increase over the first 0.9 seconds of the channel.\n\nPath Maker can be recast within the duration, and does so automatically afterwards. Path Maker's charge cannot be interrupted by crowd control .\n\nRecast: K'Sante dashes in the direction he targeted at the time of cast, though not through terrain, dealing physical damage to enemies he passes through, carrying them alongside him, and stunning them for 0.5 – 1.75 (based on channel time) seconds. This damage is capped against monsters .\n\nAll Out Bonus: Path Maker no longer applies its knock back and stun , but its damage reduction is increased to 75%, the dash deals 10% – 80% (based on channel time) bonus true damage , and the dash speed is increased by 20%. Upon entering All Out , Path Maker's cooldown is refreshed.\n\nNtofo Strikes and All Out can be cast during the dash. Path Maker's recast can be used while affected by cast-inhibiting crowd control .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 75 / 105 / 135 / 165 (+ 8% (+ 2% per 100 bonus armor) (+ 2% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Monster Damage Cap","label":"Monster Damage Cap","baseByRank":[180,260,340,420,500],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Path Maker"},{"name":"Minimum Bonus True Damage","label":"Minimum Bonus True Damage","baseByRank":[4.5,7.5,10.5,13.5,16.5],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.5 / 7.5 / 10.5 / 13.5 / 16.5 (+ 0.8% (+ 0.2% per 100 bonus armor) (+ 0.2% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Maximum Bonus True Damage","label":"Maximum Bonus True Damage","baseByRank":[36,60,84,108,132],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 36 / 60 / 84 / 108 / 132 (+ 6.4% (+ 1.6% per 100 bonus armor) (+ 1.6% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Total Maximum Mixed Damage","label":"Total Maximum Mixed Damage","baseByRank":[81,135,189,243,297],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 81 / 135 / 189 / 243 / 297 (+ 14.4% (+ 3.6% per 100 bonus armor) (+ 3.6% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 75 / 105 / 135 / 165 (+ 8% (+ 2% per 100 bonus armor) (+ 2% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Monster Damage Cap","label":"Monster Damage Cap","baseByRank":[180,260,340,420,500],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Path Maker"},{"name":"Minimum Bonus True Damage","label":"Minimum Bonus True Damage","baseByRank":[4.5,7.5,10.5,13.5,16.5],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.5 / 7.5 / 10.5 / 13.5 / 16.5 (+ 0.8% (+ 0.2% per 100 bonus armor) (+ 0.2% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Maximum Bonus True Damage","label":"Maximum Bonus True Damage","baseByRank":[36,60,84,108,132],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 36 / 60 / 84 / 108 / 132 (+ 6.4% (+ 1.6% per 100 bonus armor) (+ 1.6% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"},{"name":"Total Maximum Mixed Damage","label":"Total Maximum Mixed Damage","baseByRank":[81,135,189,243,297],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 81 / 135 / 189 / 243 / 297 (+ 14.4% (+ 3.6% per 100 bonus armor) (+ 3.6% per 100 bonus magic resistance) of target's maximum health)","abilityName":"Path Maker"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[14,13,12,11,10],"castRange":600,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Footwork","iconPath":"/data/16.16.1/img/spell/KSanteE.png","maxRank":5,"forms":[{"name":"Footwork","description":"Active: K'Sante dashes to the target location, though not through terrain, and grants himself a shield for 2 seconds.\n\nFootwork can also be cast on allies with increased range and speed, and the ability to dash through terrain. If the target ally is a champion , they receive the shield as well.\n\nAll Out Bonus: Footwork's dash speed is increased, and its cooldown is reduced by 50%.\n\nK'Sante can cast any of his abilities during the dash.","cost":"45 / 50 / 55 / 60 / 65 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,112.5,155,197.5,240],"scalings":[{"stat":"bonusHp","coefficients":[0.135,0.135,0.135,0.135,0.135]}],"damageType":null,"partial":false,"abilityName":"Footwork"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,112.5,155,197.5,240],"scalings":[{"stat":"bonusHp","coefficients":[0.135,0.135,0.135,0.135,0.135]}],"damageType":null,"partial":false,"abilityName":"Footwork"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":525,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"All Out","iconPath":"/data/16.16.1/img/spell/KSanteR.png","maxRank":3,"forms":[{"name":"All Out","description":"Active: K'Sante roots the target enemy champion for 0.5 seconds and gains displacement immunity over the cast time. He then shatters his ntofos, pulling the target to a location that is 300 units in the cast direction from their location at the time of cast, during which they are revealed , and blinking 175 units behind that location. The target is dealt physical damage near the end of the displacement and is stunned for 0.3 seconds once it ends.\n\nIf there is valid map-generated terrain 350 units in the cast direction from the target's location at the time of cast, the target is instead pulled to a location that is directly 450 units away from the edge of the other side of the terrain and K'Sante blinks 100 units behind that location, dealing them the physical damage near their emergence from the terrain. At the end of the displacement, they remain airborne for 0.264 seconds , after which they are stunned for 0.5 seconds. K'Sante strikes them after 0.132 seconds into the airborne duration to deal physical damage .\n\nAfter K'Sante blinks , he enters All Out for 15 seconds.\n\nAll Out: K'Sante gains a health threshold equal to 65% maximum health which cannot be modified nor exceeded by any means. Upon entering All Out , his current health is reduced to this threshold if it is above it. Additionally, his base armor and base magic resistance are reduced by 85% bonus armor and 85% bonus magic resistance , respectively. In return, he gains bonus attack speed , 50% bonus -armor penetration , and 20% omnivamp , and modifies his basic abilities which can be cast at no cost. Upon entering All Out , K'Sante is restored to 100% maximum mana . His mana then decays to 0 over the duration of the buff, after which the amount of mana he had prior to entering All Out is restored.\n\nK'Sante retains his maximum health and bonus resistances during All Out. Health lost from gaining the health threshold is not restored after the effect ends. If the target is pulled over terrain, K'Sante will vanish during their displacement and reappear near the end of it.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,115,150],"scalings":[],"damageType":"physical","partial":false,"abilityName":"All Out"},{"name":"Strike Physical Damage","label":"Strike Physical Damage","baseByRank":[80,115,150],"scalings":[],"damageType":"physical","partial":false,"abilityName":"All Out"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[160,230,300],"scalings":[],"damageType":"physical","partial":false,"abilityName":"All Out"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[160,230,300],"scalings":[],"damageType":"physical","partial":false,"abilityName":"All Out"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":250,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2022-11-02"},"Leblanc":{"id":"Leblanc","name":"LeBlanc","title":"the Deceiver","key":"7","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Leblanc.png","stats":{"hp":598,"hpPerLevel":108,"mp":400,"mpPerLevel":25,"hpRegen":7.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":22,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":2.2,"attackSpeed":0.658,"attackSpeedPerLevel":2.35,"moveSpeed":340,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Mirror Image","iconPath":"/data/16.16.1/img/passive/LeblancP.png","maxRank":1,"forms":[{"name":"Mirror Image","description":"Innate: Periodically, when LeBlanc is damaged to 40% maximum health , she creates a clone of herself, after which they both instantly become invisible for 1 second.\n\nThe clone can cast basic attacks with no effect and lasts 8 seconds. Upon spawning, it starts moving up to 1900 units toward a random direction in front of LeBlanc's movement, determined at the moment of its spawning.\n\nSee Pets for more details about LeBlanc's clone.","cost":null,"cooldown":"60","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Sigil of Malice","iconPath":"/data/16.16.1/img/spell/LeblancQ.png","maxRank":5,"forms":[{"name":"Sigil of Malice","description":"Active: LeBlanc projects an orb at the target enemy that deals magic damage and marks them for 3.5 seconds.\n\nLeBlanc's next damaging ability against the marked target will consume the mark to deal the same magic damage again.\n\nSigil of Malice's orb deals 10 – 146 (based on level) bonus magic damage against minions and refunds 100% of its mana cost and 30% of its remaining cooldown if either the orb or its mark's consumption kills the target.","cost":"50 Mana","cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,90,115,140,165],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Sigil of Malice"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[130,180,230,280,330],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Sigil of Malice"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[130,180,230,280,330],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Sigil of Malice"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[6,6,6,6,6],"castRange":700,"unsupported":false},"w":{"slot":"W","name":"Distortion","iconPath":"/data/16.16.1/img/spell/LeblancW.png","maxRank":5,"forms":[{"name":"Distortion","description":"Active: LeBlanc dashes to the target location, dealing magic damage to all nearby enemies upon arrival and leaving a return pad at the cast location for 4 seconds. Distortion can be recast after 0.2 seconds of the dash ending for the pad's duration.\n\nRecast: LeBlanc blinks to Distortion's return pad, regardless of range.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"15 / 13.75 / 12.5 / 11.25 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Distortion"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Distortion"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[15,13.75,12.5,11.25,10],"castRange":600,"unsupported":false},"e":{"slot":"E","name":"Ethereal Chains","iconPath":"/data/16.16.1/img/spell/LeblancE.png","maxRank":5,"forms":[{"name":"Ethereal Chains","description":"Active: LeBlanc flings an illusory chain in the target direction that deals magic damage to the first enemy it hits and forms a tether between LeBlanc and the target for 1.5 seconds, during which they are revealed .\n\nIf the tether is not broken by the end of its duration, it fractures to deal magic damage to the target and root them for 1.5 seconds, during which they are revealed .","cost":"50 Mana","cooldown":"14 / 13.25 / 12.5 / 11.75 / 11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ethereal Chains"},{"name":"Fracture Magic Damage","label":"Fracture Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Ethereal Chains"},{"name":"Total Damage","label":"Total Damage","baseByRank":[130,190,250,310,370],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Ethereal Chains"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ethereal Chains"},{"name":"Fracture Magic Damage","label":"Fracture Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Ethereal Chains"},{"name":"Total Damage","label":"Total Damage","baseByRank":[130,190,250,310,370],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Ethereal Chains"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[14,13.25,12.5,11.75,11],"castRange":925,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Mimic","iconPath":"/data/16.16.1/img/spell/LeblancR.png","maxRank":3,"forms":[{"name":"Mimic","description":"Active: LeBlanc casts a mimicked version of her most recently used basic ability, applying the same effects and dealing modified magic damage .\n\nMimic: Sigil of Malice: The orb deals modified damage, while the mark consumption deals double that amount.\n\nMimic: Distortion: Deals modified damage.\n\nMimic: Ethereal Chains: The tether's application deals modified damage, while its fracturing deals double that amount.","cost":null,"cooldown":"45 / 35 / 25","formulas":[{"name":"Orb Magic Damage","label":"Orb Magic Damage","baseByRank":[70,150,230],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Mark Magic Damage","label":"Mark Magic Damage","baseByRank":[140,300,460],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[210,450,690],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,315,480],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Application Magic Damage","label":"Application Magic Damage","baseByRank":[70,150,230],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Fracture Magic Damage","label":"Fracture Magic Damage","baseByRank":[140,300,460],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Mimic"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[210,450,690],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"magic","partial":false,"abilityName":"Mimic"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[210,450,690],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"magic","partial":false,"abilityName":"Mimic"}],"costPerRank":[0,0,0],"cooldownPerRank":[45,35,25],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-11-02"},"LeeSin":{"id":"LeeSin","name":"Lee Sin","title":"the Blind Monk","key":"64","tags":["Fighter","Assassin"],"commonRoles":["jungle"],"portraitPath":"/data/16.16.1/img/champion/LeeSin.png","stats":{"hp":645,"hpPerLevel":108,"mp":200,"mpPerLevel":0,"hpRegen":7.5,"hpRegenPerLevel":0.7,"mpRegen":50,"mpRegenPerLevel":0,"armor":36,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":3.4,"attackSpeed":0.651,"attackSpeedPerLevel":3,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Flurry","iconPath":"/data/16.16.1/img/passive/LeeSinPassive.png","maxRank":1,"forms":[{"name":"Flurry","description":"Innate: After casting an ability , Lee Sin's next 2 basic attacks on-hit within 3 seconds gain 40% bonus attack speed and restore energy . The first attack restores 20 / 30 / 40 (based on level) energy and the second attack restores 「 10 / 15 / 20 (based on level) energy . 」 「 half of the previous amount. 」","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Sonic Wave","iconPath":"/data/16.16.1/img/spell/LeeSinQOne.png","maxRank":5,"forms":[{"name":"Sonic Wave","description":"Active: Lee Sin fires a sonic blast in the target direction that deals physical damage to the first enemy hit and marks them for 3 seconds, during which they are revealed .\n\nWhile the target is marked, Lee Sin can cast Resonating Strike .","cost":"50 Energy","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Sonic Wave"}]},{"name":"Resonating Strike","description":"Active: Lee Sin dashes to the nearby enemy marked by Sonic Wave . Upon arrival, he consumes the mark and deals physical damage , increased by 0% – 100% (based on target's missing health) .\n\nThe marked enemy must be within range in order to cast this ability. Iron Will and Cripple can be cast during the dash.","cost":"25 Energy","cooldown":null,"formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Resonating Strike"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Resonating Strike"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Sonic Wave"},{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[90,135,180,225,270],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"physical","abilityName":"Resonating Strike","partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[10,9,8,7,6],"castRange":1100,"unsupported":false},"w":{"slot":"W","name":"Safeguard","iconPath":"/data/16.16.1/img/spell/LeeSinWOne.png","maxRank":5,"forms":[{"name":"Safeguard","description":"Active: Lee Sin dashes to the target allied unit's location. If the ally is a champion upon arrival, both they and Lee Sin gain a shield for 2 seconds. If the target is a minion or ward , Lee Sin also shields himself. Lee Sin can self-cast Safeguard to shield himself.\n\nAfter Safeguard is cast, Lee Sin can cast Iron Will within the next 3 seconds.\n\nIron Will and Cripple can be cast during the dash.","cost":"50 Energy","cooldown":"7","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":null,"partial":false,"abilityName":"Safeguard"}]},{"name":"Iron Will","description":"Active: Lee Sin gains omnivamp for 4 seconds.","cost":"25 Energy","cooldown":null,"formulas":[]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":null,"partial":false,"abilityName":"Safeguard"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[7,7,7,7,7],"castRange":700,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Tempest","iconPath":"/data/16.16.1/img/spell/LeeSinEOne.png","maxRank":5,"forms":[{"name":"Tempest","description":"Active: Lee Sin smashes the ground beneath him, dealing magic damage to nearby enemies, marking them for 4 seconds and, if they are not invisible when struck, revealing them for the same duration.\n\nIf Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds after a 0.1-second delay.","cost":"50 Energy","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"totalAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Tempest"}]},{"name":"Cripple","description":"Active: Lee Sin slows nearby enemies marked by Tempest , decaying in strength over 4 seconds.\n\nA nearby marked enemy is required to cast this ability.","cost":"25 energy","cooldown":null,"formulas":[]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"totalAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Tempest"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[8,8,8,8,8],"castRange":450,"unsupported":false},"r":{"slot":"R","name":"Dragon's Rage","iconPath":"/data/16.16.1/img/spell/LeeSinR.png","maxRank":3,"forms":[{"name":"Dragon's Rage","description":"Active: Lee Sin roots the target enemy champion over the cast time, then roundhouse kicks them to deal physical damage and knock them back up to 800 units over 0.8 seconds , rendering them airborne for 1 second.\n\nEnemies that collide with the displaced enemy while it is airborne take the same damage plus bonus physical damage and are knocked up for 1 second.\n\nIf Dragon's Rage kills the primary target, it will still knock them back, causing the target's corpse to be displaced and collide with enemies it passes through.","cost":null,"cooldown":"110 / 85 / 60","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[175,400,625],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Dragon's Rage"},{"name":"Collision Physical Damage","label":"Collision Physical Damage","baseByRank":[175,400,625],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 175 / 400 / 625 (+ 200% bonus AD) (+ 12 / 15 / 18% of primary target's bonus health)","abilityName":"Dragon's Rage"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[175,400,625],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Dragon's Rage"},{"name":"Collision Physical Damage","label":"Collision Physical Damage","baseByRank":[175,400,625],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 175 / 400 / 625 (+ 200% bonus AD) (+ 12 / 15 / 18% of primary target's bonus health)","abilityName":"Dragon's Rage"}],"costPerRank":[0,0,0],"cooldownPerRank":[110,85,60],"castRange":375,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-04-01"},"Leona":{"id":"Leona","name":"Leona","title":"the Radiant Dawn","key":"89","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Leona.png","stats":{"hp":646,"hpPerLevel":101,"mp":302,"mpPerLevel":40,"hpRegen":8.5,"hpRegenPerLevel":0.85,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":43,"armorPerLevel":4.8,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.9,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Sunlight","iconPath":"/data/16.16.1/img/passive/LeonaSunlight.png","maxRank":1,"forms":[{"name":"Sunlight","description":"Innate: Leona's abilities mark enemies hit for 2.5 seconds, refreshing on subsequent hits. Allied champions' damaging attacks and abilities against a marked target will consume the mark to deal 32 – 151 (based on level) bonus magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Shield of Daybreak","iconPath":"/data/16.16.1/img/spell/LeonaShieldOfDaybreak.png","maxRank":5,"forms":[{"name":"Shield of Daybreak","description":"Active: Leona illuminates her shield, empowering her next basic attack within 6 seconds to have an uncancellable windup , gain 50 bonus range , deal bonus magic damage and stun the target for 1 second.\n\nShield of Daybreak resets Leona's basic attack timer.","cost":"30 / 35 / 40 / 45 / 50 Mana","cooldown":"5","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,35,60,85,110],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Shield of Daybreak"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,35,60,85,110],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Shield of Daybreak"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[5,5,5,5,5],"castRange":100,"unsupported":false,"appliesOnHit":true,"immobilizes":true},"w":{"slot":"W","name":"Eclipse","iconPath":"/data/16.16.1/img/spell/LeonaSolarBarrier.png","maxRank":5,"forms":[{"name":"Eclipse","description":"Active: Leona raises her guard for 3 seconds, gaining flat pre-mitigation damage reduction of up to 50% of the damage instance and bonus armor and bonus magic resistance .\n\nHer shield detonates after the duration, dealing magic damage to nearby enemies. If this hits an enemy, Leona's guard is extended for an additional 3 seconds.","cost":"60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Flat Damage Reduction","label":"Flat Damage Reduction","baseByRank":[8,12,16,20,24],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Eclipse"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,85,115,145,175],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Eclipse"}]}],"formulas":[{"name":"Flat Damage Reduction","label":"Flat Damage Reduction","baseByRank":[8,12,16,20,24],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Eclipse"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,85,115,145,175],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Eclipse"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[14,13,12,11,10],"castRange":450,"unsupported":false},"e":{"slot":"E","name":"Zenith Blade","iconPath":"/data/16.16.1/img/spell/LeonaZenithBlade.png","maxRank":5,"forms":[{"name":"Zenith Blade","description":"Active: Leona projects her sword in the target direction that deals magic damage to enemies hit.\n\nAfter reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds.\n\nLeona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"12 / 10.5 / 9 / 7.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Zenith Blade"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Zenith Blade"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[12,10.5,9,7.5,6],"castRange":875,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Solar Flare","iconPath":"/data/16.16.1/img/spell/LeonaSolarFlare.png","maxRank":3,"forms":[{"name":"Solar Flare","description":"Active: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.75 seconds, and are also stunned for the same duration if they are struck by the epicenter.","cost":"100 Mana","cooldown":"90 / 75 / 60","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Solar Flare"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Solar Flare"}],"costPerRank":[100,100,100],"cooldownPerRank":[90,75,60],"castRange":1200,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-07-13"},"Lillia":{"id":"Lillia","name":"Lillia","title":"the Bashful Bloom","key":"876","tags":["Fighter","Mage"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Lillia.png","stats":{"hp":605,"hpPerLevel":105,"mp":410,"mpPerLevel":50,"hpRegen":2.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.95,"armor":22,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":1.55,"attackDamage":61,"attackDamagePerLevel":3.1,"attackSpeed":0.625,"attackSpeedPerLevel":2.7,"moveSpeed":330,"attackRange":325,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Dream-Laden Bough","iconPath":"/data/16.16.1/img/passive/Lillia_Icon_Passive.png","maxRank":1,"forms":[{"name":"Dream-Laden Bough","description":"Innate: Lillia's abilities apply Dream Dust to enemies hit, which deals 「 5% (+ 1.25% per 100 AP) of the target's maximum health total magic damage over 3 seconds, capped at 70 – 180 (based on level) against monsters . 」 「 0.8 3 % (+ 0.208 3 % per 100 AP) of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 11.67 – 30 (based on level) per tick against monsters . 」\n\nLillia heals herself for 「 39 (+ 15% AP) against large monsters and 6 – 90 (based on level) (+ 30% AP) against champions 」 「 6.5 (+ 2.5% AP) against large monsters and 1 – 15 (based on level) (+ 5% AP) against champions every 0.5 seconds 」 over the duration of Dream Dust , reduced to 15% effectiveness for each target afflicted beyond the first. She may only heal against 1 monster at a time.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Blooming Blows","iconPath":"/data/16.16.1/img/spell/LilliaQ.png","maxRank":5,"forms":[{"name":"Blooming Blows","description":"Passive: Whenever Lillia's abilities hit at least one enemy, she generates a stack of Prance for 6.5 seconds, refreshing on subsequent hits and stacking up to 4 times. Stacks expire one by one every 1.5 seconds when the duration ends.\n\nPrance: For each stack, Lillia gains bonus movement speed .\n\nActive: Lillia swings her censer around her, dealing magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as bonus true damage .\n\nLillia can move during Blooming Blows' cast time.","cost":"65 Mana","cooldown":"6 / 5.5 / 5 / 4.5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[35,45,55,65,75],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Blooming Blows"},{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Blooming Blows"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[35,45,55,65,75],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Blooming Blows"},{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Blooming Blows"}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[6,5.5,5,4.5,4],"castRange":450,"unsupported":false},"w":{"slot":"W","name":"Watch Out! Eep!","iconPath":"/data/16.16.1/img/spell/LilliaW.png","maxRank":5,"forms":[{"name":"Watch Out! Eep!","description":"Active: Lillia dashes to 150 units in front of the target location over 0.759 seconds , though not through terrain, and deals magic damage in an area around the target spot. Enemies hit within the epicenter are dealt 200% increased damage .\n\nWatch Out! Eep! deals 50% damage to minions .","cost":"50 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Watch Out! Eep!"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[240,300,360,420,480],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"mixed","partial":false,"abilityName":"Watch Out! Eep!"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[40,50,60,70,80],"scalings":[{"stat":"totalAp","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Watch Out! Eep!"},{"name":"Increased Minion Damage","label":"Increased Minion Damage","baseByRank":[120,150,180,210,240],"scalings":[{"stat":"totalAp","coefficients":[0.525,0.525,0.525,0.525,0.525]}],"damageType":"mixed","partial":false,"abilityName":"Watch Out! Eep!"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Watch Out! Eep!"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[240,300,360,420,480],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"mixed","partial":false,"abilityName":"Watch Out! Eep!"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","abilityName":"Watch Out! Eep!","partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[14,13,12,11,10],"castRange":500,"unsupported":false},"e":{"slot":"E","name":"Swirlseed","iconPath":"/data/16.16.1/img/spell/LilliaE.png","maxRank":5,"forms":[{"name":"Swirlseed","description":"Active: Lillia lobs a seed at the target location that rolls forward indefinitely. The seed detonates upon hitting an enemy or terrain while on the ground, dealing magic damage to enemies in a cone, slowing them by 40% for 3 seconds and revealing them for 2 seconds.","cost":"70 Mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Swirlseed"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Swirlseed"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[12,12,12,12,12],"castRange":700,"unsupported":false},"r":{"slot":"R","name":"Lilting Lullaby","iconPath":"/data/16.16.1/img/spell/LilliaR.png","maxRank":3,"forms":[{"name":"Lilting Lullaby","description":"Active: Lillia casts a magical lullaby over all enemy champions affected by Dream Dust , which arrives after 0.3 seconds and renders them drowsy for 1.5 seconds, slowing them by 10%. After the duration, they fall asleep for 2 seconds.\n\nThe next instance of non- persistent damage that a sleeping target takes from champions , large monsters or turrets consumes the debuff to deal additional magic damage .\n\nAn enemy champion affected by Dream Dust is required to cast this ability. Lillia can move during Lilting Lullaby's cast time.","cost":"50 Mana","cooldown":"150 / 130 / 110","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,150,200],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Lilting Lullaby"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,150,200],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Lilting Lullaby"}],"costPerRank":[50,50,50],"cooldownPerRank":[150,130,110],"castRange":1600,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2020-07-22"},"Lissandra":{"id":"Lissandra","name":"Lissandra","title":"the Ice Witch","key":"127","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Lissandra.png","stats":{"hp":620,"hpPerLevel":110,"mp":475,"mpPerLevel":30,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.4,"armor":22,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":2.7,"attackSpeed":0.656,"attackSpeedPerLevel":1.5,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Iceborn Subjugation","iconPath":"/data/16.16.1/img/passive/Lissandra_Passive.png","maxRank":1,"forms":[{"name":"Iceborn Subjugation","description":"Innate: Whenever a nearby enemy champion dies, Lissandra spawns a Frozen Thrall from their corpse. Frozen Thralls are ice spirits that have 33.48 – 325 (based on seconds alive) movement speed and slow nearby enemies by 25%. They will chase nearby visible enemies for 4 seconds, prioritizing champions , after which they shatter to deal 120 – 520 (based on level) (+ 50% AP) magic damage to nearby enemies.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Ice Shard","iconPath":"/data/16.16.1/img/spell/LissandraQ.png","maxRank":5,"forms":[{"name":"Ice Shard","description":"Active: Lissandra launches a shard of ice in the target direction that deals magic damage and slows enemies hit for 1.5 seconds.\n\nIf Ice Shard hits an enemy, it will shatter, increasing its width and maximum range.","cost":"55 / 60 / 65 / 70 / 75 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Ice Shard"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Ice Shard"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[7,6,5,4,3],"castRange":725,"unsupported":false},"w":{"slot":"W","name":"Ring of Frost","iconPath":"/data/16.16.1/img/spell/LissandraW.png","maxRank":5,"forms":[{"name":"Ring of Frost","description":"Active: Lissandra freezes nearby enemies, dealing magic damage and rooting them for a duration.","cost":"40 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Ring of Frost"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Ring of Frost"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":450,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Glacial Path","iconPath":"/data/16.16.1/img/spell/LissandraE.png","maxRank":5,"forms":[{"name":"Glacial Path","description":"Active: Lissandra sends a claw of ice in the target direction that deals magic damage to enemies it passes through, decelerating over 1.25 seconds. Glacial Path can be recast after 0.5 seconds while the claw is active.\n\nRecast: Lissandra blinks to the claw's current location, ending its trajectory.","cost":"80 / 85 / 90 / 95 / 100 Mana","cooldown":"24 / 21 / 18 / 15 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Glacial Path"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Glacial Path"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[24,21,18,15,12],"castRange":1050,"unsupported":false},"r":{"slot":"R","name":"Frozen Tomb","iconPath":"/data/16.16.1/img/spell/LissandraR.png","maxRank":3,"forms":[{"name":"Frozen Tomb","description":"Active: Lissandra can cast Frozen Tomb on herself or an enemy champion.\n\nEnemy Cast: Lissandra freezes the target enemy champion, knocking them down and stunning them for 1.5 seconds.\n\nSelf Cast: Lissandra instantly entombs herself in ice, entering stasis for 2.5 seconds and healing herself every 0.25 seconds over the duration. The healing is increased by 0% – 100% (based on missing health at the time of cast) .\n\nFrozen Tomb creates a field of ice that spreads out from the target over 1.5 seconds and covers the surrounding area for 3 seconds, dealing magic damage to enemies and slowing them for 0.5 seconds, refreshing every 0.25 seconds while they remain.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Minimum Heal per Tick","label":"Minimum Heal per Tick","baseByRank":[10,15,20],"scalings":[{"stat":"totalAp","coefficients":[0.055,0.055,0.055]}],"damageType":null,"partial":false,"abilityName":"Frozen Tomb"},{"name":"Maximum Heal per Tick","label":"Maximum Heal per Tick","baseByRank":[20,30,40],"scalings":[{"stat":"totalAp","coefficients":[0.11,0.11,0.11]}],"damageType":null,"partial":false,"abilityName":"Frozen Tomb"},{"name":"Minimum Total Heal","label":"Minimum Total Heal","baseByRank":[100,150,200],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55]}],"damageType":null,"partial":false,"abilityName":"Frozen Tomb"},{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":null,"partial":false,"abilityName":"Frozen Tomb"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Frozen Tomb"}]}],"formulas":[{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":null,"partial":false,"abilityName":"Frozen Tomb"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Frozen Tomb"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":550,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2013-04-30"},"Locke":{"id":"Locke","name":"Locke","title":"the Ashen Exorcist","key":"805","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Locke.png","stats":{"hp":620,"hpPerLevel":109,"mp":280,"mpPerLevel":70,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":32,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":58,"attackDamagePerLevel":3,"attackSpeed":0.688,"attackSpeedPerLevel":3.3,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Silver Stake","iconPath":"/data/16.16.1/img/passive/Locke_Passive.png","maxRank":1,"forms":[{"name":"Silver Stake","description":"Innate: Locke's basic attacks deal 5 – 40 (based on level) (+ 10% AP) bonus magic damage on-hit , increased by 0% – 100% (based on target's missing health) , up to 10 – 80 (based on level) (+ 20% AP) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Ritual Nails","iconPath":"/data/16.16.1/img/spell/LockeQ.png","maxRank":5,"forms":[{"name":"Ritual Nails","description":"Active: Locke hurls a nail in the target direction that deals magic damage to enemies hit, slows them by 25% for 1 second, and applies a stack of Soul Nails for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Against targets with at least 2 stacks, the slow is increased to 60% and lasts for 2 seconds. Ritual Nails can be recast twice more within 4 seconds of the activation at no additional cost, with a 0.5-second static cooldown between casts.\n\nRecast: Locke mimics the first cast's effects. For each recast not used when Ritual Nails ends, 20% – 35% (based on level) of the ability's cooldown and mana cost is refunded, up to a 40% – 70% (based on level) refund for two remaining recasts.\n\nLocke's next damaging basic attack or Ashen Pursuit against an enemy with Soul Nails stacks consumes them all to deal bonus magic damage based on the amount of stacks.","cost":"70 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Magic Damage per Nail","label":"Magic Damage per Nail","baseByRank":[40,48,56,64,72],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Ritual Nails"},{"name":"Maximum Nail Damage","label":"Maximum Nail Damage","baseByRank":[120,144,168,192,216],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"One Stack Bonus Damage","label":"One Stack Bonus Damage","baseByRank":[18,26,34,42,50],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.275,0.3,0.325,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"Two Stacks Bonus Damage","label":"Two Stacks Bonus Damage","baseByRank":[43.2,62.4,81.6,100.8,120],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.66,0.72,0.78,0.84]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"Three Stacks Bonus Damage","label":"Three Stacks Bonus Damage","baseByRank":[75.6,109.2,142.8,176.4,210],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.155,1.26,1.365,1.47]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[195.6,253.2,310.8,368.4,426],"scalings":[{"stat":"totalAp","coefficients":[1.65,1.755,1.86,1.965,2.07]}],"damageType":"magic","partial":false,"abilityName":"Ritual Nails"}]}],"formulas":[{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[195.6,253.2,310.8,368.4,426],"scalings":[{"stat":"totalAp","coefficients":[1.65,1.755,1.86,1.965,2.07]}],"damageType":"magic","partial":false,"abilityName":"Ritual Nails"},{"name":"Maximum Nail Damage","label":"Maximum Nail Damage","baseByRank":[120,144,168,192,216],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"One Stack Bonus Damage","label":"One Stack Bonus Damage","baseByRank":[18,26,34,42,50],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.275,0.3,0.325,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"Two Stacks Bonus Damage","label":"Two Stacks Bonus Damage","baseByRank":[43.2,62.4,81.6,100.8,120],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.66,0.72,0.78,0.84]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"},{"name":"Three Stacks Bonus Damage","label":"Three Stacks Bonus Damage","baseByRank":[75.6,109.2,142.8,176.4,210],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.155,1.26,1.365,1.47]}],"damageType":"mixed","partial":false,"abilityName":"Ritual Nails"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[10,9,8,7,6],"castRange":950,"unsupported":false},"w":{"slot":"W","name":"Soul Ignition","iconPath":"/data/16.16.1/img/spell/LockeW.png","maxRank":5,"forms":[{"name":"Soul Ignition","description":"Active: Locke ignites his soul for 6 seconds, gaining 40% – 70% (based on level) bonus attack speed and 40% (+ 2% per 100 AP) bonus movement speed , with the latter decaying to 20% over 1 second after 1.5 seconds have elapsed. He also stores an amount of grey health on his health bar equal to 100% of the post-mitigation damage he takes from enemy champions , up to a cap, plus the total amount of health lost from Soul Ignition's health cost . This is increased by up to 40 – 200 (based on level) (+ 20% AP) based on his missing health and Soul Ignition's elapsed duration. The missing health portion of this additional grey health stored reaches its maximum when Locke's current health is at 150 – 450 (based on level) (+ 60% AP) or lower.\n\nAfter 0.5 seconds, Soul Ignition can be recast within the duration, and does so automatically afterwards.\n\nRecast: Locke ends Soul Ignition and consumes his grey health to heal for the same amount.\n\nSoul Ignition's recast can be used while affected by cast-inhibiting crowd control .","cost":"50 / 55 / 60 / 65 / 70 Mana ( + 0.5% current health per 0.25 seconds)","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Damage taken grey health cap","label":"Damage taken grey health cap","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Soul Ignition"}]}],"formulas":[{"name":"Damage taken grey health cap","label":"Damage taken grey health cap","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Soul Ignition"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[18,17,16,15,14],"castRange":250,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Ashen Pursuit","iconPath":"/data/16.16.1/img/spell/LockeE.png","maxRank":5,"forms":[{"name":"Ashen Pursuit","description":"Active: Locke blinks to the target location, dealing magic damage to nearby enemies upon arrival.\n\nAfter a 0.1-second delay, he empowers his next attack command within 4 seconds to gain 275 bonus range and cause him to dash in the target's direction, dealing magic damage to nearby enemies along the way, and applying on-hit effects to the primary target hit.\n\nScoring a takedown against an enemy champion resets the cooldown .\n\nLocke cannot perform the dash while immobilized or grounded .","cost":"30 / 40 / 50 / 60 / 70 Mana","cooldown":"10","formulas":[{"name":"Blink Magic Damage","label":"Blink Magic Damage","baseByRank":[40,50,60,70,80],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ashen Pursuit"},{"name":"Dash Magic Damage","label":"Dash Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ashen Pursuit"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Ashen Pursuit"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Ashen Pursuit"}],"costPerRank":[30,40,50,60,70],"cooldownPerRank":[10,10,10,10,10],"castRange":425,"unsupported":false},"r":{"slot":"R","name":"Purgatory","iconPath":"/data/16.16.1/img/spell/LockeR.png","maxRank":3,"forms":[{"name":"Purgatory","description":"Active: Locke throws a totem artifact that travels to the target location over 0.5 seconds. After landing for 0.25 seconds, the totem fires latching nails at nearby enemies: dealing magic damage , slowing them by 99% decaying over 2 seconds, revealing them for 1 second, and marking enemy champions hit for 5 seconds. Marked enemies are executed below a portion of their health . Successful executions refresh the mark duration on all affected targets.\n\nOnce all marks expire, and if at least one champion was executed, the totem seals the souls of all executed champions and drops to the ground both over 2.25 seconds. It then lingers for a duration equal to Purgatory's remaining cooldown , but for no less than 10 seconds. Locke can move near the totem to collect it, and for each soul sealed it will both reduce Purgatory's current cooldown by 20% of its total cooldown and grant him a permanent Sealed Champion stack.","cost":"100 mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Purgatory"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Purgatory"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2026-06-24"},"Lucian":{"id":"Lucian","name":"Lucian","title":"the Purifier","key":"236","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Lucian.png","stats":{"hp":641,"hpPerLevel":100,"mp":320,"mpPerLevel":43,"hpRegen":3.75,"hpRegenPerLevel":0.65,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":28,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":2.5,"attackSpeed":0.638,"attackSpeedPerLevel":2.5,"moveSpeed":335,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Lightslinger","iconPath":"/data/16.16.1/img/passive/Lucian_Passive.png","maxRank":1,"forms":[{"name":"Lightslinger","description":"Innate: After casting an ability , Lucian's next basic attack within 3.5 seconds fires an additional shot on-attack after 0.25 seconds, which deals 50% / 55% / 60% (based on level) AD physical damage , increased to 100% AD against minions . He will shoot the same target, else another target within 50 units beyond his basic attack range automatically.\n\nThe second shot applies life steal and on-hit effects, triggers on-attack effects, and is affected by critical strike modifiers.\n\nInnate - Vigilance: Whenever Lucian is healed or shielded by an ally, or an enemy champion within 1000 units is immobilized , his next two shots within 6 seconds are empowered to deal 15 (+ 20% AD) bonus magic damage on-hit . He can store up to 4 empowered shots at a time.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Piercing Light","iconPath":"/data/16.16.1/img/spell/LucianQ.png","maxRank":5,"forms":[{"name":"Piercing Light","description":"Active: Lucian fires a laser in a line in the direction of the target enemy that deals physical damage to enemies hit.","cost":"48 / 56 / 64 / 72 / 80 Mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Piercing Light"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Piercing Light"}],"costPerRank":[48,56,64,72,80],"cooldownPerRank":[9,8,7,6,5],"castRange":500,"unsupported":false},"w":{"slot":"W","name":"Ardent Blaze","iconPath":"/data/16.16.1/img/spell/LucianW.png","maxRank":5,"forms":[{"name":"Ardent Blaze","description":"Active: Lucian fires a missile in the target direction that explodes in a cross pattern upon hitting an enemy or reaching maximum range, dealing magic damage to enemies hit and granting sight of the area for 1 second.\n\nEnemies hit are marked for 6 seconds.\n\nLucian gains bonus movement speed for 1 second when he or allied champions damage a marked target. Allied champions triggering this effect grant Lucian Vigilance .","cost":"60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Ardent Blaze"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Ardent Blaze"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[14,13,12,11,10],"castRange":900,"unsupported":false},"e":{"slot":"E","name":"Relentless Pursuit","iconPath":"/data/16.16.1/img/spell/LucianE.png","maxRank":5,"forms":[{"name":"Relentless Pursuit","description":"Passive: Relentless Pursuit's current cooldown is reduced by 1 second for each Lightslinger shot hit, doubled to 2 seconds against enemy champions .\n\nActive: Lucian dashes in the target direction.\n\nRelentless Pursuit resets Lucian's basic attack timer. Lucian can cast any of his abilities during the dash. Relentless Pursuit can be cast during Ardent Blaze's cast time and during The Culling's channel.","cost":"32 / 24 / 16 / 8 / 0 Mana","cooldown":"16 / 15.5 / 15 / 14.5 / 14","formulas":[]}],"formulas":[{"name":"Relentless Pursuit Damage","label":"Damage","baseByRank":[1,1,1,1,1],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[32,24,16,8,0],"cooldownPerRank":[16,15.5,15,14.5,14],"castRange":445,"unsupported":false},"r":{"slot":"R","name":"The Culling","iconPath":"/data/16.16.1/img/spell/LucianR.png","maxRank":3,"forms":[{"name":"The Culling","description":"Active: Lucian channels for up to 3 seconds, rapidly firing up to 22 (+ 0 – 22 (+ 0 – 6 ) (based on critical strike chance) ) shots in the target direction over the duration. Each shot deals physical damage to the first enemy hit, doubled against minions . The Culling can be recast after 0.75 seconds during the channel, and does so automatically when the channel ends.\n\nWhile channeling, Lucian is ghosted and may still move.\n\nRecast: Lucian ends The Culling .","cost":"100 Mana","cooldown":"110 / 100 / 90","formulas":[{"name":"Physical Damage Per Shot","label":"Physical Damage Per Shot","baseByRank":[15,30,45],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25]},{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"The Culling"},{"name":"Minion Damage Per Shot","label":"Minion Damage Per Shot","baseByRank":[30,60,90],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"The Culling"}]}],"formulas":[{"name":"Physical Damage Per Shot","label":"Physical Damage Per Shot","baseByRank":[15,30,45],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25]},{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"The Culling"},{"name":"Minion Damage Per Shot","label":"Minion Damage Per Shot","baseByRank":[30,60,90],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"The Culling"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,100,90],"castRange":1400,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2013-08-22"},"Lulu":{"id":"Lulu","name":"Lulu","title":"the Fae Sorceress","key":"117","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Lulu.png","stats":{"hp":565,"hpPerLevel":92,"mp":350,"mpPerLevel":55,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":11,"mpRegenPerLevel":0.6,"armor":26,"armorPerLevel":4.6,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":47,"attackDamagePerLevel":2.6,"attackSpeed":0.625,"attackSpeedPerLevel":2.25,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Pix, Faerie Companion","iconPath":"/data/16.16.1/img/passive/Lulu_PixFaerieCompanion.png","maxRank":1,"forms":[{"name":"Pix, Faerie Companion","description":"Innate: Lulu is assisted by Pix , an untargetable faerie, who follows her around and fires a barrage of 3 bolts towards her target whenever she uses a basic attack on-attack . Each bolt deals 5 – 39 (based on level) (+ 5% AP) magic damage to the first enemy it collides with, for a total of 15 – 117 (based on level) (+ 15% AP) on hitting a single target with all three bolts.\n\nCasting Help, Pix! on an ally champion transfers Pix's help to them, causing him to fire the bolts dependent on their basic attacks.\n\nPix snaps back to Lulu if she is too far away.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Glitterlance","iconPath":"/data/16.16.1/img/spell/LuluQ.png","maxRank":5,"forms":[{"name":"Glitterlance","description":"Active: Lulu and Pix each fire a magic bolt towards the target point, each one dealing magic damage to enemies hit, reduced to 70% against minions , and slowing them by 80% decaying over 2 seconds.\n\nEnemies take 50% damage from a second bolt.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Glitterlance"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[42,66.5,91,115.5,140],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[30,47.5,65,82.5,100],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[90,142.5,195,247.5,300],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Glitterlance"},{"name":"Reduced Minion Damage","label":"Reduced Minion Damage","baseByRank":[21,33.25,45.5,57.75,70],"scalings":[{"stat":"totalAp","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[63,99.75,136.5,173.25,210],"scalings":[{"stat":"totalAp","coefficients":[0.525,0.525,0.525,0.525,0.525]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[90,142.5,195,247.5,300],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Glitterlance"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[63,99.75,136.5,173.25,210],"scalings":[{"stat":"totalAp","coefficients":[0.525,0.525,0.525,0.525,0.525]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[30,47.5,65,82.5,100],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Glitterlance"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[7,7,7,7,7],"castRange":925,"unsupported":false},"w":{"slot":"W","name":"Whimsy","iconPath":"/data/16.16.1/img/spell/LuluW.png","maxRank":5,"forms":[{"name":"Whimsy","description":"Active: Lulu can cast Whimsy on herself or a champion.\n\nEnemy Cast: Lulu launches a spell onto the target enemy champion that polymorphs them into a harmless critter for a duration, during which their movement speed is reduced by 60 , and disarms them for the same duration.\n\nSelf / Ally Cast: Lulu instantly casts erratic magic upon the target allied champion or herself, granting the target bonus attack speed and 25% (+ 5% per 100 AP) bonus movement speed for a duration.","cost":"65 Mana","cooldown":"18","formulas":[]}],"formulas":[{"name":"Whimsy Damage","label":"Damage","baseByRank":[0.25,0.25,0.25,0.25,0.25],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[18,18,18,18,18],"castRange":650,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Help, Pix!","iconPath":"/data/16.16.1/img/spell/LuluE.png","maxRank":5,"forms":[{"name":"Help, Pix!","description":"Active: Lulu can cast Help, Pix! on herself or an ally or enemy.\n\nEnemy Cast: Lulu sends Pix to the far side of the target enemy for 4 seconds, dealing magic damage and revealing them for the same duration.\n\nSelf / Ally Cast: Lulu sends Pix to the target ally for 6.25 seconds. If the target is a champion , they are granted a shield for 2.5 seconds.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Help, Pix!"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Help, Pix!"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Help, Pix!"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Help, Pix!"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":650,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Wild Growth","iconPath":"/data/16.16.1/img/spell/LuluR.png","maxRank":3,"forms":[{"name":"Wild Growth","description":"Active: Lulu enlarges herself or the target allied champion, knocking up nearby enemies for 1 second. For the next 7 seconds, the target gains bonus health and 40% increased size and slows nearby enemies, which lingers for 0.25 seconds.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[275,425,575],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55]}],"damageType":null,"partial":false,"abilityName":"Wild Growth"}]}],"formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[275,425,575],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55]}],"damageType":null,"partial":false,"abilityName":"Wild Growth"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":900,"unsupported":false,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-03-20"},"Lux":{"id":"Lux","name":"Lux","title":"the Lady of Luminosity","key":"99","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Lux.png","stats":{"hp":580,"hpPerLevel":99,"mp":440,"mpPerLevel":23.5,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":9,"mpRegenPerLevel":0.8,"armor":21,"armorPerLevel":5.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":3.3,"attackSpeed":0.669,"attackSpeedPerLevel":3,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Illumination","iconPath":"/data/16.16.1/img/passive/LuxIlluminatingFraulein.png","maxRank":1,"forms":[{"name":"Illumination","description":"Innate: Lux's abilities apply a mark to enemies hit for 6 seconds, refreshing on subsequent hits. Lux's basic attacks on-hit and Final Spark consume the mark to deal 30 – 200 (based on level) (+ 35% AP) bonus magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Light Binding","iconPath":"/data/16.16.1/img/spell/LuxLightBinding.png","maxRank":5,"forms":[{"name":"Light Binding","description":"Active: Lux shoots a sphere of light in the target direction that deals magic damage to the first two enemies hit and roots them for 2 seconds.","cost":"50 Mana","cooldown":"10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Light Binding"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Light Binding"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[10,10,10,10,10],"castRange":1175,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Prismatic Barrier","iconPath":"/data/16.16.1/img/spell/LuxPrismaticWave.png","maxRank":5,"forms":[{"name":"Prismatic Barrier","description":"Active: Lux throws her wand in the target direction that homes back to her after reaching maximum range. Allied champions hit by the wand gain a shield for 2.5 seconds, which can stack up to 2 times, stacking with the previous shield and refreshing its duration.\n\nLux gains the shield upon throwing and upon retrieving the wand.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[40,55,70,85,100],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Prismatic Barrier"},{"name":"Maximum Shield","label":"Maximum Shield","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":null,"partial":false,"abilityName":"Prismatic Barrier"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[40,55,70,85,100],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Prismatic Barrier"},{"name":"Maximum Shield","label":"Maximum Shield","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":null,"partial":false,"abilityName":"Prismatic Barrier"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":1150,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Lucent Singularity","iconPath":"/data/16.16.1/img/spell/LuxLightStrikeKugel.png","maxRank":5,"forms":[{"name":"Lucent Singularity","description":"Active: Lux sends a lucent singularity to the target location, remaining there for 5 seconds to grant sight of the area and slow nearby enemies.\n\nLucent Singularity can be recast at any time while it is in flight or within the duration, and does so automatically after the duration.\n\nRecast: Lux detonates the singularity, dealing magic damage to enemies within. If Lucent Singularity was recast while in flight, it will detonate upon arrival.\n\nThe slow lingers for 1 second after leaving the area. Enemies hit by Lucent Singularity's detonation are also slowed by the same amount for 1 second.","cost":"70 / 80 / 90 / 100 / 110 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,115,165,215,265],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Lucent Singularity"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,115,165,215,265],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Lucent Singularity"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":1100,"unsupported":false},"r":{"slot":"R","name":"Final Spark","iconPath":"/data/16.16.1/img/spell/LuxR.png","maxRank":3,"forms":[{"name":"Final Spark","description":"Active: Lux fires a massive light beam in a line in the target direction that deals magic damage to enemies hit and reveals them for 1.5 seconds, as well as grants sight of the surrounding area.","cost":"100 Mana","cooldown":"60 / 50 / 40","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[300,400,500],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Final Spark"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[300,400,500],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Final Spark"}],"costPerRank":[100,100,100],"cooldownPerRank":[60,50,40],"castRange":3340,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-10-19"},"Malphite":{"id":"Malphite","name":"Malphite","title":"Shard of the Monolith","key":"54","tags":["Tank","Mage"],"commonRoles":["top","support","mid"],"portraitPath":"/data/16.16.1/img/champion/Malphite.png","stats":{"hp":665,"hpPerLevel":104,"mp":280,"mpPerLevel":60,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":7.3,"mpRegenPerLevel":0.55,"armor":40,"armorPerLevel":4.95,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":4,"attackSpeed":0.736,"attackSpeedPerLevel":3.4,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Granite Shield","iconPath":"/data/16.16.1/img/passive/Malphite_GraniteShield.png","maxRank":1,"forms":[{"name":"Granite Shield","description":"Innate - Shard of the Monolith: Malphite gains increased percentage size equal to 8% of his total armor , capped at 35% increased size at 437.5 armor .\n\nInnate - Granite Shield: Malphite grants himself a shield equal to 10% of his maximum health . The shield lasts until it is broken, and replenishes to full strength after a few seconds of not taking damage.","cost":null,"cooldown":"8 / 7 / 6 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Seismic Shard","iconPath":"/data/16.16.1/img/spell/SeismicShard.png","maxRank":5,"forms":[{"name":"Seismic Shard","description":"Active: Malphite sends a shard to the target enemy that deals magic damage and slows them for 3 seconds upon impact.\n\nMalphite also gains bonus movement speed equal to the raw amount of movement speed the target lost from the slow for the duration.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Seismic Shard"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Seismic Shard"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[8,8,8,8,8],"castRange":625,"unsupported":false},"w":{"slot":"W","name":"Thunderclap","iconPath":"/data/16.16.1/img/spell/Obduracy.png","maxRank":5,"forms":[{"name":"Thunderclap","description":"Passive: Malphite gains bonus armor , tripled while Granite Shield is active.\n\nActive: Malphite empowers his next basic attack within 6 seconds to have an uncancellable windup , gain 50 bonus range , and deal additional physical damage on-hit .\n\nAdditionally, Malphite's basic attacks on-hit for the next 5 seconds are empowered to trigger a cone in the direction of the target that deals physical damage to enemies hit.\n\nThunderclap deals 180% damage against monsters .\n\nThunderclap resets Malphite's basic attack timer.","cost":"30 / 35 / 40 / 45 / 50 mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalArmor","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Thunderclap"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"totalArmor","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Thunderclap"}]}],"formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalArmor","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Thunderclap"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]},{"stat":"totalArmor","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"physical","partial":false,"abilityName":"Thunderclap"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Ground Slam","iconPath":"/data/16.16.1/img/spell/Landslide.png","maxRank":5,"forms":[{"name":"Ground Slam","description":"Active: Malphite slams the ground beneath him, dealing magic damage to nearby enemies and crippling them for 3 seconds.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ground Slam"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"totalArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ground Slam"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[7,7,7,7,7],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Unstoppable Force","iconPath":"/data/16.16.1/img/spell/UFSlash.png","maxRank":3,"forms":[{"name":"Unstoppable Force","description":"Active: Malphite dashes with displacement immunity to the target location. Upon arrival, he deals magic damage to nearby enemies and knocks them up for 1.5 seconds.","cost":"100 Mana","cooldown":"130 / 115 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Unstoppable Force"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Unstoppable Force"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,115,100],"castRange":1000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-09-02"},"Malzahar":{"id":"Malzahar","name":"Malzahar","title":"the Prophet of the Void","key":"90","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Malzahar.png","stats":{"hp":580,"hpPerLevel":101,"mp":375,"mpPerLevel":28,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":18,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":1.5,"moveSpeed":335,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Void Shift","iconPath":"/data/16.16.1/img/passive/Malzahar_Passive.png","maxRank":1,"forms":[{"name":"Void Shift","description":"Innate: Periodically, Malzahar gains Void Shift until he takes non- minion damage or negates a crowd control effect, to which it then lingers for 0.25 seconds before expiring. Void Shift: Malzahar gains crowd control immunity and 90% damage reduction.\n\nVoid Shift's cooldown refreshes whenever Malzahar takes non- minion damage or is affected by a crowd control effect, and resets upon respawning .","cost":null,"cooldown":"30 / 24 / 18 / 12 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Call of the Void","iconPath":"/data/16.16.1/img/spell/MalzaharQ.png","maxRank":5,"forms":[{"name":"Call of the Void","description":"Active: Malzahar opens two portals to the void centered at the target location, granting sight of the area in between. After 0.4 seconds, enemies between the portals are dealt magic damage and silenced for a duration.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Call of the Void"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Call of the Void"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[6,6,6,6,6],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Void Swarm","iconPath":"/data/16.16.1/img/spell/MalzaharW.png","maxRank":5,"forms":[{"name":"Void Swarm","description":"Passive: Malzahar generates a stack of Zz'Rot Swarm when he casts another ability , up to a maximum of 2.\n\nActive: Malzahar consumes all Zz'Rot Swarm stacks and, after a 0.5-second delay, summons a Voidling at the target location. Additional Voidlings are then summoned for each Zz'Rot Swarm stack consumed, with each Voidling being summoned 0.5 seconds after the previous one.\n\nVoidlings deal magic damage with their attacks, reduced by 50% against epic monsters and increased by 200% to enemy minions infected by Malefic Visions .\n\nSee Pets for more details about Voidlings.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[5,64.5,64.5,64.5,64.5],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Void Swarm"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[15,193.5,193.5,193.5,193.5],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Void Swarm"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[5,64.5,64.5,64.5,64.5],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Void Swarm"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[15,193.5,193.5,193.5,193.5],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Void Swarm"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[8,8,8,8,8],"castRange":150,"unsupported":false},"e":{"slot":"E","name":"Malefic Visions","iconPath":"/data/16.16.1/img/spell/MalzaharE.png","maxRank":5,"forms":[{"name":"Malefic Visions","description":"Active: Malzahar infects the target enemy's mind, dealing magic damage every 0.25 seconds over 4 seconds, which refreshes upon damaging them with Call of the Void or Nether Grasp . Malefic Visions executes minions if they would be damaged below 10 – 30 (based on level) health .\n\nIf the target dies while infected, they spread Malefic Visions onto the closest nearby enemy and Malzahar restores 2% of his maximum mana .","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Malefic Visions"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[5,7.1875,9.375,11.5625,13.75],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Malefic Visions"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,115,150,185,220],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Malefic Visions"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[11,10,9,8,7],"castRange":650,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Nether Grasp","iconPath":"/data/16.16.1/img/spell/MalzaharR.png","maxRank":3,"forms":[{"name":"Nether Grasp","description":"Active: Malzahar tethers to the target enemy champion, knocking them down . He then channels for up to 2.5 seconds, suppressing and revealing the target and dealing them magic damage every 0.25 seconds, revealing himself in the process.\n\nMalzahar will continue to channel as long as the tether is not broken, even if the suppression is removed.\n\nAdditionally, a Null Zone is opened beneath the target's location at the time of cast that lasts 5 seconds, dealing magic damage every 0.5 seconds to enemies within, capped at 120 per tick against minions and monsters .\n\nNull Zone will persist even if the channel is interrupted.","cost":"100 Mana","cooldown":"140 / 110 / 80","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Nether Grasp"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[12.5,20,27.5],"scalings":[{"stat":"totalAp","coefficients":[0.08,0.08,0.08]}],"damageType":"magic","partial":false,"abilityName":"Nether Grasp"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[10,15,20],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 15 / 20% (+ 2.5% per 100 AP) of target's maximum health","abilityName":"Nether Grasp"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[1,1.5,2],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 1 / 1.5 / 2% (+ 0.25% per 100 AP) of target's maximum health","abilityName":"Nether Grasp"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Nether Grasp"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[10,15,20],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 15 / 20% (+ 2.5% per 100 AP) of target's maximum health","abilityName":"Nether Grasp"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,110,80],"castRange":700,"unsupported":false,"damageOverTime":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-06-01"},"Maokai":{"id":"Maokai","name":"Maokai","title":"the Twisted Treant","key":"57","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Maokai.png","stats":{"hp":665,"hpPerLevel":109,"mp":375,"mpPerLevel":43,"hpRegen":5,"hpRegenPerLevel":0.75,"mpRegen":6,"mpRegenPerLevel":0.6,"armor":35,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3.3,"attackSpeed":0.8,"attackSpeedPerLevel":2.125,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Sap Magic","iconPath":"/data/16.16.1/img/passive/Maokai_Passive.png","maxRank":1,"forms":[{"name":"Sap Magic","description":"Innate: Periodically, Maokai empowers his next basic attack to have an uncancellable windup and heal him for 4% – 12.8% (based on level) maximum health after a 0.25 -second delay.\n\nEach time Maokai casts an ability , hits at least one enemy champion or epic monster with Sapling Toss , or is struck by an enemy's ability, Sap Magic's cooldown is reduced by 4 seconds, modified to 1.5 if he is hit by a large monster's basic attack or ability.\n\nSap Magic resets Maokai's basic attack timer, and will not trigger if he is above 95% maximum health .","cost":null,"cooldown":"30 – 20 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bramble Smash","iconPath":"/data/16.16.1/img/spell/MaokaiQ.png","maxRank":5,"forms":[{"name":"Bramble Smash","description":"Active: Maokai sends a shockwave in the target direction that deals magic damage to enemies hit and slows them by 99% for 0.25 seconds. Bramble Smash deals bonus magic damage to monsters .\n\nEnemies near Maokai are also stunned for 0.5 seconds and knocked back up to 300 units based on their proximity to him.","cost":"40 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)","abilityName":"Bramble Smash"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[150,160,170,180,190],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bramble Smash"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[225,280,335,390,445],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 225 / 280 / 335 / 390 / 445 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)","abilityName":"Bramble Smash"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)","abilityName":"Bramble Smash"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[150,160,170,180,190],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bramble Smash"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[225,280,335,390,445],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 225 / 280 / 335 / 390 / 445 (+ 2 / 2.5 / 3 / 3.5 / 4% of the target's maximum health) (+ 50% AP)","abilityName":"Bramble Smash"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":600,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Twisted Advance","iconPath":"/data/16.16.1/img/spell/MaokaiW.png","maxRank":5,"forms":[{"name":"Twisted Advance","description":"Active: Maokai dashes to the target enemy while being untargetable . Upon arrival, he deals magic damage and roots them for a duration.","cost":"60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Twisted Advance"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Twisted Advance"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[14,13,12,11,10],"castRange":525,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Sapling Toss","iconPath":"/data/16.16.1/img/spell/MaokaiE.png","maxRank":5,"forms":[{"name":"Sapling Toss","description":"Active: Maokai flings a Sapling to the target location, granting sight of the area while it is in-flight.\n\nOnce landed, the Sapling grants sight of its surroundings and remains stationary for 30 seconds or until it reacts to the first nearby visible enemy, chasing them for up to 2.5 seconds. The Sapling explodes upon colliding with an enemy or when it expires, dealing magic damage to nearby enemies, capped at 300 against non-champions, and slowing them by 45% for 2 seconds.\n\nA Sapling placed in a brush becomes empowered: lasting 30 (+ 1.5% bonus health) seconds and causing its explosion to deal 66.7% damage to non- minion targets struck and attach two Saplings to them for 1.5 seconds, as well as slow enemies hit by 45% (+ 1% per 100 bonus health) (+ 1% per 100 AP) for 2 seconds and reveal them for 3 seconds. The attached Saplings explode on the afflicted target every 0.75 seconds over the duration, dealing them the same damage each time. Targets can only be attached to two Saplings at a time; subsequent empowered Sapling explosions on a target will refresh the duration and only attach a Sapling if one has exploded on them already. Against minions, the explosion deals 100% damage. The total damage is capped at 600 against non-champions.\n\nSee Pets for more details about Saplings.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]},{"stat":"bonusHp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Sapling Toss"},{"name":"Magic Damage per Instance","label":"Magic Damage per Instance","baseByRank":[33.33,50,66.67,83.33,100],"scalings":[{"stat":"totalAp","coefficients":[0.16670000000000001,0.16670000000000001,0.16670000000000001,0.16670000000000001,0.16670000000000001]},{"stat":"bonusHp","coefficients":[0.0333,0.0333,0.0333,0.0333,0.0333]}],"damageType":"magic","partial":false,"abilityName":"Sapling Toss"},{"name":"Total Attached Sapling Damage","label":"Total Attached Sapling Damage","baseByRank":[66.67,100,133.33,166.67,200],"scalings":[{"stat":"totalAp","coefficients":[0.3333,0.3333,0.3333,0.3333,0.3333]},{"stat":"bonusHp","coefficients":[0.0667,0.0667,0.0667,0.0667,0.0667]}],"damageType":"mixed","partial":false,"abilityName":"Sapling Toss"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Sapling Toss"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]},{"stat":"bonusHp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Sapling Toss"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Sapling Toss"},{"name":"Total Attached Sapling Damage","label":"Total Attached Sapling Damage","baseByRank":[66.67,100,133.33,166.67,200],"scalings":[{"stat":"totalAp","coefficients":[0.3333,0.3333,0.3333,0.3333,0.3333]},{"stat":"bonusHp","coefficients":[0.0667,0.0667,0.0667,0.0667,0.0667]}],"damageType":"mixed","partial":false,"abilityName":"Sapling Toss"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]},{"stat":"bonusHp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Sapling Toss"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[18,17,16,15,14],"castRange":1100,"unsupported":false},"r":{"slot":"R","name":"Nature's Grasp","iconPath":"/data/16.16.1/img/spell/MaokaiR.png","maxRank":3,"forms":[{"name":"Nature's Grasp","description":"Active: Maokai summons a colossal wall of five thorny brambles that slowly advances in the target direction, accelerating over time, each stopping when they collide with an enemy champion . Hitting at least one enemy champion grants Maokai bonus movement speed decaying over 2 seconds.\n\nEach bramble deals magic damage to enemies hit and roots them for 0.75 – 2.25 (based on distance traveled) seconds.","cost":"100 Mana","cooldown":"130 / 110 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Nature's Grasp"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Nature's Grasp"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,110,90],"castRange":3000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-02-16"},"MasterYi":{"id":"MasterYi","name":"Master Yi","title":"the Wuju Bladesman","key":"11","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/MasterYi.png","stats":{"hp":640,"hpPerLevel":105,"mp":251,"mpPerLevel":42,"hpRegen":7.5,"hpRegenPerLevel":0.65,"mpRegen":7.25,"mpRegenPerLevel":0.45,"armor":33,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":2.5,"attackSpeed":0.679,"attackSpeedPerLevel":2.5,"moveSpeed":355,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Double Strike","iconPath":"/data/16.16.1/img/passive/MasterYi_Passive1.png","maxRank":1,"forms":[{"name":"Double Strike","description":"Innate: Master Yi's basic attacks on-hit generate a stack of Double Strike for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. At 3 stacks, Master Yi's next basic attack on-attack is empowered to consume the stacks on-hit and strike twice, the second strike dealing 50% AD physical damage .\n\nThe second strike applies on-hit effects, triggers on-attack effects, and is affected by critical strike modifiers.\n\nIf Master Yi's primary target is killed before the second strike, he will automatically target another nearby enemy.\n\nThe second strike can critically strike against structures .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Alpha Strike","iconPath":"/data/16.16.1/img/spell/AlphaStrike.png","maxRank":5,"forms":[{"name":"Alpha Strike","description":"Active: Master Yi vanishes and becomes unable to act . After 0.231 seconds , he marks the target enemy and then proceeds to mark the nearest visible un-marked enemy within 600 units, recurring every 0.231 seconds 「 up to 3 times. 」 「 for a total of 4 marks. 」 If there are no other un-marked targets before then, Master Yi can mark the same enemies again. During Alpha Strike , Master Yi can select a direction from the primary target.\n\nUpon finishing marking, Master Yi reappears 75 units in the targeted direction, or in front of the target otherwise, and then becomes able to act again 「 after 0.165 seconds . 」 「 1.087 seconds total after the start of the cast with 4 bounces. 」 If the primary target dies or is too far away during the delay, Master Yi will reappear at the initial cast location instead.\n\nMaster Yi then detonates the marks to deal physical damage and apply on-hit effects, with on-hit damage reduced to 75% effectiveness. Marks after the first on the same target instead detonate instantly upon application to deal 25% damage and apply on-hit effects, with on-hit damage reduced to 18.75% effectiveness. Alpha Strike deals bonus physical damage to monsters per hit.\n\nAlpha Strike's primary and lesser damage can critically strike for 「 (200% + 30% ) damage. 」 「 100% + 100% of bonus critical damage . 」\n\nBasic attacks on-hit reduce Alpha Strike's current cooldown by 1 second, affected by ability haste .\n\nWuju Style and Highlander can be cast during Alpha Strike. Each time Alpha Strike hits a target, the current durations of Wuju Style and Highlander are refreshed. Alpha Strike does not trigger its cooldown reduction nor grant a stack of Double Strike when applying on-hit effects.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"20 / 19.5 / 19 / 18.5 / 18","formulas":[{"name":"Primary Physical Damage","label":"Primary Physical Damage","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Alpha Strike"},{"name":"Reduced Damage per hit","label":"Reduced Damage per hit","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAd","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Maximum Single-Target Damage","label":"Maximum Single-Target Damage","baseByRank":[35,70,105,140,175],"scalings":[{"stat":"totalAd","coefficients":[1.225,1.225,1.225,1.225,1.225]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Primary Bonus Monster Damage","label":"Primary Bonus Monster Damage","baseByRank":[60,85,110,135,160],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Combined Primary Monster Damage","label":"Combined Primary Monster Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Reduced Monster Damage per hit","label":"Reduced Monster Damage per hit","baseByRank":[20,31.25,42.5,53.75,65],"scalings":[{"stat":"totalAd","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Max Single-Target Monster Damage","label":"Max Single-Target Monster Damage","baseByRank":[140,218.75,297.5,376.25,455],"scalings":[{"stat":"totalAd","coefficients":[1.225,1.225,1.225,1.225,1.225]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"}]}],"formulas":[{"name":"Primary Physical Damage","label":"Primary Physical Damage","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Alpha Strike"},{"name":"Maximum Single-Target Damage","label":"Maximum Single-Target Damage","baseByRank":[35,70,105,140,175],"scalings":[{"stat":"totalAd","coefficients":[1.225,1.225,1.225,1.225,1.225]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Reduced Damage per hit","label":"Reduced Damage per hit","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAd","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Primary Bonus Monster Damage","label":"Primary Bonus Monster Damage","baseByRank":[60,85,110,135,160],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Combined Primary Monster Damage","label":"Combined Primary Monster Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Max Single-Target Monster Damage","label":"Max Single-Target Monster Damage","baseByRank":[140,218.75,297.5,376.25,455],"scalings":[{"stat":"totalAd","coefficients":[1.225,1.225,1.225,1.225,1.225]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"},{"name":"Reduced Monster Damage per hit","label":"Reduced Monster Damage per hit","baseByRank":[20,31.25,42.5,53.75,65],"scalings":[{"stat":"totalAd","coefficients":[0.175,0.175,0.175,0.175,0.175]}],"damageType":"mixed","partial":false,"abilityName":"Alpha Strike"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[20,19.5,19,18.5,18],"castRange":600,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Meditate","iconPath":"/data/16.16.1/img/spell/Meditate.png","maxRank":5,"forms":[{"name":"Meditate","description":"Active: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% – 100% (based on missing health) .\n\nWhile channeling, Master Yi gains 70% damage reduction for the first 0.5 seconds, which is then modified to a reduced amount for the remaining duration of the channel. Meditate's damage reduction is halved against turrets and lingers for 0.5 seconds after the channel ends.\n\nMeditate resets Master Yi's basic attack timer, pauses Wuju Style's and Highlander's duration, and grants one stack of Double Strike per second during the channel.","cost":"40 Mana ( + 6% maximum mana per second)","cooldown":"10","formulas":[{"name":"Minimum Heal Per Tick","label":"Minimum Heal Per Tick","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.125,0.125,0.125,0.125,0.125]}],"damageType":null,"partial":false,"abilityName":"Meditate"},{"name":"Maximum Heal Per Tick","label":"Maximum Heal Per Tick","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":null,"partial":false,"abilityName":"Meditate"},{"name":"Minimum Total Heal","label":"Minimum Total Heal","baseByRank":[120,200,280,360,440],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":null,"partial":false,"abilityName":"Meditate"},{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[240,400,560,720,880],"scalings":[{"stat":"totalAp","coefficients":[2,2,2,2,2]}],"damageType":null,"partial":false,"abilityName":"Meditate"},{"name":"Modified Damage Reduction","label":"Modified Damage Reduction","baseByRank":[45,47.5,50,52.5,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Meditate"},{"name":"Turret Modified Damage Reduction","label":"Turret Modified Damage Reduction","baseByRank":[22.5,23.75,25,26.25,27.5],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Meditate"}]}],"formulas":[{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[240,400,560,720,880],"scalings":[{"stat":"totalAp","coefficients":[2,2,2,2,2]}],"damageType":null,"partial":false,"abilityName":"Meditate"},{"name":"Modified Damage Reduction","label":"Modified Damage Reduction","baseByRank":[45,47.5,50,52.5,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Meditate"},{"name":"Turret Modified Damage Reduction","label":"Turret Modified Damage Reduction","baseByRank":[22.5,23.75,25,26.25,27.5],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Meditate"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[10,10,10,10,10],"castRange":20,"unsupported":false},"e":{"slot":"E","name":"Wuju Style","iconPath":"/data/16.16.1/img/spell/WujuStyle.png","maxRank":5,"forms":[{"name":"Wuju Style","description":"Active: Master Yi empowers his basic attacks within the next 5 seconds to deal bonus true damage on-hit .","cost":null,"cooldown":"14","formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"true","partial":false,"abilityName":"Wuju Style"}]}],"formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"true","partial":false,"abilityName":"Wuju Style"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,14,14,14,14],"castRange":20,"unsupported":false},"r":{"slot":"R","name":"Highlander","iconPath":"/data/16.16.1/img/spell/Highlander.png","maxRank":3,"forms":[{"name":"Highlander","description":"Passive: Scoring a champion takedown reduces the current cooldowns of Master Yi's basic abilities by 70%.\n\nActive: Master Yi cleanses himself from all slows and cripples . For the next 7 seconds, he gains ghosting , bonus attack speed , bonus movement speed , slow immunity , and cripple immunity .\n\nWhile active, scoring a champion takedown extends Highlander's duration by 7 seconds.","cost":"100 Mana","cooldown":"85","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[85,85,85],"castRange":1,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Mel":{"id":"Mel","name":"Mel","title":"the Soul's Reflection","key":"800","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Mel.png","stats":{"hp":630,"hpPerLevel":99,"mp":480,"mpPerLevel":28,"hpRegen":6,"hpRegenPerLevel":0.55,"mpRegen":9,"mpRegenPerLevel":0.9,"armor":21,"armorPerLevel":5.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":3.3,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Searing Brilliance","iconPath":"/data/16.16.1/img/passive/Mel_Passive.png","maxRank":1,"forms":[{"name":"Searing Brilliance","description":"Innate: Mel's basic attacks and abilities apply a stack of Overwhelm for each instance of damage they deal to enemies for 5 seconds, refreshing on subsequent damage instances and stacking infinitely.\n\nOverwhelm: Store 50 / 60 / 70 / 80 (based on Golden Eclipse's rank) (+ 10% AP) magic damage on the affected enemy with the first stack, reduced 「 to 50% 」 「 to 25 / 30 / 35 / 40 (based on Golden Eclipse's rank) (+ 5% AP) 」 against minions . For each stack, store an additional 2 / 3 / 4 / 5 (based on Golden Eclipse's rank) (+ 0.75% AP) magic damage on the target. If the total post-mitigation damage stored exceeds the target's current health and shields , the next stack applied against them will consume them all to deal the stored damage.\n\nInnate - Searing Brilliance: Mel's ability casts each generate 3 stacks of Searing Brilliance for 5 seconds, refreshing on subsequent casts and stacking up to 9 times. Her next basic attack consumes all stacks of Searing Brilliance to additionally fire an equal number of blazing projectiles at the target. Each projectile deals 8 – 30 (based on level) (+ 4% AP) magic damage , for a total possible damage of 72 – 270 (based on level) (+ 36% AP) at maximum stacks.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Radiant Volley","iconPath":"/data/16.16.1/img/spell/MelQ.png","maxRank":5,"forms":[{"name":"Radiant Volley","description":"Active: Mel launches a barrage of luminous bolts at the target location over 0.5 seconds which distribute evenly in the area. Each bolt explodes upon landing to deal magic damage to nearby enemies, with all explosions after the first dealing reduced damage.\n\nThe bolts momentarily grant sight during their travel, while the explosions grant sight over their target area. Both can see through brush and terrain .","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Initial Explosion Magic Damage","label":"Initial Explosion Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Radiant Volley"},{"name":"Magic Damage per Subsequent Explosion","label":"Magic Damage per Subsequent Explosion","baseByRank":[5,7,9,11,13],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Radiant Volley"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[85,127,173,223,277],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.85,0.9,0.95,1]}],"damageType":"magic","partial":false,"abilityName":"Radiant Volley"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[85,127,173,223,277],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.85,0.9,0.95,1]}],"damageType":"magic","partial":false,"abilityName":"Radiant Volley"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[10,9,8,7,6],"castRange":950,"unsupported":false},"w":{"slot":"W","name":"Rebuttal","iconPath":"/data/16.16.1/img/spell/MelW.png","maxRank":5,"forms":[{"name":"Rebuttal","description":"Active: Mel forms a protective barrier around herself for 0.75 seconds, granting herself a shield for the duration, and gaining 40% bonus movement speed that decays over 0.75 seconds. Additionally, all hostile projectiles sourced from enemy champions that collide with the barrier will be destroyed instantly before Mel fires the same projectiles as her own, either toward or in the direction of the original sources , or toward herself .\n\nReplicated projectiles have the same features that the original ones do, but they retain a ratio of the damage that the original ones would deal. Additionally, all of their damage is converted to magic damage , with physical damage instances being reduced to 70% before conversion.","cost":"80 / 60 / 40 / 20 / 0 Mana","cooldown":"38 / 35 / 32 / 29 / 26","formulas":[{"name":"Shield","label":"Shield","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Rebuttal"},{"name":"Replicated Projectile Magic Damage Modifier","label":"Replicated Projectile Magic Damage Modifier","baseByRank":[40,45,50,55,60],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 45 / 50 / 55 / 60% (+ 5% per 100 AP) of the original damage","abilityName":"Rebuttal"},{"name":"Replicated Projectile Physical Damage Modifier","label":"Replicated Projectile Physical Damage Modifier","baseByRank":[28,31.5,35,38.5,42],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 28 / 31.5 / 35 / 38.5 / 42% (+ 3.5% per 100 AP) of the original damage","abilityName":"Rebuttal"}]}],"formulas":[{"name":"Shield","label":"Shield","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Rebuttal"},{"name":"Replicated Projectile Magic Damage Modifier","label":"Replicated Projectile Magic Damage Modifier","baseByRank":[40,45,50,55,60],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 45 / 50 / 55 / 60% (+ 5% per 100 AP) of the original damage","abilityName":"Rebuttal"},{"name":"Replicated Projectile Physical Damage Modifier","label":"Replicated Projectile Physical Damage Modifier","baseByRank":[28,31.5,35,38.5,42],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 28 / 31.5 / 35 / 38.5 / 42% (+ 3.5% per 100 AP) of the original damage","abilityName":"Rebuttal"}],"costPerRank":[80,60,40,20,0],"cooldownPerRank":[38,35,33,29,26],"castRange":250,"unsupported":false},"e":{"slot":"E","name":"Solar Snare","iconPath":"/data/16.16.1/img/spell/MelE.png","maxRank":5,"forms":[{"name":"Solar Snare","description":"Active: Mel fires an orb in the target direction that grants sight of its surroundings every 0.25 seconds as it travels. Enemies hit by the orb are dealt magic damage and rooted for 1.5 seconds.\n\nThe orb emanates a field of solar radiation that additionally expands after a 0.5-second delay. Enemies within the field are dealt magic damage and slowed by 30% every 0.125 seconds, lingering for 0.25 seconds after exiting.\n\nBoth the orb and the field of Solar Snare deal 50% damage against minions .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Orb Magic Damage","label":"Orb Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Tick","label":"Field Magic Damage per Tick","baseByRank":[2,3.5,5,6.5,8],"scalings":[{"stat":"totalAp","coefficients":[0.01,0.01,0.01,0.01,0.01]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Second","label":"Field Magic Damage per Second","baseByRank":[16,28,40,52,64],"scalings":[{"stat":"totalAp","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Orb Minion Magic Damage","label":"Orb Minion Magic Damage","baseByRank":[30,52.5,75,97.5,120],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Minion Magic Damage per Tick","label":"Field Minion Magic Damage per Tick","baseByRank":[1,1.75,2.5,3.25,4],"scalings":[{"stat":"totalAp","coefficients":[0.005,0.005,0.005,0.005,0.005]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Second","label":"Field Magic Damage per Second","baseByRank":[8,14,20,26,32],"scalings":[{"stat":"totalAp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"}]}],"formulas":[{"name":"Orb Magic Damage","label":"Orb Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Tick","label":"Field Magic Damage per Tick","baseByRank":[2,3.5,5,6.5,8],"scalings":[{"stat":"totalAp","coefficients":[0.01,0.01,0.01,0.01,0.01]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Second","label":"Field Magic Damage per Second","baseByRank":[16,28,40,52,64],"scalings":[{"stat":"totalAp","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Magic Damage per Second","label":"Field Magic Damage per Second","baseByRank":[8,14,20,26,32],"scalings":[{"stat":"totalAp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Orb Minion Magic Damage","label":"Orb Minion Magic Damage","baseByRank":[30,52.5,75,97.5,120],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"},{"name":"Field Minion Magic Damage per Tick","label":"Field Minion Magic Damage per Tick","baseByRank":[1,1.75,2.5,3.25,4],"scalings":[{"stat":"totalAp","coefficients":[0.005,0.005,0.005,0.005,0.005]}],"damageType":"magic","partial":false,"abilityName":"Solar Snare"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":1000,"unsupported":false,"damageOverTime":true,"immobilizes":true},"r":{"slot":"R","name":"Golden Eclipse","iconPath":"/data/16.16.1/img/spell/MelR.png","maxRank":3,"forms":[{"name":"Golden Eclipse","description":"Passive: Overwhelm stacks store more damage.\n\nActive: Mel unleashes a radiant blast on all enemies affected by Overwhelm , dealing magic damage to each of them. Enemies are also revealed for 1 second from the start of the cast time.\n\nAn enemy champion affected by Overwhelm is required to cast this ability.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Increased Stored Damage","label":"Increased Stored Damage","baseByRank":[10,20,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Golden Eclipse"},{"name":"Stored Damage Increase per Stack","label":"Stored Damage Increase per Stack","baseByRank":[1,2,3],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Golden Eclipse"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]},{"stat":"totalAp","coefficients":[0.04,0.04,0.04]}],"damageType":"magic","partial":false,"abilityName":"Golden Eclipse"}]}],"formulas":[{"name":"Increased Stored Damage","label":"Increased Stored Damage","baseByRank":[10,20,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Golden Eclipse"},{"name":"Stored Damage Increase per Stack","label":"Stored Damage Increase per Stack","baseByRank":[1,2,3],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Golden Eclipse"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,200,275],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3]},{"stat":"totalAp","coefficients":[0.04,0.04,0.04]}],"damageType":"magic","partial":false,"abilityName":"Golden Eclipse"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2025-01-23"},"Milio":{"id":"Milio","name":"Milio","title":"The Gentle Flame","key":"902","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Milio.png","stats":{"hp":560,"hpPerLevel":88,"mp":365,"mpPerLevel":43,"hpRegen":5,"hpRegenPerLevel":0.5,"mpRegen":11.5,"mpRegenPerLevel":0.4,"armor":26,"armorPerLevel":4.6,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":48,"attackDamagePerLevel":3.2,"attackSpeed":0.625,"attackSpeedPerLevel":3,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Fired Up!","iconPath":"/data/16.16.1/img/passive/Milio_P.png","maxRank":1,"forms":[{"name":"Fired Up!","description":"Innate: Milio's ability hits on himself and allied champions grant an enchantment for 4 seconds, which causes the next basic attack or ability hit against enemies to deal 7% / 11% / 15% (based on level) of enchanted target's AD bonus magic damage and apply a burn that deals 「 10 – 50 (based on level) (+ 20% of Milio's AP) magic damage 」 「 1.67 – 8.33 (based on level) (+ 3.33% of Milio's AP) magic damage every 0.25 seconds 」 over 1.5 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Ultra Mega Fire Kick","iconPath":"/data/16.16.1/img/spell/MilioQ.png","maxRank":5,"forms":[{"name":"Ultra Mega Fire Kick","description":"Active: After a 0.25-second delay, Milio kicks a fireball in the target direction that grants sight of its path and knocks back and stuns the first enemy it hits over 1 second.\n\nUpon collision, the ball bounces once in the same direction from the target's location, granting sight of the area before exploding in the same radius after a brief delay, dealing magic damage to enemies hit and slowing them for 1.5 seconds.\n\nIf the primary target is a non-champion, the ball knocks back further and creates a larger explosion. Ultra Mega Fire Kick refunds 50% of its mana cost if it hits at least one champion with the fireball or explosion.\n\nMilio cannot cast other abilities during Ultra Mega Fire Kick's delay.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Ultra Mega Fire Kick"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Ultra Mega Fire Kick"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[10,10,10,10,10],"castRange":1200,"unsupported":false},"w":{"slot":"W","name":"Cozy Campfire","iconPath":"/data/16.16.1/img/spell/MilioW.png","maxRank":5,"forms":[{"name":"Cozy Campfire","description":"Active: Milio summons a fuemigo at the target location or upon the target allied champion for 6 seconds that follows the nearest allied champion and grants sight of its surroundings. Allied champions near the fuemigo gain bonus attack range equal to a percentage of their base attack range and heal every 0.264 seconds over the duration.\n\nCozy Campfire can be recast after 0.5 seconds within the duration.\n\nRecast: Milio commands the fuemigo to follow the target allied champion to within 150-units, placing the recast on a 0.5 -second static cooldown.\n\nMilio counts as an allied champion for this ability. Cozy Campfire may grant Fired Up! upon being summoned and at most once every 3 seconds thereafter.","cost":"90 / 100 / 110 / 120 / 130 Mana","cooldown":"29 / 27 / 25 / 23 / 21","formulas":[{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[2.8,3.6,4.4,5.2,6],"scalings":[{"stat":"totalAp","coefficients":[0.006,0.006,0.006,0.006,0.006]}],"damageType":null,"partial":false,"abilityName":"Cozy Campfire"},{"name":"Total Heal","label":"Total Heal","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Cozy Campfire"}]}],"formulas":[{"name":"Total Heal","label":"Total Heal","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Cozy Campfire"}],"costPerRank":[90,100,110,120,130],"cooldownPerRank":[29,27,25,23,21],"castRange":350,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Warm Hugs","iconPath":"/data/16.16.1/img/spell/MilioE.png","maxRank":5,"forms":[{"name":"Warm Hugs","description":"Active: Milio envelops himself or the target allied champion in protective flames, granting the target a shield and bonus movement speed for 2.5 seconds.\n\nMilio periodically stocks a Warm Hugs charge, up to a maximum of 2.\n\nWarm Hugs' effects can stack up to 2 times.","cost":"50 / 60 / 70 / 80 / 90 mana","cooldown":"0.5","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Warm Hugs"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Warm Hugs"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":650,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Breath of Life","iconPath":"/data/16.16.1/img/spell/MilioR.png","maxRank":3,"forms":[{"name":"Breath of Life","description":"Active: Milio explodes in soothing flames, healing and cleansing himself and nearby allied champions of non- airborne crowd control , and granting them 65% tenacity for 3 seconds.\n\nMilio cannot cast his other abilities for 0.75 seconds after Breath of Life's activation. Breath of Life cannot be used while affected by cast-inhibiting crowd control .","cost":"100 Mana","cooldown":"160 / 145 / 130","formulas":[{"name":"Heal","label":"Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Breath of Life"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Breath of Life"}],"costPerRank":[100,100,100],"cooldownPerRank":[160,145,130],"castRange":700,"unsupported":false,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2023-03-23"},"MissFortune":{"id":"MissFortune","name":"Miss Fortune","title":"the Bounty Hunter","key":"21","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/MissFortune.png","stats":{"hp":625,"hpPerLevel":100,"mp":300,"mpPerLevel":40,"hpRegen":3.75,"hpRegenPerLevel":0.65,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":25,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":55,"attackDamagePerLevel":2.4,"attackSpeed":0.656,"attackSpeedPerLevel":3,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Love Tap","iconPath":"/data/16.16.1/img/passive/MissFortune_W.png","maxRank":1,"forms":[{"name":"Love Tap","description":"Innate: Miss Fortune's basic attacks are empowered to apply a mark that expires upon attacking a new enemy. If the enemy was unmarked, this also deals 50% – 100% (based on level) AD bonus physical damage , halved to 25% – 50% (based on level) AD against minions .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Double Up","iconPath":"/data/16.16.1/img/spell/MissFortuneRicochetShot.png","maxRank":5,"forms":[{"name":"Double Up","description":"Active: Miss Fortune fires a shot at the target enemy that deals physical damage and bounces to hit another enemy behind them, applying on-attack effects to the primary target and on-hit effects to both enemies hit.\n\nDouble Up's bounce can critically strike for 「 (150% + 15% ) damage. 」 「 50% bonus critical damage . 」 If Double Up kills the primary target, the bounce will critically strike .\n\nThe bounce prioritizes units directly behind the primary target. A target does not have to be visible to be hit by the bounce.","cost":"40 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Double Up"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Double Up"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[7,6,5,4,3],"castRange":650,"unsupported":false},"w":{"slot":"W","name":"Strut","iconPath":"/data/16.16.1/img/spell/MissFortuneViciousStrikes.png","maxRank":5,"forms":[{"name":"Strut","description":"Passive: Miss Fortune gains bonus movement speed after 4 seconds without taking non- periodic damage. This bonus is increased after another 3 seconds, and is granted instantly whenever Strut is cast.\n\nActive: Miss Fortune gains bonus attack speed for 4 seconds.\n\nMarking a new target with Love Tap reduces Strut's current cooldown by 2 seconds .","cost":"45 Mana","cooldown":"12","formulas":[]}],"formulas":[],"costPerRank":[45,45,45,45,45],"cooldownPerRank":[12,12,12,12,12],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Make It Rain","iconPath":"/data/16.16.1/img/spell/MissFortuneScattershot.png","maxRank":5,"forms":[{"name":"Make It Rain","description":"Active: Miss Fortune casts a storm of bullets at the target location for 2 seconds, granting sight of the area, dealing magic damage every 0.25 seconds to enemies within, and slowing them by 40% (+ 6% per 100 AP) .","cost":"80 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[8.75,12.5,16.25,20,23.75],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Make It Rain"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Make It Rain"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Make It Rain"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[18,17,16,15,14],"castRange":1000,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Bullet Time","iconPath":"/data/16.16.1/img/spell/MissFortuneBulletTime.png","maxRank":3,"forms":[{"name":"Bullet Time","description":"Active: Miss Fortune channels for up to 3 seconds, firing a number of waves of bullets in the target direction. Each wave is in a spread of 6 projectiles that deals physical damage to enemies hit.\n\nEach of the waves can critically strike for (130% + 9% ) damage.","cost":"100 Mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Physical Damage per Wave","label":"Physical Damage per Wave","baseByRank":[20,30,40],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25]}],"damageType":"physical","partial":false,"abilityName":"Bullet Time"},{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[280,500,720],"scalings":[{"stat":"totalAd","coefficients":[8.4,9.6,10.8]},{"stat":"totalAp","coefficients":[3.5,4,4.5]}],"damageType":"physical","partial":false,"abilityName":"Bullet Time"}]}],"formulas":[{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[280,500,720],"scalings":[{"stat":"totalAd","coefficients":[8.4,9.6,10.8]},{"stat":"totalAp","coefficients":[3.5,4,4.5]}],"damageType":"physical","partial":false,"abilityName":"Bullet Time"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":25000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-09-08"},"MonkeyKing":{"id":"MonkeyKing","name":"Wukong","title":"the Monkey King","key":"62","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/MonkeyKing.png","stats":{"hp":610,"hpPerLevel":99,"mp":330,"mpPerLevel":65,"hpRegen":3.5,"hpRegenPerLevel":0.65,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":31,"armorPerLevel":4.7,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":3.5,"attackSpeed":0.69,"attackSpeedPerLevel":3,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Stone Skin","iconPath":"/data/16.16.1/img/passive/MonkeyKingStoneSkin.png","maxRank":1,"forms":[{"name":"Stone Skin","description":"Innate: Wukong gains 6 – 10.47 (based on level) bonus armor and regenerates an additional 「 0.35% of his maximum health every 5 seconds. 」 「 0.035% of his maximum health every 0.5 seconds. 」 Whenever Wukong or his clone damage an enemy champion or monster with his basic attacks or abilities , he generates a stack of Strength of Stone for 5 seconds, refreshing on subsequent hits and stacking up to 5 times. Stacks expire one by one every second when the duration ends.\n\nStrength of Stone: For each stack, 「 Stone Skin's effects are increased by 100%, 」 「 Wukong gains 6 – 10 (based on level) additional bonus armor and further regenerates an additional 0.35% of his maximum health every 5 seconds, 」 up to a maximum of 36 – 62.82 (based on level) bonus armor and total additional regeneration of 「 2.1% maximum health every 5 seconds. 」 「 0.21% maximum health every 0.5 seconds. 」","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Crushing Blow","iconPath":"/data/16.16.1/img/spell/MonkeyKingDoubleAttack.png","maxRank":5,"forms":[{"name":"Crushing Blow","description":"Active: Wukong empowers his next basic attack within 5 seconds to have an uncancellable windup , gain bonus range , deal bonus physical damage , and inflict armor reduction for 3 seconds.\n\nCrushing Blow's cooldown is reduced by 0.5 seconds whenever Wukong or his clone damage an enemy.\n\nCrushing Blow resets Wukong's and his clone's basic attack timer. Other abilities can be used during the attack's animation.","cost":"20 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Crushing Blow"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Crushing Blow"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":350,"unsupported":false},"w":{"slot":"W","name":"Warrior Trickster","iconPath":"/data/16.16.1/img/spell/MonkeyKingDecoy.png","maxRank":5,"forms":[{"name":"Warrior Trickster","description":"Active: Wukong enters invisibility for 1 second and dashes in the target direction, leaving behind a clone of himself at his casting position for 4 seconds.\n\nThe clone is untargetable to allies and can basic attack autonomously, prioritizing the last enemy Wukong damaged. It can also gain the effects of Crushing Blow and Nimbus Strike's bonus attack speed , and casts Cyclone whenever Wukong does.\n\nThe clone deals reduced damage.\n\nSee Pets for more details about Wukong's clone. Wukong can cast any of his abilities during the dash.","cost":"60 / 55 / 50 / 45 / 40 Mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[{"name":"Clone Outgoing Damage","label":"Clone Outgoing Damage","baseByRank":[40,45,50,55,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Warrior Trickster"}]}],"formulas":[{"name":"Clone Outgoing Damage","label":"Clone Outgoing Damage","baseByRank":[40,45,50,55,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Warrior Trickster"}],"costPerRank":[60,55,50,45,40],"cooldownPerRank":[22,21,20,19,18],"castRange":275,"unsupported":false},"e":{"slot":"E","name":"Nimbus Strike","iconPath":"/data/16.16.1/img/spell/MonkeyKingNimbus.png","maxRank":5,"forms":[{"name":"Nimbus Strike","description":"Active: Wukong dashes to the target enemy's location and sends out untargetable clones to strike up to two additional enemies near the target's location, dealing magic damage .\n\nUpon arrival, Wukong gains bonus attack speed for 5 seconds.\n\nCrushing Blow can be cast during the dash.","cost":"30 / 35 / 40 / 45 / 50 Mana","cooldown":"10 / 9.25 / 8.5 / 7.75 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Nimbus Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Nimbus Strike"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[10,9.25,8.5,7.75,7],"castRange":650,"unsupported":false},"r":{"slot":"R","name":"Cyclone","iconPath":"/data/16.16.1/img/spell/MonkeyKingSpinToWin.png","maxRank":3,"forms":[{"name":"Cyclone","description":"Active: Wukong spins his staff around for up to 2 seconds, becoming ghosted and gaining 20% bonus movement speed . The staff deals physical damage every 0.25 seconds to enemies hit, and can knock them up once for 0.6 seconds. Cyclone will not knock up enemies who were already hit by either Wukong or his clone within the same cast.\n\nCyclone can be recast after 0.5 seconds within the duration, and does so automatically afterwards or by casting another ability .\n\nRecast: Wukong ends Cyclone . After 1 second, he can cast Cyclone a second time within 8 seconds of the first cast.\n\nNimbus Strike's bonus attack speed duration is continuously refreshed while spinning.\n\nCyclone's damage is capped at 200 / 400 / 600 (based on level) per second against monsters .","cost":"100 Mana","cooldown":"130 / 110 / 90","formulas":[{"name":"Physical Damage Per Tick","label":"Physical Damage Per Tick","baseByRank":[1,1.5,2],"scalings":[{"stat":"totalAd","coefficients":[0.34375,0.34375,0.34375]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 1 / 1.5 / 2% of target's maximum health (+ 34.375% AD)","abilityName":"Cyclone"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[8,12,16],"scalings":[{"stat":"totalAd","coefficients":[2.75,2.75,2.75]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 12 / 16% of target's maximum health (+ 275% AD)","abilityName":"Cyclone"},{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[16,24,32],"scalings":[{"stat":"totalAd","coefficients":[5.5,5.5,5.5]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16 / 24 / 32% of target's maximum health (+ 550% AD)","abilityName":"Cyclone"}]}],"formulas":[{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[16,24,32],"scalings":[{"stat":"totalAd","coefficients":[5.5,5.5,5.5]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16 / 24 / 32% of target's maximum health (+ 550% AD)","abilityName":"Cyclone"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,110,90],"castRange":315,"unsupported":false,"damageOverTime":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-07-26"},"Mordekaiser":{"id":"Mordekaiser","name":"Mordekaiser","title":"the Iron Revenant","key":"82","tags":["Fighter","Mage"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Mordekaiser.png","stats":{"hp":645,"hpPerLevel":104,"mp":100,"mpPerLevel":0,"hpRegen":5,"hpRegenPerLevel":0.75,"mpRegen":0,"mpRegenPerLevel":0,"armor":37,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":61,"attackDamagePerLevel":4,"attackSpeed":0.625,"attackSpeedPerLevel":1,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"shield","abilities":{"passive":{"slot":"P","name":"Darkness Rise","iconPath":"/data/16.16.1/img/passive/MordekaiserPassive.png","maxRank":1,"forms":[{"name":"Darkness Rise","description":"Innate: Mordekaiser's basic attacks are empowered to deal 40% AP bonus magic damage on-hit .\n\nInnate: Mordekaiser generates a stack for each enemy champion or large monster damaged by his basic attacks or hit by his basic abilities , lasting for 4 seconds, refreshing on subsequent triggers, and stacking up to 3 times. At 3 stacks, he gains Darkness Rise .\n\nDarkness Rise: Mordekaiser gains 3% / 6% / 9% (based on level) bonus movement speed and deals 「 5 (+ 30% AP) (+ 1% – 5% (based on level) of target's maximum health) magic damage every second 」 「 0.625 (+ 3.75% AP) (+ 0.13% – 0.63% (based on level) of target's maximum health) magic damage every 0.125 seconds 」 to nearby enemies. Against monsters, the damage is capped at 「 40 – 200 (based on level) per second. 」 「 5 – 25 (based on level) per 0.125 seconds. 」","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Obliterate","iconPath":"/data/16.16.1/img/spell/MordekaiserQ.png","maxRank":5,"forms":[{"name":"Obliterate","description":"Active: Mordekaiser strikes his mace down in a line in the target direction, dealing magic damage to enemies within, increased if only one enemy is hit.","cost":null,"cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[0,55,55,55,55],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Obliterate"},{"name":"Isolated Damage Increase","label":"Isolated Damage Increase","baseByRank":[30,35,40,45,50],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Obliterate"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[0,55,55,55,55],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Obliterate"},{"name":"Isolated Damage Increase","label":"Isolated Damage Increase","baseByRank":[30,35,40,45,50],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Obliterate"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[8,7,6,5,4],"castRange":675,"unsupported":false},"w":{"slot":"W","name":"Indestructible","iconPath":"/data/16.16.1/img/spell/MordekaiserW.png","maxRank":5,"forms":[{"name":"Indestructible","description":"Passive: Mordekaiser stores 45% of the post-mitigation damage he deals and 7.5% of the pre-mitigation damage he takes, 「 reduced by 75% for non-champion sources, 」 「 reduced to 11.25% of damage dealt and 1.875% of damage taken for non-champion sources, 」 as Potential Shield on his secondary resource bar, up to 30% of his maximum health . The Potential Shield decays by 8 – 25 (based on level) every second after not dealing or taking damage for 1 second. While Indestructible is not on cooldown, the Potential Shield will not decay below a minimum of 5% of his maximum health , and it will be set to that amount when it comes off cooldown if it was previously below it.\n\nActive: Mordekaiser consumes his Potential Shield to grant himself a shield for the same amount for 4 seconds. The shield decays exponentially over the duration. Indestructible can be recast after 0.5 seconds while the shield is active.\n\nRecast: Mordekaiser consumes the remaining shield, healing for a portion of the amount.","cost":null,"cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Shield to Healing","label":"Shield to Healing","baseByRank":[35,37.5,40,42.5,45],"scalings":[],"damageType":null,"partial":false,"abilityName":"Indestructible"}]}],"formulas":[{"name":"Shield to Healing","label":"Shield to Healing","baseByRank":[35,37.5,40,42.5,45],"scalings":[],"damageType":null,"partial":false,"abilityName":"Indestructible"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,11,10,9,8],"castRange":25000,"unsupported":false},"e":{"slot":"E","name":"Death's Grasp","iconPath":"/data/16.16.1/img/spell/MordekaiserE.png","maxRank":5,"forms":[{"name":"Death's Grasp","description":"Passive: Mordekaiser gains magic penetration .\n\nActive: Mordekaiser summons a claw in the target direction that grants sight of the area. After 0.5 seconds, it deals magic damage to enemies within and pulls them over 250 units.","cost":null,"cooldown":"16 / 14 / 12 / 10 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Death's Grasp"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Death's Grasp"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,14,12,10,8],"castRange":700,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Realm of Death","iconPath":"/data/16.16.1/img/spell/MordekaiserR.png","maxRank":3,"forms":[{"name":"Realm of Death","description":"Active: Mordekaiser aims his mace towards the target enemy champion, slowing them by 75% and revealing them over the cast time, and then banishing them with him to the Death Realm for 7 seconds. Mordekaiser also consumes the target's soul for 7 seconds, healing himself for 10% of their maximum health and reducing their current ability power , total attack speed , maximum health , armor , magic resistance , and size by 10% for the duration. Additionally, the target's base attack damage is reduced by 10% of their current total AD for the same duration. Mordekaiser gains the reduced stats of the target for himself for the same duration, and if the target dies while inside the Death Realm , he keeps their partial stats until they respawn .\n\nUnits between realms see each other as spirits. Only Mordekaiser and the target will enter the realm; other champions cannot follow them. Everything that occurs inside the Death Realm is hidden to units outside of it, and vice versa. Most pets still inside the realm are killed at its end.\n\nWhen the Realm of Death ends, all affected champions are returned to the normal realm. The Realm of Death ends prematurely if either affected champion dies or is forced out of the realm .","cost":null,"cooldown":"140 / 120 / 100","formulas":[]}],"formulas":[],"costPerRank":[0,0,0],"cooldownPerRank":[140,120,100],"castRange":650,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-02-24"},"Morgana":{"id":"Morgana","name":"Morgana","title":"the Fallen","key":"25","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Morgana.png","stats":{"hp":630,"hpPerLevel":104,"mp":340,"mpPerLevel":60,"hpRegen":5.5,"hpRegenPerLevel":0.4,"mpRegen":11,"mpRegenPerLevel":0.4,"armor":25,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":56,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":1.53,"moveSpeed":335,"attackRange":450,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Soul Siphon","iconPath":"/data/16.16.1/img/passive/FallenAngel_Empathize.png","maxRank":1,"forms":[{"name":"Soul Siphon","description":"Innate: Morgana heals herself for 18% of the post-mitigation damage dealt by her abilities against champions , large minions , and medium and large monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dark Binding","iconPath":"/data/16.16.1/img/spell/MorganaQ.png","maxRank":5,"forms":[{"name":"Dark Binding","description":"Active: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Dark Binding"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Dark Binding"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[10,10,10,10,10],"castRange":1250,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Tormented Shadow","iconPath":"/data/16.16.1/img/spell/MorganaW.png","maxRank":5,"forms":[{"name":"Tormented Shadow","description":"Passive: Tormented Shadow's current cooldown is reduced by 5% of its total cooldown whenever Soul Siphon triggers. Simultaneous triggers from multiple targets will stack the cooldown reduction.\n\nActive: Morgana torments the soil at the target location, causing the area to become desecrated for 5 seconds. Enemies within take magic damage on-cast and every 0.5 seconds thereafter, increased by 0% – 100% (based on target's missing health) . Tormented Shadow deals 170% damage against monsters .","cost":"70 / 80 / 90 / 100 / 110 Mana","cooldown":"12","formulas":[{"name":"Minimum Damage Per Tick","label":"Minimum Damage Per Tick","baseByRank":[9,15.5,22,28.5,35],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"mixed","partial":false,"abilityName":"Tormented Shadow"},{"name":"Maximum Damage Per Tick","label":"Maximum Damage Per Tick","baseByRank":[18,31,44,57,70],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Tormented Shadow"},{"name":"Minimum Total Damage","label":"Minimum Total Damage","baseByRank":[90,155,220,285,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Tormented Shadow"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[180,310,440,570,700],"scalings":[{"stat":"totalAp","coefficients":[2,2,2,2,2]}],"damageType":"mixed","partial":false,"abilityName":"Tormented Shadow"}]}],"formulas":[{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[180,310,440,570,700],"scalings":[{"stat":"totalAp","coefficients":[2,2,2,2,2]}],"damageType":"mixed","partial":false,"abilityName":"Tormented Shadow"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[12,12,12,12,12],"castRange":900,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Black Shield","iconPath":"/data/16.16.1/img/spell/MorganaE.png","maxRank":5,"forms":[{"name":"Black Shield","description":"Active: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds.","cost":"80 mana","cooldown":"26 / 23.5 / 21 / 18.5 / 16","formulas":[{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[100,155,210,265,320],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Black Shield"}]}],"formulas":[{"name":"Magic Shield Strength","label":"Magic Shield Strength","baseByRank":[100,155,210,265,320],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Black Shield"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[26,23.5,21,18.5,16],"castRange":800,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Soul Shackles","iconPath":"/data/16.16.1/img/spell/MorganaR.png","maxRank":3,"forms":[{"name":"Soul Shackles","description":"Active: Morgana latches chains of energy onto nearby enemy champions over the cast time, dealing magic damage and forming a tether between herself and each target for 3 seconds, during which she gains bonus movement speed and the targets are revealed and slowed by 20%.\n\nIf a target does not break their tether by the end of its duration, they are dealt the same magic damage again and become stunned for a duration, during which they are revealed .\n\nAn enemy champion within 575 units is required to cast this ability. The target does not have to be visible to be tethered by this ability.","cost":"100 Mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[200,275,350],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Soul Shackles"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[400,550,700],"scalings":[{"stat":"totalAp","coefficients":[1.6,1.6,1.6]}],"damageType":"magic","partial":false,"abilityName":"Soul Shackles"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[400,550,700],"scalings":[{"stat":"totalAp","coefficients":[1.6,1.6,1.6]}],"damageType":"magic","partial":false,"abilityName":"Soul Shackles"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":625,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Naafiri":{"id":"Naafiri","name":"Naafiri","title":"the Hound of a Hundred Bites","key":"950","tags":["Assassin","Fighter"],"commonRoles":["mid","jungle","top"],"portraitPath":"/data/16.16.1/img/champion/Naafiri.png","stats":{"hp":610,"hpPerLevel":105,"mp":400,"mpPerLevel":55,"hpRegen":6.25,"hpRegenPerLevel":0.6,"mpRegen":7.5,"mpRegenPerLevel":1,"armor":28,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":55,"attackDamagePerLevel":2,"attackSpeed":0.663,"attackSpeedPerLevel":2.1,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"We Are More","iconPath":"/data/16.16.1/img/passive/Icons_Naafiri_P.png","maxRank":1,"forms":[{"name":"We Are More","description":"Innate: Periodically, Naafiri summons a Packmate that fights alongside her. She may have up to 2 / 3 / 4 / 5 (based on level) Packmates at a time. Naafiri summons the maximum number of Packmates when the game starts and upon respawning .\n\nHitting champions or large monsters with abilities reduces the cooldown by 4 seconds. Killing enemies reduces it by 1 second.\n\nSee Pets for full details on Packmates.","cost":null,"cooldown":"30 / 25 / 20 / 15 / 10 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Darkin Daggers","iconPath":"/data/16.16.1/img/spell/NaafiriQ.png","maxRank":5,"forms":[{"name":"Darkin Daggers","description":"Active: Naafiri hurls a dagger in the target direction that deals physical damage to enemies hit and inflicts them with a bleed that deals bonus physical damage every 0.5 seconds over 5 seconds. The bleed executes minions and non-epic monsters if they would be damaged below 30 – 70 (based on level) health . Darkin Daggers can be recast after 0.5 seconds and within 4 seconds at no additional cost.\n\nIf the dagger hits a target that is already bleeding , they are instead dealt the remaining bleed damage plus additional bonus physical damage , with the base bonus damage increased by 0% – 100% (based on target's missing health) and the scaling for the bonus damage increased by 0% – 250% (based on target's missing health) . If that target is also a champion or large monster , Naafiri heals herself.\n\nRecast: Naafiri mimics the first cast's effects.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Initial Physical Damage","label":"Initial Physical Damage","baseByRank":[35,40,45,50,55],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Bleed Physical Damage per Tick","label":"Bleed Physical Damage per Tick","baseByRank":[3.5,6,8.5,11,13.5],"scalings":[{"stat":"bonusAd","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Total Bleed Physical Damage","label":"Total Bleed Physical Damage","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Minimum Bonus Physical Damage","label":"Minimum Bonus Physical Damage","baseByRank":[30,42.5,55,67.5,80],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Maximum Bonus Physical Damage","label":"Maximum Bonus Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Minimum Total Physical Damage","label":"Minimum Total Physical Damage","baseByRank":[100,142.5,185,227.5,270],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[130,185,240,295,350],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Heal","label":"Heal","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Darkin Daggers"}]}],"formulas":[{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[130,185,240,295,350],"scalings":[{"stat":"bonusAd","coefficients":[2.4,2.4,2.4,2.4,2.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Minimum Bonus Physical Damage","label":"Minimum Bonus Physical Damage","baseByRank":[30,42.5,55,67.5,80],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Maximum Bonus Physical Damage","label":"Maximum Bonus Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Darkin Daggers"},{"name":"Heal","label":"Heal","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Darkin Daggers"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":900,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"The Call of the Pack","iconPath":"/data/16.16.1/img/spell/NaafiriR.png","maxRank":5,"forms":[{"name":"The Call of the Pack","description":"Active: Naafiri goes on the hunt for the next 5 seconds , becoming untargetable for the first 1 second and vanishing all of her active Packmates in the first 0.9 seconds. Her active Packmates will reappear near her after their vanish.\n\nAfter 1.25 seconds into the hunt, Naafiri summons 2 additional Packmates that last for the remaining duration and can exceed We Are More's summon cap.\n\nWhile on the hunt, Naafiri gains 20% AD bonus attack damage and grants herself and all Packmates bonus movement speed .\n\nCasting Hounds' Pursuit extends The Call of the Pack's hunt duration by 1.75 seconds, up to its original duration.\n\nNaafiri can move during The Call of the Pack's cast time.","cost":"60 Mana","cooldown":"26 / 24 / 22 / 20 / 18","formulas":[]}],"formulas":[],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[26,24,22,20,18],"castRange":400,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Eviscerate","iconPath":"/data/16.16.1/img/spell/NaafiriE.png","maxRank":5,"forms":[{"name":"Eviscerate","description":"Active: Naafiri dashes in the target direction and deals physical damage to enemies she passes through. Upon arrival, she explodes in a flurry of blades to deal physical damage to nearby enemies.\n\nPackmates vanish during the dash and reappear near Naafiri on her arrival. They are also healed to full health upon their reappearance.","cost":"40 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Dash Physical Damage","label":"Dash Physical Damage","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Eviscerate"},{"name":"Flurry Physical Damage","label":"Flurry Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Eviscerate"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Eviscerate"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Eviscerate"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[11,10,9,8,7],"castRange":450,"unsupported":false},"r":{"slot":"R","name":"Hounds' Pursuit","iconPath":"/data/16.16.1/img/spell/NaafiriW.png","maxRank":3,"forms":[{"name":"Hounds' Pursuit","description":"Active: Naafiri and her Packmates channel for 0.75 seconds to single out the target enemy champion, revealing them in the duration. Upon completion of the channel, they dash to the target; upon arrival Naafiri deals physical damage and slows the target by 99% for 0.25 seconds, whereas each Packmate deals 10% of that damage. Packmates become untargetable during their channel and dash.\n\nIf Naafiri scores a champion takedown within 7 seconds of cast, she triggers a pulse that grants sight of the surrounding area for 1 second and reveals enemy champions within for 4 seconds. She can also recast Hounds' Pursuit once from triggering this effect within 12 seconds at no cost.\n\nRecast: Naafiri immediately grants herself a shield for 3 seconds before mimicking the first cast's effects .","cost":"100 Mana","cooldown":"110 / 95 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[125,200,275],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Hounds' Pursuit"},{"name":"Physical Damage per Packmate ","label":"Physical Damage per Packmate ","baseByRank":[12.5,20,27.5],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1]}],"damageType":"physical","partial":false,"abilityName":"Hounds' Pursuit"},{"name":"Shield","label":"Shield","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Hounds' Pursuit"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[125,200,275],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Hounds' Pursuit"},{"name":"Physical Damage per Packmate ","label":"Physical Damage per Packmate ","baseByRank":[12.5,20,27.5],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1]}],"damageType":"physical","partial":false,"abilityName":"Hounds' Pursuit"},{"name":"Shield","label":"Shield","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Hounds' Pursuit"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,95,80],"castRange":900,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2023-07-19"},"Nami":{"id":"Nami","name":"Nami","title":"the Tidecaller","key":"267","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Nami.png","stats":{"hp":560,"hpPerLevel":88,"mp":365,"mpPerLevel":43,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.4,"armor":29,"armorPerLevel":5.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":3.1,"attackSpeed":0.644,"attackSpeedPerLevel":2.61,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Surging Tides","iconPath":"/data/16.16.1/img/passive/NamiPassive.png","maxRank":1,"forms":[{"name":"Surging Tides","description":"Innate: Nami's abilities grant 100 (+ 25% AP) bonus movement speed to allied champions hit, decaying over 1.5 seconds. The bonus is 「 doubled 」 「 increased to 200 (+ 50% AP) 」 from Tidal Wave .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Aqua Prison","iconPath":"/data/16.16.1/img/spell/NamiQ.png","maxRank":5,"forms":[{"name":"Aqua Prison","description":"Active: Nami launches a bubble at the target location that lands after 0.726 seconds , dealing magic damage to enemies hit and suspending them for 1.5 seconds, during which they are revealed .\n\nAllied champions are granted Surging Tides in a slightly larger area.","cost":"60 mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,145,200,255,310],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Aqua Prison"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,145,200,255,310],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Aqua Prison"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,11,10,9,8],"castRange":875,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Ebb and Flow","iconPath":"/data/16.16.1/img/spell/NamiW.png","maxRank":5,"forms":[{"name":"Ebb and Flow","description":"Active: Nami unleashes a stream of water onto the target champion or herself, which then bounces to nearby unaffected champions up to twice, alternating between enemies and allies and Nami .\n\nEbb and Flow heals allies and deals magic damage to enemies, with each bounce modifying the effectiveness of the next by -20% (+ 15% per 100 AP) .","cost":"70 / 75 / 80 / 85 / 90 mana","cooldown":"10","formulas":[{"name":"Heal","label":"Heal","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Ebb and Flow"},{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[33,48,63,78,93],"scalings":[{"stat":"totalAp","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":null,"partial":false,"abilityName":"Ebb and Flow"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Ebb and Flow"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[36,57,78,99,120],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Ebb and Flow"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Ebb and Flow"},{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[33,48,63,78,93],"scalings":[{"stat":"totalAp","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":null,"partial":false,"abilityName":"Ebb and Flow"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Ebb and Flow"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[36,57,78,99,120],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Ebb and Flow"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[10,10,10,10,10],"castRange":725,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Tidecaller's Blessing","iconPath":"/data/16.16.1/img/spell/NamiE.png","maxRank":5,"forms":[{"name":"Tidecaller's Blessing","description":"Active: Nami blesses herself or an allied champion for 6 seconds, empowering their next 3 basic attacks or abilities to each deal bonus magic damage and slow enemies for 1 second.\n\nEmpowered abilities that apply area damage only deal 33% – 66% (based on level) of the bonus damage to non-champions.","cost":"55 / 60 / 65 / 70 / 75 mana","cooldown":"11","formulas":[{"name":"Bonus Magic Damage Per Hit","label":"Bonus Magic Damage Per Hit","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Tidecaller's Blessing"},{"name":"Total Bonus Magic Damage","label":"Total Bonus Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Tidecaller's Blessing"}]}],"formulas":[{"name":"Bonus Magic Damage Per Hit","label":"Bonus Magic Damage Per Hit","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Tidecaller's Blessing"},{"name":"Total Bonus Magic Damage","label":"Total Bonus Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Tidecaller's Blessing"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[11,11,11,11,11],"castRange":800,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Tidal Wave","iconPath":"/data/16.16.1/img/spell/NamiR.png","maxRank":3,"forms":[{"name":"Tidal Wave","description":"Active: Nami surges a tidal wave in the target direction, granting sight around its trajectory as it travels, dealing magic damage to enemies hit, knocking them up for 0.5 seconds, and slowing them by 70% for 2 – 4 (based on distance traveled) seconds.","cost":"100 mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Tidal Wave"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Tidal Wave"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":2550,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-12-07"},"Nasus":{"id":"Nasus","name":"Nasus","title":"the Curator of the Sands","key":"75","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Nasus.png","stats":{"hp":650,"hpPerLevel":104,"mp":326,"mpPerLevel":62,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":7.45,"mpRegenPerLevel":0.5,"armor":34,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":67,"attackDamagePerLevel":4,"attackSpeed":0.638,"attackSpeedPerLevel":3.48,"moveSpeed":350,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Soul Eater","iconPath":"/data/16.16.1/img/passive/Nasus_Passive.png","maxRank":1,"forms":[{"name":"Soul Eater","description":"Innate: Nasus gains 12% / 18% / 24% (based on level) life steal .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Siphoning Strike","iconPath":"/data/16.16.1/img/spell/NasusQ.png","maxRank":5,"forms":[{"name":"Siphoning Strike","description":"Active: Nasus empowers his next basic attack within 10 seconds to have an uncancellable windup , gain 50 bonus range , and deal bonus physical damage . Siphoning Strike's base damage is affected by critical strike modifiers.\n\nIf Siphoning Strike kills the target, Nasus permanently gains 4 stacks , increased to 10 if the target is a champion , large minion , or large monster .\n\nSiphoning Strike resets Nasus' basic attack timer.","cost":"20 Mana","cooldown":"7.5 / 6.5 / 5.5 / 4.5 / 3.5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Siphoning Strike"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Siphoning Strike"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[7.5,6.5,5.5,4.5,3.5],"castRange":255,"unsupported":false},"w":{"slot":"W","name":"Wither","iconPath":"/data/16.16.1/img/spell/NasusW.png","maxRank":5,"forms":[{"name":"Wither","description":"Active: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 「 75% of that amount, 」 「 26.25%, 」 both increasing every second over the duration.","cost":"80 Mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[]}],"formulas":[],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[15,14,13,12,11],"castRange":700,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Spirit Fire","iconPath":"/data/16.16.1/img/spell/NasusE.png","maxRank":5,"forms":[{"name":"Spirit Fire","description":"Active: Nasus unleashes a spirit fire at the target location, granting sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing magic damage to enemies within.\n\nThe fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with armor reduction , lingering for 1 second.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Spirit Fire"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[10,16,22,28,34],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Spirit Fire"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,160,220,280,340],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Spirit Fire"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,160,220,280,340],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Spirit Fire"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[12,12,12,12,12],"castRange":650,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Fury of the Sands","iconPath":"/data/16.16.1/img/spell/NasusR.png","maxRank":3,"forms":[{"name":"Fury of the Sands","description":"Active: Nasus empowers himself for 15 seconds, gaining bonus health , bonus armor , bonus magic resistance , increased size , and 50 bonus attack range for the duration.\n\nWhile Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike's cooldown is halved.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[300,450,600],"scalings":[],"damageType":null,"partial":false,"abilityName":"Fury of the Sands"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[1.5,2,2.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 1.5 / 2 / 2.5% (+ 0.5% per 100 AP) of target's maximum health","abilityName":"Fury of the Sands"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[45,60,75],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health","abilityName":"Fury of the Sands"}]}],"formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[300,450,600],"scalings":[],"damageType":null,"partial":false,"abilityName":"Fury of the Sands"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[45,60,75],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health","abilityName":"Fury of the Sands"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":400,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-10-01"},"Nautilus":{"id":"Nautilus","name":"Nautilus","title":"the Titan of the Depths","key":"111","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Nautilus.png","stats":{"hp":646,"hpPerLevel":100,"mp":400,"mpPerLevel":47,"hpRegen":8.5,"hpRegenPerLevel":0.55,"mpRegen":8.65,"mpRegenPerLevel":0.5,"armor":39,"armorPerLevel":4.95,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":61,"attackDamagePerLevel":3.3,"attackSpeed":0.706,"attackSpeedPerLevel":1,"moveSpeed":325,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Staggering Blow","iconPath":"/data/16.16.1/img/passive/Nautilus_StaggeringBlow.png","maxRank":1,"forms":[{"name":"Staggering Blow","description":"Innate: Nautilus' basic attacks are empowered to deal 14 – 128 (based on level) bonus physical damage and root the target for 0.75 – 1.5 (based on level) seconds.\n\nThis effect cannot occur on the same target more than once every few seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dredge Line","iconPath":"/data/16.16.1/img/spell/NautilusAnchorDrag.png","maxRank":5,"forms":[{"name":"Dredge Line","description":"Active: Nautilus hurls his anchor in the target direction that stops on the first enemy or terrain hit.\n\nIf the anchor hits an enemy, it deals magic damage , reveals them for 1.15 seconds, stuns them for 1 second, and drags them toward Nautilus while he also dashes toward them, both over 0.9 seconds.\n\nIf the anchor hits terrain, Nautilus dashes to that location and 50% of Dredge Line's cooldown and mana cost are refunded.\n\nNautilus is unable to move or attack while Dredge Line is in flight. He can cast any of his abilities during the dash.","cost":"60 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,130,175,220,265],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Dredge Line"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,130,175,220,265],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Dredge Line"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[14,13,12,11,10],"castRange":1150,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Titan's Wrath","iconPath":"/data/16.16.1/img/spell/NautilusPiercingGaze.png","maxRank":5,"forms":[{"name":"Titan's Wrath","description":"Active: Nautilus grants himself a shield for 6 seconds, and while it holds, his basic attacks are empowered to apply Pain of Wrath to the target and enemies near them.\n\nPain of Wrath: The target takes magic damage over time, half dealt immediately and the other half dealt after 1.25 seconds.\n\nTitan's Wrath resets Nautilus' basic attack timer.","cost":"60 Mana","cooldown":"12","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"totalHp","coefficients":[0.08,0.09,0.1,0.11,0.12]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 60 / 70 / 80 / 90 (+ 8 / 9 / 10 / 11 / 12% maximum health)","abilityName":"Titan's Wrath"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Titan's Wrath"},{"name":"Magic Damage per Instance","label":"Magic Damage per Instance","baseByRank":[15,20,25,30,35],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Titan's Wrath"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"totalHp","coefficients":[0.08,0.09,0.1,0.11,0.12]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 60 / 70 / 80 / 90 (+ 8 / 9 / 10 / 11 / 12% maximum health)","abilityName":"Titan's Wrath"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Titan's Wrath"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,12,12,12,12],"castRange":350,"unsupported":false},"e":{"slot":"E","name":"Riptide","iconPath":"/data/16.16.1/img/spell/NautilusSplashZone.png","maxRank":5,"forms":[{"name":"Riptide","description":"Active: Nautilus sends three waves of explosions that radiate from him over 0.561 seconds . Each wave deals magic damage to enemies hit, reduced to 50% against those hit by subsequent waves beyond the first, and slows them by an amount that decays over 1.5 seconds.\n\nThe first hit against monsters deals bonus magic damage .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,90,125,160,195],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Riptide"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[27.5,45,62.5,80,97.5],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Riptide"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[110,180,250,320,390],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Riptide"},{"name":"Monster Bonus Damage","label":"Monster Bonus Damage","baseByRank":[125,165,205,245,285],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Riptide"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,90,125,160,195],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Riptide"},{"name":"Maximum Total Damage","label":"Maximum Total Damage","baseByRank":[110,180,250,320,390],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Riptide"},{"name":"Monster Bonus Damage","label":"Monster Bonus Damage","baseByRank":[125,165,205,245,285],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Riptide"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":600,"unsupported":false},"r":{"slot":"R","name":"Depth Charge","iconPath":"/data/16.16.1/img/spell/NautilusGrandLine.png","maxRank":3,"forms":[{"name":"Depth Charge","description":"Active: Nautilus sends out a Depth Charge that chases the target enemy champion , accelerating over time and creating eruptions every 0.264 seconds in its wake that also briefly grant sight of the area. Enemies hit by the eruptions are dealt magic damage , knocked up for 1 second, and stunned for a duration.\n\nUpon reaching the primary target, the Depth Charge erupts a final time at their location. The primary target takes increased damage, is stunned for the same duration, and knocked up for a modified duration.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,175,225],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Depth Charge"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[150,275,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Depth Charge"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,175,225],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Depth Charge"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[150,275,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Depth Charge"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":825,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-02-14"},"Neeko":{"id":"Neeko","name":"Neeko","title":"the Curious Chameleon","key":"518","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Neeko.png","stats":{"hp":610,"hpPerLevel":104,"mp":450,"mpPerLevel":30,"hpRegen":7.5,"hpRegenPerLevel":0.75,"mpRegen":7,"mpRegenPerLevel":0.7,"armor":21,"armorPerLevel":5.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":48,"attackDamagePerLevel":2.5,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Inherent Glamour","iconPath":"/data/16.16.1/img/passive/Neeko_P.png","maxRank":1,"forms":[{"name":"Inherent Glamour","description":"Innate: Neeko has a collection of disguises to take on the appearance of allied champions , displayed on her Disguise Menu . She can use the menu to activate a disguise, switch her current disguise to a different one, or deactivate the current disguise by selecting herself, all of which place Inherent Glamour on a 0.5-second cooldown. Taking damage from a champion or turret while not disguised puts Inherent Glamour on a 2-second cooldown.\n\nStanding by the nearest visible allied or neutral non-champion non-structure unit while not disguised will gather its Sho'Ma over 2 seconds, adding its disguise to the collection. Activating this disguise places Inherent Glamour on a 1-second cooldown. Neeko can collect only one Sho'Ma , but can discard or consume it using her Disguise Menu . She can store Sho'Ma from the following units, as long as they are targetable: Non-epic monsters Minions Traps Wards Pets Jungle plants\n\nWhile disguised, Neeko can use basic attacks while keeping her form. Her disguise breaks if she: uses a damaging ability , summoner spell , or item active becomes immobilized takes damage lethal to the disguise's form enters the enemy team's spawn platform * begins a channel other than Recall / Empowered Recall deals damage to a structure with a non-champion disguise form takes damage from a turret dies\n\nBreaking the disguise via dying, being immobilized or taking damage from a turret puts Inherent Glamour on a 2-second cooldown, entering the enemy spawn platform does not put it on cooldown, and all other methods of breaking the disguise put Inherent Glamour on a 1-second cooldown.\n\nInherent Glamour's disguise is not deactivated from Pop Blossom until after 0.5 seconds of its cast. Neeko cannot activate Inherent Glamour while she is affected by cast-inhibiting crowd control or a lockout that disables casting abilities.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Blooming Burst","iconPath":"/data/16.16.1/img/spell/NeekoQ.png","maxRank":5,"forms":[{"name":"Blooming Burst","description":"Active: Neeko tosses a seed that bursts upon landing at the target location, dealing magic damage to nearby enemies.\n\nIf the burst kills an enemy or hits a champion or large monster , the seed blooms after 0.75 seconds to burst again, dealing magic damage to enemies in the same area. This may occur up to 2 times per cast.\n\nEach bloom deals bonus magic damage against monsters .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Blooming Burst"},{"name":"Subsequent Magic Damage","label":"Subsequent Magic Damage","baseByRank":[35,60,85,110,135],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Blooming Burst"},{"name":"Total Maximum Magic Damage","label":"Total Maximum Magic Damage","baseByRank":[130,230,330,430,530],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Blooming Burst"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[35,50,65,80,95],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Blooming Burst"}]}],"formulas":[{"name":"Total Maximum Magic Damage","label":"Total Maximum Magic Damage","baseByRank":[130,230,330,430,530],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Blooming Burst"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[35,50,65,80,95],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Blooming Burst"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Shapesplitter","iconPath":"/data/16.16.1/img/spell/NeekoW.png","maxRank":5,"forms":[{"name":"Shapesplitter","description":"Passive: Neeko's basic attacks on-hit generate a stack of Shapesplitter , which refreshes on subsequent attacks and stacks up to 2 times. At 2 stacks, her next basic attack on-attack consumes them all to become non-projectile , deal bonus magic damage and grant her bonus movement speed for 1 second. This attack deals 75 bonus magic damage against monsters .\n\nActive: Neeko creates a clone of her current form , after which they both instantly become invisible for 0.5 seconds and gain bonus movement speed for 3 seconds. Shapesplitter can be recast at any time while the clone is active.\n\nThe clone lasts for 3 seconds, moves a fixed distance in the target direction, and is untargetable to allies and for the first 0.5 seconds of its lifespan to enemies. If the clone takes damage , it will disappear prematurely after 0.5 seconds. Casting an ability, summoner spell, item active, or starting a channel causes the clone to stop moving. Additionally, the clone plays the casting animations for Blooming Burst and Tangle-Barbs as well as Pop Blossom's visual effects whenever Neeko casts them. The clone will also play the animation of her next expression or Recall for a set duration that overrides its original duration and will become unable to move while doing so.\n\nRecast: Neeko sends her clone to the target location if it is not playing an expression or Recall animation.","cost":null,"cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[30,65,100,135,170],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shapesplitter"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[30,65,100,135,170],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shapesplitter"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,15,14,13,12],"castRange":900,"unsupported":false},"e":{"slot":"E","name":"Tangle-Barbs","iconPath":"/data/16.16.1/img/spell/NeekoE.png","maxRank":5,"forms":[{"name":"Tangle-Barbs","description":"Active: Neeko slings a magical spiral in the target direction that deals magic damage to enemies hit and roots them for a duration.\n\nIf the spiral hits at least one enemy, it grows in size and its speed and root duration is increased.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Tangle-Barbs"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Tangle-Barbs"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":1000,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Pop Blossom","iconPath":"/data/16.16.1/img/spell/NeekoR.png","maxRank":3,"forms":[{"name":"Pop Blossom","description":"Active: Neeko winds up spiritual essence over 1.25 seconds and highlights an area around herself, which is visible to enemies unless she is disguised . If Neeko is in a disguise , it will break after 0.5 seconds into the duration.\n\nAfter winding up, the cast time begins and Neeko leaps upward, knocking up nearby enemies for 0.6 seconds.\n\nWhen the cast time ends, she lands to emit a burst of energy that deals magic damage to nearby enemies and stuns them for 0.75 seconds.","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,350,550],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Pop Blossom"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,350,550],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Pop Blossom"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":600,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2018-12-05"},"Nidalee":{"id":"Nidalee","name":"Nidalee","title":"the Bestial Huntress","key":"76","tags":["Assassin","Mage"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Nidalee.png","stats":{"hp":610,"hpPerLevel":109,"mp":295,"mpPerLevel":45,"hpRegen":6,"hpRegenPerLevel":0.6,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":32,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.45,"attackDamage":58,"attackDamagePerLevel":3.5,"attackSpeed":0.638,"attackSpeedPerLevel":3.22,"moveSpeed":335,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Prowl","iconPath":"/data/16.16.1/img/passive/Nidalee_Passive.png","maxRank":1,"forms":[{"name":"Prowl","description":"Innate - Prowl: While in brush , Nidalee gains ghosting and 10% bonus movement speed , increased to 30% while facing a visible enemy champion within 1400 range. The bonuses persist for 2 seconds after leaving brush.\n\nInnate - Hunt: Hitting enemy champions or monsters with Javelin Toss or Bushwhack applies a Hunted mark to the target for 4 seconds, during which they are revealed as well as grant sight of a 300-unit radius around them. If Nidalee is nearby when the target is hit, she gains ghosting and 10% bonus movement speed for 4 seconds, increased to 30% while she is facing a Hunted target. Additionally, the first cast of both Takedown and Pounce against a Hunted target is enhanced.\n\nThe bonus movement speed from Prowl and Hunt can stack, but cannot exceed 30% .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Javelin Toss","iconPath":"/data/16.16.1/img/spell/JavelinToss.png","maxRank":5,"forms":[{"name":"Javelin Toss","description":"Active: Nidalee hurls a javelin in the target direction that deals magic damage to the first enemy hit, increased by 0% – 225% (based on distance traveled) .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"6","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[70,90,110,130,150],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Javelin Toss"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[227.5,292.5,357.5,422.5,487.5],"scalings":[{"stat":"totalAp","coefficients":[1.625,1.625,1.625,1.625,1.625]}],"damageType":"magic","partial":false,"abilityName":"Javelin Toss"}]},{"name":"Takedown","description":"Active: Nidalee empowers her next basic attack within 10 seconds to have an uncancellable windup , gain 75 bonus range and deal modified magic damage that is increased by an amount for every 1% of the target's missing health . Takedown can critically strike for (100% + 30% ) AD bonus magic damage .\n\nHunt Bonus: Hitting a Hunted target increases Takedown's damage by 30%.\n\nTakedown resets Nidalee's basic attack timer. Other damage converted to magic damage by Takedown are not increased by Takedown's respective effects. Nidalee loses Takedown's empowered attack immediately when she switches to Human Form .","cost":null,"cooldown":"6","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[5,30,55,80,80],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.75,0.75,0.75,0.75]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Takedown"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[10,67.5,137.5,220,220],"scalings":[{"stat":"totalAd","coefficients":[1.5,1.6875,1.875,2.0625,2.0625]},{"stat":"totalAp","coefficients":[0.8,0.9,1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Takedown"},{"name":"Increased Damage Modifier","label":"Increased Damage Modifier","baseByRank":[1,1.25,1.5,1.75,1.75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Maximum Increased Damage","label":"Maximum Increased Damage","baseByRank":[100,125,150,175,175],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Prowl -Enhanced Minimum Damage","label":"Prowl -Enhanced Minimum Damage","baseByRank":[6.5,39,71.5,104,104],"scalings":[{"stat":"totalAd","coefficients":[0.975,0.975,0.975,0.975,0.975]},{"stat":"totalAp","coefficients":[0.52,0.52,0.52,0.52,0.52]}],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Prowl -Enhanced Maximum Damage","label":"Prowl -Enhanced Maximum Damage","baseByRank":[13,87.75,178.75,286,286],"scalings":[{"stat":"totalAd","coefficients":[1.95,2.19375,2.4375,2.68125,2.68125]},{"stat":"totalAp","coefficients":[1.04,1.17,1.3,1.43,1.43]}],"damageType":"mixed","partial":false,"abilityName":"Takedown"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[148.75,191.25,233.75,276.25,318.75],"scalings":[{"stat":"totalAp","coefficients":[1.0625,1.0625,1.0625,1.0625,1.0625]}],"damageType":"magic","abilityName":"Javelin Toss","partial":false},{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[7.5,48.75,96.25,150,150],"scalings":[{"stat":"totalAd","coefficients":[1.125,1.21875,1.3125,1.40625,1.40625]},{"stat":"totalAp","coefficients":[0.6000000000000001,0.65,0.7,0.75,0.75]}],"damageType":"magic","abilityName":"Takedown","partial":false},{"name":"Increased Damage Modifier","label":"Increased Damage Modifier","baseByRank":[1,1.25,1.5,1.75,1.75],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Maximum Increased Damage","label":"Maximum Increased Damage","baseByRank":[100,125,150,175,175],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Prowl -Enhanced Minimum Damage","label":"Prowl -Enhanced Minimum Damage","baseByRank":[6.5,39,71.5,104,104],"scalings":[{"stat":"totalAd","coefficients":[0.975,0.975,0.975,0.975,0.975]},{"stat":"totalAp","coefficients":[0.52,0.52,0.52,0.52,0.52]}],"damageType":"mixed","partial":false,"abilityName":"Takedown"},{"name":"Prowl -Enhanced Maximum Damage","label":"Prowl -Enhanced Maximum Damage","baseByRank":[13,87.75,178.75,286,286],"scalings":[{"stat":"totalAd","coefficients":[1.95,2.19375,2.4375,2.68125,2.68125]},{"stat":"totalAp","coefficients":[1.04,1.17,1.3,1.43,1.43]}],"damageType":"mixed","partial":false,"abilityName":"Takedown"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[6,6,6,6,6],"castRange":1500,"unsupported":false},"w":{"slot":"W","name":"Bushwhack","iconPath":"/data/16.16.1/img/spell/Bushwhack.png","maxRank":5,"forms":[{"name":"Bushwhack","description":"Active: Nidalee lays a trap at the target location that becomes stealthed after arming over 1.5 seconds, lasting for up to 120 seconds and granting sight within its radius. The trap will spring upon contact with an enemy, dealing magic damage every second over 4 seconds.\n\nTraps have 6 maximum health and can only be damaged by champion basic attacks (2 hit points from ranged and 3 hit points from melee ). Up to a maximum of 4 / 6 / 8 / 10 (based on level) traps may be active at once.\n\nSee Pets for more details about traps.","cost":"30 / 35 / 40 / 45 / 50 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Bushwhack"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[40,80,120,160,200],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Bushwhack"}]},{"name":"Pounce","description":"Passive: Killing an enemy while in Cougar Form or using Pounce's Hunt bonus reduces Pounce's current cooldown to a minimum value.\n\nActive: Nidalee leaps a fixed distance in the target direction. Upon arrival, she deals magic damage to nearby enemies.\n\nHunted Bonus: Nidalee can perform Pounce from an increased range on a Hunted enemy closest to the cursor. She will leap to the front of the target.\n\nTakedown and Aspect of the Cougar can be cast during the dash.","cost":null,"cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,100,145,190,190],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Pounce"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[40,80,120,160,200],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Bushwhack"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,100,145,190,190],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Pounce"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[13,12,11,10,9],"castRange":900,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Primal Surge","iconPath":"/data/16.16.1/img/spell/PrimalSurge.png","maxRank":5,"forms":[{"name":"Primal Surge","description":"Active: Nidalee revitalizes herself or the target allied champion, granting the target bonus attack speed for 7 seconds and healing them for an amount that is increased by 0% – 100% (based on target's missing health) .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12","formulas":[{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":null,"partial":false,"abilityName":"Primal Surge"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Primal Surge"}]},{"name":"Swipe","description":"Active: Nidalee slashes in an arc in the target direction, dealing magic damage to enemies hit.","cost":null,"cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,130,190,250,250],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Swipe"}]}],"formulas":[{"name":"Minimum Heal","label":"Heal","baseByRank":[75,112.5,150,187.5,225],"scalings":[{"stat":"totalAp","coefficients":[0.5249999999999999,0.5249999999999999,0.5249999999999999,0.5249999999999999,0.5249999999999999]}],"damageType":null,"abilityName":"Primal Surge","partial":false},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,130,190,250,250],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Swipe"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,12,12,12,12],"castRange":900,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Aspect of the Cougar","iconPath":"/data/16.16.1/img/spell/AspectOfTheCougar.png","maxRank":3,"forms":[{"name":"Aspect of the Cougar","description":"Active: Nidalee switches between her Human Form and Cougar Form .\n\nCougar Form: Nidalee transforms into a cougar, gaining melee attacks with 125 range and access to her cougar abilities.\n\nHuman Form: Nidalee transforms into a human, gaining ranged attacks with 525 range and access to her human abilities. While in this form, applying a Hunted mark will reset Aspect of the Cougar's cooldown .\n\nNidalee begins with one rank in Aspect of the Cougar and can increase it at levels 6, 11, and 16. Cougar Form's abilities scale based on Aspect of the Cougar's rank.","cost":null,"cooldown":"3","formulas":[]}],"formulas":[{"name":"Aspect Of The Cougar Damage","label":"Damage","baseByRank":[6,6,6],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0],"cooldownPerRank":[3,3,3,3],"castRange":20,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-12-17"},"Nilah":{"id":"Nilah","name":"Nilah","title":"the Joy Unbound","key":"895","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Nilah.png","stats":{"hp":570,"hpPerLevel":101,"mp":350,"mpPerLevel":35,"hpRegen":6,"hpRegenPerLevel":0.9,"mpRegen":8.2,"mpRegenPerLevel":0.7,"armor":27,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":58,"attackDamagePerLevel":2,"attackSpeed":0.697,"attackSpeedPerLevel":1.25,"moveSpeed":340,"attackRange":225,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Joy Unending","iconPath":"/data/16.16.1/img/passive/NIlahP.png","maxRank":1,"forms":[{"name":"Joy Unending","description":"Innate: Whenever Nilah kills a minion , she and the nearest allied champion gain an additional 50% of the experience they would have lost from sharing.\n\nInnate: Whenever a nearby allied champion uses an ability to heal or shield either Nilah or themselves, both they and Nilah receive a bonus amount equal to 7.5% of the healing or 15% of the shielding after a 0.5-second delay. Bonus shielding lasts as long as the shield that triggered the effect, up to a maximum duration of 4 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true},"q":{"slot":"Q","name":"Formless Blade","iconPath":"/data/16.16.1/img/spell/NilahQ.png","maxRank":5,"forms":[{"name":"Formless Blade","description":"Passive: Nilah gains 0% – 30% (based on critical strike chance) armor penetration . Her basic attacks and Formless Blade heal her for 0% – 20% (based on critical strike chance) of the post-mitigation damage dealt to champions , converting each heal instance beyond maximum health into a shield that lasts 6 seconds.\n\nActive: Nilah cracks her whip-blade in a line in the target direction that deals physical damage to enemies hit, increased by 0% – 70% (+ 0% – 21% ) (based on critical strike chance) . Formless Blade can hit structures and applies life steal at 100% effectiveness to one target.\n\nIf Formless Blade is cast during Slipstream , Nilah leaves behind a wave that is sent towards her location at the end of the dash, dealing the same damage to enemies hit.\n\nIf Formless Blade hits an enemy, Nilah empowers herself for 4 seconds: gaining 125 bonus attack range and 10% – 60% (based on level) bonus attack speed , and causing her basic attacks to strike in a cone that deals 100% AD physical damage to enemies hit. Against secondary non-champion targets, this is reduced to 33% AD for minions , and additionally executes minions left below 20 health . On-hit effects are applied only to the primary target.","cost":"30 Mana","cooldown":"4","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[0,10,20,30,40],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Formless Blade"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[0,19.1,38.2,57.3,76.4],"scalings":[{"stat":"totalAd","coefficients":[1.91,1.91,1.91,1.91,1.91]}],"damageType":"physical","partial":false,"abilityName":"Formless Blade"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[0,14.55,29.1,43.65,58.2],"scalings":[{"stat":"totalAd","coefficients":[1.455,1.455,1.455,1.455,1.455]}],"damageType":"physical","abilityName":"Formless Blade","partial":false}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[4,4,4,4,4],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Jubilant Veil","iconPath":"/data/16.16.1/img/spell/NilahW.png","maxRank":5,"forms":[{"name":"Jubilant Veil","description":"Active: Nilah envelops herself in mist for 2.25 seconds, during which she becomes ghosted , gains bonus movement speed , reduces all incoming magic damage taken by 25%, and dodges all non- turret basic attacks.\n\nAllied champions she touches will also be enveloped for 1.5 seconds, gaining the same effects.","cost":"60 / 45 / 30 / 15 / 0 Mana","cooldown":"26 / 25 / 24 / 23 / 22","formulas":[]}],"formulas":[],"costPerRank":[60,45,30,15,0],"cooldownPerRank":[26,25,24,23,22],"castRange":150,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Slipstream","iconPath":"/data/16.16.1/img/spell/NilahE.png","maxRank":5,"forms":[{"name":"Slipstream","description":"Active: Nilah dashes a fixed distance in the direction of the target unit, dealing physical damage to enemies she passes through.\n\nNilah periodically stocks a Slipstream charge, up to a maximum of 2.\n\nSlipstream resets Nilah's basic attack timer. Formless Blade and Apotheosis can be cast during the dash.","cost":"30 Mana + 1 Charge","cooldown":"0.5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Slipstream"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Slipstream"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":550,"unsupported":false},"r":{"slot":"R","name":"Apotheosis","iconPath":"/data/16.16.1/img/spell/NilahR.png","maxRank":3,"forms":[{"name":"Apotheosis","description":"Active: Nilah whirls her whip-blade over 1 second, dealing physical damage to nearby enemies every 0.25 seconds. She then unleashes a burst that deals physical damage and pulls them 250 units towards her. Each hit also slows targets by 10% for 3 seconds, refreshing on subsequent hits.\n\nNilah heals herself and nearby allied champions for 20% – 50% (based on critical strike chance) of the post-mitigation damage dealt to champions , reduced to 10% against non-champions, converting each heal instance beyond maximum health into a shield that last 6 seconds.\n\nNilah is unable to basic attack and cast her other abilities during Apotheosis, but she is able to move.","cost":"100 Mana","cooldown":"110 / 95 / 80","formulas":[{"name":"Physical Damage per Tick","label":"Physical Damage per Tick","baseByRank":[15,25,35],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1]}],"damageType":"physical","partial":false,"abilityName":"Apotheosis"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[60,100,140],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Apotheosis"},{"name":"Burst Physical Damage","label":"Burst Physical Damage","baseByRank":[125,225,325],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Apotheosis"},{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[185,325,465],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Apotheosis"}]}],"formulas":[{"name":"Maximum Total Physical Damage","label":"Maximum Total Physical Damage","baseByRank":[185,325,465],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4]}],"damageType":"physical","partial":false,"abilityName":"Apotheosis"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,95,80],"castRange":400,"unsupported":false,"damageOverTime":true,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2022-07-13"},"Nocturne":{"id":"Nocturne","name":"Nocturne","title":"the Eternal Nightmare","key":"56","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Nocturne.png","stats":{"hp":655,"hpPerLevel":109,"mp":275,"mpPerLevel":35,"hpRegen":7,"hpRegenPerLevel":0.75,"mpRegen":7,"mpRegenPerLevel":0.45,"armor":38,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":1.55,"attackDamage":62,"attackDamagePerLevel":2.6,"attackSpeed":0.721,"attackSpeedPerLevel":2.7,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Umbra Blades","iconPath":"/data/16.16.1/img/passive/Nocturne_UmbraBlades.png","maxRank":1,"forms":[{"name":"Umbra Blades","description":"Innate: Periodically, Nocturne empowers his next basic attack to slash in a circle, dealing 120% AD physical damage to the target and nearby enemies and healing himself for 13 – 32 (based on level) (+ 30% AP) per enemy hit. Against minions , Umbra Blades' damage to secondary targets and healing are reduced by 50% and it applies on-hit effects to all targets (unexpected) at 100% effectiveness.\n\nUmbra Blades can critically strike against the primary target, modifying the physical damage dealt to 「 (220% + 33% ) AD. 」 「 110% AD × total critical damage . 」\n\nBasic attacks reduce Umbra Blades' cooldown by 1 second, increased to 3 against enemy champions and monsters .","cost":null,"cooldown":"12","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Duskbringer","iconPath":"/data/16.16.1/img/spell/NocturneDuskbringer.png","maxRank":5,"forms":[{"name":"Duskbringer","description":"Active: Nocturne casts out a shadow blade in the target direction that leaves a Dusk Trail in its wake, dealing physical damage to enemies hit. Enemy champions and large monsters hit will leave a Dusk Trail behind while moving. Dusk Trails last 5 seconds and will slowly disappear afterwards.\n\nWhile on the Dusk Trail , Nocturne is ghosted and gains bonus attack damage and bonus total movement speed .","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"8","formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[65,105,145,185,225],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Duskbringer"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[15,25,35,45,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Duskbringer"}]}],"formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[65,105,145,185,225],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Duskbringer"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[15,25,35,45,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Duskbringer"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[8,8,8,8,8],"castRange":1125,"unsupported":false},"w":{"slot":"W","name":"Shroud of Darkness","iconPath":"/data/16.16.1/img/spell/NocturneShroudofDarkness.png","maxRank":5,"forms":[{"name":"Shroud of Darkness","description":"Passive: Nocturne gains bonus attack speed .\n\nActive: Nocturne gains a spell shield for 1.5 seconds. Upon successfully blocking a hostile effect, Shroud of Darkness' bonus attack speed is doubled for 5 seconds.","cost":"50 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[]}],"formulas":[{"name":"Shroud of Darkness Damage","label":"Damage","baseByRank":[30,35,40,45,50],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[20,18,16,14,12],"castRange":20,"unsupported":false},"e":{"slot":"E","name":"Unspeakable Horror","iconPath":"/data/16.16.1/img/spell/NocturneUnspeakableHorror.png","maxRank":5,"forms":[{"name":"Unspeakable Horror","description":"Passive: Nocturne gains 90% bonus movement speed while facing nearby feared targets.\n\nActive: Nocturne torments the target, forming a tether between himself and the target for 2 seconds, during which the target takes magic damage every 0.5 seconds over the duration.\n\nIf the tether is not broken by the end of its duration, the target is feared for a duration while being slowed by 90%.","cost":"60 / 65 / 70 / 75 / 80 mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Unspeakable Horror"},{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[20,31.25,42.5,53.75,65],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Unspeakable Horror"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Unspeakable Horror"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[15,14,13,12,11],"castRange":425,"unsupported":false,"damageOverTime":true,"immobilizes":true},"r":{"slot":"R","name":"Paranoia","iconPath":"/data/16.16.1/img/spell/NocturneParanoia.png","maxRank":3,"forms":[{"name":"Paranoia","description":"Active: Nocturne terrorizes all enemy champions, nearsighting them for 6 seconds, during which their sight radius is reduced by 300 units . He can recast Paranoia for the same duration after 0.25 seconds.\n\nRecast: Nocturne dashes with displacement immunity to the target enemy champion, dealing physical damage upon arrival.\n\nNocturne can cast any of his abilities and item actives during the dash.","cost":"100 Mana","cooldown":"140 / 115 / 90","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,275,400],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Paranoia"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,275,400],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Paranoia"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,115,90],"castRange":4000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-03-15"},"Nunu":{"id":"Nunu","name":"Nunu & Willump","title":"the Boy and His Yeti","key":"20","tags":["Tank","Mage"],"commonRoles":["top","support","mid"],"portraitPath":"/data/16.16.1/img/champion/Nunu.png","stats":{"hp":610,"hpPerLevel":90,"mp":280,"mpPerLevel":42,"hpRegen":5,"hpRegenPerLevel":0.8,"mpRegen":7,"mpRegenPerLevel":0.5,"armor":29,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":61,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.25,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Call of the Freljord","iconPath":"/data/16.16.1/img/passive/NunuPassive.png","maxRank":1,"forms":[{"name":"Call of the Freljord","description":"Innate: When Nunu and Willump deal damage against an enemy champion , large monster or structure , they and a nearby allied champion gain Call of the Freljord for 4 seconds, prioritizing the ally with highest attack speed .\n\nCall of the Freljord: Gain 20% bonus attack speed and 10% bonus movement speed . Willump's basic attacks additionally deal 30% AD physical damage to secondary targets in a cone in front of him.\n\nNunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Consume","iconPath":"/data/16.16.1/img/spell/NunuQ.png","maxRank":5,"forms":[{"name":"Consume","description":"Active: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health .\n\nAgainst minions and monsters , he deals true damage . Additionally, if Consume would kill the target minion or small or medium monster, Willump devours the target, stunning and pulling them towards him over the cast time.\n\nAgainst champions , he deals magic damage and the heal is reduced to 60%.","cost":"60 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Non-Champion True Damage","label":"Non-Champion True Damage","baseByRank":[400,600,800,1000,1200],"scalings":[],"damageType":"true","partial":false,"abilityName":"Consume"},{"name":"Base Non-Champion Heal","label":"Base Non-Champion Heal","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Empowered Non-Champion Heal","label":"Empowered Non-Champion Heal","baseByRank":[97.5,142.5,187.5,232.5,277.5],"scalings":[{"stat":"totalAp","coefficients":[1.35,1.35,1.35,1.35,1.35]},{"stat":"bonusHp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Champion Magic Damage","label":"Champion Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]},{"stat":"bonusHp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Consume"},{"name":"Base Champion Heal","label":"Base Champion Heal","baseByRank":[39,57,75,93,111],"scalings":[{"stat":"totalAp","coefficients":[0.54,0.54,0.54,0.54,0.54]},{"stat":"bonusHp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Empowered Champion Heal","label":"Empowered Champion Heal","baseByRank":[58.5,85.5,112.5,139.5,166.5],"scalings":[{"stat":"totalAp","coefficients":[0.81,0.81,0.81,0.81,0.81]},{"stat":"bonusHp","coefficients":[0.09,0.09,0.09,0.09,0.09]}],"damageType":null,"partial":false,"abilityName":"Consume"}]}],"formulas":[{"name":"Non-Champion True Damage","label":"Non-Champion True Damage","baseByRank":[400,600,800,1000,1200],"scalings":[],"damageType":"true","partial":false,"abilityName":"Consume"},{"name":"Base Non-Champion Heal","label":"Base Non-Champion Heal","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]},{"stat":"bonusHp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Empowered Non-Champion Heal","label":"Empowered Non-Champion Heal","baseByRank":[97.5,142.5,187.5,232.5,277.5],"scalings":[{"stat":"totalAp","coefficients":[1.35,1.35,1.35,1.35,1.35]},{"stat":"bonusHp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Champion Magic Damage","label":"Champion Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]},{"stat":"bonusHp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Consume"},{"name":"Base Champion Heal","label":"Base Champion Heal","baseByRank":[39,57,75,93,111],"scalings":[{"stat":"totalAp","coefficients":[0.54,0.54,0.54,0.54,0.54]},{"stat":"bonusHp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":null,"partial":false,"abilityName":"Consume"},{"name":"Empowered Champion Heal","label":"Empowered Champion Heal","baseByRank":[58.5,85.5,112.5,139.5,166.5],"scalings":[{"stat":"totalAp","coefficients":[0.81,0.81,0.81,0.81,0.81]},{"stat":"bonusHp","coefficients":[0.09,0.09,0.09,0.09,0.09]}],"damageType":null,"partial":false,"abilityName":"Consume"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[13,12,11,10,9],"castRange":125,"unsupported":false},"w":{"slot":"W","name":"Biggest Snowball Ever!","iconPath":"/data/16.16.1/img/spell/NunuW.png","maxRank":5,"forms":[{"name":"Biggest Snowball Ever!","description":"Active: Willump cleanses himself from all slows and channels for up to 10 seconds, becoming ghosted and slow-immune and creating a rolling snowball . Willump automatically navigates his movement in the direction of the cursor and can steer the snowball at an increasing speed over time, which resets upon changing direction. The duo have their movement speed reduced by 50% for the first 1 second, but after a delay they start gaining 14 movement speed every 0.25 seconds, up to a cap .\n\nThe snowball increases in size and power linearly over the duration. Its size changes from small to medium after 2.5 seconds, then to large after 5 seconds into the charge. Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupted .\n\nThe snowball explodes upon hitting an enemy champion , large pet , medium or large monster , or terrain, dealing magic damage to nearby enemies, increased by 0% – 400% (based on charge time) , knocking them up for 0.5 – 0.75 (based on charge time) seconds and subsequently stunning them for 0 – 0.75 (based on charge time) seconds. If the snowball exploded while it was being steered, Willump becomes stunned for 0.132 seconds .\n\nThe snowball rolls over enemy minions and small monsters hit, dealing 33.3% of the damage as magic damage .\n\nRecast: Willump releases the snowball, sending it rolling forward up to a maximum distance during which it will not grow any larger and will explode upon hitting any enemy.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"14","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[36,45,54,63,72],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Biggest Snowball Ever!"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[180,225,270,315,360],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Biggest Snowball Ever!"},{"name":"Minimum Minion/Monster Roll Damage","label":"Minimum Minion/Monster Roll Damage","baseByRank":[11.988,14.985,17.982,20.979,23.976],"scalings":[{"stat":"totalAp","coefficients":[0.0999,0.0999,0.0999,0.0999,0.0999]}],"damageType":"mixed","partial":false,"abilityName":"Biggest Snowball Ever!"},{"name":"Maximum Minion/Monster Roll Damage","label":"Maximum Minion/Monster Roll Damage","baseByRank":[59.94,74.925,89.91,104.895,119.88],"scalings":[{"stat":"totalAp","coefficients":[0.49950000000000006,0.49950000000000006,0.49950000000000006,0.49950000000000006,0.49950000000000006]}],"damageType":"mixed","partial":false,"abilityName":"Biggest Snowball Ever!"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[108,135,162,189,216],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","abilityName":"Biggest Snowball Ever!","partial":false},{"name":"Minimum Minion/Monster Roll Damage","label":"Minion/Monster Roll Damage","baseByRank":[35.964,44.955,53.946,62.937,71.928],"scalings":[{"stat":"totalAp","coefficients":[0.2997,0.2997,0.2997,0.2997,0.2997]}],"damageType":"mixed","abilityName":"Biggest Snowball Ever!","partial":false}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,14,14,14,14],"castRange":7500,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Snowball Barrage","iconPath":"/data/16.16.1/img/spell/NunuE.png","maxRank":5,"forms":[{"name":"Snowball Barrage","description":"Active: Nunu throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.\n\nEnemies hit 3 times are slowed for 1 second. Enemy champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on subsequent hits. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a 1-second cooldown between casts.\n\nRecast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may be slowed only once for being hit by snowballs.\n\nAfter 3 seconds from the first cast, Snowbound enemies near Willump take magic damage and are rooted for 0.5 – 1.62 (based on level) seconds.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage Per Hit","label":"Magic Damage Per Hit","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[45,67.5,90,112.5,135],"scalings":[{"stat":"totalAp","coefficients":[0.36,0.36,0.36,0.36,0.36]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"},{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[135,202.5,270,337.5,405],"scalings":[{"stat":"totalAp","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"}]}],"formulas":[{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[135,202.5,270,337.5,405],"scalings":[{"stat":"totalAp","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"},{"name":"Magic Damage Per Hit","label":"Magic Damage Per Hit","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Snowball Barrage"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,13,12,11,10],"castRange":625,"unsupported":false,"damageOverTime":true,"immobilizes":true},"r":{"slot":"R","name":"Absolute Zero","iconPath":"/data/16.16.1/img/spell/NunuR.png","maxRank":3,"forms":[{"name":"Absolute Zero","description":"Active: Nunu and Willump channel a blizzard for up to 3 seconds, granting themselves a shield and slowing nearby enemies by 0% – 95% (based on channel time) .\n\nAbsolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.\n\nRecast: Nunu and Willump cause the blizzard to explode, dealing magic damage to nearby enemies, modified to 0% – 100% (based on channel time) . Affected enemies will remain slowed for 0 – 3 (based on channel time) seconds and any of the duo's remaining shield will decay over 3 seconds.","cost":"100 Mana","cooldown":"110 / 100 / 90","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[65,75,85],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]},{"stat":"bonusHp","coefficients":[0.3,0.4,0.5]}],"damageType":null,"partial":false,"abilityName":"Absolute Zero"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[625,950,1275],"scalings":[{"stat":"totalAp","coefficients":[3,3,3]}],"damageType":"magic","partial":false,"abilityName":"Absolute Zero"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[65,75,85],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5]},{"stat":"bonusHp","coefficients":[0.3,0.4,0.5]}],"damageType":null,"partial":false,"abilityName":"Absolute Zero"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[625,950,1275],"scalings":[{"stat":"totalAp","coefficients":[3,3,3]}],"damageType":"magic","partial":false,"abilityName":"Absolute Zero"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,100,90],"castRange":650,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Olaf":{"id":"Olaf","name":"Olaf","title":"the Berserker","key":"2","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Olaf.png","stats":{"hp":645,"hpPerLevel":119,"mp":316,"mpPerLevel":50,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":7.5,"mpRegenPerLevel":0.6,"armor":35,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":4.7,"attackSpeed":0.72,"attackSpeedPerLevel":2.7,"moveSpeed":350,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Berserker Rage","iconPath":"/data/16.16.1/img/passive/Olaf_Passive.png","maxRank":1,"forms":[{"name":"Berserker Rage","description":"Innate: Olaf gains 0% – 100% (based on missing health) of 50% – 107.84% (based on level) bonus attack speed and 8% – 27.67% (based on level) life steal .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Undertow","iconPath":"/data/16.16.1/img/spell/OlafAxeThrowCast.png","maxRank":5,"forms":[{"name":"Undertow","description":"Active: Olaf throws an axe to the target location that deals physical damage to enemies it passes through and slows them for 1 – 3 (based on distance traveled) seconds. Enemy champions hit are also inflicted with 20% armor reduction for 4 seconds.\n\nUndertow deals bonus physical damage against monsters .\n\nThe axe remains in place for a duration equal to Undertow's cooldown, granting sight of its surroundings for 0.5 seconds. Olaf can pick up the axe to reduce Undertow's current cooldown to 2.5 – 0 (based on seconds elapsed since axe landed) .\n\nNearby monsters are granted ghosting for 5 seconds upon Undertow's cast.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Undertow"},{"name":"Monster Bonus Physical Damage","label":"Monster Bonus Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Undertow"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[90,165,240,315,390],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Undertow"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Undertow"},{"name":"Monster Bonus Physical Damage","label":"Monster Bonus Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Undertow"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[90,165,240,315,390],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Undertow"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[9,9,9,9,9],"castRange":1000,"unsupported":false},"w":{"slot":"W","name":"Tough It Out","iconPath":"/data/16.16.1/img/spell/OlafFrenziedStrikes.png","maxRank":5,"forms":[{"name":"Tough It Out","description":"Active: Olaf gains bonus attack speed for 5 seconds.\n\nHe also grants himself a shield for 2.5 seconds for an amount that is capped at 70% missing health .\n\nTough It Out resets Olaf's basic attack timer.","cost":"50 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[10,40,70,100,130],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 40 / 70 / 100 / 130 (+ 17.5% missing health)","abilityName":"Tough It Out"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[10,40,70,100,130],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 40 / 70 / 100 / 130 (+ 17.5% missing health)","abilityName":"Tough It Out"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[16,15,14,13,12],"castRange":700,"unsupported":false},"e":{"slot":"E","name":"Reckless Swing","iconPath":"/data/16.16.1/img/spell/OlafRecklessStrike.png","maxRank":5,"forms":[{"name":"Reckless Swing","description":"Active: Olaf strikes thunder onto the target enemy, dealing true damage .\n\nIf Reckless Swing kills the target, Olaf heals himself equal to the health cost .\n\nBasic attacks reduce Reckless Swing's cooldown by 1 second, increased to 2 against monsters.","cost":"28 / 46 / 64 / 82 / 100 (+ 20% AD) Health","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"true","partial":false,"abilityName":"Reckless Swing"}]}],"formulas":[{"name":"True Damage","label":"True Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"true","partial":false,"abilityName":"Reckless Swing"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[11,10,9,8,7],"castRange":325,"unsupported":false},"r":{"slot":"R","name":"Ragnarok","iconPath":"/data/16.16.1/img/spell/OlafRagnarok.png","maxRank":3,"forms":[{"name":"Ragnarok","description":"Passive: Olaf gains bonus armor and bonus magic resistance .\n\nActive: Olaf becomes enraged for 3 seconds, cleansing himself of all crowd control and becoming immune to them , as well as gaining bonus attack damage and 10% increased size . For the first second of Ragnarok , he also gains bonus movement speed while facing visible enemy champions within 2000 units.\n\nRagnarok's duration is increased by and up to 2.5 seconds for each basic attack on-hit or cast of Reckless Swing against an enemy champion .","cost":"100 mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[10,20,30],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Ragnarok"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[10,20,30],"scalings":[{"stat":"totalAd","coefficients":[0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Ragnarok"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":400,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-06-09"},"Orianna":{"id":"Orianna","name":"Orianna","title":"the Lady of Clockwork","key":"61","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Orianna.png","stats":{"hp":565,"hpPerLevel":110,"mp":418,"mpPerLevel":25,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":20,"armorPerLevel":4.2,"magicResist":26,"magicResistPerLevel":1.3,"attackDamage":44,"attackDamagePerLevel":2.6,"attackSpeed":0.658,"attackSpeedPerLevel":3.5,"moveSpeed":325,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Clockwork Windup","iconPath":"/data/16.16.1/img/passive/OriannaPassive.png","maxRank":1,"forms":[{"name":"Clockwork Windup","description":"Innate - The Ball: Orianna is accompanied by The Ball , which she commands with her abilities . The Ball incurs a 0.01-second global cooldown on all of her abilities when she casts any ability. Additionally, The Ball attaches to Orianna if she is near it, and snaps back to her if she moves too far away from it, which incurs a 0.75-second cooldown on Command: Shockwave .\n\nInnate: Orianna's basic attacks generate a stack of Clockwork Winding for 4 seconds, refreshing on subsequent attacks and stacking up to 2 times. All stacks are lost when attacking a new enemy. Clockwork Winding: Orianna's basic attacks are empowered to deal 10 – 54.71 (based on level) (+ 15% AP) bonus magic damage on-hit , increased by 「 15% 」 「 1.5 – 8.21 (based on level) (+ 2.25% AP) 」 per stack, up to 13 – 71.12 (based on level) (+ 19.5% AP) total bonus magic damage .\n\nSee Pets for more details about The Ball.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Command: Attack","iconPath":"/data/16.16.1/img/spell/OrianaIzunaCommand.png","maxRank":5,"forms":[{"name":"Command: Attack","description":"Active: Orianna commands The Ball to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival, reduced to 70% against those hit beyond the first.","cost":"35 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Command: Attack"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[42,63,84,105,126],"scalings":[{"stat":"totalAp","coefficients":[0.385,0.385,0.385,0.385,0.385]}],"damageType":"mixed","partial":false,"abilityName":"Command: Attack"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Command: Attack"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[42,63,84,105,126],"scalings":[{"stat":"totalAp","coefficients":[0.385,0.385,0.385,0.385,0.385]}],"damageType":"mixed","partial":false,"abilityName":"Command: Attack"}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[7,6,5,4,3],"castRange":815,"unsupported":false},"w":{"slot":"W","name":"Command: Dissonance","iconPath":"/data/16.16.1/img/spell/OrianaDissonanceCommand.png","maxRank":5,"forms":[{"name":"Command: Dissonance","description":"Active: Orianna commands The Ball to emit an electric pulse that deals magic damage to nearby enemies.\n\nThe pulse leaves behind an electric field that last 3 seconds, granting bonus movement speed to Orianna and her allies when they move within. Enemies that move within the field are slowed by the same amount, decaying over 2 seconds after leaving.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Command: Dissonance"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Command: Dissonance"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[7,7,7,7,7],"castRange":225,"unsupported":false},"e":{"slot":"E","name":"Command: Protect","iconPath":"/data/16.16.1/img/spell/OrianaRedactCommand.png","maxRank":5,"forms":[{"name":"Command: Protect","description":"Passive: The Ball grants bonus armor and bonus magic resistance to the unit it is attached to.\n\nActive: Orianna commands The Ball to fly to herself or the target allied champion and attach itself to the target, dealing magic damage to enemies it passes through and granting the target a shield for 2.5 seconds upon arrival.","cost":"60 Mana","cooldown":"9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Command: Protect"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[55,90,125,160,195],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Command: Protect"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Command: Protect"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[55,90,125,160,195],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":false,"abilityName":"Command: Protect"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[9,9,9,9,9],"castRange":1095,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Command: Shockwave","iconPath":"/data/16.16.1/img/spell/OrianaDetonateCommand.png","maxRank":3,"forms":[{"name":"Command: Shockwave","description":"Active: Orianna commands The Ball to unleash a shockwave that deals magic damage to nearby enemies, stuns them for 0.75 seconds, and pulls them over 325 units, though not through terrain.","cost":"100 Mana","cooldown":"110 / 95 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[225,350,475],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Command: Shockwave"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[225,350,475],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Command: Shockwave"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,95,80],"castRange":410,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-06-01"},"Ornn":{"id":"Ornn","name":"Ornn","title":"The Fire below the Mountain","key":"516","tags":["Tank"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Ornn.png","stats":{"hp":660,"hpPerLevel":109,"mp":341,"mpPerLevel":65,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":8,"mpRegenPerLevel":0.6,"armor":33,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":69,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Living Forge","iconPath":"/data/16.16.1/img/passive/OrnnP.png","maxRank":1,"forms":[{"name":"Living Forge","description":"Innate - Living Forge: Ornn can purchase items from the shop even while outside of its range and from anywhere on the battlefield, by forging them. He is able to forge any non- consumable item, and is also presented a Forge Menu to quickly forge his recommended items. Once Ornn attempts to purchase an item, he starts forging it, causing him to channel for 4 seconds. Upon completion of the channel, he builds the item and pays its gold cost. The channel is interrupted if Ornn takes damage from enemy champions or turrets . Living Forge is disabled for 4 seconds after starting the channel.\n\nInnate - Master Craftsman: Ornn uses his craftsmanship in forgery to upgrade most Legendary items that he and his teammates own into Masterwork items, increasing the gold value of all upgradeable stats on the item by exactly 1000 , shared equally among them. When Ornn reaches level 13, the first eligible Legendary item in his inventory is upgraded automatically. For each level after 13 and before 18 (levels 14–17, total of 4, once per ally per game), Ornn can upgrade the first eligible Legendary item in an allied champion's inventory into its Masterwork variant. He can do so by selecting the ally while within 600 range, and forges the item's upgrade by performing Living Forge's channel . Additionally, Ornn increases his bonus armor , bonus magic resistance and bonus health by 10% from all sources, further increased by 4% each time he upgrades a Legendary item into a Masterwork item, for a total increase of 30% to each stat after the maximum of 5 upgrades.\n\nInnate - Temper: Ornn applies Brittle to enemies hit by Bellows Breath and Call of the Forge God . His basic attacks on-hit against enemies afflicted with Brittle are empowered to knock them back a short distance over 0.4 seconds . Ornn's and allies' immobilizing effects or silences against Brittle enemies will consume the debuff to deal bonus magic damage equal to 9% – 17.94% (based on Ornn's level) of the target's maximum health , capped at 200 – 500 (based on Bellows Breath's rank) against monsters , and cause the crowd control to last 30% longer (if applicable).\n\nOrnn will prioritize upgrading the first Legendary item eligible for a Masterwork upgrade based on its position in the inventory, detecting each slot until an eligible item is found.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Volcanic Rupture","iconPath":"/data/16.16.1/img/spell/OrnnQ.png","maxRank":5,"forms":[{"name":"Volcanic Rupture","description":"Active: Ornn sends a fissure in the target direction that deals physical damage to enemies hit and slows them by 40% for 2 seconds.\n\nThe fissure stops at maximum range or 200 units behind the first enemy champion struck. After a 1.125-second delay, a magma pillar then erupts at the location to knock aside enemies, though not through terrain, and linger as impassible terrain for 4 seconds.\n\nThe pillar will not expire during Searing Charge's dash.","cost":"45 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Volcanic Rupture"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Volcanic Rupture"}],"costPerRank":[45,45,45,45,45],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Bellows Breath","iconPath":"/data/16.16.1/img/spell/OrnnW.png","maxRank":5,"forms":[{"name":"Bellows Breath","description":"Active: Ornn marches forward in the target direction over 0.75 seconds, gaining displacement immunity and becoming unable to act for the duration.\n\nOver the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final gout of flame can reach slightly farther and will apply Brittle for 3 seconds.\n\nBellows Breath has a minimum damage threshold, which is also the damage dealt to minions , and is capped against monsters .","cost":"45 / 50 / 55 / 60 / 65 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[12,13,14,15,16],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12 / 13 / 14 / 15 / 16% of target's maximum health","abilityName":"Bellows Breath"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[2.4,2.6,2.8,3,3.2],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.4 / 2.6 / 2.8 / 3 / 3.2% of target's maximum health","abilityName":"Bellows Breath"},{"name":"Total Minimum/Minion Damage","label":"Total Minimum/Minion Damage","baseByRank":[80,130,180,230,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bellows Breath"},{"name":"Minimum/Minion Damage Per Tick","label":"Minimum/Minion Damage Per Tick","baseByRank":[16,26,36,46,56],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bellows Breath"},{"name":"Total Monster Damage Cap","label":"Total Monster Damage Cap","baseByRank":[260,320,380,440,500],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bellows Breath"},{"name":"Monster Damage Cap Per Tick","label":"Monster Damage Cap Per Tick","baseByRank":[52,64,76,88,100],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bellows Breath"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[12,13,14,15,16],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12 / 13 / 14 / 15 / 16% of target's maximum health","abilityName":"Bellows Breath"},{"name":"Total Minimum/Minion Damage","label":"Total Minimum/Minion Damage","baseByRank":[80,130,180,230,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bellows Breath"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":25000,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Searing Charge","iconPath":"/data/16.16.1/img/spell/OrnnE.png","maxRank":5,"forms":[{"name":"Searing Charge","description":"Active: Ornn charges in the target direction, dealing physical damage to enemies he passes through and stopping upon colliding with terrain.\n\nIf Ornn collides with terrain during the charge, he creates a shockwave that knocks up and stuns nearby enemies for 1.25 seconds and deals the same damage if they were not already hit by the charge.\n\nThe shockwave destroys the pillar formed by Volcanic Rupture and partially destroys terrain created by enemy champions .\n\nOrnn is unable to act for 0.5 seconds after the dash ends.","cost":"35 / 40 / 45 / 50 / 55 Mana","cooldown":"14 / 13.5 / 13 / 12.5 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"bonusArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"bonusMr","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Searing Charge"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"bonusArmor","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"bonusMr","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Searing Charge"}],"costPerRank":[35,40,45,50,55],"cooldownPerRank":[14,13.5,13,12.5,12],"castRange":450,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Call of the Forge God","iconPath":"/data/16.16.1/img/spell/OrnnR.png","maxRank":3,"forms":[{"name":"Call of the Forge God","description":"Active: Ornn sounds his horn, summoning a lava elemental at maximum range from the target direction that stampedes towards his casting position at increasing speed. The elemental deals magic damage to enemies it passes through and slows them for 2 seconds.\n\nCall of the Forge God can be recast after 1.25 seconds while the elemental is active.\n\nRecast: Ornn dashes in the target direction, though not through terrain. If he collides with the elemental, he sends it stampeding in the same direction. The elemental deals the same damage to enemies it passes through and knocks them up and stuns them for 1 second, reduced to 0.5 seconds after the first enemy champion hit.\n\nEach pass applies Brittle to targets for 3 seconds and can affect enemies only once. The elemental briefly grants sight around its trajectory as it travels.","cost":"100 Mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,175,225],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Call of the Forge God"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[250,350,450],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Call of the Forge God"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[250,350,450],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Call of the Forge God"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":2500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2017-08-23"},"Pantheon":{"id":"Pantheon","name":"Pantheon","title":"the Unbreakable Spear","key":"80","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Pantheon.png","stats":{"hp":650,"hpPerLevel":109,"mp":317,"mpPerLevel":31,"hpRegen":6,"hpRegenPerLevel":0.65,"mpRegen":7.35,"mpRegenPerLevel":0.45,"armor":40,"armorPerLevel":4.95,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3.3,"attackSpeed":0.658,"attackSpeedPerLevel":2.95,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Mortal Will","iconPath":"/data/16.16.1/img/passive/Pantheon_Passive.png","maxRank":1,"forms":[{"name":"Mortal Will","description":"Innate: Pantheon generates a stack of Mortal Will whenever he lands a basic attack on-hit or casts an ability , stacking up to 5 times. At 5 stacks, Pantheon's next basic ability consumes the stacks to become empowered with an additional effect.\n\nPantheon gains maximum stacks of Mortal Will upon starting the game, completing a Recall channel, and respawning .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Comet Spear","iconPath":"/data/16.16.1/img/spell/PantheonQ.png","maxRank":5,"forms":[{"name":"Comet Spear","description":"Active: Pantheon charges while being slowed by 10% for up to 4 seconds to increase Comet Spear's range after 0.35 seconds of channeling. Comet Spear can be recast within the duration.\n\nRecast: Pantheon hurls his spear in the target direction that deals physical damage to enemies hit, increased against enemies below 20% of their maximum health but reduced by 50% against enemies beyond the first.\n\nReleasing the ability within 0.35 seconds causes Pantheon to instead thrust his spear in the target direction, dealing physical damage to enemies hit, increased against enemies below 20% of their maximum health , and refunding 60% of Comet Spear's cooldown . The thrust's damage is not reduced against enemies beyond the first.\n\nComet Spear's total damage is reduced to 80% against monsters and to 70% against minions .\n\nIf the charge is interrupted or completes without reactivation, Comet Spear is cancelled and the ability is put on full cooldown but refunds half the mana cost .\n\nMortal Will : Comet Spear deals 20 – 265.88 (based on level) (+ 115% bonus AD) bonus physical damage , affected by the previous damage reductions. Consumes the stacks upon recasting.","cost":"25 Mana","cooldown":"11 / 10.25 / 9.5 / 8.75 / 8","formulas":[{"name":"Hurl Physical Damage","label":"Hurl Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Hurl Damage","label":"Increased Hurl Damage","baseByRank":[155,230,305,380,455],"scalings":[{"stat":"bonusAd","coefficients":[2.3,2.3,2.3,2.3,2.3]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"},{"name":"Hurl Secondary Physical Damage","label":"Hurl Secondary Physical Damage","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"bonusAd","coefficients":[0.575,0.575,0.575,0.575,0.575]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Hurl Secondary Damage","label":"Increased Hurl Secondary Damage","baseByRank":[77.5,115,152.5,190,227.5],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"},{"name":"Thrust Physical Damage","label":"Thrust Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Thrust Damage","label":"Increased Thrust Damage","baseByRank":[155,230,305,380,455],"scalings":[{"stat":"bonusAd","coefficients":[2.3,2.3,2.3,2.3,2.3]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"}]}],"formulas":[{"name":"Hurl Physical Damage","label":"Hurl Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Hurl Secondary Physical Damage","label":"Hurl Secondary Physical Damage","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"bonusAd","coefficients":[0.575,0.575,0.575,0.575,0.575]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Hurl Damage","label":"Increased Hurl Damage","baseByRank":[155,230,305,380,455],"scalings":[{"stat":"bonusAd","coefficients":[2.3,2.3,2.3,2.3,2.3]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Hurl Secondary Damage","label":"Increased Hurl Secondary Damage","baseByRank":[77.5,115,152.5,190,227.5],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"},{"name":"Thrust Physical Damage","label":"Thrust Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15,1.15,1.15]}],"damageType":"physical","partial":false,"abilityName":"Comet Spear"},{"name":"Increased Thrust Damage","label":"Increased Thrust Damage","baseByRank":[155,230,305,380,455],"scalings":[{"stat":"bonusAd","coefficients":[2.3,2.3,2.3,2.3,2.3]}],"damageType":"mixed","partial":false,"abilityName":"Comet Spear"}],"costPerRank":[25,25,25,25,25],"cooldownPerRank":[11,10.25,9.5,8.75,8],"castRange":575,"unsupported":false},"w":{"slot":"W","name":"Shield Vault","iconPath":"/data/16.16.1/img/spell/PantheonW.png","maxRank":5,"forms":[{"name":"Shield Vault","description":"Active: Pantheon leaps to the front of the target enemy's location. If the target is within 800 units upon arrival, he deals physical damage and stuns them for 1 second. Against minions and monsters, Shield Vault has a minimum damage of 60 and is capped at 150.\n\nMortal Will : Pantheon empowers his next basic attack within 4 seconds to have a 0.375-second cast time and strike the target 3 times over a brief period, dealing 40% – 55% (based on level) AD physical damage per hit, up to 120% – 170.29% (based on level) AD . Each hit is affected by critical strike modifiers and applies on-hit effects.\n\nEmpowered Shield Vault resets Pantheon's basic attack timer.","cost":"55 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[6,6.5,7,7.5,8],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health (+ 1.5% per 100 AP) (+ 0.4% per 100 Pantheon's bonus health)","abilityName":"Shield Vault"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[6,6.5,7,7.5,8],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health (+ 1.5% per 100 AP) (+ 0.4% per 100 Pantheon's bonus health)","abilityName":"Shield Vault"}],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[13,12,11,10,9],"castRange":600,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Aegis Assault","iconPath":"/data/16.16.1/img/spell/PantheonE.png","maxRank":5,"forms":[{"name":"Aegis Assault","description":"Active: Pantheon braces his shield in the target direction and channels for 1.5 seconds, during which he becomes invulnerable to non- turret damage dealt by enemies from the target direction. He also continually performs strikes in a cone in front of him, dealing 8.3 % AD physical damage every 0.125 seconds to enemies hit, reduced by 50% against minions and up to 100% AD total physical damage .\n\nAegis Assault can be recast after 0.3 seconds, and does so automatically after the duration. Aegis Assault's channel cannot be interrupted by crowd control .\n\nRecast: Pantheon slams with his shield in a cone in front of him, dealing physical damage to enemies hit.\n\nMortal Will : After recasting, Pantheon gains 5 – 32.94 (based on level) (+ 2.5% bonus health) bonus armor and bonus magic resistance for 4 seconds as well as 60% bonus movement speed for 1.5 seconds.\n\nPantheon can move during the cast time of Aegis Assault's recast.","cost":"80 Mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[55,105,155,205,255],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Aegis Assault"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[55,105,155,205,255],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Aegis Assault"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[22,21,20,19,18],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Grand Starfall","iconPath":"/data/16.16.1/img/spell/PantheonR.png","maxRank":3,"forms":[{"name":"Grand Starfall","description":"Passive: Pantheon gains armor penetration .\n\nActive: Pantheon channels for 2 seconds before leaping into the sky, causing him to vanish and become immune to crowd control . He continues channeling for 2.25 seconds and grants sight around the target location 0.5 seconds into the channel.\n\nAfter 0.8 seconds into the channel, Pantheon hurls his spear to the target location over 0.2 seconds that deals 40 – 190 (based on Comet Spear's rank) (+ 115% bonus AD) (+ 50% AP) physical damage to enemies near the impact and slows them by 50% for 2 seconds.\n\nOver the remaining 1.25 seconds, Pantheon crashes down after 0.55 seconds and creates a shockwave alongside himself that travels toward the target location over 0.7 seconds, dealing magic damage to enemies hit, reduced by up to 50% for those hit at the edge of the area. Upon completion of the channel, Pantheon will lose the crowd control immunity and reappear at the target location, as well as gain maximum stacks of Mortal Will .\n\nGrand Starfall is placed on a 30-second cooldown if the first channel is canceled.","cost":"100 Mana","cooldown":"180 / 165 / 150","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[300,500,700],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Grand Starfall"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Grand Starfall"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[300,500,700],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Grand Starfall"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Grand Starfall"}],"costPerRank":[100,100,100],"cooldownPerRank":[180,165,150],"castRange":5500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-02-02"},"Poppy":{"id":"Poppy","name":"Poppy","title":"Keeper of the Hammer","key":"78","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/Poppy.png","stats":{"hp":610,"hpPerLevel":110,"mp":300,"mpPerLevel":45,"hpRegen":9,"hpRegenPerLevel":0.8,"mpRegen":7,"mpRegenPerLevel":0.7,"armor":35,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":56,"attackDamagePerLevel":4,"attackSpeed":0.658,"attackSpeedPerLevel":2.5,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Iron Ambassador","iconPath":"/data/16.16.1/img/passive/Poppy_Passive.png","maxRank":1,"forms":[{"name":"Iron Ambassador","description":"Innate: Periodically, Poppy's next basic attack on-attack is empowered to throw her buckler, gaining 350 bonus range and dealing 20 – 198.82 (based on level) bonus magic damage . After it hits, the buckler then falls to a location near the target over 1 second, landing and remaining there for up to 4 seconds.\n\nPoppy can move over the buckler to retrieve it, gaining a shield for 11% – 21.06% (based on level) of her maximum health for 3 seconds. If the buckler kills the target, or if the target is already dead when the buckler hits it, the buckler will bounce back to Poppy instead of falling. Enemy champions can move over the buckler to destroy it.","cost":null,"cooldown":"16 / 12 / 8 / 6 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Hammer Shock","iconPath":"/data/16.16.1/img/spell/PoppyQ.png","maxRank":5,"forms":[{"name":"Hammer Shock","description":"Active: Poppy smashes the area in the target direction, dealing physical damage to enemies hit. Against minions and monsters , the damage based on their health ratio is capped.\n\nThe impact creates a field for 1 second that slows enemies within, which then ruptures to deal the same physical damage .","cost":"35 / 40 / 45 / 50 / 55 Mana","cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 55 / 80 / 105 / 130 (+ 75% bonus AD) (+ 7 / 7.5 / 8 / 8.5 / 9% of target's maximum health)","abilityName":"Hammer Shock"},{"name":"Capped Minion/Monster Health Damage","label":"Capped Minion/Monster Health Damage","baseByRank":[85,120,155,190,225],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Hammer Shock"},{"name":"Maximum Minion/Monster Damage","label":"Maximum Minion/Monster Damage","baseByRank":[115,175,235,295,355],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Hammer Shock"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 110 / 160 / 210 / 260 (+ 150% bonus AD) (+ 14 / 15 / 16 / 17 / 18% of target's maximum health)","abilityName":"Hammer Shock"},{"name":"Total Maximum Minion/Monster Damage","label":"Total Maximum Minion/Monster Damage","baseByRank":[230,350,470,590,710],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Hammer Shock"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[60,110,160,210,260],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 110 / 160 / 210 / 260 (+ 150% bonus AD) (+ 14 / 15 / 16 / 17 / 18% of target's maximum health)","abilityName":"Hammer Shock"},{"name":"Capped Minion/Monster Health Damage","label":"Capped Minion/Monster Health Damage","baseByRank":[85,120,155,190,225],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Hammer Shock"},{"name":"Total Maximum Minion/Monster Damage","label":"Total Maximum Minion/Monster Damage","baseByRank":[230,350,470,590,710],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Hammer Shock"}],"costPerRank":[35,40,45,50,55],"cooldownPerRank":[8,7,6,5,4],"castRange":430,"unsupported":false},"w":{"slot":"W","name":"Steadfast Presence","iconPath":"/data/16.16.1/img/spell/PoppyW.png","maxRank":5,"forms":[{"name":"Steadfast Presence","description":"Passive - Stubborn to a Fault: Poppy increases her total armor and total magic resistance by 16%, doubled to 32% while she is below 40% maximum health .\n\nActive: Poppy gains 40% bonus movement speed and creates an aura around herself for 2 seconds, causing all enemies who attempt to dash into or within it to be dealt magic damage and knocked up for 0.5 seconds. If a target was successfully interrupted, they become grounded and slowed by 25% for 2 seconds.\n\nSteadfast Presence can only block a single dash per enemy per cast.","cost":"50 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Steadfast Presence"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Steadfast Presence"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[20,18,16,14,12],"castRange":400,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Heroic Charge","iconPath":"/data/16.16.1/img/spell/PoppyE.png","maxRank":5,"forms":[{"name":"Heroic Charge","description":"Active: Poppy dashes to the target enemy's location. If they are in range upon arrival, she deals physical damage and carries them along with her for up to 400 units.\n\nIf the target hits terrain, she stops to deal the same physical damage again and stuns them for a duration.","cost":"70 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Heroic Charge"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Heroic Charge"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Heroic Charge"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[14,13,12,11,10],"castRange":475,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Keeper's Verdict","iconPath":"/data/16.16.1/img/spell/PoppyR.png","maxRank":3,"forms":[{"name":"Keeper's Verdict","description":"Active: Poppy charges while being slowed by 15% for up to 4 seconds to increase Keeper's Verdict's range and knock back distance over 0.5 seconds after the first 0.5 seconds of the channel. Keeper's Verdict can be recast within the duration.\n\nRecast: Poppy releases the charge to launch her hammer upwards, dealing physical damage to enemies nearby and in an area in front of her and knocking them up for 1 second.\n\nIf Keeper's Verdict was charged for at least 0.5 seconds, it deals 100% increased damage and enemies hit are knocked back up-to 3400 units toward the enemy team's fountain , during which they are revealed and rendered untargetable . Additionally, if no enemies are hit in front of Poppy , she sends a shockwave that travels in the target direction until it collides with an enemy champion, which causes a hammer to erupt. Targets hit by the shockwave or the eruption receive the charged effects.\n\nIf the charge is interrupted or completes without reactivation, Keeper's Verdict is cancelled and the ability is put on a 30-second cooldown.","cost":"100 Mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[0.45,0.45,0.45]}],"damageType":"physical","partial":false,"abilityName":"Keeper's Verdict"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Keeper's Verdict"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[0.45,0.45,0.45]}],"damageType":"physical","partial":false,"abilityName":"Keeper's Verdict"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Keeper's Verdict"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-01-13"},"Pyke":{"id":"Pyke","name":"Pyke","title":"the Bloodharbor Ripper","key":"555","tags":["Support","Assassin"],"commonRoles":["support","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Pyke.png","stats":{"hp":670,"hpPerLevel":110,"mp":415,"mpPerLevel":50,"hpRegen":7,"hpRegenPerLevel":0.5,"mpRegen":8,"mpRegenPerLevel":1,"armor":37,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":2,"attackSpeed":0.667,"attackSpeedPerLevel":2.5,"moveSpeed":330,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Gift of the Drowned Ones","iconPath":"/data/16.16.1/img/passive/PykePassive.png","maxRank":1,"forms":[{"name":"Gift of the Drowned Ones","description":"Innate: Pyke's maximum health cannot increase except through growth (per level) , instead he gains 「 1 bonus attack damage per 14 bonus health . 」 「 bonus attack damage equal to 7.143% of bonus health . 」\n\nInnate: Pyke gains 1 bonus movement speed while in the river.\n\nInnate: Pyke stores 9% (+ 0.2% per 1 Lethality) of the post-mitigation damage he takes from enemy champions as grey health on his health bar , increased to 40% (+ 0.4% per 1 Lethality) while there are two or more visible enemy champions nearby. He can store up to 80 (+ 800% bonus AD) grey health , with an upper cap of 55% of his maximum health .\n\nWhile Pyke is not visible to enemies, he rapidly consumes his grey health to heal for the same amount.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bone Skewer","iconPath":"/data/16.16.1/img/spell/PykeQ.png","maxRank":5,"forms":[{"name":"Bone Skewer","description":"Active: Pyke charges while being slowed by 20% for up to 3 seconds to increase Bone Skewer's range over the first second of the channel. Bone Skewer can be recast within the duration.\n\nRecast: Pyke hurls his harpoon in the target direction, becoming unable to act while it is in flight and dealing physical damage to the first enemy hit and pulling them, during which they are also revealed , then slowing them by 90% for 1 second.\n\nReleasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy champion , or closest enemy otherwise.\n\nIf the charge is interrupted or completes without reactivation, Bone Skewer is cancelled and the ability is put on full cooldown but refunds 75% of the mana cost . Bone Skewer's mana cost is also refunded if it hits an enemy champion.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Bone Skewer"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Bone Skewer"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":400,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Ghostwater Dive","iconPath":"/data/16.16.1/img/spell/PykeW.png","maxRank":5,"forms":[{"name":"Ghostwater Dive","description":"Active: Pyke submerges into water for 5 seconds, entering camouflage and gaining 45% (+ 2% per 1 Lethality) bonus movement speed that decays over the duration. Attacking or casting abilities ends Ghostwater Dive immediately.\n\nEnemy champions within 1500 units of Pyke are alerted of his presence and whether he can execute them with Death from Below .","cost":"65 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[]}],"formulas":[{"name":"Ghostwater Dive Damage","label":"Damage","baseByRank":[45,45,45,45,45],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[14,13,12,11,10],"castRange":600,"unsupported":false},"e":{"slot":"E","name":"Phantom Undertow","iconPath":"/data/16.16.1/img/spell/PykeE.png","maxRank":5,"forms":[{"name":"Phantom Undertow","description":"Active: Pyke dashes in the target direction, leaving behind a Phantom . Pyke is ghosted while the Phantom is active.\n\nAfter 1 second, the Phantom homes back to Pyke to stun enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy champions hit also take physical damage .","cost":"40 Mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Phantom Undertow"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Phantom Undertow"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[15,14,13,12,11],"castRange":550,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Death from Below","iconPath":"/data/16.16.1/img/spell/PykeR.png","maxRank":3,"forms":[{"name":"Death from Below","description":"Active: Pyke marks the target location with the shape of an X before striking it, executing enemy champions within the area that are below 250 – 550 (based on level) (+ 80% bonus AD) (+ 1.5 per 1 Lethality) health . Other enemies hit and enemy champions above the threshold are instead dealt 「 50% of the amount as physical damage . 」 「 125 – 275 (based on level) (+ 40% bonus AD) (+ 0.75 per 1 Lethality) physical damage . 」\n\nIf Death from Below hits an enemy champion or at least one is killed inside the X by the execution or an ally, Pyke will blink to the center of the X . For the latter case Pyke can also recast the ability within 20 seconds at no cost.\n\nEach successful execution grants one Your Cut to the last assisting ally, instead of its natural assist gold . Otherwise, Pyke is granted a Your Cut for each enemy champion killed inside the X by an ally during Death from Below's cast time.","cost":"100 mana","cooldown":"100 / 85 / 70","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":750,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2018-05-31"},"Qiyana":{"id":"Qiyana","name":"Qiyana","title":"Empress of the Elements","key":"246","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Qiyana.png","stats":{"hp":590,"hpPerLevel":115,"mp":375,"mpPerLevel":60,"hpRegen":8,"hpRegenPerLevel":0.9,"mpRegen":8,"mpRegenPerLevel":0.7,"armor":31,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3.1,"attackSpeed":0.688,"attackSpeedPerLevel":2.1,"moveSpeed":335,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Royal Privilege","iconPath":"/data/16.16.1/img/passive/Qiyana_Passive.png","maxRank":1,"forms":[{"name":"Royal Privilege","description":"Innate: Qiyana's basic attacks on-hit and basic abilities deal 15 – 91 (based on level) (+ 25% bonus AD) (+ 30% AP) additional physical damage . This effect cannot occur on the same target more than once every few seconds.\n\nGathering an Element with Terrashape resets Royal Privilege's per-target cooldown for enemies affected by Royal Privilege using a different Element (or no Element ).","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Edge of Ixtal","iconPath":"/data/16.16.1/img/spell/QiyanaQ.png","maxRank":5,"forms":[{"name":"Edge of Ixtal","description":"Active: Qiyana slashes forward in the target direction, dealing physical damage to enemies in a line, reduced to 75% damage against targets beyond the first. Edge of Ixtal deals 175% damage against monsters .\n\nGathering an Element with Terrashape resets Edge of Ixtal's cooldown and upgrades it into Elemental Wrath .\n\nIf cast during Audacity's dash towards an enemy champion and the target is within 150 units of Qiyana at the end of the dash, Edge of Ixtal will autonomously aim at the target.","cost":"35 mana","cooldown":"7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Edge of Ixtal"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[52.5,75,97.5,120,142.5],"scalings":[{"stat":"bonusAd","coefficients":[0.6375,0.6375,0.6375,0.6375,0.6375]}],"damageType":"mixed","partial":false,"abilityName":"Edge of Ixtal"}]},{"name":"Elemental Wrath","description":"Active: Qiyana hurls her blade in the target direction that blasts in a line upon hitting an enemy or maximum range, consuming the current Element to empower the blade with an additional effect.\n\nEnemies hit are dealt Edge of Ixtal's damage, reduced to 75% against subsequent enemies beyond the closest. Elemental Wrath deals 175% damage against monsters .\n\nBrush : The blade creates a grass field around Qiyana that lasts for up to 3 seconds, granting her invisibility and 20% bonus movement speed until she attacks, casts an ability other than Terrashape , or exits the field.\n\nRiver : The blast roots enemies hit for 0.5 seconds, then slows them by 20% for 1 second.\n\nTerrain : The blast deals 60% increased damage against enemies below 50% of their maximum health . Subsequent targets beyond the closest that are below the threshold take 35% increased damage instead.","cost":null,"cooldown":null,"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Elemental Wrath"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[67.5,86.25,105,123.75,142.5],"scalings":[{"stat":"bonusAd","coefficients":[0.6375,0.6375,0.6375,0.6375,0.6375]}],"damageType":"mixed","partial":false,"abilityName":"Elemental Wrath"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[112,160,208,256,304],"scalings":[{"stat":"bonusAd","coefficients":[1.36,1.36,1.36,1.36,1.36]}],"damageType":"mixed","partial":false,"abilityName":"Elemental Wrath"},{"name":"Subsequent Increased Damage","label":"Subsequent Increased Damage","baseByRank":[94.5,135,175.5,216,256.5],"scalings":[{"stat":"bonusAd","coefficients":[1.1475,1.1475,1.1475,1.1475,1.1475]}],"damageType":"mixed","partial":false,"abilityName":"Elemental Wrath"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Edge of Ixtal"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[52.5,75,97.5,120,142.5],"scalings":[{"stat":"bonusAd","coefficients":[0.6375,0.6375,0.6375,0.6375,0.6375]}],"damageType":"mixed","partial":false,"abilityName":"Edge of Ixtal"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"physical","partial":false,"abilityName":"Elemental Wrath"},{"name":"Subsequent Increased Damage","label":"Subsequent Increased Damage","baseByRank":[103.25,147.5,191.75,236,280.25],"scalings":[{"stat":"bonusAd","coefficients":[1.2537500000000001,1.2537500000000001,1.2537500000000001,1.2537500000000001,1.2537500000000001]}],"damageType":"mixed","abilityName":"Elemental Wrath","partial":false}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[7,7,7,7,7],"castRange":525,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Terrashape","iconPath":"/data/16.16.1/img/spell/QiyanaW.png","maxRank":5,"forms":[{"name":"Terrashape","description":"Passive: While holding an Element , Qiyana gains bonus attack speed , 25 bonus attack range and bonus magic damage on her basic attacks on-hit and basic abilities. While out-of-combat and moving near the Element currently being held, she gains bonus movement speed .\n\nActive: Qiyana dashes up to 300 units towards the target location to gather the Element of the nearest Brush , River or Terrain she targeted.\n\nA target Element is required to cast this ability .\n\nOnce Terrashape has been learned, Qiyana is automatically given the Terrain element upon respawning .\n\nQiyana can cast any of her abilities during the dash.","cost":"25 / 30 / 35 / 40 / 45 Mana","cooldown":"7","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[8,16,24,32,40],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Terrashape"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[8,16,24,32,40],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Terrashape"}],"costPerRank":[25,30,35,40,45],"cooldownPerRank":[7,7,7,7,7],"castRange":1100,"unsupported":false},"e":{"slot":"E","name":"Audacity","iconPath":"/data/16.16.1/img/spell/QiyanaE.png","maxRank":5,"forms":[{"name":"Audacity","description":"Active: Qiyana dashes a fixed distance in the direction of the target enemy. If they are in range upon arrival, she deals physical damage .\n\nQiyana can cast any of her abilities during the dash.","cost":"40 / 45 / 50 / 55 / 60 mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Audacity"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,90,130,170,210],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Audacity"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[11,10,9,8,7],"castRange":650,"unsupported":false},"r":{"slot":"R","name":"Supreme Display of Talent","iconPath":"/data/16.16.1/img/spell/QiyanaR.png","maxRank":3,"forms":[{"name":"Supreme Display of Talent","description":"Active: Qiyana sweeps a windblast in the target direction that knocks back enemies hit by 375 units , though not through terrain, and stops upon hitting Terrain .\n\nThe windblast creates a cascading shockwave across any River or Brush it passes through, as well as around the borders of Terrain it reaches, dealing physical damage to enemies hit, stunning them for 0.5 – 1 (based on proximity) seconds, and briefly granting sight of the area along its path. The damage based on the target's health ratio is capped against monsters .","cost":"100 mana","cooldown":"120","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 100 / 200 / 300 (+ 125% bonus AD) (+ 10% of target's maximum health)","abilityName":"Supreme Display of Talent"},{"name":"Capped Monster Health Damage","label":"Capped Monster Health Damage","baseByRank":[500,750,1000],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Supreme Display of Talent"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 100 / 200 / 300 (+ 125% bonus AD) (+ 10% of target's maximum health)","abilityName":"Supreme Display of Talent"},{"name":"Capped Monster Health Damage","label":"Capped Monster Health Damage","baseByRank":[500,750,1000],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Supreme Display of Talent"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,120,120],"castRange":950,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2019-06-28"},"Quinn":{"id":"Quinn","name":"Quinn","title":"Demacia's Wings","key":"133","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Quinn.png","stats":{"hp":565,"hpPerLevel":107,"mp":269,"mpPerLevel":35,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":7,"mpRegenPerLevel":0.4,"armor":28,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":3.2,"attackSpeed":0.668,"attackSpeedPerLevel":3.1,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Harrier","iconPath":"/data/16.16.1/img/passive/Quinn_Passive.png","maxRank":1,"forms":[{"name":"Harrier","description":"Innate: Quinn's Blinding Assault against the primary target, Vault , and Skystrike mark enemies hit with Harrier for 4 seconds, during which they are revealed . Valor will periodically mark a nearby visible enemy if no Harrier targets exist for 1 second.\n\nQuinn's basic attacks on-hit against Harrier targets are empowered to consume the mark to deal 15 – 132.35 (based on level) (+ 40% bonus AD) bonus physical damage .\n\nHarrier deals 75 bonus physical damage against monsters .\n\nWhile Behind Enemy Lines is active, Harrier is disabled and all Harrier marks are removed.","cost":null,"cooldown":"7 – 2.56 (based on critical strike chance)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Blinding Assault","iconPath":"/data/16.16.1/img/spell/QuinnQ.png","maxRank":5,"forms":[{"name":"Blinding Assault","description":"Active: Quinn sends Valor in the target direction who stops upon hitting an enemy, marking them with Harrier and dealing physical damage to all nearby enemies, increased to 200% against monsters .\n\nThe primary target is nearsighted for 1.75 seconds if they are a champion , reducing their sight radius to 350 units. Otherwise, they are disarmed for the same duration.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.85,0.9,0.95,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Blinding Assault"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.85,0.9,0.95,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Blinding Assault"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":1025,"unsupported":false},"w":{"slot":"W","name":"Heightened Senses","iconPath":"/data/16.16.1/img/spell/QuinnW.png","maxRank":5,"forms":[{"name":"Heightened Senses","description":"Passive: Whenever Quinn uses a basic attack on-attack against a target marked by Harrier or consumes their mark, she gains bonus attack speed and bonus movement speed for 2 seconds.\n\nActive: Valor grants sight of the surrounding area for 2 seconds and reveals enemy champions within for the same duration.","cost":null,"cooldown":"50 / 45 / 40 / 35 / 30","formulas":[]}],"formulas":[{"name":"Heightened Senses Damage","label":"Damage","baseByRank":[2,2,2,2,2],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[50,45,40,35,30],"castRange":2100,"unsupported":false},"e":{"slot":"E","name":"Vault","iconPath":"/data/16.16.1/img/spell/QuinnE.png","maxRank":5,"forms":[{"name":"Vault","description":"Active: Quinn dashes to the target enemy, marking them with Harrier , dealing physical damage , knocking them back a very short distance over 0.5 seconds, and slowing them by 50% decaying over 1.5 seconds. She then leaps back 525 units away from them.\n\nVault resets Quinn's basic attack timer shortly after the initial dash. Heightened Senses can be cast during either of the dashes.","cost":"50 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Vault"}]}],"formulas":[{"name":"Physical damage","label":"Physical damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"physical","partial":false,"abilityName":"Vault"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[12,11,10,9,8],"castRange":675,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Behind Enemy Lines","iconPath":"/data/16.16.1/img/spell/QuinnR.png","maxRank":3,"forms":[{"name":"Behind Enemy Lines","description":"Active: Quinn channels for 2 seconds, signaling Valor to pair up. Upon completion, he picks her up and they unite, increasing her total movement speed , granting her ghosting , and allowing her to cast Skystrike . Behind Enemy Lines can be recast after 0.5 seconds during the channel.\n\nTaking damage from non- minions while Behind Enemy Lines is active or while Quinn is channeling the ability causes her to lose the bonus total movement speed for 3 seconds. Becoming immobilized , grounded , or silenced ends Behind Enemy Lines immediately and puts it on cooldown without performing Skystrike .\n\nOnce Behind Enemy Lines has been learned, respawning or entering any summoning platform will spawn Valor instantly.\n\nRecast: Quinn cancels the channel, placing Behind Enemy Lines on cooldown.","cost":"50 / 25 / 0 Mana","cooldown":"3","formulas":[]},{"name":"Skystrike","description":"Active: Quinn detaches from Valor , ending Behind Enemy Lines' effects and raining arrows down around her, dealing physical damage to nearby enemies and marking them with Harrier .\n\nDeclaring a basic attack or casting Blinding Assault or Vault during Behind Enemy Lines automatically activates Skystrike .","cost":null,"cooldown":null,"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Skystrike"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Skystrike"}],"costPerRank":[50,25,0],"cooldownPerRank":[3,3,3],"castRange":700,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2013-03-01"},"Rakan":{"id":"Rakan","name":"Rakan","title":"The Charmer","key":"497","tags":["Support"],"commonRoles":["support"],"portraitPath":"/data/16.16.1/img/champion/Rakan.png","stats":{"hp":610,"hpPerLevel":99,"mp":315,"mpPerLevel":50,"hpRegen":5,"hpRegenPerLevel":0.5,"mpRegen":8.75,"mpRegenPerLevel":0.5,"armor":30,"armorPerLevel":4.9,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":3.5,"attackSpeed":0.635,"attackSpeedPerLevel":3,"moveSpeed":335,"attackRange":300,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Fey Feathers","iconPath":"/data/16.16.1/img/passive/Rakan_P.png","maxRank":1,"forms":[{"name":"Fey Feathers","description":"Innate: Periodically, Rakan grants himself a shield for 30 – 247.94 (based on level) (+ 95% AP) that lasts until broken. After being out of combat for 5 seconds, any leftover shield will be restored to maximum value.\n\nRakan's basic attacks and ability hits reduce Fey Feathers' cooldown by 1 second for each enemy champion hit.\n\nInnate - Lover's Leap: If either Rakan or Xayah is channeling Recall , the other may move nearby and channel their own to join alongside them. Both reach base at the time of which the initiator's Recall completes.","cost":null,"cooldown":"40 – 12.75 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Gleaming Quill","iconPath":"/data/16.16.1/img/spell/RakanQ.png","maxRank":5,"forms":[{"name":"Gleaming Quill","description":"Active: Rakan slings an enchanted feather in the target direction that deals magic damage to the first enemy hit.\n\nIf the target was an enemy champion or epic monster , a radius is marked around Rakan . After 3 seconds or if an allied champion enters the radius, Rakan heals himself and nearby allied champions for 40 – 230 (based on level) (+ 55% AP) .","cost":"45 Mana","cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Gleaming Quill"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Gleaming Quill"}],"costPerRank":[45,45,45,45,45],"cooldownPerRank":[11,10,9,8,7],"castRange":850,"unsupported":false,"allyHealShield":true},"w":{"slot":"W","name":"Grand Entrance","iconPath":"/data/16.16.1/img/spell/RakanW.png","maxRank":5,"forms":[{"name":"Grand Entrance","description":"Active: Rakan dashes to the target location. After a 0.35-second delay upon arrival, he deals magic damage to nearby enemies and knocks them up for 1 second.\n\nRakan will be knocked down by any immobilizing or polymorphing crowd control during the dash.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Grand Entrance"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,120,170,220,270],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Grand Entrance"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[14,13,12,11,10],"castRange":600,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Battle Dance","iconPath":"/data/16.16.1/img/spell/RakanE.png","maxRank":5,"forms":[{"name":"Battle Dance","description":"Active: Rakan grants a shield to the target allied champion for 3 seconds and then dashes to and around them. Battle Dance can be recast within 5 seconds at no additional cost.\n\nRecast: Rakan mimics the first cast's effects.\n\nRakan will be knocked down by any immobilizing or polymorphing crowd control during the dash.\n\nIf Xayah is the target, Battle Dance can be cast from an increased range.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Battle Dance"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Battle Dance"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[0,0,0,0,0],"castRange":650,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"The Quickness","iconPath":"/data/16.16.1/img/spell/RakanR.png","maxRank":3,"forms":[{"name":"The Quickness","description":"Active: Rakan breaks into a captivating sprint for 4 seconds, gaining ghosting and 75% bonus movement speed for the duration. During this time, he deals magic damage to enemies he collides with and charms and slows them by 75% for a duration. This cannot affect the same enemy more than once.\n\nColliding with an enemy champion extends The Quickness' duration by 0.25 seconds, which can occur once per champion. When Rakan collides with his first enemy champion, he gains an additional 75% bonus movement speed that decays after 0.5 seconds by 20% every 0.5 seconds, then by 15% after decaying by 60% over 1.5 seconds.\n\nDuring The Quickness, Rakan cannot basic attack enemy champions he did not collide with, unless the attack command was inputted before the ability was activated.","cost":"100 Mana","cooldown":"130 / 110 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"The Quickness"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"The Quickness"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,110,90],"castRange":150,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2017-04-19"},"Rammus":{"id":"Rammus","name":"Rammus","title":"the Armordillo","key":"33","tags":["Tank"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Rammus.png","stats":{"hp":645,"hpPerLevel":100,"mp":310,"mpPerLevel":33,"hpRegen":8,"hpRegenPerLevel":0.55,"mpRegen":7.85,"mpRegenPerLevel":0.5,"armor":35,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":2.75,"attackSpeed":0.7,"attackSpeedPerLevel":2.215,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Spiked Shell","iconPath":"/data/16.16.1/img/passive/Armordillo_ScavengeArmor.png","maxRank":1,"forms":[{"name":"Spiked Shell","description":"Innate: Rammus gains bonus attack damage equal to the sum of 15% total armor and 15% total magic resistance .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Powerball","iconPath":"/data/16.16.1/img/spell/PowerBall.png","maxRank":5,"forms":[{"name":"Powerball","description":"Active: Rammus rolls into an accelerating ball, channeling for up to 6 seconds to gain 25% – 40.83% (based on level) bonus total movement speed per second over the duration, up to a maximum of 150% – 245% (based on level) . Powerball can be recast after 1 second within the duration, and does so automatically afterwards or upon casting Defensive Ball Curl .\n\nRammus stops rolling upon colliding with an enemy, dealing magic damage to all nearby enemies and knocking them back 125 units, though not through terrain. Enemies hit are then stunned and revealed for 0.4 seconds, as well as slowed for 1 second.\n\nRecast: Rammus ends Powerball .","cost":"60 Mana","cooldown":"12 / 10.5 / 9 / 7.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Powerball"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Powerball"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,10.5,9,7.5,6],"castRange":300,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Defensive Ball Curl","iconPath":"/data/16.16.1/img/spell/DefensiveBallCurl.png","maxRank":5,"forms":[{"name":"Defensive Ball Curl","description":"Active: Rammus enters a defensive stance for 7 seconds, gaining bonus armor and bonus magic resistance . While active, enemies that use a basic attack on-hit against Rammus are dealt 15 (+ 10% total armor) (+ 10% total magic resistance) magic damage .\n\nDefensive Ball Curl can be recast after 1 second within the duration, and does so automatically upon casting Powerball or Soaring Slam .\n\nRecast: Rammus ends Defensive Ball Curl .","cost":"40 Mana","cooldown":"7","formulas":[]}],"formulas":[],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[7,7,7,7,7],"castRange":300,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Frenzying Taunt","iconPath":"/data/16.16.1/img/spell/PuncturingTaunt.png","maxRank":5,"forms":[{"name":"Frenzying Taunt","description":"Active: Rammus taunts the target enemy champion or monster for a duration. Monsters are additionally dealt magic damage upon being affected.","cost":"50 Mana","cooldown":"12","formulas":[{"name":"Monster Magic Damage","label":"Monster Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Frenzying Taunt"}]}],"formulas":[{"name":"Monster Magic Damage","label":"Monster Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Frenzying Taunt"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[12,12,12,12,12],"castRange":325,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Soaring Slam","iconPath":"/data/16.16.1/img/spell/Tremors2.png","maxRank":3,"forms":[{"name":"Soaring Slam","description":"Active: Rammus leaps to the target location with immunity to crowd control . Upon arrival, he creates an impact that deals magic damage to nearby enemies and slows them for 1.5 seconds.\n\nIf Soaring Slam was cast during Powerball , enemies within the epicenter of the impact are also knocked up for 0.75 seconds and are dealt Powerball's damage. Powerball will not collide with enemies during the dash, and its channel will be maintained for the dash and end afterwards.\n\nThe impact causes 3 aftershocks to burst from the area over 3.5 seconds, each one applying and refreshing the duration of the initial slow .\n\nSoaring Slam's damage affects structures and is doubled against turrets .","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Soaring Slam"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Soaring Slam"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":25000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-07-10"},"RekSai":{"id":"RekSai","name":"Rek'Sai","title":"the Void Burrower","key":"421","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/RekSai.png","stats":{"hp":600,"hpPerLevel":99,"mp":100,"mpPerLevel":0,"hpRegen":2.5,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":35,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":3,"attackSpeed":0.667,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Fury of the Xer'Sai","iconPath":"/data/16.16.1/img/passive/RekSai_Passive.png","maxRank":1,"forms":[{"name":"Fury of the Xer'Sai","description":"Innate: Rek'Sai basic attacks generate 25 Fury on-hit , reduced to 4 per hit against minions , and to 5 per hit against wards and jungle plants . Rek'Sai's abilities other than Queen's Wrath generate 25 Fury upon hitting at least one unit. Prey Seeker does not generate Fury against non- champions hit. After 8 seconds of being out of combat , she loses 20 Fury per second.\n\nWhen Rek'Sai becomes Burrowed , she consumes her current Fury over 3 seconds to heal for 0% – 100% (based on Fury) of 9% – 21.29% (based on level) maximum health , stopping once fully consumed or she reaches full health . If she starts generating Fury while Burrowed , the consumption occurs after 5 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Queen's Wrath","iconPath":"/data/16.16.1/img/spell/RekSaiQ.png","maxRank":5,"forms":[{"name":"Queen's Wrath","description":"Active: Rek'Sai gains 35% bonus attack speed for 3 seconds. Her next basic attack on-hit within the duration will have an uncancellable windup and deal bonus physical damage to the target and surrounding enemies. Queen's Wrath's damage to the primary target is affected by critical strike modifiers.\n\nIf Rek'Sai completes an attack, the duration is refreshed, for up to 3 total empowered attacks.\n\nQueen's Wrath resets Rek'Sai's basic attack timer.","cost":null,"cooldown":"4 / 3.5 / 3 / 2.5 / 2","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,35,40,45,50],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.35,0.4,0.45,0.5]}],"damageType":"physical","partial":false,"abilityName":"Queen's Wrath"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[90,105,120,135,150],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.05,1.2,1.35,1.5]}],"damageType":"physical","partial":false,"abilityName":"Queen's Wrath"}]},{"name":"Prey Seeker","description":"Active: Rek'Sai fires a void bolt in the target direction that detonates on the first enemy hit, dealing magic damage to all nearby enemies and revealing them for 5 seconds.","cost":null,"cooldown":"10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"bonusAd","coefficients":[0.25,0.25,0.25,0.25,0.25]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Prey Seeker"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,35,40,45,50],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.35,0.4,0.45,0.5]}],"damageType":"physical","partial":false,"abilityName":"Queen's Wrath"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[90,105,120,135,150],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.05,1.2,1.35,1.5]}],"damageType":"physical","partial":false,"abilityName":"Queen's Wrath"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"bonusAd","coefficients":[0.25,0.25,0.25,0.25,0.25]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Prey Seeker"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,3.5,3,2.5,2],"castRange":325,"unsupported":false,"appliesOnHit":true},"w":{"slot":"W","name":"Burrow","iconPath":"/data/16.16.1/img/spell/RekSaiW.png","maxRank":5,"forms":[{"name":"Burrow","description":"Active: Rek'Sai becomes Burrowed , reducing her attack range by 50 and her sight radius to 385 units, while gaining access to her Burrowed abilities. She also becomes ghosted and gains bonus movement speed , as well as Tremor Sense .\n\nTremor Sense: Rek'Sai and her allies gain obscured vision of non-visible, moving enemies within range at a rate of once every second.\n\nOnce Burrow has been learned, Rek'Sai automatically becomes Burrowed upon completing a Recall channel or respawning .","cost":null,"cooldown":"4","formulas":[]},{"name":"Unburrow","description":"Active: Rek'Sai becomes Un-Burrowed , gaining access to her Un-Burrowed abilities and emerging from the ground to deal magic damage to nearby enemies and knock them up for 1 second. Minions and small monsters are instead knocked back a short distance. Targets hit cannot be displaced by Unburrow again for some time.\n\nRek'Sai can also trigger Unburrow by issuing an attack command, casting the ability once she is in attack range of the target and applying the knock up against them.\n\nRek'Sai becomes unable to move or attack for 0.15 seconds after hitting an enemy with Unburrow.","cost":null,"cooldown":"1","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Unburrow"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Unburrow"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,4,4,4,4],"castRange":1650,"unsupported":false},"e":{"slot":"E","name":"Furious Bite","iconPath":"/data/16.16.1/img/spell/RekSaiE.png","maxRank":5,"forms":[{"name":"Furious Bite","description":"Active: Rek'Sai bites the target enemy, dealing physical damage .\n\nAt maximum Fury , Furious Bite deals 120% damage and is converted to true damage .","cost":null,"cooldown":"6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Furious Bite"},{"name":"True Damage","label":"True Damage","baseByRank":[84,114,144,174,204],"scalings":[{"stat":"bonusAd","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"true","partial":false,"abilityName":"Furious Bite"}]},{"name":"Tunnel","description":"Active: Rek'Sai dashes in the target direction, leaving behind a Tunnel that has two interconnected entrances and lasts up to 10 minutes. The Tunnel can be traversed again when Rek'Sai targets either entrance, causing her to dash to the selected entrance before travelling through the Tunnel to the opposite side. Once a Tunnel has been traversed, it is shut down for a few seconds during which Rek'Sai cannot enter it again.\n\nRek'Sai can have up to 8 Tunnels active on the battlefield at once. Deploying Tunnels beyond the maximum causes the oldest one to be destroyed. Enemy champions can destroy a Tunnel by standing on either entrance for 1.5 seconds, granting them 5 upon successfully destroying the Tunnel .\n\nIf Rek'Sai attempts to enter a Tunnel while Un-Burrowed , she will automatically Burrow upon interacting with it, and automatically Unburrow after exiting it. This does not place Burrow on cooldown nor trigger Fury of the Xer'Sai , but does trigger other Burrow effects and Unburrow . If Burrow is on cooldown at the time of interacting with the Tunnel , the cooldown will be reset.\n\nRek'Sai cannot enter a tunnel while immobilized , grounded , or silenced .","cost":null,"cooldown":"18 / 17 / 16 / 15 / 14","formulas":[]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Furious Bite"},{"name":"True Damage","label":"True Damage","baseByRank":[84,114,144,174,204],"scalings":[{"stat":"bonusAd","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"true","partial":false,"abilityName":"Furious Bite"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[6,6,6,6,6],"castRange":250,"unsupported":false},"r":{"slot":"R","name":"Void Rush","iconPath":"/data/16.16.1/img/spell/RekSaiR.png","maxRank":3,"forms":[{"name":"Void Rush","description":"Passive: Rek'Sai applies Marked as Prey to enemy champions she damages, lasting for 5 seconds.\n\nActive: Rek'Sai singles out the target enemy champion Marked as Prey , becoming displacement immune and unable to act and vanishing into the ground, as well as revealing the target for 1.5 seconds . After 0.9 seconds , she blinks to a location near the target , becoming targetable again and emerging from the ground to pounce at them. Upon arrival, she slashes at the target with her claws, dealing physical damage , and dashes 125 units through them.\n\nIf cast while in Burrowed form, Rek'Sai will automatically Unburrow at the end of Void Rush's cast time, placing Burrow on a 1-second cooldown without triggering Unburrow's effects. If Burrow is already on cooldown, its remaining cooldown is set to 1 second.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 150 / 250 / 350 (+ 100% bonus AD) (+ 15 / 20 / 25% of target's maximum health)","abilityName":"Void Rush"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 150 / 250 / 350 (+ 100% bonus AD) (+ 15 / 20 / 25% of target's maximum health)","abilityName":"Void Rush"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":1500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2014-12-11"},"Rell":{"id":"Rell","name":"Rell","title":"the Iron Maiden","key":"526","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Rell.png","stats":{"hp":620,"hpPerLevel":104,"mp":320,"mpPerLevel":40,"hpRegen":7.5,"hpRegenPerLevel":0.85,"mpRegen":7,"mpRegenPerLevel":0.7,"armor":30,"armorPerLevel":4,"magicResist":28,"magicResistPerLevel":1.8,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":315,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Break the Mold","iconPath":"/data/16.16.1/img/passive/RellP.png","maxRank":1,"forms":[{"name":"Break the Mold","description":"Innate: Rell's basic attacks deal bonus magic damage on-hit equal to the sum of 5% of her total armor and 5% of her total magic resistance .\n\nInnate: Rell's basic attacks on-hit and abilities against non- minions apply a stack of Break The Mold for 5 seconds, refreshing on subsequent hits and stacking up to 5 times. Each stack reduces the target's armor and magic resistance by 3% for a maximum of 15% reduction.\n\nRell gains bonus armor and bonus magic resistance equal to the sum of resistances reduced from all afflicted enemies.\n\nBreak the Mold will reduce the target's armor and magic resistance by a minimum of 1.5 – 3.18 (based on level) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Shattering Strike","iconPath":"/data/16.16.1/img/spell/RellQ.png","maxRank":5,"forms":[{"name":"Shattering Strike","description":"Active: Rell thrusts her lance in the target direction, lunging forward 100 units and destroying the damage-mitigating shields of all enemies hit (excluding the shields of monsters ) before dealing them magic damage and stunning them for 0.65 seconds.\n\nRell will not lunge forward after the cast time if she was immobilized , grounded , or silenced during it. She is also unable to act for 0.35 seconds after the cast time.","cost":"50 mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shattering Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Shattering Strike"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":600,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Ferromancy: Crash Down","iconPath":"/data/16.16.1/img/spell/RellW_Dismount.png","maxRank":5,"forms":[{"name":"Ferromancy: Crash Down","description":"Passive - Mounted Alacrity: While Rell is Mounted , she gains bonus movement speed .\n\nActive: Rell becomes Dismounted and leaps to the target location over the cast time, granting herself a shield that lasts until destroyed or casting Ferromancy: Mount Up . Upon arrival, she deals magic damage to nearby enemies, stuns them for 0.8 seconds, and knocks them up for 0.4 seconds. She will continue sliding forward another 320 units over 0.5 seconds , though not through terrain, affecting further enemies along her path.\n\nWhile Rell is Dismounted , she can cast Ferromancy: Mount Up . Upon completing a Recall channel or respawning, Rell will automatically revert to Mounted form without casting the ability and reset Ferromancy: Mount Up's cooldown .\n\nThis ability can be cast only while Rell is Mounted . Rell can cast Magnet Storm during the dash, and is considered to be dismounted at the start of the cast time.","cost":"40 Mana","cooldown":"10","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60 / 80 / 100 (+ 11% maximum health)","abilityName":"Ferromancy: Crash Down"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Ferromancy: Crash Down"}]},{"name":"Ferromancy: Mount Up","description":"Passive: While Rell is Dismounted , she gains 15% bonus armor , 15% bonus magic resistance , 20% bonus attack speed , and 75 bonus attack range .\n\nActive: Rell becomes Mounted , gaining 30% bonus movement speed decaying over 2 seconds and empowering her next basic attack within 3.5 seconds to have a 0.2-second cast time, gain 100 bonus attack range and 40% bonus attack speed , and cause her to charge at the target's location. Upon arrival or collision of the charge, her basic attack deals bonus magic damage , stuns the target for 0.6 seconds, and flings them 150 units over herself, though not through terrain, over 0.4 seconds.\n\nWhile Rell is Mounted , she can cast Ferromancy: Crash Down .\n\nFerromancy: Mount Up resets Rell's basic attack timer. This ability can be cast only while Rell is Dismounted .","cost":null,"cooldown":"10","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ferromancy: Mount Up"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60 / 80 / 100 (+ 11% maximum health)","abilityName":"Ferromancy: Crash Down"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Ferromancy: Crash Down"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,25,40,55,70],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Ferromancy: Mount Up"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[10,10,10,10,10],"castRange":450,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Full Tilt","iconPath":"/data/16.16.1/img/spell/RellE.png","maxRank":5,"forms":[{"name":"Full Tilt","description":"Active: Rell powers up herself and the target allied champion for 3 seconds, both gaining 15% bonus movement speed , increased to 30% while facing the empowered ally or a visible enemy champion.\n\nAdditionally, Rell's next basic attack or Shattering Strike within 5 seconds creates an explosion around the target that deals bonus magic damage , capped at 150 – 317.65 (based on level) against monsters and structures .\n\nIf cast without a valid target, or self-cast , Full Tilt will automatically target the closest allied champion in range.","cost":"40 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[5,5.5,6,6.5,7],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 5.5 / 6 / 6.5 / 7% (+ 3% per 100 AP) of target's maximum health","abilityName":"Full Tilt"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[5,5.5,6,6.5,7],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 5.5 / 6 / 6.5 / 7% (+ 3% per 100 AP) of target's maximum health","abilityName":"Full Tilt"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[14,13,12,11,10],"castRange":1200,"unsupported":false},"r":{"slot":"R","name":"Magnet Storm","iconPath":"/data/16.16.1/img/spell/RellR.png","maxRank":3,"forms":[{"name":"Magnet Storm","description":"Active: Rell erupts with magnetic fury, pulling nearby enemies inward and creating a gravitational field around her for the next 2 seconds that deals magic damage every 0.25 seconds to nearby enemies and drags them towards her.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[18.75,31.25,43.75],"scalings":[{"stat":"totalAp","coefficients":[0.1375,0.1375,0.1375]}],"damageType":"magic","partial":false,"abilityName":"Magnet Storm"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Magnet Storm"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Magnet Storm"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":200,"unsupported":false,"damageOverTime":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2020-12-10"},"Renata":{"id":"Renata","name":"Renata Glasc","title":"the Chem-Baroness","key":"888","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Renata.png","stats":{"hp":545,"hpPerLevel":94,"mp":350,"mpPerLevel":50,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.5,"armor":27,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":49,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.11,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Leverage","iconPath":"/data/16.16.1/img/passive/Renata_P.png","maxRank":1,"forms":[{"name":"Leverage","description":"Innate: Renata's basic attacks are empowered to apply a mark that lasts 6 seconds, refreshes on subsequent hits and expires when attacking a new enemy. If the enemy was unmarked, the attack also deals bonus magic damage equal to 1% – 2% (based on level) (+ 2% per 100 AP) of the target's maximum health .\n\nAllied champions' damaging attacks and abilities against a marked target will consume the mark to deal additional bonus magic damage equal to 1% – 2% (based on level) (+ 2% per 100 AP) of the target's maximum health .\n\nLeverage's damage is capped at 150 against epic monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Handshake","iconPath":"/data/16.16.1/img/spell/RenataQ.png","maxRank":5,"forms":[{"name":"Handshake","description":"Active: Renata fires a hook in the target direction that deals magic damage to the first enemy hit and roots them for 1 second, during which they are revealed . If the root was applied, Renata forms a tether between her and the target for the same duration, causing Renata to become unable to declare attacks and have her movement speed reduced by 30% .\n\nHandshake can be recast while the tether is active.\n\nRecast: Renata breaks the tether to knock the target in the target direction, though not through terrain, dealing the same damage to enemies they pass through. If the thrown target is a champion , all secondary targets hit are stunned for 0.5 seconds.","cost":"80 Mana","cooldown":"16","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Handshake"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Handshake"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[16,16,16,16,16],"castRange":900,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Bailout","iconPath":"/data/16.16.1/img/spell/RenataW.png","maxRank":5,"forms":[{"name":"Bailout","description":"Active: Renata infuses herself or the target allied champion with a chemtech formula for 5 seconds, granting the target bonus attack speed and bonus movement speed while they are facing nearby visible enemy champions or minions, with both of the bonuses increasing in effectiveness by 0% – 100% (based on seconds elapsed) . Bailout's duration resets whenever the target scores a takedown against an enemy champion within 6 seconds of damaging them.\n\nIf the target takes fatal damage while Bailout is active, they are restored to 100% of their maximum health but suffer a true damage burn equal to 10% of their maximum health every 0.264 seconds until they reach 0 health , during which Bailout's duration is reset every 0.25 seconds. This effect may occur only once per application of Bailout while the target already has the buff and is not burning. The burn will stop once the target scores a takedown against an enemy champion within 6 seconds of damaging them, setting their current health to 20% of their maximum health immediately afterwards.","cost":"80 Mana","cooldown":"28 / 27 / 26 / 25 / 24","formulas":[]}],"formulas":[],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[28,27,26,25,24],"castRange":800,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true},"e":{"slot":"E","name":"Loyalty Program","iconPath":"/data/16.16.1/img/spell/RenataE.png","maxRank":5,"forms":[{"name":"Loyalty Program","description":"Active: Renata sends out chemtech rockets from either side of her that instantly strike targets around her. After 0.429 seconds they converge and travel to the target location as a single missile, striking targets along its path and exploding upon reaching the target location.\n\nRenata and allies struck are granted a shield for 3 seconds and enemies struck are dealt magic damage and slowed by 30% for 2 seconds.","cost":"70 / 80 / 90 / 100 / 110 Mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Loyalty Program"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,65,80,95,110],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Loyalty Program"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Loyalty Program"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,65,80,95,110],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Loyalty Program"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[14,13,12,11,10],"castRange":800,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Hostile Takeover","iconPath":"/data/16.16.1/img/spell/RenataR.png","maxRank":3,"forms":[{"name":"Hostile Takeover","description":"Active: Renata launches a cloud of potent chemicals that travels in the target direction, granting sight of its surroundings. Enemy champions and minions hit become berserk for a duration.\n\nBerserked units gain 100% bonus attack speed and 25% increased size . Within their targeting radius, they prioritize attacking the closest unit by the following categories in descending order: Their allied champions Allied non-champions Allied wards Enemy units (including monsters )","cost":"100 Mana","cooldown":"150 / 130 / 110","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[150,130,110],"castRange":2000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2022-02-17"},"Renekton":{"id":"Renekton","name":"Renekton","title":"the Butcher of the Sands","key":"58","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Renekton.png","stats":{"hp":660,"hpPerLevel":111,"mp":100,"mpPerLevel":0,"hpRegen":8,"hpRegenPerLevel":0.75,"mpRegen":0,"mpRegenPerLevel":0,"armor":35,"armorPerLevel":5.2,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":69,"attackDamagePerLevel":4.15,"attackSpeed":0.665,"attackSpeedPerLevel":2.75,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Reign of Anger","iconPath":"/data/16.16.1/img/passive/Renekton_Passive.png","maxRank":1,"forms":[{"name":"Reign of Anger","description":"Innate: Renekton's basic attacks generate 5 Fury on-hit . After 12 seconds of being out of combat and not basic attacking, he loses 1 Fury every 0.25 seconds. Entering combat or using an attack will stop the Fury loss and refresh the timer. Additionally, while Dominus is active, the timer is continuously refreshed.\n\nWhile Renekton has at least 50 Fury , his next basic ability , excluding Slice , consumes 50 Fury to become empowered with an additional effect. Empowered abilities do not generate Fury .\n\nRenekton generates 50% bonus Fury from all sources while below 50% of his maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Cull the Meek","iconPath":"/data/16.16.1/img/spell/RenektonCleave.png","maxRank":5,"forms":[{"name":"Cull the Meek","description":"Active: Renekton cleaves around himself, dealing physical damage to nearby enemies and healing himself for each enemy hit, up to a cap.\n\nAgainst champions , the healing is increased.\n\nRenekton generates 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to 30 total per cast.\n\nReign of Anger Bonus: Cull the Meek has increased damage, tripled total healing, and a quadrupled healing cap.\n\nRenekton cannot basic attack nor cast Slice and Dice or Dominus for 0.25 seconds after Cull the Meek's activation.","cost":null,"cooldown":"7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Damage","label":"Enhanced Damage","baseByRank":[90,135,180,225,270],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"mixed","partial":false,"abilityName":"Cull the Meek"},{"name":"Healing Cap","label":"Healing Cap","baseByRank":[50,75,100,125,150],"scalings":[],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Healing Cap","label":"Enhanced Healing Cap","baseByRank":[200,300,400,500,600],"scalings":[],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Non-Champion Healing","label":"Non-Champion Healing","baseByRank":[2,3,4,5,6],"scalings":[{"stat":"bonusAd","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Non-Champion Healing","label":"Enhanced Non-Champion Healing","baseByRank":[6,9,12,15,18],"scalings":[{"stat":"bonusAd","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Champion Healing","label":"Champion Healing","baseByRank":[12,20,28,36,44],"scalings":[{"stat":"bonusAd","coefficients":[0.17,0.17,0.17,0.17,0.17]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Champion Healing","label":"Enhanced Champion Healing","baseByRank":[36,60,84,108,132],"scalings":[{"stat":"bonusAd","coefficients":[0.51,0.51,0.51,0.51,0.51]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Damage","label":"Enhanced Damage","baseByRank":[90,135,180,225,270],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]}],"damageType":"mixed","partial":false,"abilityName":"Cull the Meek"},{"name":"Healing Cap","label":"Healing Cap","baseByRank":[50,75,100,125,150],"scalings":[],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Healing Cap","label":"Enhanced Healing Cap","baseByRank":[200,300,400,500,600],"scalings":[],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Non-Champion Healing","label":"Non-Champion Healing","baseByRank":[2,3,4,5,6],"scalings":[{"stat":"bonusAd","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Non-Champion Healing","label":"Enhanced Non-Champion Healing","baseByRank":[6,9,12,15,18],"scalings":[{"stat":"bonusAd","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Champion Healing","label":"Champion Healing","baseByRank":[12,20,28,36,44],"scalings":[{"stat":"bonusAd","coefficients":[0.17,0.17,0.17,0.17,0.17]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"},{"name":"Enhanced Champion Healing","label":"Enhanced Champion Healing","baseByRank":[36,60,84,108,132],"scalings":[{"stat":"bonusAd","coefficients":[0.51,0.51,0.51,0.51,0.51]}],"damageType":null,"partial":false,"abilityName":"Cull the Meek"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[7,7,7,7,7],"castRange":325,"unsupported":false},"w":{"slot":"W","name":"Ruthless Predator","iconPath":"/data/16.16.1/img/spell/RenektonPreExecute.png","maxRank":5,"forms":[{"name":"Ruthless Predator","description":"Active: Renekton empowers his next basic attack within 7 seconds to have a 0.2-second cast time , have 175 range and strike the target twice, dealing modified physical damage and stunning them for 0.75 seconds. Each strike applies on-hit effects and generates Fury . Hitting an enemy champion generates 10 bonus Fury .\n\nRuthless Predator's first strike can critically strike for (100% + 30% ) AD bonus physical damage .\n\nReign of Anger Bonus: Renekton instead strikes 3 times, completely destroying damage-mitigating shields on the target upon the first strike if they are not a monster , as well as increasing the stun duration to 1.5 seconds.\n\nRuthless Predator resets Renekton's basic attack timer. After Ruthless Predator's standard and empowered attack cast time, Renekton cannot move nor cast Cull the Meek or Slice and Dice for 0.528 seconds . Casting Dominus ends this lockout prematurely.","cost":null,"cooldown":"16 / 14 / 12 / 10 / 8","formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[10,40,70,100,130],"scalings":[{"stat":"totalAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Ruthless Predator"},{"name":"Physical Damage Per Hit","label":"Physical Damage Per Hit","baseByRank":[5,20,35,50,65],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Ruthless Predator"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[15,60,105,150,195],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.25,2.25,2.25,2.25]}],"damageType":"physical","partial":false,"abilityName":"Ruthless Predator"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[15,60,105,150,195],"scalings":[{"stat":"totalAd","coefficients":[2.25,2.25,2.25,2.25,2.25]}],"damageType":"physical","partial":false,"abilityName":"Ruthless Predator"},{"name":"Physical Damage Per Hit","label":"Physical Damage Per Hit","baseByRank":[5,20,35,50,65],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Ruthless Predator"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,14,12,10,8],"castRange":300,"unsupported":false,"damageOverTime":true,"immobilizes":true},"e":{"slot":"E","name":"Slice and Dice","iconPath":"/data/16.16.1/img/spell/RenektonSliceAndDice.png","maxRank":5,"forms":[{"name":"Slice and Dice","description":"Active - Slice: Renekton dashes a fixed distance in the target direction, dealing physical damage to enemies he passes through.\n\nIf Renekton hits an enemy, he can recast Slice and Dice within the next 4 seconds.\n\nRecast - Dice: Renekton repeats the first cast's effects.\n\nBoth casts generate 2 Fury for each non-champion hit and 10 Fury for each champion hit, up to 30 total per cast.\n\nReign of Anger Bonus: Dice , the recast, deals bonus physical damage and inflicts armor reduction to enemies hit for 4 seconds.","cost":null,"cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,70,100,130,160],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Slice and Dice"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Slice and Dice"},{"name":"Enhanced Physical Damage","label":"Enhanced Physical Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]}],"damageType":"physical","partial":false,"abilityName":"Slice and Dice"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[110,185,260,335,410],"scalings":[{"stat":"bonusAd","coefficients":[2.25,2.25,2.25,2.25,2.25]}],"damageType":"mixed","partial":false,"abilityName":"Slice and Dice"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,140,200,260,320],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.8,1.8,1.8,1.8]}],"damageType":"physical","partial":false,"abilityName":"Slice and Dice"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[110,185,260,335,410],"scalings":[{"stat":"bonusAd","coefficients":[2.25,2.25,2.25,2.25,2.25]}],"damageType":"mixed","partial":false,"abilityName":"Slice and Dice"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":450,"unsupported":false},"r":{"slot":"R","name":"Dominus","iconPath":"/data/16.16.1/img/spell/RenektonReignOfTheTyrant.png","maxRank":3,"forms":[{"name":"Dominus","description":"Active: Renekton empowers himself for 15 seconds, gaining bonus health , 20% increased size , 25 bonus attack range , and 20 Fury , as well as increasing Cull the Meek's effect radius.\n\nDuring this time, he deals magic damage every 0.5 seconds to nearby enemies and generates 5 Fury per second, up to a maximum of 75 Fury .","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[300,500,700],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dominus"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[30,75,120],"scalings":[{"stat":"bonusAd","coefficients":[0.05,0.05,0.05]},{"stat":"totalAp","coefficients":[0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Dominus"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[900,2250,3600],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Dominus"}]}],"formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[300,500,700],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dominus"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[900,2250,3600],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Dominus"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":20,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2011-01-18"},"Rengar":{"id":"Rengar","name":"Rengar","title":"the Pridestalker","key":"107","tags":["Assassin","Fighter"],"commonRoles":["mid","jungle","top"],"portraitPath":"/data/16.16.1/img/champion/Rengar.png","stats":{"hp":590,"hpPerLevel":104,"mp":4,"mpPerLevel":0,"hpRegen":6,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":34,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":3,"attackSpeed":0.667,"attackSpeedPerLevel":3,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Unseen Predator","iconPath":"/data/16.16.1/img/passive/Rengar_P.png","maxRank":1,"forms":[{"name":"Unseen Predator","description":"Innate: Upon casting a basic ability or using Savagery's first attack, Rengar generates a stack of Ferocity for 1 second , stacking up 4 times but not refreshing on subsequent triggers (unexpected) . At maximum stacks, his next basic ability consumes them all to become empowered with an additional effect and grant him an additional cast along with 30% / 40% / 50% (based on level) bonus movement speed for 1.5 seconds. Generated Ferocity is prevented from expiring for 10 seconds after dealing or taking damage, excluding damage dealt by damage over time or proc effects.\n\nInnate: While in brush , Rengar gains Unseen Predator , which lingers for 0.35 seconds upon exiting brush. Unseen Predator is lost immediately if Rengar exits the brush using Flash or Hexflash .\n\nUnseen Predator: Rengar's next basic attack on-attack generates 1 Ferocity if none of his current Ferocity was generated this way . The attack also has massively increased range and causes him to leap to the target's location if they are beyond his normal basic attack range, attacking the target upon arrival and landing 50 units in front of them. Rengar can cast any of his abilities during the dash. The start of the leap is the end of Rengar's attack windup , putting the attack timer on cooldown, triggering on-attack effects and additionally refreshing the Ferocity duration.\n\nInnate - Bonetooth Necklace: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants Rengar a Trophy , once per unique champion and up to 5. An additional Trophy is made available through the event The Hunt is On! with the Head of Kha'Zix . Trophies grant bonus attack damage equal to 1% – 36% (based on Trophies) bonus AD .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Savagery","iconPath":"/data/16.16.1/img/spell/RengarQ.png","maxRank":5,"forms":[{"name":"Savagery","description":"Active: Rengar gains 40% bonus attack speed on his next two basic attacks on-attack within 3 seconds.\n\nHis first attack on-hit is empowered to stab the target, having an uncancellable windup , gaining 25 bonus range , and dealing additional physical damage . The attack can critically strike for (100% + 30% ) AD bonus physical damage .\n\nFerocity Bonus: Savagery's damage is modified to deal 35 – 260 (based on level) (+ 20% AD) bonus physical damage . In addition to gaining another instance of the base attack speed on-cast, consuming the attack also grants 50% – 107% (based on level) bonus attack speed for 5 seconds.\n\nSavagery resets Rengar's basic attack timer.","cost":null,"cooldown":"6 / 5.5 / 5 / 4.5 / 4","formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[20,55,90,125,160],"scalings":[{"stat":"totalAd","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"physical","partial":false,"abilityName":"Savagery"}]}],"formulas":[{"name":"Additional Physical Damage","label":"Additional Physical Damage","baseByRank":[20,55,90,125,160],"scalings":[{"stat":"totalAd","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"physical","partial":false,"abilityName":"Savagery"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.25,0.25,0.25,0.25,0.25],"castRange":450,"unsupported":false},"w":{"slot":"W","name":"Battle Roar","iconPath":"/data/16.16.1/img/spell/RengarW.png","maxRank":5,"forms":[{"name":"Battle Roar","description":"Passive: Rengar stores 50% of the post-mitigation damage he has taken in the last 1.5 seconds as grey health on his health bar , increased to 100% of damage taken from monsters .\n\nActive: Rengar roars, dealing magic damage to nearby enemies and 65 – 137.65 (based on level) bonus magic damage to monsters , and consuming his grey health to heal for the same amount.\n\nFerocity Bonus: Battle Roar's damage is modified to deal 50 – 240 (based on level) (+ 80% AP) magic damage . Rengar cleanses himself from all crowd control .","cost":null,"cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Battle Roar"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,80,110,140,170],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Battle Roar"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.25,0.25,0.25,0.25,0.25],"castRange":450,"unsupported":false},"e":{"slot":"E","name":"Bola Strike","iconPath":"/data/16.16.1/img/spell/RengarE.png","maxRank":5,"forms":[{"name":"Bola Strike","description":"Active: Rengar throws a bola in the target direction that deals physical damage to the first enemy hit and slows them for 1.75 seconds, as well as revealing them for 2 seconds and granting sight of a 150-unit radius around them for the same duration.\n\nFerocity Bonus: Bola Strike's damage is modified to deal 50 – 335 (based on level) (+ 80% bonus AD) physical damage . The target is rooted instead of slowed .","cost":null,"cooldown":"10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[55,100,145,190,235],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Bola Strike"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[55,100,145,190,235],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Bola Strike"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.25,0.25,0.25,0.25,0.25],"castRange":1000,"unsupported":false},"r":{"slot":"R","name":"Thrill of the Hunt","iconPath":"/data/16.16.1/img/spell/RengarR.png","maxRank":3,"forms":[{"name":"Thrill of the Hunt","description":"Passive: Rengar also gains Unseen Predator while camouflaged from any source.\n\nActive: Rengar prowls for a duration, gaining bonus movement speed . After a 2-second delay, he also becomes camouflaged and gains Unseen Predator . The camouflage can only last up to 14 seconds. (unexpected)\n\nDuring this time, Rengar will detect the nearest enemy champion in range, revealing and gaining sight of a 100-unit radius around them. Enemies detected are revealed for the remaining full duration.\n\nThe nearest detected enemy within 1600 range is also marked, alerting all of their allies within 1200 range about Rengar's presence.\n\nRengar's next basic attack within 125 range against any enemy or with Unseen Predator to the marked enemy deals 100% AD additional physical damage , then inflicts armor reduction for 4 seconds. The target is revealed until the leap has finished.\n\nAttacking or casting abilities other than Savagery ends Thrill of the Hunt immediately.","cost":null,"cooldown":"100 / 90 / 80","formulas":[]}],"formulas":[],"costPerRank":[0,0,0],"cooldownPerRank":[100,90,80],"castRange":3500,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2012-08-21"},"Riven":{"id":"Riven","name":"Riven","title":"the Exile","key":"92","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Riven.png","stats":{"hp":630,"hpPerLevel":100,"mp":0,"mpPerLevel":0,"hpRegen":8.5,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":33,"armorPerLevel":4.4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Runic Blade","iconPath":"/data/16.16.1/img/passive/RivenRunicBlades.png","maxRank":1,"forms":[{"name":"Runic Blade","description":"Innate: Riven's ability casts generate a stack of Charge for 6 seconds, refreshing on subsequent casts and stacking up to 3 times. Riven's basic attacks are empowered to each consume a stack to deal bonus physical damage equal to 30% – 46.76% (based on level) AD , reduced to 「 50% 」 「 15% – 23.38% (based on level) AD 」 against structures . Against monsters , it also deals 50 additional bonus physical damage .\n\nThe bonus damage is affected by critical strike modifiers and applies life steal at 100% effectiveness.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Broken Wings","iconPath":"/data/16.16.1/img/spell/RivenTriCleave.png","maxRank":5,"forms":[{"name":"Broken Wings","description":"Active: Riven can activate Broken Wings three times before the ability goes on cooldown, with a 0.3125-second static cooldown between casts. If Riven does not recast the ability within 4 seconds of the previous cast, it goes on cooldown.\n\nRiven slashes with her sword for each of the three casts, dealing physical damage to enemies struck within an area, resetting her basic attack timer, and ordering her to basic attack the target of Broken Wings if there are any.\n\nFirst Cast: Riven dashes 225 units in the direction she is currently facing, or up to 225 units towards the target enemy, striking enemies in the target area 100 units away. This cast cannot cross terrain.\n\nSecond Cast: Riven mimics the first cast's effects.\n\nThird Cast: Riven mimics the first cast's effects in a larger area while also knocking back enemies hit 75 units over 0.5 seconds. This cast can cross terrain.","cost":null,"cooldown":"13","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.65,0.7,0.75,0.8]}],"damageType":"physical","partial":false,"abilityName":"Broken Wings"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[135,225,315,405,495],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.95,2.1,2.25,2.4]}],"damageType":"physical","partial":false,"abilityName":"Broken Wings"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[135,225,315,405,495],"scalings":[{"stat":"bonusAd","coefficients":[1.8,1.95,2.1,2.25,2.4]}],"damageType":"physical","partial":false,"abilityName":"Broken Wings"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,13,13,13,13],"castRange":275,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Ki Burst","iconPath":"/data/16.16.1/img/spell/RivenMartyr.png","maxRank":5,"forms":[{"name":"Ki Burst","description":"Active: Riven emits a flash of runic energy, dealing physical damage to nearby enemies and stunning them for 0.75 seconds.","cost":null,"cooldown":"11 / 10 / 9 / 8 / 7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Ki Burst"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,95,125,155,185],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Ki Burst"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[11,10,9,8,7],"castRange":260,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Valor","iconPath":"/data/16.16.1/img/spell/RivenFeint.png","maxRank":5,"forms":[{"name":"Valor","description":"Active: Riven dashes in the target direction, though not through terrain, while granting herself a shield for 1.5 seconds.\n\nRiven can cast any of her abilities during the dash. Valor will cast at max range if cast beyond that.","cost":null,"cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":null,"partial":false,"abilityName":"Valor"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":null,"partial":false,"abilityName":"Valor"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[10,9,8,7,6],"castRange":250,"unsupported":false},"r":{"slot":"R","name":"Blade of the Exile","iconPath":"/data/16.16.1/img/spell/RivenFengShuiEngine.png","maxRank":3,"forms":[{"name":"Blade of the Exile","description":"Active: Riven empowers her blade for 15 seconds, gaining 20% AD bonus attack damage , 75 bonus attack range , and increased range on Broken Wings and Ki Burst . After 0.5 seconds, she can cast Wind Slash within the duration.","cost":null,"cooldown":"120 / 90 / 60","formulas":[]},{"name":"Wind Slash","description":"Active: Riven unleashes a wave of energy in a cone in the target direction that deals physical damage to enemies hit, increased by 0% – 200% (based on target's missing health) .","cost":null,"cooldown":null,"formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[100,150,200],"scalings":[{"stat":"bonusAd","coefficients":[0.55,0.55,0.55]}],"damageType":"physical","partial":false,"abilityName":"Wind Slash"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[300,450,600],"scalings":[{"stat":"bonusAd","coefficients":[1.65,1.65,1.65]}],"damageType":"physical","partial":false,"abilityName":"Wind Slash"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1]}],"damageType":"physical","abilityName":"Wind Slash","partial":false}],"costPerRank":[0,0,0],"cooldownPerRank":[120,90,60],"castRange":200,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-09-14"},"Rumble":{"id":"Rumble","name":"Rumble","title":"the Mechanized Menace","key":"68","tags":["Fighter","Mage"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Rumble.png","stats":{"hp":640,"hpPerLevel":105,"mp":150,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.6,"mpRegen":0,"mpRegenPerLevel":0,"armor":36,"armorPerLevel":4.7,"magicResist":28,"magicResistPerLevel":1.55,"attackDamage":64,"attackDamagePerLevel":3.2,"attackSpeed":0.644,"attackSpeedPerLevel":1.85,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"heat","abilities":{"passive":{"slot":"P","name":"Junkyard Titan","iconPath":"/data/16.16.1/img/passive/Rumble_JunkyardTitan1.png","maxRank":1,"forms":[{"name":"Junkyard Titan","description":"Innate: Rumble's basic ability casts generate Heat , which decays by 10 Heat per second after not using any basic ability within 4 seconds or The Equalizer within 2 seconds. Rumble's mech enters the Danger Zone when at or above 50 Heat , and becomes Overheated while at 150 Heat .\n\nDanger Zone: Rumble's mech enters the Danger Zone , empowering his basic abilities.\n\nOverheated: Rumble's mech becomes Overheated , disabling his abilities as his Heat decays back down to 0 over 4 seconds. During this time, he gains 50% – 142.54% (based on level) bonus attack speed and empowers his basic attacks to deal 5 – 44.12 (based on level) (+ 25% AP) (+ 4% of the target's maximum health) bonus magic damage on-hit . The damage based on the target's health ratio is capped at 65 – 163.32 (based on level) against monsters .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Flamespitter","iconPath":"/data/16.16.1/img/spell/RumbleFlameThrower.png","maxRank":5,"forms":[{"name":"Flamespitter","description":"Active: Rumble generates 20 Heat to activate his flamethrower for 3 seconds, spewing forth flames in a frontal cone every 0.25 seconds. Enemies hit by the flame are scorched for 0.6 seconds, taking magic damage every 0.25 seconds as well as upon being hit if not currently scorched, refreshing on subsequent inflictions. Flamespitter's damage is reduced to 70% against minions .\n\nDanger Zone Bonus: Flamespitter's damage is increased by 50%. Flamespitter's total damage based on the target's health is capped at 65 – 336.84 (based on level) against monsters .","cost":null,"cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[12.5,18.75,25,31.25,37.5],"scalings":[{"stat":"totalAp","coefficients":[0.2625,0.2625,0.2625,0.2625,0.2625]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12.5 / 18.75 / 25 / 31.25 / 37.5 (+ 26.25% AP) (+ 1.5 / 1.625 / 1.75 / 1.875 / 2% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[16.67,25,33.33,41.67,50],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16.67 / 25 / 33.33 / 41.67 / 50 (+ 35% AP) (+ 2 / 2.167 / 2.333 / 2.5 / 2.667% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[4.167,6.25,8.333,10.417,12.5],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875,0.0875,0.0875]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.167 / 6.25 / 8.333 / 10.417 / 12.5 (+ 8.75% AP) (+ 0.5 / 0.542 / 0.583 / 0.625 / 0.667% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[62.5,93.75,125,156.25,187.5],"scalings":[{"stat":"totalAp","coefficients":[1.3125,1.3125,1.3125,1.3125,1.3125]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 62.5 / 93.75 / 125 / 156.25 / 187.5 (+ 131.25% AP) (+ 7.5 / 8.13 / 8.75 / 9.38 / 10% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minimum Minion Damage","label":"Minimum Minion Damage","baseByRank":[8.75,13.13,17.5,21.88,26.25],"scalings":[{"stat":"totalAp","coefficients":[0.1838,0.1838,0.1838,0.1838,0.1838]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8.75 / 13.13 / 17.5 / 21.88 / 26.25 (+ 18.38% AP) (+ 1.05 / 1.14 / 1.23 / 1.31 / 1.4% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minion Damage per Second","label":"Minion Damage per Second","baseByRank":[11.67,17.5,23.33,29.17,35],"scalings":[{"stat":"totalAp","coefficients":[0.245,0.245,0.245,0.245,0.245]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 11.67 / 17.5 / 23.33 / 29.17 / 35 (+ 24.5% AP) (+ 1.4 / 1.52 / 1.63 / 1.75 / 1.87% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minion Damage per Tick","label":"Minion Damage per Tick","baseByRank":[2.917,4.375,5.833,7.292,8.75],"scalings":[{"stat":"totalAp","coefficients":[0.06125,0.06125,0.06125,0.06125,0.06125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.917 / 4.375 / 5.833 / 7.292 / 8.75 (+ 6.125% AP) (+ 0.35 / 0.379 / 0.408 / 0.438 / 0.467% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Maximum Minion Damage","label":"Maximum Minion Damage","baseByRank":[43.75,65.63,87.5,109.38,131.25],"scalings":[{"stat":"totalAp","coefficients":[0.9188,0.9188,0.9188,0.9188,0.9188]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 43.75 / 65.63 / 87.5 / 109.38 / 131.25 (+ 91.88% AP) (+ 5.25 / 5.69 / 6.13 / 6.56 / 7% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minimum Enhanced Damage","label":"Minimum Enhanced Damage","baseByRank":[18.75,28.125,37.5,46.875,56.25],"scalings":[{"stat":"totalAp","coefficients":[0.39375,0.39375,0.39375,0.39375,0.39375]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 18.75 / 28.125 / 37.5 / 46.875 / 56.25 (+ 39.375% AP) (+ 2.25 / 2.438 / 2.625 / 2.813 / 3% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Damage per Second","label":"Enhanced Damage per Second","baseByRank":[25,37.5,50,62.5,75],"scalings":[{"stat":"totalAp","coefficients":[0.525,0.525,0.525,0.525,0.525]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 37.5 / 50 / 62.5 / 75 (+ 52.5% AP) (+ 3 / 3.25 / 3.5 / 3.75 / 4% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Damage per Tick","label":"Enhanced Damage per Tick","baseByRank":[6.25,9.375,12.5,15.625,18.75],"scalings":[{"stat":"totalAp","coefficients":[0.13125,0.13125,0.13125,0.13125,0.13125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6.25 / 9.375 / 12.5 / 15.625 / 18.75 (+ 13.125% AP) (+ 0.75 / 0.813 / 0.875 / 0.938 / 1% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Maximum Enhanced Damage","label":"Maximum Enhanced Damage","baseByRank":[93.75,140.63,187.5,234.38,281.25],"scalings":[{"stat":"totalAp","coefficients":[1.9687999999999999,1.9687999999999999,1.9687999999999999,1.9687999999999999,1.9687999999999999]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 93.75 / 140.63 / 187.5 / 234.38 / 281.25 (+ 196.88% AP) (+ 11.25 / 12.19 / 13.13 / 14.06 / 15% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minimum Enhanced Minion Damage","label":"Minimum Enhanced Minion Damage","baseByRank":[13.125,19.688,26.25,32.813,39.375],"scalings":[{"stat":"totalAp","coefficients":[0.27563,0.27563,0.27563,0.27563,0.27563]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 13.125 / 19.688 / 26.25 / 32.813 / 39.375 (+ 27.563% AP) (+ 1.575 / 1.706 / 1.838 / 1.969 / 2.1% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Minion Damage per Second","label":"Enhanced Minion Damage per Second","baseByRank":[17.5,26.25,35,43.75,52.5],"scalings":[{"stat":"totalAp","coefficients":[0.3675,0.3675,0.3675,0.3675,0.3675]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 17.5 / 26.25 / 35 / 43.75 / 52.5 (+ 36.75% AP) (+ 2.1 / 2.275 / 2.45 / 2.625 / 2.8% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Minion Damage per Tick","label":"Enhanced Minion Damage per Tick","baseByRank":[4.375,6.563,8.75,10.938,13.125],"scalings":[{"stat":"totalAp","coefficients":[0.09188,0.09188,0.09188,0.09188,0.09188]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.375 / 6.563 / 8.75 / 10.938 / 13.125 (+ 9.188% AP) (+ 0.525 / 0.569 / 0.613 / 0.656 / 0.7% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Maximum Enhanced Minion Damage","label":"Maximum Enhanced Minion Damage","baseByRank":[65.63,110.74,155.86,200.98,246.09],"scalings":[{"stat":"totalAp","coefficients":[1.3781,1.3781,1.3781,1.3781,1.3781]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 65.63 / 110.74 / 155.86 / 200.98 / 246.09 (+ 137.81% AP) (+ 7.88 / 8.53 / 9.19 / 9.84 / 10.5% of target's maximum health)","abilityName":"Flamespitter"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[37.5,56.25,75,93.75,112.5],"scalings":[{"stat":"totalAp","coefficients":[0.7875,0.7875,0.7875,0.7875,0.7875]}],"damageType":"magic","abilityName":"Flamespitter","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12.5 / 18.75 / 25 / 31.25 / 37.5 (+ 26.25% AP) (+ 1.5 / 1.625 / 1.75 / 1.875 / 2% of target's maximum health)"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[16.67,25,33.33,41.67,50],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 16.67 / 25 / 33.33 / 41.67 / 50 (+ 35% AP) (+ 2 / 2.167 / 2.333 / 2.5 / 2.667% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[4.167,6.25,8.333,10.417,12.5],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875,0.0875,0.0875]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.167 / 6.25 / 8.333 / 10.417 / 12.5 (+ 8.75% AP) (+ 0.5 / 0.542 / 0.583 / 0.625 / 0.667% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minimum Enhanced Minion Damage","label":"Enhanced Minion Damage","baseByRank":[39.3775,65.214,91.055,116.8965,142.73250000000002],"scalings":[{"stat":"totalAp","coefficients":[0.8268650000000001,0.8268650000000001,0.8268650000000001,0.8268650000000001,0.8268650000000001]}],"damageType":"mixed","abilityName":"Flamespitter","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 13.125 / 19.688 / 26.25 / 32.813 / 39.375 (+ 27.563% AP) (+ 1.575 / 1.706 / 1.838 / 1.969 / 2.1% of target's maximum health)"},{"name":"Minion Damage per Second","label":"Minion Damage per Second","baseByRank":[11.67,17.5,23.33,29.17,35],"scalings":[{"stat":"totalAp","coefficients":[0.245,0.245,0.245,0.245,0.245]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 11.67 / 17.5 / 23.33 / 29.17 / 35 (+ 24.5% AP) (+ 1.4 / 1.52 / 1.63 / 1.75 / 1.87% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minion Damage per Tick","label":"Minion Damage per Tick","baseByRank":[2.917,4.375,5.833,7.292,8.75],"scalings":[{"stat":"totalAp","coefficients":[0.06125,0.06125,0.06125,0.06125,0.06125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.917 / 4.375 / 5.833 / 7.292 / 8.75 (+ 6.125% AP) (+ 0.35 / 0.379 / 0.408 / 0.438 / 0.467% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Minion Damage per Second","label":"Enhanced Minion Damage per Second","baseByRank":[17.5,26.25,35,43.75,52.5],"scalings":[{"stat":"totalAp","coefficients":[0.3675,0.3675,0.3675,0.3675,0.3675]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 17.5 / 26.25 / 35 / 43.75 / 52.5 (+ 36.75% AP) (+ 2.1 / 2.275 / 2.45 / 2.625 / 2.8% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Minion Damage per Tick","label":"Enhanced Minion Damage per Tick","baseByRank":[4.375,6.563,8.75,10.938,13.125],"scalings":[{"stat":"totalAp","coefficients":[0.09188,0.09188,0.09188,0.09188,0.09188]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.375 / 6.563 / 8.75 / 10.938 / 13.125 (+ 9.188% AP) (+ 0.525 / 0.569 / 0.613 / 0.656 / 0.7% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Minimum Enhanced Damage","label":"Enhanced Damage","baseByRank":[56.25,84.3775,112.5,140.6275,168.75],"scalings":[{"stat":"totalAp","coefficients":[1.1812749999999999,1.1812749999999999,1.1812749999999999,1.1812749999999999,1.1812749999999999]}],"damageType":"mixed","abilityName":"Flamespitter","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 18.75 / 28.125 / 37.5 / 46.875 / 56.25 (+ 39.375% AP) (+ 2.25 / 2.438 / 2.625 / 2.813 / 3% of target's maximum health)"},{"name":"Enhanced Damage per Second","label":"Enhanced Damage per Second","baseByRank":[25,37.5,50,62.5,75],"scalings":[{"stat":"totalAp","coefficients":[0.525,0.525,0.525,0.525,0.525]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 37.5 / 50 / 62.5 / 75 (+ 52.5% AP) (+ 3 / 3.25 / 3.5 / 3.75 / 4% of target's maximum health)","abilityName":"Flamespitter"},{"name":"Enhanced Damage per Tick","label":"Enhanced Damage per Tick","baseByRank":[6.25,9.375,12.5,15.625,18.75],"scalings":[{"stat":"totalAp","coefficients":[0.13125,0.13125,0.13125,0.13125,0.13125]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6.25 / 9.375 / 12.5 / 15.625 / 18.75 (+ 13.125% AP) (+ 0.75 / 0.813 / 0.875 / 0.938 / 1% of target's maximum health)","abilityName":"Flamespitter"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[10,9,8,7,6],"castRange":600,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Scrap Shield","iconPath":"/data/16.16.1/img/spell/RumbleShield.png","maxRank":5,"forms":[{"name":"Scrap Shield","description":"Active: Rumble generates 20 Heat to grant himself a shield for 1.5 seconds.\n\nRumble also gains bonus movement speed for 1 to 1.32 seconds.\n\nDanger Zone Bonus: Scrap Shield's shield strength and bonus movement speed are increased in effectiveness by 50%.","cost":null,"cooldown":"6","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[25,55,85,115,145],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 55 / 85 / 115 / 145 (+ 30% AP) (+ 4% of maximum health)","abilityName":"Scrap Shield"},{"name":"Enhanced Shield Strength","label":"Enhanced Shield Strength","baseByRank":[37.5,82.5,127.5,172.5,217.5],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 37.5 / 82.5 / 127.5 / 172.5 / 217.5 (+ 45% AP) (+ 6% of maximum health)","abilityName":"Scrap Shield"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[25,55,85,115,145],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 55 / 85 / 115 / 145 (+ 30% AP) (+ 4% of maximum health)","abilityName":"Scrap Shield"},{"name":"Enhanced Shield Strength","label":"Enhanced Shield Strength","baseByRank":[37.5,82.5,127.5,172.5,217.5],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 37.5 / 82.5 / 127.5 / 172.5 / 217.5 (+ 45% AP) (+ 6% of maximum health)","abilityName":"Scrap Shield"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[6,6,6,6,6],"castRange":20,"unsupported":false},"e":{"slot":"E","name":"Electro Harpoon","iconPath":"/data/16.16.1/img/spell/RumbleGrenade.png","maxRank":5,"forms":[{"name":"Electro Harpoon","description":"Active: Rumble generates 20 Heat to shoot a harpoon in the target direction that deals magic damage to the first enemy hit, inflicting them with magic resistance reduction for 4 seconds and slowing them for 2 seconds. These effects stack additively with multiple harpoons, refreshing their duration and stacking up to 2 times.\n\nRumble periodically stocks an Electro Harpoon charge, up to a maximum of 2.\n\nDanger Zone Bonus: Electro Harpoon's effects are increased by 50%.\n\nIf Rumble casts Electro Harpoon before his mech becomes Overheated , he may still use another charge within 3 seconds of the initial cast.","cost":null,"cooldown":"0.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,80,105,130,155],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Electro Harpoon"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Electro Harpoon"},{"name":"Enhanced Damage","label":"Enhanced Damage","baseByRank":[82.5,120,157.5,195,232.5],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Electro Harpoon"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[165,240,315,390,465],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Electro Harpoon"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[110,160,210,260,310],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Electro Harpoon"},{"name":"Total Enhanced Damage","label":"Total Enhanced Damage","baseByRank":[165,240,315,390,465],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"mixed","partial":false,"abilityName":"Electro Harpoon"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.5,0.5,0.5,0.5,0.5],"castRange":850,"unsupported":false},"r":{"slot":"R","name":"The Equalizer","iconPath":"/data/16.16.1/img/spell/RumbleCarpetBomb.png","maxRank":3,"forms":[{"name":"The Equalizer","description":"Active: Rumble deploys a barrage of rockets from the sky along the target path in a line over 0.75 seconds. Each rocket impacts the ground to create a field of fire that lasts 4.5 seconds.\n\nEnemies struck by the impact or within the field are marked Burning for 1 second, taking magic damage every 0.25 seconds and being slowed by 35%, refreshing while in the area. Enemies may be Burning for up to 5 seconds, for a total of 20 instances of its effect.","cost":null,"cooldown":"130 / 105 / 80","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[120,200,280],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[600,1000,1400],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"}]}],"formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[120,200,280],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[600,1000,1400],"scalings":[{"stat":"totalAp","coefficients":[1.75,1.75,1.75]}],"damageType":"magic","partial":false,"abilityName":"The Equalizer"}],"costPerRank":[0,0,0],"cooldownPerRank":[130,105,80],"castRange":1750,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2011-04-26"},"Ryze":{"id":"Ryze","name":"Ryze","title":"the Rune Mage","key":"13","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Ryze.png","stats":{"hp":620,"hpPerLevel":124,"mp":300,"mpPerLevel":70,"hpRegen":8,"hpRegenPerLevel":0.8,"mpRegen":8,"mpRegenPerLevel":1,"armor":22,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2.11,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Arcane Mastery","iconPath":"/data/16.16.1/img/passive/Ryze_P.png","maxRank":1,"forms":[{"name":"Arcane Mastery","description":"Innate: Ryze increases his maximum mana by (10% per 100 AP) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Overload","iconPath":"/data/16.16.1/img/spell/RyzeQWrapper.png","maxRank":5,"forms":[{"name":"Overload","description":"Passive: Ryze's other basic ability casts reset Overload's cooldown and charge a Rune stack for 4 seconds, refreshing on subsequent casts and stacking up to 2 times.\n\nActive: Ryze unleashes a runic blast in the target direction that deals magic damage to the first enemy hit and consumes all Rune stacks.\n\nIf Ryze consumed 2 stacks, he gains bonus movement speed for 2 seconds.\n\nFlux Bonus: Overload deals 25% / 50% / 75% / 100% (based on Realm Warp's Rank) increased damage and spreads to surrounding Fluxed enemies.","cost":"40 / 38 / 36 / 34 / 32 Mana","cooldown":"5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,95,115,135,155],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]},{"stat":"bonusMp","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Overload"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,95,115,135,155],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]},{"stat":"bonusMp","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Overload"}],"costPerRank":[40,38,36,34,32],"cooldownPerRank":[5,5,5,5,5],"castRange":1000,"unsupported":false},"w":{"slot":"W","name":"Rune Prison","iconPath":"/data/16.16.1/img/spell/RyzeW.png","maxRank":5,"forms":[{"name":"Rune Prison","description":"Active: Ryze seizes the target enemy, dealing magic damage and slowing them by 50% for 1.5 seconds.\n\nFlux Bonus: The target is rooted instead of slowed .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"bonusMp","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":"magic","partial":false,"abilityName":"Rune Prison"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]},{"stat":"bonusMp","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":"magic","partial":false,"abilityName":"Rune Prison"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":615,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Spell Flux","iconPath":"/data/16.16.1/img/spell/RyzeE.png","maxRank":5,"forms":[{"name":"Spell Flux","description":"Active: Ryze projects an orb upon the target enemy that deals magic damage . The target and surrounding enemies are also marked with Flux for 4 seconds. Ryze's basic abilities against Flux targets consume the mark to become empowered with an additional effect.\n\nFlux Bonus: Spell Flux spreads farther.","cost":"35 / 45 / 55 / 65 / 75 Mana","cooldown":"3.5 / 3.25 / 3 / 2.75 / 2.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusMp","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Spell Flux"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusMp","coefficients":[0.02,0.02,0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Spell Flux"}],"costPerRank":[35,45,55,65,75],"cooldownPerRank":[3.5,3.25,3,2.75,2.5],"castRange":615,"unsupported":false},"r":{"slot":"R","name":"Realm Warp","iconPath":"/data/16.16.1/img/spell/RyzeR.png","maxRank":3,"forms":[{"name":"Realm Warp","description":"Passive: Overload's Flux empowered damage is increased.\n\nActive: Ryze channels for 2 seconds to open a portal beneath him, marking the target location as its destination and granting sight of the target area. Ryze is able to act while channeling, but the portal will cancel if he is interrupted .\n\nUpon completion, Ryze and all allied units within the portal will blink to the location and become rooted , disarmed , silenced and untargetable for 0.75 seconds.","cost":"100 Mana","cooldown":"180 / 160 / 140","formulas":[{"name":"Bonus Overload Damage","label":"Bonus Overload Damage","baseByRank":[50,75,100],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Realm Warp"}]}],"formulas":[{"name":"Bonus Overload Damage","label":"Bonus Overload Damage","baseByRank":[50,75,100],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Realm Warp"}],"costPerRank":[100,100,100],"cooldownPerRank":[180,160,140],"castRange":3000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Samira":{"id":"Samira","name":"Samira","title":"the Desert Rose","key":"360","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Samira.png","stats":{"hp":630,"hpPerLevel":108,"mp":349,"mpPerLevel":38,"hpRegen":3.25,"hpRegenPerLevel":0.55,"mpRegen":8.2,"mpRegenPerLevel":0.7,"armor":26,"armorPerLevel":4.7,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":57,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":3.3,"moveSpeed":335,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Daredevil Impulse","iconPath":"/data/16.16.1/img/passive/SamiraP.png","maxRank":1,"forms":[{"name":"Daredevil Impulse","description":"Innate: Samira's damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times.\n\nStyle: For each stack, Samira gains 2.75% / 3% / 3.25% / 3.5% (based on level) bonus movement speed , up to a maximum of 16.5% / 18% / 19.5% / 21% (based on level) . At maximum stacks, Samira can cast Inferno Trigger .\n\nInnate: Samira's basic attacks against targets within 200 units of her use her blade, becoming non-projectile . Blade attacks, Blade Whirl , Wild Rush , and the slash and explosives of Flair deal 2 – 21 (based on level) (+ 3.5% – 11.32% (based on level) AD) bonus magic damage , increased by 0% – 100% (based on target's missing health) , up to 4 – 42 (based on level) (+ 7% – 22.65% (based on level) AD) .\n\nSamira's basic attack against an immobilized target is empowered to have an uncancellable windup and fire 6 bolts over 0.5 seconds , each dealing 17% AD physical damage and applying life steal . If the target is a monster or is airborne , the attack also knocks them up for 0.5 seconds.\n\nThe empowered attack resets Samira's basic attack timer, is affected by critical strike modifiers, applies on-hit effects only once, and cannot occur on the same target more than once every few seconds.\n\nIf the target is further away from Samira's attack range , initiating an attack against the immobilized target while within valid range of them will first cause her to dash toward them up to her attack range , then automatically cast the bolts.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Flair","iconPath":"/data/16.16.1/img/spell/SamiraQ.png","maxRank":5,"forms":[{"name":"Flair","description":"Active: Samira fires a shot in the target direction that deals physical damage to the first enemy hit.\n\nIf a targetable enemy is in front of Samira at the time of cast, she will instead slash with her blade in a cone, dealing the same damage to enemies hit.\n\nIf Flair is cast during Wild Rush , Samira deploys explosives in her wake that detonate upon the end of the dash, dealing the same damage to enemies hit.\n\nFlair can critically strike for (150% + 15% ) damage and will apply life steal at 100% effectiveness.","cost":"30 Mana","cooldown":"6 / 5 / 4 / 3 / 2","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[0,5,10,15,20],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Flair"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[0,5,10,15,20],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Flair"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[6,5,4,3,2],"castRange":950,"unsupported":false},"w":{"slot":"W","name":"Blade Whirl","iconPath":"/data/16.16.1/img/spell/SamiraW.png","maxRank":5,"forms":[{"name":"Blade Whirl","description":"Active: Samira spins her blade over 0.75 seconds, destroying all hostile non- turret projectiles within the area for the duration.\n\nSamira slashes twice during Blade Whirl , each one dealing physical damage to all nearby enemies. The first slash occurs immediately and the second one occurs after the duration.\n\nSamira cannot basic attack nor cast Flair during Blade Whirl. Casting Inferno Trigger will end Blade Whirl early.","cost":"60 Mana","cooldown":"30 / 28 / 26 / 24 / 22","formulas":[{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Blade Whirl"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[40,70,100,130,160],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Blade Whirl"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[40,70,100,130,160],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Blade Whirl"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[20,35,50,65,80],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Blade Whirl"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[30,28,26,24,22],"castRange":325,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Wild Rush","iconPath":"/data/16.16.1/img/spell/SamiraE.png","maxRank":5,"forms":[{"name":"Wild Rush","description":"Active: Samira dashes a fixed distance in the direction of the target enemy or enemy structure , dealing magic damage to enemies she passes through. She also gains bonus attack speed for 5 seconds.\n\nScoring a takedown against an enemy champion within 3 seconds of damaging them resets Wild Rush's cooldown .\n\nFlair and Inferno Trigger can be cast during the dash. Casting Blade Whirl will buffer it to cast at the end of the dash.","cost":"40 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Wild Rush"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Wild Rush"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[20,18,16,14,12],"castRange":600,"unsupported":false},"r":{"slot":"R","name":"Inferno Trigger","iconPath":"/data/16.16.1/img/spell/SamiraR.png","maxRank":3,"forms":[{"name":"Inferno Trigger","description":"Active: Samira unleashes a torrent of shots for 2.277 seconds , reducing her movement speed by 30% and rapidly shooting at nearby enemies over 2.013 seconds at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing physical damage with each shot, reduced by 75% against minions . This damage is affected by critical strike modifiers and applies life steal at 100% effectiveness.\n\nA nearby visible enemy is required to cast this ability, and targets do not have to be visible to be shot at. Style stacks are consumed at the end of the effect.\n\nSamira cannot basic attack nor cast Flair and Blade Whirl during Inferno Trigger, but she can still move. Inferno Trigger will end prematurely if Samira is affected by any form of cast-inhibiting crowd control as well as disarm . Inferno Trigger cannot be cast while Samira is disarmed .","cost":"6 Style","cooldown":"5","formulas":[{"name":"Physical Damage Per Shot","label":"Physical Damage Per Shot","baseByRank":[20,40,60],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Inferno Trigger"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAd","coefficients":[3,3,3]}],"damageType":"physical","partial":false,"abilityName":"Inferno Trigger"},{"name":"Minion Damage Per Shot","label":"Minion Damage Per Shot","baseByRank":[5,10,15],"scalings":[{"stat":"totalAd","coefficients":[0.075,0.075,0.075]}],"damageType":"mixed","partial":false,"abilityName":"Inferno Trigger"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[50,100,150],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Inferno Trigger"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[200,400,600],"scalings":[{"stat":"totalAd","coefficients":[3,3,3]}],"damageType":"physical","partial":false,"abilityName":"Inferno Trigger"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[50,100,150],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Inferno Trigger"}],"costPerRank":[0,0,0],"cooldownPerRank":[5,5,5],"castRange":600,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2020-09-21"},"Sejuani":{"id":"Sejuani","name":"Sejuani","title":"Fury of the North","key":"113","tags":["Tank"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Sejuani.png","stats":{"hp":630,"hpPerLevel":114,"mp":400,"mpPerLevel":40,"hpRegen":8.5,"hpRegenPerLevel":1,"mpRegen":7,"mpRegenPerLevel":0.7,"armor":34,"armorPerLevel":5.45,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":4,"attackSpeed":0.688,"attackSpeedPerLevel":3.5,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Fury of the North","iconPath":"/data/16.16.1/img/passive/Sejuani_passive.png","maxRank":1,"forms":[{"name":"Fury of the North","description":"Innate - Icebreaker: Enemies stunned by Sejuani are marked Frozen for the disable's duration. Sejuani's next basic attack or ability against a Frozen enemy will consume the mark to deal bonus magic damage equal to 10% of their maximum health , capped at 250 against epic monsters.\n\nInnate - Frost Armor: Sejuani gains Frost Armor , which lingers for 3 seconds after taking damage from enemy champions , turrets , or large monsters . She restores it after 12 – 5.29 (based on level) seconds without taking damage from them.\n\nFrost Armor: Sejuani gains slow immunity , cripple immunity , 10 (+ 75% bonus armor) bonus armor , and 10 (+ 75% bonus magic resistance) bonus magic resistance .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Arctic Assault","iconPath":"/data/16.16.1/img/spell/SejuaniQ.png","maxRank":5,"forms":[{"name":"Arctic Assault","description":"Active: Bristle dashes to the target location until he collides with an enemy champion , dealing magic damage to enemies he passes through and knocking them up for 0.5 seconds.\n\nArctic Assault can be cast during her other abilities without cancelling them and vice versa.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"18 / 16.5 / 15 / 13.5 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,140,190,240,290],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Arctic Assault"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,140,190,240,290],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"magic","partial":false,"abilityName":"Arctic Assault"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[18,16.5,15,13.5,12],"castRange":650,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Winter's Wrath","iconPath":"/data/16.16.1/img/spell/SejuaniW.png","maxRank":5,"forms":[{"name":"Winter's Wrath","description":"Active: After 0.25 seconds into the cast time, Sejuani swings her flail in a cone in the target direction that deals physical damage to enemies hit and knocks back minions and monsters hit, though not through terrain.\n\nAfter the cast time, Sejuani lashes out with her flail in a line in the same direction, dealing physical damage to enemies hit and slowing them by 75% for 0.25 seconds.\n\nSejuani can move during Winter's Wrath's cast time.","cost":"60 Mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,15,25,35,45],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 15 / 25 / 35 / 45 (+ 30% AP) (+ 4% of her maximum health)","abilityName":"Winter's Wrath"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,25,45,65,85],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 25 / 45 / 65 / 85 (+ 60% AP) (+ 8% of her maximum health)","abilityName":"Winter's Wrath"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[10,40,70,100,130],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 40 / 70 / 100 / 130 (+ 90% AP) (+ 12% of her maximum health)","abilityName":"Winter's Wrath"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[10,40,70,100,130],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 40 / 70 / 100 / 130 (+ 90% AP) (+ 12% of her maximum health)","abilityName":"Winter's Wrath"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[9,8,7,6,5],"castRange":600,"unsupported":false},"e":{"slot":"E","name":"Permafrost","iconPath":"/data/16.16.1/img/spell/SejuaniE.png","maxRank":5,"forms":[{"name":"Permafrost","description":"Passive - Frostbrand: Winter's Wrath and both Sejuani's and nearby allied melee champions' basic attacks on-hit apply stacks of Frost to enemy champions , medium or large monsters , and large minions for 5 seconds, refreshing on subsequent applications and stacking up to 4 times, though not applying if the target is Frozen . Enemies hit by Permafrost or Glacial Prison's bola have all of their Frost stacks consumed. Enemy champions cannot be affected by Frost for 8 seconds after having it consumed. Sejuani can cast Permafrost against an enemy with 4 stacks.\n\nActive: Sejuani hurls a trap at the visible enemy with 4 stacks of Frost closest to the cursor, which deals magic damage , displaces slightly, and stuns them for 1 second.\n\nPermafrost resets Sejuani's basic attack timer.","cost":"20 Mana","cooldown":"1.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,105,155,205,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Permafrost"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,105,155,205,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Permafrost"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[1.5,1.5,1.5,1.5,1.5],"castRange":560,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Glacial Prison","iconPath":"/data/16.16.1/img/spell/SejuaniR.png","maxRank":3,"forms":[{"name":"Glacial Prison","description":"Active: Sejuani throws an ice bola in the target direction that stops upon hitting an enemy champion, dealing magic damage and stunning them for 1 second.\n\nIf the bola travels at least 425 units, it becomes empowered to detonate upon reaching maximum range or hitting an enemy champion, dealing increased magic damage and stunning for 1.5 seconds instead. For the same duration, a frost storm is created around the location of the detonation that slows enemies within by 30% and grants sight of the area in a smaller radius.\n\nAfter 2 seconds, the storm shatters to deal the increased magic damage to enemies within and slow them by 80% for 1 second, as well as revealing them and granting sight of the area for 0.5 seconds.\n\nThe enemy hit by the bola is unaffected by the storm's effects.","cost":"100 Mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,150,175],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Glacial Prison"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Glacial Prison"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[125,150,175],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Glacial Prison"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[200,300,400],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Glacial Prison"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":1300,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-01-17"},"Senna":{"id":"Senna","name":"Senna","title":"the Redeemer","key":"235","tags":["Support","Marksman"],"commonRoles":["support","adc"],"portraitPath":"/data/16.16.1/img/champion/Senna.png","stats":{"hp":530,"hpPerLevel":89,"mp":350,"mpPerLevel":45,"hpRegen":3.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.7,"armor":25,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":50,"attackDamagePerLevel":0,"attackSpeed":0.625,"attackSpeedPerLevel":2.6,"moveSpeed":330,"attackRange":600,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Absolution","iconPath":"/data/16.16.1/img/passive/Senna_Passive.png","maxRank":1,"forms":[{"name":"Absolution","description":"Innate - Weakened Soul : Senna's basic attacks on-hit and abilities mark enemy champions hit for 4 seconds. Subsequent attacks or ability hits against marked targets will consume the mark to grant Senna a stack of Mist and deal bonus physical damage equal to 1% – 10% (based on level) of the target's current health , rendering the target immune to being marked again for a few seconds. This damage applies life steal at 100% effectiveness.\n\nInnate: Enemies that die near Senna may spawn a Mist Wraith from their corpse. A Mist Wraith lasts 8 seconds and Senna can basic attack or hit it with Piercing Darkness or Dawning Shadow to kill it instantly, granting her 8 and a stack of Mist . Enemy champions and large monsters will spawn a Mist Wraith . Epic monsters will spawn 2 Mist Wraiths . Minions and lesser monsters that Senna kills have a 5% chance to spawn a Mist Wraith . Large minions that Senna does not kill will always spawn a Mist Wraith , while lesser minions and lesser monsters that Senna does not kill have a 32% chance to spawn one. Lesser minions executed by an allied champion's Support Quest item have a 8.4% chance to spawn a Mist Wraith .\n\nMist : For each stack of Mist , Senna gains 0.75 bonus attack damage . For every 20 stacks, she also gains 20 bonus attack range and 10% critical strike chance . Additionally, every 1% critical strike chance in excess of 100% is converted into 0.35% life steal .\n\nInnate - Relic Cannon : Senna's basic attacks on-hit deal 20% AD bonus physical damage and grant her 10% / 15% / 20% (based on level) of the target's movement speed as bonus movement speed for 0.5 seconds. The damage applies life steal at 100% effectiveness.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Piercing Darkness","iconPath":"/data/16.16.1/img/spell/SennaQ.png","maxRank":5,"forms":[{"name":"Piercing Darkness","description":"Active: Senna fires a beam in the direction of the target unit. The beam consists of a wider ray of light, and a narrower ray of shadow at the center. The shadow ray deals physical damage to enemies hit and slows them by 15% (+ 15% per 100 bonus AD) (+ 7% per 100 AP) for a duration. The damage dealt to enemy champions applies life steal at 100% effectiveness.\n\nThe light ray heals Senna and allied champions hit.\n\nPiercing Darkness is considered to trigger a single basic attack against turrets , wards , jungle plants , Mist Wraiths and any other attack-interactive units hit. It also applies on-hit effects against champions and turrets hit, and triggers on-attack effects against one champion hit .\n\nPiercing Darkness' current cooldown is reduced by 1 second on-attack .","cost":"70 / 80 / 90 / 100 / 110 Mana","cooldown":"15","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Piercing Darkness"},{"name":"Healing","label":"Healing","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":null,"partial":false,"abilityName":"Piercing Darkness"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,55,80,105,130],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Piercing Darkness"},{"name":"Healing","label":"Healing","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":null,"partial":false,"abilityName":"Piercing Darkness"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[15,15,15,15,15],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Last Embrace","iconPath":"/data/16.16.1/img/spell/SennaW.png","maxRank":5,"forms":[{"name":"Last Embrace","description":"Active: Senna throws a globule of Black Mist in the target direction that deals physical damage to the first enemy hit and attaches to them for 1 second.\n\nAfter the duration or when the target dies, the Black Mist spreads out of the target, rooting them and surrounding enemies for a few seconds.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"11","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Last Embrace"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Last Embrace"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[11,11,11,11,11],"castRange":1250,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Curse of the Black Mist","iconPath":"/data/16.16.1/img/spell/SennaE.png","maxRank":5,"forms":[{"name":"Curse of the Black Mist","description":"Active: Senna shrouds herself in an aura of Black Mist and gains camouflage for a duration. If Senna breaks the camouflage , she regains it after 1.75 seconds without performing actions that break stealth.\n\nAllied champions who enter the mist gain Wraith Form for a duration equal to the aura's remaining duration.\n\nWraith Form: Gain camouflage . Enemies are granted obscured vision of camouflaged Wraiths moving outside the mist within their line of sight . Wraith Form can be regained if lost by breaking the camouflage after 1.75 seconds without performing actions that break stealth. Wraith Form ends immediately upon Senna's death .\n\nSenna and allies camouflaged by Curse of the Black Mist also gain 20% (+ 5% per 100 AP) bonus movement speed .\n\nSenna can move during Curse of the Black Mist's cast time.","cost":"70 Mana","cooldown":"26 / 24.5 / 23 / 21.5 / 20","formulas":[]}],"formulas":[],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[26,24.5,23,21.5,20],"castRange":400,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Dawning Shadow","iconPath":"/data/16.16.1/img/spell/SennaR.png","maxRank":3,"forms":[{"name":"Dawning Shadow","description":"Active: Senna fires a massive beam in the target direction. The beam consists of a broad wave of light, and a narrow wave of shadow at the center.\n\nThe shadow wave deals physical damage to enemy champions hit and reveals them for 3 seconds, as well as hits all Mist Wraiths .\n\nThe light wave grants a shield to Senna and allied champions hit for 3 seconds, and grants sight of the area along the path for 2 seconds.","cost":"100 Mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[250,400,550],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Dawning Shadow"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[120,160,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Dawning Shadow"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[250,400,550],"scalings":[{"stat":"bonusAd","coefficients":[1.15,1.15,1.15]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Dawning Shadow"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[120,160,200],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Dawning Shadow"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":25000,"unsupported":false,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2019-11-10"},"Seraphine":{"id":"Seraphine","name":"Seraphine","title":"the Starry-Eyed Songstress","key":"147","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Seraphine.png","stats":{"hp":570,"hpPerLevel":95,"mp":360,"mpPerLevel":40,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":11.5,"mpRegenPerLevel":0.95,"armor":26,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":50,"attackDamagePerLevel":3,"attackSpeed":0.669,"attackSpeedPerLevel":2,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Stage Presence","iconPath":"/data/16.16.1/img/passive/Seraphine_Passive.png","maxRank":1,"forms":[{"name":"Stage Presence","description":"Innate - Echo: Seraphine's basic ability casts each generate a stack of Echo , stacking up to 2 times. At 2 stacks, the next basic ability cast consumes them all to cast an additional time at no cost after a 0.033 seconds delay. Seraphine gains maximum stacks of Echo when the game starts and upon respawning .\n\nInnate - Harmony: Seraphine's ability casts grant a Note to herself and nearby allied champions that lasts 6 seconds, refreshes on subsequent Notes and stacks up to 4 times on each unit.\n\nWhile any amount of Notes are active, Seraphine's next basic attack is empowered to have an uncancellable windup , gain 25 bonus attack range per Note , and fire all Notes at the target, with each one dealing 4 – 27.47 (based on level) (+ 4% AP) magic damage , reduced by 75% for Notes from allies.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"High Note","iconPath":"/data/16.16.1/img/spell/SeraphineQ.png","maxRank":5,"forms":[{"name":"High Note","description":"Active: Seraphine hurls a soundwave to the target location that upon arrival expands in a radius over 0.4 seconds, dealing magic damage to enemies within the area.\n\nAgainst champions and monsters , the damage is increased by 0% – 75% (based on target's missing health) .","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"High Note"},{"name":"Maximum Enhanced Damage","label":"Maximum Enhanced Damage","baseByRank":[105,148.75,192.5,236.25,280],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"High Note"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"High Note"},{"name":"Maximum Enhanced Damage","label":"Maximum Enhanced Damage","baseByRank":[105,148.75,192.5,236.25,280],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"High Note"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Surround Sound","iconPath":"/data/16.16.1/img/spell/SeraphineW.png","maxRank":5,"forms":[{"name":"Surround Sound","description":"Active: Seraphine grants a shield to herself and nearby allied champions for 2.5 seconds. For the same duration, she also gains 20% (+ 2% per 100 AP) decaying bonus movement speed and grants other allies 8% (+ 0.8% per 100 AP) bonus movement speed .\n\nIf Seraphine already had a shield at the time of cast, Surround Sound will pulse after the duration, healing herself and nearby allied champions.\n\nSurround Sound's shield and bonus movement speed can stack up to 2 times. Seraphine can move during Surround Sound's cast time.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"22","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":null,"partial":false,"abilityName":"Surround Sound"},{"name":"Heal","label":"Heal","baseByRank":[8,10,12,14,16],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 10 / 12 / 14 / 16% of target's missing health","abilityName":"Surround Sound"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":null,"partial":false,"abilityName":"Surround Sound"},{"name":"Heal","label":"Heal","baseByRank":[8,10,12,14,16],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 8 / 10 / 12 / 14 / 16% of target's missing health","abilityName":"Surround Sound"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[22,22,22,22,22],"castRange":800,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Beat Drop","iconPath":"/data/16.16.1/img/spell/SeraphineE.png","maxRank":5,"forms":[{"name":"Beat Drop","description":"Active: Seraphine fires a heavy soundwave in the target direction that deals magic damage to enemies hit, reduced to 70% against minions , and slows them by 99% for a few seconds.\n\nEnemies that are already slowed are also rooted for the same duration.\n\nEnemies that are immobilized or grounded are also stunned for the same duration.","cost":"60 Mana","cooldown":"11 / 10.5 / 10 / 9.5 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Beat Drop"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[49,70,91,112,133],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Beat Drop"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Beat Drop"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[49,70,91,112,133],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Beat Drop"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[11,10.5,10,9.5,9],"castRange":1300,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Encore","iconPath":"/data/16.16.1/img/spell/SeraphineR.png","maxRank":3,"forms":[{"name":"Encore","description":"Active: Seraphine projects a captivating force in the target direction that deals magic damage to enemies hit, charms them, during which they are revealed , and slows them by 40% for a duration, increasing by 15% every 0.25 seconds over the duration up to 99%.\n\nEncore's projectile resets its remaining travel distance whenever it hits an allied or enemy champion , excluding Seraphine . Allied champions hit gain 4 Notes .","cost":"100 Mana","cooldown":"160 / 140 / 120","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,200,250],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Encore"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,200,250],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Encore"}],"costPerRank":[100,100,100],"cooldownPerRank":[160,140,120],"castRange":25000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2020-10-29"},"Sett":{"id":"Sett","name":"Sett","title":"the Boss","key":"875","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Sett.png","stats":{"hp":670,"hpPerLevel":114,"mp":0,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":33,"armorPerLevel":4.7,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":4,"attackSpeed":0.625,"attackSpeedPerLevel":1.75,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"grit","abilities":{"passive":{"slot":"P","name":"Pit Grit","iconPath":"/data/16.16.1/img/passive/Sett_P.png","maxRank":1,"forms":[{"name":"Pit Grit","description":"Innate - Heart of the Half-Beast: Sett regenerates 「 an additional 0.075 / 0.25 / 0.5 / 1 / 1.025 / 1.05 (based on level) health every 0.5 seconds per 5% of his missing health . 」 「 up-to an additional 1.425 / 4.75 / 9.5 / 19 / 19.475 / 19.95 (based on level) health per 0.5 seconds, with the maximum reached at the threshold of 95% missing health . 」\n\nInnate - Heavy Hands: Sett's basic attacks alternate between his Left Punch and a Right Punch on-attack . Sett begins attacking with his Left Punch , and will reset back to it after 2 seconds of not performing a Right Punch .\n\nSett's Right Punch is empowered to gain 50 bonus range (unless Knuckle Down is active), attack at 8 times the Left Punch's attack speed , and deal 5 – 100 (based on level) (+ 55% bonus AD) bonus physical damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Knuckle Down","iconPath":"/data/16.16.1/img/spell/SettQ.png","maxRank":5,"forms":[{"name":"Knuckle Down","description":"Active: Sett empowers his next two basic attacks within 5 seconds to gain 50 bonus range and deal bonus physical damage , capped at 400 total damage of each attack against monsters .\n\nFor 1.5 seconds, Sett also gains 30% bonus movement speed while facing visible enemy champions within 2000 units.\n\nKnuckle Down resets Sett's basic attack timer. The empowered attacks are guaranteed to be a Left Punch followed by a Right Punch , resetting Sett's current Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up Right Punch .","cost":null,"cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 1% (+ 1 / 1.5 / 2 / 2.5 / 3% per 100 AD) of target's maximum health)","abilityName":"Knuckle Down"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[20,40,60,80,100],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60 / 80 / 100 (+ 2% (+ 2 / 3 / 4 / 5 / 6% per 100 AD) of target's maximum health)","abilityName":"Knuckle Down"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 1% (+ 1 / 1.5 / 2 / 2.5 / 3% per 100 AD) of target's maximum health)","abilityName":"Knuckle Down"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[20,40,60,80,100],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 40 / 60 / 80 / 100 (+ 2% (+ 2 / 3 / 4 / 5 / 6% per 100 AD) of target's maximum health)","abilityName":"Knuckle Down"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[9,8,7,6,5],"unsupported":false},"w":{"slot":"W","name":"Haymaker","iconPath":"/data/16.16.1/img/spell/SettW.png","maxRank":5,"forms":[{"name":"Haymaker","description":"Passive: Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to a cap of 50% of his maximum health . Each instance of stored Grit decays in value by 30% every second after 4 seconds.\n\nActive: Sett charges up a strike over the cast time. Additionally, he immediately consumes all of his stored Grit to grant himself a shield at the start of the cast time that is equal to the expended Grit for 3 seconds, decaying in strength over the duration after 0.75 seconds.\n\nAfter the cast time, he unleashes a massive blast in an area in the target direction, dealing physical damage to enemies hit; those hit in a line in the middle are dealt true damage instead.","cost":"100% Current Grit","cooldown":"18 / 16.5 / 15 / 13.5 / 12","formulas":[{"name":"Damage","label":"Damage","baseByRank":[80,100,120,140,160],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 100 / 120 / 140 / 160 (+ 25% (+ 25% per 100 bonus AD) of expended Grit )","abilityName":"Haymaker"}]}],"formulas":[{"name":"Damage","label":"Damage","baseByRank":[80,100,120,140,160],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 100 / 120 / 140 / 160 (+ 25% (+ 25% per 100 bonus AD) of expended Grit )","abilityName":"Haymaker"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[18,16.5,15,13.5,12],"castRange":25000,"unsupported":false},"e":{"slot":"E","name":"Facebreaker","iconPath":"/data/16.16.1/img/spell/SettE.png","maxRank":5,"forms":[{"name":"Facebreaker","description":"Active: Sett pulls in enemies at his front and back along the target direction, dealing physical damage and slowing them by 70% for 0.5 seconds. Facebreaker deals 125 – 250 (based on level) bonus physical damage to monsters .\n\nIf Facebreaker affects at least one enemy on each side, all enemies are stunned for 1 second upon landing.\n\nSett becomes unable to move or attack for 0.25 seconds after Facebreaker's cast time.","cost":null,"cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Facebreaker"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Facebreaker"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":490,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"The Show Stopper","iconPath":"/data/16.16.1/img/spell/SettR.png","maxRank":3,"forms":[{"name":"The Show Stopper","description":"Active: Sett suppresses and reveals the target enemy champion while dashing with displacement immunity to their location and attaching them to himself upon arrival. He leaps another 600 units in the same direction to slam the target into the ground, creating a massive shockwave and quickly sliding forward 250 units beyond the impact.\n\nEnemies within the epicenter take physical damage , and other enemies hit by the shockwave take physical damage that is reduced by up to 75% based on proximity. All targets hit are slowed by 99% for 1 second.\n\nThe leap will end and create the impact prematurely upon encountering terrain that cannot be dashed through, whether by distance or invalid space.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 200 / 300 / 400 (+ 120% bonus AD) (+ 40 / 50 / 60% of primary target's bonus health)","abilityName":"The Show Stopper"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[50,75,100],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 75 / 100 (+ 30% bonus AD) (+ 10 / 12.5 / 15% of primary target's bonus health)","abilityName":"The Show Stopper"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 200 / 300 / 400 (+ 120% bonus AD) (+ 40 / 50 / 60% of primary target's bonus health)","abilityName":"The Show Stopper"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[50,75,100],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 75 / 100 (+ 30% bonus AD) (+ 10 / 12.5 / 15% of primary target's bonus health)","abilityName":"The Show Stopper"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":400,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2020-01-14"},"Shaco":{"id":"Shaco","name":"Shaco","title":"the Demon Jester","key":"35","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Shaco.png","stats":{"hp":630,"hpPerLevel":99,"mp":297,"mpPerLevel":40,"hpRegen":8.5,"hpRegenPerLevel":0.55,"mpRegen":6,"mpRegenPerLevel":0.35,"armor":30,"armorPerLevel":4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3,"attackSpeed":0.694,"attackSpeedPerLevel":3,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Backstab","iconPath":"/data/16.16.1/img/passive/Jester_CarefulStrikes.png","maxRank":1,"forms":[{"name":"Backstab","description":"Innate: Shaco's basic attacks are empowered to deal 20 – 31.18 (based on level) (+ 20% bonus AD) bonus physical damage when hitting an enemy from behind. This damage is affected by critical strike modifiers.\n\nDeceive and Two-Shiv Poison have additional effects when they hit an enemy from behind.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Deceive","iconPath":"/data/16.16.1/img/spell/Deceive.png","maxRank":5,"forms":[{"name":"Deceive","description":"Active: Shaco becomes invisible for a duration, and after a 0.125-second delay, he blinks to the target location.\n\nDeceive's invisibility breaks when Shaco uses a basic attack or casts Two-Shiv Poison , but not from casting Jack in the Box or Hallucinate .\n\nAfter breaking the invisibility, Shaco empowers his next basic attack within 0.25 seconds to deal bonus physical damage , which is affected by critical strike modifiers.\n\nBackstab Bonus: The attack will critically strike for (160% + 18% ) damage, increased to (200% + 30% ) if a critical strike was rolled .","cost":"40 Mana","cooldown":"13 / 12.5 / 12 / 11.5 / 11","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[25,35,45,55,65],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Deceive"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[25,35,45,55,65],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Deceive"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[13,12.5,12,11.5,11],"castRange":400,"unsupported":false},"w":{"slot":"W","name":"Jack in the Box","iconPath":"/data/16.16.1/img/spell/JackInTheBox.png","maxRank":5,"forms":[{"name":"Jack in the Box","description":"Active: Shaco summons a box at the target location that becomes stealthed after arming over 2 seconds, lasting for up to 40 (+ 10% AP) seconds. The box is invulnerable and untargetable to enemies while stealthed.\n\nThe box will spring out upon enemy contact, fearing nearby enemies for a duration, modified to 2.2 seconds against non-champions, and rooting them for a duration, modified to a 1 second root against non-champions. After a 0.15-second delay of the box's activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100 , while non-champions are set to a static 60 . The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds.\n\nOnce sprung, the box will remain for 5 seconds, during which it will automatically fire at nearby visible enemies every 0.5 seconds, dealing magic damage with each attack. If the box attacks only one target, it deals increased damage. Boxes deal bonus magic damage to monsters and 50% reduced damage to structures .\n\nSee Pets for more details about boxes.","cost":"70 / 65 / 60 / 55 / 50 Mana","cooldown":"15","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Jack in the Box"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"},{"name":"Increased Monster Damage","label":"Increased Monster Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"magic","partial":false,"abilityName":"Jack in the Box"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAp","coefficients":[0.18,0.18,0.18,0.18,0.18]}],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"},{"name":"Total Monster Damage","label":"Total Monster Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":"mixed","partial":false,"abilityName":"Jack in the Box"}],"costPerRank":[70,65,60,55,50],"cooldownPerRank":[15,15,15,15,15],"castRange":500,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Two-Shiv Poison","iconPath":"/data/16.16.1/img/spell/TwoShivPoison.png","maxRank":5,"forms":[{"name":"Two-Shiv Poison","description":"Passive: Shaco's basic attacks slow enemies for 2 seconds while Two-Shiv Poison is not on cooldown.\n\nActive: Shaco throws a dagger at the target enemy that deals magic damage , increased by 50% if they are below 30% of their maximum health , and slows them for 3 seconds.\n\nBackstab Bonus: The dagger deals an additional 15 – 54.12 (based on level) (+ 10% AP) bonus magic damage , increased to 22.5 – 81.18 (based on level) (+ 15% AP) if the target is below 30% of their maximum health .","cost":"75 Mana","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Two-Shiv Poison"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[105,142.5,180,217.5,255],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Two-Shiv Poison"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Two-Shiv Poison"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[105,142.5,180,217.5,255],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Two-Shiv Poison"}],"costPerRank":[75,75,75,75,75],"cooldownPerRank":[8,8,8,8,8],"castRange":625,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Hallucinate","iconPath":"/data/16.16.1/img/spell/HallucinateFull.png","maxRank":3,"forms":[{"name":"Hallucinate","description":"Active: Shaco vanishes for 0.5 seconds and blinks in the target direction while creating a clone of himself that is summoned in the opposite direction , remaining within control range of him as a controllable clone for up to 18 seconds. Hallucinate can be recast at any time while the clone is alive, and can be used while affected by cast-inhibiting crowd control .\n\nRecast: Shaco commands the clone to move to the target location.\n\nThe clone will explode upon dying or expiring to deal magic damage to nearby enemies and deploy three mini-boxes that activate instantly, fearing nearby enemies for 1 second, increased to 2.2 seconds against non-champions, and rooting them for 0.5 seconds, increased to 0.6 seconds against monsters and 1 second against minions. After a 0.15-second delay of the boxes' activation, enemies hit also have their movement speed reduced. Enemy champions have their movement speed set to a static 100 , while non-champions are set to a static 60 . The movement speed reduction lasts for the same duration as the fear plus 0.3 seconds.\n\nThe boxes possess Jack in the Box's effects, except they have a doubled, but shared health , and deal modified magic damage with each attack, increased when attacking a single unit. They are also invulnerable for 0.5 seconds after deployment.\n\nSee Pets for more details about Shaco's clone.","cost":"100 Mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Hallucinate"},{"name":"Modified Magic Damage","label":"Modified Magic Damage","baseByRank":[10,20,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Hallucinate"},{"name":"Increased Modified Damage","label":"Increased Modified Damage","baseByRank":[25,50,75],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Hallucinate"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,225,300],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Hallucinate"},{"name":"Modified Magic Damage","label":"Modified Magic Damage","baseByRank":[10,20,30],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Hallucinate"},{"name":"Increased Modified Damage","label":"Increased Modified Damage","baseByRank":[25,50,75],"scalings":[{"stat":"totalAp","coefficients":[0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Hallucinate"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":200,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-10-10"},"Shen":{"id":"Shen","name":"Shen","title":"the Eye of Twilight","key":"98","tags":["Tank"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/Shen.png","stats":{"hp":610,"hpPerLevel":99,"mp":400,"mpPerLevel":0,"hpRegen":8.5,"hpRegenPerLevel":0.75,"mpRegen":50,"mpRegenPerLevel":0,"armor":34,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":64,"attackDamagePerLevel":3,"attackSpeed":0.751,"attackSpeedPerLevel":3,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Ki Barrier","iconPath":"/data/16.16.1/img/passive/Shen_Passive.png","maxRank":1,"forms":[{"name":"Ki Barrier","description":"Innate: After completing an ability's effects, Shen grants himself a shield for 47 – 128.59 (based on level) (+ 13% bonus health) for 2.5 seconds. If Shen affects at least one other champion with an ability, Ki Barrier's cooldown is reduced by 4 – 8.25 (based on level) seconds.\n\nShen manifests a Spirit Blade that he can control with Twilight Assault and Spirit's Refuge .","cost":null,"cooldown":"11","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Twilight Assault","iconPath":"/data/16.16.1/img/spell/ShenQ.png","maxRank":5,"forms":[{"name":"Twilight Assault","description":"Active: Shen recalls his Spirit Blade to him. Enemy champions hit by the Spirit Blade along its path are slowed for the next 2 seconds while moving away from Shen .\n\nOnce it arrives, Shen empowers his next 3 basic attacks within 8 seconds to gain 75 bonus range and deal bonus magic damage on-hit . Against structures , only the flat damage portion is applied.\n\nIf the Spirit Blade hits at least one enemy champion during the travel, the attacks are further enhanced to deal increased bonus magic damage and additionally grant Shen 50% bonus attack speed .\n\nEmpowered attacks against monsters deal 100% bonus damage, but their total damage is capped.","cost":"140 / 130 / 120 / 110 / 100 energy","cooldown":"8 / 7.25 / 6.5 / 5.75 / 5","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,40,40,40,40],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 40 (based on level) (+ 2 / 2.5 / 3 / 3.5 / 4% (+ 1.5% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,120,120,120,120],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 – 120 (based on level) (+ 6 / 7.5 / 9 / 10.5 / 12% (+ 4.5% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Increased Bonus Damage","label":"Increased Bonus Damage","baseByRank":[10,40,40,40,40],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 40 (based on level) (+ 5 / 5.5 / 6 / 6.5 / 7% (+ 2% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Total Increased Damage","label":"Total Increased Damage","baseByRank":[30,120,120,120,120],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 – 120 (based on level) (+ 15 / 16.5 / 18 / 19.5 / 21% (+ 6% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[100,125,150,175,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Twilight Assault"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[30,120,120,120,120],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 – 120 (based on level) (+ 6 / 7.5 / 9 / 10.5 / 12% (+ 4.5% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,40,40,40,40],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 40 (based on level) (+ 2 / 2.5 / 3 / 3.5 / 4% (+ 1.5% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Total Increased Damage","label":"Total Increased Damage","baseByRank":[30,120,120,120,120],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 – 120 (based on level) (+ 15 / 16.5 / 18 / 19.5 / 21% (+ 6% per 100 AP) of target's maximum health)","abilityName":"Twilight Assault"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[100,125,150,175,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Twilight Assault"}],"costPerRank":[140,130,120,110,100],"cooldownPerRank":[8,7.25,6.5,5.75,5],"castRange":400,"unsupported":false},"w":{"slot":"W","name":"Spirit's Refuge","iconPath":"/data/16.16.1/img/spell/ShenW.png","maxRank":5,"forms":[{"name":"Spirit's Refuge","description":"Active: Shen primes his Spirit Blade , creating an area around it. After 2 seconds, or when Shen or an allied champion enters the area, the Spirit Blade generates a protective zone for 1.75 seconds, blocking all non- turret basic attacks that hit Shen or allied champions in the area.","cost":"40 energy","cooldown":"16 / 14.5 / 13 / 11.5 / 10","formulas":[]}],"formulas":[{"name":"Spirit's Refuge Damage","label":"Damage","baseByRank":[1.75,1.75,1.75,1.75,1.75],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[16,14.5,13,11.5,10],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Shadow Dash","iconPath":"/data/16.16.1/img/spell/ShenE.png","maxRank":5,"forms":[{"name":"Shadow Dash","description":"Passive: Dealing damage with Twilight Assault or Shadow Dash restores 30 / 40 / 50 (based on level) energy .\n\nActive: Shen dashes to the target location, dealing physical damage to enemy champions and monsters he passes through and taunting them for 1.5 seconds.\n\nTwilight Assault and Spirit's Refuge can be cast during the dash.","cost":"150 energy","cooldown":"18 / 16 / 14 / 12 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":"physical","partial":false,"abilityName":"Shadow Dash"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusHp","coefficients":[0.11,0.11,0.11,0.11,0.11]}],"damageType":"physical","partial":false,"abilityName":"Shadow Dash"}],"costPerRank":[150,150,150,150,150],"cooldownPerRank":[18,16,14,12,10],"castRange":600,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Stand United","iconPath":"/data/16.16.1/img/spell/ShenR.png","maxRank":3,"forms":[{"name":"Stand United","description":"Active: Shen focuses his will, channeling for 3 seconds and granting the target allied champion a shield for 5 seconds at the time of cast, increased by 0% – 60% (based on target's missing health) .\n\nUpon completing the channel, Shen and his Spirit Blade blink to the target ally's location, placed between them and the nearest enemy champion. Shen also destroys any projectiles targeting him at the time of completion.","cost":null,"cooldown":"200 / 180 / 160","formulas":[{"name":"Minimum Shield Strength","label":"Minimum Shield Strength","baseByRank":[120,220,320],"scalings":[{"stat":"totalAp","coefficients":[1.35,1.35,1.35]}],"damageType":null,"partial":false,"abilityName":"Stand United"},{"name":"Maximum Shield Strength","label":"Maximum Shield Strength","baseByRank":[192,352,512],"scalings":[{"stat":"totalAp","coefficients":[2.16,2.16,2.16]}],"damageType":null,"partial":false,"abilityName":"Stand United"}]}],"formulas":[{"name":"Minimum Shield Strength","label":"Shield Strength","baseByRank":[156,286,416],"scalings":[{"stat":"totalAp","coefficients":[1.7550000000000001,1.7550000000000001,1.7550000000000001]}],"damageType":null,"abilityName":"Stand United","partial":false}],"costPerRank":[0,0,0],"cooldownPerRank":[200,180,160],"castRange":35000,"unsupported":false,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2010-03-24"},"Shyvana":{"id":"Shyvana","name":"Shyvana","title":"the Half-Dragon","key":"102","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Shyvana.png","stats":{"hp":625,"hpPerLevel":95,"mp":100,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.65,"mpRegen":0,"mpRegenPerLevel":0,"armor":35,"armorPerLevel":4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":4,"attackSpeed":0.638,"attackSpeedPerLevel":2,"moveSpeed":350,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Scalemail","iconPath":"/data/16.16.1/img/passive/Shyvana_Passive.png","maxRank":1,"forms":[{"name":"Scalemail","description":"Innate: Shyvana generates Scalemail stacks from scoring takedowns against certain enemies. Large monsters and large minions grant 1 stack, while enemy champions and epic monsters grant 3.\n\nScalemail: For each stack, Shyvana gains 0.3 bonus armor and 0.3 bonus magic resistance .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Emberstrike","iconPath":"/data/16.16.1/img/spell/ShyvanaQ.png","maxRank":5,"forms":[{"name":"Emberstrike","description":"Passive: Shyvana's basic attacks on-hit will reduce Emberstrike's current cooldown by 0.5 seconds, and deal bonus magic damage equal to 1% (+ 1.1% per 100 bonus AD) of the target's maximum health . Against non-champions, this effect deals a minimum of 10 and is capped at 200.\n\nActive: Emberstrike can be cast twice in Human Form and thrice in Dragon Form . Each cast empowers Shyvana's next basic attack within 6 seconds to have an uncancellable windup and trigger an additional exclusive effect. After 1.5 seconds of using an Emberstrike attack, or immediately following a basic attack, the ability can be recast within and up to the next 4 seconds each time, before it incurs its cooldown . Shyvana gains 50 bonus range on all of her basic attacks while Emberstrike is active. The attacks deal 10 bonus physical damage against monsters.\n\nFirst Cast: Shyvana slashes her claws, blasting a cone in the target's direction that deals modified physical damage to enemies hit. The damage to the primary target is affected by critical strike modifiers.\n\nSecond Cast: Shyvana slams her tail, dealing the same damage to the target and surrounding enemies.\n\nDragon Form Bonus — Third Cast: Shyvana takes a bite out of the target, dealing modified true damage . This damage cannot critically strike .\n\nAll casts reset Shyvana's basic attack timer.","cost":null,"cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Area Physical Damage","label":"Area Physical Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Emberstrike"},{"name":"True Damage","label":"True Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAd","coefficients":[1.65,1.65,1.65,1.65,1.65]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"true","partial":false,"abilityName":"Emberstrike"}]}],"formulas":[{"name":"Area Physical Damage","label":"Area Physical Damage","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Emberstrike"},{"name":"True Damage","label":"True Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAd","coefficients":[1.65,1.65,1.65,1.65,1.65]},{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"true","partial":false,"abilityName":"Emberstrike"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[10,9,8,7,6],"castRange":25000,"unsupported":false},"w":{"slot":"W","name":"Inferno Aegis","iconPath":"/data/16.16.1/img/spell/ShyvanaW.png","maxRank":5,"forms":[{"name":"Inferno Aegis","description":"Active: Shyvana shields herself for 2.5 seconds, with the shield strength increased by 30% for every nearby enemy champion. For the same duration, she gains 25% bonus movement speed , increased to 43.75% while facing visible enemy champions.\n\nAfter 1 second, Inferno Aegis can be recast while the shield holds and does so automatically after it expires or is broken.\n\nRecast: Shyvana consumes the shield to explode, dealing magic damage to nearby enemies.\n\nDragon Form Bonus: If the explosion hits an enemy champion, Shyvana heals herself for 60 – 104.71 (based on level) (+ 4% – 8.47% (based on level) missing health) .","cost":null,"cooldown":"13 / 12.25 / 11.5 / 10.75 / 10","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,80,100,120,140],"scalings":[{"stat":"bonusHp","coefficients":[0.12,0.12,0.12,0.12,0.12]}],"damageType":null,"partial":false,"abilityName":"Inferno Aegis"},{"name":"Increased shield per champion","label":"Increased shield per champion","baseByRank":[18,24,30,36,42],"scalings":[{"stat":"bonusHp","coefficients":[0.036000000000000004,0.036000000000000004,0.036000000000000004,0.036000000000000004,0.036000000000000004]}],"damageType":null,"partial":false,"abilityName":"Inferno Aegis"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Inferno Aegis"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[39,52,65,78,91],"scalings":[{"stat":"bonusHp","coefficients":[0.078,0.078,0.078,0.078,0.078]}],"damageType":null,"abilityName":"Inferno Aegis","partial":false},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Inferno Aegis"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,12.25,11.5,10.75,10],"castRange":350,"unsupported":false},"e":{"slot":"E","name":"Molten Burst","iconPath":"/data/16.16.1/img/spell/ShyvanaE.png","maxRank":5,"forms":[{"name":"Molten Burst","description":"Active: Shyvana launches a fireball in the target direction that explodes upon colliding with the first enemy or reaching maximum range, dealing magic damage to enemies hit and slowing by 30% them for 2 seconds.\n\nDragon Form Bonus: The fireball is wider, can pass through enemies, and deals 25% increased damage. Upon hitting an enemy champion or large monster , and after reaching maximum range, the fireball sets an explosion upon the targets struck and at the location that applies the same effects. Molten Burst will also scorch the ground it touches beneath for 2 seconds. Enemies within a scorched field are dealt 3.75 / 5 / 6.25 (based on level) (+ 1.25% AP) magic damage every 0.25 seconds, for a total maximum damage of 30 / 40 / 50 (based on level) (+ 10% AP) . Enemies may be damaged by only one scorched field at a time. Subsequent explosions against the same target deal 40% damage.","cost":null,"cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,65,80,95,110],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.65,0.7,0.75,0.8]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 65 / 80 / 95 / 110 (+ 60 / 65 / 70 / 75 / 80% AP) (+ 5% of target's maximum health)","abilityName":"Molten Burst"},{"name":"Increased/Explosion Magic Damage","label":"Increased/Explosion Magic Damage","baseByRank":[62.5,81.25,100,118.75,137.5],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.8125,0.875,0.9375,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 62.5 / 81.25 / 100 / 118.75 / 137.5 (+ 75 / 81.25 / 87.5 / 93.75 / 100% AP) (+ 6.25% of target's maximum health)","abilityName":"Molten Burst"},{"name":"Subsequent Explosion Damage","label":"Subsequent Explosion Damage","baseByRank":[25,32.5,40,47.5,55],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.325,0.35,0.375,0.4]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 32.5 / 40 / 47.5 / 55 (+ 30 / 32.5 / 35 / 37.5 / 40% AP) (+ 2.5% of target's maximum health)","abilityName":"Molten Burst"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[56.25,73.125,90,106.875,123.75],"scalings":[{"stat":"totalAp","coefficients":[0.675,0.73125,0.7875,0.84375,0.9]}],"damageType":"magic","abilityName":"Molten Burst","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 65 / 80 / 95 / 110 (+ 60 / 65 / 70 / 75 / 80% AP) (+ 5% of target's maximum health)"},{"name":"Subsequent Explosion Damage","label":"Subsequent Explosion Damage","baseByRank":[25,32.5,40,47.5,55],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.325,0.35,0.375,0.4]}],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 25 / 32.5 / 40 / 47.5 / 55 (+ 30 / 32.5 / 35 / 37.5 / 40% AP) (+ 2.5% of target's maximum health)","abilityName":"Molten Burst"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,11,10,9,8],"castRange":800,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Dragon's Descent","iconPath":"/data/16.16.1/img/spell/ShyvanaR.png","maxRank":3,"forms":[{"name":"Dragon's Descent","description":"Passive - Fury: Shyvana generates Dragon Fury every 0.5 seconds while in Human Form . Her basic attacks and abilities also generate 1.25 Dragon Fury for each enemy damaged, up to once per enemy per cast instance and increased 「 by 200% 」 「 to 3.75 」 during Dragon Form . Against non-champions damaged by abilities, the generated amount is reduced to 「 25%. 」 「 0.3125 and 0.9375 Dragon Fury during Human Form and Dragon Form , respectively. 」 Shyvana gains 1% bonus Dragon Fury generation from all sources per 1 ultimate haste . Shyvana gains 100 Dragon Fury upon learning Dragon's Descent .\n\nActive: Shyvana transforms into Dragon Form and flies with displacement immunity to the target location, breathing fire in a cone along the way that deals magic damage to enemies hit and fears them for 0.75 seconds, as well as slows them by 99% for the same duration.\n\nDragon Form : Shyvana gains bonus health , bonus attack range , and increased size . Her basic abilities are empowered to apply an additional effect. She maintains Dragon Form at a recurring cost of Dragon Fury , returning to Human Form once all Dragon Fury has been depleted.\n\n100 Dragon Fury is required to cast this ability.","cost":"3.3 Dragon Fury every 0.5 seconds","cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Dragon's Descent"},{"name":"Bonus Health","label":"Bonus Health","baseByRank":[150,250,350],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dragon's Descent"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Dragon's Descent"},{"name":"Bonus Health","label":"Bonus Health","baseByRank":[150,250,350],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dragon's Descent"}],"costPerRank":[0,0,0],"cooldownPerRank":[0,0,0],"castRange":1050,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-11-01"},"Singed":{"id":"Singed","name":"Singed","title":"the Mad Chemist","key":"27","tags":["Tank","Mage"],"commonRoles":["top","support","mid"],"portraitPath":"/data/16.16.1/img/champion/Singed.png","stats":{"hp":650,"hpPerLevel":96,"mp":330,"mpPerLevel":45,"hpRegen":9.5,"hpRegenPerLevel":0.55,"mpRegen":7.5,"mpRegenPerLevel":0.55,"armor":34,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3.4,"attackSpeed":0.7,"attackSpeedPerLevel":1.9,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Noxious Slipstream","iconPath":"/data/16.16.1/img/passive/Singed_Passive.png","maxRank":1,"forms":[{"name":"Noxious Slipstream","description":"Innate: Whenever Singed moves near a champion , he gains a stack of Noxious Slipstream for 2 seconds, refreshing on subsequent passes and stacking up to 25 times.\n\nNoxious Slipstream: For each stack, Singed gains 25% bonus movement speed , up to a maximum of 625% .\n\nThis effect cannot occur on the same target more than once every few seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Poison Trail","iconPath":"/data/16.16.1/img/spell/PoisonTrail.png","maxRank":5,"forms":[{"name":"Poison Trail","description":"Toggle: Singed continually creates a toxic cloud in his wake that lingers for 3.25 seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost.\n\npoison : The target takes magic damage every 0.25 seconds over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration.\n\nSinged earns the kill credit of enemy minions that are poisoned and would die to the damage of allied minions within the time before the next damage instance.","cost":"13 Mana per second","cooldown":"1","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[5,7.5,10,12.5,15],"scalings":[{"stat":"totalAp","coefficients":[0.10625,0.10625,0.10625,0.10625,0.10625]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.425,0.425,0.425,0.425,0.425]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"}]}],"formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[5,7.5,10,12.5,15],"scalings":[{"stat":"totalAp","coefficients":[0.10625,0.10625,0.10625,0.10625,0.10625]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"},{"name":"Magic Damage per Second","label":"Magic Damage per Second","baseByRank":[20,30,40,50,60],"scalings":[{"stat":"totalAp","coefficients":[0.425,0.425,0.425,0.425,0.425]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Poison Trail"}],"costPerRank":[13,13,13,13,13],"cooldownPerRank":[0,0,0,0,0],"castRange":20,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Mega Adhesive","iconPath":"/data/16.16.1/img/spell/MegaAdhesive.png","maxRank":5,"forms":[{"name":"Mega Adhesive","description":"Active: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 3 seconds that grounds enemies within and slows them.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"17 / 16 / 15 / 14 / 13","formulas":[]}],"formulas":[],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[17,16,15,14,13],"castRange":1000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Fling","iconPath":"/data/16.16.1/img/spell/Fling.png","maxRank":5,"forms":[{"name":"Fling","description":"Active: Singed flings the target enemy 550 units over himself over 0.693 seconds , dealing magic damage . The damage based on the target's health ratio is capped at 300 against minions and monsters .\n\nIf the target lands on Mega Adhesive's area of effect after the displacement, they are rooted for a duration.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 60 / 70 / 80 / 90 (+ 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health) (+ 55% AP)","abilityName":"Fling"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 50 / 60 / 70 / 80 / 90 (+ 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health) (+ 55% AP)","abilityName":"Fling"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":125,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Insanity Potion","iconPath":"/data/16.16.1/img/spell/InsanityPotion.png","maxRank":3,"forms":[{"name":"Insanity Potion","description":"Active: Singed empowers himself for 25 seconds with ability power , bonus armor , bonus magic resistance , bonus movement speed , bonus health regeneration , and bonus mana regeneration .\n\nDuring this time, Poison Trail additionally applies Grievous Wounds for 1 second, which refreshes every 0.25 seconds while the poison persists.","cost":"100 mana","cooldown":"100","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[100,100,100],"castRange":20,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-04-18"},"Sion":{"id":"Sion","name":"Sion","title":"The Undead Juggernaut","key":"14","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/Sion.png","stats":{"hp":655,"hpPerLevel":87,"mp":400,"mpPerLevel":52,"hpRegen":9,"hpRegenPerLevel":0.8,"mpRegen":8,"mpRegenPerLevel":0.6,"armor":36,"armorPerLevel":4.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":4,"attackSpeed":0.679,"attackSpeedPerLevel":1.3,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Glory in Death","iconPath":"/data/16.16.1/img/passive/Sion_Passive1.png","maxRank":1,"forms":[{"name":"Glory in Death","description":"Innate: Upon taking fatal damage , Sion enters stasis for 1.5 seconds to reanimate into a frenzy, restoring 100% of his maximum health but losing 2 – 21 (based on level) health every 0.264 seconds , increasing by 「 70% of the base value 」 「 1.4 – 14.7 (based on level) 」 per subsequent tick. Sion's health regeneration and any healing (except life steal and omnivamp) he receives during this time is 0% effective .\n\nSion can only move and use his basic attacks and item actives , and empowers himself with the following effects: 1.75 attack speed minimum and maximum 100% life steal Deals bonus physical damage on-hit equal to 10% of the target's maximum health , capped at 75 against non-champions Ghosting One cast of Death Surge , which replaces all of his abilities\n\nSion's damage to structures is reduced to 40% under the effects of Glory in Death .","cost":null,"cooldown":null,"formulas":[]},{"name":"Death Surge","description":"Active: Sion gains 67% bonus movement speed that decays over 2.376 seconds. Once at least one ability has been learned, Death Surge can be cast using any ability key, even for the abilities that haven't been learned yet.","cost":null,"cooldown":"100","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Decimating Smash","iconPath":"/data/16.16.1/img/spell/SionQ.png","maxRank":5,"forms":[{"name":"Decimating Smash","description":"Active: Sion prepares a strike in the target direction, charging for up to 2 seconds to increase Decimating Smash's range over an area, knock up duration, stun duration, and damage every 0.25 seconds, which has up to a maximum bonus for the base damage and up to a 200% bonus for the scaling damage.\n\nDecimating Smash can be recast within the duration, and does so automatically afterwards. If the charge is interrupted , Decimating Smash is placed on a 2-second cooldown.\n\nRecast: Sion flails his axe in the direction he targeted at the time of cast, dealing physical damage to enemies hit and slowing them by 50% for 0.25 seconds. Decimating Smash deals 165% damage against monsters and 60% damage against minions .\n\nIf Decimating Smash was charged for at least 1 second, Sion instead slams his axe down, dealing physical damage to enemies hit, knocking them up for 0.5 – 1 (based on channel time) seconds, and stunning them for 1.25 – 2.25 (based on channel time) seconds.","cost":"45 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Maximum Base Damage Increase","label":"Maximum Base Damage Increase","baseByRank":[200,244.44,266.67,280,288.89],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.5,0.6,0.7,0.8]}],"damageType":"physical","partial":false,"abilityName":"Decimating Smash"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[90,155,220,285,350],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.5,1.8,2.1,2.4]}],"damageType":"physical","partial":false,"abilityName":"Decimating Smash"},{"name":"Minimum Monster Damage","label":"Minimum Monster Damage","baseByRank":[49.5,74.25,99,123.75,148.5],"scalings":[{"stat":"totalAd","coefficients":[0.66,0.825,0.99,1.155,1.32]}],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[148.5,255.75,363,470.25,577.5],"scalings":[{"stat":"totalAd","coefficients":[1.98,2.475,2.97,3.465,3.96]}],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"},{"name":"Minimum Minion Damage","label":"Minimum Minion Damage","baseByRank":[18,27,36,45,54],"scalings":[{"stat":"totalAd","coefficients":[0.24,0.3,0.36,0.42,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"},{"name":"Maximum Minion Damage","label":"Maximum Minion Damage","baseByRank":[54,93,132,171,210],"scalings":[{"stat":"totalAd","coefficients":[0.72,0.9,1.08,1.26,1.44]}],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"}]}],"formulas":[{"name":"Maximum Base Damage Increase","label":"Maximum Base Damage Increase","baseByRank":[200,244.44,266.67,280,288.89],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Decimating Smash"},{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAd","coefficients":[0.8,1,1.2,1.4,1.6]}],"damageType":"physical","abilityName":"Decimating Smash","partial":false},{"name":"Minimum Monster Damage","label":"Monster Damage","baseByRank":[99,165,231,297,363],"scalings":[{"stat":"totalAd","coefficients":[1.32,1.65,1.98,2.31,2.64]}],"damageType":"mixed","abilityName":"Decimating Smash","partial":false}],"costPerRank":[45,45,45,45,45],"cooldownPerRank":[10,9,8,7,6],"castRange":10000,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Soul Furnace","iconPath":"/data/16.16.1/img/spell/SionW.png","maxRank":5,"forms":[{"name":"Soul Furnace","description":"Passive: Sion gains 4 bonus health whenever he kills an enemy , increased to 15 for large enemies and takedowns against enemy champions .\n\nActive: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.\n\nRecast: Sion consumes the shield to deal magic damage to nearby enemies, capped at 400 against minions and monsters .\n\nBoth of Soul Furnace's casts can be activated during Sion's other abilities.","cost":"75 / 80 / 85 / 90 / 95 Mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalHp","coefficients":[0.08,0.1,0.12,0.14,0.16]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 75 / 90 / 105 / 120 (+ 40% AP) (+ 8 / 10 / 12 / 14 / 16% maximum health)","abilityName":"Soul Furnace"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 65 / 90 / 115 / 140 (+ 40% AP) (+ 14% of target's maximum health)","abilityName":"Soul Furnace"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalHp","coefficients":[0.08,0.1,0.12,0.14,0.16]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 75 / 90 / 105 / 120 (+ 40% AP) (+ 8 / 10 / 12 / 14 / 16% maximum health)","abilityName":"Soul Furnace"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,65,90,115,140],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 65 / 90 / 115 / 140 (+ 40% AP) (+ 14% of target's maximum health)","abilityName":"Soul Furnace"}],"costPerRank":[75,80,85,90,95],"cooldownPerRank":[15,14,13,12,11],"castRange":500,"unsupported":false},"e":{"slot":"E","name":"Roar of the Slayer","iconPath":"/data/16.16.1/img/spell/SionE.png","maxRank":5,"forms":[{"name":"Roar of the Slayer","description":"Active: Sion bellows a shockwave in the target direction that deals magic damage to the first enemy hit, slows them for 2.5 seconds and inflicts them with 25% armor reduction for 4 seconds.\n\nIf the target is a minion or non-epic monster , they are also stunned for 0.75 seconds and knocked back for up to 1350 units further, though not through terrain, applying Roar of the Slayer's effects to enemies they pass through as well as briefly granting sight of the area around their trajectory.","cost":"35 / 40 / 45 / 50 / 55 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Roar of the Slayer"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[65,100,135,170,205],"scalings":[{"stat":"totalAp","coefficients":[0.55,0.55,0.55,0.55,0.55]}],"damageType":"magic","partial":false,"abilityName":"Roar of the Slayer"}],"costPerRank":[35,40,45,50,55],"cooldownPerRank":[12,11,10,9,8],"castRange":800,"unsupported":false},"r":{"slot":"R","name":"Unstoppable Onslaught","iconPath":"/data/16.16.1/img/spell/SionR.png","maxRank":3,"forms":[{"name":"Unstoppable Onslaught","description":"Active: Sion becomes immune to crowd control and ghosted and, after a brief delay , charges forward in the direction of the cursor for up to 8 seconds, during which he is able to steer at a slow turn rate while automatically navigating his movement. Unstoppable Onslaught can be recast after 0.4 seconds during the channel.\n\nThe charge ramps up Sion's movement speed at the time of cast by 40 movement speed every 0.1 seconds, up to 950 total movement speed .\n\nAt the end of the charge's duration, Sion leaps forward 300 units, landing after 0.55 seconds and slamming the ground beneath him. Sion will stop upon colliding with an enemy champion or terrain during the charge, ending Unstoppable Onslaught with a slam. Crashing into terrain stuns Sion for 0.5 seconds.\n\nEnemies hit by Sion's charge are dealt physical damage . The base damage increases by 0% – 166.67% (based on channel time) and the scaling increases by 0% – 100% (based on channel time) .\n\nEnemies, including turrets , hit by the slam are dealt the same damage and are slowed for 3 seconds. Enemies in a smaller radius are also pulled towards Sion over 0.5 seconds and become stunned after a brief delay for 0.25 – 1.75 (based on channel time) seconds.\n\nRecast: Sion leaps forward, causing him to stop charging and slam the ground beneath him as if Unstoppable Onslaught had reached the end of its duration.","cost":"100 Mana","cooldown":"140 / 100 / 60","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[150,300,450],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Unstoppable Onslaught"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[400,800,1200],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Unstoppable Onslaught"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[275,550,825],"scalings":[{"stat":"bonusAd","coefficients":[0.8999999999999999,0.8999999999999999,0.8999999999999999]}],"damageType":"physical","abilityName":"Unstoppable Onslaught","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[140,100,60],"castRange":7500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Sivir":{"id":"Sivir","name":"Sivir","title":"the Battle Mistress","key":"15","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Sivir.png","stats":{"hp":600,"hpPerLevel":104,"mp":340,"mpPerLevel":45,"hpRegen":3.25,"hpRegenPerLevel":0.55,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":30,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":2.5,"attackSpeed":0.625,"attackSpeedPerLevel":1.6,"moveSpeed":335,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Fleet of Foot","iconPath":"/data/16.16.1/img/passive/Sivir_Passive.png","maxRank":1,"forms":[{"name":"Fleet of Foot","description":"Innate: Sivir's basic attacks on-attack and ability hits against enemy champions grant her 55 – 75 (based on level) bonus movement speed decaying over 1.5 seconds, refreshing on subsequent hits.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Boomerang Blade","iconPath":"/data/16.16.1/img/spell/SivirQ.png","maxRank":5,"forms":[{"name":"Boomerang Blade","description":"Active: Sivir hurls her crossblade in the target direction, dealing physical damage to enemies within its path, increased by 0% – 40% (+ 0% – 12% ) (based on critical strike chance) .\n\nBoomerang Blade's damage is reduced by 0% – 60% (based on non-champions hit) . Upon reaching maximum range, the crossblade returns to her, resetting the damage modifier and dealing the same damage to enemies on its way back.\n\nEnemies can be hit only once per pass.","cost":"55 / 60 / 65 / 70 / 75 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Boomerang Blade"},{"name":"Minimum Damage","label":"Minimum Damage","baseByRank":[24,34,44,54,64],"scalings":[{"stat":"bonusAd","coefficients":[0.28,0.28,0.28,0.28,0.28]},{"stat":"totalAp","coefficients":[0.24,0.24,0.24,0.24,0.24]}],"damageType":"mixed","partial":false,"abilityName":"Boomerang Blade"},{"name":"Total Maximum Champion Damage","label":"Total Maximum Champion Damage","baseByRank":[120,170,220,270,320],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Boomerang Blade"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Boomerang Blade"},{"name":"Total Maximum Champion Damage","label":"Total Maximum Champion Damage","baseByRank":[120,170,220,270,320],"scalings":[{"stat":"bonusAd","coefficients":[1.4,1.4,1.4,1.4,1.4]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Boomerang Blade"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":1200,"unsupported":false},"w":{"slot":"W","name":"Ricochet","iconPath":"/data/16.16.1/img/spell/SivirW.png","maxRank":5,"forms":[{"name":"Ricochet","description":"Active: Sivir empowers her crossblade for the next 4 seconds, gaining bonus attack speed and causing her basic attacks to bounce to additional surrounding enemies, dealing physical damage to them. If the triggering attack critically strikes , the bounces will do so as well for (200% + 30% ) damage. Ricochet deals 65% damage against minions and executes them if they would be left below 15 health .\n\nBounces occur only up to 8 times and can target each enemy up to one additional time per empowered attack. They prioritize the nearest new target, then the nearest target if no new targets are available.\n\nRicochet resets Sivir's basic attack timer if it was not already active . The target does not have to be visible to be bounced to.","cost":"60 Mana","cooldown":"12","formulas":[{"name":"Bounce Damage","label":"Bounce Damage","baseByRank":[40,42.5,45,47.5,50],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.425,0.45,0.475,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Bounce Critical Damage","label":"Bounce Critical Damage","baseByRank":[80,85,90,95,100],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.85,0.9,0.95,1]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Minion Bounce Damage","label":"Minion Bounce Damage","baseByRank":[26,27.625,29.25,30.875,32.5],"scalings":[{"stat":"totalAd","coefficients":[0.26,0.27625,0.2925,0.30875,0.325]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Minion Bounce Critical Damage","label":"Minion Bounce Critical Damage","baseByRank":[52,55.25,58.5,61.75,65],"scalings":[{"stat":"totalAd","coefficients":[0.52,0.5525,0.585,0.6175,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"}]}],"formulas":[{"name":"Bounce Damage","label":"Bounce Damage","baseByRank":[40,42.5,45,47.5,50],"scalings":[{"stat":"totalAd","coefficients":[0.4,0.425,0.45,0.475,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Bounce Critical Damage","label":"Bounce Critical Damage","baseByRank":[80,85,90,95,100],"scalings":[{"stat":"totalAd","coefficients":[0.8,0.85,0.9,0.95,1]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Minion Bounce Damage","label":"Minion Bounce Damage","baseByRank":[26,27.625,29.25,30.875,32.5],"scalings":[{"stat":"totalAd","coefficients":[0.26,0.27625,0.2925,0.30875,0.325]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"},{"name":"Minion Bounce Critical Damage","label":"Minion Bounce Critical Damage","baseByRank":[52,55.25,58.5,61.75,65],"scalings":[{"stat":"totalAd","coefficients":[0.52,0.5525,0.585,0.6175,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Ricochet"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,12,12,12,12],"castRange":20,"unsupported":false,"appliesOnHit":true},"e":{"slot":"E","name":"Spell Shield","iconPath":"/data/16.16.1/img/spell/SivirE.png","maxRank":5,"forms":[{"name":"Spell Shield","description":"Active: Sivir gains a spell shield for 1.5 seconds. Upon successfully blocking a hostile effect, she heals herself and activates Fleet of Foot after 0.25 seconds.","cost":null,"cooldown":"24 / 22.5 / 21 / 19.5 / 18","formulas":[{"name":"Heal","label":"Heal","baseByRank":[60,65,70,75,80],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.65,0.7,0.75,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Spell Shield"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[60,65,70,75,80],"scalings":[{"stat":"totalAd","coefficients":[0.6,0.65,0.7,0.75,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Spell Shield"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[24,22.5,21,19.5,18],"castRange":20,"unsupported":false},"r":{"slot":"R","name":"On the Hunt","iconPath":"/data/16.16.1/img/spell/SivirR.png","maxRank":3,"forms":[{"name":"On the Hunt","description":"Active: Sivir gains On the Hunt for a duration and grants it to nearby allied champions for the remaining duration.\n\nOn the Hunt: Gain bonus movement speed .\n\nWhile active, Sivir's basic attacks on-attack reduce her basic abilities' current cooldowns by 0.5 seconds each.\n\nSivir can refresh the duration of her On the Hunt buff whenever she scores a takedown against an enemy champion within 3 seconds of damaging them.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":1000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Skarner":{"id":"Skarner","name":"Skarner","title":"the Primordial Sovereign","key":"72","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/Skarner.png","stats":{"hp":630,"hpPerLevel":110,"mp":320,"mpPerLevel":40,"hpRegen":7.5,"hpRegenPerLevel":0.75,"mpRegen":7.2,"mpRegenPerLevel":0.75,"armor":33,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":5,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":335,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Threads of Vibration","iconPath":"/data/16.16.1/img/passive/Skarner_Passive.png","maxRank":1,"forms":[{"name":"Threads of Vibration","description":"Innate: Skarner's basic attacks on-hit , Shattered Earth , Upheaval , and Impale apply a stack of Quaking to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Enemies afflicted with 3 stacks take magic damage equal to 「 5% – 9% (based on level) of their maximum health over the duration, capped at 100 – 300 (based on level) against monsters . 」 「 0.625% – 1.125% (based on level) of their maximum health every 0.5 seconds over the duration, capped at 12.5 – 37.5 (based on level) per tick against monsters . 」","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Shattered Earth","iconPath":"/data/16.16.1/img/spell/SkarnerQ.png","maxRank":5,"forms":[{"name":"Shattered Earth","description":"Active: Skarner rips a boulder from the ground, empowering up to three of his next basic attacks within 5 seconds of each other. These attacks gain 25 bonus range , bonus attack speed , and deal bonus physical damage to the target and surrounding enemies, including structures .\n\nThe final attack slams the boulder, dealing an additional 11% of each target's maximum health physical damage and slowing afflicted enemies by 40% for 1 second. The additional damage is capped against monsters and is not applied against structures.\n\nAfter 0.5 seconds of the cast, Skarner gains the ability to use Upheaval during Shattered Earth .\n\nCasting Shattered Earth resets Skarner's basic attack timer. Shattered Earth's duration is paused during Ixtal's Impact .","cost":"30 mana","cooldown":"8 / 6.75 / 5.5 / 4.25 / 3","formulas":[{"name":"Bonus Physical Damage per Hit","label":"Bonus Physical Damage per Hit","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Shattered Earth"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"bonusAd","coefficients":[2.7,2.7,2.7,2.7,2.7]}],"damageType":"physical","partial":false,"abilityName":"Shattered Earth"},{"name":"Monster Percent Health Damage Cap","label":"Monster Percent Health Damage Cap","baseByRank":[150,200,250,300,350],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Shattered Earth"}]},{"name":"Upheaval","description":"Active: Skarner ends Shattered Earth by throwing his boulder in the target direction. It explodes upon colliding with the first enemy hit, applying the same damage and slow to the target and surrounding enemies as Shattered Earth's final empowered attack would.","cost":"none","cooldown":null,"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 90% bonus AD) (+ 3% of his bonus health) (+ 11% of target's maximum health)","abilityName":"Upheaval"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[150,200,250,300,350],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Upheaval"}]}],"formulas":[{"name":"Bonus Physical Damage per Hit","label":"Bonus Physical Damage per Hit","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Shattered Earth"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"bonusAd","coefficients":[2.7,2.7,2.7,2.7,2.7]}],"damageType":"physical","partial":false,"abilityName":"Shattered Earth"},{"name":"Monster Percent Health Damage Cap","label":"Monster Percent Health Damage Cap","baseByRank":[150,200,250,300,350],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Shattered Earth"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 90% bonus AD) (+ 3% of his bonus health) (+ 11% of target's maximum health)","abilityName":"Upheaval"},{"name":"Maximum Monster Damage","label":"Maximum Monster Damage","baseByRank":[150,200,250,300,350],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Upheaval"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[8,6.75,5.5,4.25,3],"castRange":400,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Seismic Bastion","iconPath":"/data/16.16.1/img/spell/SkarnerW.png","maxRank":5,"forms":[{"name":"Seismic Bastion","description":"Active: Skarner slams his claws into the ground, shielding himself equal to 8% of his maximum health for 2.5 seconds and releasing a shockwave that quickly expands in a radius around him to deal magic damage to enemies hit and slow them by 20% for 1 second.\n\nSkarner can move during Seismic Bastion's cast time.","cost":"60 / 65 / 70 / 75 / 80 mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Seismic Bastion"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Seismic Bastion"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,9,8,7,6],"castRange":700,"unsupported":false},"e":{"slot":"E","name":"Ixtal's Impact","iconPath":"/data/16.16.1/img/spell/SkarnerE.png","maxRank":5,"forms":[{"name":"Ixtal's Impact","description":"Active: Skarner charges forward in the direction of the cursor for up to 2.75 seconds, during which he gains slow immunity , becomes ghosted , ignores terrain collision, and has unobstructed vision of the surrounding 650 units. He automatically navigates his movement along the way and is able to steer himself with a slow turn rate that increases over time, resetting upon changing direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.\n\nSkarner begins the charge at a static amount of 150 movement speed that increases by 100 every 0.264 seconds , up to 950 total movement speed by the end of the duration. If Skarner collides with an enemy champion or large monster , he grabs them with his claws for the time of the remaining charge, attaching them to himself, suppressing them, revealing them, increasing the charge's turn rate to the maximum, and gaining 300 bonus movement speed , with a minimum total of 650 and a maximum total of 1150 . If a target has been grabbed before the first 1.75 seconds of the charge, the remaining duration is set to 1 second, and set to 0.5 seconds otherwise. The charge does not ramp up in speed while a target is grabbed.\n\nIf Skarner's attached target collides with terrain, the charge ends, detaching them from him, dealing physical damage , stunning them for 1.1 seconds, and reducing Ixtal's Impact's cooldown by 35%.\n\nRecast: Skarner ends Ixtal's Impact . If a target has been grabbed, he detaches them from himself.\n\nIxtal's Impact ends immediately if Skarner becomes immobilized or grounded , or is affected by any form of cast-inhibiting crowd control , during the charge. The grabbed target is detached if this occurs. While the target is grabbed, they are attached to Skarner 200 units in front of him.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 60 / 90 / 120 / 150 (+ 120% bonus AD) (+ 6% of his maximum health)","abilityName":"Ixtal's Impact"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 60 / 90 / 120 / 150 (+ 120% bonus AD) (+ 6% of his maximum health)","abilityName":"Ixtal's Impact"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[22,21,20,19,18],"castRange":1700,"unsupported":false},"r":{"slot":"R","name":"Impale","iconPath":"/data/16.16.1/img/spell/SkarnerR.png","maxRank":3,"forms":[{"name":"Impale","description":"Active: Skarner winds up his stingers over the cast time, then lashes them forward in an isosceles trapezoid in the target direction, dealing magic damage to enemies hit and impaling up to 3 of the closest enemy champions within the area to suppress them for 1.5 seconds. While suppressed, the targets are revealed and attached to Skarner . If he successfully impales at least one enemy champion, Skarner gains 40% bonus movement speed for the same duration.\n\nIf Impale is cast during Shattered Earth , Skarner automatically casts Upheaval in the direction of Impale's cast. Skarner is unable to basic attack, cast Shattered Earth or Ixtal's Impact , or use Flash during Impale. While the targets are impaled, they are attached to Skarner 300 units in front of him . Targets are placed 200 units in the same direction at the end of the effect.","cost":"100 mana","cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Impale"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Impale"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,105,90],"castRange":625,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2011-08-09"},"Smolder":{"id":"Smolder","name":"Smolder","title":"the Fiery Fledgling","key":"901","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Smolder.png","stats":{"hp":575,"hpPerLevel":100,"mp":300,"mpPerLevel":40,"hpRegen":3.75,"hpRegenPerLevel":0.6,"mpRegen":8.5,"mpRegenPerLevel":0.7,"armor":24,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":58,"attackDamagePerLevel":2.3,"attackSpeed":0.638,"attackSpeedPerLevel":4,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Dragon Practice","iconPath":"/data/16.16.1/img/passive/Icons_Smolder_Passive.png","maxRank":1,"forms":[{"name":"Dragon Practice","description":"Innate: Smolder generates a stack of Dragon Practice each time he hits an enemy champion with an ability , or whenever Super Scorcher Breath kills a minion or monster . His basic abilities deal bonus magic damage based on stacks. Super Scorcher Breath : Deals bonus magic damage equal to 25% – 55% (+ 0% – 9% ) (based on critical strike chance) of Dragon Practice stacks . Achooo! : Explosions deal bonus magic damage equal to 55% of Dragon Practice stacks . Flap, Flap, Flap : Attacks each deal bonus magic damage equal to 8% – 12.8% (+ 0% – 1.44% ) (based on critical strike chance) of Dragon Practice stacks .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Super Scorcher Breath","iconPath":"/data/16.16.1/img/spell/SmolderQ.png","maxRank":5,"forms":[{"name":"Super Scorcher Breath","description":"Active: Smolder spits a fireball at the target enemy that deals physical damage , increased by 0% – 75% (+ 0% – 22.5% ) (based on critical strike chance) ; applies on-hit effects; applies life steal at 50% effectiveness; and triggers on-attack effects. If Super Scorcher Breath kills at least one target, Smolder restores 15 mana .\n\nSuper Scorcher Breath becomes empowered with new effects based on the number of Dragon Practice stacks :\n\nTier 1 - 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies. The explosion benefits from life steal at 50% effectiveness and applies on-hit effects.\n\nTier 2 - 125 stacks: The fireball sends forth 2 (+ 0.8 per 100 Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 50% of the same damage to enemies hit. The bolts benefit from life steal at 50% effectiveness and apply on-hit effects.\n\nTier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take bonus true damage equal to 「 2.5% per 100 bonus AD (+ 0.5% per 100 Dragon Practice stacks) of their maximum health over the duration, capped at 300 against monsters. 」 「 0.83% per 100 bonus AD (+ 0.17% per 100 Dragon Practice stacks) of their maximum health each second, capped at 100 per tick against monsters. 」 Subsequent applications of the burn stack, though not refreshing the duration of the previous burn. Enemy champions afflicted with the burn are also executed once Smolder deals damage to them that would leave them below 6.5% of their maximum health .","cost":"25 mana","cooldown":"5.5 / 5 / 4.5 / 4 / 3.5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Super Scorcher Breath"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,35,40,45,50],"scalings":[{"stat":"bonusAd","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Super Scorcher Breath"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Super Scorcher Breath"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,35,40,45,50],"scalings":[{"stat":"bonusAd","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Super Scorcher Breath"}],"costPerRank":[25,25,25,25,25],"cooldownPerRank":[5.5,5,4.5,4,3.5],"castRange":550,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Achooo!","iconPath":"/data/16.16.1/img/spell/SmolderW.png","maxRank":5,"forms":[{"name":"Achooo!","description":"Active: Smolder sneezes a fiery glob in the target direction that deals physical damage to enemies hit and slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy champion creates an explosion that deals physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage of the previous explosion's damage.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Glob Physical Damage","label":"Glob Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Achooo!"},{"name":"Explosion Physical Damage","label":"Explosion Physical Damage","baseByRank":[10,35,60,85,110],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Achooo!"},{"name":"Total Physical Damage On Champion Hit","label":"Total Physical Damage On Champion Hit","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Achooo!"}]}],"formulas":[{"name":"Glob Physical Damage","label":"Glob Physical Damage","baseByRank":[60,70,80,90,100],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Achooo!"},{"name":"Total Physical Damage On Champion Hit","label":"Total Physical Damage On Champion Hit","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"bonusAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Achooo!"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[14,13,12,11,10],"castRange":1500,"unsupported":false},"e":{"slot":"E","name":"Flap, Flap, Flap","iconPath":"/data/16.16.1/img/spell/SmolderE.png","maxRank":5,"forms":[{"name":"Flap, Flap, Flap","description":"Active: Smolder takes flight for 1.25 seconds, becoming ghosted and gaining 75% bonus movement speed , unobstructed vision , and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 (+ 1 per 100 Dragon Practice stacks) bolts at the nearest and most wounded visible enemy, dealing physical damage with each hit and prioritizing enemy champions.\n\nFlap, Flap, Flap ends immediately if Smolder casts another ability or becomes immobilized .","cost":"65 mana","cooldown":"24 / 22 / 20 / 18 / 16","formulas":[{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Flap, Flap, Flap"},{"name":"Minimum Total Physical Damage","label":"Minimum Total Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Flap, Flap, Flap"}]}],"formulas":[{"name":"Minimum Total Physical Damage","label":"Minimum Total Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Flap, Flap, Flap"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[10,15,20,25,30],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Flap, Flap, Flap"}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[24,22,20,18,16],"castRange":700,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"MMOOOMMMM!","iconPath":"/data/16.16.1/img/spell/SmolderR.png","maxRank":3,"forms":[{"name":"MMOOOMMMM!","description":"Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire starting from behind him and towards the target direction, granting sight of its surroundings as it travels. The wave heals Smolder and deals physical damage to enemies hit, with those in the center taking 50% increased damage and becoming slowed by 40% for 2 seconds.\n\nMMOOOMMMM! deals 50% damage against minions and monsters .","cost":"100 mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Self Heal","label":"Self Heal","baseByRank":[100,135,170],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":null,"partial":false,"abilityName":"MMOOOMMMM!"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"MMOOOMMMM!"},{"name":"Increased Physical Damage","label":"Increased Physical Damage","baseByRank":[225,375,525],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]},{"stat":"totalAp","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"MMOOOMMMM!"}]}],"formulas":[{"name":"Self Heal","label":"Self Heal","baseByRank":[100,135,170],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":null,"partial":false,"abilityName":"MMOOOMMMM!"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[187.5,312.5,437.5],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25]},{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"physical","abilityName":"MMOOOMMMM!","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":4200,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2024-01-31"},"Sona":{"id":"Sona","name":"Sona","title":"Maven of the Strings","key":"37","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Sona.png","stats":{"hp":550,"hpPerLevel":91,"mp":340,"mpPerLevel":45,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":11.5,"mpRegenPerLevel":0.4,"armor":26,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":49,"attackDamagePerLevel":3,"attackSpeed":0.644,"attackSpeedPerLevel":2.3,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Power Chord","iconPath":"/data/16.16.1/img/passive/Sona_Passive_Charged.png","maxRank":1,"forms":[{"name":"Power Chord","description":"Innate - Accelerando: Sona generates a stack of Accelerando each time she hits an enemy champion with Hymn of Valor and each time she mitigates sufficient damage or heals damaged allies with Aria of Perseverance , stacking up to 120 times. At maximum stacks, she instead reduces the current cooldown of Crescendo by 1.5 seconds each time. Accelerando: For each stack, Sona gains 0.5 basic ability haste , up to 60 at maximum stacks.\n\nInnate - Melody: Whenever Sona casts a basic ability , her other basic abilities incur a 0.5-second global cooldown and she generates a unique aura for 3 seconds that empowers herself and nearby allied champions. Only one aura can be active at a time.\n\nInnate - Power Chord: Sona's basic abilities generate a stack of Power Chord , stacking up to 3 times. At 3 stacks, her next basic attack is empowered to consume them all to have an uncancellable windup , deal 20 – 270 (based on level) (+ 20% AP) bonus magic damage , and apply an additional effect based on the last basic ability she cast: Hymn of Valor - Staccato: Bonus damage is modified to 30 – 405 (based on level) (+ 30% AP) . Aria of Perseverance - Diminuendo: Reduces the target's size by 8% and damage dealt by 25% (+ 4% per 100 AP) for 3 seconds. Song of Celerity - Tempo: Slows the target by 50% (+ 4% per 100 AP) for 2 seconds, capped at 99%.\n\nGaining Power Chord's empowered attack resets Sona's basic attack timer.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Hymn of Valor","iconPath":"/data/16.16.1/img/spell/SonaQ.png","maxRank":5,"forms":[{"name":"Hymn of Valor","description":"Active: Sona sends out bolts of sound to the two nearest visible enemies, prioritizing champions. Each bolt deals magic damage and grants sight of the area around the target for 1 second. Sona gains a stack of Accelerando for each bolt that hits an enemy champion .\n\nMelody Bonus: Sona and tagged allied champions deal bonus magic damage on their next attack on-hit within 5 seconds.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Hymn of Valor"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Hymn of Valor"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Hymn of Valor"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"magic","partial":false,"abilityName":"Hymn of Valor"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[8,8,8,8,8],"castRange":825,"unsupported":false},"w":{"slot":"W","name":"Aria of Perseverance","iconPath":"/data/16.16.1/img/spell/SonaW.png","maxRank":5,"forms":[{"name":"Aria of Perseverance","description":"Active: Sona heals herself and sends out a tone to heal the most wounded allied champion nearby.\n\nMelody Bonus: Sona and tagged allied champions are granted a shield for 1.5 seconds.\n\nSona gains a stack of Accelerando whenever she heals a wounded ally or shields a minimum amount of damage for an ally with Aria of Perseverance .","cost":"80 / 85 / 90 / 95 / 100 mana","cooldown":"10","formulas":[{"name":"Heal","label":"Heal","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Aria of Perseverance"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[25,45,65,85,105],"scalings":[],"damageType":null,"partial":false,"abilityName":"Aria of Perseverance"},{"name":"Minimum Damage Mitigated","label":"Minimum Damage Mitigated","baseByRank":[25,45,65,85,105],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Aria of Perseverance"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Aria of Perseverance"},{"name":"Shield Strength","label":"Shield Strength","baseByRank":[25,45,65,85,105],"scalings":[],"damageType":null,"partial":false,"abilityName":"Aria of Perseverance"},{"name":"Minimum Damage Mitigated","label":"Minimum Damage Mitigated","baseByRank":[25,45,65,85,105],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Aria of Perseverance"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[10,10,10,10,10],"castRange":1000,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Song of Celerity","iconPath":"/data/16.16.1/img/spell/SonaE.png","maxRank":5,"forms":[{"name":"Song of Celerity","description":"Active: Sona gains 20% (+ 2% per 100 AP) bonus movement speed for 7 seconds. If she takes damage during this time, the duration ends prematurely once or if 3 seconds have elapsed.\n\nMelody Bonus: Tagged allied champions gain bonus movement speed for 3 seconds.","cost":"65 mana","cooldown":"14","formulas":[]}],"formulas":[],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[14,14,14,14,14],"castRange":430,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Crescendo","iconPath":"/data/16.16.1/img/spell/SonaR.png","maxRank":3,"forms":[{"name":"Crescendo","description":"Active: Sona strikes an irresistible chord in the target direction that deals magic damage to enemies hit and stuns them for 1.5 seconds.","cost":"100 mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Crescendo"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Crescendo"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":900,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-09-21"},"Soraka":{"id":"Soraka","name":"Soraka","title":"the Starchild","key":"16","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Soraka.png","stats":{"hp":605,"hpPerLevel":88,"mp":425,"mpPerLevel":40,"hpRegen":2.5,"hpRegenPerLevel":0.5,"mpRegen":11.5,"mpRegenPerLevel":0.4,"armor":32,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":50,"attackDamagePerLevel":3,"attackSpeed":0.625,"attackSpeedPerLevel":2.14,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Salvation","iconPath":"/data/16.16.1/img/passive/Soraka_Passive.png","maxRank":1,"forms":[{"name":"Salvation","description":"Innate: Soraka gains 90% bonus movement speed while facing nearby allied champions that are below 40% of their maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true},"q":{"slot":"Q","name":"Starcall","iconPath":"/data/16.16.1/img/spell/SorakaQ.png","maxRank":5,"forms":[{"name":"Starcall","description":"Active: Soraka calls down a star upon the target location that grants sight of the area before landing after 0.25 – 1 (based on target range) seconds, dealing magic damage to enemies hit and slowing them by 30% for 1.5 seconds.\n\nIf this hits at least one enemy champion , star dust returns to Soraka , granting her Rejuvenation for 2.5 seconds. While Soraka has Rejuvenation , casting Astral Infusion will also grant Rejuvenation to the target for the same duration.\n\nRejuvenation : Heal every 0.2 seconds and gain bonus movement speed that decays over the duration.","cost":"45 / 50 / 55 / 60 / 65 Mana","cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,120,155,190,225],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Starcall"},{"name":"Total Heal","label":"Total Heal","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Starcall"},{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[5,6.25,7.5,8.75,10],"scalings":[{"stat":"totalAp","coefficients":[0.025,0.025,0.025,0.025,0.025]}],"damageType":null,"partial":false,"abilityName":"Starcall"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,120,155,190,225],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Starcall"},{"name":"Total Heal","label":"Total Heal","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Starcall"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[8,7,6,5,4],"castRange":810,"unsupported":false,"allyHealShield":true},"w":{"slot":"W","name":"Astral Infusion","iconPath":"/data/16.16.1/img/spell/SorakaW.png","maxRank":5,"forms":[{"name":"Astral Infusion","description":"Active: Soraka heals the target allied champion.\n\nIf cast while under Rejuvenation , the health cost will be reduced by a percentage.\n\nAstral Infusion cannot be cast if Soraka is below 5% of her maximum health .","cost":"10% Maximum Health + 40 / 45 / 50 / 55 / 60 Mana","cooldown":"6 / 5 / 4 / 3 / 2","formulas":[{"name":"Heal","label":"Heal","baseByRank":[90,110,130,150,170],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Astral Infusion"},{"name":"Health Cost Reduction","label":"Health Cost Reduction","baseByRank":[80,85,90,95,100],"scalings":[],"damageType":null,"partial":false,"abilityName":"Astral Infusion"},{"name":"Reduced Health Cost","label":"Reduced Health Cost","baseByRank":[2,1.5,1,0.5,0],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 1.5 / 1 / 0.5 / 0% of maximum health","abilityName":"Astral Infusion"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[90,110,130,150,170],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Astral Infusion"},{"name":"Health Cost Reduction","label":"Health Cost Reduction","baseByRank":[80,85,90,95,100],"scalings":[],"damageType":null,"partial":false,"abilityName":"Astral Infusion"},{"name":"Reduced Health Cost","label":"Reduced Health Cost","baseByRank":[2,1.5,1,0.5,0],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 1.5 / 1 / 0.5 / 0% of maximum health","abilityName":"Astral Infusion"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[6,5,4,3,2],"castRange":550,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Equinox","iconPath":"/data/16.16.1/img/spell/SorakaE.png","maxRank":5,"forms":[{"name":"Equinox","description":"Active: Soraka creates a celestial zone at the target location that deals magic damage to enemy champions within at the time of cast. The zone then persists for 1.5 seconds and silences enemies within.\n\nAfterwards, the zone erupts to deal the same damage to enemy champions within and root them for a duration.","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"20 / 19 / 18 / 17 / 16","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,95,120,145,170],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Equinox"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[140,190,240,290,340],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Equinox"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[140,190,240,290,340],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Equinox"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[20,19,18,17,16],"castRange":925,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Wish","iconPath":"/data/16.16.1/img/spell/SorakaR.png","maxRank":3,"forms":[{"name":"Wish","description":"Active: Soraka calls upon the stars, healing herself and all allied champions, increased by 50% on targets below 40% of their maximum health .","cost":"100 Mana","cooldown":"150 / 135 / 120","formulas":[{"name":"Heal","label":"Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":null,"partial":false,"abilityName":"Wish"},{"name":"Increased Heal","label":"Increased Heal","baseByRank":[225,375,525],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75]}],"damageType":null,"partial":false,"abilityName":"Wish"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[187.5,312.5,437.5],"scalings":[{"stat":"totalAp","coefficients":[0.625,0.625,0.625]}],"damageType":null,"abilityName":"Wish","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[150,135,120],"castRange":25000,"unsupported":false,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Swain":{"id":"Swain","name":"Swain","title":"the Noxian Grand General","key":"50","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Swain.png","stats":{"hp":595,"hpPerLevel":99,"mp":400,"mpPerLevel":29,"hpRegen":3,"hpRegenPerLevel":0.5,"mpRegen":10,"mpRegenPerLevel":0.8,"armor":25,"armorPerLevel":4.7,"magicResist":31,"magicResistPerLevel":1.55,"attackDamage":58,"attackDamagePerLevel":2.7,"attackSpeed":0.625,"attackSpeedPerLevel":2.11,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Ravenous Flock","iconPath":"/data/16.16.1/img/passive/Swain_P.png","maxRank":1,"forms":[{"name":"Ravenous Flock","description":"Innate: Enemy champions that die will leave behind a Soul Fragment for 16 seconds. Swain's ravens will collect nearby dropped Soul Fragments , as well as rip the Soul Fragments out of champions hit by Vision of Empire or Nevermove's recast. Once a raven has collected a Soul Fragment , it will fly towards Swain to grant it to him, while also granting sight of its surroundings during the travel. Soul Fragment: For each stack, Swain gains 15 bonus health permanently. Upon claiming a fragment, he will heal for 6% of his maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Death's Hand","iconPath":"/data/16.16.1/img/spell/SwainQ.png","maxRank":5,"forms":[{"name":"Death's Hand","description":"Active: Swain unleashes five bolts of eldritch power over 0.264 seconds in a cone in the target direction that deal magic damage to enemies hit. Subsequent bolts against an enemy deal 25% bonus damage.\n\nSwain reveals himself during the cast if there is an enemy champion nearby .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Death's Hand"},{"name":"Bonus Damage Per Bolt","label":"Bonus Damage Per Bolt","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAp","coefficients":[0.1125,0.1125,0.1125,0.1125,0.1125]}],"damageType":"mixed","partial":false,"abilityName":"Death's Hand"},{"name":"Total Damage","label":"Total Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Death's Hand"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Death's Hand"},{"name":"Total Damage","label":"Total Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Death's Hand"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[7,6,5,4,3],"castRange":750,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Vision of Empire","iconPath":"/data/16.16.1/img/spell/SwainW.png","maxRank":5,"forms":[{"name":"Vision of Empire","description":"Active: Swain summons a demonic eye at the target location that grants sight of the area for 2 seconds and explodes after 1.5 seconds, dealing magic damage to enemies within, halved against minions , and slowing them by 50% for 1.5 seconds.\n\nEnemy champions hit are also revealed for 6 seconds and have a Soul Fragment collected from them.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"22 / 21 / 20 / 19 / 18","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Vision of Empire"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[35,52.5,70,87.5,105],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Vision of Empire"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Vision of Empire"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[35,52.5,70,87.5,105],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Vision of Empire"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[22,21,20,19,18],"castRange":7500,"unsupported":false},"e":{"slot":"E","name":"Nevermove","iconPath":"/data/16.16.1/img/spell/SwainE.png","maxRank":5,"forms":[{"name":"Nevermove","description":"Active: Swain launches a demonic wave in the target direction.\n\nAt maximum range, the wave homes back to Swain and detonates upon the first enemy hit, dealing magic damage to nearby enemies and rooting them for 1.5 seconds, during which they are revealed . Nevermove can be recast while champions hit are rooted.\n\nRecast: Swain pulls the rooted champions over 290 units and collects a Soul Fragment from each of them, revealing himself for 5 seconds . If the targets would be pulled past Swain , they rebound off of him instead, knocking them back the excess distance.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Nevermove"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Nevermove"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":850,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Demonic Ascension","iconPath":"/data/16.16.1/img/spell/SwainR.png","maxRank":3,"forms":[{"name":"Demonic Ascension","description":"Active: Swain frees the demon within himself, gaining Demonic Ascension and generating 50 Demonic Energy . Demonic Ascension is maintained with Demonic Energy , which decays by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Demonic Ascension is lost once all Demonic Energy is depleted to 0 . Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion , and fully restores it to the maximum of 50 upon scoring a champion takedown .\n\nDemonic Ascension: Swain is ghosted and drains the lifeforce of nearby enemies, both dealing magic damage and healing himself every 0.5 seconds per target affected. The heal is reduced by 90% against minions and monsters .\n\nAfter 2 seconds, Swain gains the ability to cast Demonflare , up to 100 times, and does so automatically when Demonic Ascension expires if Demonflare is not on cooldown at the time of expiration.\n\nThe targets do not have to be visible to be hit by this ability.\n\nSwain can move during Demonic Ascension's cast time.","cost":"100 Mana","cooldown":"120","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[7.5,12.5,17.5],"scalings":[{"stat":"totalAp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Demonic Ascension"},{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[7.5,15,22.5],"scalings":[{"stat":"totalAp","coefficients":[0.025,0.025,0.025]}],"damageType":null,"partial":false,"abilityName":"Demonic Ascension"},{"name":"Reduced Heal per Tick","label":"Reduced Heal per Tick","baseByRank":[0.75,1.5,2.25],"scalings":[{"stat":"totalAp","coefficients":[0.0025,0.0025,0.0025]}],"damageType":null,"partial":false,"abilityName":"Demonic Ascension"}]},{"name":"Demonflare","description":"Active: Swain releases a nova of soulfire that deals magic damage to nearby enemies and slows them by 50%, decaying over 1.5 seconds.\n\nSwain can move during Demonflare's cast time.","cost":null,"cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Demonflare"}]}],"formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[7.5,12.5,17.5],"scalings":[{"stat":"totalAp","coefficients":[0.02,0.02,0.02]}],"damageType":"magic","partial":false,"abilityName":"Demonic Ascension"},{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[7.5,15,22.5],"scalings":[{"stat":"totalAp","coefficients":[0.025,0.025,0.025]}],"damageType":null,"partial":false,"abilityName":"Demonic Ascension"},{"name":"Reduced Heal per Tick","label":"Reduced Heal per Tick","baseByRank":[0.75,1.5,2.25],"scalings":[{"stat":"totalAp","coefficients":[0.0025,0.0025,0.0025]}],"damageType":null,"partial":false,"abilityName":"Demonic Ascension"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Demonflare"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,120,120],"castRange":650,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2010-10-05"},"Sylas":{"id":"Sylas","name":"Sylas","title":"the Unshackled","key":"517","tags":["Mage","Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Sylas.png","stats":{"hp":600,"hpPerLevel":122,"mp":400,"mpPerLevel":70,"hpRegen":9,"hpRegenPerLevel":0.9,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":29,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.55,"attackDamage":61,"attackDamagePerLevel":3,"attackSpeed":0.645,"attackSpeedPerLevel":3.5,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Petricite Burst","iconPath":"/data/16.16.1/img/passive/SylasP.png","maxRank":1,"forms":[{"name":"Petricite Burst","description":"Innate: Whenever Sylas casts an ability , he generates a stack of Unshackled for 4 seconds, refreshing on subsequent casts and stacking up to 3 times.\n\nUnshackled: Sylas' next basic attack gains 125% bonus attack speed and is empowered to have an uncancellable windup and consume a stack to whirl his chains around him, dealing 130% AD (+ 30% AP) magic damage to the primary target and 40% AD (+ 20% AP) magic damage to nearby enemies.\n\nUnshackled deals 115% damage to monsters , and executes minions that are secondary targets and would be left below 25 health .\n\nPetricite Burst can critically strike for (175% + 30% ) damage only against the primary target.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Chain Lash","iconPath":"/data/16.16.1/img/spell/SylasQ.png","maxRank":5,"forms":[{"name":"Chain Lash","description":"Active: Sylas lashes out two chains that converge to the target location and extend beyond it up to a maximum range, dealing magic damage to enemies hit and slowing them for 1.5 seconds.\n\nAfter a 0.6-second delay, the chains' intersection explodes to deal magic damage to enemies within, reduced to 40% against minions .","cost":"55 Mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Chain Lash"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,115,170,225,280],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Chain Lash"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,175,250,325,400],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Chain Lash"},{"name":"Minion Damage","label":"Minion Damage","baseByRank":[24,46,68,90,112],"scalings":[{"stat":"totalAp","coefficients":[0.32,0.32,0.32,0.32,0.32]}],"damageType":"mixed","partial":false,"abilityName":"Chain Lash"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[64,106,148,190,232],"scalings":[{"stat":"totalAp","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"mixed","partial":false,"abilityName":"Chain Lash"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[100,175,250,325,400],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Chain Lash"},{"name":"Total Minion Damage","label":"Total Minion Damage","baseByRank":[64,106,148,190,232],"scalings":[{"stat":"totalAp","coefficients":[0.72,0.72,0.72,0.72,0.72]}],"damageType":"mixed","partial":false,"abilityName":"Chain Lash"}],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[10,9,8,7,6],"castRange":775,"unsupported":false},"w":{"slot":"W","name":"Kingslayer","iconPath":"/data/16.16.1/img/spell/SylasW.png","maxRank":5,"forms":[{"name":"Kingslayer","description":"Active: Sylas dashes to the front of the target enemy's location then strikes them to deal magic damage .\n\nIf this damages a champion , Sylas is also healed , increased by 0% – 100% (based on his missing health) .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"12 / 10.5 / 9 / 7.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Kingslayer"},{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[20,40,60,80,100],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Kingslayer"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[40,80,120,160,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Kingslayer"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,110,145,180,215],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Kingslayer"},{"name":"Minimum Heal","label":"Heal","baseByRank":[30,60,90,120,150],"scalings":[{"stat":"totalAp","coefficients":[0.44999999999999996,0.44999999999999996,0.44999999999999996,0.44999999999999996,0.44999999999999996]}],"damageType":null,"abilityName":"Kingslayer","partial":false}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[12,10.5,9,7.5,6],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Abscond","iconPath":"/data/16.16.1/img/spell/SylasE.png","maxRank":5,"forms":[{"name":"Abscond","description":"Active: Sylas dashes to the target location. Within 3.5 seconds, he can cast Abduct after a 0.2-second delay from casting Abscond .\n\nKingslayer can be cast during the dash.","cost":"65 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[]},{"name":"Abduct","description":"Active: Sylas whips out his chains in the target direction that deal magic damage to the first enemy hit and reveal and stun them for 0.5 seconds. Upon hitting the target, Sylas dashes to their location and knocks them up for 0.5 seconds upon arrival.\n\nSylas is unable to cast Chain Lash while the chains are in flight.","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Abduct"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Abduct"}],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[13,12,11,10,9],"castRange":400,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Hijack","iconPath":"/data/16.16.1/img/spell/SylasR.png","maxRank":3,"forms":[{"name":"Hijack","description":"Active: Sylas launches his chains at the target enemy champion, gaining a copy of their ultimate ability and revealing them for 0.825 seconds . Sylas cannot select the same champion again for a set duration, and can hold the hijacked ultimate for up to 90 seconds, during which he can recast Hijack .\n\nRecast: Sylas casts his hijacked ultimate ability at no cost, scaling based on Hijack's rank and his own statistics .\n\nHijacked ultimates and abilities that do not scale with ability power have their attack damage ratios converted to ability power ratios, scaling with 0.6% AP per 1% total AD , and 0.4% AP per 1% bonus AD respectively.","cost":"75 Mana","cooldown":"80 / 55 / 30","formulas":[]}],"formulas":[],"costPerRank":[75,75,75],"cooldownPerRank":[80,55,30],"castRange":950,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2019-01-25"},"Syndra":{"id":"Syndra","name":"Syndra","title":"the Dark Sovereign","key":"134","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Syndra.png","stats":{"hp":583,"hpPerLevel":100,"mp":480,"mpPerLevel":40,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":25,"armorPerLevel":4,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":2.9,"attackSpeed":0.658,"attackSpeedPerLevel":2,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Transcendent","iconPath":"/data/16.16.1/img/passive/SyndraPassive.png","maxRank":1,"forms":[{"name":"Transcendent","description":"Innate: Syndra collects Splinters of Wrath that enhance each of her abilities based on the number of them collected, stacking up to 120 times. She gains Splinters of Wrath from the following: Dealing two instances of ability damage to an enemy champion within 4 seconds grants 1 / 2 / 3 (based on level) Splinters . This cannot occur on the same target more than once every few seconds. Ranking up an ability with any skill points beyond level 1 grants 5 Splinters , up to 85 . Killing a large minion grants 1 Splinter .\n\nCollecting a Splinter of Wrath from an enemy restores 20 – 255 (based on level) mana . Splinters of Wrath are brought to Syndra from enemies over 0.6 seconds.\n\nAt 120 Splinters of Wrath , Syndra achieves Transcendence , increasing her ability power by 15%.\n\nSyndra can collect Splinters of Wrath from enemies even if she is at maximum stacks. These Splinters do not grant any stacks, but will still restore mana for Syndra .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Dark Sphere","iconPath":"/data/16.16.1/img/spell/SyndraQ.png","maxRank":5,"forms":[{"name":"Dark Sphere","description":"Active: Syndra conjures a Dark Sphere at the target location that appears after a 0.6-second delay, dealing magic damage to nearby enemies. The Dark Sphere then remains on the ground for 6 seconds.\n\nTranscendent Bonus: Collecting 40 Splinters of Wrath causes Syndra to periodically stock a Dark Sphere charge, up to a maximum of 2.","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,125,160,195,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Dark Sphere"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,125,160,195,230],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Dark Sphere"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[7,7,7,7,7],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Force of Will","iconPath":"/data/16.16.1/img/spell/SyndraW.png","maxRank":5,"forms":[{"name":"Force of Will","description":"Active: Syndra telekinetically grabs the nearest Dark Sphere , enemy minion or non-epic monster within 500 units from the target location, and holds the target near her for 5 seconds. If a Dark Sphere is grabbed, its duration is refreshed; if a minion or monster is grabbed, it is put in stasis . She prioritizes grabbing the nearest unit, then Dark Spheres .\n\nForce of Will can be recast while the target is being held.\n\nRecast: Syndra throws the grabbed target towards the target location, granting sight of their surroundings as they fall and dealing magic damage to them and nearby enemies once they land. All targets hit are slowed by 25% for 1.5 seconds.\n\nTranscendent Bonus: Collecting 60 Splinters of Wrath enhances Force of Will to deal 12% (+ 2% per 100 AP) bonus true damage .","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Force of Will"},{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[8.4,12,15.6,19.2,22.8],"scalings":[{"stat":"totalAp","coefficients":[0.092,0.098,0.10400000000000001,0.11,0.11599999999999999]},{"stat":"totalAp","coefficients":[0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999]}],"damageType":"true","partial":false,"abilityName":"Force of Will"},{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[78.4,112,145.6,179.2,212.8],"scalings":[{"stat":"totalAp","coefficients":[0.742,0.748,0.754,0.76,0.7659999999999999]},{"stat":"totalAp","coefficients":[0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999]}],"damageType":"mixed","partial":false,"abilityName":"Force of Will"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Force of Will"},{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[8.4,12,15.6,19.2,22.8],"scalings":[{"stat":"totalAp","coefficients":[0.092,0.098,0.10400000000000001,0.11,0.11599999999999999]},{"stat":"totalAp","coefficients":[0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999]}],"damageType":"true","partial":false,"abilityName":"Force of Will"},{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[78.4,112,145.6,179.2,212.8],"scalings":[{"stat":"totalAp","coefficients":[0.742,0.748,0.754,0.76,0.7659999999999999]},{"stat":"totalAp","coefficients":[0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999,0.011399999999999999]}],"damageType":"mixed","partial":false,"abilityName":"Force of Will"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[12,11,10,9,8],"castRange":925,"unsupported":false},"e":{"slot":"E","name":"Scatter the Weak","iconPath":"/data/16.16.1/img/spell/SyndraE.png","maxRank":5,"forms":[{"name":"Scatter the Weak","description":"Active: Syndra propels a wave of force in a cone in the target direction that deals magic damage to enemies hit and knocks them back for 400 units and up to 800 units away from Syndra based on proximity, though not through terrain.\n\nDark Spheres can be knocked back for 950 units and up to 1200 units away from Syndra based on proximity, knocking back enemies they hit over 70 units, though not through terrain. Targets hit are also stunned for 1.25 seconds, during which they are also revealed , and dealt Scatter the Weak's damage if they were not damaged by the initial cast.\n\nTranscendent Bonus: Collecting 80 Splinters of Wrath enhances Scatter the Weak to have an increased scatter angle and slow enemies hit by 70% for 1.25 seconds starting after the knock back ends or if the target was hit by a pushed Dark Sphere , after the stun has ended.","cost":"50 Mana","cooldown":"15","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Scatter the Weak"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Scatter the Weak"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[15,15,15,15,15],"castRange":650,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Unleashed Power","iconPath":"/data/16.16.1/img/spell/SyndraR.png","maxRank":3,"forms":[{"name":"Unleashed Power","description":"Passive: Dark Sphere's cooldown is reduced equivalent to an amount of ability haste .\n\nActive: Syndra conjures 3 Dark Spheres and additionally grabs up to 4 nearby live ones. Afterwards, she barrages the target enemy champion with all collected Dark Spheres , each dealing magic damage upon hit.\n\nThe Dark Spheres will then remain on the ground next to the target's current location for 6 seconds.\n\nTranscendent Bonus: Collecting 100 Splinters of Wrath enhances Unleashed Power to execute the target if it would damage them to below 15% of their maximum health .","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage per Sphere","label":"Magic Damage per Sphere","baseByRank":[80,120,160],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Unleashed Power"},{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[240,360,480],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Unleashed Power"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[560,840,1120],"scalings":[{"stat":"totalAp","coefficients":[1.4,1.4,1.4]}],"damageType":"magic","partial":false,"abilityName":"Unleashed Power"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[400,600,800],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","abilityName":"Unleashed Power","partial":false},{"name":"Magic Damage per Sphere","label":"Magic Damage per Sphere","baseByRank":[80,120,160],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Unleashed Power"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":675,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-09-13"},"TahmKench":{"id":"TahmKench","name":"Tahm Kench","title":"The River King","key":"223","tags":["Tank","Support"],"commonRoles":["top","support"],"portraitPath":"/data/16.16.1/img/champion/TahmKench.png","stats":{"hp":640,"hpPerLevel":103,"mp":325,"mpPerLevel":50,"hpRegen":6.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":1,"armor":39,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":56,"attackDamagePerLevel":3.2,"attackSpeed":0.658,"attackSpeedPerLevel":2.5,"moveSpeed":335,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"An Acquired Taste","iconPath":"/data/16.16.1/img/passive/TahmKenchP.png","maxRank":1,"forms":[{"name":"An Acquired Taste","description":"Innate: Tahm Kench's basic attacks on-hit and Tongue Lash are empowered to deal 5 – 60 (based on level) ( + 1.25% AP per 100 bonus health ) (+ 4% of his bonus health) bonus magic damage and apply a stack of An Acquired Taste against enemy champions for 5 seconds, refreshing on subsequent hits and stacking up to 3 times. Stacks expire one by one every 0.67 seconds when the duration ends.\n\nTongue Lash and Devour gain additional effects against enemies with 3 stacks, consuming them all.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Tongue Lash","iconPath":"/data/16.16.1/img/spell/TahmKenchQ.png","maxRank":5,"forms":[{"name":"Tongue Lash","description":"Active: Tahm Kench lashes his tongue in the target direction that deals magic damage to the first enemy hit and slows them by 50% for 2 seconds. If this hits an enemy champion , Tahm Kench also heals himself.\n\nAn Acquired Taste Bonus: The target is stunned for 1.5 seconds. Devour can be cast during Tongue Lash at no cost to pull the target to Tahm Kench before swallowing them.\n\nTahm Kench is unable to move, attack, or cast Abyssal Dive or Devour on a different target while his tongue is in flight. Tongue Lash's range and travel speed can be increased by Tahm Kench's size .","cost":"50 / 46 / 42 / 38 / 34 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.0125,0.0125,0.0125,0.0125,0.0125]},{"stat":"bonusHp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 100% AP) + [ 5 – 60 (based on level) ( + 1.25% AP per 100 bonus health) (+ 4% bonus health) ]","abilityName":"Tongue Lash"},{"name":"Heal","label":"Heal","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 15 / 20 / 25 / 30 (+ 5 / 5.5 / 6 / 6.5 / 7% of missing health)","abilityName":"Tongue Lash"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.0125,0.0125,0.0125,0.0125,0.0125]},{"stat":"bonusHp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 120 / 165 / 210 / 255 (+ 100% AP) + [ 5 – 60 (based on level) ( + 1.25% AP per 100 bonus health) (+ 4% bonus health) ]","abilityName":"Tongue Lash"},{"name":"Heal","label":"Heal","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 15 / 20 / 25 / 30 (+ 5 / 5.5 / 6 / 6.5 / 7% of missing health)","abilityName":"Tongue Lash"}],"costPerRank":[50,46,42,38,34],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":900,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Abyssal Dive","iconPath":"/data/16.16.1/img/spell/TahmKenchW.png","maxRank":5,"forms":[{"name":"Abyssal Dive","description":"Active: Tahm Kench channels for 1.35 seconds as he dives into the waters to emerge at the target location, granting sight of the area during the channel.\n\nUpon completion of the channel, Tahm Kench blinks to the target location after a 0.15-second delay, dealing magic damage to nearby enemies and knocking them up and stunning them for 1 second. If at least one enemy champion is hit, 40% of Abyssal Dive's mana cost as well as a percentage of its cooldown are refunded.\n\nEnemies can see the indicator for Tahm Kench's destination after he has channeled for 0.75 seconds, if they have sight of the area. Tahm Kench remains unable to act for 0.65 seconds after the blink.","cost":"60 / 75 / 90 / 105 / 120 Mana","cooldown":"21 / 20 / 19 / 18 / 17","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,135,170,205,240],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Abyssal Dive"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,135,170,205,240],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Abyssal Dive"}],"costPerRank":[60,75,90,105,120],"cooldownPerRank":[21,20,19,18,17],"castRange":1200,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Thick Skin","iconPath":"/data/16.16.1/img/spell/TahmKenchE.png","maxRank":5,"forms":[{"name":"Thick Skin","description":"Passive: Tahm Kench stores a portion of the post-mitigation damage he takes as grey health on his health bar , increased while there are at least 2 nearby visible enemy champions either dead or alive. He can store up to 300% of his maximum health .\n\nWhile Thick Skin is not on cooldown, and after 4 seconds without taking damage, Tahm Kench rapidly consumes his grey health to restore 60% – 100% (based on level) of the amount, healing for 10% of his maximum health every 0.264 seconds .\n\nActive: Tahm Kench converts his current grey health into a shield that lasts for 2.5 seconds.","cost":null,"cooldown":"3","formulas":[{"name":"Damage Stored into Grey Health","label":"Damage Stored into Grey Health","baseByRank":[15,23,31,39,47],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Thick Skin"},{"name":"Increased Damage Stored into Grey Health","label":"Increased Damage Stored into Grey Health","baseByRank":[42,44,46,48,50],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Thick Skin"}]}],"formulas":[{"name":"Damage Stored into Grey Health","label":"Damage Stored into Grey Health","baseByRank":[28.5,33.5,38.5,43.5,48.5],"scalings":[],"damageType":"mixed","abilityName":"Thick Skin","partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[3,3,3,3,3],"castRange":2400,"unsupported":false},"r":{"slot":"R","name":"Devour","iconPath":"/data/16.16.1/img/spell/TahmKenchRWrapper.png","maxRank":3,"forms":[{"name":"Devour","description":"Active: Tahm Kench abducts the target champion , pulling them to him over the cast time and then swallowing them to carry them in his belly for up to 3 seconds. While inside, the target is attached to Tahm Kench and is rendered untargetable and displacement immune . Devour can only be cast on enemies with 3 stacks of An Acquired Taste .\n\nIf the target is an ally, they become unable to act and are granted a shield , which decays in strength by 50 every 0.25 seconds after they are Regurgitated . Tahm Kench will also gain 60% bonus movement speed for 3 seconds and is unable to cast movement spells besides Abyssal Dive while an ally is inside of his belly.\n\nAfter 1 second, Tahm Kench can cast Regurgitate while a target is inside of his belly, and automatically does so after the duration. The swallowed ally can also input a movement command to force Tahm Kench to cast Regurgitate in a target direction of their choice, unless they are immobilized .\n\nAn Acquired Taste Bonus: The target is suppressed during Devour's cast time and while attached. Tahm Kench will also be grounded and slowed by 40% under those same conditions.\n\nIf Tahm Kench is performing Abyssal Dive , Regurgitate will not automatically cast until after he finishes Abyssal Dive's effects.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[650,800,950],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":null,"partial":false,"abilityName":"Devour"}]},{"name":"Regurgitate","description":"Active: Tahm Kench detaches the swallowed champion from himself and spits them out in the target direction. If they are an enemy, he deals magic damage to them at the end of the displacement.\n\nTahm Kench is unable to act for 0.4 seconds after casting Regurgitate. If Regurgitate was cast automatically, Tahm Kench spits the target out in his facing direction.","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,250,400],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 100 / 250 / 400 (+ 15% (+ 7% per 100 AP) of the target's maximum health)","abilityName":"Regurgitate"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[650,800,950],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":null,"partial":false,"abilityName":"Devour"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,250,400],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 100 / 250 / 400 (+ 15% (+ 7% per 100 AP) of the target's maximum health)","abilityName":"Regurgitate"}],"costPerRank":[100,100,100],"cooldownPerRank":[0,0,0],"castRange":25000,"unsupported":false,"allyHealShield":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2015-07-09"},"Taliyah":{"id":"Taliyah","name":"Taliyah","title":"the Stoneweaver","key":"163","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Taliyah.png","stats":{"hp":550,"hpPerLevel":104,"mp":470,"mpPerLevel":30,"hpRegen":6.5,"hpRegenPerLevel":0.65,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":18,"armorPerLevel":4.7,"magicResist":28,"magicResistPerLevel":1.3,"attackDamage":58,"attackDamagePerLevel":3.3,"attackSpeed":0.658,"attackSpeedPerLevel":1.36,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Rock Surfing","iconPath":"/data/16.16.1/img/passive/Taliyah_Passive.png","maxRank":1,"forms":[{"name":"Rock Surfing","description":"Innate: While near terrain , Taliyah gains 10% / 15% / 25% / 40% (based on level) bonus movement speed , which builds up over 1 second while in range for at least 0.4 seconds, and decays at the same rate once out of range for at least 3 seconds.\n\nIf Taliyah is casting an ability or enters champion combat , Rock Surfing cannot occur again for a few seconds.","cost":null,"cooldown":"2","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Threaded Volley","iconPath":"/data/16.16.1/img/spell/TaliyahQ.png","maxRank":5,"forms":[{"name":"Threaded Volley","description":"Active: Taliyah barrages 5 Stone Shards in the target direction over 1.5 seconds that each shatter upon the first enemy hit, dealing magic damage to nearby enemies and revealing them for 0.5 seconds. Subsequent hits deal 40% damage.\n\nTaliyah can move and cast other abilities while launching Stone Shards , and is unable to basic attack until she launches the third Stone Shard .\n\nCasting Threaded Volley creates an area of Worked Ground at Taliyah's cast location that has a radius of 400 units and lasts 30 seconds. While Taliyah is within an area of Worked Ground , Threaded Volley's cast consumes the area to become empowered with a new effect, costing 10 mana and having 50% reduced cooldown, though not below 0.75 seconds.\n\nEmpowered Active: Taliyah hurls a Boulder that explodes upon the first enemy hit, dealing 180% damage to them and normal damage to nearby enemies, slowing all targets hit for 1.5 seconds, and revealing them for 0.5 seconds. Monsters hit are also stunned for 3 seconds.\n\nAgainst monsters , Threaded Volley deals bonus magic damage per Stone Shard , and the Boulder from the empowered cast deals 80% bonus damage against the primary target. This bonus damage is unaffected by the damage modifier from subsequent hits.","cost":"55 / 60 / 65 / 70 / 75 Mana","cooldown":"7 / 6 / 5 / 4 / 3","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[55,72.5,90,107.5,125],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Threaded Volley"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[22,29,36,43,50],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[143,188.5,234,279.5,325],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Threaded Volley"},{"name":"Empowered Damage","label":"Empowered Damage","baseByRank":[99,130.5,162,193.5,225],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Secondary Target Damage","label":"Secondary Target Damage","baseByRank":[55,72.5,90,107.5,125],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[20,25,30,35,40],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Boulder Bonus Monster Damage","label":"Boulder Bonus Monster Damage","baseByRank":[36,45,54,63,72],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[143,188.5,234,279.5,325],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Threaded Volley"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[22,29,36,43,50],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Empowered Damage","label":"Empowered Damage","baseByRank":[99,130.5,162,193.5,225],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Secondary Target Damage","label":"Secondary Target Damage","baseByRank":[55,72.5,90,107.5,125],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Bonus Monster Damage","label":"Bonus Monster Damage","baseByRank":[20,25,30,35,40],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"},{"name":"Boulder Bonus Monster Damage","label":"Boulder Bonus Monster Damage","baseByRank":[36,45,54,63,72],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Threaded Volley"}],"costPerRank":[55,60,65,70,75],"cooldownPerRank":[7,6,5,4,3],"castRange":1000,"unsupported":false},"w":{"slot":"W","name":"Seismic Shove","iconPath":"/data/16.16.1/img/spell/TaliyahWVC.png","maxRank":5,"forms":[{"name":"Seismic Shove","description":"Active: Taliyah marks the target location and selects a direction. After 0.792 seconds , a ledge erupts from the area that knocks enemies hit 400 units in the target direction over 1 second.","cost":"40 / 30 / 20 / 10 / 0 Mana","cooldown":"14 / 12.5 / 11 / 9.5 / 8","formulas":[]}],"formulas":[{"name":"Seismic Shove Damage","label":"Damage","baseByRank":[0.5,0.5,0.5,0.5,0.5],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,30,20,10,0],"cooldownPerRank":[14,12.5,11,9.5,8],"castRange":900,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Unraveled Earth","iconPath":"/data/16.16.1/img/spell/TaliyahE.png","maxRank":5,"forms":[{"name":"Unraveled Earth","description":"Active: Taliyah scatters a field of 22 stones across the ground in the target direction that deals magic damage to enemies hit while they erupt. The stones then remain for 4 seconds and slow enemies within the area by 20%.\n\nEnemies that dash or are knocked over a stone will detonate it, taking magic damage and becoming stunned for 0.75 seconds, increased to 2 seconds if they are a monster . The stun is applied once the displacement ends.\n\nAn enemy can detonate up to 4 stones, but the damage is reduced by 0% – 75% (based on stones detonated) . Unraveled Earth can affect targets only once per cast; the stones will still detonate but not apply their effects.\n\nUnraveled Earth deals 225% damage against monsters .","cost":"90 Mana","cooldown":"14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Unraveled Earth"},{"name":"Detonation Magic Damage","label":"Detonation Magic Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Unraveled Earth"},{"name":"Total Maximum Detonation Damage","label":"Total Maximum Detonation Damage","baseByRank":[62.5,100,137.5,175,212.5],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Unraveled Earth"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Unraveled Earth"},{"name":"Detonation Magic Damage","label":"Detonation Magic Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Unraveled Earth"},{"name":"Total Maximum Detonation Damage","label":"Total Maximum Detonation Damage","baseByRank":[62.5,100,137.5,175,212.5],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Unraveled Earth"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[14,14,14,14,14],"castRange":950,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Weaver's Wall","iconPath":"/data/16.16.1/img/spell/TaliyahR.png","maxRank":3,"forms":[{"name":"Weaver's Wall","description":"Active: Taliyah summons a torrent of spiraling rocks that cascades in the target direction, knocking aside champions hit and erecting a wall of terrain in its wake. The wall lasts for 4 seconds after completion, then slowly disintegrates from its starting point.\n\nTaliyah also channels for 1 second, during which Weaver's Wall can be recast and she reveals herself.\n\nRecast: Upon completing the channel , Taliyah surfs on the wall as it emerges, revealing herself in the process. After 0.75 seconds, she may input a movement command to jump off the wall to the target location , and automatically does so upon being immobilized or silenced or reaching maximum range. Once the wall has fully formed, Taliyah can recast to destroy the wall instantly.\n\nWeaver's Wall is placed on a 3-second static cooldown upon taking champion or turret damage.","cost":"100 Mana","cooldown":"180 / 150 / 120","formulas":[]}],"formulas":[{"name":"Weaver's Wall Damage","label":"Damage","baseByRank":[4,4,4],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[180,150,120],"castRange":6500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2016-05-18"},"Talon":{"id":"Talon","name":"Talon","title":"the Blade's Shadow","key":"91","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Talon.png","stats":{"hp":658,"hpPerLevel":109,"mp":400,"mpPerLevel":37,"hpRegen":8.5,"hpRegenPerLevel":0.75,"mpRegen":7.6,"mpRegenPerLevel":0.8,"armor":30,"armorPerLevel":4.7,"magicResist":36,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":3.1,"attackSpeed":0.625,"attackSpeedPerLevel":2.9,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Blade's End","iconPath":"/data/16.16.1/img/passive/TalonP.png","maxRank":1,"forms":[{"name":"Blade's End","description":"Innate: Talon's abilities apply a stack of Wound to enemy champions and large monsters hit for 6 seconds, refreshing on basic attacks and subsequent applications and stacking up to 3 times.\n\nTalon's next basic attack on-hit against an enemy with 3 Wound stacks is empowered to consume them all to cause the target to bleed, dealing 「 80 – 303.53 (based on level) (+ 210% bonus AD) total physical damage 」 「 5 – 18.97 (based on level) (+ 13.125% bonus AD) physical damage every 0.125 seconds 」 over 2 seconds. The target cannot gain Wound stacks during this time.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Noxian Diplomacy","iconPath":"/data/16.16.1/img/spell/TalonQ.png","maxRank":5,"forms":[{"name":"Noxian Diplomacy","description":"Active: Talon dashes toward the target enemy, stabbing the target upon arrival to deal physical damage . If cast within close range, Talon dashes to the target over the cast time instead and Noxian Diplomacy critically strikes for (150% + 30% ) damage, as well as grants him 75 bonus attack range on his next basic attack within 1 second.\n\nIf Noxian Diplomacy kills the target, Talon heals for 9 – 60.41 (based on level) and the ability's cooldown is reduced by 50%.\n\nNoxian Diplomacy resets Talon's basic attack timer. Shadow Assault can be cast during the dash.","cost":"40 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Noxian Diplomacy"},{"name":"Critical Physical Damage","label":"Critical Physical Damage","baseByRank":[97.5,127.5,157.5,187.5,217.5],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Noxian Diplomacy"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[65,85,105,125,145],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Noxian Diplomacy"},{"name":"Critical Physical Damage","label":"Critical Physical Damage","baseByRank":[97.5,127.5,157.5,187.5,217.5],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Noxian Diplomacy"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":575,"unsupported":false},"w":{"slot":"W","name":"Rake","iconPath":"/data/16.16.1/img/spell/TalonW.png","maxRank":5,"forms":[{"name":"Rake","description":"Active: Talon throws a fan of daggers in a cone in the target direction that deals physical damage to enemies hit.\n\nAt maximum range, the daggers linger for 0.7 seconds before homing back to Talon , dealing physical damage to enemies hit and slowing them for 1 second.\n\nEnemies can be hit only once per pass.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"9 / 8.5 / 8 / 7.5 / 7","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,60,70,80,90],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Rake"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Rake"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[110,150,190,230,270],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Rake"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[110,150,190,230,270],"scalings":[{"stat":"bonusAd","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"physical","partial":false,"abilityName":"Rake"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[9,8.5,8,7.5,7],"castRange":650,"unsupported":false},"e":{"slot":"E","name":"Assassin's Path","iconPath":"/data/16.16.1/img/spell/TalonE.png","maxRank":5,"forms":[{"name":"Assassin's Path","description":"Active: Talon dashes up to 800 units over the target area of terrain while within proximity of it, during which he gains unobstructed vision .\n\nTalon cannot cast Assassin's Path on the same area of terrain for a set duration.\n\nShadow Assault can be cast during the dash.","cost":null,"cooldown":"2","formulas":[]}],"formulas":[{"name":"Assassin's Path Damage","label":"Damage","baseByRank":[625,625,625,625,625],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":725,"unsupported":false},"r":{"slot":"R","name":"Shadow Assault","iconPath":"/data/16.16.1/img/spell/TalonR.png","maxRank":3,"forms":[{"name":"Shadow Assault","description":"Active: Talon disperses a ring of blades around him that deals physical damage to enemies hit and lingers at maximum range for up to 2.5 seconds, during which he gains invisibility and bonus movement speed .\n\nShadow Assault can be recast after 1 second within the duration, and does so automatically after the duration or if Talon breaks stealth .\n\nRecast: Talon breaks stealth and converges the blades to him, dealing the same physical damage to enemies hit. Breaking stealth with a basic attack or Noxian Diplomacy will converge the blades to the target instead.","cost":"100 Mana","cooldown":"100 / 80 / 60","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,135,180],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Shadow Assault"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[180,270,360],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Shadow Assault"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[180,270,360],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Shadow Assault"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,80,60],"castRange":550,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-08-24"},"Taric":{"id":"Taric","name":"Taric","title":"the Shield of Valoran","key":"44","tags":["Support","Tank"],"commonRoles":["support","top"],"portraitPath":"/data/16.16.1/img/champion/Taric.png","stats":{"hp":645,"hpPerLevel":99,"mp":300,"mpPerLevel":60,"hpRegen":6,"hpRegenPerLevel":0.5,"mpRegen":8.5,"mpRegenPerLevel":0.8,"armor":40,"armorPerLevel":4.3,"magicResist":28,"magicResistPerLevel":2.05,"attackDamage":55,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Bravado","iconPath":"/data/16.16.1/img/passive/Taric_Passive.png","maxRank":1,"forms":[{"name":"Bravado","description":"Innate: After casting an ability , Taric empowers his next two basic attacks within 5 seconds to each gain 100% total attack speed , deal 25 – 101 (based on level) (+ 15% bonus armor) bonus magic damage on-attack , and reduce the remaining cooldowns of his basic abilities by 1 – 2 (based on ability haste) seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Starlight's Touch","iconPath":"/data/16.16.1/img/spell/TaricQ.png","maxRank":5,"forms":[{"name":"Starlight's Touch","description":"Active: Taric heals himself and nearby allied champions for 25 (+ 15% AP) (+ 1% of his maximum health) per charge of Starlight's Touch that he periodically stocks , up to a maximum amount. Bravado's empowered attacks each grant one charge.\n\nStarlight's Touch can heal up to a maximum of 125 (+ 75% AP) (+ 5% of Taric's maximum health) at 5 charges.","cost":"60 Mana + all charges","cooldown":"3","formulas":[]}],"formulas":[{"name":"Starlight's Touch Damage","label":"Damage","baseByRank":[25,25,25,25,25],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[3,3,3,3,3],"castRange":325,"unsupported":false,"allyHealShield":true},"w":{"slot":"W","name":"Bastion","iconPath":"/data/16.16.1/img/spell/TaricW.png","maxRank":5,"forms":[{"name":"Bastion","description":"Passive: Taric gains bonus armor and forms a tether between him and the ally bound by Bastion . While the tether persists, the ally also gains the bonus armor and Taric's abilities are mimicked to them, though the effects do not stack.\n\nActive: Taric grants himself and the target allied champion a shield for 2.5 seconds, binding them with Bastion .\n\nTaric can also self-cast to shield himself; if he self-casts and is untethered, he will become tethered to the nearest ally. Similarly, if he is tethered to an ally and self-casts, both he and the ally will be shielded. Only one ally can be bound at a time, and selecting a new ally overrides the previous bind.","cost":"60 Mana","cooldown":"15","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[7,8,9,10,11],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7 / 8 / 9 / 10 / 11% of target's maximum health","abilityName":"Bastion"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[7,8,9,10,11],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 7 / 8 / 9 / 10 / 11% of target's maximum health","abilityName":"Bastion"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[15,15,15,15,15],"castRange":800,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Dazzle","iconPath":"/data/16.16.1/img/spell/TaricE.png","maxRank":5,"forms":[{"name":"Dazzle","description":"Active: Taric winds up over 1 second, granting ghosting to nearby units, then projects a beam of starlight in the target direction that deals magic damage to enemies hit and stuns them for 1.5 seconds.\n\nTaric can move during Dazzle.","cost":"40 Mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusArmor","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Dazzle"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[90,130,170,210,250],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"bonusArmor","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Dazzle"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[16,15,14,13,12],"castRange":610,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Cosmic Radiance","iconPath":"/data/16.16.1/img/spell/TaricR.png","maxRank":3,"forms":[{"name":"Cosmic Radiance","description":"Active: Taric calls down a star from above that descends to him over 2.5 seconds. Afterwards, he and nearby allied champions become invulnerable for 2.5 seconds.","cost":"100 Mana","cooldown":"180 / 150 / 120","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[180,150,120],"castRange":400,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2009-08-19"},"Teemo":{"id":"Teemo","name":"Teemo","title":"the Swift Scout","key":"17","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Teemo.png","stats":{"hp":615,"hpPerLevel":104,"mp":334,"mpPerLevel":25,"hpRegen":5.5,"hpRegenPerLevel":0.65,"mpRegen":9.6,"mpRegenPerLevel":0.45,"armor":24,"armorPerLevel":4.5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":3,"attackSpeed":0.69,"attackSpeedPerLevel":3.38,"moveSpeed":330,"attackRange":500,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Guerrilla Warfare","iconPath":"/data/16.16.1/img/passive/TeemoPassive.png","maxRank":1,"forms":[{"name":"Guerrilla Warfare","description":"Innate: Teemo gains invisibility after 1.5 seconds without moving, taking non- over time damage, performing actions that break stealth , channeling , or being in stasis . Teemo will maintain stealth so long as he remains idle and is not displaced . While in brush , Teemo gains the stealth even while moving and can move without breaking stealth, but will lose the stealth in this case if he is knocked up .\n\nInnate - Element of Surprise: When Teemo breaks the stealth, he gains 20% / 40% / 60% / 80% (based on level) bonus attack speed for 5 seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Blinding Dart","iconPath":"/data/16.16.1/img/spell/TeemoQ.png","maxRank":5,"forms":[{"name":"Blinding Dart","description":"Active: Teemo shoots a dart at the target enemy that deals magic damage and blinds them for a duration.\n\nThe duration of the blind is doubled against minions and monsters .","cost":"70 / 75 / 80 / 85 / 90 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Blinding Dart"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Blinding Dart"}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[7,7,7,7,7],"castRange":680,"unsupported":false},"w":{"slot":"W","name":"Move Quick","iconPath":"/data/16.16.1/img/spell/TeemoW.png","maxRank":5,"forms":[{"name":"Move Quick","description":"Passive: Teemo gains bonus movement speed after 5 seconds without taking non- over time damage from enemy champions or turrets .\n\nActive: Teemo doubles the bonus movement speed for 3 seconds, preventing it from being removed for the duration.\n\nCasting Move Quick does not interrupt Guerrilla Warfare .","cost":"40 mana","cooldown":"14","formulas":[]}],"formulas":[],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[14,14,14,14,14],"castRange":20,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Toxic Shot","iconPath":"/data/16.16.1/img/spell/TeemoE.png","maxRank":5,"forms":[{"name":"Toxic Shot","description":"Passive: Teemo's basic attacks are empowered to deal bonus magic damage on-hit and inflict poison . poison : The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.\n\nToxic Shot deals 160% damage against monsters .","cost":null,"cooldown":null,"formulas":[{"name":"Magic Damage On-Hit","label":"Magic Damage On-Hit","baseByRank":[9,23,37,51,65],"scalings":[{"stat":"bonusAd","coefficients":[0.05,0.05,0.05,0.05,0.05]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Toxic Shot"},{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[6,12,18,24,30],"scalings":[{"stat":"bonusAd","coefficients":[0.025,0.025,0.025,0.025,0.025]},{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Toxic Shot"},{"name":"Total Poison Damage","label":"Total Poison Damage","baseByRank":[24,48,72,96,120],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1,0.1,0.1]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"},{"name":"Monster Damage On-Hit","label":"Monster Damage On-Hit","baseByRank":[14.4,36.8,59.2,81.6,104],"scalings":[{"stat":"bonusAd","coefficients":[0.08,0.08,0.08,0.08,0.08]},{"stat":"totalAp","coefficients":[0.48,0.48,0.48,0.48,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"},{"name":"Monster Damage per Tick","label":"Monster Damage per Tick","baseByRank":[9.6,19.2,28.8,38.4,48],"scalings":[{"stat":"bonusAd","coefficients":[0.04,0.04,0.04,0.04,0.04]},{"stat":"totalAp","coefficients":[0.16,0.16,0.16,0.16,0.16]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"},{"name":"Total Monster Poison Damage","label":"Total Monster Poison Damage","baseByRank":[38.4,76.8,115.2,153.6,192],"scalings":[{"stat":"bonusAd","coefficients":[0.16,0.16,0.16,0.16,0.16]},{"stat":"totalAp","coefficients":[0.64,0.64,0.64,0.64,0.64]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"}]}],"formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[6,12,18,24,30],"scalings":[{"stat":"bonusAd","coefficients":[0.025,0.025,0.025,0.025,0.025]},{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Toxic Shot"},{"name":"Magic Damage On-Hit","label":"Magic Damage On-Hit","baseByRank":[9,23,37,51,65],"scalings":[{"stat":"bonusAd","coefficients":[0.05,0.05,0.05,0.05,0.05]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Toxic Shot"},{"name":"Total Poison Damage","label":"Total Poison Damage","baseByRank":[24,48,72,96,120],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.1,0.1,0.1,0.1]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"},{"name":"Total Monster Poison Damage","label":"Total Monster Poison Damage","baseByRank":[38.4,76.8,115.2,153.6,192],"scalings":[{"stat":"bonusAd","coefficients":[0.16,0.16,0.16,0.16,0.16]},{"stat":"totalAp","coefficients":[0.64,0.64,0.64,0.64,0.64]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"},{"name":"Monster Damage On-Hit","label":"Monster Damage On-Hit","baseByRank":[14.4,36.8,59.2,81.6,104],"scalings":[{"stat":"bonusAd","coefficients":[0.08,0.08,0.08,0.08,0.08]},{"stat":"totalAp","coefficients":[0.48,0.48,0.48,0.48,0.48]}],"damageType":"mixed","partial":false,"abilityName":"Toxic Shot"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":680,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Noxious Trap","iconPath":"/data/16.16.1/img/spell/TeemoR.png","maxRank":3,"forms":[{"name":"Noxious Trap","description":"Active: Teemo tosses a poisonous mushroom to the target location that becomes stealthed after arming over 1 second, lasting for up to 5 minutes and granting sight of its surroundings. If the mushroom lands on one that has already been placed, it will bounce forward from the placed mushroom for its cast distance, up to a cap, which can happen repeatedly .\n\nTeemo periodically stocks a Noxious Trap charge, up to a maximum amount.\n\nThe mushroom will explode upon enemy contact, inflicting poison to nearby enemies and slowing them for 4 seconds, as well as revealing them.\n\npoison : The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.\n\nA mushroom has 6 maximum health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee ).\n\nSee Pets for more details about mushroom traps.","cost":"75 / 55 / 35 Mana + 1 Charge","cooldown":"0.25","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[50,81.25,112.5],"scalings":[{"stat":"totalAp","coefficients":[0.125,0.125,0.125]}],"damageType":"magic","partial":false,"abilityName":"Noxious Trap"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[200,325,450],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Noxious Trap"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[200,325,450],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Noxious Trap"}],"costPerRank":[75,55,35],"cooldownPerRank":[0.25,0.25,0.25],"castRange":900,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Thresh":{"id":"Thresh","name":"Thresh","title":"the Chain Warden","key":"412","tags":["Support","Tank"],"commonRoles":["support"],"portraitPath":"/data/16.16.1/img/champion/Thresh.png","stats":{"hp":620,"hpPerLevel":120,"mp":274,"mpPerLevel":44,"hpRegen":7,"hpRegenPerLevel":0.55,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":33,"armorPerLevel":0,"magicResist":30,"magicResistPerLevel":1.55,"attackDamage":56,"attackDamagePerLevel":2.2,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":330,"attackRange":450,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Damnation","iconPath":"/data/16.16.1/img/passive/Thresh_Passive.png","maxRank":1,"forms":[{"name":"Damnation","description":"Innate: Thresh's armor does not increase through growth (per level) .\n\nInnate: Enemy champions , large minions and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 Souls while lesser minions and monsters have a 33.3 % chance to drop a Soul .\n\nThresh automatically collects Souls near him or a placed Dark Passage .\n\nSoul: For each stack , Thresh gains 1 ability power and 1 bonus armor .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Death Sentence","iconPath":"/data/16.16.1/img/spell/ThreshQ.png","maxRank":5,"forms":[{"name":"Death Sentence","description":"Active: Thresh throws out his scythe in the target direction, becoming unable to move or attack while it is in flight.\n\nThe scythe catches the first enemy hit to deal magic damage , stun and reveal them for 1.5 seconds, and render them airborne for 0.4 seconds , as well as reduce Death Sentence's current cooldown by 2 seconds. Thresh will also mark the target Shackled for 1.5 seconds, during which he is unable to declare basic attacks, and is slowed by 20% for 1 second.\n\nWhile the target is stunned , Thresh tugs his hook towards him twice, once after a 0.1-second delay and again 0.6 seconds after that. With each tug, the target is pulled a short distance towards Thresh . After 0.5 seconds of hitting an enemy, or instantly after hitting a minion or monster , Thresh can recast the ability while the target is Shackled .\n\nRecast - Deathly Leap: Thresh stops tugging his hook and dashes to the Shackled enemy, becoming able to attack again upon arrival. He can cast Dark Passage and Flay during the dash.","cost":"70 Mana","cooldown":"19 / 16.5 / 14 / 11.5 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Death Sentence"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Death Sentence"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[19,16.5,14,11.5,9],"castRange":1075,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Dark Passage","iconPath":"/data/16.16.1/img/spell/ThreshW.png","maxRank":5,"forms":[{"name":"Dark Passage","description":"Active: Thresh throws his lantern to the target location over 0.5 seconds, lasting for 6 seconds while he remains nearby and granting sight of its surroundings. If Thresh moves too far away from the lantern, it returns back to him immediately.\n\nThresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern while in proximity of it, dashing to Thresh and gaining the shield.\n\nAn ally cannot select the lantern while immobilized , grounded , or silenced . The lantern will not expire from Thresh moving too far away if he is dashing with Deathly Leap .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"21 / 20 / 19 / 18 / 17","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,70,90,110,130],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dark Passage"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,70,90,110,130],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dark Passage"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[21,20,19,18,17],"castRange":950,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Flay","iconPath":"/data/16.16.1/img/spell/ThreshE.png","maxRank":5,"forms":[{"name":"Flay","description":"Passive: Thresh's basic attacks are empowered to deal bonus magic damage , with the AD ratio increasing over 10 seconds without basic attacking enemies.\n\nActive: Thresh sweeps his chain across the ground in a broad line and a radius around him, starting behind him and towards the target direction. Enemies hit are dealt magic damage and knocked 200 units in the target direction, and then are slowed for 1 second.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"13 / 12.25 / 11.5 / 10.75 / 10","formulas":[{"name":"Minimum Bonus Magic Damage","label":"Minimum Bonus Magic Damage","baseByRank":[1.7,1.7,1.7,1.7,1.7],"scalings":[{"stat":"totalAd","coefficients":[0,0,0,0,0]}],"damageType":"magic","partial":false,"abilityName":"Flay"},{"name":"Maximum Bonus Magic Damage","label":"Maximum Bonus Magic Damage","baseByRank":[1.7,1.7,1.7,1.7,1.7],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.2,1.5,1.8,2.1]}],"damageType":"magic","partial":false,"abilityName":"Flay"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Flay"}]}],"formulas":[{"name":"Minimum Bonus Magic Damage","label":"Minimum Bonus Magic Damage","baseByRank":[1.7,1.7,1.7,1.7,1.7],"scalings":[{"stat":"totalAd","coefficients":[0,0,0,0,0]}],"damageType":"magic","partial":false,"abilityName":"Flay"},{"name":"Maximum Bonus Magic Damage","label":"Maximum Bonus Magic Damage","baseByRank":[1.7,1.7,1.7,1.7,1.7],"scalings":[{"stat":"totalAd","coefficients":[0.9,1.2,1.5,1.8,2.1]}],"damageType":"magic","partial":false,"abilityName":"Flay"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,120,165,210,255],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Flay"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[13,12.25,11.5,10.75,10],"castRange":500,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"The Box","iconPath":"/data/16.16.1/img/spell/ThreshRPenta.png","maxRank":3,"forms":[{"name":"The Box","description":"Active: Thresh erects a pentagon of spectral walls around him that each last for 5 seconds. A wall will break upon enemy champion contact, dealing magic damage and slowing them by 99% for 2 seconds. After the first wall breaks, the rest will deal no damage and slow for only 1 second.\n\nEnemies that break a wall cannot do so again for 1 second.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[250,400,550],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"The Box"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[250,400,550],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"The Box"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":450,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2013-01-23"},"Tristana":{"id":"Tristana","name":"Tristana","title":"the Yordle Gunner","key":"18","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Tristana.png","stats":{"hp":640,"hpPerLevel":102,"mp":300,"mpPerLevel":32,"hpRegen":4,"hpRegenPerLevel":0.5,"mpRegen":7.2,"mpRegenPerLevel":0.45,"armor":30,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":3.4,"attackSpeed":0.656,"attackSpeedPerLevel":1.5,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Draw a Bead","iconPath":"/data/16.16.1/img/passive/Tristana_Passive.png","maxRank":1,"forms":[{"name":"Draw a Bead","description":"Innate: Tristana's basic attacks , Explosive Charge and Buster Shot gain 0 – 167.65 (based on level) bonus range , for a total of 550 – 717.65 (based on level) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Rapid Fire","iconPath":"/data/16.16.1/img/spell/TristanaQ.png","maxRank":5,"forms":[{"name":"Rapid Fire","description":"Active: Tristana empowers her cannon, gaining bonus attack speed for 7 seconds.","cost":"15 / 20 / 25 / 30 / 35 Mana","cooldown":"20 / 19 / 18 / 17 / 16","formulas":[]}],"formulas":[],"costPerRank":[15,20,25,30,35],"cooldownPerRank":[20,19,18,17,16],"castRange":20,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"w":{"slot":"W","name":"Rocket Jump","iconPath":"/data/16.16.1/img/spell/TristanaW.png","maxRank":5,"forms":[{"name":"Rocket Jump","description":"Active: Tristana jumps to the target location. Upon landing, she deals magic damage to nearby enemies and slows them by 40% for 2 seconds.\n\nScoring an enemy champion takedown or detonating Explosive Charge at maximum stacks on a champion will reset Rocket Jump's cooldown .\n\nTristana can cast any of her abilities during the dash.","cost":"30 / 35 / 40 / 45 / 50 mana","cooldown":"22 / 20 / 18 / 16 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Rocket Jump"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Rocket Jump"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[22,20,18,16,14],"castRange":900,"unsupported":false},"e":{"slot":"E","name":"Explosive Charge","iconPath":"/data/16.16.1/img/spell/TristanaE.png","maxRank":5,"forms":[{"name":"Explosive Charge","description":"Passive: Tristana's basic attacks are empowered to trigger an explosion when they kill the target, dealing magic damage to nearby enemies.\n\nActive: Tristana tosses an explosive charge at the target enemy that attaches to them for 4 seconds. The charge then detonates, dealing physical damage to nearby enemies. Explosive Charge can target and damage turrets , and explodes in a larger radius on a turret.\n\nTristana's basic attacks on-hit and abilities against the target increase Explosive Charge's damage by 25%, stacking up to 4 times for a maximum 100% increase, upon which the charge also detonates instantly. The charge's total damage is additionally increased by 0% – 40% (+ 0% – 12% ) (based on critical strike chance) .\n\nIf Buster Shot is used to apply the last stack, the detonation will instead be delayed until the end of the knock back or the 4 seconds expire.","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"16 / 15.5 / 15 / 14.5 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Explosive Charge"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Explosive Charge"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[15,21.25,27.5,33.75,40],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.125,0.125,0.125,0.125,0.125]}],"damageType":"mixed","partial":false,"abilityName":"Explosive Charge"},{"name":"Full Stack Bonus Damage","label":"Full Stack Bonus Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Explosive Charge"},{"name":"Full Stack Physical Damage","label":"Full Stack Physical Damage","baseByRank":[120,170,220,270,320],"scalings":[{"stat":"bonusAd","coefficients":[1.6,1.6,1.6,1.6,1.6]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Explosive Charge"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Explosive Charge"},{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Explosive Charge"},{"name":"Full Stack Physical Damage","label":"Full Stack Physical Damage","baseByRank":[120,170,220,270,320],"scalings":[{"stat":"bonusAd","coefficients":[1.6,1.6,1.6,1.6,1.6]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Explosive Charge"},{"name":"Full Stack Bonus Damage","label":"Full Stack Bonus Damage","baseByRank":[60,85,110,135,160],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Explosive Charge"},{"name":"Bonus Damage Per Stack","label":"Bonus Damage Per Stack","baseByRank":[15,21.25,27.5,33.75,40],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.125,0.125,0.125,0.125,0.125]}],"damageType":"mixed","partial":false,"abilityName":"Explosive Charge"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[16,15.5,15,14.5,14],"castRange":550,"unsupported":false},"r":{"slot":"R","name":"Buster Shot","iconPath":"/data/16.16.1/img/spell/TristanaR.png","maxRank":3,"forms":[{"name":"Buster Shot","description":"Active: Tristana fires a massive cannonball at the target enemy that deals magic damage . They and surrounding enemies are also knocked back and stunned for a duration, during which all targets are revealed .","cost":"100 mana","cooldown":"100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[225,275,325],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Buster Shot"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[225,275,325],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7]},{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Buster Shot"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,100,100],"castRange":550,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Trundle":{"id":"Trundle","name":"Trundle","title":"the Troll King","key":"48","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Trundle.png","stats":{"hp":650,"hpPerLevel":110,"mp":340,"mpPerLevel":45,"hpRegen":6,"hpRegenPerLevel":0.75,"mpRegen":7.5,"mpRegenPerLevel":0.6,"armor":37,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":68,"attackDamagePerLevel":4.5,"attackSpeed":0.67,"attackSpeedPerLevel":2.9,"moveSpeed":350,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"King's Tribute","iconPath":"/data/16.16.1/img/passive/Trundle_Passive.png","maxRank":1,"forms":[{"name":"King's Tribute","description":"Innate: Whenever a nearby enemy dies, Trundle heals himself for 1.8% – 5.94% (based on level) of their maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Chomp","iconPath":"/data/16.16.1/img/spell/TrundleTrollSmash.png","maxRank":5,"forms":[{"name":"Chomp","description":"Active: Trundle empowers his next basic attack within 7 seconds to have an uncancellable windup , gain 25 bonus range , deal bonus physical damage and slow the target by 75% for 0.1 seconds.\n\nAfter using the empowered attack, Trundle gains bonus attack damage for 5 seconds and reduces the target's bonus attack damage by half that amount for the same duration.\n\nChomp resets Trundle's basic attack timer.","cost":"20 Mana","cooldown":"3.5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,30,50,70,90],"scalings":[{"stat":"totalAd","coefficients":[0.15,0.25,0.35,0.45,0.55]}],"damageType":"physical","partial":false,"abilityName":"Chomp"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[20,25,30,35,40],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Chomp"},{"name":"Attack Damage Reduction","label":"Attack Damage Reduction","baseByRank":[10,12.5,15,17.5,20],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Chomp"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,30,50,70,90],"scalings":[{"stat":"totalAd","coefficients":[0.15,0.25,0.35,0.45,0.55]}],"damageType":"physical","partial":false,"abilityName":"Chomp"},{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[20,25,30,35,40],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Chomp"},{"name":"Attack Damage Reduction","label":"Attack Damage Reduction","baseByRank":[10,12.5,15,17.5,20],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Chomp"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[3.5,3.5,3.5,3.5,3.5],"castRange":300,"unsupported":false},"w":{"slot":"W","name":"Frozen Domain","iconPath":"/data/16.16.1/img/spell/trundledesecrate.png","maxRank":5,"forms":[{"name":"Frozen Domain","description":"Active: Trundle coats the target location in ice for 8 seconds. While he is within the area, he gains bonus attack speed , bonus movement speed , and 25% increased healing from all sources.","cost":"40 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[]}],"formulas":[{"name":"Frozen Domain Damage","label":"Damage","baseByRank":[0.2,0.28,0.36,0.44,0.52],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[18,17,16,15,14],"castRange":750,"unsupported":false},"e":{"slot":"E","name":"Pillar of Ice","iconPath":"/data/16.16.1/img/spell/TrundleCircle.png","maxRank":5,"forms":[{"name":"Pillar of Ice","description":"Active: Trundle erects a pillar of ice at the target location for 6 seconds, which knocks back units hit up to 225 units from its center. The pillar acts as terrain and slows nearby enemies.","cost":"75 Mana","cooldown":"21 / 19.5 / 18 / 16.5 / 15","formulas":[]}],"formulas":[{"name":"Pillar of Ice Damage","label":"Damage","baseByRank":[6,6,6,6,6],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[75,75,75,75,75],"cooldownPerRank":[21,19.5,18,16.5,15],"castRange":1000,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Subjugate","iconPath":"/data/16.16.1/img/spell/TrundlePain.png","maxRank":3,"forms":[{"name":"Subjugate","description":"Active: Trundle drains the life force out of the target enemy champion, dealing magic damage and healing himself for the same amount. He also reduces 40% of their current armor and magic resistance , while gaining the same amount reduced as bonus armor and bonus magic resistance , respectively, for himself. Additionally, he increases in size by 18% while reducing the target's size by 9.9%.\n\nHalf of the drain's total damage, healing, and resistances reduction is applied on-cast, while the other half is applied every second over the next 4 seconds. The size modifiers last for 8 seconds and are applied over the first 2.25 seconds of the duration, both increasing Trundle's size by 2% and reducing the target's size by 1.1% every 0.25 seconds.\n\nThe resistances reduction on the target will linger for 4 seconds after the drain has ended.","cost":"100 Mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[20,25,30],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 25 / 30% (+ 2% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Total Healing","label":"Total Healing","baseByRank":[20,25,30],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 25 / 30% (+ 2% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[10,12.5,15],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 12.5 / 15% (+ 1% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Magic Damage Per Second","label":"Magic Damage Per Second","baseByRank":[2.5,3.125,3.75],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 3.125 / 3.75% (+ 0.25% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Initial Healing","label":"Initial Healing","baseByRank":[10,12.5,15],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 12.5 / 15% (+ 1% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Healing Per Second","label":"Healing Per Second","baseByRank":[2.5,3.125,3.75],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 3.125 / 3.75% (+ 0.25% per 100 AP) of the target's maximum health","abilityName":"Subjugate"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[20,25,30],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 25 / 30% (+ 2% per 100 AP) of the target's maximum health","abilityName":"Subjugate"},{"name":"Total Healing","label":"Total Healing","baseByRank":[20,25,30],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 25 / 30% (+ 2% per 100 AP) of the target's maximum health","abilityName":"Subjugate"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":650,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2010-12-01"},"Tryndamere":{"id":"Tryndamere","name":"Tryndamere","title":"the Barbarian King","key":"23","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Tryndamere.png","stats":{"hp":696,"hpPerLevel":108,"mp":100,"mpPerLevel":0,"hpRegen":8.5,"hpRegenPerLevel":0.9,"mpRegen":0,"mpRegenPerLevel":0,"armor":33,"armorPerLevel":4.8,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":66,"attackDamagePerLevel":4.5,"attackSpeed":0.67,"attackSpeedPerLevel":3.4,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"fury","abilities":{"passive":{"slot":"P","name":"Battle Fury","iconPath":"/data/16.16.1/img/passive/Tryndamere_Passive.png","maxRank":1,"forms":[{"name":"Battle Fury","description":"Innate: Tryndamere generates 5 Fury on his basic attacks on-hit , and 10 Fury on critical strikes and each time he kills an enemy. After 8 seconds without dealing or taking damage, Tryndamere loses 5 Fury per second.\n\nTryndamere gains 0% – 50% (based on Fury) critical strike chance .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Bloodlust","iconPath":"/data/16.16.1/img/spell/TryndamereQ.png","maxRank":5,"forms":[{"name":"Bloodlust","description":"Passive: Tryndamere gains bonus attack damage based on his missing health , up to a maximum amount at 90% missing health .\n\nActive: Tryndamere consumes all of his Fury to heal himself, increased for every point of Fury consumed.","cost":"100% Current Fury","cooldown":"12","formulas":[{"name":"Maximum Bonus Attack Damage","label":"Maximum Bonus Attack Damage","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bloodlust"},{"name":"Bonus Attack Damage per 1% missing health","label":"Bonus Attack Damage per 1% missing health","baseByRank":[0.22,0.3875,0.555,0.7225,0.89],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bloodlust"},{"name":"Minimum Heal","label":"Minimum Heal","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":null,"partial":false,"abilityName":"Bloodlust"},{"name":"Heal Per 1 Fury","label":"Heal Per 1 Fury","baseByRank":[0.5,0.95,1.4,1.85,2.3],"scalings":[{"stat":"totalAp","coefficients":[0.012,0.012,0.012,0.012,0.012]}],"damageType":null,"partial":false,"abilityName":"Bloodlust"},{"name":"Maximum Heal","label":"Maximum Heal","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":null,"partial":false,"abilityName":"Bloodlust"}]}],"formulas":[{"name":"Maximum Bonus Attack Damage","label":"Maximum Bonus Attack Damage","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bloodlust"},{"name":"Bonus Attack Damage per 1% missing health","label":"Bonus Attack Damage per 1% missing health","baseByRank":[0.22,0.3875,0.555,0.7225,0.89],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Bloodlust"},{"name":"Minimum Heal","label":"Heal","baseByRank":[55,87.5,120,152.5,185],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":null,"abilityName":"Bloodlust","partial":false},{"name":"Heal Per 1 Fury","label":"Heal Per 1 Fury","baseByRank":[0.5,0.95,1.4,1.85,2.3],"scalings":[{"stat":"totalAp","coefficients":[0.012,0.012,0.012,0.012,0.012]}],"damageType":null,"partial":false,"abilityName":"Bloodlust"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,12,12,12,12],"castRange":400,"unsupported":false},"w":{"slot":"W","name":"Mocking Shout","iconPath":"/data/16.16.1/img/spell/TryndamereW.png","maxRank":5,"forms":[{"name":"Mocking Shout","description":"Active: Tryndamere reduces the bonus attack damage of nearby enemy champions for 4 seconds.\n\nTryndamere also applies a curse to all nearby enemy champions for 3.25 seconds. While accursed, they become slowed while facing in the opposite direction of Tryndamere .\n\nA nearby enemy champion is required to cast this ability. The target does not have to be visible to be targeted by this ability.","cost":null,"cooldown":"14","formulas":[{"name":"Attack Damage Reduction","label":"Attack Damage Reduction","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Mocking Shout"}]}],"formulas":[{"name":"Attack Damage Reduction","label":"Attack Damage Reduction","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Mocking Shout"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,14,14,14,14],"castRange":850,"unsupported":false},"e":{"slot":"E","name":"Spinning Slash","iconPath":"/data/16.16.1/img/spell/TryndamereE.png","maxRank":5,"forms":[{"name":"Spinning Slash","description":"Active: Tryndamere dashes to the target location, dealing physical damage to enemies hit and generating 2 Fury per enemy hit, increased to 5 Fury against champions.\n\nCritical strikes on-hit reduce Spinning Slash's current cooldown by 0.75 seconds, doubled to 1.5 seconds against champions .\n\nBloodlust and Undying Rage can be cast during the dash.","cost":null,"cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Spinning Slash"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Spinning Slash"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[12,11,10,9,8],"castRange":650,"unsupported":false},"r":{"slot":"R","name":"Undying Rage","iconPath":"/data/16.16.1/img/spell/UndyingRage.png","maxRank":3,"forms":[{"name":"Undying Rage","description":"Active: Tryndamere becomes enraged, instantly gaining Fury and a minimum health threshold for 5 seconds.\n\nUndying Rage can be used while affected by cast-inhibiting crowd control .","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Minimum Health Threshold","label":"Minimum Health Threshold","baseByRank":[30,50,70],"scalings":[],"damageType":null,"partial":false,"abilityName":"Undying Rage"}]}],"formulas":[{"name":"Minimum Health Threshold","label":"Minimum Health Threshold","baseByRank":[30,50,70],"scalings":[],"damageType":null,"partial":false,"abilityName":"Undying Rage"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":400,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-05-01"},"TwistedFate":{"id":"TwistedFate","name":"Twisted Fate","title":"the Card Master","key":"4","tags":["Mage","Marksman"],"commonRoles":["mid","adc"],"portraitPath":"/data/16.16.1/img/champion/TwistedFate.png","stats":{"hp":604,"hpPerLevel":108,"mp":333,"mpPerLevel":39,"hpRegen":5.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":4.35,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":52,"attackDamagePerLevel":2.5,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Loaded Dice","iconPath":"/data/16.16.1/img/passive/Cardmaster_SealFate.png","maxRank":1,"forms":[{"name":"Loaded Dice","description":"Innate: Whenever Twisted Fate kills an enemy, he generates 1 – 6 (based on chance) . He also has a chance equal to his critical strike chance to generate an additional 1 – 6 (based on chance) .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Wild Cards","iconPath":"/data/16.16.1/img/spell/WildCards.png","maxRank":5,"forms":[{"name":"Wild Cards","description":"Active: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit.\n\nEnemies can be damaged only once per pass.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"6 / 5.75 / 5.5 / 5.25 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Wild Cards"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.85,0.85,0.85,0.85,0.85]}],"damageType":"magic","partial":false,"abilityName":"Wild Cards"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[6,5.75,5.5,5.25,5],"castRange":10000,"unsupported":false},"w":{"slot":"W","name":"Pick a Card","iconPath":"/data/16.16.1/img/spell/PickACard.png","maxRank":5,"forms":[{"name":"Pick a Card","description":"Active: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered.\n\nRecast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal modified magic damage , and apply an additional effect based on the card selected. This attack cannot critically strike but its damage is increased based on critical strike chance .\n\nBlue Card Bonus: Deals magic damage , increased by 0% – 57.5% (based on critical strike chance) , and restores mana .\n\nRed Card Bonus: Deals magic damage to the target and surrounding enemies, increased by 0% – 35% (based on critical strike chance) . All targets hit are slowed for 2.5 seconds.\n\nGold Card Bonus: Deals magic damage , increased by 0% – 25% (based on critical strike chance) , and stuns the target for a duration.\n\nPick a Card's recast resets Twisted Fate's basic attack timer. The recast can be used while affected by cast-inhibiting crowd control .","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[70,90,110,130,150],"scalings":[],"damageType":null,"partial":false,"abilityName":"Pick a Card"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[15,22.5,30,37.5,45],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Pick a Card"},{"name":"Mana Restored","label":"Mana Restored","baseByRank":[70,90,110,130,150],"scalings":[],"damageType":null,"partial":false,"abilityName":"Pick a Card"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[6,6,6,6,6],"castRange":200,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Stacked Deck","iconPath":"/data/16.16.1/img/spell/CardmasterStack.png","maxRank":5,"forms":[{"name":"Stacked Deck","description":"Passive: Twisted Fate gains bonus attack speed . His basic attacks on-hit generate a stack of Stacked Deck , stacking up to 3 times. At 3 stacks, his next basic attack is empowered to consume them all to deal bonus magic damage , reduced to 50% against structures. Twisted Fate gains maximum stacks of Stacked Deck upon respawning .","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[65,90,115,140,165],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Stacked Deck"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[65,90,115,140,165],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Stacked Deck"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"unsupported":false},"r":{"slot":"R","name":"Destiny","iconPath":"/data/16.16.1/img/spell/Destiny.png","maxRank":3,"forms":[{"name":"Destiny","description":"Active: Twisted Fate marks all targetable enemy champions, revealing them for a duration. Destiny can be recast after 0.5 seconds within the duration.\n\nRecast - Gate: Twisted Fate channels for 1.5 seconds before blinking to the target location, destroying enemy projectiles targeting him in the process.","cost":"100 Mana","cooldown":"170 / 140 / 110","formulas":[]}],"formulas":[{"name":"Destiny Damage","label":"Damage","baseByRank":[6,8,10],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[170,140,110],"castRange":5500,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Twitch":{"id":"Twitch","name":"Twitch","title":"the Plague Rat","key":"29","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Twitch.png","stats":{"hp":630,"hpPerLevel":98,"mp":300,"mpPerLevel":40,"hpRegen":3.75,"hpRegenPerLevel":0.6,"mpRegen":7.25,"mpRegenPerLevel":0.7,"armor":27,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":3,"attackSpeed":0.679,"attackSpeedPerLevel":3,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Deadly Venom","iconPath":"/data/16.16.1/img/passive/Twitch_Passive.png","maxRank":1,"forms":[{"name":"Deadly Venom","description":"Innate: Twitch's basic attacks on-hit apply a stack of Deadly Venom for 6 seconds, refreshing on subsequent applications and stacking up to 6 times.\n\nDeadly Venom: For each stack, the target is dealt 「 1 / 2 / 3 / 4 / 5 (based on level) (+ 3% AP) true damage per second over the duration, 」 「 6 / 12 / 18 / 24 / 30 (based on level) (+ 18% AP) total true damage over the duration, 」 for a maximum of 「 6 / 12 / 18 / 24 / 30 (based on level) (+ 18% AP) true damage with each tick. 」 「 36 / 72 / 108 / 144 / 180 (based on level) (+ 108% AP) total true damage over the duration. 」 This effect is considered a poison .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Ambush","iconPath":"/data/16.16.1/img/spell/TwitchHideInShadows.png","maxRank":5,"forms":[{"name":"Ambush","description":"Active: After a 1-second delay, Twitch becomes camouflaged for a duration. Attacking or casting Venom Cask or Contaminate ends Ambush immediately.\n\nDuring this time, Twitch gains 10% bonus movement speed , increased to 30% while facing enemy champions within a 1000-unit radius who cannot see him.\n\nUpon breaking stealth, Twitch gains bonus attack speed for 6 seconds.\n\nWhen an enemy champion dies while afflicted with Deadly Venom , Ambush's cooldown is reset.","cost":"40 Mana","cooldown":"16","formulas":[]}],"formulas":[{"name":"Ambush Damage","label":"Damage","baseByRank":[3,3,3,3,3],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[16,16,16,16,16],"castRange":20,"unsupported":false},"w":{"slot":"W","name":"Venom Cask","iconPath":"/data/16.16.1/img/spell/TwitchVenomCask.png","maxRank":5,"forms":[{"name":"Venom Cask","description":"Active: Twitch hurls a cask of corrosive mixture at the target location that breaks upon landing, applying Deadly Venom to enemies in the area and granting sight of it.\n\nThe area then becomes contaminated for 3 seconds, applying a Deadly Venom stack each second to enemies within and slowing them.","cost":"70 Mana","cooldown":"13 / 12 / 11 / 10 / 9","formulas":[]}],"formulas":[],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[13,12,11,10,9],"castRange":950,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Contaminate","iconPath":"/data/16.16.1/img/spell/TwitchExpunge.png","maxRank":5,"forms":[{"name":"Contaminate","description":"Active: Twitch sends out a lethal toxin to each nearby enemy afflicted by Deadly Venom , dealing them physical damage .\n\nContaminate deals additional physical damage and 35% AP magic damage for each stack of Deadly Venom on the target.\n\nA nearby enemy with Deadly Venom is required to cast this ability. The target does not have to be visible to be targeted by this ability.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Base Physical Damage","label":"Base Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Contaminate"},{"name":"Physical Damage Per Stack","label":"Physical Damage Per Stack","baseByRank":[15,20,25,30,35],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Contaminate"},{"name":"Minimum Mixed Damage","label":"Minimum Mixed Damage","baseByRank":[35,50,65,80,95],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35,0.35,0.35]},{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"mixed","partial":false,"abilityName":"Contaminate"},{"name":"Maximum Mixed Damage","label":"Maximum Mixed Damage","baseByRank":[110,150,190,230,270],"scalings":[{"stat":"bonusAd","coefficients":[2.1,2.1,2.1,2.1,2.1]},{"stat":"totalAp","coefficients":[2.1,2.1,2.1,2.1,2.1]}],"damageType":"mixed","partial":false,"abilityName":"Contaminate"}]}],"formulas":[{"name":"Base Physical Damage","label":"Base Physical Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":"physical","partial":false,"abilityName":"Contaminate"},{"name":"Physical Damage Per Stack","label":"Physical Damage Per Stack","baseByRank":[15,20,25,30,35],"scalings":[{"stat":"bonusAd","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":"physical","partial":false,"abilityName":"Contaminate"},{"name":"Minimum Mixed Damage","label":"Mixed Damage","baseByRank":[72.5,100,127.5,155,182.5],"scalings":[{"stat":"bonusAd","coefficients":[1.225,1.225,1.225,1.225,1.225]},{"stat":"totalAp","coefficients":[1.225,1.225,1.225,1.225,1.225]}],"damageType":"mixed","abilityName":"Contaminate","partial":false}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[12,11,10,9,8],"castRange":1200,"unsupported":false,"damageOverTime":true},"r":{"slot":"R","name":"Spray and Pray","iconPath":"/data/16.16.1/img/spell/TwitchFullAutomatic.png","maxRank":3,"forms":[{"name":"Spray and Pray","description":"Active: Twitch gains bonus attack damage and 300 bonus attack range for 6 seconds, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit.\n\nThe bolts deal 100% – 60% (based on enemies hit) of the triggering attack's damage , apply on-hit effects, and can critically strike for (200% + 30% ) damage.","cost":"100 Mana","cooldown":"90","formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[30,45,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Spray and Pray"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[30,45,60],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Spray and Pray"}],"costPerRank":[100,100,100],"cooldownPerRank":[90,90,90],"castRange":1200,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-05-01"},"Udyr":{"id":"Udyr","name":"Udyr","title":"the Spirit Walker","key":"77","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Udyr.png","stats":{"hp":664,"hpPerLevel":92,"mp":271,"mpPerLevel":50,"hpRegen":6,"hpRegenPerLevel":0.75,"mpRegen":7.5,"mpRegenPerLevel":0.45,"armor":31,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":4,"attackSpeed":0.65,"attackSpeedPerLevel":3,"moveSpeed":350,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Bridge Between","iconPath":"/data/16.16.1/img/passive/Udyr_P.png","maxRank":1,"forms":[{"name":"Bridge Between","description":"Innate - Awakened Spirit: Udyr has no ultimate ability and instead has 4 basic abilities that each incur a 1.5-second global cooldown when cast. Each ability grants a Stance that empowers his basic attacks, and switching Stances will replace the empowered attacks of the previous Stance .\n\nPeriodically, after Udyr enters a Stance , he can cast it again at no cost after 0.25 seconds and within the following 5 seconds to Awaken it, empowering the Stance with an additional effect and placing the effect on cooldown. If Udyr does not consume the Awaken cast within the duration and has not switched Stances , his current Stance's respective ability incurs a 0.25-second cooldown. Awakened Spirit is placed on full cooldown at the start of the game.\n\nInnate - Monk Training: After casting an ability, Udyr empowers his next two basic attacks on-hit within 4 seconds to gain 30% bonus attack speed and refund 5% of Awakened Spirit's total cooldown, though not if the remaining cooldown is less than 1 second.","cost":null,"cooldown":"50 / 40 / 30 / 20 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Wilding Claw","iconPath":"/data/16.16.1/img/spell/UdyrQ.png","maxRank":5,"forms":[{"name":"Wilding Claw","description":"Active - Stance: Udyr enters Claw Stance , empowering his next two basic attacks to gain 50 bonus range and deal bonus physical damage on-hit , capped at 15 (+ 100% bonus AD) (+ 50% AP) against monsters .\n\nAdditionally, Udyr gains bonus attack speed and deals bonus physical damage on-hit for 4 seconds.\n\nRecast - Awaken: Udyr gains an additional 20% – 75.88% (based on level) bonus attack speed . The empowered attacks deal an additional 2% – 4.24% (based on level) (+ 1.5% per 100 bonus AD) (+ 0.1% per 100 bonus health) of the target's maximum health bonus physical damage if used within 4 seconds. Udyr's next two basic attacks on-hit in any Stance within 4 seconds are each empowered to strike with lightning 「 6 times over 1 second, 」 「 every 0.2 seconds over 1 second, 」 dealing bonus magic damage equal to 1.5% – 3.18% (based on level) (+ 0.6% per 100 AP) of the target's maximum health per hit, chaining to up to 3 nearby visible enemies and being able to hit the same target multiple times, for a total of 9% – 19.06% (based on level) (+ 3.6% per 100 AP) of the target's maximum health . Each lightning strike deals a minimum of 40 – 174.12 (based on level) against minions and is capped at 15 (+ 100% bonus AD) (+ 50% AP) against monsters .","cost":"20 Mana","cooldown":"6","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[3,4,5,6,7],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 4 / 5 / 6 / 7 / 8% (+ 3.5% per 100 bonus AD) of target's maximum health","abilityName":"Wilding Claw"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[6,8,10,12,14],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 8 / 10 / 12 / 14 / 16% (+ 7% per 100 bonus AD) of target's maximum health","abilityName":"Wilding Claw"},{"name":"Bonus Physical Damage On-Hit","label":"Bonus Physical Damage On-Hit","baseByRank":[6,12,18,24,30],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"bonusHp","coefficients":[0.01,0.012,0.013999999999999999,0.016,0.018000000000000002]}],"damageType":"physical","partial":false,"abilityName":"Wilding Claw"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[6,8,10,12,14],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 8 / 10 / 12 / 14 / 16% (+ 7% per 100 bonus AD) of target's maximum health","abilityName":"Wilding Claw"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[3,4,5,6,7],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 4 / 5 / 6 / 7 / 8% (+ 3.5% per 100 bonus AD) of target's maximum health","abilityName":"Wilding Claw"},{"name":"Bonus Physical Damage On-Hit","label":"Bonus Physical Damage On-Hit","baseByRank":[6,12,18,24,30],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"bonusHp","coefficients":[0.01,0.012,0.013999999999999999,0.016,0.018000000000000002]}],"damageType":"physical","partial":false,"abilityName":"Wilding Claw"}],"costPerRank":[20,20,20,20,20,20],"cooldownPerRank":[6,6,6,6,6,6],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Iron Mantle","iconPath":"/data/16.16.1/img/spell/UdyrW.png","maxRank":5,"forms":[{"name":"Iron Mantle","description":"Active - Stance: Udyr enters Mantle Stance , empowering his next two basic attacks on-hit to gain life steal and heal him for 1.2% of his maximum health (+ 8% AP) .\n\nAdditionally, Udyr grants himself a shield for 4 seconds.\n\nRecast - Awaken: Udyr increases the shield's strength, stacking with the remaining shield from the first cast, and heals every 0.25 seconds over the next 4 seconds, as well as causes the empowered attacks to instead gain doubled life steal and heal him for 2.4% of his maximum health (+ 16% AP) .\n\nHealing on-hit is reduced to 60% against minions .","cost":"40 – 21 (based on level) Mana","cooldown":"6","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[45,65,85,105,125],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalHp","coefficients":[0.02,0.023,0.026000000000000002,0.028999999999999998,0.032]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 45 / 65 / 85 / 105 / 125 / 145 (+ 50% bonus AD) (+ 40% AP) (+ 2 / 2.3 / 2.6 / 2.9 / 3.2 / 3.5% maximum health)","abilityName":"Iron Mantle"},{"name":"Increased Shield Strength","label":"Increased Shield Strength","baseByRank":[20,165.29,165.29,165.29,165.29],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]},{"stat":"totalHp","coefficients":[0.08,0.08,0.08,0.08,0.08]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 – 165.29 (based on level) (+ 45 / 65 / 85 / 105 / 125 / 145) (+ 100% bonus AD) (+ 65% AP) (+ 8% maximum health)","abilityName":"Iron Mantle"},{"name":"Total Healing","label":"Total Healing","baseByRank":[10,82.65,82.65,82.65,82.65],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.325,0.325,0.325,0.325,0.325]},{"stat":"totalHp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 82.65 (based on level) (+ 22.5 / 32.5 / 42.5 / 52.5 / 62.5 / 72.5) (+ 50% bonus AD) (+ 32.5% AP) (+ 4% maximum health)","abilityName":"Iron Mantle"},{"name":"Heal per Tick","label":"Heal per Tick","baseByRank":[0.63,5.17,5.17,5.17,5.17],"scalings":[{"stat":"bonusAd","coefficients":[0.0313,0.0313,0.0313,0.0313,0.0313]},{"stat":"totalAp","coefficients":[0.0203,0.0203,0.0203,0.0203,0.0203]},{"stat":"totalHp","coefficients":[0.0025,0.0025,0.0025,0.0025,0.0025]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 0.63 – 5.17 (based on level) (+ 1.41 / 2.03 / 2.66 / 3.28 / 3.91 / 4.53) (+ 3.13% bonus AD) (+ 2.03% AP) (+ 0.25% maximum health)","abilityName":"Iron Mantle"}]}],"formulas":[{"name":"Total Healing","label":"Total Healing","baseByRank":[10,82.65,82.65,82.65,82.65],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]},{"stat":"totalAp","coefficients":[0.325,0.325,0.325,0.325,0.325]},{"stat":"totalHp","coefficients":[0.04,0.04,0.04,0.04,0.04]}],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 82.65 (based on level) (+ 22.5 / 32.5 / 42.5 / 52.5 / 62.5 / 72.5) (+ 50% bonus AD) (+ 32.5% AP) (+ 4% maximum health)","abilityName":"Iron Mantle"}],"costPerRank":[40,40,40,40,40,40],"cooldownPerRank":[6,6,6,6,6,6],"unsupported":false},"e":{"slot":"E","name":"Blazing Stampede","iconPath":"/data/16.16.1/img/spell/UdyrE.png","maxRank":5,"forms":[{"name":"Blazing Stampede","description":"Active - Stance: Udyr enters Stampede Stance , empowering his basic attacks to have an uncancellable windup and pounce on the target to stun them for 0.75 seconds. This cannot affect the same target more than once every few seconds.\n\nAdditionally, Udyr becomes ghosted and gains bonus movement speed for 4 seconds, which decays to 30% effectiveness over 1.5 seconds.\n\nRecast - Awaken: Udyr gains 75 bonus attack range and an additional 30% – 41.18% (based on level) (+ 10% per 100 bonus AD) bonus movement speed . He also gains immunity to crowd control for 1.5 seconds.","cost":"40 – 21 (based on level) Mana","cooldown":"6","formulas":[]}],"formulas":[],"costPerRank":[40,40,40,40,40,40],"cooldownPerRank":[6,6,6,6,6,6],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true},"r":{"slot":"R","name":"Wingborne Storm","iconPath":"/data/16.16.1/img/spell/UdyrR.png","maxRank":3,"forms":[{"name":"Wingborne Storm","description":"Active - Stance: Udyr enters Storm Stance , empowering his next two basic attacks on-hit to deal 10 – 43.53 (based on level) (+ 35% AP) magic damage to nearby enemies.\n\nAdditionally, Udyr summons a blizzard around himself for 4 seconds that deals magic damage every 0.5 seconds to nearby enemies and slows them while they remain within. Minions take 50% / 60% / 70% / 80% (based on level) damage.\n\nRecast - Awaken: Udyr ends the blizzard if it is active and unleashes a glacial storm for 4 seconds that is able to move on its own, as well as causes the empowered attacks to instead deal their damage to enemies within that storm. The storm applies the same effects as the blizzard but deals bonus magic damage equal to 「 1% – 1.84% (based on level) (+ 0.4375% per 100 AP) of the target's maximum health per tick 」 「 8% – 14.71% (based on level) (+ 3.5% per 100 AP) of the target's maximum health over the duration 」 and slows by an additional 5%. Against monsters , the 「 storm's per-tick damage deals a minimum of 5 – 38.53 (based on level) and is capped at 10 – 54.71 (based on level) . 」 「 storm deals a minimum total damage of 40 – 308.24 (based on level) and is capped at 80 – 437.65 (based on level) total damage. 」\n\nThe storm grants sight of its surroundings and prioritizes following the last enemy Udyr attacked while it was active, then enemy champions , then non-champions, then Udyr . The storm can only follow visible enemies.","cost":"40 – 21 (based on level) Mana","cooldown":"6","formulas":[{"name":"Magic Damage per Tick","label":"Magic Damage per Tick","baseByRank":[10,18,26],"scalings":[{"stat":"totalAp","coefficients":[0.175,0.175,0.175]}],"damageType":"magic","partial":false,"abilityName":"Wingborne Storm"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,144,208],"scalings":[{"stat":"totalAp","coefficients":[1.4,1.4,1.4]}],"damageType":"magic","partial":false,"abilityName":"Wingborne Storm"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,144,208],"scalings":[{"stat":"totalAp","coefficients":[1.4,1.4,1.4]}],"damageType":"magic","partial":false,"abilityName":"Wingborne Storm"}],"costPerRank":[40,40,40,40,40,40],"cooldownPerRank":[6,6,6,6,6,6],"castRange":370,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2009-12-02"},"Urgot":{"id":"Urgot","name":"Urgot","title":"the Dreadnought","key":"6","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Urgot.png","stats":{"hp":655,"hpPerLevel":102,"mp":340,"mpPerLevel":45,"hpRegen":7.5,"hpRegenPerLevel":0.7,"mpRegen":7.25,"mpRegenPerLevel":0.8,"armor":36,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":4,"attackSpeed":0.625,"attackSpeedPerLevel":3.75,"moveSpeed":330,"attackRange":350,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Echoing Flames","iconPath":"/data/16.16.1/img/passive/Urgot_Passive.png","maxRank":1,"forms":[{"name":"Echoing Flames","description":"Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun can fire once before incurring a unique cooldown .\n\nUrgot's next basic attack on-hit within the arc of a shotgun will cause it to fire in a cone, dealing 40% – 100% (based on level) AD (+ 2% – 6% (based on level) of target's maximum health) physical damage to enemies hit, capped at 100 – 390.59 (based on level) against monsters .","cost":null,"cooldown":"30 / 20 / 10 / 5 / 2.5 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Corrosive Charge","iconPath":"/data/16.16.1/img/spell/UrgotQ.png","maxRank":5,"forms":[{"name":"Corrosive Charge","description":"Active: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal physical damage to enemies hit and slow them for 1.25 seconds.","cost":"70 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,70,115,160,205],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Corrosive Charge"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,70,115,160,205],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Corrosive Charge"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Purge","iconPath":"/data/16.16.1/img/spell/UrgotW.png","maxRank":5,"forms":[{"name":"Purge","description":"Passive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time. Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability.\n\nActive: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed 3.0 attack speed , prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist , but his movement speed is reduced by 125 .\n\nAttacks with Purge deal modified physical damage , with a minimum threshold of 50 against monsters and minions , and cannot critically strike . Each attack applies on-hit and on-attack effects, with on-hit and on-attack damage reduced to 50% effectiveness. Urgot cannot perform attacks while affected by disarming crowd control .\n\nPurge can be recast after 0.5 seconds within the duration, and does so automatically afterwards.\n\nRecast: Urgot ends Purge .","cost":"40 / 30 / 20 / 10 / 0 Mana","cooldown":"12 / 9 / 6 / 3 / 0","formulas":[{"name":"Modified Physical Damage","label":"Modified Physical Damage","baseByRank":[12,12,12,12,12],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.235,0.27,0.305,0.34]}],"damageType":"physical","partial":false,"abilityName":"Purge"}]}],"formulas":[{"name":"Modified Physical Damage","label":"Modified Physical Damage","baseByRank":[12,12,12,12,12],"scalings":[{"stat":"totalAd","coefficients":[0.2,0.235,0.27,0.305,0.34]}],"damageType":"physical","partial":false,"abilityName":"Purge"}],"costPerRank":[40,30,20,10,0],"cooldownPerRank":[12,9,6,3,0],"castRange":490,"unsupported":false},"e":{"slot":"E","name":"Disdain","iconPath":"/data/16.16.1/img/spell/UrgotE.png","maxRank":5,"forms":[{"name":"Disdain","description":"Active: Urgot grants himself a shield for 4 seconds.\n\nAfter the cast time, Urgot dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, knocking them aside and stunning them for 1 second.\n\nUrgot will stop upon hitting an enemy champion , stunning them for 1.5 seconds and, after 0.25 seconds, also flinging them to the location 100 units behind him , though not through terrain.\n\nPurge can be cast during the dash.","cost":"60 / 70 / 80 / 90 / 100 Mana","cooldown":"16 / 15.5 / 15 / 14.5 / 14","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[55,75,95,115,135],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]},{"stat":"bonusHp","coefficients":[0.135,0.135,0.135,0.135,0.135]}],"damageType":null,"partial":false,"abilityName":"Disdain"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Disdain"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[55,75,95,115,135],"scalings":[{"stat":"bonusAd","coefficients":[1.35,1.35,1.35,1.35,1.35]},{"stat":"bonusHp","coefficients":[0.135,0.135,0.135,0.135,0.135]}],"damageType":null,"partial":false,"abilityName":"Disdain"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Disdain"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[16,15.5,15,14.5,14],"castRange":475,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Fear Beyond Death","iconPath":"/data/16.16.1/img/spell/UrgotR.png","maxRank":3,"forms":[{"name":"Fear Beyond Death","description":"Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are revealed and slowed by 0% – 75% (based on target's missing health) .\n\nFear Beyond Death can be recast if the leashed target is below 25% of their maximum health , and does so automatically if the chem-drill would kill the target , the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration.\n\nRecast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable , and preventing them from taking damage from other sources . If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupted by crowd control .\n\nUpon completing the channel, the target is executed . If the execution is successful, he fears nearby enemies for 1.5 seconds, during which they are slowed by 75%.\n\nFear Beyond Death's recast can be used while affected by cast-inhibiting crowd control . Urgot can move while channeling Fear Beyond Death's recast.","cost":"100 Mana","cooldown":"100 / 85 / 70","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,225,350],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Fear Beyond Death"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,225,350],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Fear Beyond Death"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,85,70],"castRange":2500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-08-24"},"Varus":{"id":"Varus","name":"Varus","title":"the Arrow of Retribution","key":"110","tags":["Marksman","Mage"],"commonRoles":["adc","mid"],"portraitPath":"/data/16.16.1/img/champion/Varus.png","stats":{"hp":600,"hpPerLevel":105,"mp":320,"mpPerLevel":40,"hpRegen":3.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":59,"attackDamagePerLevel":3.4,"attackSpeed":0.658,"attackSpeedPerLevel":3.5,"moveSpeed":330,"attackRange":575,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Living Vengeance","iconPath":"/data/16.16.1/img/passive/VarusPassive.png","maxRank":1,"forms":[{"name":"Living Vengeance","description":"Innate: When Varus kills an enemy, he gains 10% / 15% / 20% (based on level) bonus attack speed as well as bonus attack damage and ability power equal to 11% of his total bonus attack speed for 5 / 7 / 9 / 11 (based on level) seconds, refreshing on subsequent unit kills.\n\nVarus also gains Living Vengeance's bonuses upon scoring a champion takedown , which empowers it for the same duration to grant him 30% bonus attack speed as well as bonus attack damage and ability power equal to 33% of his total bonus attack speed , and an increased attack speed cap of 3.33. Living Vengeance's empowerment may only be refreshed by subsequent champion takedowns.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Piercing Arrow","iconPath":"/data/16.16.1/img/spell/VarusQ.png","maxRank":5,"forms":[{"name":"Piercing Arrow","description":"Active: Varus charges while being slowed by 20% for up to 4 seconds to increase Piercing Arrow's range over the first 1.5 seconds and its effects over the first 1.25 seconds of the channel.\n\nPiercing Arrow can be recast within the duration. If the charge completes without reactivation, Piercing Arrow is cancelled and refunds 50% of the mana cost .\n\nRecast: Varus fires a piercing arrow in the target direction that deals physical damage to enemies hit. The damage of the arrow as well as any detonated Blight stacks are both increased by 0% – 50% (based on channel time) , and the arrow's damage is reduced by 0% – 67% (based on number of enemies hit) .","cost":"50 / 55 / 60 / 65 / 70 mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[53.33,100,146.67,193.33,240],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Piercing Arrow"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[80,150,220,290,360],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Piercing Arrow"},{"name":"Minimum Reduced Damage","label":"Minimum Reduced Damage","baseByRank":[17.6,33,48.4,63.8,79.2],"scalings":[{"stat":"bonusAd","coefficients":[0.264,0.264,0.264,0.264,0.264]}],"damageType":"mixed","partial":false,"abilityName":"Piercing Arrow"},{"name":"Maximum Reduced Damage","label":"Maximum Reduced Damage","baseByRank":[26.4,49.5,72.6,95.7,118.8],"scalings":[{"stat":"bonusAd","coefficients":[0.396,0.396,0.396,0.396,0.396]}],"damageType":"mixed","partial":false,"abilityName":"Piercing Arrow"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[66.66499999999999,125,183.33499999999998,241.66500000000002,300],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","abilityName":"Piercing Arrow","partial":false},{"name":"Minimum Reduced Damage","label":"Reduced Damage","baseByRank":[22,41.25,60.5,79.75,99],"scalings":[{"stat":"bonusAd","coefficients":[0.33,0.33,0.33,0.33,0.33]}],"damageType":"mixed","abilityName":"Piercing Arrow","partial":false}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[16,15,14,13,12],"castRange":925,"unsupported":false},"w":{"slot":"W","name":"Blighted Quiver","iconPath":"/data/16.16.1/img/spell/VarusW.png","maxRank":5,"forms":[{"name":"Blighted Quiver","description":"Passive: Varus' basic attacks are empowered to deal bonus magic damage and apply a stack of Blight on-hit for 6 seconds, refreshing on subsequent applications and stacking up to 3 times. Varus' abilities detonate all Blight stacks on affected enemies hit.\n\nBlight: For each stack consumed, the target is dealt bonus magic damage . If the stacks were consumed with Piercing Arrow , this damage is increased by 0% – 50% (based on Piercing Arrow's charge time) . This damage is capped at 120 per stack against monsters , for a total cap of 360 at maximum stacks. Additionally, each stack consumed against a champion or epic monster reduces the remaining cooldowns of Varus' basic abilities by 13% of each of their total cooldowns, up to a 39% cooldown reduction per target. If the stacks were consumed with Piercing Arrow , the cooldown reduction is increased by 0% – 50% (based on Piercing Arrow's charge time) , up to a 39% – 58.5% cooldown reduction per target from consuming maximum stacks against them.\n\nActive: Varus' next Piercing Arrow within 5.5 seconds is empowered to deal additional bonus magic damage , increased by 0% – 50% (based on Piercing Arrow's charge time) . This damage is capped at 360 against monsters .\n\nIf Varus does not cast Piercing Arrow , Blighted Quiver can be recast after 1 second within the duration, and does so automatically afterwards or when he dies. Blighted Quiver can be cast during the first 0.85 seconds of Piercing Arrow's charge, and will be placed on full cooldown after the charge ends even if Piercing Arrow is not recast.\n\nRecast: Varus ends Blighted Quiver and places it on a 1-second cooldown.\n\nBlighted Quiver's active and recast can both be used while affected by cast-inhibiting crowd control .","cost":null,"cooldown":"40","formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,13,22,31,40],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15,0.15,0.15]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Blighted Quiver"},{"name":"Bonus Magic Damage per Stack","label":"Bonus Magic Damage per Stack","baseByRank":[3,3.5,4,4.5,5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Bonus Magic Damage at Max Stacks","label":"Bonus Magic Damage at Max Stacks","baseByRank":[9,10.5,12,13.5,15],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 9 / 10.5 / 12 / 13.5 / 15% (+ 3.9% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Maximum Bonus Magic Damage per Stack","label":"Maximum Bonus Magic Damage per Stack","baseByRank":[4.5,5.25,6,6.75,7.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.5 / 5.25 / 6 / 6.75 / 7.5% (+ 1.95% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Maximum Bonus Magic Damage at Max Stacks","label":"Maximum Bonus Magic Damage at Max Stacks","baseByRank":[13.5,15.75,18,20.25,22.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 13.5 / 15.75 / 18 / 20.25 / 22.5% (+ 5.85% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Active Minimum Magic Damage","label":"Active Minimum Magic Damage","baseByRank":[6,8,10,12,14],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 8 / 10 / 12 / 14% of target's missing health","abilityName":"Blighted Quiver"},{"name":"Active Maximum Magic Damage","label":"Active Maximum Magic Damage","baseByRank":[9,12,15,18,21],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 9 / 12 / 15 / 18 / 21% of target's missing health","abilityName":"Blighted Quiver"}]}],"formulas":[{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,13,22,31,40],"scalings":[{"stat":"bonusAd","coefficients":[0.15,0.15,0.15,0.15,0.15]},{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Blighted Quiver"},{"name":"Active Minimum Magic Damage","label":"Active Minimum Magic Damage","baseByRank":[6,8,10,12,14],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 8 / 10 / 12 / 14% of target's missing health","abilityName":"Blighted Quiver"},{"name":"Active Maximum Magic Damage","label":"Active Maximum Magic Damage","baseByRank":[9,12,15,18,21],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 9 / 12 / 15 / 18 / 21% of target's missing health","abilityName":"Blighted Quiver"},{"name":"Bonus Magic Damage per Stack","label":"Bonus Magic Damage per Stack","baseByRank":[3,3.5,4,4.5,5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Bonus Magic Damage at Max Stacks","label":"Bonus Magic Damage at Max Stacks","baseByRank":[9,10.5,12,13.5,15],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 9 / 10.5 / 12 / 13.5 / 15% (+ 3.9% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Maximum Bonus Magic Damage per Stack","label":"Maximum Bonus Magic Damage per Stack","baseByRank":[4.5,5.25,6,6.75,7.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4.5 / 5.25 / 6 / 6.75 / 7.5% (+ 1.95% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"},{"name":"Maximum Bonus Magic Damage at Max Stacks","label":"Maximum Bonus Magic Damage at Max Stacks","baseByRank":[13.5,15.75,18,20.25,22.5],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 13.5 / 15.75 / 18 / 20.25 / 22.5% (+ 5.85% per 100 AP) of the target's maximum health","abilityName":"Blighted Quiver"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[40,40,40,40,40],"castRange":750,"unsupported":false},"e":{"slot":"E","name":"Hail of Arrows","iconPath":"/data/16.16.1/img/spell/VarusE.png","maxRank":5,"forms":[{"name":"Hail of Arrows","description":"Active: Varus fires a hail of arrows at the target location that land after 0.5 seconds, dealing physical damage to enemies hit.\n\nThe area then becomes desecrated for 4 seconds, slowing enemies within and inflicting them with Grievous Wounds .","cost":"90 mana","cooldown":"18 / 16 / 14 / 12 / 10","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Hail of Arrows"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Hail of Arrows"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[18,16,14,12,10],"castRange":925,"unsupported":false},"r":{"slot":"R","name":"Chain of Corruption","iconPath":"/data/16.16.1/img/spell/VarusR.png","maxRank":3,"forms":[{"name":"Chain of Corruption","description":"Active: Varus unleashes a tendril of corruption in the target direction that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds, during which they are revealed . Over the first 1.75 seconds of the root, they are also inflicted with maximum stacks of Blight .\n\nUpon impact, the tendril roots into the ground from where the target was hit, seeking out nearby enemy champions that are in the immediate area. If a target does not leave the area within 2 seconds, they subsequently become infected as well, taking the same damage and effects. A new tendril is then spread out from the infected target that is closest to a nearby uninfected enemy champion. The infection can spread repeatedly until there are no new targets.\n\nThe target does not have to be visible to be caught by the tendril.","cost":"100 mana","cooldown":"100 / 80 / 60","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Chain of Corruption"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Chain of Corruption"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,80,60],"castRange":1300,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-05-08"},"Vayne":{"id":"Vayne","name":"Vayne","title":"the Night Hunter","key":"67","tags":["Marksman","Assassin"],"commonRoles":["adc","mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Vayne.png","stats":{"hp":550,"hpPerLevel":103,"mp":232,"mpPerLevel":35,"hpRegen":3.5,"hpRegenPerLevel":0.55,"mpRegen":7,"mpRegenPerLevel":0.4,"armor":23,"armorPerLevel":4.6,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":2.35,"attackSpeed":0.658,"attackSpeedPerLevel":3.3,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Night Hunter","iconPath":"/data/16.16.1/img/passive/Vayne_NightHunter.png","maxRank":1,"forms":[{"name":"Night Hunter","description":"Innate: Vayne gains 30 bonus movement speed while facing a nearby visible enemy champion , increased to 90 while under the effects of Final Hour .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Tumble","iconPath":"/data/16.16.1/img/spell/VayneTumble.png","maxRank":5,"forms":[{"name":"Tumble","description":"Active: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to have an uncancellable windup and deal bonus physical damage .\n\nTumble resets Vayne's basic attack timer.","cost":"30 Mana","cooldown":"6 / 5 / 4 / 3 / 2","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[75,85,95,105,115],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.85,0.95,1.05,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Tumble"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[75,85,95,105,115],"scalings":[{"stat":"totalAd","coefficients":[0.75,0.85,0.95,1.05,1.15]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Tumble"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[6,5,4,3,2],"castRange":300,"unsupported":false},"w":{"slot":"W","name":"Silver Bolts","iconPath":"/data/16.16.1/img/spell/VayneSilveredBolts.png","maxRank":5,"forms":[{"name":"Silver Bolts","description":"Passive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times.\n\nThe third stack consumes them all to deal bonus true damage , with a minimum threshold.\n\nSilver Bolts deals modified damage against monsters .","cost":null,"cooldown":null,"formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[6,7,8,9,10],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 7 / 8 / 9 / 10% of target's maximum health","abilityName":"Silver Bolts"},{"name":"Minimum Bonus Damage","label":"Minimum Bonus Damage","baseByRank":[50,65,80,95,110],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Silver Bolts"},{"name":"Monster Damage","label":"Monster Damage","baseByRank":[140,155,170,185,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Silver Bolts"}]}],"formulas":[{"name":"Bonus True Damage","label":"Bonus True Damage","baseByRank":[6,7,8,9,10],"scalings":[],"damageType":"true","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 7 / 8 / 9 / 10% of target's maximum health","abilityName":"Silver Bolts"},{"name":"Minimum Bonus Damage","label":"Minimum Bonus Damage","baseByRank":[50,65,80,95,110],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Silver Bolts"},{"name":"Monster Damage","label":"Monster Damage","baseByRank":[140,155,170,185,200],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Silver Bolts"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":750,"unsupported":false},"e":{"slot":"E","name":"Condemn","iconPath":"/data/16.16.1/img/spell/VayneCondemn.png","maxRank":5,"forms":[{"name":"Condemn","description":"Active: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain.\n\nIf the target collides with terrain , they take bonus physical damage and become stunned for 1.5 seconds.","cost":"90 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Condemn"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[75,127.5,180,232.5,285],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Condemn"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[125,212.5,300,387.5,475],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Condemn"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[125,212.5,300,387.5,475],"scalings":[{"stat":"bonusAd","coefficients":[1.25,1.25,1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Condemn"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[75,127.5,180,232.5,285],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Condemn"}],"costPerRank":[90,90,90,90,90],"cooldownPerRank":[20,18,16,14,12],"castRange":550,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Final Hour","iconPath":"/data/16.16.1/img/spell/VayneInquisition.png","maxRank":3,"forms":[{"name":"Final Hour","description":"Active: Vayne equips her crossbow, gaining bonus attack damage for a duration.\n\nWhile active, Final Hour empowers Night Hunter to have tripled bonus movement speed and Tumble to have a reduced cooldown . Additionally, Tumble's cast grants Vayne invisibility for 1 second. Attacking or casting abilities ends the stealth immediately.\n\nScoring an enemy champion takedown within 3 seconds of damaging them will extend Final Hour's duration by 4 seconds, up to its original duration.","cost":"80 Mana","cooldown":"100 / 85 / 70","formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[35,50,65],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Final Hour"}]}],"formulas":[{"name":"Bonus Attack Damage","label":"Bonus Attack Damage","baseByRank":[35,50,65],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Final Hour"}],"costPerRank":[80,80,80],"cooldownPerRank":[100,85,70],"castRange":1,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-05-10"},"Veigar":{"id":"Veigar","name":"Veigar","title":"the Tiny Master of Evil","key":"45","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Veigar.png","stats":{"hp":580,"hpPerLevel":108,"mp":490,"mpPerLevel":26,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":18,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":1.3,"attackDamage":52,"attackDamagePerLevel":2.7,"attackSpeed":0.625,"attackSpeedPerLevel":2.24,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Phenomenal Evil Power","iconPath":"/data/16.16.1/img/passive/VeigarEntropy.png","maxRank":1,"forms":[{"name":"Phenomenal Evil Power","description":"Innate: Veigar generates a stack of Phenomenal Evil for each enemy champion hit by his abilities , and 5 stacks whenever he scores an enemy champion takedown .\n\nPhenomenal Evil: For each stack, Veigar gains 1 ability power .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Baleful Strike","iconPath":"/data/16.16.1/img/spell/VeigarBalefulStrike.png","maxRank":5,"forms":[{"name":"Baleful Strike","description":"Active: Veigar blasts a dark bolt in the target direction that deals magic damage to the first two enemies hit.\n\nIf this kills an enemy, it generates 1 stack of Phenomenal Evil , tripled against large minions and monsters .","cost":"30 / 35 / 40 / 45 / 50 mana","cooldown":"6 / 5.5 / 5 / 4.5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.55,0.6,0.65,0.7]}],"damageType":"magic","partial":false,"abilityName":"Baleful Strike"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.55,0.6,0.65,0.7]}],"damageType":"magic","partial":false,"abilityName":"Baleful Strike"}],"costPerRank":[30,35,40,45,50],"cooldownPerRank":[6,5.5,5,4.5,4],"castRange":1000,"unsupported":false},"w":{"slot":"W","name":"Dark Matter","iconPath":"/data/16.16.1/img/spell/VeigarDarkMatter.png","maxRank":5,"forms":[{"name":"Dark Matter","description":"Active: Veigar casts down a mass of dark matter that strikes the target location after a 1.221 seconds delay , granting sight of the area during the delay and afterwards dealing magic damage to enemies hit.\n\nDark Matter's cooldown is reduced based on stacks of Phenomenal Evil .","cost":"60 / 65 / 70 / 75 / 80 mana","cooldown":"8 – 0 (based on Phenomenal Evil stacks)","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,140,195,250,305],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.8,0.9,1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Dark Matter"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[85,140,195,250,305],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.8,0.9,1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Dark Matter"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[0,0,0,0,0],"castRange":950,"unsupported":false},"e":{"slot":"E","name":"Event Horizon","iconPath":"/data/16.16.1/img/spell/VeigarEventHorizon.png","maxRank":5,"forms":[{"name":"Event Horizon","description":"Active: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are knocked down and stunned for a duration.\n\nEvent Horizon can affect enemies only once per cast.","cost":"70 / 75 / 80 / 85 / 90 mana","cooldown":"20 / 18.5 / 17 / 15.5 / 14","formulas":[]}],"formulas":[{"name":"Event Horizon Damage","label":"Damage","baseByRank":[1.5,1.75,2,2.25,2.5],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[70,75,80,85,90],"cooldownPerRank":[20,18.5,17,15.5,14],"castRange":725,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Primordial Burst","iconPath":"/data/16.16.1/img/spell/VeigarR.png","maxRank":3,"forms":[{"name":"Primordial Burst","description":"Active: Veigar sends a primordial burst at the target enemy champion that deals magic damage , increased by 0% – 100% (based on target's missing health) .","cost":"100 mana","cooldown":"120 / 90 / 60","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[175,250,325],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.7,0.75]}],"damageType":"magic","partial":false,"abilityName":"Primordial Burst"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[350,500,650],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.4,1.5]}],"damageType":"magic","partial":false,"abilityName":"Primordial Burst"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[262.5,375,487.5],"scalings":[{"stat":"totalAp","coefficients":[0.9750000000000001,1.0499999999999998,1.125]}],"damageType":"magic","abilityName":"Primordial Burst","partial":false}],"costPerRank":[100,100,100],"cooldownPerRank":[120,90,60],"castRange":650,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-07-24"},"Velkoz":{"id":"Velkoz","name":"Vel'Koz","title":"the Eye of the Void","key":"161","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Velkoz.png","stats":{"hp":590,"hpPerLevel":102,"mp":469,"mpPerLevel":21,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":22,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3.1416,"attackSpeed":0.643,"attackSpeedPerLevel":1.59,"moveSpeed":340,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Organic Deconstruction","iconPath":"/data/16.16.1/img/passive/VelKoz_Passive.png","maxRank":1,"forms":[{"name":"Organic Deconstruction","description":"Innate: Vel'Koz's abilities apply a stack of Deconstruction to enemies hit for 7 seconds, refreshing on basic attacks on-hit and subsequent applications and stacking up to 3 times.\n\nThe third stack consumes them all to deal 35 – 197.06 (based on level) (+ 60% AP) bonus true damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Plasma Fission","iconPath":"/data/16.16.1/img/spell/VelkozQ.png","maxRank":5,"forms":[{"name":"Plasma Fission","description":"Active: Vel'Koz fires a plasma bolt in the target direction that deals magic damage to the first enemy hit and slows them by 70% decaying over a duration. Plasma Fission can be recast after 0.25 seconds while the bolt is in flight, and does so automatically upon hitting an enemy or reaching maximum range.\n\nRecast: Vel'Koz splits the bolt in two over 0.25 seconds , each part firing perpendicularly in opposite directions and applying the same effects to enemies hit.\n\nWhenever Plasma Fission kills an enemy, Vel'Koz restores mana .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"7","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Plasma Fission"},{"name":"Mana Restored per Kill","label":"Mana Restored per Kill","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Plasma Fission"},{"name":"Maximum Mana Restored","label":"Maximum Mana Restored","baseByRank":[60,67.5,75,82.5,90],"scalings":[],"damageType":null,"partial":false,"abilityName":"Plasma Fission"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Plasma Fission"},{"name":"Mana Restored per Kill","label":"Mana Restored per Kill","baseByRank":[20,22.5,25,27.5,30],"scalings":[],"damageType":null,"partial":false,"abilityName":"Plasma Fission"},{"name":"Maximum Mana Restored","label":"Maximum Mana Restored","baseByRank":[60,67.5,75,82.5,90],"scalings":[],"damageType":null,"partial":false,"abilityName":"Plasma Fission"}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[7,7,7,7,7],"castRange":1050,"unsupported":false},"w":{"slot":"W","name":"Void Rift","iconPath":"/data/16.16.1/img/spell/VelkozW.png","maxRank":5,"forms":[{"name":"Void Rift","description":"Active: Vel'Koz cracks a rift in the target direction that opens after a 0.25-second delay, cascading through the area over 0.65 seconds to deal magic damage to enemies within.\n\nAfter 0.75 seconds , the rift violently collapses, dealing magic damage to enemies within and granting sight of the surrounding area for 0.25 seconds.\n\nVel'Koz periodically stocks a Void Rift charge, up to a maximum of 2.","cost":"50 / 55 / 60 / 65 / 70 Mana + 1 Charge","cooldown":"1.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Void Rift"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Void Rift"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[75,125,175,225,275],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Void Rift"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[75,125,175,225,275],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Void Rift"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[1.5,1.5,1.5,1.5,1.5],"castRange":1050,"unsupported":false},"e":{"slot":"E","name":"Tectonic Disruption","iconPath":"/data/16.16.1/img/spell/VelkozE.png","maxRank":5,"forms":[{"name":"Tectonic Disruption","description":"Active: Vel'Koz hurls a disruptive anomaly that lands to the target location after 0.25 – 0.55 (based on cast distance) seconds, dealing magic damage to enemies hit and knocking them up and stunning them for 0.75 seconds, as well as granting sight of the area briefly.\n\nIf Tectonic Disruption is cast in close proximity of Vel'Koz , the anomaly will also slightly knock back enemies hit in the direction of the cast.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Tectonic Disruption"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Tectonic Disruption"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":810,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Life Form Disintegration Ray","iconPath":"/data/16.16.1/img/spell/VelkozR.png","maxRank":3,"forms":[{"name":"Life Form Disintegration Ray","description":"Passive - Researched: Applying 3 Deconstruction stacks to an enemy champion marks them as Researched for 7 seconds, refreshing on basic attacks and ability hits against them.\n\nActive: After a 0.2-second delay, Vel'Koz channels for up to 2.6 seconds to project an energy beam, during which he can steer the beam in the target direction. Life Form Disintegration Ray can be recast after 1 second during the channel, and does so automatically after the duration.\n\nThe beam deals magic damage to enemies hit every 0.2 seconds, and slows them by 20%, lingering for 1 second. Deconstruction is applied every 0.7 seconds to enemies hit. Researched enemies take true damage instead.\n\nRecast: Vel'Koz ends Life Form Disintegration Ray .","cost":"100 Mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Damage Per Tick","label":"Damage Per Tick","baseByRank":[34.62,53.85,71.15],"scalings":[{"stat":"totalAp","coefficients":[0.0962,0.0962,0.0962]}],"damageType":"mixed","partial":false,"abilityName":"Life Form Disintegration Ray"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[450,700,925],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Life Form Disintegration Ray"}]}],"formulas":[{"name":"Damage Per Tick","label":"Damage Per Tick","baseByRank":[34.62,53.85,71.15],"scalings":[{"stat":"totalAp","coefficients":[0.0962,0.0962,0.0962]}],"damageType":"mixed","partial":false,"abilityName":"Life Form Disintegration Ray"},{"name":"Maximum Damage","label":"Maximum Damage","baseByRank":[450,700,925],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"mixed","partial":false,"abilityName":"Life Form Disintegration Ray"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"castRange":1575,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2014-02-27"},"Vex":{"id":"Vex","name":"Vex","title":"the Gloomist","key":"711","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Vex.png","stats":{"hp":590,"hpPerLevel":104,"mp":490,"mpPerLevel":32,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":23,"armorPerLevel":4.45,"magicResist":28,"magicResistPerLevel":1.3,"attackDamage":54,"attackDamagePerLevel":2.75,"attackSpeed":0.669,"attackSpeedPerLevel":1,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Doom 'n Gloom","iconPath":"/data/16.16.1/img/passive/Icons_Vex_Passive.png","maxRank":1,"forms":[{"name":"Doom 'n Gloom","description":"Passive - Doom: Periodically, Vex empowers her next basic ability to knock down and fear enemies hit for 0.75 / 1 / 1.25 / 1.5 (based on level) seconds, during which they are slowed by 60% – 99% (based on distance from Vex ) . If Looming Darkness triggers Doom , enemies hit will flee from the epicenter instead. Doom's cooldown resets upon respawning .\n\nInnate - Gloom: Nearby enemy champions and monsters that dash or blink will be marked with Gloom for 6 seconds. Vex's next basic attack , which becomes non-projectile , or basic ability hit against an enemy with Gloom will detonate the mark. Looming Darkness will also inflict Gloom , but cannot detonate it.\n\nGloom's detonation deals 40 – 162.94 (based on level) (+ 25% AP) bonus magic damage and refunds 25% of Doom's cooldown. Against non-champions, this instead deals 40% / 45% / 50% / 55% / 60% (based on level) damage and refunds 10% of Doom's cooldown.","cost":null,"cooldown":"25 / 22 / 19 / 16 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Mistral Bolt","iconPath":"/data/16.16.1/img/spell/VexQ.png","maxRank":5,"forms":[{"name":"Mistral Bolt","description":"Active: Vex launches a wave of mist in the target direction that deals magic damage to enemies hit. After travelling 500 units, the wave accelerates but also narrows itself.","cost":"45 / 50 / 55 / 60 / 65 Mana","cooldown":"8 / 7 / 6 / 5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Mistral Bolt"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,115,160,205,250],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Mistral Bolt"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[8,7,6,5,4],"castRange":1200,"unsupported":false},"w":{"slot":"W","name":"Personal Space","iconPath":"/data/16.16.1/img/spell/VexW.png","maxRank":5,"forms":[{"name":"Personal Space","description":"Active: Vex emits a deafening scream around her before the cast time, dealing magic damage to nearby enemies and granting herself a shield for 2.5 seconds. The scream's radius is slightly increased against enemies that are dashing .\n\nVex can move during Personal Space's cast time.","cost":"75 mana","cooldown":"16 / 15 / 14 / 13 / 12","formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":null,"partial":false,"abilityName":"Personal Space"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Personal Space"}]}],"formulas":[{"name":"Shield Strength","label":"Shield Strength","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":null,"partial":false,"abilityName":"Personal Space"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Personal Space"}],"costPerRank":[75,75,75,75,75],"cooldownPerRank":[16,15,14,13,12],"castRange":475,"unsupported":false},"e":{"slot":"E","name":"Looming Darkness","iconPath":"/data/16.16.1/img/spell/VexE.png","maxRank":5,"forms":[{"name":"Looming Darkness","description":"Active: Vex tosses her Shadow to explode at the target location, dealing magic damage to enemies hit and slowing them for 2 seconds. The explosion's radius increases based on cast distance.\n\nKilling an enemy with Looming Darkness refunds 10% of Doom's cooldown , increased to 25% for champion kills.","cost":"70 / 80 / 90 / 100 / 110 mana","cooldown":"12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.45,0.5,0.55,0.6]}],"damageType":"magic","partial":false,"abilityName":"Looming Darkness"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,70,90,110,130],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.45,0.5,0.55,0.6]}],"damageType":"magic","partial":false,"abilityName":"Looming Darkness"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[12,12,12,12,12],"castRange":800,"unsupported":false},"r":{"slot":"R","name":"Shadow Surge","iconPath":"/data/16.16.1/img/spell/VexR.png","maxRank":3,"forms":[{"name":"Shadow Surge","description":"Active: Vex sends her Shadow in the target direction, which grants sight around its trajectory and deals magic damage to enemies hit.\n\nShadow stops upon hitting an enemy champion to mark them for 4 seconds, during which they are revealed . Shadow Surge can be recast while the target is marked.\n\nRecast: Vex dashes towards the marked target with displacement immunity . Upon arrival, she consumes their mark and deals magic damage .\n\nIf Vex scores a takedown against Shadow Surge's marked target within 8 seconds of its application, Vex can cast Shadow Surge again within 12 seconds at no cost after 0.5 seconds, repeating the effects.","cost":"100 mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,125,175],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Shadow Surge"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Shadow Surge"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[225,375,525],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Shadow Surge"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[225,375,525],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Shadow Surge"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":3000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2021-09-23"},"Vi":{"id":"Vi","name":"Vi","title":"the Piltover Enforcer","key":"254","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Vi.png","stats":{"hp":655,"hpPerLevel":105,"mp":295,"mpPerLevel":65,"hpRegen":10,"hpRegenPerLevel":1,"mpRegen":8,"mpRegenPerLevel":0.65,"armor":30,"armorPerLevel":4.7,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3.5,"attackSpeed":0.644,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Blast Shield","iconPath":"/data/16.16.1/img/passive/ViPassive.png","maxRank":1,"forms":[{"name":"Blast Shield","description":"Innate: Periodically, Vi's next ability hit grants her a shield equal to 12% of her maximum health for 3 seconds.\n\nBlast Shield's cooldown is reduced by 4 seconds each time Denting Blows is consumed.","cost":null,"cooldown":"16 – 12 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Vault Breaker","iconPath":"/data/16.16.1/img/spell/ViQ.png","maxRank":5,"forms":[{"name":"Vault Breaker","description":"Active: Vi charges while being slowed by 15% for up to 4 seconds to increase Vault Breaker's range , speed, and damage over the first 1.25 seconds of the channel.\n\nVault Breaker can be recast within the duration. If the charge completes without reactivation, Vault Breaker is cancelled, 50% of the mana cost is refunded, and it is placed on full cooldown . If the charge is interrupted , 50% of the mana cost is refunded and it is placed on a 3-second cooldown .\n\nRecast: Vi dashes in the target direction to deal physical damage to enemies within her path, increased by 0% – 150% (based on channel time) , and pull all non-champions hit towards her.\n\nShe stops upon hitting an enemy champion , knocking them back over 0.75 seconds.\n\nRelentless Force and Cease and Desist can be cast during the dash.","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"12 / 10.5 / 9 / 7.5 / 6","formulas":[{"name":"Minimum Physical Damage","label":"Minimum Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"physical","partial":false,"abilityName":"Vault Breaker"},{"name":"Maximum Physical Damage","label":"Maximum Physical Damage","baseByRank":[100,150,200,250,300],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Vault Breaker"}]}],"formulas":[{"name":"Minimum Physical Damage","label":"Physical Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"bonusAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","abilityName":"Vault Breaker","partial":false}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[12,10.5,9,7.5,6],"castRange":250,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Denting Blows","iconPath":"/data/16.16.1/img/spell/ViW.png","maxRank":5,"forms":[{"name":"Denting Blows","description":"Passive: Vi's basic attacks on-hit and Vault Breaker apply a stack of Denting Blows to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack consumes them all to deal bonus physical damage , capped at 300 against non-champions, and inflict 20% armor reduction for 4 seconds.\n\nAfter consuming Denting Blows , Vi gains bonus attack speed for 4 seconds, which refreshes on subsequent triggers.","cost":null,"cooldown":null,"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[4,5,6,7,8],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 5 / 6 / 7 / 8% (+ 3.5% per 100 bonus AD) of target's maximum health","abilityName":"Denting Blows"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[4,5,6,7,8],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 5 / 6 / 7 / 8% (+ 3.5% per 100 bonus AD) of target's maximum health","abilityName":"Denting Blows"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":750,"unsupported":false},"e":{"slot":"E","name":"Relentless Force","iconPath":"/data/16.16.1/img/spell/ViE.png","maxRank":5,"forms":[{"name":"Relentless Force","description":"Active: Vi empowers her next basic attack within 6 seconds to have an uncancellable windup , gain 50 bonus range and trigger a blast in the target's direction that deals modified physical damage to enemies hit in a cone. Relentless Force can critically strike for (100% + 30% ) AD bonus physical damage against the primary target. Secondary targets take the same damage but do not count as being critically struck.\n\nVi periodically stocks a Relentless Force charge, up to a maximum of 2.\n\nRelentless Force resets Vi's basic attack timer.","cost":"26 / 32 / 38 / 44 / 50 Mana + 1 charge","cooldown":"1","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,30,50,70,90],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Relentless Force"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[10,30,50,70,90],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Relentless Force"}],"costPerRank":[26,32,38,44,50],"cooldownPerRank":[1,1,1,1,1],"castRange":400,"unsupported":false},"r":{"slot":"R","name":"Cease and Desist","iconPath":"/data/16.16.1/img/spell/ViR.png","maxRank":3,"forms":[{"name":"Cease and Desist","description":"Active: Vi singles out the target enemy champion , dashing with displacement immunity towards them and revealing them. Upon approaching within 300 units of the target, she dashes through and grabs them over 1.05 seconds , knocking them up for 1.3 seconds and dealing physical damage after 0.75 seconds into the grab duration.\n\nEnemies she dashes through are dealt the same damage, knocked aside by 350 units over 0.25 seconds, and stunned for 0.75 seconds.","cost":"100 Mana","cooldown":"140 / 115 / 90","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Cease and Desist"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.9,0.9,0.9]}],"damageType":"physical","partial":false,"abilityName":"Cease and Desist"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,115,90],"castRange":800,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2012-12-19"},"Viego":{"id":"Viego","name":"Viego","title":"The Ruined King","key":"234","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Viego.png","stats":{"hp":630,"hpPerLevel":109,"mp":10000,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.7,"mpRegen":0,"mpRegenPerLevel":0,"armor":34,"armorPerLevel":4.6,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":57,"attackDamagePerLevel":3.5,"attackSpeed":0.658,"attackSpeedPerLevel":2.75,"moveSpeed":345,"attackRange":200,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Sovereign's Domination","iconPath":"/data/16.16.1/img/passive/Viego_Passive.png","maxRank":1,"forms":[{"name":"Sovereign's Domination","description":"Innate: Whenever Viego scores an enemy champion takedown while alive and within 3 seconds of damaging them, a Mist Wraith spawns from that champion's corpse for 8 seconds. Viego can basic attack a Mist Wraith to consume it: causing him to blink to its location after winding up for 1 second, during which he is untargetable (except to turrets ) and unable to act . He then gains Possession and heals himself for 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus attack speed) of the target's maximum health .\n\nPossession: For 10 seconds, Viego assumes the enemy champion's form and gains their basic attacks , basic abilities , items (excluding trinket items ), and base stats (based on Viego's level ). He also gains a free cast of Heartbreaker , which is initially placed on a 1.5-second cooldown, and 10% bonus movement speed while facing enemy champions within 2500 units.\n\nViego cannot use the possessed champion's item actives or consumable items , and is unable to use the shop during Possession . Casting Heartbreaker or attacking a Mist Wraith ends Possession immediately.\n\nViego will preserve his current health percentage between transformations.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Blade of the Ruined King","iconPath":"/data/16.16.1/img/spell/ViegoQ.png","maxRank":5,"forms":[{"name":"Blade of the Ruined King","description":"Passive: Viego's basic attacks deal bonus physical damage on-hit . This damage can critically strike for (170% + 15% ) damage, has a minimum threshold and is capped at 80 against monsters .\n\nAdditionally, his damaging abilities apply a mark to enemies hit for 4 seconds. Viego's next basic attack against a marked target is empowered to consume the mark on-hit to strike a second time, dealing 20% AD (+ 15% AP) physical damage . He also heals himself for a portion of the post-mitigation damage dealt by the second strike: 100% against minions , 125% against monsters, and 150% against other targets.\n\nThe second strike applies on-hit effects and can critically strike for (200% + 30% ) damage.\n\nActive: Viego stabs in a line in the target direction that deals physical damage to enemies hit, increased by 0% – 60% (+ 0% – 18% ) (based on critical strike chance) .\n\nBlade of the Ruined King's passive remains under Possession , and while transformed, the second strike is instead converted to bonus damage on-hit which no longer applies on-hit effects but can still critically strike (based on the Possession's stats, abilities and/or item effects).","cost":null,"cooldown":"5 / 4.5 / 4 / 3.5 / 3","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[2,3,4,5,6],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 3 / 4 / 5 / 6% of target's current health","abilityName":"Blade of the Ruined King"},{"name":"Minimum Bonus Damage","label":"Minimum Bonus Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Blade of the Ruined King"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Blade of the Ruined King"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[2,3,4,5,6],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2 / 3 / 4 / 5 / 6% of target's current health","abilityName":"Blade of the Ruined King"},{"name":"Minimum Bonus Damage","label":"Minimum Bonus Damage","baseByRank":[10,15,20,25,30],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Blade of the Ruined King"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,40,55,70,85],"scalings":[{"stat":"totalAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Blade of the Ruined King"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[5,4.5,4,3.5,3],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Spectral Maw","iconPath":"/data/16.16.1/img/spell/ViegoW.png","maxRank":5,"forms":[{"name":"Spectral Maw","description":"Active: Viego charges while being slowed by 10% for up to 3 seconds to increase Spectral Maw's missile range and stun duration over the first second of the channel.\n\nSpectral Maw can be recast within the duration. If the charge completes without reactivation, Spectral Maw is cancelled and placed on full cooldown . If the charge is interrupted , it will be placed on a 3-second cooldown.\n\nRecast: Viego hurls a blast of mist in the target direction and dashes a fixed distance in the same direction, though not through terrain. The mist deals magic damage to the first enemy hit and stuns them for 0.25 – 1.25 (based on channel time) seconds.\n\nSpectral Maw resets Viego's basic attack timer. Viego can cast any of his abilities during the dash.","cost":null,"cooldown":"8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Spectral Maw"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Spectral Maw"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[8,8,8,8,8],"castRange":400,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Harrowed Path","iconPath":"/data/16.16.1/img/spell/ViegoE.png","maxRank":5,"forms":[{"name":"Harrowed Path","description":"Active: Viego sends a spectre in the target direction that creates a trail of mist in its wake which lasts 8 seconds. If it hits terrain , the mist will spread further around either side.\n\nWhile inside the mist, Viego gains bonus attack speed . If he does not attack or cast abilities, he also gains bonus movement speed and camouflage .\n\nDeclaring a basic attack or casting an ability will break the camouflage and remove the bonus movement speed , preventing Viego from gaining them again for 1 second, increased to 2 seconds if he attacked a large monster . This duration refreshes on subsequent attacks and ability casts.\n\nHarrowed Path can be cast during any of Viego's abilities. Viego cannot gain the camouflage nor bonus movement speed from Harrowed Path for 1 second if he casted it during Spectral Maw's channel or started the channel while the mist was active.","cost":null,"cooldown":"14 / 12 / 10 / 8 / 6","formulas":[]}],"formulas":[],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,12,10,8,6],"castRange":750,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Heartbreaker","iconPath":"/data/16.16.1/img/spell/ViegoR.png","maxRank":3,"forms":[{"name":"Heartbreaker","description":"Active: Viego gains displacement immunity over the cast time, then blinks to the target location. Upon arrival, he strikes the most wounded enemy champion nearby , dealing physical damage , slowing them by 99% for 0.25 seconds, and applying on-hit effects. Other nearby enemies are knocked back up to 400-units away based on proximity, though not through terrain.\n\nAll targets hit are dealt 120% AD physical damage , increased by 0% – 70% (+ 0% – 21% ) (based on critical strike chance) .\n\nIf a Possession is discarded, Heartbreaker will be placed on a 1.5-second cooldown if it is not already on cooldown.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[12,16,20],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12 / 16 / 20% (+ 5% per 100 bonus AD) of target's missing health","abilityName":"Heartbreaker"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[12,16,20],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 12 / 16 / 20% (+ 5% per 100 bonus AD) of target's missing health","abilityName":"Heartbreaker"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2021-01-21"},"Viktor":{"id":"Viktor","name":"Viktor","title":"the Herald of the Arcane","key":"112","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Viktor.png","stats":{"hp":600,"hpPerLevel":100,"mp":405,"mpPerLevel":45,"hpRegen":8,"hpRegenPerLevel":0.65,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":23,"armorPerLevel":4.4,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":53,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2.11,"moveSpeed":335,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Glorious Evolution","iconPath":"/data/16.16.1/img/passive/Viktor_Passive.png","maxRank":1,"forms":[{"name":"Glorious Evolution","description":"Innate: Viktor can augment each of his abilities at the cost of 100 Hex Fragments , which he gains from killing enemies: Minions and monsters generate 1 Hex Fragment . Siege minions, super minions, and epic monsters generate 10 Hex Fragments . Enemy champion takedowns generate 20 Hex Fragments .\n\nArcane Storm can be augmented after all of Viktor's basic abilities have been augmented.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Siphon Power","iconPath":"/data/16.16.1/img/spell/ViktorQ.png","maxRank":5,"forms":[{"name":"Siphon Power","description":"Active: Viktor throws a draining device at the target enemy that deals magic damage . He also grants himself a shield for 40 – 140 (based on level) (+ 25% AP) for 2.5 seconds and gains Discharge for 4 seconds.\n\nDischarge: Viktor's next basic attack is empowered to become non-projectile and deal modified magic damage .\n\nAugment: Turbocharge — After the device hits, Viktor gains 30% bonus movement speed for 2.5 seconds and the shield's strength is increased 「 by 60%. 」 「 to 64 – 224 (based on level) (+ 40% AP) . 」","cost":"45 / 50 / 55 / 60 / 65 mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Siphon Power"},{"name":"Modified Magic Damage","label":"Modified Magic Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Siphon Power"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Siphon Power"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,75,90,105,120],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Siphon Power"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"totalAd","coefficients":[1,1,1,1,1]},{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Siphon Power"}],"costPerRank":[45,50,55,60,65],"cooldownPerRank":[9,8,7,6,5],"castRange":600,"unsupported":false,"appliesOnHit":true},"w":{"slot":"W","name":"Gravity Field","iconPath":"/data/16.16.1/img/spell/ViktorW.png","maxRank":5,"forms":[{"name":"Gravity Field","description":"Active: Viktor deploys a gravity field at the target location for 4.5 seconds. After a 0.75-second delay, it activates to slow enemies within for 1 second, refreshing every 0.25 seconds while they remain inside.\n\nThe field applies a stack of Heavy Gravity to enemies within every 0.25 seconds, stacking up to 5 times. The fifth stack consumes them all to knock down and stun the target for 1.5 seconds. The knockdown and stun can be triggered only once per cast per enemy.\n\nAugment: Magnetize — Viktor's other abilities, excluding Arcane Storm's persistent damage, slow enemies hit by 20% for 1 second.","cost":"65 mana","cooldown":"17 / 16 / 15 / 14 / 13","formulas":[]}],"formulas":[],"costPerRank":[65,65,65,65,65],"cooldownPerRank":[17,16,15,14,13],"castRange":800,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","immobilizes":true},"e":{"slot":"E","name":"Hextech Ray","iconPath":"/data/16.16.1/img/spell/ViktorE.png","maxRank":5,"forms":[{"name":"Hextech Ray","description":"Active: Viktor fires an energy beam along the target path that deals magic damage to enemies hit and briefly grants sight of the area.\n\nAugment: Aftershock — The path explodes along the beam's wake after 1 second, dealing magic damage to enemies hit.","cost":"60 / 70 / 80 / 90 / 100 mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Hextech Ray"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[20,50,80,110,140],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Hextech Ray"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[90,160,230,300,370],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Hextech Ray"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[90,160,230,300,370],"scalings":[{"stat":"totalAp","coefficients":[1.3,1.3,1.3,1.3,1.3]}],"damageType":"magic","partial":false,"abilityName":"Hextech Ray"}],"costPerRank":[60,70,80,90,100],"cooldownPerRank":[12,11,10,9,8],"castRange":525,"unsupported":false},"r":{"slot":"R","name":"Arcane Storm","iconPath":"/data/16.16.1/img/spell/ViktorR.png","maxRank":3,"forms":[{"name":"Arcane Storm","description":"Active: Viktor conjures an arcane singularity at the target location, dealing magic damage to enemies within the area and disrupting their channeled abilities .\n\nThe singularity then remains active as a moving storm for 6.5 seconds, striking a bolt of electricity onto enemies within it every second to deal magic damage , as well as granting sight of the area within its radius and the surrounding area . The singularity will target the nearest champion hit by its initial damage and will follow them. The singularity moves faster based on its proximity to Viktor .\n\nArcane Storm can be recast at any time while the singularity is active.\n\nRecast: Viktor directs the singularity to the target location, or to follow the target enemy champion or himself for its remaining duration.\n\nAugment: Perfect Storm — The singularity moves 25% faster. Additionally, whenever an enemy champion is taken down after being damaged by Arcane Storm , the storm's size is increased by 40% and its duration is extended by 3 seconds. The storm's radius can be increased up to 6 times and the duration can be extended only up to the original duration.\n\nArcane Storm's recast can be used while affected by cast-inhibiting crowd control .","cost":"100 mana","cooldown":"120 / 100 / 80","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,175,250],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Arcane Storm"},{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[65,105,145],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35]}],"damageType":"magic","partial":false,"abilityName":"Arcane Storm"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[490,805,1120],"scalings":[{"stat":"totalAp","coefficients":[2.6,2.6,2.6]}],"damageType":"magic","partial":false,"abilityName":"Arcane Storm"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[490,805,1120],"scalings":[{"stat":"totalAp","coefficients":[2.6,2.6,2.6]}],"damageType":"magic","partial":false,"abilityName":"Arcane Storm"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,100,80],"castRange":700,"unsupported":false,"damageOverTime":true}},"abilityCoverage":"partial","releaseDate":"2011-12-29"},"Vladimir":{"id":"Vladimir","name":"Vladimir","title":"the Crimson Reaper","key":"8","tags":["Mage","Fighter"],"commonRoles":["mid","top","jungle"],"portraitPath":"/data/16.16.1/img/champion/Vladimir.png","stats":{"hp":600,"hpPerLevel":110,"mp":2,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.6,"mpRegen":0,"mpRegenPerLevel":0,"armor":24,"armorPerLevel":4.5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2,"moveSpeed":330,"attackRange":450,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Crimson Pact","iconPath":"/data/16.16.1/img/passive/VladimirP.png","maxRank":1,"forms":[{"name":"Crimson Pact","description":"Innate: Vladimir gains (3.333% bonus health) as ability power and (160% AP) as bonus health . These two bonuses do not stack with each other.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Transfusion","iconPath":"/data/16.16.1/img/spell/VladimirQ.png","maxRank":5,"forms":[{"name":"Transfusion","description":"Active: Vladimir drains blood from the target enemy, dealing magic damage and healing himself. He then generates 1 point of Crimson Rush over the cooldown .\n\nAt 2 points of Crimson Rush , Vladimir surges, gaining 10% / 20% / 30% / 40% (based on level) bonus movement speed decaying over 0.5 seconds while the Crimson Rush depletes over 2.5 seconds. Crimson Rush depletes 75% slower during Sanguine Pool , Tides of Blood , or stasis .\n\nCasting Transfusion during the surge consumes all Crimson Rush to deal 85% increased damage and heal Vladimir for an additional 30 – 220 (based on level) (+ 5% (+ 4% per 100 AP) of his missing health) . The additional healing is reduced to 「 35% 」 「 10.5 – 77 (based on level) (+ 1.75% (+ 1.4% per 100 AP) of his missing health) 」 against minions .","cost":null,"cooldown":"9 / 7.9 / 6.8 / 5.7 / 4.6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Transfusion"},{"name":"Heal","label":"Heal","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":null,"partial":false,"abilityName":"Transfusion"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[148,185,222,259,296],"scalings":[{"stat":"totalAp","coefficients":[1.11,1.11,1.11,1.11,1.11]}],"damageType":"mixed","partial":false,"abilityName":"Transfusion"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,100,120,140,160],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Transfusion"},{"name":"Heal","label":"Heal","baseByRank":[20,25,30,35,40],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]}],"damageType":null,"partial":false,"abilityName":"Transfusion"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[148,185,222,259,296],"scalings":[{"stat":"totalAp","coefficients":[1.11,1.11,1.11,1.11,1.11]}],"damageType":"mixed","partial":false,"abilityName":"Transfusion"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[9,7.9,6.8,5.7,4.6],"castRange":600,"unsupported":false},"w":{"slot":"W","name":"Sanguine Pool","iconPath":"/data/16.16.1/img/spell/VladimirSanguinePool.png","maxRank":5,"forms":[{"name":"Sanguine Pool","description":"Active: Vladimir sinks into a pool of blood, becoming untargetable and ghosted for 2 seconds. He also gains 37.5% bonus movement speed that decays exponentially over 1 second.\n\nEnemies within the pool are dealt magic damage every 0.5 seconds over the duration and are slowed by 40%. Vladimir heals himself for 30% of the pre-mitigation damage dealt, reduced to 18% against minions .\n\nVladimir cannot use basic attacks nor abilities during Sanguine Pool, but he can still move. If Tides of Blood is charging at the time of Sanguine Pool's activation, that ability may still be recast.","cost":"15% current health","cooldown":"28 / 25 / 22 / 19 / 16","formulas":[{"name":"Magic Damage Per Tick","label":"Magic Damage Per Tick","baseByRank":[20,33.75,47.5,61.25,75],"scalings":[{"stat":"bonusHp","coefficients":[0.0375,0.0375,0.0375,0.0375,0.0375]}],"damageType":"magic","partial":false,"abilityName":"Sanguine Pool"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"bonusHp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Sanguine Pool"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"bonusHp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"magic","partial":false,"abilityName":"Sanguine Pool"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[28,25,22,19,16],"castRange":350,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Tides of Blood","iconPath":"/data/16.16.1/img/spell/VladimirE.png","maxRank":5,"forms":[{"name":"Tides of Blood","description":"Active: Vladimir charges for up to 1.5 seconds, during which he increases Tides of Blood's damage over the first second of the channel, and becomes slowed by 20% afterwards for the remaining duration. Tides of Blood can be recast within the duration, and does so automatically afterwards or if it is interrupted .\n\nRecast: Vladimir unleashes a nova of 15 blood bolts around himself that each deal magic damage to the first enemy hit, increased based on charge time up to the first second.\n\nIf Tides of Blood was charged for at least 1 second, enemies hit are also slowed for 0.5 seconds.\n\nEnemies can intercept multiple bolts, but can be damaged only once.\n\nIf Vladimir is below 12% of his maximum health , Tides of Blood will not cost any health .","cost":"2% / 4% / 6% / 8% (based on charge time) maximum health","cooldown":"13 / 11 / 9 / 7 / 5","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[30,45,60,75,90],"scalings":[{"stat":"totalAp","coefficients":[0.35,0.35,0.35,0.35,0.35]},{"stat":"totalHp","coefficients":[0.015,0.015,0.015,0.015,0.015]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 45 / 60 / 75 / 90 (+ 1.5% maximum health) (+ 35% AP)","abilityName":"Tides of Blood"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]},{"stat":"totalHp","coefficients":[0.06,0.06,0.06,0.06,0.06]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 60 / 90 / 120 / 150 / 180 (+ 6% maximum health) (+ 80% AP)","abilityName":"Tides of Blood"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[45,67.5,90,112.5,135],"scalings":[{"stat":"totalAp","coefficients":[0.575,0.575,0.575,0.575,0.575]},{"stat":"totalHp","coefficients":[0.0375,0.0375,0.0375,0.0375,0.0375]}],"damageType":"magic","abilityName":"Tides of Blood","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 30 / 45 / 60 / 75 / 90 (+ 1.5% maximum health) (+ 35% AP)"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[13,11,9,7,5],"castRange":600,"unsupported":false},"r":{"slot":"R","name":"Hemoplague","iconPath":"/data/16.16.1/img/spell/VladimirHemoplague.png","maxRank":3,"forms":[{"name":"Hemoplague","description":"Active: Vladimir spreads a virulent plague at the target location that infects enemies hit for 4 seconds, increasing the damage they take from all sources by 10%.\n\nAfter the duration, the infection bursts to deal magic damage to all affected targets and, after a 0.4-second delay, heal Vladimir for each infected champion, reduced to 40% for champions beyond the first.","cost":null,"cooldown":"120","formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Hemoplague"},{"name":"Heal","label":"Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":null,"partial":false,"abilityName":"Hemoplague"},{"name":"Reduced Heal","label":"Reduced Heal","baseByRank":[60,100,140],"scalings":[{"stat":"totalAp","coefficients":[0.28,0.28,0.28]}],"damageType":null,"partial":false,"abilityName":"Hemoplague"},{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[390,650,910],"scalings":[{"stat":"totalAp","coefficients":[1.82,1.82,1.82]}],"damageType":null,"partial":false,"abilityName":"Hemoplague"}]}],"formulas":[{"name":"Magic damage","label":"Magic damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7]}],"damageType":"magic","partial":false,"abilityName":"Hemoplague"},{"name":"Maximum Total Heal","label":"Maximum Total Heal","baseByRank":[390,650,910],"scalings":[{"stat":"totalAp","coefficients":[1.82,1.82,1.82]}],"damageType":null,"partial":false,"abilityName":"Hemoplague"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,120,120],"castRange":625,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2010-07-27"},"Volibear":{"id":"Volibear","name":"Volibear","title":"the Relentless Storm","key":"106","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Volibear.png","stats":{"hp":650,"hpPerLevel":104,"mp":350,"mpPerLevel":70,"hpRegen":9,"hpRegenPerLevel":0.75,"mpRegen":6.25,"mpRegenPerLevel":0.5,"armor":35,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":3.5,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":150,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"The Relentless Storm","iconPath":"/data/16.16.1/img/passive/Volibear_Icon_P.png","maxRank":1,"forms":[{"name":"The Relentless Storm","description":"Innate: Whenever Volibear damages at least one enemy with a basic attack or ability , he generates a stack of The Relentless Storm for 6 seconds, refreshing on subsequent damage and stacking up to 5 times. At 5 stacks, Volibear gains Lightning Claws .\n\nThe Relentless Storm: For each stack, Volibear gains 5% (+ 3% per 100 AP) bonus attack speed , up to 25% (+ 15% per 100 AP) .\n\nLightning Claws: Volibear's claws ignite with lightning, empowering his basic attacks on-hit to deal 11 – 68 (based on level) (+ 45% AP) bonus magic damage to the target and the nearest visible enemy within 450 units of the target, chaining up to 4 subsequent targets.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Thundering Smash","iconPath":"/data/16.16.1/img/spell/VolibearQ.png","maxRank":5,"forms":[{"name":"Thundering Smash","description":"Active: Volibear drops on all fours, becoming ghosted and gaining bonus movement speed for 4 seconds, doubled while facing a nearby visible enemy champion .\n\nDuring this time, Volibear's next basic attack has a modified windup time and is empowered to have an uncancellable windup , gain 25 bonus range , and pounce on the target , dealing bonus physical damage and stunning them for 1 second. This damage applies life steal .\n\nIf Volibear becomes immobilized or polymorphed by an enemy during Thundering Smash , the effect ends prematurely and the cooldown is reset.\n\nThundering Smash resets Volibear's basic attack timer.","cost":"50 Mana","cooldown":"12 / 11.5 / 11 / 10.5 / 10","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[1.6,1.6,1.6,1.6,1.6]}],"damageType":"physical","partial":false,"abilityName":"Thundering Smash"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"bonusAd","coefficients":[1.6,1.6,1.6,1.6,1.6]}],"damageType":"physical","partial":false,"abilityName":"Thundering Smash"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[12,11.5,11,10.5,10],"castRange":300,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Frenzied Maul","iconPath":"/data/16.16.1/img/spell/VolibearW.png","maxRank":5,"forms":[{"name":"Frenzied Maul","description":"Active: Volibear slashes the target enemy with his claws to deal physical damage , apply on-hit effects, trigger on-attack effects, and mark the target Wounded for 8 seconds.\n\nWounded Bonus: If the target is already Wounded , Volibear takes a bite out of them instead, dealing 50% (+ 25% per 100 bonus AD) increased damage and healing himself. The heal is halved against minions .\n\nFrenzied Maul applies life steal .","cost":"20 / 25 / 30 / 35 / 40 Mana","cooldown":"5","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,30,55,80,105],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Frenzied Maul"},{"name":"Heal","label":"Heal","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 35 / 50 / 65 / 80 (+ 8 / 11 / 14 / 17 / 20% of his missing health)","abilityName":"Frenzied Maul"},{"name":"Minion Heal","label":"Minion Heal","baseByRank":[10,17.5,25,32.5,40],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 17.5 / 25 / 32.5 / 40 (+ 4 / 5.5 / 7 / 8.5 / 10% of his missing health)","abilityName":"Frenzied Maul"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,30,55,80,105],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Frenzied Maul"},{"name":"Heal","label":"Heal","baseByRank":[20,35,50,65,80],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 20 / 35 / 50 / 65 / 80 (+ 8 / 11 / 14 / 17 / 20% of his missing health)","abilityName":"Frenzied Maul"},{"name":"Minion Heal","label":"Minion Heal","baseByRank":[10,17.5,25,32.5,40],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 17.5 / 25 / 32.5 / 40 (+ 4 / 5.5 / 7 / 8.5 / 10% of his missing health)","abilityName":"Frenzied Maul"}],"costPerRank":[20,25,30,35,40],"cooldownPerRank":[5,5,5,5,5],"castRange":325,"unsupported":false,"appliesOnHit":true},"e":{"slot":"E","name":"Sky Splitter","iconPath":"/data/16.16.1/img/spell/VolibearE.png","maxRank":5,"forms":[{"name":"Sky Splitter","description":"Active: Volibear summons a lightning bolt to strike at the target location after a 2-second delay, granting sight of the area for 1 second after the first second of the delay. If Volibear is within the strike, he gains a shield equal to 14% of his maximum health (+ 75% AP) for 3 seconds.\n\nThe bolt deals magic damage to enemies hit, capped against non- champions , and slows them by 40% for 2 seconds.","cost":"50 Mana","cooldown":"16","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 110 / 140 / 170 / 200 (+ 70% AP) (+ 11 / 12 / 13 / 14 / 15% of target's maximum health)","abilityName":"Sky Splitter"},{"name":"Non-Champion Capped Damage","label":"Non-Champion Capped Damage","baseByRank":[150,265,380,495,610],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Sky Splitter"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,110,140,170,200],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 80 / 110 / 140 / 170 / 200 (+ 70% AP) (+ 11 / 12 / 13 / 14 / 15% of target's maximum health)","abilityName":"Sky Splitter"},{"name":"Non-Champion Capped Damage","label":"Non-Champion Capped Damage","baseByRank":[150,265,380,495,610],"scalings":[{"stat":"totalAp","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"mixed","partial":false,"abilityName":"Sky Splitter"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[16,16,16,16,16],"castRange":1200,"unsupported":false},"r":{"slot":"R","name":"Stormbringer","iconPath":"/data/16.16.1/img/spell/VolibearR.png","maxRank":3,"forms":[{"name":"Stormbringer","description":"Active: Volibear gains Stormbringer for 12 seconds and leaps to the target location with displacement immunity over 1 second, granting sight of the area in a 500 radius during the travel.\n\nStormbringer: Volibear gains ghosting , bonus health , 50 bonus attack range , 25 increased range on Frenzied Maul , and 35% increased size .\n\nVolibear impacts after 1 second, slowing nearby enemies by 50% decaying over 1 second. Enemies within the epicenter are also dealt physical damage .\n\nVolibear also disables enemy turrets in an area for a duration, rendering them unable to attack, as well as dealing them the same damage .\n\nThundering Smash's duration will be paused for the leap .","cost":"100 Mana","cooldown":"160 / 135 / 110","formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[175,350,525],"scalings":[],"damageType":null,"partial":false,"abilityName":"Stormbringer"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[300,500,700],"scalings":[{"stat":"bonusAd","coefficients":[2.5,2.5,2.5]},{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Stormbringer"}]}],"formulas":[{"name":"Bonus Health","label":"Bonus Health","baseByRank":[175,350,525],"scalings":[],"damageType":null,"partial":false,"abilityName":"Stormbringer"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[300,500,700],"scalings":[{"stat":"bonusAd","coefficients":[2.5,2.5,2.5]},{"stat":"totalAp","coefficients":[1.25,1.25,1.25]}],"damageType":"physical","partial":false,"abilityName":"Stormbringer"}],"costPerRank":[100,100,100],"cooldownPerRank":[160,135,110],"castRange":550,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-11-29"},"Warwick":{"id":"Warwick","name":"Warwick","title":"the Uncaged Wrath of Zaun","key":"19","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Warwick.png","stats":{"hp":620,"hpPerLevel":99,"mp":280,"mpPerLevel":35,"hpRegen":4,"hpRegenPerLevel":0.75,"mpRegen":7.45,"mpRegenPerLevel":0.6,"armor":33,"armorPerLevel":4.4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":65,"attackDamagePerLevel":2.5,"attackSpeed":0.638,"attackSpeedPerLevel":2,"moveSpeed":335,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Eternal Hunger","iconPath":"/data/16.16.1/img/passive/WarwickP.png","maxRank":1,"forms":[{"name":"Eternal Hunger","description":"Innate: Warwick deals 6 – 60.76 (based on level) (+ 15% bonus AD) (+ 10% AP) bonus magic damage on-hit . While below 50% maximum health , Warwick also heals for 100% of the post-mitigation damage dealt by Eternal Hunger , increased to 250% while below 25% maximum health .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Jaws of the Beast","iconPath":"/data/16.16.1/img/spell/WarwickQ.png","maxRank":5,"forms":[{"name":"Jaws of the Beast","description":"Active: Warwick lunges at the target enemy over 0.264 seconds and bites them, dealing magic damage , healing himself for a percentage of the post-mitigation damage dealt, applying on-hit effects and life steal , and triggering on-attack effects. The damage based on the target's health ratio is capped against monsters .\n\nWhile Jaws of the Beast is active, Warwick is displacement immune and clamps his jaw on the target, following all of their movement. The ability can be held for additional effects.\n\nHold: Warwick performs the bite, and then begins to charge for 0.5 seconds, extended if the target is under effects of a dash or displacement . During the charge, he leaps behind the target.","cost":"80 / 85 / 90 / 95 / 100 Mana","cooldown":"8 / 7.5 / 7 / 6.5 / 6","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[6,7,8,9,10],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 7 / 8 / 9 / 10% of target's maximum health (+ 120% AD) (+ 100% AP)","abilityName":"Jaws of the Beast"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[150,165,180,195,210],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Jaws of the Beast"},{"name":"Healing Percentage","label":"Healing Percentage","baseByRank":[25,37.5,50,62.5,75],"scalings":[],"damageType":null,"partial":false,"abilityName":"Jaws of the Beast"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[6,7,8,9,10],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 7 / 8 / 9 / 10% of target's maximum health (+ 120% AD) (+ 100% AP)","abilityName":"Jaws of the Beast"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[150,165,180,195,210],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Jaws of the Beast"},{"name":"Healing Percentage","label":"Healing Percentage","baseByRank":[25,37.5,50,62.5,75],"scalings":[],"damageType":null,"partial":false,"abilityName":"Jaws of the Beast"}],"costPerRank":[80,85,90,95,100],"cooldownPerRank":[8,7.5,7,6.5,6],"castRange":365,"unsupported":false},"w":{"slot":"W","name":"Blood Hunt","iconPath":"/data/16.16.1/img/spell/WarwickW.png","maxRank":5,"forms":[{"name":"Blood Hunt","description":"Passive: Warwick gains bonus attack speed for 1.25 seconds upon damaging a target to or while they are below 50% of their maximum health with a basic attack or ability damage , refreshing with subsequent damaging basic attacks or ability damage to enemies below the threshold. If Warwick does not have the bonus attack speed already, he also gains it upon initiating an attack windup against an enemy below the threshold.\n\nPassive: Warwick senses all enemy champions on the map who are damaged below 50% of their maximum health by him or an allied source, marking them with Blood Hunt until they regenerate or heal above this threshold again. He sees trails leading toward them and gains bonus movement speed while following a trail. This bonus is lost for 0.5 seconds upon entering champion combat , but will build up again over 3.5 seconds.\n\nThe attack speed and movement speed bonuses granted by both passives are doubled against enemies who are below 25% of their maximum health .\n\nActive: Warwick senses the nearest enemy champion in the area at the start of the cast time, marking them with Blood Hunt for 8 seconds, gaining both passive bonuses against them regardless of their current health .\n\nBlood Hunt's cooldown is reduced by 30% if no enemy champions are found within range.","cost":"55 Mana","cooldown":"80 / 70 / 60 / 50 / 40","formulas":[]}],"formulas":[],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[80,70,60,50,40],"castRange":4000,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"e":{"slot":"E","name":"Primal Howl","iconPath":"/data/16.16.1/img/spell/WarwickE.png","maxRank":5,"forms":[{"name":"Primal Howl","description":"Active: Warwick gains damage reduction for up to 2.75 seconds. Primal Howl can be recast after 1 second, and does so automatically after the duration.\n\nRecast: Warwick howls, ending Primal Howl's effects and fearing nearby enemies for 1 second, slowing them by 90%.\n\nStarting Infinite Duress' channel while Primal Howl is active will initiate the recast without ending the damage reduction buff prematurely.\n\nPrimal Howl's recast resets Warwick's basic attack timer.","cost":"40 Mana","cooldown":"15 / 14 / 13 / 12 / 11","formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[35,40,45,50,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Primal Howl"}]}],"formulas":[{"name":"Damage Reduction","label":"Damage Reduction","baseByRank":[35,40,45,50,55],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Primal Howl"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[15,14,13,12,11],"castRange":375,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Infinite Duress","iconPath":"/data/16.16.1/img/spell/WarwickR.png","maxRank":3,"forms":[{"name":"Infinite Duress","description":"Active: Warwick leaps in the target direction with crowd control immunity , stopping upon hitting an enemy champion. He then knocks them down and channels for up to 1.5 seconds to suppress , reveal , and deal magic damage every 0.25 seconds, revealing himself in the process. This damage applies life steal .\n\nWarwick heals for 100% of all post-mitigation damage he deals to the target during Infinite Duress .\n\nInfinite Duress both applies on-hit effects and triggers on-attack effects 3 times over its duration.\n\nPrimal Howl can be cast during the dash.","cost":"100 Mana","cooldown":"110 / 90 / 70","formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[175,350,525],"scalings":[{"stat":"bonusAd","coefficients":[1.67,1.67,1.67]}],"damageType":"magic","partial":false,"abilityName":"Infinite Duress"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[175,350,525],"scalings":[{"stat":"bonusAd","coefficients":[1.67,1.67,1.67]}],"damageType":"magic","partial":false,"abilityName":"Infinite Duress"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,90,70],"castRange":25000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2009-02-21"},"Xayah":{"id":"Xayah","name":"Xayah","title":"the Rebel","key":"498","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Xayah.png","stats":{"hp":630,"hpPerLevel":107,"mp":340,"mpPerLevel":40,"hpRegen":3.25,"hpRegenPerLevel":0.75,"mpRegen":8.25,"mpRegenPerLevel":0.8,"armor":25,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":60,"attackDamagePerLevel":3.5,"attackSpeed":0.658,"attackSpeedPerLevel":3.9,"moveSpeed":330,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Clean Cuts","iconPath":"/data/16.16.1/img/passive/XayahPassive.png","maxRank":1,"forms":[{"name":"Clean Cuts","description":"Innate: Feathers shot by Xayah will linger and be planted in the ground at maximum range for 6 seconds.\n\nInnate: Xayah's ability casts generate 3 stacks of Clean Cuts , lasting for 8 seconds, refreshing on subsequent casts, and stacking up to 5 times. Xayah's basic attacks are empowered to each consume a stack on-attack to instead shoot a Feather that deals the triggering attack's damage to the primary target and 35% / 45% / 55% (based on level) AD physical damage to other enemies hit. The secondary target damage can critically strike for (200% + 30% ) damage if the triggering attack does.\n\nInnate - Lover's Leap: If either Xayah or Rakan is channeling Recall , the other may move nearby and channel their own to join alongside them. Both reach base at the time of which the initiator's Recall completes.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Double Daggers","iconPath":"/data/16.16.1/img/spell/XayahQ.png","maxRank":5,"forms":[{"name":"Double Daggers","description":"Active: Xayah barrages two Feathers in the target direction that each deal physical damage to enemies hit.\n\nTargets hit after the first take 50% reduced damage.","cost":"35 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage Per Hit","label":"Physical Damage Per Hit","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Double Daggers"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Double Daggers"},{"name":"Reduced Damage per Hit","label":"Reduced Damage per Hit","baseByRank":[22.5,30,37.5,45,52.5],"scalings":[{"stat":"bonusAd","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Double Daggers"},{"name":"Total Reduced Damage","label":"Total Reduced Damage","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Double Daggers"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[90,120,150,180,210],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Double Daggers"},{"name":"Physical Damage Per Hit","label":"Physical Damage Per Hit","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Double Daggers"},{"name":"Total Reduced Damage","label":"Total Reduced Damage","baseByRank":[45,60,75,90,105],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Double Daggers"},{"name":"Reduced Damage per Hit","label":"Reduced Damage per Hit","baseByRank":[22.5,30,37.5,45,52.5],"scalings":[{"stat":"bonusAd","coefficients":[0.25,0.25,0.25,0.25,0.25]}],"damageType":"mixed","partial":false,"abilityName":"Double Daggers"}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":400,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Deadly Plumage","iconPath":"/data/16.16.1/img/spell/XayahW.png","maxRank":5,"forms":[{"name":"Deadly Plumage","description":"Active: Xayah enters a frenzy for 4 seconds, gaining bonus attack speed and causing her basic attacks on-attack to be empowered to fire an additional smaller feather at the target on-hit that deals 25% damage of the triggering attack's damage .\n\nWhenever Xayah hits an enemy champion with the strike, she gains 30% bonus movement speed for 1.5 seconds.\n\nIf Rakan is nearby upon cast, he also becomes empowered, and gains the bonus movement speed at the same time as Xayah .","cost":"60 / 55 / 50 / 45 / 40 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[]}],"formulas":[{"name":"Deadly Plumage Damage","label":"Damage","baseByRank":[35,40,45,50,55],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[60,55,50,45,40],"cooldownPerRank":[18,17,16,15,14],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Bladecaller","iconPath":"/data/16.16.1/img/spell/XayahE.png","maxRank":5,"forms":[{"name":"Bladecaller","description":"Active: Xayah recalls all planted Feathers to shoot back to her, each dealing physical damage to enemies hit, increased by 0% – 50% (+ 0% – 15% ) (based on critical strike chance) . Bladecaller deals 50% damage to minions .\n\nAn enemy takes 100% – 10% (based on previous feathers hit) damage from a Feather .\n\nA target hit by at least three Feathers is rooted for 1.25 seconds.\n\nA planted Feather is required to cast this ability. Enemies can be hit by an individual Feather only once per pass.","cost":"20 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Physical Damage Per Feather","label":"Physical Damage Per Feather","baseByRank":[50,65,80,95,110],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Bladecaller"},{"name":"Minion Damage Per Feather","label":"Minion Damage Per Feather","baseByRank":[25,32.5,40,47.5,55],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Bladecaller"}]}],"formulas":[{"name":"Physical Damage Per Feather","label":"Physical Damage Per Feather","baseByRank":[50,65,80,95,110],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Bladecaller"},{"name":"Minion Damage Per Feather","label":"Minion Damage Per Feather","baseByRank":[25,32.5,40,47.5,55],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Bladecaller"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[12,11,10,9,8],"castRange":2000,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Featherstorm","iconPath":"/data/16.16.1/img/spell/XayahR.png","maxRank":3,"forms":[{"name":"Featherstorm","description":"Active: Xayah leaps into the air, becoming ghosted and untargetable for 1.5 seconds. After 1 second, she shoots 5 Feathers in a cone in the target direction that deal physical damage to enemies hit.\n\nXayah is unable to basic attack or cast abilities during Featherstorm, but can still move.","cost":"100 Mana","cooldown":"140 / 120 / 100","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Featherstorm"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,300,400],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Featherstorm"}],"costPerRank":[100,100,100],"cooldownPerRank":[140,120,100],"castRange":450,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2017-04-19"},"Xerath":{"id":"Xerath","name":"Xerath","title":"the Magus Ascendant","key":"101","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Xerath.png","stats":{"hp":596,"hpPerLevel":106,"mp":400,"mpPerLevel":22,"hpRegen":5.5,"hpRegenPerLevel":0.55,"mpRegen":6.85,"mpRegenPerLevel":0.8,"armor":22,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":1.36,"moveSpeed":340,"attackRange":525,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Mana Surge","iconPath":"/data/16.16.1/img/passive/Xerath_Passive1.png","maxRank":1,"forms":[{"name":"Mana Surge","description":"Innate: Periodically, Xerath empowers his next basic attack on-hit to restore 30 – 225 (based on level) mana , doubled to 60 – 450 (based on level) against enemy champions .\n\nMana Surge's cooldown is reduced by 3.5 seconds whenever Xerath kills an enemy.\n\nMana Surge does not trigger if Xerath would restore above his maximum mana .","cost":null,"cooldown":"16","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Arcanopulse","iconPath":"/data/16.16.1/img/spell/XerathArcanopulseChargeUp.png","maxRank":5,"forms":[{"name":"Arcanopulse","description":"Active: Xerath charges while being slowed by 0% – 40% (based on channel time) for up to 3 seconds to increase Arcanopulse's range over the first 1.5 to 1.75 seconds of the channel.\n\nArcanopulse can be recast within the duration. If the charge is interrupted or completes without reactivation, Arcanopulse is cancelled and refunds half the mana cost .\n\nRecast: Xerath becomes unable to act for 0.528 seconds and afterwards fires a beam of energy in a line in the target direction that deals magic damage to enemies hit.","cost":"80 / 90 / 100 / 110 / 120 mana","cooldown":"9 / 8 / 7 / 6 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Arcanopulse"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,155,195,235],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Arcanopulse"}],"costPerRank":[80,90,100,110,120],"cooldownPerRank":[9,8,7,6,5],"castRange":750,"unsupported":false},"w":{"slot":"W","name":"Eye of Destruction","iconPath":"/data/16.16.1/img/spell/XerathArcaneBarrage2.png","maxRank":5,"forms":[{"name":"Eye of Destruction","description":"Active: Xerath casts down a blast of arcane energy that strikes the target location after 0.528 seconds , briefly granting sight of the area and dealing magic damage to enemies hit and slowing them by 25% for 2.5 seconds.\n\nEnemies in the epicenter take 66.7% increased damage and are slowed by a greater amount, decaying to 25% over the duration.","cost":"80 / 90 / 100 / 110 / 120 mana","cooldown":"14 / 13 / 12 / 11 / 10","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Eye of Destruction"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[83.35,141.695,200.04,258.385,316.73],"scalings":[{"stat":"totalAp","coefficients":[1.08355,1.08355,1.08355,1.08355,1.08355]}],"damageType":"mixed","partial":false,"abilityName":"Eye of Destruction"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Eye of Destruction"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[83.35,141.695,200.04,258.385,316.73],"scalings":[{"stat":"totalAp","coefficients":[1.08355,1.08355,1.08355,1.08355,1.08355]}],"damageType":"mixed","partial":false,"abilityName":"Eye of Destruction"}],"costPerRank":[80,90,100,110,120],"cooldownPerRank":[14,13,12,11,10],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Shocking Orb","iconPath":"/data/16.16.1/img/spell/XerathMageSpear.png","maxRank":5,"forms":[{"name":"Shocking Orb","description":"Active: Xerath fires an orb of energy in the target direction that deals magic damage to the first enemy hit and stuns them for 0.75 – 2.25 (based on orb travel distance) seconds.","cost":"60 / 65 / 70 / 75 / 80 mana","cooldown":"13 / 12.5 / 12 / 11.5 / 11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Shocking Orb"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,100,130,160,190],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Shocking Orb"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[13,12.5,12,11.5,11],"castRange":1050,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Rite of the Arcane","iconPath":"/data/16.16.1/img/spell/XerathLocusOfPower2.png","maxRank":3,"forms":[{"name":"Rite of the Arcane","description":"Active: Xerath channels for up to 10 seconds, gaining the ability to recast Rite of the Arcane multiple times after 0.5 seconds within the duration. If Rite of the Arcane ends without any of the recasts being used, half of its cooldown is refunded.\n\nRecast - Arcane Barrage: Xerath catapults an arcane missile that strikes the target location after a 0.627 seconds delay, briefly granting sight of the area and dealing magic damage to enemies hit. Each cast has a static cooldown of 0.627 seconds . After catapulting the first missile, Xerath will reveal himself while there are enemy champions within Rite of the Arcane's range.\n\nHitting at least one enemy champion grants a stack of Arcane Perfection during the channel, stacking up to a maximum amount. Each stack increases Arcane Barrage's damage.\n\nWhen there are no enemy champions nearby, Xerath will reveal himself for a couple of seconds if a missile strikes within a distance of an enemy unit.","cost":"100 mana","cooldown":"130 / 115 / 100","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[170,220,270],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Rite of the Arcane"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[680,1100,1620],"scalings":[{"stat":"totalAp","coefficients":[1.8,2.25,2.7]}],"damageType":"magic","partial":false,"abilityName":"Rite of the Arcane"},{"name":"Increased Damage per Stack","label":"Increased Damage per Stack","baseByRank":[20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Rite of the Arcane"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[680,1100,1620],"scalings":[{"stat":"totalAp","coefficients":[1.8,2.25,2.7]}],"damageType":"magic","partial":false,"abilityName":"Rite of the Arcane"},{"name":"Increased Damage per Stack","label":"Increased Damage per Stack","baseByRank":[20,25,30],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05]}],"damageType":"mixed","partial":false,"abilityName":"Rite of the Arcane"}],"costPerRank":[100,100,100],"cooldownPerRank":[130,115,100],"castRange":5000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2011-10-05"},"XinZhao":{"id":"XinZhao","name":"Xin Zhao","title":"the Seneschal of Demacia","key":"5","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/XinZhao.png","stats":{"hp":620,"hpPerLevel":106,"mp":274,"mpPerLevel":55,"hpRegen":8,"hpRegenPerLevel":0.7,"mpRegen":7.25,"mpRegenPerLevel":0.45,"armor":35,"armorPerLevel":4.4,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3,"attackSpeed":0.645,"attackSpeedPerLevel":3.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Determination","iconPath":"/data/16.16.1/img/passive/XinZhaoReworkP.png","maxRank":1,"forms":[{"name":"Determination","description":"Innate: Xin Zhao's basic attacks on-hit and Wind Becomes Lightning's first slash hit and thrust on at least one enemy hit each generate a stack of Determination , stacking up to 3 times. The third stack consumes them all to deal 15% / 30% / 45% / 60% (based on level) AD (+ 5% / 10% / 15% / 20% (based on level) AP) bonus physical damage and heal Xin Zhao for 2% / 3.5% / 5% (based on level) of his maximum health (+ 40% / 50% / 70% (based on level) AP) .\n\nInnate - Challenge: Wind Becomes Lightning and, if Crescent Guard has been learned, Xin Zhao's basic attacks and Audacious Charge , apply a Challenged mark to certain enemies hit for 3 seconds. Only one enemy can be marked as Challenged at a time; applying the mark to a new target removes it from the previous one. Audacious Charge and Crescent Guard have interactions against Challenged targets.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Three Talon Strike","iconPath":"/data/16.16.1/img/spell/XinZhaoQ.png","maxRank":5,"forms":[{"name":"Three Talon Strike","description":"Active: Xin Zhao empowers his next three basic attacks on-attack within 5 seconds to each have an uncancellable windup , deal bonus physical damage and reduce his other abilities' current cooldowns by 1 second. Each attack refreshes the duration.\n\nThe third attack knocks up the target for 0.75 seconds.\n\nThree Talon Strike's bonus damage is affected by critical strike modifiers.\n\nThree Talon Strike resets Xin Zhao's basic attack timer.","cost":"30 Mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[15,30,45,60,75],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Three Talon Strike"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[45,90,135,180,225],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Three Talon Strike"}]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[15,30,45,60,75],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Three Talon Strike"},{"name":"Total Bonus Physical Damage","label":"Total Bonus Physical Damage","baseByRank":[45,90,135,180,225],"scalings":[{"stat":"bonusAd","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"physical","partial":false,"abilityName":"Three Talon Strike"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":375,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Wind Becomes Lightning","iconPath":"/data/16.16.1/img/spell/XinZhaoW.png","maxRank":5,"forms":[{"name":"Wind Becomes Lightning","description":"Active: Xin Zhao unleashes 4 slashes in an arc over the first 0.15 seconds of the cast time, each dealing physical damage to enemies within. After the remaining cast time, he then thrusts his spear in a line in the target direction, dealing physical damage to enemies hit, increased by 0% – 33.3% (based on critical strike chance) , and slowing them by 50% for 1.5 (+ 0.5 per 100 AP) seconds. Wind Becomes Lightning deals 50% – 100% (based on level) damage to minions . The farthest champion or large monster hit within the thrust's area is also marked as Challenged and is revealed for 3 seconds.\n\nWind Becomes Lightning's damage heals Xin Zhao for 33.3 % of his life steal .\n\nThe durations of Three Talon Strike and Audacious Charge's bonus attack speed are delayed relative to Wind Becomes Lightning's cast time. Xin Zhao reveals himself during the cast if there is an enemy champion nearby .","cost":"60 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Physical Damage per Slash","label":"Physical Damage per Slash","baseByRank":[7.5,10,12.5,15,17.5],"scalings":[{"stat":"totalAd","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"},{"name":"Slash Total Physical Damage","label":"Slash Total Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"},{"name":"Thrust Physical Damage","label":"Thrust Physical Damage","baseByRank":[50,85,120,155,190],"scalings":[{"stat":"totalAd","coefficients":[0.9,0.9,0.9,0.9,0.9]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"}]}],"formulas":[{"name":"Physical Damage per Slash","label":"Physical Damage per Slash","baseByRank":[7.5,10,12.5,15,17.5],"scalings":[{"stat":"totalAd","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"},{"name":"Slash Total Physical Damage","label":"Slash Total Physical Damage","baseByRank":[30,40,50,60,70],"scalings":[{"stat":"totalAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[80,125,170,215,260],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"physical","partial":false,"abilityName":"Wind Becomes Lightning"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[12,11,10,9,8],"castRange":1000,"unsupported":false},"e":{"slot":"E","name":"Audacious Charge","iconPath":"/data/16.16.1/img/spell/XinZhaoE.png","maxRank":5,"forms":[{"name":"Audacious Charge","description":"Active: Xin Zhao dashes to the target enemy's location, dealing magic damage to them and nearby enemies and slowing all targets hit by 30% for 0.5 seconds. Audacious Charge's range is increased against Challenged targets.\n\nXin Zhao then gains bonus attack speed for 5 seconds.\n\nThree Talon Strike and Crescent Guard can be cast during the dash.","cost":"60 Mana","cooldown":"11","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Audacious Charge"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"magic","partial":false,"abilityName":"Audacious Charge"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[11,11,11,11,11],"castRange":650,"unsupported":false},"r":{"slot":"R","name":"Crescent Guard","iconPath":"/data/16.16.1/img/spell/XinZhaoR.png","maxRank":3,"forms":[{"name":"Crescent Guard","description":"Passive: Xin Zhao's basic attacks and Audacious Charge apply the Challenged mark to enemy champions hit, with the latter applying the mark to the farthest champion hit in the area of effect or the primary target if they are a champion.\n\nActive: Xin Zhao sweeps his spear around him, dealing physical damage to nearby enemies, capped at 600 against minions and monsters , and knocking back all targets hit that are not Challenged up-to 700 units over 0.75 seconds, as well as stunning them for the same duration.\n\nFor the next 4 seconds, Xin Zhao is invulnerable against enemy champions far away from him.","cost":"100 Mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,175,275],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 175 / 275 (+ 100% bonus AD) (+ 110% AP) (+ 15% of target's current health)","abilityName":"Crescent Guard"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[75,175,275],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 75 / 175 / 275 (+ 100% bonus AD) (+ 110% AP) (+ 15% of target's current health)","abilityName":"Crescent Guard"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":500,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2010-07-13"},"Yasuo":{"id":"Yasuo","name":"Yasuo","title":"the Unforgiven","key":"157","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Yasuo.png","stats":{"hp":590,"hpPerLevel":110,"mp":100,"mpPerLevel":0,"hpRegen":6.5,"hpRegenPerLevel":0.9,"mpRegen":0,"mpRegenPerLevel":0,"armor":32,"armorPerLevel":4.6,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":2.5,"attackSpeed":0.697,"attackSpeedPerLevel":3.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"flow","abilities":{"passive":{"slot":"P","name":"Way of the Wanderer","iconPath":"/data/16.16.1/img/passive/Yasuo_Passive.png","maxRank":1,"forms":[{"name":"Way of the Wanderer","description":"Innate - Intent: Yasuo's total critical strike chance is doubled from all other sources. Additionally, 「 every 1% critical strike chance in excess of 100% is converted into 0.5 bonus attack damage . 」 「 every 50% critical strike chance in excess of 100% is converted into 25 bonus attack damage . 」\n\nYasuo's critical strikes deal only 「 (180% + 27% ) AD physical damage . 」 「 90% of the critical damage champions usually have. 」\n\nInnate - Resolve: Yasuo generates a stack of Flow for every 59 / 52.5 / 46 (based on level) units he travels by any means. At 「 100 stacks 」 「 5900 / 5250 / 4600 (based on level) units traveled 」 and upon taking damage from an enemy champion or monster , Yasuo consumes all Flow to grant himself a shield for 125 – 674.46 (based on level) that lasts for 1 second.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Steel Tempest","iconPath":"/data/16.16.1/img/spell/YasuoQ1Wrapper.png","maxRank":5,"forms":[{"name":"Steel Tempest","description":"Active: Yasuo thrusts his sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects to the first enemy hit. Steel Tempest's damage based on its AD ratio can critically strike for (180% + 27% ) damage.\n\nSteel Wind Rising: If this hits at least one enemy, Yasuo generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Steel Tempest cast consumes them all to become empowered with a new effect.\n\nGathering Storm Bonus: Yasuo unleashes a whirlwind in the target direction that applies and triggers the same effects and additionally knocks up enemies hit for 0.9 seconds.\n\nSteel Tempest's thrust will fail to hit targets after the cast time if Yasuo was affected by disarming crowd control during it, but the cooldown of the ability is reset to 0.1 seconds.\n\nIf Steel Tempest is cast during Sweeping Blade , the cast is modified to cause Yasuo to slash around himself at the end of the dash, applying and triggering the same effects against nearby enemies. This slash can be empowered by Gathering Storm's bonus, causing it to additionally apply the knock up to enemies hit. Steel Tempest's cast time is not incurred when it is cast this way, but Yasuo will become unable to declare basic attacks for 0.5 seconds after the dash ends.","cost":null,"cooldown":"4 – 1.33 (based on bonus attack speed)","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Steel Tempest"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[20,45,70,95,120],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Steel Tempest"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[20,45,70,95,120],"scalings":[{"stat":"totalAd","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"physical","partial":false,"abilityName":"Steel Tempest"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[20,45,70,95,120],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Steel Tempest"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,4,4,4,4],"castRange":475,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Wind Wall","iconPath":"/data/16.16.1/img/spell/YasuoW.png","maxRank":5,"forms":[{"name":"Wind Wall","description":"Active: Yasuo raises a wall of wind in the target direction for 4 seconds that destroys all hostile non- turret projectiles that collide with it and grants sight of its surroundings.\n\nThe wall travels in the targeted direction over the first 0.6 seconds , then drifts forward another 50 units over the remaining duration.","cost":null,"cooldown":"25 / 23 / 21 / 19 / 17","formulas":[]}],"formulas":[{"name":"Wind Wall Damage","label":"Damage","baseByRank":[15,20,25,30,35],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[25,23,21,19,17],"castRange":400,"unsupported":false},"e":{"slot":"E","name":"Sweeping Blade","iconPath":"/data/16.16.1/img/spell/YasuoE.png","maxRank":5,"forms":[{"name":"Sweeping Blade","description":"Active: Yasuo dashes a fixed distance in the direction of the target enemy and becomes ghosted for 2 seconds, refreshing on subsequent casts. Upon impact, he deals magic damage to the target and generates a stack of Ride the Wind for 5 seconds, which refreshes on subsequent hits and stacks up to 4 times.\n\nRide the Wind: Sweeping Blade's damage is increased by 25% per stack, up to 100% at maximum stacks.\n\nSweeping Blade can be cast on the same target only once every few seconds.\n\nYasuo will be knocked down by any immobilizing or polymorphing crowd control during the dash.\n\nLast Breath can be cast during the dash.","cost":null,"cooldown":"0.5 / 0.4 / 0.3 / 0.2 / 0.1","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,85,100,115,130],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Sweeping Blade"},{"name":"Bonus Damage per Stack","label":"Bonus Damage per Stack","baseByRank":[17.5,21.25,25,28.75,32.5],"scalings":[{"stat":"bonusAd","coefficients":[0.05,0.05,0.05,0.05,0.05]},{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Sweeping Blade"},{"name":"Maximum Bonus Damage","label":"Maximum Bonus Damage","baseByRank":[70,85,100,115,130],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Sweeping Blade"},{"name":"Total Combined Damage","label":"Total Combined Damage","baseByRank":[140,170,200,230,260],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Sweeping Blade"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,85,100,115,130],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.2,0.2,0.2,0.2]},{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Sweeping Blade"},{"name":"Total Combined Damage","label":"Total Combined Damage","baseByRank":[140,170,200,230,260],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4,0.4,0.4]},{"stat":"totalAp","coefficients":[1.2,1.2,1.2,1.2,1.2]}],"damageType":"mixed","partial":false,"abilityName":"Sweeping Blade"},{"name":"Bonus Damage per Stack","label":"Bonus Damage per Stack","baseByRank":[17.5,21.25,25,28.75,32.5],"scalings":[{"stat":"bonusAd","coefficients":[0.05,0.05,0.05,0.05,0.05]},{"stat":"totalAp","coefficients":[0.15,0.15,0.15,0.15,0.15]}],"damageType":"mixed","partial":false,"abilityName":"Sweeping Blade"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.5,0.4,0.3,0.2,0.1],"castRange":475,"unsupported":false},"r":{"slot":"R","name":"Last Breath","iconPath":"/data/16.16.1/img/spell/YasuoR.png","maxRank":3,"forms":[{"name":"Last Breath","description":"Active: Yasuo blinks to the opposite side of a visible airborne enemy champion nearest to the cursor , instantly generating maximum Flow while resetting Gathering Storm stacks.\n\nUpon arrival, he knocks up all nearby airborne enemy champions for 1 second, revealing them, becoming unable to act himself, and slashing them with his sword over the duration to deal physical damage thereafter. Surrounding enemy champions that become airborne during this time will also be affected by Last Breath through the remaining duration.\n\nFor the next 15 seconds, the damage dealt by Yasuo's critical strikes ignores 60% of the target's bonus armor .\n\nA nearby airborne enemy champion is required to cast this ability. If Yasuo would blink inside the attack range of an enemy turret (including the Nexus Obelisk ), Last Breath will instead attempt to position him outside of it.","cost":null,"cooldown":"70 / 50 / 30","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,350,500],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Last Breath"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[200,350,500],"scalings":[{"stat":"bonusAd","coefficients":[1.5,1.5,1.5]}],"damageType":"physical","partial":false,"abilityName":"Last Breath"}],"costPerRank":[0,0,0],"cooldownPerRank":[70,50,30],"castRange":1400,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2013-12-13"},"Yone":{"id":"Yone","name":"Yone","title":"the Unforgotten","key":"777","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Yone.png","stats":{"hp":620,"hpPerLevel":105,"mp":500,"mpPerLevel":0,"hpRegen":7.5,"hpRegenPerLevel":0.75,"mpRegen":0,"mpRegenPerLevel":0,"armor":33,"armorPerLevel":4.6,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":2,"attackSpeed":0.625,"attackSpeedPerLevel":3.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"flow","abilities":{"passive":{"slot":"P","name":"Way of the Hunter","iconPath":"/data/16.16.1/img/passive/YonePassive.png","maxRank":1,"forms":[{"name":"Way of the Hunter","description":"Innate - Intent: Yone's total critical strike chance is doubled from all other sources. Additionally, 「 every 1% critical strike chance in excess of 100% is converted into 0.5 bonus attack damage . 」 「 every 50% critical strike chance in excess of 100% is converted into 25 bonus attack damage . 」\n\nYone's critical strikes deal only 「 (180% + 27% ) AD physical damage . 」 「 90% of the critical damage champions usually have. 」\n\nInnate - Steel and Spirit: Yone's basic attacks alternate between his Steel Sword and Azakana Sword on-attack . Yone begins attacking with Steel Sword , and basic attacks with Azakana Sword deal 50% AD physical damage and 50% AD magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","damageOverTime":true},"q":{"slot":"Q","name":"Mortal Steel","iconPath":"/data/16.16.1/img/spell/YoneQ.png","maxRank":5,"forms":[{"name":"Mortal Steel","description":"Active: Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects to the first enemy hit. Mortal Steel's damage based on its AD ratio can critically strike for (180% + 27% ) damage.\n\nIf this hits at least one enemy, Yone generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Mortal Steel cast consumes them all to become empowered with a new effect.\n\nGathering Storm Bonus: Yone dashes a fixed distance in the target direction and unleashes a whirlwind in the same direction, both applying and triggering the same effects and additionally knocking up enemies hit in their path for 0.75 seconds, but being unable to affect the same target twice.\n\nMortal Steel's thrust will fail to hit targets after the cast time if Yone was affected by disarming crowd control during it, but the cooldown of the ability is reset to 0.1 seconds.","cost":null,"cooldown":"4 – 1.33 (based on bonus attack speed)","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Mortal Steel"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[25,50,75,100,125],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Mortal Steel"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"totalAd","coefficients":[1.1,1.1,1.1,1.1,1.1]}],"damageType":"physical","partial":false,"abilityName":"Mortal Steel"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[25,50,75,100,125],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Mortal Steel"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[4,4,4,4,4],"castRange":450,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Spirit Cleave","iconPath":"/data/16.16.1/img/spell/YoneW.png","maxRank":5,"forms":[{"name":"Spirit Cleave","description":"Active: Yone cleaves with his Azakana Sword in a cone in the target direction, dealing equal parts physical and magic damage to enemies hit. The total mixed damage has a minimum threshold of 40 – 490 (based on level) against minions and a maximum threshold of 150 – 340 (based on level) against monsters .\n\nIf this hits an enemy, Yone grants himself a shield for 40 – 95.88 (based on level) (+ 65% bonus AD) for 1.5 seconds, increased by 100% if it hits a champion and by 50% for each subsequent champion hit.","cost":null,"cooldown":"14 – 6 (based on bonus attack speed)","formulas":[{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 8 / 9 / 10 / 11 / 12% of target's maximum health)","abilityName":"Spirit Cleave"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,10,15,20,25],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)","abilityName":"Spirit Cleave"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)","abilityName":"Spirit Cleave"}]}],"formulas":[{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[10,20,30,40,50],"scalings":[],"damageType":"mixed","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 / 20 / 30 / 40 / 50 (+ 8 / 9 / 10 / 11 / 12% of target's maximum health)","abilityName":"Spirit Cleave"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[5,10,15,20,25],"scalings":[],"damageType":"physical","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)","abilityName":"Spirit Cleave"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 10 / 15 / 20 / 25 (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health)","abilityName":"Spirit Cleave"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,14,14,14,14],"castRange":700,"unsupported":false},"e":{"slot":"E","name":"Soul Unbound","iconPath":"/data/16.16.1/img/spell/YoneE.png","maxRank":5,"forms":[{"name":"Soul Unbound","description":"Active: Yone dashes a fixed distance in the target direction, including through terrain, discarding his body and entering Spirit Form for 5 seconds. Yone's body is untargetable and is sent the same distance behind the cast location, though not through terrain, and is reclaimed when Soul Unbound ends.\n\nSpirit Form: Yone becomes ghosted and gains 10% – 30% (based on seconds active) bonus movement speed . His damaging basic attacks and abilities against enemy champions apply a mark that stores a portion of the post-mitigation physical damage and magic damage dealt to the target by his attacks and abilities.\n\nActivation resets Way of the Hunter's current sword state. Soul Unbound can be recast after 0.5 seconds, and automatically does so after the duration.\n\nRecast: Yone dashes back to his body with displacement immunity , ending Spirit Form and consuming the marks on each champion to deal true damage equal to the total amount of damage stored against each of them.\n\nThe automatic recast is delayed if Yone is winding up a basic attack or is unable to recast Soul Unbound under any circumstances, which includes if he cannot move or cast abilities. Soul Unbound will also immediately recast upon death or entering resurrection .","cost":null,"cooldown":"22 / 19 / 16 / 13 / 10","formulas":[{"name":"Damage Stored","label":"Damage Stored","baseByRank":[25,27.5,30,32.5,35],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Soul Unbound"}]}],"formulas":[{"name":"Damage Stored","label":"Damage Stored","baseByRank":[25,27.5,30,32.5,35],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Soul Unbound"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[22,19,16,13,10],"castRange":25000,"unsupported":false},"r":{"slot":"R","name":"Fate Sealed","iconPath":"/data/16.16.1/img/spell/YoneR.png","maxRank":3,"forms":[{"name":"Fate Sealed","description":"Active: Yone prepares a strike over the cast time, then marks all enemies within an area in the target direction, knocking them down and stunning them for 1 second. He blinks 200 units beyond the center of the last enemy champion struck, or else to maximum range instead.\n\nAfter 0.3 seconds , a gust rushes along the same area that deals equal parts physical and magic damage to marked enemies within and pulls them towards the location Yone blinked to, then knocks them up for 0.75 seconds.\n\nThe stun ends prematurely upon the pull.","cost":null,"cooldown":"120 / 100 / 80","formulas":[{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[200,400,600],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Fate Sealed"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Fate Sealed"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Fate Sealed"}]}],"formulas":[{"name":"Total Mixed Damage","label":"Total Mixed Damage","baseByRank":[200,400,600],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8]}],"damageType":"mixed","partial":false,"abilityName":"Fate Sealed"},{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4]}],"damageType":"physical","partial":false,"abilityName":"Fate Sealed"},{"name":"Magic Damage","label":"Magic Damage","baseByRank":[100,200,300],"scalings":[{"stat":"bonusAd","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Fate Sealed"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,100,80],"castRange":1000,"unsupported":false,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2020-08-06"},"Yorick":{"id":"Yorick","name":"Yorick","title":"Shepherd of Souls","key":"83","tags":["Fighter","Tank"],"commonRoles":["top","jungle","support"],"portraitPath":"/data/16.16.1/img/champion/Yorick.png","stats":{"hp":650,"hpPerLevel":114,"mp":300,"mpPerLevel":60,"hpRegen":8,"hpRegenPerLevel":0.8,"mpRegen":7.5,"mpRegenPerLevel":0.75,"armor":36,"armorPerLevel":4.5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":62,"attackDamagePerLevel":5,"attackSpeed":0.625,"attackSpeedPerLevel":2,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Shepherd of Souls","iconPath":"/data/16.16.1/img/passive/Yorick_P.png","maxRank":1,"forms":[{"name":"Shepherd of Souls","description":"Innate - Final Service: Whenever Yorick uses Last Rites to score the killing blow on any enemy or damage an enemy champion or large monster , he raises a grave at their location . Additionally, a grave is passively raised for every 8th – 2nd (based on level) enemy that dies otherwise near him. Up to 4 graves can exist at once, lasting until Yorick exits the general area or dies , with the furthest one always being replaced by the newest upon raising one over the limit.\n\nYorick can use Awakening and Mourning Mist's mark to raise 1 Mist Walker from each grave after a 1-second delay, consuming the graves in the process.\n\nInnate - The Cursed Horde: Up to 4 Mist Walkers can be active at once near Yorick or near The Maiden , with the nearest one always being replaced by the newest upon raising one over the limit.\n\nSee Pets for more details about Mist Walkers .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Last Rites","iconPath":"/data/16.16.1/img/spell/YorickQ.png","maxRank":5,"forms":[{"name":"Last Rites","description":"Active: Yorick empowers his next basic attack within 5 seconds to have an uncancellable windup , gain 50 bonus range , deal bonus physical damage , and heal him. The heal is reduced by 50% against non-champions.\n\nWhile there are at least 3 graves nearby and Last Rites is active or on cooldown , Yorick can cast Awakening .\n\nLast Rites resets Yorick's basic attack timer.","cost":"20 Mana","cooldown":"6 / 5.5 / 5 / 4.5 / 4","formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Last Rites"},{"name":"Heal","label":"Heal","baseByRank":[10,78,78,78,78],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 78 (based on level) (+ 6 / 7 / 8 / 9 / 10% of his missing health)","abilityName":"Last Rites"},{"name":"Non-Champion Heal","label":"Non-Champion Heal","baseByRank":[5,39,39,39,39],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 – 39 (based on level) (+ 3 / 3.5 / 4 / 4.5 / 5% of his missing health)","abilityName":"Last Rites"}]},{"name":"Awakening","description":"Active: Yorick exhumes a Mist Walker under his command from each nearby grave .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Last Rites"},{"name":"Heal","label":"Heal","baseByRank":[10,78,78,78,78],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 10 – 78 (based on level) (+ 6 / 7 / 8 / 9 / 10% of his missing health)","abilityName":"Last Rites"},{"name":"Non-Champion Heal","label":"Non-Champion Heal","baseByRank":[5,39,39,39,39],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 – 39 (based on level) (+ 3 / 3.5 / 4 / 4.5 / 5% of his missing health)","abilityName":"Last Rites"}],"costPerRank":[20,20,20,20,20],"cooldownPerRank":[6,5.5,5,4.5,4],"unsupported":false},"w":{"slot":"W","name":"Dark Procession","iconPath":"/data/16.16.1/img/spell/YorickW.png","maxRank":5,"forms":[{"name":"Dark Procession","description":"Active: Yorick summons a ring of spirits around the target location that arises after a 0.75-second delay, knocking aside enemies hit by the walls over 0.25 seconds, though not through terrain. Within 210-units , they are pulled inside; otherwise they are pushed away. The ring remains for 4 seconds as impassible terrain against enemies, granting sight inside the ring.\n\nDark Procession can only be targeted by enemy champion basic attacks and turrets . The wall takes 1 damage per attack from champions and is destroyed instantly from turret attacks.","cost":"70 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Wall Health","label":"Wall Health","baseByRank":[2,2,3,3,4],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dark Procession"}]}],"formulas":[{"name":"Wall Health","label":"Wall Health","baseByRank":[2,2,3,3,4],"scalings":[],"damageType":null,"partial":false,"abilityName":"Dark Procession"}],"costPerRank":[70,70,70,70,70],"cooldownPerRank":[20,18,16,14,12],"castRange":600,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Mourning Mist","iconPath":"/data/16.16.1/img/spell/YorickE.png","maxRank":5,"forms":[{"name":"Mourning Mist","description":"Active: Yorick hurls a globule of Black Mist that splashes across an area at the target location, dealing magic damage to enemies hit, down to a minimum threshold against minions , and capped against monsters . Enemy champions and monsters hit are slowed by 30% for 1.5 seconds and marked as Cursed for 4 seconds.\n\nCursed: The target is revealed and inflicted with armor reduction , and continually raises a Mist Walker from each nearby grave , up to a maximum of 4. Yorick , Mist Walkers and the The Maiden gain bonus movement speed while facing nearby Cursed enemies. Mist Walkers will leap to nearby Cursed enemy champions and large monsters once, attacking them upon arrival.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[6,6.5,7,7.5,8],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 6.5 / 7 / 7.5 / 8% (+ 3% per 100 AP) of target's maximum health","abilityName":"Mourning Mist"},{"name":"Minimum Minion Damage","label":"Minimum Minion Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Mourning Mist"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Mourning Mist"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[6,6.5,7,7.5,8],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 6 / 6.5 / 7 / 7.5 / 8% (+ 3% per 100 AP) of target's maximum health","abilityName":"Mourning Mist"},{"name":"Minimum Minion Damage","label":"Minimum Minion Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Mourning Mist"},{"name":"Capped Monster Damage","label":"Capped Monster Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Mourning Mist"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[12,11,10,9,8],"castRange":700,"unsupported":false},"r":{"slot":"R","name":"Eulogy of the Isles","iconPath":"/data/16.16.1/img/spell/YorickR.png","maxRank":3,"forms":[{"name":"Eulogy of the Isles","description":"Active: Yorick summons the Maiden of the Mist over 1.5 seconds , along with a number of Mist Walkers surrounding her at the target location, which remain on the battlefield until she or Yorick dies. Eulogy of the Isles can be recast once while the Maiden is alive after 10 seconds of the activation.\n\nRecast: Yorick sets the Maiden free, allowing her to push the nearest lane until she dies.\n\nSee Pets for more details about The Maiden of the Mist .","cost":"100 Mana","cooldown":"160 / 130 / 100","formulas":[]}],"formulas":[],"costPerRank":[100,100,100],"cooldownPerRank":[160,130,100],"castRange":600,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"}},"abilityCoverage":"partial","releaseDate":"2011-06-22"},"Yunara":{"id":"Yunara","name":"Yunara","title":"the Unbroken Faith","key":"804","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Yunara.png","stats":{"hp":590,"hpPerLevel":110,"mp":275,"mpPerLevel":45,"hpRegen":4,"hpRegenPerLevel":0.55,"mpRegen":7.5,"mpRegenPerLevel":0.75,"armor":25,"armorPerLevel":4.4,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":55,"attackDamagePerLevel":3,"attackSpeed":0.65,"attackSpeedPerLevel":2,"moveSpeed":325,"attackRange":575,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Vow of the First Lands","iconPath":"/data/16.16.1/img/passive/Yunara_Passive.png","maxRank":1,"forms":[{"name":"Vow of the First Lands","description":"Innate: Yunara's critical strikes deal 10% (+ 10% per 100 AP) bonus magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Cultivation of Spirit","iconPath":"/data/16.16.1/img/spell/YunaraQ.png","maxRank":5,"forms":[{"name":"Cultivation of Spirit","description":"Passive: Yunara's basic attacks deal bonus magic damage on-hit . While this ability is inactive, her basic attacks on-attack generate a stack of Unleash for 6 seconds, increased to 2 stacks against champions . The stacks refresh on subsequent attacks, stack up to 8 times, and expire one by one every 0.5 seconds after the duration.\n\nActive: Yunara unleashes for 5 seconds: gaining bonus attack speed , dealing additional bonus magic damage on-hit , and augmenting her basic attacks to have increased missile speed, a 40% lower windup time, and an uncancellable windup . Her basic attacks are also empowered to spread to each enemy near the target, dealing 30% AD physical damage . Each spread attack applies life steal and on-hit effects, with on-hit damage reduced to 30% effectiveness, and will critically strike for (200% + 30% ) damage if the triggering attack does. Spread attacks deal 250% damage against minions below 30% maximum health .\n\nCultivation of Spirit resets Yunara's basic attack timer. Targets do not have to be visible to be hit by the spread attacks.","cost":"30 Mana + 8 Unleash Stacks","cooldown":null,"formulas":[{"name":"Passive Bonus Magic Damage","label":"Passive Bonus Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Active Bonus Magic Damage","label":"Active Bonus Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Combined Bonus Magic Damage","label":"Combined Bonus Magic Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Active Increased Minion Damage","label":"Active Increased Minion Damage","baseByRank":[12.5,25,37.5,50,62.5],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Combined Increased Minion Damage","label":"Combined Increased Minion Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Cultivation of Spirit"}]}],"formulas":[{"name":"Passive Bonus Magic Damage","label":"Passive Bonus Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Active Bonus Magic Damage","label":"Active Bonus Magic Damage","baseByRank":[5,10,15,20,25],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Combined Bonus Magic Damage","label":"Combined Bonus Magic Damage","baseByRank":[10,20,30,40,50],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Active Increased Minion Damage","label":"Active Increased Minion Damage","baseByRank":[12.5,25,37.5,50,62.5],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"mixed","partial":false,"abilityName":"Cultivation of Spirit"},{"name":"Combined Increased Minion Damage","label":"Combined Increased Minion Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"totalAp","coefficients":[1,1,1,1,1]}],"damageType":"mixed","partial":false,"abilityName":"Cultivation of Spirit"}],"costPerRank":[30,30,30,30,30],"cooldownPerRank":[0,0,0,0,0],"unsupported":false},"w":{"slot":"W","name":"Arc of Judgment","iconPath":"/data/16.16.1/img/spell/YunaraW.png","maxRank":5,"forms":[{"name":"Arc of Judgment","description":"Active: Yunara launches a spinning prayer bead in the target direction that briefly grants sight of its surroundings as it travels. The bead slows down significantly while colliding with an enemy, lingering as it travels and resetting its remaining duration; upon reaching maximum range, it will expand and linger in place for 1 second regardless of enemies hit. The initial hit against each enemy before the bead's expansion deals magic damage and slows them by 99% decaying over 1.5 seconds. While lingering, the bead deals 15% of the impact damage as magic damage to nearby enemies every 0.25 seconds.\n\nArc of Judgment deals 50% / 75% / 100% (based on level) damage against minions and executes them if they would be killed by 6 more damage instances from the linger effect.","cost":"60 mana","cooldown":"10","formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[55,95,135,175,215],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Arc of Judgment"},{"name":"Linger Magic Damage per Tick","label":"Linger Magic Damage per Tick","baseByRank":[8.25,14.25,20.25,26.25,32.25],"scalings":[{"stat":"bonusAd","coefficients":[0.1275,0.1275,0.1275,0.1275,0.1275]},{"stat":"totalAp","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"magic","partial":false,"abilityName":"Arc of Judgment"},{"name":"Total Expanded Damage","label":"Total Expanded Damage","baseByRank":[33,57,81,105,129],"scalings":[{"stat":"bonusAd","coefficients":[0.51,0.51,0.51,0.51,0.51]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Arc of Judgment"}]},{"name":"Arc of Ruin","description":"Active: Yunara fires a beam of spirit magic in the target direction that deals 160 / 320 / 480 (based on Transcend One's Self's Rank) (+ 120% bonus AD) (+ 75% AP) magic damage to enemies hit and slows them by 99% decaying over 1 second, as well as granting sight of the surrounding area .\n\nThis ability benefits from ultimate ability effects and is the upgraded version of Arc of Judgment during Transcendent State .","cost":null,"cooldown":"10","formulas":[]}],"formulas":[{"name":"Initial Magic Damage","label":"Initial Magic Damage","baseByRank":[55,95,135,175,215],"scalings":[{"stat":"bonusAd","coefficients":[0.85,0.85,0.85,0.85,0.85]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Arc of Judgment"},{"name":"Linger Magic Damage per Tick","label":"Linger Magic Damage per Tick","baseByRank":[8.25,14.25,20.25,26.25,32.25],"scalings":[{"stat":"bonusAd","coefficients":[0.1275,0.1275,0.1275,0.1275,0.1275]},{"stat":"totalAp","coefficients":[0.075,0.075,0.075,0.075,0.075]}],"damageType":"magic","partial":false,"abilityName":"Arc of Judgment"},{"name":"Total Expanded Damage","label":"Total Expanded Damage","baseByRank":[33,57,81,105,129],"scalings":[{"stat":"bonusAd","coefficients":[0.51,0.51,0.51,0.51,0.51]},{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Arc of Judgment"}],"costPerRank":[60,60,60,60,60],"cooldownPerRank":[10,10,10,10,10],"castRange":1150,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Kanmei's Steps","iconPath":"/data/16.16.1/img/spell/YunaraE.png","maxRank":5,"forms":[{"name":"Kanmei's Steps","description":"Active: Yunara becomes ghosted and gains bonus movement speed for 1.5 seconds. The movement speed is 50% more effective while facing a nearby visible enemy champion .","cost":"40 Mana","cooldown":"9","formulas":[]},{"name":"Untouchable Shadow","description":"Active: Yunara dashes in the target direction. Untouchable Shadow resets Yunara's basic attack timer. Arc of Ruin can be cast during the dash. This ability benefits from ultimate ability effects and is the upgraded version of Kanmei's Steps during Transcendent State .","cost":null,"cooldown":"9","formulas":[]}],"formulas":[],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[9,9,9,9,9],"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"r":{"slot":"R","name":"Transcend One's Self","iconPath":"/data/16.16.1/img/spell/YunaraR.png","maxRank":3,"forms":[{"name":"Transcend One's Self","description":"Passive: Arc of Ruin's base damage and Untouchable Shadow's dash speed scale with Transcend One's Self's rank.\n\nActive: Yunara enters Transcendent State for 15 seconds, during which each of her basic abilities is empowered: Cultivation of Spirit : Automatically becomes active at no cost, with the duration increased to Transcendent State's . Arc of Judgment : Upgraded into Arc of Ruin , which has no cost and has its remaining cooldown reduced by 80% upon both entering and exiting the state. Kanmei's Steps : Upgraded into Untouchable Shadow , which has no cost and has its cooldown reset upon both entering and exiting the state.","cost":"100 Mana","cooldown":"100 / 90 / 80","formulas":[{"name":"Arc of Ruin Base Damage","label":"Arc of Ruin Base Damage","baseByRank":[160,320,480],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Transcend One's Self"}]}],"formulas":[{"name":"Arc of Ruin Base Damage","label":"Arc of Ruin Base Damage","baseByRank":[160,320,480],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Transcend One's Self"}],"costPerRank":[100,100,100],"cooldownPerRank":[100,90,80],"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2025-07-16"},"Yuumi":{"id":"Yuumi","name":"Yuumi","title":"the Magical Cat","key":"350","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Yuumi.png","stats":{"hp":500,"hpPerLevel":69,"mp":440,"mpPerLevel":45,"hpRegen":5,"hpRegenPerLevel":0.55,"mpRegen":10,"mpRegenPerLevel":0.4,"armor":25,"armorPerLevel":4.2,"magicResist":25,"magicResistPerLevel":1.1,"attackDamage":49,"attackDamagePerLevel":3.1,"attackSpeed":0.625,"attackSpeedPerLevel":1,"moveSpeed":330,"attackRange":425,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Feline Friendship","iconPath":"/data/16.16.1/img/passive/YuumiP2.png","maxRank":1,"forms":[{"name":"Feline Friendship","description":"Innate: Periodically, Yuumi's next basic attack against an enemy champion is empowered to have an uncancellable windup , gain 50 bonus range and become non-projectile . Upon hitting them with the basic attack or Prowling Projectile , or upon a Final Chapter hit on ally champions while attached , the buff is consumed to heal her for 20 – 120.59 (based on level) (+ 30% AP) . If she is attached to an ally or does so within 4 seconds, they are healed for the same amount.\n\nInnate: While attached to an ally, Yuumi grants them 2 permanent Friendship stacks whenever they kill enemy champions or minions. The ally with the highest Friendship stacks becomes Yuumi's Best Friend , which empowers her abilities with additional effects while she is attached to them.","cost":null,"cooldown":"20 – 8 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","allyHealShield":true},"q":{"slot":"Q","name":"Prowling Projectile","iconPath":"/data/16.16.1/img/spell/YuumiQ.png","maxRank":5,"forms":[{"name":"Prowling Projectile","description":"Active: Yuumi fires an errant missile in the target direction that deals magic damage to the first enemy hit. If the target is a champion, they are also revealed and slowed by 20% for 1 second.\n\nAttached Bonus: Yuumi channels for up to 1.35 seconds to steer the missile at a slower speed. After being in flight for the same duration, the missile accelerates in its current direction for 0.5 seconds to deal increased damage and apply a stronger slow against champions that decays to 20% over 2 seconds.\n\nBest Friend Bonus: Prowling Projectile always applies its enhanced slow against champions and hitting a champion grants her Best Friend bonus magic damage on-hit for 5 seconds, increased by 0% – 75% (based on Anchor's critical strike chance) .","cost":"50 / 55 / 60 / 65 / 70 / 75 Mana","cooldown":"6.5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Prowling Projectile"},{"name":"Minimum Bonus Magic Damage On-Hit","label":"Minimum Bonus Magic Damage On-Hit","baseByRank":[10,12,14,16,18],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"},{"name":"Maximum Bonus Magic Damage On-Hit","label":"Maximum Bonus Magic Damage On-Hit","baseByRank":[17.5,21,24.5,28,31.5],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875,0.0875,0.0875]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,95,130,165,200],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"},{"name":"Minimum Bonus Magic Damage On-Hit","label":"Minimum Bonus Magic Damage On-Hit","baseByRank":[10,12,14,16,18],"scalings":[{"stat":"totalAp","coefficients":[0.05,0.05,0.05,0.05,0.05]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"},{"name":"Maximum Bonus Magic Damage On-Hit","label":"Maximum Bonus Magic Damage On-Hit","baseByRank":[17.5,21,24.5,28,31.5],"scalings":[{"stat":"totalAp","coefficients":[0.0875,0.0875,0.0875,0.0875,0.0875]}],"damageType":"magic","partial":false,"abilityName":"Prowling Projectile"},{"name":"Increased Damage","label":"Increased Damage","baseByRank":[80,135,190,245,300],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"mixed","partial":false,"abilityName":"Prowling Projectile"}],"costPerRank":[50,55,60,65,70,75],"cooldownPerRank":[6.5,6.5,6.5,6.5,6.5,6.5],"castRange":25000,"unsupported":false},"w":{"slot":"W","name":"You and Me!","iconPath":"/data/16.16.1/img/spell/YuumiW.png","maxRank":5,"forms":[{"name":"You and Me!","description":"Passive: While Yuumi is attached , she is untargetable (except by turrets and inbound projectiles ) and casts her abilities from the Anchor's position, empowering them with additional effects.\n\nActive: Yuumi channels for 0.25 seconds, then upon completion dashes to the target allied champion and attaches to them upon arrival, designating them as her Anchor . You and Me! can be recast after 0.5 seconds of the attachment.\n\nRecast - Change of Plan: Yuumi detaches from her Anchor and dashes to the target allied champion to attach to them, refreshing the recast. She will detach automatically if her Anchor dies or under certain circumstances . If recast without a valid target, Yuumi will detach and dash 250-units in the target direction, placing You and Me! on a 0.25 -second cooldown if it is not already on cooldown.\n\nYuumi will be knocked down by any immobilizing or polymorphing crowd control during the dash to the ally.\n\nYuumi starts with a skill point in You and Me! and Prowling Projectile instead has 6 ranks.\n\nBest Friend Bonus: Yuumi gains heal and shield power and her Best Friend gains healing on-hit . You and Me! is placed on a 5-second cooldown if Yuumi becomes immobilized , grounded , or polymorphed .","cost":null,"cooldown":"10 / 5 / 0 (based on level)","formulas":[{"name":"Heal and Shield Power","label":"Heal and Shield Power","baseByRank":[4,5,6,7,8],"scalings":[],"damageType":null,"partial":false,"abilityName":"You and Me!"},{"name":"Healing On-Hit","label":"Healing On-Hit","baseByRank":[3,4,5,6,7],"scalings":[{"stat":"totalAp","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":null,"partial":false,"abilityName":"You and Me!"}]}],"formulas":[{"name":"Heal and Shield Power","label":"Heal and Shield Power","baseByRank":[4,5,6,7,8],"scalings":[],"damageType":null,"partial":false,"abilityName":"You and Me!"},{"name":"Healing On-Hit","label":"Healing On-Hit","baseByRank":[3,4,5,6,7],"scalings":[{"stat":"totalAp","coefficients":[0.03,0.03,0.03,0.03,0.03]}],"damageType":null,"partial":false,"abilityName":"You and Me!"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":25000,"unsupported":false,"allyHealShield":true},"e":{"slot":"E","name":"Zoomies","iconPath":"/data/16.16.1/img/spell/YuumiE.png","maxRank":5,"forms":[{"name":"Zoomies","description":"Active: Yuumi grants herself a shield and gains bonus attack speed for 3 seconds. She also gains 20% bonus movement speed while the shield holds.\n\nAttached Bonus: Zoomies affects the Anchor instead of Yuumi and additionally restores mana to the Anchor , increased by 0% – 100% (based on Anchor's missing mana) .","cost":"80 / 90 / 100 / 110 / 120 Mana","cooldown":"10","formulas":[{"name":"Shield","label":"Shield","baseByRank":[65,90,115,140,165],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Zoomies"},{"name":"Minimum Mana Restored","label":"Minimum Mana Restored","baseByRank":[20,24,28,32,36],"scalings":[],"damageType":null,"partial":false,"abilityName":"Zoomies"},{"name":"Maximum Mana Restored","label":"Maximum Mana Restored","baseByRank":[40,48,56,64,72],"scalings":[],"damageType":null,"partial":false,"abilityName":"Zoomies"}]}],"formulas":[{"name":"Shield","label":"Shield","baseByRank":[65,90,115,140,165],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4,0.4,0.4]}],"damageType":null,"partial":false,"abilityName":"Zoomies"},{"name":"Minimum Mana Restored","label":"Mana Restored","baseByRank":[30,36,42,48,54],"scalings":[],"damageType":null,"abilityName":"Zoomies","partial":false}],"costPerRank":[80,90,100,110,120],"cooldownPerRank":[10,10,10,10,10],"castRange":25000,"unsupported":false,"allyHealShield":true},"r":{"slot":"R","name":"Final Chapter","iconPath":"/data/16.16.1/img/spell/YuumiR.png","maxRank":3,"forms":[{"name":"Final Chapter","description":"Active: Yuumi and Book channel for up to 3.5 seconds, during which they are ghosted , to launch 5 magical waves in the target direction.\n\nAllied champions hit by the waves are healed , with each heal instance beyond maximum health being converted into a shield that lasts for 1.5 seconds plus the remaining channel duration instead.\n\nEnemies struck by the waves take magic damage and are slowed by 10% for 1.25 seconds. The slow stacks and refreshes on subsequent hits, up to a total strength of 50%. Subsequent waves against enemies hit deal 25% damage.\n\nAttached Bonus: Yuumi can steer the direction of the waves if initially cast while attached. Detaching causes her to lose this bonus for the duration. Additionally, Feline Friendship can trigger from also hitting allied champions.\n\nBest Friend Bonus: Final Chapter's heal to the Best Friend is increased by 30% – 60% (based on level) .\n\nWhile not attached , Yuumi can move while channeling Final Chapter.","cost":"100 Mana","cooldown":"120 / 110 / 100","formulas":[{"name":"Heal per Hit","label":"Heal per Hit","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12]}],"damageType":null,"partial":false,"abilityName":"Final Chapter"},{"name":"Total Heal","label":"Total Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Final Chapter"},{"name":"Magic Damage per Hit","label":"Magic Damage per Hit","baseByRank":[75,125,175],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Final Chapter"},{"name":"Reduced Damage per Hit","label":"Reduced Damage per Hit","baseByRank":[18.75,31.25,43.75],"scalings":[{"stat":"totalAp","coefficients":[0.0625,0.0625,0.0625]}],"damageType":"mixed","partial":false,"abilityName":"Final Chapter"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Final Chapter"}]}],"formulas":[{"name":"Total Heal","label":"Total Heal","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6]}],"damageType":null,"partial":false,"abilityName":"Final Chapter"},{"name":"Heal per Hit","label":"Heal per Hit","baseByRank":[30,50,70],"scalings":[{"stat":"totalAp","coefficients":[0.12,0.12,0.12]}],"damageType":null,"partial":false,"abilityName":"Final Chapter"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Final Chapter"},{"name":"Magic Damage per Hit","label":"Magic Damage per Hit","baseByRank":[75,125,175],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.25,0.25]}],"damageType":"magic","partial":false,"abilityName":"Final Chapter"},{"name":"Reduced Damage per Hit","label":"Reduced Damage per Hit","baseByRank":[18.75,31.25,43.75],"scalings":[{"stat":"totalAp","coefficients":[0.0625,0.0625,0.0625]}],"damageType":"mixed","partial":false,"abilityName":"Final Chapter"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,110,100],"castRange":1100,"unsupported":false,"damageOverTime":true,"allyHealShield":true}},"abilityCoverage":"partial","releaseDate":"2019-05-14"},"Zaahen":{"id":"Zaahen","name":"Zaahen","title":"The Unsundered","key":"904","tags":["Fighter","Assassin"],"commonRoles":["top","jungle","mid"],"portraitPath":"/data/16.16.1/img/champion/Zaahen.png","stats":{"hp":640,"hpPerLevel":114,"mp":350,"mpPerLevel":55,"hpRegen":7.5,"hpRegenPerLevel":0.8,"mpRegen":8.15,"mpRegenPerLevel":0.75,"armor":36,"armorPerLevel":5,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":4,"attackSpeed":0.625,"attackSpeedPerLevel":2.5,"moveSpeed":345,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Cultivation of War","iconPath":"/data/16.16.1/img/passive/ZaahenP.png","maxRank":1,"forms":[{"name":"Cultivation of War","description":"Innate: Zaahen generates a stack of Determination for each enemy champion damaged by his basic attacks and abilities , lasting for 5 seconds, refreshing on subsequent triggers, and stacking up to 12 times. After the duration, the stacks expire by 1 / 2 / 3 / 4 / 5 (based on seconds elapsed) every 0.5 seconds.\n\nDetermination: For each stack, Zaahen gains bonus attack damage equal to 1.5% – 2.95% (based on level) AD . At maximum stacks, Zaahen becomes filled with Determination , causing him to double the bonus to 36% – 70.87% (based on level) AD . Periodically, if Zaahen would take lethal damage while at maximum stacks of Determination , he refreshes its duration and enters resurrection for 4 seconds: becoming invulnerable , untargetable , and unable to act . Additionally, he restores 「 30% / 45% / 60% / 75% (based on level) of his maximum health 」 「 0.94% / 1.41% / 1.88% / 2.34% (based on level) of his maximum health every 0.125 seconds 」 over the duration. Afterwards, he revives himself and refreshes the duration of Determination .","cost":null,"cooldown":"300 / 240 / 180 / 120 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"The Darkin Glaive","iconPath":"/data/16.16.1/img/spell/ZaahenQ.png","maxRank":5,"forms":[{"name":"The Darkin Glaive","description":"Active: Zaahen empowers his next basic attack within 4 seconds to have an uncancellable windup and gain 25 bonus range . On-attack , he strikes the target twice. If the target was a champion, minion, or monster, he also heals himself. The strikes deal modified physical damage and the heal is reduced to 50% against minions and monsters. Each strike applies on-hit effects and can critically strike for 「 (50% + 15% ) 」 「 50% bonus critical damage 」 AD bonus physical damage .\n\nAfter 1.5 seconds of using the empowered attack, The Darkin Glaive can be recast within the next 4 seconds at no additional cost, modifying it with a new effect.\n\nRecast: Zaahen empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 25 bonus range , deal bonus physical damage and knock up the target for 0.75 seconds.\n\nThe Darkin Glaive deals 200% damage against monsters .\n\nBoth casts of The Darkin Glaive reset Zaahen's basic attack timer.","cost":"25 mana","cooldown":"10 / 9 / 8 / 7 / 6","formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[15,30,45,60,75],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.25,0.3,0.35,0.4]},{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[7.5,15,22.5,30,37.5],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.125,0.15,0.175,0.2]},{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"},{"name":"Champion Healing","label":"Champion Healing","baseByRank":[5,6,7,8,9],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 6 / 7 / 8 / 9% of his maximum health","abilityName":"The Darkin Glaive"},{"name":"Non-Champion Healing","label":"Non-Champion Healing","baseByRank":[2.5,3,3.5,4,4.5],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 3 / 3.5 / 4 / 4.5% of his maximum health","abilityName":"The Darkin Glaive"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.25,0.3,0.35,0.4]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[15,30,45,60,75],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.25,0.3,0.35,0.4]},{"stat":"totalAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[7.5,15,22.5,30,37.5],"scalings":[{"stat":"bonusAd","coefficients":[0.1,0.125,0.15,0.175,0.2]},{"stat":"totalAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"},{"name":"Champion Healing","label":"Champion Healing","baseByRank":[5,6,7,8,9],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 5 / 6 / 7 / 8 / 9% of his maximum health","abilityName":"The Darkin Glaive"},{"name":"Non-Champion Healing","label":"Non-Champion Healing","baseByRank":[2.5,3,3.5,4,4.5],"scalings":[],"damageType":null,"partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 2.5 / 3 / 3.5 / 4 / 4.5% of his maximum health","abilityName":"The Darkin Glaive"},{"name":"Bonus Physical Damage","label":"Bonus Physical Damage","baseByRank":[25,50,75,100,125],"scalings":[{"stat":"bonusAd","coefficients":[0.2,0.25,0.3,0.35,0.4]}],"damageType":"physical","partial":false,"abilityName":"The Darkin Glaive"}],"costPerRank":[25,25,25,25,25],"cooldownPerRank":[10,9,8,7,6],"castRange":25000,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Dreaded Return","iconPath":"/data/16.16.1/img/spell/ZaahenW.png","maxRank":5,"forms":[{"name":"Dreaded Return","description":"Active: Zaahen extends his glaive in the target direction, dealing physical damage to enemies hit. Upon reaching maximum range, all enemies hit are dealt physical damage , stunned for 0.25 seconds, and pulled 225 units toward Zaahen .","cost":"50 mana","cooldown":"14 / 13.5 / 13 / 12.5 / 12","formulas":[{"name":"Initial Physical Damage","label":"Initial Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Dreaded Return"},{"name":"Subsequent Physical Damage","label":"Subsequent Physical Damage","baseByRank":[30,50,70,90,110],"scalings":[{"stat":"bonusAd","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"physical","partial":false,"abilityName":"Dreaded Return"},{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Dreaded Return"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"bonusAd","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"physical","partial":false,"abilityName":"Dreaded Return"}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[14,13.5,13,12.5,12],"castRange":850,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Aureate Rush","iconPath":"/data/16.16.1/img/spell/ZaahenE.png","maxRank":5,"forms":[{"name":"Aureate Rush","description":"Active: Zaahen dashes to the target location. Upon arrival, he flourishes his glaive to deal physical damage to nearby enemies.\n\nEnemies hit by the outer edge are dealt 50% increased physical damage and bonus magic damage , with the latter capped at 400 against monsters .\n\nAureate Rush deals 50 bonus physical damage against monsters.","cost":"40 mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[40,60,80,100,120],"scalings":[{"stat":"bonusAd","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Aureate Rush"},{"name":"Increased Physical Damage","label":"Increased Physical Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"bonusAd","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"physical","partial":false,"abilityName":"Aureate Rush"},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,4.5,5,5.5,6],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 4.5 / 5 / 5.5 / 6% of the target's maximum health","abilityName":"Aureate Rush"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[50,75,100,125,150],"scalings":[{"stat":"bonusAd","coefficients":[0.625,0.625,0.625,0.625,0.625]}],"damageType":"physical","abilityName":"Aureate Rush","partial":false},{"name":"Bonus Magic Damage","label":"Bonus Magic Damage","baseByRank":[4,4.5,5,5.5,6],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 4 / 4.5 / 5 / 5.5 / 6% of the target's maximum health","abilityName":"Aureate Rush"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":25000,"unsupported":false},"r":{"slot":"R","name":"Grim Deliverance","iconPath":"/data/16.16.1/img/spell/ZaahenR.png","maxRank":3,"forms":[{"name":"Grim Deliverance","description":"Passive: Zaahen gains armor penetration .\n\nActive: Zaahen gains crowd control immunity over the cast time, then launches with displacement immunity into the air to the target location. He then slams his glaive down after a 0.6-second delay, unleashing a shockwave that deals physical damage to nearby enemies and heals him for each champion hit.\n\nZaahen is unable to act and gains 50% damage reduction from the start of the cast time. He retains these effects as well as the displacement immunity during the delay before the slam and for up-to an additional 0.25 seconds afterwards.","cost":"100 mana","cooldown":"110 / 95 / 80","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[250,400,550],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Grim Deliverance"},{"name":"Healing per Champion hit","label":"Healing per Champion hit","baseByRank":[82.5,132,181.5],"scalings":[{"stat":"bonusAd","coefficients":[0.66,0.66,0.66]}],"damageType":null,"partial":false,"abilityName":"Grim Deliverance"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[250,400,550],"scalings":[{"stat":"bonusAd","coefficients":[2,2,2]}],"damageType":"physical","partial":false,"abilityName":"Grim Deliverance"},{"name":"Healing per Champion hit","label":"Healing per Champion hit","baseByRank":[82.5,132,181.5],"scalings":[{"stat":"bonusAd","coefficients":[0.66,0.66,0.66]}],"damageType":null,"partial":false,"abilityName":"Grim Deliverance"}],"costPerRank":[100,100,100],"cooldownPerRank":[110,95,80],"castRange":600,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2025-11-19"},"Zac":{"id":"Zac","name":"Zac","title":"the Secret Weapon","key":"154","tags":["Tank","Fighter"],"commonRoles":["top","support","jungle"],"portraitPath":"/data/16.16.1/img/champion/Zac.png","stats":{"hp":685,"hpPerLevel":109,"mp":0,"mpPerLevel":0,"hpRegen":5,"hpRegenPerLevel":0.5,"mpRegen":0,"mpRegenPerLevel":0,"armor":33,"armorPerLevel":5.2,"magicResist":32,"magicResistPerLevel":2.05,"attackDamage":60,"attackDamagePerLevel":3.4,"attackSpeed":0.736,"attackSpeedPerLevel":1.6,"moveSpeed":340,"attackRange":175,"crit":0,"critPerLevel":0},"resourceType":"none","abilities":{"passive":{"slot":"P","name":"Cell Division","iconPath":"/data/16.16.1/img/passive/ZacPassive.png","maxRank":1,"forms":[{"name":"Cell Division","description":"Innate - The Secret Weapon: Zac gains increased percentage size equal to 1.5% of his bonus health , capped at 35% increased size at 2333.3 3 bonus health . Zac's size also reduces based on his missing health , down to 70% total size while at 0% health .\n\nInnate - Goo: Whenever Zac hits enemies with an ability , he sheds a number of chunks of himself to a nearby location, landing towards nearby visible enemy champions and lasting for 6 seconds. Stretching Strikes : 1 chunk for the initial hit, and 1 chunk if the second hits a different enemy Unstable Matter : 1 chunk if it hits at least one enemy Elastic Slingshot : 1 chunk for each enemy champion hit, with a minimum of 1 if it hits at least one enemy Let's Bounce! : 1 chunk for each bounce that hits at least one enemy\n\nBoth Zac and enemy champions can interact with a chunk by being within 50 units of it: an enemy will destroy it, while Zac will consume it to heal for 4% – 8.47% (based on level) of his maximum health .\n\nInnate - Cell Division: Periodically, upon taking fatal damage , Zac enters resurrection for 8 / 7 / 6 / 5 / 4 (based on level) seconds, instantly restoring 50% of his maximum health and becoming untargetable and unable to act for the duration. Zac then splits into four uncontrollable bloblets away from his location, though stopping at terrain. After 1.5 seconds of the bloblets being untargetable , they start moving toward Zac's location over the remaining duration . Any damage the bloblets receive, excluding damage dealt in excess of each bloblet's total maximum health , is also redirected to Zac as true damage . While in resurrection, Zac cannot take damage from sources other than the redirected damage from his bloblets .\n\nAfter the duration, Zac is revived with 10 – 50% maximum health . Zac will die once all bloblets are killed.\n\nSee Pets for stats and details for bloblets.","cost":null,"cooldown":"300","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Stretching Strikes","iconPath":"/data/16.16.1/img/spell/ZacQ.png","maxRank":5,"forms":[{"name":"Stretching Strikes","description":"Active: Zac stretches his left arm in the target direction that catches the first enemy hit, dealing magic damage , slowing them by 40% for 0.5 seconds, and forming a tether between Zac and the target for 2 seconds, during which they are revealed .\n\nWhile the tether persists, Zac's next basic attack is replaced by a second Stretching Strike , empowering it to have a 0.25-second cast time and gain 25 bonus attack range . This attack triggers on-attack effects, but cannot critically strike nor apply on-hit effects.\n\nIf the two Stretching Strikes affect different targets, both are knocked down and rooted for 0.5 seconds while the secondary target is dealt the initial magic damage and applied the same slow . After a 0.4-second delay , Zac displaces them toward each other over 300 units, though not through terrain.\n\nIf the two targets are within 700 units of each other, they are instead slammed together through the displacement. Upon impact of each other, both targets are knocked up and stunned for 0.25 seconds and all enemies within the impact are dealt the initial magic damage and applied the same slow .\n\nBoth Stretching Strikes (the cast and the empowered attack) reset Zac's basic attack timer. Zac is unable to move or attack while his left arm is in flight.","cost":"8% Current Health","cooldown":"14 / 12.5 / 11 / 9.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,90,120,150,180],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Stretching Strikes"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Stretching Strikes"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[120,180,240,300,360],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Stretching Strikes"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[14,12.5,11,9.5,8],"castRange":800,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Unstable Matter","iconPath":"/data/16.16.1/img/spell/ZacW.png","maxRank":5,"forms":[{"name":"Unstable Matter","description":"Active: Zac explodes to deal magic damage to nearby enemies. The damage based on the target's max health ratio is capped at 200 against minions and monsters .\n\nZac grants ghosting to aggroed monsters hit for 5 seconds.\n\nUnstable Matter's current cooldown is reduced by 1 second whenever Zac collects a Cell Division chunk.","cost":"4% current Health","cooldown":"5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,50,60,70,80],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 50 / 60 / 70 / 80 (+ 4 / 5 / 6 / 7 / 8% (+ 3% per 100 AP) of target's maximum health)","abilityName":"Unstable Matter"},{"name":"Capped Non-Champion Damage","label":"Capped Non-Champion Damage","baseByRank":[240,250,260,270,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unstable Matter"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[40,50,60,70,80],"scalings":[],"damageType":"magic","partial":true,"partialReason":"target-dependent or nonlinear wiki formula: 40 / 50 / 60 / 70 / 80 (+ 4 / 5 / 6 / 7 / 8% (+ 3% per 100 AP) of target's maximum health)","abilityName":"Unstable Matter"},{"name":"Capped Non-Champion Damage","label":"Capped Non-Champion Damage","baseByRank":[240,250,260,270,280],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Unstable Matter"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[5,5,5,5,5],"castRange":350,"unsupported":false},"e":{"slot":"E","name":"Elastic Slingshot","iconPath":"/data/16.16.1/img/spell/ZacE.png","maxRank":5,"forms":[{"name":"Elastic Slingshot","description":"Active: Zac charges for up to 4.5 seconds to increase Elastic Slingshot's range over a cone in the target direction.\n\nElastic Slingshot can be recast within the duration. If Zac cancels the channel himself, or the charge completes without reactivation, 50% of Elastic Slingshot's health cost and cooldown are refunded.\n\nRecast: Zac leaps to the target location within the boundaries of the cone. Upon landing, he deals magic damage to nearby enemies and knocks them up and stuns them for 0.5 seconds, increased to 1 second if Elastic Slingshot was charged for more than 1 second.","cost":"4% Current Health","cooldown":"21 / 18 / 15 / 12 / 9","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Elastic Slingshot"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,105,150,195,240],"scalings":[{"stat":"totalAp","coefficients":[0.8,0.8,0.8,0.8,0.8]}],"damageType":"magic","partial":false,"abilityName":"Elastic Slingshot"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[21,18,15,12,9],"castRange":300,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Let's Bounce!","iconPath":"/data/16.16.1/img/spell/ZacR.png","maxRank":3,"forms":[{"name":"Let's Bounce!","description":"Active: Zac bounces after the cast time, then bounces 3 additional times each second over 3 seconds. Each bounce deals magic damage to enemies hit, knocks them back over 1 second, and slows them by 20% for the same duration. An enemy can be hit by multiple bounces, but ones beyond the first deal 50% damage to them and do not apply the knock back .\n\nZac can move while Let's Bounce! is active, gaining ghosting and 20% – 50% (based on duration) bonus movement speed , but becomes unable to declare basic attacks , Stretching Strikes , and Elastic Slingshot . He also automatically consumes all chunks within the bounce radius.","cost":null,"cooldown":"120 / 105 / 90","formulas":[{"name":"Magic Damage Per Hit","label":"Magic Damage Per Hit","baseByRank":[120,190,260],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Let's Bounce!"},{"name":"Reduced Damage Per Hit","label":"Reduced Damage Per Hit","baseByRank":[60,95,130],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Let's Bounce!"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[300,475,650],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Let's Bounce!"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[300,475,650],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Let's Bounce!"},{"name":"Magic Damage Per Hit","label":"Magic Damage Per Hit","baseByRank":[120,190,260],"scalings":[{"stat":"totalAp","coefficients":[0.4,0.4,0.4]}],"damageType":"magic","partial":false,"abilityName":"Let's Bounce!"},{"name":"Reduced Damage Per Hit","label":"Reduced Damage Per Hit","baseByRank":[60,95,130],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2]}],"damageType":"mixed","partial":false,"abilityName":"Let's Bounce!"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,105,90],"castRange":300,"unsupported":false,"damageOverTime":true,"immobilizes":true}},"abilityCoverage":"partial","releaseDate":"2013-03-29"},"Zed":{"id":"Zed","name":"Zed","title":"the Master of Shadows","key":"238","tags":["Assassin"],"commonRoles":["mid","jungle"],"portraitPath":"/data/16.16.1/img/champion/Zed.png","stats":{"hp":654,"hpPerLevel":99,"mp":200,"mpPerLevel":0,"hpRegen":7,"hpRegenPerLevel":0.65,"mpRegen":50,"mpRegenPerLevel":0,"armor":32,"armorPerLevel":4.7,"magicResist":29,"magicResistPerLevel":2.05,"attackDamage":63,"attackDamagePerLevel":3.4,"attackSpeed":0.651,"attackSpeedPerLevel":3.3,"moveSpeed":345,"attackRange":125,"crit":0,"critPerLevel":0},"resourceType":"energy","abilities":{"passive":{"slot":"P","name":"Contempt for the Weak","iconPath":"/data/16.16.1/img/passive/ZedP.png","maxRank":1,"forms":[{"name":"Contempt for the Weak","description":"Innate: Zed's basic attacks on-hit against targets below 50% maximum health are empowered to deal 5% / 7.5% / 10% (based on level) of the target's maximum health as bonus magic damage .\n\nAgainst monsters , Contempt for the Weak deals 75% damage and is capped at 175.\n\nContempt for the Weak cannot occur on the same champion more than once every few seconds.","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Razor Shuriken","iconPath":"/data/16.16.1/img/spell/ZedQ.png","maxRank":5,"forms":[{"name":"Razor Shuriken","description":"Active: Zed throws a shuriken in the target direction that deals physical damage to enemies hit, reduced to 60% against targets beyond the first.","cost":"75 / 70 / 65 / 60 / 55 energy","cooldown":"6","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Razor Shuriken"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[48,72,96,120,144],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Razor Shuriken"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[80,120,160,200,240],"scalings":[{"stat":"bonusAd","coefficients":[1,1,1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Razor Shuriken"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[48,72,96,120,144],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"mixed","partial":false,"abilityName":"Razor Shuriken"}],"costPerRank":[75,70,65,60,55],"cooldownPerRank":[6,6,6,6,6],"castRange":900,"unsupported":false},"w":{"slot":"W","name":"Living Shadow","iconPath":"/data/16.16.1/img/spell/ZedW.png","maxRank":5,"forms":[{"name":"Living Shadow","description":"Passive: Zed restores energy whenever he and his Shadows or multiple Shadows hit an ability on the same target. This may only occur once per cast ability.\n\nActive: Zed creates a Shadow that dashes to the target location and remains there for 5.25 seconds, being able to mimic Razor Shuriken and Shadow Slash regardless of range. Living Shadow can be recast while within range of the Shadow .\n\nRecast - Shadow Swap: Zed and the Shadow blink to swap places.\n\nIf an ability is cast while the Shadow is dashing, it will cast that ability once it has been placed. See Pets for more details about Shadows.","cost":"40 / 35 / 30 / 25 / 20 energy","cooldown":"20 / 19 / 18 / 17 / 16","formulas":[{"name":"Energy Restored","label":"Energy Restored","baseByRank":[30,35,40,45,50],"scalings":[],"damageType":null,"partial":false,"abilityName":"Living Shadow"}]}],"formulas":[{"name":"Energy Restored","label":"Energy Restored","baseByRank":[30,35,40,45,50],"scalings":[],"damageType":null,"partial":false,"abilityName":"Living Shadow"}],"costPerRank":[40,35,30,25,20],"cooldownPerRank":[20,19,18,17,16],"castRange":650,"unsupported":false},"e":{"slot":"E","name":"Shadow Slash","iconPath":"/data/16.16.1/img/spell/ZedE.png","maxRank":5,"forms":[{"name":"Shadow Slash","description":"Active: Zed slashes to deal physical damage to nearby enemies.\n\nEnemies hit by a Shadow's slash are slowed for 1.5 seconds, with multiple slashes dealing no additional damage but the slow's effectiveness being increased by 50%.\n\nLiving Shadow's current cooldown is reduced by 3 seconds for each enemy champion hit by Zed's slash.","cost":"40 energy","cooldown":"5 / 4.5 / 4 / 3.5 / 3","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,92.5,115,137.5,160],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Shadow Slash"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[70,92.5,115,137.5,160],"scalings":[{"stat":"bonusAd","coefficients":[0.7,0.7,0.7,0.7,0.7]}],"damageType":"physical","partial":false,"abilityName":"Shadow Slash"}],"costPerRank":[40,40,40,40,40],"cooldownPerRank":[5,4.5,4,3.5,3],"castRange":290,"unsupported":false},"r":{"slot":"R","name":"Death Mark","iconPath":"/data/16.16.1/img/spell/ZedR.png","maxRank":3,"forms":[{"name":"Death Mark","description":"Active: Zed becomes untargetable and, after a 0.6-second delay, he dashes to 125 units beyond the target enemy champion from his position at the end of the delay over 0.35 seconds. Afterwards, he becomes targetable again, renders the target Marked for Death for 3 seconds, and gains ghosting for the same duration.\n\nZed also spawns a Shadow at his casting position for 9 seconds which is able to mimic Razor Shuriken and Shadow Slash regardless of range. Death Mark can be recast after 0.5 seconds of his reappearance while the Shadow is active, though not in the last 1.25 seconds of its duration.\n\nMarked for Death: Zed stores a portion of all pre-mitigation physical damage and magic damage he and his Shadows deal to the target, detonating at the end of the duration to deal physical damage .\n\nRecast - Shadow Swap: Zed and the Shadow blink to swap places.\n\nIf the target dies or is 1950 or more units away before the dash begins, Death Mark is cancelled, causing the ability to go on a 0.5-second cooldown, Zed to reappear at the cast location, and the Shadow he spawned to disappear.","cost":null,"cooldown":"120 / 110 / 100","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,100,100],"scalings":[{"stat":"totalAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Death Mark"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[100,100,100],"scalings":[{"stat":"totalAd","coefficients":[1,1,1]}],"damageType":"physical","partial":false,"abilityName":"Death Mark"}],"costPerRank":[0,0,0],"cooldownPerRank":[120,110,100],"castRange":625,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-11-13"},"Zeri":{"id":"Zeri","name":"Zeri","title":"The Spark of Zaun","key":"221","tags":["Marksman"],"commonRoles":["adc"],"portraitPath":"/data/16.16.1/img/champion/Zeri.png","stats":{"hp":600,"hpPerLevel":110,"mp":250,"mpPerLevel":45,"hpRegen":3.25,"hpRegenPerLevel":0.7,"mpRegen":6,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":4.2,"magicResist":33,"magicResistPerLevel":1.1,"attackDamage":56,"attackDamagePerLevel":2,"attackSpeed":0.658,"attackSpeedPerLevel":2,"moveSpeed":330,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Living Battery","iconPath":"/data/16.16.1/img/passive/ZeriP.png","maxRank":1,"forms":[{"name":"Living Battery","description":"Innate: Zeri generates 1 charge for every 40 units she travels by any means and 10 charge every time she casts Burst Fire , up to a maximum of 100 charge. Her basic attacks consume charge to deal modified damage. Zeri gains maximum charge when the game starts and upon respawning .\n\nBasic Attack: Zeri zaps the target, dealing 10 – 27.35 (based on level) (+ 3% AP) magic damage , applying spell effects as spell damage , triggering on-cast effects and executing the target if they are below 70 – 170.59 (based on level) (+ 20% AP) health . This cannot critically strike and does not apply nor trigger on-hit and on-attack effects.\n\nAt full charge, Zeri's next attack is empowered to consume all charge to deal 75 – 170 (based on level) (+ 110% AP) (+ 1% – 12.18% (based on level) of target's maximum health) magic damage . The damage based on the target's health ratio is capped at 300 against monsters .","cost":"10 • 100 charge","cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Burst Fire","iconPath":"/data/16.16.1/img/spell/ZeriQ.png","maxRank":5,"forms":[{"name":"Burst Fire","description":"Active: Zeri fires a burst of 7 rounds in the target direction over the cast time, each dealing physical damage to the first enemy hit.\n\nBurst Fire's projectile is treated as a basic attack : it hits any enemy unit a typical basic attack can; deals basic damage ; can critically strike for (200% + 30% ) damage; and applies on-hit and on-attack effects to the first enemy hit. Burst Fire's cooldown and cast time are reduced with attack speed , with the maximum of 1.5 attacks per second.60% of attack speed in excess of the cap is converted into bonus attack damage .\n\nZeri can cast Burst Fire while silenced .","cost":"None","cooldown":"1 ÷ Zeri's attack speed","formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[22,26,30,34,38],"scalings":[{"stat":"totalAd","coefficients":[1.02,1.04,1.06,1.08,1.1]}],"damageType":"physical","partial":false,"abilityName":"Burst Fire"},{"name":"Total Critical Strike Damage","label":"Total Critical Strike Damage","baseByRank":[44,52,60,68,76],"scalings":[{"stat":"totalAd","coefficients":[2.04,2.08,2.12,2.16,2.2]}],"damageType":"mixed","partial":false,"abilityName":"Burst Fire"},{"name":"Total Infinity Edge Damage","label":"Total Infinity Edge Damage","baseByRank":[50.6,59.8,69,78.2,87.4],"scalings":[{"stat":"totalAd","coefficients":[2.346,2.392,2.438,2.484,2.53]}],"damageType":"mixed","partial":false,"abilityName":"Burst Fire"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[3.14,3.71,4.29,4.86,5.43],"scalings":[{"stat":"totalAd","coefficients":[0.1457,0.14859999999999998,0.1514,0.1543,0.15710000000000002]}],"damageType":"physical","partial":false,"abilityName":"Burst Fire"},{"name":"Infinity Edge Damage per Hit","label":"Infinity Edge Damage per Hit","baseByRank":[7.23,8.54,9.86,11.17,12.49],"scalings":[{"stat":"totalAd","coefficients":[0.33509999999999995,0.3417,0.3483,0.3549,0.3614]}],"damageType":"mixed","partial":false,"abilityName":"Burst Fire"}]}],"formulas":[{"name":"Total Physical Damage","label":"Total Physical Damage","baseByRank":[22,26,30,34,38],"scalings":[{"stat":"totalAd","coefficients":[1.02,1.04,1.06,1.08,1.1]}],"damageType":"physical","partial":false,"abilityName":"Burst Fire"},{"name":"Physical Damage per Hit","label":"Physical Damage per Hit","baseByRank":[3.14,3.71,4.29,4.86,5.43],"scalings":[{"stat":"totalAd","coefficients":[0.1457,0.14859999999999998,0.1514,0.1543,0.15710000000000002]}],"damageType":"physical","partial":false,"abilityName":"Burst Fire"},{"name":"Total Infinity Edge Damage","label":"Total Infinity Edge Damage","baseByRank":[50.6,59.8,69,78.2,87.4],"scalings":[{"stat":"totalAd","coefficients":[2.346,2.392,2.438,2.484,2.53]}],"damageType":"mixed","partial":false,"abilityName":"Burst Fire"},{"name":"Infinity Edge Damage per Hit","label":"Infinity Edge Damage per Hit","baseByRank":[7.23,8.54,9.86,11.17,12.49],"scalings":[{"stat":"totalAd","coefficients":[0.33509999999999995,0.3417,0.3483,0.3549,0.3614]}],"damageType":"mixed","partial":false,"abilityName":"Burst Fire"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0,0,0,0,0],"castRange":700,"unsupported":false,"damageOverTime":true},"w":{"slot":"W","name":"Ultrashock Laser","iconPath":"/data/16.16.1/img/spell/ZeriW.png","maxRank":5,"forms":[{"name":"Ultrashock Laser","description":"Active: Zeri fires an electric pulse in the target direction that deals physical damage to the first enemy hit and slows them for 2 seconds. If the pulse hits terrain , it transforms into a laser in a line that grants sight of the area for 1.75 seconds and fires after 0.85 seconds, applying the same effects to enemies hit and critically striking for (150% + 15% ) damage against champions and monsters .","cost":"50 / 60 / 70 / 80 / 90 Mana","cooldown":"12 / 11 / 10 / 9 / 8","formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,70,110,150,190],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Ultrashock Laser"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[45,105,165,225,285],"scalings":[{"stat":"totalAd","coefficients":[1.8,1.8,1.8,1.8,1.8]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Ultrashock Laser"},{"name":"Infinity Edge Damage","label":"Infinity Edge Damage","baseByRank":[49.5,115.5,181.5,247.5,313.5],"scalings":[{"stat":"totalAd","coefficients":[1.98,1.98,1.98,1.98,1.98]},{"stat":"totalAp","coefficients":[0.825,0.825,0.825,0.825,0.825]}],"damageType":"mixed","partial":false,"abilityName":"Ultrashock Laser"}]}],"formulas":[{"name":"Physical Damage","label":"Physical Damage","baseByRank":[30,70,110,150,190],"scalings":[{"stat":"totalAd","coefficients":[1.2,1.2,1.2,1.2,1.2]},{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"physical","partial":false,"abilityName":"Ultrashock Laser"},{"name":"Critical Strike Damage","label":"Critical Strike Damage","baseByRank":[45,105,165,225,285],"scalings":[{"stat":"totalAd","coefficients":[1.8,1.8,1.8,1.8,1.8]},{"stat":"totalAp","coefficients":[0.75,0.75,0.75,0.75,0.75]}],"damageType":"mixed","partial":false,"abilityName":"Ultrashock Laser"},{"name":"Infinity Edge Damage","label":"Infinity Edge Damage","baseByRank":[49.5,115.5,181.5,247.5,313.5],"scalings":[{"stat":"totalAd","coefficients":[1.98,1.98,1.98,1.98,1.98]},{"stat":"totalAp","coefficients":[0.825,0.825,0.825,0.825,0.825]}],"damageType":"mixed","partial":false,"abilityName":"Ultrashock Laser"}],"costPerRank":[50,60,70,80,90],"cooldownPerRank":[12,11,10,9,8],"castRange":1150,"unsupported":false},"e":{"slot":"E","name":"Spark Surge","iconPath":"/data/16.16.1/img/spell/ZeriE.png","maxRank":5,"forms":[{"name":"Spark Surge","description":"Active: Zeri dashes in the target direction. She will dash farther across terrain if Spark Surge was cast within 50 units of any, gaining unobstructed vision of the surrounding 800 units and revealing herself while there are enemy champions within 1500 units of her.\n\nAfterwards, she gains Lightning Rounds for 5 seconds, empowering Burst Fire to deal bonus magic damage to the first enemy hit, increased by 0% – 100% (+ 0% – 30% ) (based on critical strike chance) , and pierce through enemies. Targets after the first take modified damage which does not apply on-hit effects or life steal nor trigger on-attack effects, but is affected by critical strike modifiers.\n\nSpark Surge's current cooldown is reduced by 0.5 seconds whenever Zeri hits at least one enemy with a charged basic attack or Burst Fire , increased to 1.5 seconds if the latter critically strikes .\n\nSpark Surge resets Zeri's basic attack timer and Burst Fire's cooldown. Ultrashock Laser and Lightning Crash can be cast during the dash.","cost":"90 / 85 / 80 / 75 / 70 Mana","cooldown":"24 / 22.5 / 21 / 19.5 / 18","formulas":[{"name":"Burst Fire Bonus Magic Damage","label":"Burst Fire Bonus Magic Damage","baseByRank":[22,24,26,28,30],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Spark Surge"},{"name":"Burst Fire Secondary Target Damage","label":"Burst Fire Secondary Target Damage","baseByRank":[80,85,90,95,100],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Spark Surge"}]}],"formulas":[{"name":"Burst Fire Bonus Magic Damage","label":"Burst Fire Bonus Magic Damage","baseByRank":[22,24,26,28,30],"scalings":[{"stat":"totalAp","coefficients":[0.2,0.2,0.2,0.2,0.2]}],"damageType":"magic","partial":false,"abilityName":"Spark Surge"},{"name":"Burst Fire Secondary Target Damage","label":"Burst Fire Secondary Target Damage","baseByRank":[80,85,90,95,100],"scalings":[],"damageType":"mixed","partial":false,"abilityName":"Spark Surge"}],"costPerRank":[90,85,80,75,70],"cooldownPerRank":[24,22.5,21,19.5,18],"castRange":25000,"unsupported":false},"r":{"slot":"R","name":"Lightning Crash","iconPath":"/data/16.16.1/img/spell/ZeriR.png","maxRank":3,"forms":[{"name":"Lightning Crash","description":"Active: Zeri discharges an electric nova that deals magic damage to nearby enemies. If this hits at least one enemy champion, she enters Overcharged for 5 seconds. Hitting an enemy champion with an ability or charged attack will extend the duration by 2.5 seconds, up to its original duration.\n\nOvercharged: Zeri gains 15% bonus movement speed and 30% bonus attack speed and an increased attack speed cap of 1.6875 . Burst Fire is empowered to have a 20% shorter cast time and a decreased spread angle, and instead fires 3 rounds that travel with increased speed. The first round to hit an enemy per cast instance chains electricity to the nearest visible enemy within 650 units of the target, up to 4 subsequent targets, to deal 40% AD physical damage . This damage can critically strike for (40% + 12% ) AD bonus physical damage .\n\nDuring Overcharged , Zeri can generate stacks of Hypercharged from enemy champions that last 2.5 seconds. She generates 1 stack for each one she hits with an ability or charged attack, increased to 3 on abilities that critically strike . Subsequent hits refresh the duration of Hypercharged . Burst Fire grants stacks only against the first target hit.\n\nHypercharged: For each stack, Zeri gains 1.5% bonus movement speed .\n\nZeri can move during Lightning Crash's cast time.","cost":"100 Mana","cooldown":"80 / 75 / 70","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Lightning Crash"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[150,250,350],"scalings":[{"stat":"bonusAd","coefficients":[0.6,0.6,0.6]},{"stat":"totalAp","coefficients":[1.1,1.1,1.1]}],"damageType":"magic","partial":false,"abilityName":"Lightning Crash"}],"costPerRank":[100,100,100],"cooldownPerRank":[80,75,70],"castRange":800,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2022-01-20"},"Ziggs":{"id":"Ziggs","name":"Ziggs","title":"the Hexplosives Expert","key":"115","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Ziggs.png","stats":{"hp":606,"hpPerLevel":106,"mp":480,"mpPerLevel":23.5,"hpRegen":6.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.8,"armor":21,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":55,"attackDamagePerLevel":3.1,"attackSpeed":0.656,"attackSpeedPerLevel":2,"moveSpeed":325,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Short Fuse","iconPath":"/data/16.16.1/img/passive/ZiggsPassiveReady.png","maxRank":1,"forms":[{"name":"Short Fuse","description":"Innate: Periodically, Ziggs empowers his next basic attack to deal 20 – 184 (based on level) (+ 50% AP) bonus magic damage , 「 increased by 75% against structures . 」 「 increased to 35 – 322 (based on level) (+ 87.5% AP) against structures . 」\n\nShort Fuse's cooldown is reduced by 4 / 5 / 6 (based on level) seconds whenever Ziggs casts an ability .","cost":null,"cooldown":"12","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Bouncing Bomb","iconPath":"/data/16.16.1/img/spell/ZiggsQ.png","maxRank":5,"forms":[{"name":"Bouncing Bomb","description":"Active: Ziggs throws a bomb to the target location that bounces forward up to two times, with the distance traveled each time being based on how far it was originally thrown and each bounce occurring over 0.495 seconds regardless of distance.\n\nThe bomb explodes upon landing near an enemy, within terrain, or the final bounce, dealing magic damage to nearby enemies.","cost":"50 / 55 / 60 / 65 / 70 Mana","cooldown":"6 / 5.5 / 5 / 4.5 / 4","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.65,0.7,0.75,0.8]}],"damageType":"magic","partial":false,"abilityName":"Bouncing Bomb"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[80,130,180,230,280],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.65,0.7,0.75,0.8]}],"damageType":"magic","partial":false,"abilityName":"Bouncing Bomb"}],"costPerRank":[50,55,60,65,70],"cooldownPerRank":[6,5.5,5,4.5,4],"castRange":850,"unsupported":false},"w":{"slot":"W","name":"Satchel Charge","iconPath":"/data/16.16.1/img/spell/ZiggsW.png","maxRank":5,"forms":[{"name":"Satchel Charge","description":"Active: Ziggs hurls a charge to the target location, remaining there for 4 seconds and granting sight of the area. Satchel Charge can be recast within the duration, and does so automatically afterwards. If recast while in flight, the charge will explode immediately upon landing.\n\nRecast: Ziggs detonates the charge, causing it to explode to deal magic damage to nearby enemies and knock them back over 0.5 seconds up to 500 units away from the center of the explosion, though not through terrain. If this hits Ziggs , he will dash up to 825 units away from the center.\n\nTurret Explosion: The explosion also executes enemy turrets within that are below a maximum health threshold.\n\nZiggs will not dash from the explosion if he is immobilized or grounded . He can cast any of his abilities during the dash.","cost":"80 Mana","cooldown":"20 / 18 / 16 / 14 / 12","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Satchel Charge"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,105,140,175,210],"scalings":[{"stat":"totalAp","coefficients":[0.5,0.5,0.5,0.5,0.5]}],"damageType":"magic","partial":false,"abilityName":"Satchel Charge"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[20,18,16,14,12],"castRange":1000,"unsupported":false,"immobilizes":true},"e":{"slot":"E","name":"Hexplosive Minefield","iconPath":"/data/16.16.1/img/spell/ZiggsE.png","maxRank":5,"forms":[{"name":"Hexplosive Minefield","description":"Active: Ziggs scatters a cluster of 11 proximity mines over the target location that grant sight of the area for 2 seconds, arming after 0.5 seconds and lasting for up to 10 seconds.\n\nEach mine within the area explodes upon contact with terrain or an enemy, dealing magic damage and slowing them for 1.5 seconds, as well as granting sight of the area around the explosion for 2 seconds. An enemy takes 40% damage from subsequent mines.","cost":"70 / 80 / 90 / 100 / 110 mana","cooldown":"16","formulas":[{"name":"Magic Damage per Mine","label":"Magic Damage per Mine","baseByRank":[30,70,110,150,190],"scalings":[{"stat":"totalAp","coefficients":[0.25,0.3,0.35,0.4,0.45]}],"damageType":"magic","partial":false,"abilityName":"Hexplosive Minefield"},{"name":"Reduced Damage per Mine","label":"Reduced Damage per Mine","baseByRank":[12,28,44,60,76],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.12,0.14,0.16,0.18]}],"damageType":"mixed","partial":false,"abilityName":"Hexplosive Minefield"},{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[150,350,550,750,950],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.5,1.75,2,2.25]}],"damageType":"magic","partial":false,"abilityName":"Hexplosive Minefield"}]}],"formulas":[{"name":"Maximum Total Magic Damage","label":"Maximum Total Magic Damage","baseByRank":[150,350,550,750,950],"scalings":[{"stat":"totalAp","coefficients":[1.25,1.5,1.75,2,2.25]}],"damageType":"magic","partial":false,"abilityName":"Hexplosive Minefield"},{"name":"Reduced Damage per Mine","label":"Reduced Damage per Mine","baseByRank":[12,28,44,60,76],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.12,0.14,0.16,0.18]}],"damageType":"mixed","partial":false,"abilityName":"Hexplosive Minefield"}],"costPerRank":[70,80,90,100,110],"cooldownPerRank":[16,16,16,16,16],"castRange":900,"unsupported":false},"r":{"slot":"R","name":"Mega Inferno Bomb","iconPath":"/data/16.16.1/img/spell/ZiggsR.png","maxRank":3,"forms":[{"name":"Mega Inferno Bomb","description":"Active: Ziggs catapults the Mega Inferno Bomb to the target location, granting sight of the area for 4 seconds.\n\nThe bomb explodes upon arrival to deal magic damage to enemies hit, reduced to 65% against those outside of the epicenter.","cost":"100 Mana","cooldown":"120 / 95 / 70","formulas":[{"name":"Epicenter Magic Damage","label":"Epicenter Magic Damage","baseByRank":[300,500,700],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Mega Inferno Bomb"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[195,325,455],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Mega Inferno Bomb"}]}],"formulas":[{"name":"Epicenter Magic Damage","label":"Epicenter Magic Damage","baseByRank":[300,500,700],"scalings":[{"stat":"totalAp","coefficients":[1,1,1]}],"damageType":"magic","partial":false,"abilityName":"Mega Inferno Bomb"},{"name":"Reduced Damage","label":"Reduced Damage","baseByRank":[195,325,455],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65]}],"damageType":"mixed","partial":false,"abilityName":"Mega Inferno Bomb"}],"costPerRank":[100,100,100],"cooldownPerRank":[120,95,70],"castRange":5000,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2012-02-01"},"Zilean":{"id":"Zilean","name":"Zilean","title":"the Chronokeeper","key":"26","tags":["Support","Mage"],"commonRoles":["support","mid"],"portraitPath":"/data/16.16.1/img/champion/Zilean.png","stats":{"hp":574,"hpPerLevel":96,"mp":452,"mpPerLevel":50,"hpRegen":5.5,"hpRegenPerLevel":0.5,"mpRegen":11.35,"mpRegenPerLevel":0.8,"armor":24,"armorPerLevel":5,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":52,"attackDamagePerLevel":3,"attackSpeed":0.658,"attackSpeedPerLevel":2.13,"moveSpeed":335,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Time in a Bottle","iconPath":"/data/16.16.1/img/passive/Zilean_Passive.png","maxRank":1,"forms":[{"name":"Time in a Bottle","description":"Innate: Zilean generates 2 / 3.5 / 5 / 6 / 12 (based on level) experience (does not count towards his own level up ) every 5 seconds. Time in a Bottle is on cooldown when the game starts and becomes disabled when Zilean and his allied champions have reached their maximum level .\n\nWhen he has stored enough to level up an allied champion and grant the same amount of experience to himself, he can select them to channel for 1.2 seconds after a 0.5-second cast time . The channel is interrupted and disabled upon entering combat with enemy champions or taking damage from turrets , placing it on a 10-second cooldown . If Zilean interrupts it himself, it is placed on a 1-second cooldown, increased to 2 if he used a basic attack against a turret to do so. Additionally, if Zilean becomes affected by any form of crowd control , the channel is placed on a 10-second cooldown.\n\nA successful channel will grant an equal amount of experience to the ally to-level-up and Zilean , with a combined minimum of 15% of the stored experience .\n\nZilean cannot initiate the channel while he is affected by cast-inhibiting crowd control or a lockout that disables abilities.","cost":null,"cooldown":"120","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Time Bomb","iconPath":"/data/16.16.1/img/spell/ZileanQ.png","maxRank":5,"forms":[{"name":"Time Bomb","description":"Active: Zilean throws a ticking time bomb to the target location that briefly grants sight of its surroundings as it travels as well as while lingering in the area. The bomb will attach itself to units that move within the epicenter, or those hit directly at the time of the bomb's landing, revealing them and their surroundings.\n\nAfter 3 seconds , or when the attached unit dies, the bomb explodes to deal magic damage to nearby enemies.\n\nThe bomb detonates immediately if another bomb attaches itself to the same unit, stunning nearby enemies for a duration.","cost":"60 / 65 / 70 / 75 / 80 Mana","cooldown":"10 / 9.5 / 9 / 8.5 / 8","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,165,230,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Time Bomb"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[75,115,165,230,300],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"magic","partial":false,"abilityName":"Time Bomb"}],"costPerRank":[60,65,70,75,80],"cooldownPerRank":[10,9.5,9,8.5,8],"castRange":900,"unsupported":false,"immobilizes":true},"w":{"slot":"W","name":"Rewind","iconPath":"/data/16.16.1/img/spell/ZileanW.png","maxRank":5,"forms":[{"name":"Rewind","description":"Active: Zilean reduces the remaining cooldowns of Time Bomb and Time Warp by 10 seconds each.\n\nEither Time Bomb or Time Warp must be on cooldown to cast this ability .","cost":"35 Mana","cooldown":"14 / 12 / 10 / 8 / 6","formulas":[]}],"formulas":[{"name":"Rewind Damage","label":"Damage","baseByRank":[20,30,40,50,60],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[35,35,35,35,35],"cooldownPerRank":[14,12,10,8,6],"castRange":600,"unsupported":false},"e":{"slot":"E","name":"Time Warp","iconPath":"/data/16.16.1/img/spell/TimeWarp.png","maxRank":5,"forms":[{"name":"Time Warp","description":"Active: Zilean applies Time Warp to the target champion which lasts for 2.5 seconds.\n\nTime Warp: If the target is an ally, they gain bonus movement speed . If the target is an enemy, they are slowed .","cost":"50 Mana","cooldown":"15","formulas":[]}],"formulas":[{"name":"Time Warp Damage","label":"Damage","baseByRank":[2.5,2.5,2.5,2.5,2.5],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[50,50,50,50,50],"cooldownPerRank":[15,15,15,15,15],"castRange":550,"unsupported":false},"r":{"slot":"R","name":"Chronoshift","iconPath":"/data/16.16.1/img/spell/ChronoShift.png","maxRank":3,"forms":[{"name":"Chronoshift","description":"Active: Zilean places a protective time rune on the target allied champion or himself for 5 seconds.\n\nIf the target takes fatal damage within the duration, they enter resurrection for 3 seconds, becoming invulnerable , untargetable , and unable to act . Afterwards, they revive while being healed .","cost":"125 / 150 / 175 Mana","cooldown":"120 / 90 / 60","formulas":[{"name":"Heal","label":"Heal","baseByRank":[600,850,1100],"scalings":[{"stat":"totalAp","coefficients":[2,2,2]}],"damageType":null,"partial":false,"abilityName":"Chronoshift"}]}],"formulas":[{"name":"Heal","label":"Heal","baseByRank":[600,850,1100],"scalings":[{"stat":"totalAp","coefficients":[2,2,2]}],"damageType":null,"partial":false,"abilityName":"Chronoshift"}],"costPerRank":[125,150,175],"cooldownPerRank":[120,90,60],"castRange":900,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2009-04-18"},"Zoe":{"id":"Zoe","name":"Zoe","title":"the Aspect of Twilight","key":"142","tags":["Mage"],"commonRoles":["mid"],"portraitPath":"/data/16.16.1/img/champion/Zoe.png","stats":{"hp":630,"hpPerLevel":106,"mp":425,"mpPerLevel":25,"hpRegen":7.5,"hpRegenPerLevel":0.6,"mpRegen":8,"mpRegenPerLevel":0.65,"armor":21,"armorPerLevel":4.7,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":58,"attackDamagePerLevel":3.3,"attackSpeed":0.658,"attackSpeedPerLevel":2.5,"moveSpeed":340,"attackRange":550,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"More Sparkles!","iconPath":"/data/16.16.1/img/passive/Zoe_P.png","maxRank":1,"forms":[{"name":"More Sparkles!","description":"Innate: After casting an ability , Zoe empowers her next basic attack or Spell Thief bolt within 5 seconds to become non-projectile and deal 16 – 150 (based on level) (+ 20% AP) bonus magic damage .","cost":null,"cooldown":null,"formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed","appliesOnHit":true},"q":{"slot":"Q","name":"Paddle Star!","iconPath":"/data/16.16.1/img/spell/ZoeQ.png","maxRank":5,"forms":[{"name":"Paddle Star!","description":"Active: Zoe shoots a star in the target direction that explodes upon hitting an enemy, dealing magic damage to nearby enemies hit. The total damage is increased by 0% – 150% (based on distance traveled) .\n\nThe star lingers at maximum range for 1 second, during which Paddle Star! can be recast after 0.25 seconds in the duration.\n\nRecast: Zoe redirects the star in the target path, empowering it with increased speed and radius, and resetting its damage modifier on cast. The redirected star can travel until it reaches 800-units outbound from Zoe .\n\nPaddle Star!'s recast can be used while affected by cast-inhibiting crowd control .","cost":"40 / 45 / 50 / 55 / 60 Mana","cooldown":"8.5 / 8 / 7.5 / 7 / 6.5","formulas":[{"name":"Minimum Magic Damage","label":"Minimum Magic Damage","baseByRank":[2,58,58,58,58],"scalings":[{"stat":"totalAp","coefficients":[0.6,0.6,0.6,0.6,0.6]}],"damageType":"magic","partial":false,"abilityName":"Paddle Star!"},{"name":"Maximum Magic Damage","label":"Maximum Magic Damage","baseByRank":[5,145,145,145,145],"scalings":[{"stat":"totalAp","coefficients":[1.5,1.5,1.5,1.5,1.5]}],"damageType":"magic","partial":false,"abilityName":"Paddle Star!"}]}],"formulas":[{"name":"Minimum Magic Damage","label":"Magic Damage","baseByRank":[3.5,101.5,101.5,101.5,101.5],"scalings":[{"stat":"totalAp","coefficients":[1.05,1.05,1.05,1.05,1.05]}],"damageType":"magic","abilityName":"Paddle Star!","partial":false}],"costPerRank":[40,45,50,55,60],"cooldownPerRank":[8.5,8,7.5,7,6.5],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Spell Thief","iconPath":"/data/16.16.1/img/spell/ZoeW.png","maxRank":5,"forms":[{"name":"Spell Thief","description":"Passive - Wheeeee: Whenever Zoe casts Spell Thief or a summoner spell, she gains bonus movement speed for a duration, and summons three bolts that orbit her for the next 10 seconds.\n\nIf Zoe is not affected by complete crowd control , she shoots one bolt at a time at the nearest non- sleeping enemy in range, prioritizing her attack target, dealing magic damage with each bolt.\n\nPassive: Whenever an enemy champion casts a specific summoner spell or item active , regardless of distance, they drop the corresponding Spell Shard onto the ground that grants sight over a 100-radius area and remains for 40 seconds. Enemy minions have a 10% chance to spawn with a random Spell Shard that drops and remains for 20 seconds if Zoe kills them. Allied champions that kill them will cause the Spell Shard to drop only if Zoe is nearby.\n\nZoe can collect a Spell Shard by moving directly onto it, holding it for up to 60 seconds. Collecting a new Spell Shard replaces the current one.\n\nActive: Zoe mimics the active effect of the collected Spell Shard .","cost":"1 Spell Shard","cooldown":"0.25","formulas":[{"name":"Magic Damage Per Bolt","label":"Magic Damage Per Bolt","baseByRank":[15,25,35,45,55],"scalings":[{"stat":"totalAp","coefficients":[0.1,0.1,0.1,0.1,0.1]}],"damageType":"magic","partial":false,"abilityName":"Spell Thief"},{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Spell Thief"}]}],"formulas":[{"name":"Total Magic Damage","label":"Total Magic Damage","baseByRank":[45,75,105,135,165],"scalings":[{"stat":"totalAp","coefficients":[0.3,0.3,0.3,0.3,0.3]}],"damageType":"magic","partial":false,"abilityName":"Spell Thief"}],"costPerRank":[0,0,0,0,0],"cooldownPerRank":[0.25,0.25,0.25,0.25,0.25],"castRange":6000,"unsupported":false,"damageOverTime":true},"e":{"slot":"E","name":"Sleepy Trouble Bubble","iconPath":"/data/16.16.1/img/spell/ZoeE.png","maxRank":5,"forms":[{"name":"Sleepy Trouble Bubble","description":"Active: Zoe kicks a bubble in the target direction that bursts upon the first enemy hit, otherwise lingering at maximum range while slightly bouncing forward over 1 second, then becoming a trap for 5 seconds that bursts upon contact with an enemy. The bubble can move through terrain only once, but travels the entire distance as bonus range, and will fall short if it would enter terrain again.\n\nThe burst deals magic damage to the target and inflicts them with drowsy for 1.4 seconds, which gradually slows them until they fall asleep for 2.25 seconds. While the target is asleep , they are inflicted with 30% magic resistance reduction .\n\nThe next instance of non- persistent damage from champions , large monsters or turrets against the sleeping target consumes the debuff to deal bonus true damage equal to the post-mitigation damage dealt, capped at Sleepy Trouble Bubble's damage. This bonus damage may also be applied within 1 second of the sleep ending, if the debuff was not consumed.\n\nSleepy Trouble Bubble refunds a percentage of its cooldown if the bubble hits an enemy champion.","cost":"80 Mana","cooldown":"18 / 17 / 16 / 15 / 14","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Sleepy Trouble Bubble"},{"name":"Bonus Damage Cap","label":"Bonus Damage Cap","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Sleepy Trouble Bubble"},{"name":"Maximum Mixed Damage","label":"Maximum Mixed Damage","baseByRank":[140,220,300,380,460],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Sleepy Trouble Bubble"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"magic","partial":false,"abilityName":"Sleepy Trouble Bubble"},{"name":"Bonus Damage Cap","label":"Bonus Damage Cap","baseByRank":[70,110,150,190,230],"scalings":[{"stat":"totalAp","coefficients":[0.45,0.45,0.45,0.45,0.45]}],"damageType":"mixed","partial":false,"abilityName":"Sleepy Trouble Bubble"},{"name":"Maximum Mixed Damage","label":"Maximum Mixed Damage","baseByRank":[140,220,300,380,460],"scalings":[{"stat":"totalAp","coefficients":[0.9,0.9,0.9,0.9,0.9]}],"damageType":"mixed","partial":false,"abilityName":"Sleepy Trouble Bubble"}],"costPerRank":[80,80,80,80,80],"cooldownPerRank":[18,17,16,15,14],"castRange":800,"unsupported":false,"immobilizes":true},"r":{"slot":"R","name":"Portal Jump","iconPath":"/data/16.16.1/img/spell/ZoeR.png","maxRank":3,"forms":[{"name":"Portal Jump","description":"Active: After a 0.15-second delay , Zoe blinks in the target direction and remains there for 0.95 seconds to 1.25 seconds , during which she sets her movement speed to a static 0 and has unobstructed vision . Afterwards, she blinks back to her casting position.\n\nPortal Jump resets Zoe's basic attack timer. Zoe briefly becomes unable to act after casting Portal Jump as well as after blinking back.","cost":"40 Mana","cooldown":"11 / 8 / 5","formulas":[]}],"formulas":[{"name":"Portal Jump Damage","label":"Damage","baseByRank":[1.5,2,2.5],"scalings":[],"damageType":null,"partial":false}],"costPerRank":[40,40,40],"cooldownPerRank":[11,8,5],"castRange":575,"unsupported":false}},"abilityCoverage":"partial","releaseDate":"2017-11-21"},"Zyra":{"id":"Zyra","name":"Zyra","title":"Rise of the Thorns","key":"143","tags":["Mage","Support"],"commonRoles":["mid","support"],"portraitPath":"/data/16.16.1/img/champion/Zyra.png","stats":{"hp":574,"hpPerLevel":93,"mp":418,"mpPerLevel":25,"hpRegen":5.5,"hpRegenPerLevel":0.5,"mpRegen":7,"mpRegenPerLevel":0.8,"armor":29,"armorPerLevel":4.2,"magicResist":30,"magicResistPerLevel":1.3,"attackDamage":53,"attackDamagePerLevel":3.2,"attackSpeed":0.681,"attackSpeedPerLevel":2.11,"moveSpeed":340,"attackRange":575,"crit":0,"critPerLevel":0},"resourceType":"mana","abilities":{"passive":{"slot":"P","name":"Garden of Thorns","iconPath":"/data/16.16.1/img/passive/ZyraP.png","maxRank":1,"forms":[{"name":"Garden of Thorns","description":"Innate: Periodically, Zyra spawns one or two Seeds nearby that last for 30 seconds, granting sight over the surrounding area for 1 second.\n\nAfter 1 second, enemy champions can destroy Seeds by moving on top of them.\n\nZyra can only have a total of 8 Seeds planted at a time, preserving Seeds spawned by Rampant Growth over Seeds spawned by Garden of Thorns .","cost":null,"cooldown":"13.6 – 8.51 (based on level)","formulas":[]}],"formulas":[],"costPerRank":null,"cooldownPerRank":null,"unsupported":true,"unsupportedReason":"no wiki-supported formula parsed"},"q":{"slot":"Q","name":"Deadly Spines","iconPath":"/data/16.16.1/img/spell/ZyraQ.png","maxRank":5,"forms":[{"name":"Deadly Spines","description":"Active: Zyra sprouts thorny spines at the target location that appear after a 0.625-seconds delay, dealing magic damage to enemies hit.\n\nIf Deadly Spine hits a Seed , it sprouts into a Thorn Spitter that lasts for 8 seconds.","cost":"55 mana","cooldown":"7 / 6.5 / 6 / 5.5 / 5","formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Deadly Spines"}]}],"formulas":[{"name":"Magic Damage","label":"Magic Damage","baseByRank":[60,100,140,180,220],"scalings":[{"stat":"totalAp","coefficients":[0.65,0.65,0.65,0.65,0.65]}],"damageType":"magic","partial":false,"abilityName":"Deadly Spines"}],"costPerRank":[55,55,55,55,55],"cooldownPerRank":[7,6.5,6,5.5,5],"castRange":800,"unsupported":false},"w":{"slot":"W","name":"Rampant Growth","iconPath":"/data/16.16.1/img/spell/ZyraW.png","maxRank":5,"forms":[{"name":"Rampant Growth","description":"Active: Zyra plants a Seed at the target location that remains for 60 seconds and grants sight over the surrounding area, though decreasing in radius after 1 second. After 1.5 seconds, enemy champions can destroy the Seed by stepping on it, which reveals them for 2 seconds.\n\nZyra periodically stocks a Seed charge, up to a maximum of 2. 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When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.</mainText>","passives":[{"name":"Jungle Companions","description":"Summon a Mosstomper Seedling companion to assist you in combat against monsters.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Mosstomper's Courage","description":"Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Mosstomper's Courage buff.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Jungle Companions","description":"Summon a Mosstomper Seedling companion to assist you in combat against monsters.","unique":true},{"key":"pass2","kind":"passive","name":"Mosstomper's Courage","description":"Feed your companion enough treats to evolve it and upgrade your Smite. Upon the companion reaching its final evolution, this item is consumed, granting you the Mosstomper's Courage buff.","unique":true}]},"1120":{"id":"1120","name":"Doran's Helm","goldTotal":450,"goldBase":450,"stats":{"hp":150,"armor":8,"magicResist":8},"tags":["tank"],"from":[],"into":[],"iconPath":"/data/16.16.1/img/item/1120.png","description":"<mainText><stats><attention>150</attention> Health<br><attention>8</attention> Armor<br><attention>8</attention> Magic Resist</stats><br><br><passive>Helping Hand</passive><br>Attacks deal <physicalDamage>5 bonus physical damage</physicalDamage> to minions.</mainText>","passives":[{"name":"Helping Hand","description":"Basic attacks deal 5 bonus physical damage on-hit against minions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Helping Hand","description":"Basic attacks deal 5 bonus physical damage on-hit against minions.","unique":true}]},"2019":{"id":"2019","name":"Steel Sigil","goldTotal":1100,"goldBase":150,"stats":{"attackDamage":15,"armor":30},"tags":["component","damage","tank"],"from":["1029","1036","1029"],"into":["6333","3026"],"iconPath":"/data/16.16.1/img/item/2019.png","description":"<mainText><stats><attention>15</attention> Attack Damage<br><attention>30</attention> Armor</stats><br><br></mainText>","passives":[],"effects":[]},"2020":{"id":"2020","name":"The Brutalizer","goldTotal":1337,"goldBase":212,"stats":{"attackDamage":25,"abilityHaste":10,"lethality":5},"tags":["component","damage","lethality"],"from":["2022","1037"],"into":["6698","2520","6699","6696"],"iconPath":"/data/16.16.1/img/item/2020.png","description":"<mainText><stats><attention>25</attention> Attack Damage<br><attention>10</attention> Ability Haste<br><attention>5</attention> Lethality</stats><br><br></mainText>","passives":[],"effects":[]},"2021":{"id":"2021","name":"Tunneler","goldTotal":1150,"goldBase":400,"stats":{"attackDamage":15,"hp":250},"tags":["component","damage","tank"],"from":["1036","1028"],"into":["2501","3053","3073","3814","3181","3161","3748","6610"],"iconPath":"/data/16.16.1/img/item/2021.png","description":"<mainText><stats><attention>15</attention> Attack Damage<br><attention>250</attention> Health</stats><br><br></mainText>","passives":[],"effects":[]},"2022":{"id":"2022","name":"Glowing Mote","goldTotal":250,"goldBase":250,"stats":{"abilityHaste":5},"tags":["component"],"from":[],"into":["2020","3024","3133","3802","3057","3067","3108","3158","4642","6660"],"iconPath":"/data/16.16.1/img/item/2022.png","description":"<mainText><stats><attention>5</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"2065":{"id":"2065","name":"Shurelya's Battlesong","goldTotal":2200,"goldBase":400,"stats":{"abilityPower":50,"abilityHaste":15,"mpRegenPercent":1.25,"moveSpeedPercent":0.04},"tags":["legendary","magic","mobility"],"from":["3113","4642"],"into":[],"iconPath":"/data/16.16.1/img/item/2065.png","description":"<mainText><stats><attention>50</attention> Ability Power<br><attention>15</attention> Ability Haste<br><attention>4%</attention> Move Speed<br><attention>125%</attention> Base Mana Regen</stats><br><br><active>Inspiring Speech</active><br>Grant nearby allies <speed>30% Move Speed</speed> for 4 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Inspiring Speech","description":"Grants you and all allies within 1000 units 30% bonus movement speed for 4 seconds.","unique":true,"cooldown":"75"}]},"2420":{"id":"2420","name":"Seeker's Armguard","goldTotal":1600,"goldBase":500,"stats":{"abilityPower":40,"armor":25},"tags":["component","magic","tank"],"from":["1052","1029","1052"],"into":["3157"],"iconPath":"/data/16.16.1/img/item/2420.png","description":"<mainText><stats><attention>40</attention> Ability Power<br><attention>25</attention> Armor</stats><br><br><active>Time Stop</active> (Single use)<br>Enter <keyword>Stasis</keyword> for 2.5 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Time Stop","description":"Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items.","unique":true}]},"2421":{"id":"2421","name":"Shattered Armguard","goldTotal":1600,"goldBase":500,"stats":{"abilityPower":40,"armor":25},"tags":["component","magic","tank"],"from":["1052","1029","1052"],"into":["3157"],"iconPath":"/data/16.16.1/img/item/2421.png","description":"<mainText><stats><attention>40</attention> Ability Power<br><attention>25</attention> Armor</stats><br><br><passive>Shattered Time</passive><br>Armguard is broken, but can still be upgraded.<br><br><rules>After breaking one Armguard, the shopkeeper will only sell you <rarityGeneric>Shattered Armguard.</rarityGeneric></rules><br><br></mainText>","passives":[],"effects":[]},"2501":{"id":"2501","name":"Overlord's Bloodmail","goldTotal":3300,"goldBase":1000,"stats":{"hp":550,"attackDamage":30},"tags":["legendary","damage","tank"],"from":["2021","2021"],"into":[],"iconPath":"/data/16.16.1/img/item/2501.png","description":"<mainText><stats><attention>30</attention> Attack Damage<br><attention>550</attention> Health</stats><br><br><passive>Tyranny</passive><br>Gain 2.5% of your <healing>bonus Health</healing> as <scaleAD>Attack Damage</scaleAD>. <br><br><passive>Retribution</passive><br>Gain up to 12% increased <scaleAD>Attack Damage</scaleAD> based on your percent missing Health. </mainText>","passives":[{"name":"Tyranny","description":"Gain bonus attack damage equal to 2.5% bonus health.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Retribution","description":"Gain bonus attack damage equal to 0 to 12 by 1 of your total attack damage from other sources.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Tyranny","description":"Gain bonus attack damage equal to 2.5% bonus health.","unique":true},{"key":"pass2","kind":"passive","name":"Retribution","description":"Gain bonus attack damage equal to 0 to 12 by 1 of your total attack damage from other sources.","unique":true}]},"2502":{"id":"2502","name":"Unending Despair","goldTotal":2800,"goldBase":800,"stats":{"hp":400,"armor":50,"abilityHaste":15},"tags":["legendary","tank"],"from":["1031","3067","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/2502.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>50</attention> Armor<br><attention>15</attention> Ability Haste</stats><br><br><passive>Anguish</passive><br>Every 4 seconds while in combat with champions, deal <magicDamage>magic damage</magicDamage> to nearby enemy champions and <healing>heal for 250%</healing> of the damage dealt.</mainText>","passives":[{"name":"Anguish","description":"Every 4 seconds after entering combat with champions, sap all enemy champions around you within icononly=true 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Anguish","description":"Every 4 seconds after entering combat with champions, sap all enemy champions around you within icononly=true 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.","unique":true}]},"2503":{"id":"2503","name":"Blackfire Torch","goldTotal":2800,"goldBase":700,"stats":{"abilityPower":80,"abilityHaste":20,"mp":600},"tags":["legendary","magic","mana"],"from":["3802","2508"],"into":[],"iconPath":"/data/16.16.1/img/item/2503.png","description":"<mainText><stats><attention>80</attention> Ability Power<br><attention>600</attention> Mana<br><attention>20</attention> Ability Haste</stats><br><br><passive>Baleful Blaze</passive><br>Damaging Abilities deals <magicDamage>bonus magic damage</magicDamage> for 3 seconds.<br><br><passive>Blackfire</passive><br>For each enemy champion, epic and large monster affected by your <passive>Baleful Blaze</passive>, gain <scaleAP>4% Ability Power</scaleAP>. </mainText>","passives":[{"name":"Baleful Blaze","description":"Dealing ability damage burns enemies, causing them to take 60/6 (+ 6/6% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of (60/6)+10 (+ 6/6% AP) magic damage per tick for up to 60+(10*6) (+ 6% AP).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Blackfire","description":"For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Baleful Blaze","description":"Dealing ability damage burns enemies, causing them to take 60/6 (+ 6/6% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of (60/6)+10 (+ 6/6% AP) magic damage per tick for up to 60+(10*6) (+ 6% AP).","unique":true},{"key":"pass2","kind":"passive","name":"Blackfire","description":"For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.","unique":true}]},"2504":{"id":"2504","name":"Kaenic Rookern","goldTotal":2900,"goldBase":800,"stats":{"hp":400,"magicResist":80,"hpRegenPercent":1},"tags":["legendary","tank"],"from":["3211","1057"],"into":[],"iconPath":"/data/16.16.1/img/item/2504.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>80</attention> Magic Resist<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Magebane</passive><br>After not taking magic damage for 15 seconds, gain a <shield>magic shield</shield>. </mainText>","passives":[{"name":"Magebane","description":"After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Magebane","description":"After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.","unique":true}]},"2508":{"id":"2508","name":"Fated Ashes","goldTotal":900,"goldBase":500,"stats":{"abilityPower":30},"tags":["component","magic"],"from":["1052"],"into":["2503","6653"],"iconPath":"/data/16.16.1/img/item/2508.png","description":"<mainText><stats><attention>30</attention> Ability Power</stats><br><br><passive>Inflame</passive><br>Damaging Abilities deal <magicDamage>15 bonus magic damage</magicDamage> over 3 seconds.<br>Deals an additional <magicDamage>45 magic damage</magicDamage> to monsters.</mainText>","passives":[{"name":"Inflame","description":"Dealing ability damage burns enemies, causing them to take 15/6 magic damage every 0.5 seconds over 3 seconds, for a total of 15. Against monsters, the burn deals 7.5 bonus magic damage per tick, dealing a total of (15/6)+7.5 magic damage per tick for up to 15+(7.5*6).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Inflame","description":"Dealing ability damage burns enemies, causing them to take 15/6 magic damage every 0.5 seconds over 3 seconds, for a total of 15. Against monsters, the burn deals 7.5 bonus magic damage per tick, dealing a total of (15/6)+7.5 magic damage per tick for up to 15+(7.5*6).","unique":true}]},"2510":{"id":"2510","name":"Dusk and Dawn","goldTotal":3100,"goldBase":300,"stats":{"abilityHaste":20,"abilityPower":60,"hp":300,"attackSpeedPercent":0.2},"tags":["legendary","magic","tank","attack-speed"],"from":["3057","1026","3067","1042"],"into":[],"iconPath":"/data/16.16.1/img/item/2510.png","description":"<mainText><stats><attention>300</attention> Health<br><attention>60</attention> Ability Power<br><attention>20</attention> Ability Haste<br><attention>20%</attention> Attack Speed</stats><br><br><passive>Spellblade</passive> (0s)<br>After using an Ability, your next Attack deals <magicDamage> bonus magic damage</magicDamage> and <healing>heals you for </healing> <OnHit>On-Hit</OnHit> and then applies <OnHit>On-Hit</OnHit> effects an additional time.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage and heals you for 10% AP (+ 3% bonus health) on-hit, and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage and heals you for 10% AP (+ 3% bonus health) on-hit, and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"2512":{"id":"2512","name":"Fiendhunter Bolts","goldTotal":2650,"goldBase":850,"stats":{"attackSpeedPercent":0.45,"critChance":0.25,"moveSpeedPercent":0.04},"tags":["legendary","crit","attack-speed","mobility"],"from":["3086","3144"],"into":[],"iconPath":"/data/16.16.1/img/item/2512.png","description":"<mainText><stats><attention>45%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance<br><attention>4%</attention> Move Speed</stats><br><br><passive>Night Vigil</passive><br>Gain 30 Ultimate Ability Haste.<br><br><passive>Opening Barrage</passive><br>After casting your Ultimate, your next 3 basic attacks gain <attackSpeed>50% Attack Speed</attackSpeed> and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals <trueDamage>15% bonus true damage</trueDamage>.</mainText>","passives":[{"name":"Night Vigil","description":"Gain 30 ultimate haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Opening Barrage","description":"After casting your ultimate ability, your next 3 basic attacks on-attack within 8 seconds gain 50% bonus attack speed and are empowered to critically strike for60% / 80% critical damage bonus damage. / 80% total critical damage.If an attack would have already critically struck, it instead critically strikes for100% / 100% critical damage bonus damage / 100% total critical damageand deals bonus true damage equal to 15% of the triggering attack's damage pre-mitigation.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Night Vigil","description":"Gain 30 ultimate haste.","unique":true},{"key":"pass2","kind":"passive","name":"Opening Barrage","description":"After casting your ultimate ability, your next 3 basic attacks on-attack within 8 seconds gain 50% bonus attack speed and are empowered to critically strike for60% / 80% critical damage bonus damage. / 80% total critical damage.If an attack would have already critically struck, it instead critically strikes for100% / 100% critical damage bonus damage / 100% total critical damageand deals bonus true damage equal to 15% of the triggering attack's damage pre-mitigation.","unique":true,"cooldown":"45"}]},"2517":{"id":"2517","name":"Endless Hunger","goldTotal":3100,"goldBase":825,"stats":{"attackDamage":65,"omnivamp":0.05,"tenacity":0.2},"tags":["legendary","damage","healing"],"from":["3133","1037","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/2517.png","description":"<mainText><stats><attention>65</attention> Attack Damage<br><attention>5%</attention> Omnivamp<br><attention>20%</attention> Tenacity</stats><br><br><passive>Famine</passive><br>Gain Ability Haste based on your Bonus AD.<br><br><passive>Feast</passive><br>When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. </mainText>","passives":[{"name":"Famine","description":"Gain 5 (+ 13% / 10% bonus AD) ability haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Feast","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Famine","description":"Gain 5 (+ 13% / 10% bonus AD) ability haste.","unique":true},{"key":"pass2","kind":"passive","name":"Feast","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.","unique":true}]},"2520":{"id":"2520","name":"Bastionbreaker","goldTotal":3000,"goldBase":663,"stats":{"attackDamage":55,"abilityHaste":15,"lethality":22},"tags":["legendary","damage","lethality"],"from":["2020","3134"],"into":[],"iconPath":"/data/16.16.1/img/item/2520.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>22</attention> Lethality<br><attention>15</attention> Ability Haste</stats><br><br><passive>Shaped Charge</passive> (0s)<br>Dealing Ability damage to a Champion or Epic Monster deals an additional <trueDamage> true damage</trueDamage>.<br><br><passive>Sabotage</passive><br>Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional <trueDamage> true damage</trueDamage> over 3 seconds. </mainText>","passives":[{"name":"Shaped Charge","description":"Your next instance of ability damage to a champion or epic monster with a champion ability deals 50 / 25 (+ 1.5 / 0.75 per 1 lethality) bonus true damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Sabotage","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you Sabotage for 90 seconds, empowering your next basic attack against a turret or epic monster to consume the effect to deal 300 / 240 (+ 25 / 20 per 1 lethality) bonus true damage over 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Shaped Charge","description":"Your next instance of ability damage to a champion or epic monster with a champion ability deals 50 / 25 (+ 1.5 / 0.75 per 1 lethality) bonus true damage.","unique":true,"cooldown":"20"},{"key":"pass2","kind":"passive","name":"Sabotage","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you Sabotage for 90 seconds, empowering your next basic attack against a turret or epic monster to consume the effect to deal 300 / 240 (+ 25 / 20 per 1 lethality) bonus true damage over 3 seconds.","unique":true}]},"2522":{"id":"2522","name":"Actualizer","goldTotal":2800,"goldBase":750,"stats":{"abilityPower":90,"abilityHaste":10,"mp":300},"tags":["legendary","magic","mana"],"from":["3802","1026"],"into":[],"iconPath":"/data/16.16.1/img/item/2522.png","description":"<mainText><stats><attention>90</attention> Ability Power<br><attention>300</attention> Mana<br><attention>10</attention> Ability Haste</stats><br><br><active>Mana Made Real</active> (0s)<br>For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain  increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Mana Made Real","description":"For 8 seconds, your mana is Empowered. While Empowered: your abilities cost 100% more mana; you gain 15% (+ 0.5% per 100 bonus mana) increased ability damage and pet damage, healing, and shielding; and your basic abilities' cooldowns progress 30% faster.","unique":true,"cooldown":"60"}]},"2523":{"id":"2523","name":"Hexoptics C44","goldTotal":2800,"goldBase":275,"stats":{"attackDamage":55,"critChance":0.25},"tags":["legendary","damage","crit"],"from":["1037","6670","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/2523.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Magnification</passive><br>Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).<br><br><passive>Arcane Aim</passive><br>When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds. </mainText>","passives":[{"name":"Magnification","description":"Deal 0 to 10 for 11 increased basic damage. The distance is calculated from the icononly=true edge of your current position to edge of the target's position at the time they are damaged.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Arcane Aim","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 100 bonus attack range for 8 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Magnification","description":"Deal 0 to 10 for 11 increased basic damage. The distance is calculated from the icononly=true edge of your current position to edge of the target's position at the time they are damaged.","unique":true},{"key":"pass2","kind":"passive","name":"Arcane Aim","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 100 bonus attack range for 8 seconds.","unique":true}]},"2524":{"id":"2524","name":"Bandlepipes","goldTotal":2300,"goldBase":800,"stats":{"hp":200,"armor":20,"magicResist":20,"abilityHaste":15},"tags":["legendary","tank"],"from":["3067","1029","1033"],"into":[],"iconPath":"/data/16.16.1/img/item/2524.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>15</attention> Ability Haste<br><attention>20</attention> Armor<br><attention>20</attention> Magic Resist</stats><br><br><passive>Fanfare</passive><br><keyword>Slowing</keyword> or <keyword>Immobilizing</keyword> an enemy champion grants Fanfare for  seconds. Fanfare grants you <speed>20 Move Speed</speed>. While you have Fanfare, nearby allies, including yourself, gain <attackSpeed> Attack Speed</attackSpeed>.</mainText>","passives":[{"name":"Fanfare","description":"Slowing or immobilizing an enemy champion empowers you with Fanfare for 8 / 4 seconds, granting you 20 bonus movement speed. While empowered, you and nearby allied champions also gain 30 / 20% bonus attack speed.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Fanfare","description":"Slowing or immobilizing an enemy champion empowers you with Fanfare for 8 / 4 seconds, granting you 20 bonus movement speed. While empowered, you and nearby allied champions also gain 30 / 20% bonus attack speed.","unique":true}]},"2525":{"id":"2525","name":"Protoplasm Harness","goldTotal":2600,"goldBase":900,"stats":{"abilityHaste":20,"hp":600},"tags":["legendary","tank"],"from":["3067","1011"],"into":[],"iconPath":"/data/16.16.1/img/item/2525.png","description":"<mainText><stats><attention>600</attention> Health<br><attention>20</attention> Ability Haste</stats><br><br><passive>Lifeline</passive> (0s)<br>Taking damage that would reduce your Health below 30% causes you to gain <health> maximum Health</health> for 5 seconds, then heal <health> Health</health> over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity. </mainText>","passives":[{"name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain 100 to 300 bonus health for 5 seconds and heal yourself for 100 to 400 (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain 100 to 300 bonus health for 5 seconds and heal yourself for 100 to 400 (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.","unique":true,"cooldown":"90"}]},"2526":{"id":"2526","name":"Whispering Circlet","goldTotal":2250,"goldBase":850,"stats":{"hp":200,"healShieldPower":0.08,"mp":300,"mpRegenPercent":0.75},"tags":["component","tank","mana","healing"],"from":["3114","1028","3070"],"into":[],"iconPath":"/data/16.16.1/img/item/2526.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>8%</attention> Heal and Shield Power<br><attention>75%</attention> Base Mana Regen<br><attention>300</attention> Mana</stats><br><br><passive>Harmony</passive><br>Gain % Heal and Shield Power.<br><br><passive>Manaflow</passive> (8s, max 5 charges)<br>Landing Abilities grants <scaleMana>4 max Mana</scaleMana> (doubled vs. champions).<br>Transforms into <rarityLegendary>Diadem of Songs</rarityLegendary> at <scaleMana>360 max Mana</scaleMana>.</mainText>","passives":[{"name":"Harmony","description":"Grants heal and shield power equal to 0.5% bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Manaflow","description":"Grants a charge every 8 seconds, up to 5 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 4 bonus mana, increased to 8 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Passive","description":"Transforms into Diadem of Songs at 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Harmony","description":"Grants heal and shield power equal to 0.5% bonus mana.","unique":true},{"key":"pass2","kind":"passive","name":"Manaflow","description":"Grants a charge every 8 seconds, up to 5 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 4 bonus mana, increased to 8 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.","unique":true},{"key":"pass3","kind":"passive","name":"Passive","description":"Transforms into Diadem of Songs at 360 bonus mana.","unique":false}]},"3003":{"id":"3003","name":"Archangel's Staff","goldTotal":2900,"goldBase":450,"stats":{"abilityPower":70,"abilityHaste":25,"mp":600},"tags":["legendary","magic","mana"],"from":["3070","3802","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/3003.png","description":"<mainText><stats><attention>70</attention> Ability Power<br><attention>600</attention> Mana<br><attention>25</attention> Ability Haste</stats><br><br><passive>Awe</passive><br>Gain Ability Power equal to <scaleMana>1% bonus Mana.</scaleMana><br><br><passive>Manaflow</passive> (8s, max 5 charges)<br>Landing Abilities grants <scaleMana>5 max Mana</scaleMana> (doubled vs. champions).<br>Transforms into <rarityLegendary>Seraph's Embrace</rarityLegendary> at <scaleMana>360 max Mana</scaleMana>.</mainText>","passives":[{"name":"Awe","description":"Grants ability power equal to 1% bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Manaflow","description":"Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 5 bonus mana, increased to 10 if they are a champion, up to a maximum of 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Passive","description":"Transforms into Seraph's Embrace at 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Awe","description":"Grants ability power equal to 1% bonus mana.","unique":true},{"key":"pass2","kind":"passive","name":"Manaflow","description":"Grants a charge every 8 seconds, up to 5 charges. Affecting an enemy or ally with an ability consumes a charge to grant 5 bonus mana, increased to 10 if they are a champion, up to a maximum of 360 bonus mana.","unique":true},{"key":"pass3","kind":"passive","name":"Passive","description":"Transforms into Seraph's Embrace at 360 bonus mana.","unique":false}]},"3004":{"id":"3004","name":"Manamune","goldTotal":2900,"goldBase":1100,"stats":{"attackDamage":35,"abilityHaste":15,"mp":500},"tags":["legendary","damage","mana"],"from":["3070","3133","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/3004.png","description":"<mainText><stats><attention>35</attention> Attack Damage<br><attention>500</attention> Mana<br><attention>15</attention> Ability Haste</stats><br><br><passive>Awe</passive><br>Gain <scaleAD> bonus Attack Damage</scaleAD>.<br><br><passive>Manaflow</passive> (8s, max 4 charges)<br>Landing Attacks and Abilities grants <scaleMana>3 max Mana</scaleMana> (doubled vs. champions).<br>Transforms into <rarityLegendary>Muramana</rarityLegendary> at <scaleMana>360 max Mana</scaleMana>.</mainText>","passives":[{"name":"Awe","description":"Grants bonus attack damage equal to 2% maximum mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Passive","description":"Transforms into Muramana at 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Awe","description":"Grants bonus attack damage equal to 2% maximum mana.","unique":true},{"key":"pass2","kind":"passive","name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.","unique":true},{"key":"pass3","kind":"passive","name":"Passive","description":"Transforms into Muramana at 360 bonus mana.","unique":false}]},"3006":{"id":"3006","name":"Berserker's Greaves","goldTotal":1100,"goldBase":300,"stats":{"attackSpeedPercent":0.3,"moveSpeedFlat":45},"tags":["boots","component","attack-speed","mobility"],"from":["1001","1042","1042"],"into":["3172"],"iconPath":"/data/16.16.1/img/item/3006.png","description":"<mainText><stats><attention>30%</attention> Attack Speed<br><attention>45</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3008":{"id":"3008","name":"Gluttonous Greaves","goldTotal":1000,"goldBase":700,"stats":{"moveSpeedFlat":45,"omnivamp":0.04},"tags":["boots","component","mobility","healing"],"from":["1001"],"into":["3168"],"iconPath":"/data/16.16.1/img/item/3008.png","description":"<mainText><stats><attention>45</attention> Move Speed<br><attention>4%</attention> Omnivamp</stats><br><br><passive>Slay</passive><br>Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.</mainText>","passives":[{"name":"Slay","description":"Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Slay","description":"Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.","unique":true}]},"3009":{"id":"3009","name":"Boots of Swiftness","goldTotal":1000,"goldBase":700,"stats":{"moveSpeedFlat":55},"tags":["boots","component","mobility"],"from":["1001"],"into":["3170"],"iconPath":"/data/16.16.1/img/item/3009.png","description":"<mainText><stats><attention>55</attention> Move Speed</stats><br><br><passive>Fleetfooted</passive><br>Reduce the effectiveness of <keyword>Slows</keyword> by 25%.</mainText>","passives":[{"name":"Fleetfooted","description":"Gain 25% slow resist.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Fleetfooted","description":"Gain 25% slow resist.","unique":true}]},"3020":{"id":"3020","name":"Sorcerer's Shoes","goldTotal":1100,"goldBase":800,"stats":{"magicPenFlat":12,"moveSpeedFlat":45},"tags":["boots","component","mobility","penetration"],"from":["1001"],"into":["3175"],"iconPath":"/data/16.16.1/img/item/3020.png","description":"<mainText><stats><attention>12</attention> Magic Penetration<br><attention>45</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3024":{"id":"3024","name":"Glacial Buckler","goldTotal":900,"goldBase":50,"stats":{"abilityHaste":10,"armor":25,"mp":300},"tags":["component","tank","mana"],"from":["1029","1027","2022"],"into":["3110"],"iconPath":"/data/16.16.1/img/item/3024.png","description":"<mainText><stats><attention>25</attention> Armor<br><attention>300</attention> Mana<br><attention>10</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"3026":{"id":"3026","name":"Guardian Angel","goldTotal":3200,"goldBase":800,"stats":{"attackDamage":55,"armor":45},"tags":["legendary","damage","tank"],"from":["2019","1038"],"into":[],"iconPath":"/data/16.16.1/img/item/3026.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>45</attention> Armor</stats><br><br><passive>Rebirth</passive><br>Upon taking lethal damage, restores <healing>50% base Health</healing> and <scaleMana>100% max Mana</scaleMana> after 4 seconds of <keyword>Stasis</keyword>.</mainText>","passives":[{"name":"Rebirth","description":"Upon taking lethal damage, enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act, and afterwards heal for 50% of base health and restore 100% of maximum mana (300 second cooldown, starts after resurrection ends).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Rebirth","description":"Upon taking lethal damage, enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act, and afterwards heal for 50% of base health and restore 100% of maximum mana (300 second cooldown, starts after resurrection ends).","unique":true}]},"3031":{"id":"3031","name":"Infinity Edge","goldTotal":3500,"goldBase":725,"stats":{"attackDamage":75,"critChance":0.25},"tags":["legendary","damage","crit"],"from":["1038","1037","1018"],"into":[],"iconPath":"/data/16.16.1/img/item/3031.png","description":"<mainText><stats><attention>75</attention> Attack Damage<br><attention>25%</attention> Critical Strike Chance<br><attention>30%</attention> Critical Strike Damage</stats><br><br></mainText>","passives":[{"name":"Critical Strike Damage","description":"+30% Critical Strike Damage","effects":[{"kind":"critDamageBonus","amount":0.3,"condition":{"kind":"always"}}],"partial":false}],"effects":[]},"3032":{"id":"3032","name":"Yun Tal Wildarrows","goldTotal":3000,"goldBase":750,"stats":{"attackDamage":50,"attackSpeedPercent":0.45},"tags":["legendary","damage","attack-speed"],"from":["1038","3144","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/3032.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>45%</attention> Attack Speed<br><attention>0%</attention> Critical Strike Chance</stats><br><br><passive>Practice Makes Lethal</passive><br>On-Attack, gain Critical Strike Chance permanently up to 25%.<br><br><passive>Flurry</passive><br>On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). <br>Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.</mainText>","passives":[{"name":"Practice Makes Lethal","description":"Basic attacks on-attack grant 0.4% / 0.2% critical strike chance permanently, stacking up to 63 / 125 times (capped at 25% critical strike chance).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Flurry","description":"Launching a basic attack against an enemy champion grants you 30% bonus attack speed for 6 seconds (30 second cooldown, reduced by 1 second on-hit and 2 seconds if the attack critically strikes).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Practice Makes Lethal","description":"Basic attacks on-attack grant 0.4% / 0.2% critical strike chance permanently, stacking up to 63 / 125 times (capped at 25% critical strike chance).","unique":true},{"key":"pass2","kind":"passive","name":"Flurry","description":"Launching a basic attack against an enemy champion grants you 30% bonus attack speed for 6 seconds (30 second cooldown, reduced by 1 second on-hit and 2 seconds if the attack critically strikes).","unique":true}]},"3033":{"id":"3033","name":"Mortal Reminder","goldTotal":3000,"goldBase":150,"stats":{"attackDamage":35,"armorPenPercent":0.3,"critChance":0.25},"tags":["legendary","damage","crit","penetration"],"from":["3123","3035","1018"],"into":[],"iconPath":"/data/16.16.1/img/item/3033.png","description":"<mainText><stats><attention>35</attention> Attack Damage<br><attention>30%</attention> Armor Penetration<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Grievous Wounds</passive><br>Dealing physical damage applies <keyword>40% Wounds</keyword> to enemy champions for 3 seconds.</mainText>","passives":[{"name":"Grievous Wounds","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Grievous Wounds","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","unique":true}]},"3035":{"id":"3035","name":"Last Whisper","goldTotal":1450,"goldBase":750,"stats":{"attackDamage":20,"armorPenPercent":0.18},"tags":["component","damage","penetration"],"from":["1036","1036"],"into":["3033","3036","6694"],"iconPath":"/data/16.16.1/img/item/3035.png","description":"<mainText><stats><attention>20</attention> Attack Damage<br><attention>18%</attention> Armor Penetration</stats><br><br></mainText>","passives":[],"effects":[]},"3036":{"id":"3036","name":"Lord Dominik's Regards","goldTotal":3300,"goldBase":550,"stats":{"attackDamage":35,"critChance":0.25,"armorPenPercent":0.35},"tags":["legendary","damage","crit","penetration"],"from":["3035","6670"],"into":[],"iconPath":"/data/16.16.1/img/item/3036.png","description":"<mainText><stats><attention>35</attention> Attack Damage<br><attention>35%</attention> Armor Penetration<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Giant Slayer</passive><br>Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.</mainText>","passives":[{"name":"Giant Slayer","description":"Deal 0 to 15 for 16 increased damage against enemy champions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Giant Slayer","description":"Deal 0 to 15 for 16 increased damage against enemy champions.","unique":true}]},"3041":{"id":"3041","name":"Mejai's Soulstealer","goldTotal":1500,"goldBase":1150,"stats":{"abilityPower":20,"hp":100},"tags":["legendary","magic","tank"],"from":["1082"],"into":[],"iconPath":"/data/16.16.1/img/item/3041.png","description":"<mainText><stats><attention>20</attention> Ability Power<br><attention>100</attention> Health</stats><br><br><passive>Glory</passive><br><keyword>Takedowns</keyword> grant <passive>Glory</passive>, up to 25. 10 <passive>Glory</passive> is lost on death.<br>Gain <scaleAP>5 Ability Power</scaleAP> per <passive>Glory</passive> and <speed>10% Move Speed</speed> at 10 or higher <passive>Glory</passive>.</mainText>","passives":[{"name":"Glory","description":"Gain 4 stacks for each champion kill and 2 stacks for each assist, up to a maximum of 25 stacks. For every stack, gain 5 ability power, up to 125 at maximum stacks. If you have at least 10 stacks, also gain 10% bonus movement speed. Lose 10 stacks on death. Stacks are preserved from Dark Seal.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Glory","description":"Gain 4 stacks for each champion kill and 2 stacks for each assist, up to a maximum of 25 stacks. For every stack, gain 5 ability power, up to 125 at maximum stacks. If you have at least 10 stacks, also gain 10% bonus movement speed. Lose 10 stacks on death. Stacks are preserved from Dark Seal.","unique":true}]},"3044":{"id":"3044","name":"Phage","goldTotal":1100,"goldBase":350,"stats":{"attackDamage":15,"hp":200},"tags":["component","damage","tank"],"from":["1028","1036"],"into":["3071","3078","3073","6631"],"iconPath":"/data/16.16.1/img/item/3044.png","description":"<mainText><stats><attention>15</attention> Attack Damage<br><attention>200</attention> Health</stats><br><br><passive>Rage</passive><br>Attacking grants <speed>Move Speed</speed> for 2 seconds.</mainText>","passives":[{"name":"Rage","description":"Basic attacks on-hit grant 20 / 10 bonus movement speed for 2 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Rage","description":"Basic attacks on-hit grant 20 / 10 bonus movement speed for 2 seconds.","unique":true}]},"3046":{"id":"3046","name":"Phantom Dancer","goldTotal":2650,"goldBase":950,"stats":{"attackSpeedPercent":0.65,"critChance":0.25,"moveSpeedPercent":0.1},"tags":["legendary","crit","attack-speed","mobility"],"from":["1042","3086","1042"],"into":[],"iconPath":"/data/16.16.1/img/item/3046.png","description":"<mainText><stats><attention>65%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance<br><attention>10%</attention> Move Speed</stats><br><br><passive>Spectral Waltz</passive><br>Become <keyword>Ghosted</keyword>.</mainText>","passives":[{"name":"Spectral Waltz","description":"Become permanently ghosted.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spectral Waltz","description":"Become permanently ghosted.","unique":true}]},"3047":{"id":"3047","name":"Plated Steelcaps","goldTotal":1200,"goldBase":600,"stats":{"armor":25,"moveSpeedFlat":45},"tags":["boots","component","tank","mobility"],"from":["1001","1029"],"into":["3174"],"iconPath":"/data/16.16.1/img/item/3047.png","description":"<mainText><stats><attention>25</attention> Armor<br><attention>45</attention> Move Speed</stats><br><br><passive>Plating</passive><br>Reduces incoming damage from Attacks by 10%.</mainText>","passives":[{"name":"Plating","description":"Reduces all incoming basic damage by 10% (excluding from turret attacks).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Plating","description":"Reduces all incoming basic damage by 10% (excluding from turret attacks).","unique":true}]},"3050":{"id":"3050","name":"Zeke's Convergence","goldTotal":2200,"goldBase":700,"stats":{"abilityHaste":10,"armor":25,"magicResist":25,"hp":300},"tags":["legendary","tank"],"from":["3067","1029","1033"],"into":[],"iconPath":"/data/16.16.1/img/item/3050.png","description":"<mainText><stats><attention>300</attention> Health<br><attention>25</attention> Armor<br><attention>25</attention> Magic Resist<br><attention>10</attention> Ability Haste</stats><br><br><passive>Frostfire Tempest</passive><br>Casting your Ultimate summons a storm around you for 5 seconds. The storm deals <magicDamage>30 magic damage</magicDamage> per second to enemy champions and <keyword>Slows</keyword> them by 30%.</mainText>","passives":[{"name":"Cryocombustion","description":"Gain 15 ultimate haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Frostfire Tempest","description":"Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals30/4 magic damage every 0.25 seconds / 30*5 total magic damage over the durationto enemy champions and monsters within a icononly=true 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Cryocombustion","description":"Gain 15 ultimate haste.","unique":true},{"key":"pass2","kind":"passive","name":"Frostfire Tempest","description":"Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals30/4 magic damage every 0.25 seconds / 30*5 total magic damage over the durationto enemy champions and monsters within a icononly=true 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast).","unique":true}]},"3051":{"id":"3051","name":"Hearthbound Axe","goldTotal":1200,"goldBase":250,"stats":{"attackDamage":20,"attackSpeedPercent":0.2},"tags":["component","damage","attack-speed"],"from":["1036","1042","1036"],"into":["3078","3302","6672"],"iconPath":"/data/16.16.1/img/item/3051.png","description":"<mainText><stats><attention>20</attention> Attack Damage<br><attention>20%</attention> Attack Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3053":{"id":"3053","name":"Sterak's Gage","goldTotal":3200,"goldBase":775,"stats":{"hp":400,"tenacity":0.2},"tags":["legendary","tank"],"from":["1037","2021","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/3053.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>20%</attention> Tenacity</stats><br><br><passive>The Claws that Catch</passive><br>Gain <scaleAD>bonus Attack Damage</scaleAD>.<br><br><passive>Lifeline</passive><br>Taking damage that would reduce your Health below 30% grants a <shield>decaying Shield</shield> for 4.5 seconds.</mainText>","passives":[{"name":"The Claws that Catch","description":"Gain bonus attack damage equal to 50% base AD.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 60% of bonus health which decays over 4.5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"The Claws that Catch","description":"Gain bonus attack damage equal to 50% base AD.","unique":true},{"key":"pass2","kind":"passive","name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 60% of bonus health which decays over 4.5 seconds.","unique":true,"cooldown":"90"}]},"3057":{"id":"3057","name":"Sheen","goldTotal":900,"goldBase":650,"stats":{"abilityHaste":10},"tags":["component"],"from":["2022"],"into":["3078","3100","2510","3508","6662"],"iconPath":"/data/16.16.1/img/item/3057.png","description":"<mainText><stats><attention>10</attention> Ability Haste</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit>.<br></mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"3065":{"id":"3065","name":"Spirit Visage","goldTotal":2700,"goldBase":650,"stats":{"abilityHaste":10,"hp":400,"hpRegenPercent":1,"magicResist":50},"tags":["legendary","tank"],"from":["3211","3067"],"into":[],"iconPath":"/data/16.16.1/img/item/3065.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>50</attention> Magic Resist<br><attention>10</attention> Ability Haste<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Boundless Vitality</passive><br>Heals and Shields on you are increased by 25%.</mainText>","passives":[{"name":"Boundless Vitality","description":"Increases all healing and shielding received as well as health regeneration by 25%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Boundless Vitality","description":"Increases all healing and shielding received as well as health regeneration by 25%.","unique":true}]},"3066":{"id":"3066","name":"Winged Moonplate","goldTotal":800,"goldBase":400,"stats":{"hp":200,"moveSpeedPercent":0.04},"tags":["component","tank","mobility"],"from":["1028"],"into":["3742","3181","4401"],"iconPath":"/data/16.16.1/img/item/3066.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>4%</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3067":{"id":"3067","name":"Kindlegem","goldTotal":800,"goldBase":150,"stats":{"abilityHaste":10,"hp":200},"tags":["component","tank"],"from":["1028","2022"],"into":["3071","8020","3165","6620","3050","3109","2502","2510","2524","2525","6617","3065","3152","3119","3190","3222","4629"],"iconPath":"/data/16.16.1/img/item/3067.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>10</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"3068":{"id":"3068","name":"Sunfire Aegis","goldTotal":2800,"goldBase":700,"stats":{"abilityHaste":10,"armor":50,"hp":350},"tags":["legendary","tank"],"from":["6660","1031","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/3068.png","description":"<mainText><stats><attention>350</attention> Health<br><attention>50</attention> Armor<br><attention>10</attention> Ability Haste</stats><br><br><passive>Immolate</passive><br>After taking or dealing damage, deal <magicDamage>magic damage</magicDamage> per second to nearby enemies for 3 seconds. </mainText>","passives":[{"name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 20 (+ 1.5% bonus health) magic damage every second to enemies within icononly = true 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and to 180% against monsters. This executes minions that would be killed by one more tick of damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 20 (+ 1.5% bonus health) magic damage every second to enemies within icononly = true 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and to 180% against monsters. This executes minions that would be killed by one more tick of damage.","unique":true}]},"3070":{"id":"3070","name":"Tear of the Goddess","goldTotal":400,"goldBase":400,"stats":{"mp":240},"tags":["component","mana"],"from":[],"into":["3003","3004","2526","3119"],"iconPath":"/data/16.16.1/img/item/3070.png","description":"<mainText><stats><attention>240</attention> Mana</stats><br><br><passive>Manaflow</passive> (8s, max 4 charges)<br>Landing Abilities grants <scaleMana>3 max Mana</scaleMana> (doubled vs. champions), up to <scaleMana>360</scaleMana>.<br><br><passive>Helping Hand</passive><br>Attacks deal an additional <physicalDamage>5 physical damage</physicalDamage> to minions.</mainText>","passives":[{"name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Dealing ability damage, or applying a buff or debuff to an enemy or ally, with a non-innate ability cast instance, consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered once per cast instance.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Helping Hand","description":"Basic attacks deal 5 bonus physical damage on-hit against minions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Dealing ability damage, or applying a buff or debuff to an enemy or ally, with a non-innate ability cast instance, consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered once per cast instance.","unique":true},{"key":"pass2","kind":"passive","name":"Helping Hand","description":"Basic attacks deal 5 bonus physical damage on-hit against minions.","unique":true}]},"3071":{"id":"3071","name":"Black Cleaver","goldTotal":3000,"goldBase":225,"stats":{"attackDamage":45,"abilityHaste":20,"hp":400},"tags":["legendary","damage","tank"],"from":["3044","3067","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/3071.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>400</attention> Health<br><attention>20</attention> Ability Haste</stats><br><br><passive>Carve</passive><br>Dealing <physicalDamage>physical damage</physicalDamage> to champions reduces the target's <scaleArmor>Armor by 6%</scaleArmor> for 6 seconds. (stacks 5 times).<br><br><passive>Fervor</passive><br>Dealing <physicalDamage>physical damage</physicalDamage> grants <speed> Move Speed</speed> for 2 seconds.</mainText>","passives":[{"name":"Carve","description":"Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Fervor","description":"Dealing physical damage grants you 20 / 10 bonus movement speed for 2 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Carve","description":"Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks.","unique":true},{"key":"pass2","kind":"passive","name":"Fervor","description":"Dealing physical damage grants you 20 / 10 bonus movement speed for 2 seconds.","unique":true}]},"3072":{"id":"3072","name":"Bloodthirster","goldTotal":3400,"goldBase":325,"stats":{"attackDamage":80,"lifesteal":0.15},"tags":["legendary","damage","healing"],"from":["1038","1037","1053"],"into":[],"iconPath":"/data/16.16.1/img/item/3072.png","description":"<mainText><stats><attention>80</attention> Attack Damage<br><attention>15%</attention> Life Steal</stats><br><br><passive>Ichorshield</passive><br>Convert excess healing from your Lifesteal to a <shield>Shield</shield>.</mainText>","passives":[{"name":"Ichorshield","description":"Convert the healing received from life steal in excess of maximum health into a shield for up to 165 + (315-165)/10*(x-1), which lasts until destroyed.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Ichorshield","description":"Convert the healing received from life steal in excess of maximum health into a shield for up to 165 + (315-165)/10*(x-1), which lasts until destroyed.","unique":true}]},"3073":{"id":"3073","name":"Experimental Hexplate","goldTotal":3000,"goldBase":500,"stats":{"hp":450,"attackDamage":40,"attackSpeedPercent":0.2},"tags":["legendary","damage","tank","attack-speed"],"from":["2021","1042","3044"],"into":[],"iconPath":"/data/16.16.1/img/item/3073.png","description":"<mainText><stats><attention>40</attention> Attack Damage<br><attention>20%</attention> Attack Speed<br><attention>450</attention> Health</stats><br><br><passive>Hexcharged</passive><br>Gain 30 Ultimate Ability Haste.<br><br><passive>Overdrive</passive><br>After casting your Ultimate, gain <attackSpeed>% Attack Speed</attackSpeed> and <speed>% Move Speed</speed> for 8 seconds. </mainText>","passives":[{"name":"Hexcharged","description":"Gain 30 ultimate haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Overdrive","description":"Upon casting your ultimate ability, enter Overdrive to gain 50% / 35% bonus attack speed and 20% / 14% bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Hexcharged","description":"Gain 30 ultimate haste.","unique":true},{"key":"pass2","kind":"passive","name":"Overdrive","description":"Upon casting your ultimate ability, enter Overdrive to gain 50% / 35% bonus attack speed and 20% / 14% bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).","unique":true}]},"3074":{"id":"3074","name":"Ravenous Hydra","goldTotal":3300,"goldBase":150,"stats":{"attackDamage":65,"abilityHaste":15,"lifesteal":0.12},"tags":["legendary","damage","healing"],"from":["3077","1053","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/3074.png","description":"<mainText><stats><attention>65</attention> Attack Damage<br><attention>15</attention> Ability Haste<br><attention>12%</attention> Life Steal</stats><br><br><passive>Cleave</passive><br>Attacks deal <physicalDamage>physical damage</physicalDamage> to nearby enemies.<active>Ravenous Crescent</active><br>Deal <physicalDamage>physical damage</physicalDamage> to enemies around you. <br>Your Life Steal applies to this damage.</mainText>","passives":[{"name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target. This damage benefits from life steal at 100% effectiveness.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ravenous Crescent","description":"Deal 80% AD physical damage to enemies within a icononly = true 450 radius in front of you. This damage benefits from life steal at 100% effectiveness.","unique":true,"cooldown":"10"},{"key":"pass","kind":"passive","name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target. This damage benefits from life steal at 100% effectiveness.","unique":true}]},"3075":{"id":"3075","name":"Thornmail","goldTotal":2450,"goldBase":450,"stats":{"armor":75,"hp":150},"tags":["legendary","tank"],"from":["3076","1031","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/3075.png","description":"<mainText><stats><attention>150</attention> Health<br><attention>75</attention> Armor</stats><br><br><passive>Thorns</passive><br>When struck by an Attack, deal <magicDamage>magic damage</magicDamage> to the attacker and apply 40% <keyword>Wounds</keyword> for 3 seconds if they are a champion.</mainText>","passives":[{"name":"Thorns","description":"When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Thorns","description":"When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.","unique":true}]},"3076":{"id":"3076","name":"Bramble Vest","goldTotal":800,"goldBase":200,"stats":{"armor":30},"tags":["component","tank"],"from":["1029","1029"],"into":["3075"],"iconPath":"/data/16.16.1/img/item/3076.png","description":"<mainText><stats><attention>30</attention> Armor</stats><br><br><passive>Thorns</passive><br>When hit by an Attack, deal <magicDamage> magic damage</magicDamage> to the attacker and apply <keyword>40% Wounds</keyword> for 3 seconds if they are a champion.</mainText>","passives":[{"name":"Thorns","description":"When struck by a basic attack on-hit, deal 10 magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Thorns","description":"When struck by a basic attack on-hit, deal 10 magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.","unique":true}]},"3077":{"id":"3077","name":"Tiamat","goldTotal":1200,"goldBase":500,"stats":{"attackDamage":25},"tags":["component","damage"],"from":["1036","1036"],"into":["3074","3748","6698","6631"],"iconPath":"/data/16.16.1/img/item/3077.png","description":"<mainText><stats><attention>25</attention> Attack Damage</stats><br><br><passive>Cleave</passive><br>Attacks deal <physicalDamage>physical damage</physicalDamage> to nearby enemies.<br><active>Crescent</active><br>Deal <physicalDamage>physical damage</physicalDamage> to enemies around you.</mainText>","passives":[{"name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target.","unique":true},{"key":"act","kind":"active","name":"Crescent","description":"Deal 75% AD physical damage to enemies within a icononly = true 450 radius in front of you.","unique":true,"cooldown":"10"}]},"3078":{"id":"3078","name":"Trinity Force","goldTotal":3333,"goldBase":133,"stats":{"attackDamage":36,"abilityHaste":15,"attackSpeedPercent":0.3,"hp":333},"tags":["legendary","damage","tank","attack-speed"],"from":["3057","3044","3051"],"into":[],"iconPath":"/data/16.16.1/img/item/3078.png","description":"<mainText><stats><attention>36</attention> Attack Damage<br><attention>30%</attention> Attack Speed<br><attention>333</attention> Health<br><attention>15</attention> Ability Haste</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit>.<br> <br><passive>Quicken</passive><br>Attacking grants <speed>20 Move Speed</speed> for 2 seconds.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Quicken","description":"Basic attacks on-hit grant 20 bonus movement speed for 2 seconds","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).","unique":true},{"key":"pass2","kind":"passive","name":"Quicken","description":"Basic attacks on-hit grant 20 bonus movement speed for 2 seconds","unique":true}]},"3082":{"id":"3082","name":"Warden's Mail","goldTotal":1000,"goldBase":400,"stats":{"armor":40},"tags":["component","tank"],"from":["1029","1029"],"into":["3110","3143"],"iconPath":"/data/16.16.1/img/item/3082.png","description":"<mainText><stats><attention>40</attention> Armor</stats><br><br><passive>Rock Solid</passive><br>Reduce incoming damage from Attacks.</mainText>","passives":[{"name":"Rock Solid","description":"Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 15, with a maximum of 20% reduction each.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Rock Solid","description":"Every first incoming instance of post-mitigation basic damage per cast instance is reduced by 15, with a maximum of 20% reduction each.","unique":true}]},"3083":{"id":"3083","name":"Warmog's Armor","goldTotal":3100,"goldBase":500,"stats":{"hp":1000,"hpRegenPercent":1},"tags":["legendary","tank"],"from":["1011","1011","3801"],"into":[],"iconPath":"/data/16.16.1/img/item/3083.png","description":"<mainText><stats><attention>1000</attention> Health<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Warmog's Heart</passive> <br>If you have 2000 bonus Health and have not taken damage within 8 seconds, restore <healing></healing> Health per second.<br><br><passive>Warmog's Vitality</passive><br>Gain bonus Health equal to 12% of your Item Health (<healing>0</healing>).</mainText>","passives":[{"name":"Passive","description":"Grants Warmog's Heart if you have at least 2000 bonus health.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Warmog's Heart","description":"Health regeneration1.5% maximum health every 0.5 seconds / 15% maximum health every 5 secondsif damage has not been taken in the last 8 seconds (3 seconds for damage from non-champions).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Warmog's Vitality","description":"Gain bonus health equal to 12% bonus health from items.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Passive","description":"Grants Warmog's Heart if you have at least 2000 bonus health.","unique":true},{"key":"pass2","kind":"passive","name":"Warmog's Heart","description":"Health regeneration1.5% maximum health every 0.5 seconds / 15% maximum health every 5 secondsif damage has not been taken in the last 8 seconds (3 seconds for damage from non-champions).","unique":true},{"key":"pass3","kind":"passive","name":"Warmog's Vitality","description":"Gain bonus health equal to 12% bonus health from items.","unique":true}]},"3084":{"id":"3084","name":"Heartsteel","goldTotal":3000,"goldBase":400,"stats":{"hp":900,"hpRegenPercent":1},"tags":["legendary","tank"],"from":["1011","3801","1011"],"into":[],"iconPath":"/data/16.16.1/img/item/3084.png","description":"<mainText><stats><attention>900</attention> Health<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Colossal Consumption</passive> (0s) per target<br>If an enemy champion is nearby for a few seconds, your next Attack against them deals <physicalDamage>70 plus 6%</physicalDamage> of your max Health as <physicalDamage>bonus physical damage</physicalDamage> and grants <scaleHealth>10%</scaleHealth> of the damage as <scaleHealth>max Health.</scaleHealth><br><br><passive>Goliath</passive><br>For each <scaleHealth>1000 max Health</scaleHealth>, gain 3% increased size, up to 30%. </mainText>","passives":[{"name":"Colossal Consumption","description":"While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to10% of that amount / 70*0.1 (+ 6*0.1% maximum health) (30 second cooldown per target).","effects":[{"kind":"damageOnHitPercentMaxHp","amount":0.06,"damageType":"physical","condition":{"kind":"unsupported","reason":"target health item effect"}}],"partial":false},{"name":"Goliath","description":"Gain key=% increased size.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Colossal Consumption","description":"While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to10% of that amount / 70*0.1 (+ 6*0.1% maximum health) (30 second cooldown per target).","unique":true},{"key":"pass2","kind":"passive","name":"Goliath","description":"Gain key=% increased size.","unique":true}]},"3085":{"id":"3085","name":"Runaan's Hurricane","goldTotal":2650,"goldBase":850,"stats":{"attackSpeedPercent":0.4,"critChance":0.25,"moveSpeedPercent":0.05},"tags":["legendary","crit","attack-speed","mobility"],"from":["3086","3144"],"into":[],"iconPath":"/data/16.16.1/img/item/3085.png","description":"<mainText><stats><attention>40%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance<br><attention>5%</attention> Move Speed</stats><br><br><passive>Wind's Fury</passive><br>Attacks fire bolts at 2 additional enemies near the target.<br>Each bolt deals <physicalDamage>physical damage</physicalDamage> and applies <OnHit>On-Hit</OnHit> effects.</mainText>","passives":[{"name":"Wind's Fury","description":"Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 65% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Wind's Fury","description":"Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 65% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.","unique":true}]},"3086":{"id":"3086","name":"Zeal","goldTotal":1200,"goldBase":350,"stats":{"attackSpeedPercent":0.15,"critChance":0.15,"moveSpeedPercent":0.04},"tags":["component","crit","attack-speed","mobility"],"from":["1018","1042"],"into":["2512","3094","3046","3085","6675"],"iconPath":"/data/16.16.1/img/item/3086.png","description":"<mainText><stats><attention>15%</attention> Attack Speed<br><attention>15%</attention> Critical Strike Chance<br><attention>4%</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3087":{"id":"3087","name":"Statikk Shiv","goldTotal":3000,"goldBase":625,"stats":{"attackDamage":45,"abilityPower":45,"attackSpeedPercent":0.3,"moveSpeedPercent":0.04},"tags":["legendary","damage","magic","attack-speed","mobility"],"from":["3144","3113","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/3087.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>45</attention> Ability Power<br><attention>30%</attention> Attack Speed<br><attention>4%</attention> Move Speed</stats><br><br><passive>Electrospark</passive><br>Your <keyword>Energized Attacks</keyword> fire chain lightning, applying <OnHit>On-Hit</OnHit> effects and dealing <magicDamage>magic damage</magicDamage> to nearby targets.<br><br><passive>Electroshock</passive> <br>Basic Attacks grant extra <keyword>Energized</keyword> stacks.</mainText>","passives":[{"name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Electroshock","description":"Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Electrospark","description":"When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 to 8 by 1 targets, dealing the same damage and applying on-hit effects to secondary targets hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","unique":true},{"key":"pass2","kind":"passive","name":"Electroshock","description":"Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack.","unique":true},{"key":"pass3","kind":"passive","name":"Electrospark","description":"When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 to 8 by 1 targets, dealing the same damage and applying on-hit effects to secondary targets hit.","unique":true}]},"3089":{"id":"3089","name":"Rabadon's Deathcap","goldTotal":3500,"goldBase":1100,"stats":{"abilityPower":130},"tags":["legendary","magic"],"from":["1058","1058"],"into":[],"iconPath":"/data/16.16.1/img/item/3089.png","description":"<mainText><stats><attention>130</attention> Ability Power</stats><br><br><passive>Magical Opus</passive><br>Increases your total <scaleAP>Ability Power by 30%</scaleAP>.</mainText>","passives":[{"name":"Magical Opus","description":"Increase your ability power by 30%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Magical Opus","description":"Increase your ability power by 30%.","unique":true}]},"3091":{"id":"3091","name":"Wit's End","goldTotal":2800,"goldBase":550,"stats":{"attackSpeedPercent":0.5,"magicResist":45,"tenacity":0.2},"tags":["legendary","tank","attack-speed"],"from":["1043","1057","1043"],"into":[],"iconPath":"/data/16.16.1/img/item/3091.png","description":"<mainText><stats><attention>50%</attention> Attack Speed<br><attention>45</attention> Magic Resist<br><attention>20%</attention> Tenacity</stats><br><br><passive>Fray</passive><br>Attacks deal <magicDamage>bonus magic damage</magicDamage> <OnHit>On-Hit</OnHit>.</mainText>","passives":[{"name":"Fray","description":"Basic attacks deal 45 bonus magic damage on-hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Fray","description":"Basic attacks deal 45 bonus magic damage on-hit.","unique":true}]},"3094":{"id":"3094","name":"Rapid Firecannon","goldTotal":2650,"goldBase":850,"stats":{"attackSpeedPercent":0.35,"critChance":0.25,"moveSpeedPercent":0.04},"tags":["legendary","crit","attack-speed","mobility"],"from":["3086","3144"],"into":[],"iconPath":"/data/16.16.1/img/item/3094.png","description":"<mainText><stats><attention>35%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance<br><attention>4%</attention> Move Speed</stats><br><br><passive>Sharpshooter</passive><br>Your <keyword>Energized Attack</keyword> deals <magicDamage>40 bonus magic damage</magicDamage> and gains 35% bonus Attack Range.</mainText>","passives":[{"name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Sharpshooter","description":"When fully Energized, your next basic attack deals 40 bonus magic damage on-hit. Energized attacks gain 35% bonus range, capped at 150.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","unique":true},{"key":"pass2","kind":"passive","name":"Sharpshooter","description":"When fully Energized, your next basic attack deals 40 bonus magic damage on-hit. Energized attacks gain 35% bonus range, capped at 150.","unique":true}]},"3097":{"id":"3097","name":"Stormrazor","goldTotal":3200,"goldBase":700,"stats":{"attackDamage":50,"attackSpeedPercent":0.2,"critChance":0.25},"tags":["legendary","damage","crit","attack-speed"],"from":["1038","1018","3144"],"into":[],"iconPath":"/data/16.16.1/img/item/3097.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>20%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Energized</passive><br>Moving and Attacking generates an <keyword>Energized Attack</keyword>.<br><br><passive>Bolt</passive><br>Your <keyword>Energized Attack</keyword> applies <magicDamage> bonus magic damage</magicDamage> and grants <speed>45% Movement Speed</speed> for 1.5 seconds.<br></mainText>","passives":[{"name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Bolt","description":"When fully Energized, your next basic attack deals 100 bonus magic damage on-hit and grants you 45% bonus movement speed for 1.5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","unique":true},{"key":"pass2","kind":"passive","name":"Bolt","description":"When fully Energized, your next basic attack deals 100 bonus magic damage on-hit and grants you 45% bonus movement speed for 1.5 seconds.","unique":true}]},"3100":{"id":"3100","name":"Lich Bane","goldTotal":2900,"goldBase":250,"stats":{"abilityHaste":10,"abilityPower":100,"moveSpeedPercent":0.06},"tags":["legendary","magic","mobility"],"from":["3057","3113","1026"],"into":[],"iconPath":"/data/16.16.1/img/item/3100.png","description":"<mainText><stats><attention>100</attention> Ability Power<br><attention>6%</attention> Move Speed<br><attention>10</attention> Ability Haste</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <magicDamage>bonus magic damage</magicDamage> <OnHit>On-Hit</OnHit>.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds gains 50% bonus attack speed and deals 75% base AD (+ 45% AP) bonus magic damage on-hit (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds gains 50% bonus attack speed and deals 75% base AD (+ 45% AP) bonus magic damage on-hit (1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"3102":{"id":"3102","name":"Banshee's Veil","goldTotal":3000,"goldBase":200,"stats":{"abilityPower":105,"magicResist":40},"tags":["legendary","magic","tank"],"from":["1058","4632"],"into":[],"iconPath":"/data/16.16.1/img/item/3102.png","description":"<mainText><stats><attention>105</attention> Ability Power<br><attention>40</attention> Magic Resist</stats><br><br><passive>Annul</passive><br>Grants a Spell Shield that blocks the next enemy Ability.</mainText>","passives":[{"name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).","unique":true}]},"3107":{"id":"3107","name":"Redemption","goldTotal":2300,"goldBase":850,"stats":{"abilityPower":30,"abilityHaste":15,"healShieldPower":0.1,"mpRegenPercent":1},"tags":["legendary","magic","healing"],"from":["3108","3114"],"into":[],"iconPath":"/data/16.16.1/img/item/3107.png","description":"<mainText><stats><attention>30</attention> Ability Power<br><attention>15</attention> Ability Haste<br><attention>100%</attention> Base Mana Regen<br><attention>10%</attention> Heal and Shield Power</stats><br><br><active>Intervention</active><br>Restore <healing>150 - 350 Health</healing> to allied units and deal <trueDamage>10% max Health true damage</trueDamage> to enemy champions after 2.5 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Intervention","description":"Call upon a 550-radius beam of light to strike upon the target location after 2.5 seconds, granting sight of the area for the duration. Allies within the area are healed for 150 to 350, while enemy champions within take 10% of target's maximum health as true damage. Can be used while dead.","unique":true,"cooldown":"90","range":"5500"}]},"3108":{"id":"3108","name":"Fiendish Codex","goldTotal":850,"goldBase":200,"stats":{"abilityHaste":10,"abilityPower":25},"tags":["component","magic"],"from":["1052","2022"],"into":["3115","3003","3107","3137","8010","6616","4628","4629","4633"],"iconPath":"/data/16.16.1/img/item/3108.png","description":"<mainText><stats><attention>25</attention> Ability Power<br><attention>10</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"3109":{"id":"3109","name":"Knight's Vow","goldTotal":2300,"goldBase":400,"stats":{"abilityHaste":10,"armor":40,"hp":200,"hpRegenPercent":1},"tags":["legendary","tank"],"from":["3067","1031","1006"],"into":[],"iconPath":"/data/16.16.1/img/item/3109.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>40</attention> Armor<br><attention>10</attention> Ability Haste<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Sacrifice</passive><br>While near your <attention>Worthy</attention> ally, take 14% of the damage they receive and <healing>heal for 12%</healing> of the damage they deal to champions.<active>Pledge</active> (0s)<br>Designate an ally as <attention>Worthy</attention>.</mainText>","passives":[{"name":"Sacrifice","description":"While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 14% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you heal for 12% of the post-mitigation damage dealt by your Worthy ally to champions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Pledge","description":"Designate the target allied champion as being Worthy, forming a tether between you and them. Champions can only be designated as Worthy by one Knight's Vow at a time. You cannot be designated as Worthy by an ally's Knight's Vow once you've formed a tether.","unique":true,"cooldown":"60","range":"{{tip|cr|icononly=true}} 1250"},{"key":"pass","kind":"passive","name":"Sacrifice","description":"While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 14% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you heal for 12% of the post-mitigation damage dealt by your Worthy ally to champions.","unique":true}]},"3110":{"id":"3110","name":"Frozen Heart","goldTotal":2500,"goldBase":600,"stats":{"abilityHaste":20,"armor":75,"mp":400},"tags":["legendary","tank","mana"],"from":["3082","3024"],"into":[],"iconPath":"/data/16.16.1/img/item/3110.png","description":"<mainText><stats><attention>75</attention> Armor<br><attention>400</attention> Mana<br><attention>20</attention> Ability Haste</stats><br><br><passive>Winter's Caress</passive><br>Reduce the <attackSpeed>Attack Speed</attackSpeed> of nearby champions by <attackSpeed>20%</attackSpeed>.</mainText>","passives":[{"name":"Winter's Caress","description":"Cripples the attack speed of enemy champions within 700 units by 20%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Winter's Caress","description":"Cripples the attack speed of enemy champions within 700 units by 20%.","unique":true}]},"3111":{"id":"3111","name":"Mercury's Treads","goldTotal":1250,"goldBase":550,"stats":{"magicResist":20,"moveSpeedFlat":45,"tenacity":0.3},"tags":["boots","component","tank","mobility"],"from":["1001","1033"],"into":["3173"],"iconPath":"/data/16.16.1/img/item/3111.png","description":"<mainText><stats><attention>20</attention> Magic Resist<br><attention>45</attention> Move Speed<br><attention>30%</attention> Tenacity</stats><br><br></mainText>","passives":[],"effects":[]},"3113":{"id":"3113","name":"Aether Wisp","goldTotal":900,"goldBase":500,"stats":{"abilityPower":30,"moveSpeedPercent":0.04},"tags":["component","magic","mobility"],"from":["1052"],"into":["3100","2065","3087","3504","4629","4646"],"iconPath":"/data/16.16.1/img/item/3113.png","description":"<mainText><stats><attention>30</attention> Ability Power<br><attention>4%</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3114":{"id":"3114","name":"Forbidden Idol","goldTotal":600,"goldBase":400,"stats":{"healShieldPower":0.08,"mpRegenPercent":0.5},"tags":["component","healing"],"from":["1004"],"into":["2526","3107","3222","3504","6616","6621"],"iconPath":"/data/16.16.1/img/item/3114.png","description":"<mainText><stats><attention>50%</attention> Base Mana Regen<br><attention>8%</attention> Heal and Shield Power</stats><br><br></mainText>","passives":[],"effects":[]},"3115":{"id":"3115","name":"Nashor's Tooth","goldTotal":2900,"goldBase":500,"stats":{"abilityHaste":15,"abilityPower":80,"attackSpeedPercent":0.5},"tags":["legendary","magic","attack-speed"],"from":["1043","1026","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/3115.png","description":"<mainText><stats><attention>80</attention> Ability Power<br><attention>50%</attention> Attack Speed<br><attention>15</attention> Ability Haste</stats><br><br><passive>Icathian Bite</passive><br>Attacks deal <magicDamage>bonus magic damage</magicDamage> <OnHit>On-Hit</OnHit>.</mainText>","passives":[{"name":"Icathian Bite","description":"Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Icathian Bite","description":"Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.","unique":true}]},"3116":{"id":"3116","name":"Rylai's Crystal Scepter","goldTotal":2600,"goldBase":450,"stats":{"abilityPower":65,"hp":400},"tags":["legendary","magic","tank"],"from":["1026","1011","1052"],"into":[],"iconPath":"/data/16.16.1/img/item/3116.png","description":"<mainText><stats><attention>65</attention> Ability Power<br><attention>400</attention> Health</stats><br><br><passive>Rimefrost</passive><br>Damaging Abilities <keyword>Slow</keyword> enemies by 30% for 1 second.</mainText>","passives":[{"name":"Rimefrost","description":"Dealing ability damage slows affected units by 30% for 1 second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Rimefrost","description":"Dealing ability damage slows affected units by 30% for 1 second.","unique":true}]},"3118":{"id":"3118","name":"Malignance","goldTotal":2700,"goldBase":650,"stats":{"abilityPower":90,"abilityHaste":15,"mp":600},"tags":["legendary","magic","mana"],"from":["3802","1026"],"into":[],"iconPath":"/data/16.16.1/img/item/3118.png","description":"<mainText><stats><attention>90</attention> Ability Power<br><attention>600</attention> Mana<br><attention>15</attention> Ability Haste</stats><br><br><passive>Scorn</passive><br>Gain 20 Ultimate Ability Haste.<br><br><passive>Hatefog</passive><br>Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing <magicDamage>magic damage</magicDamage> per second and reducing their <scaleMR>Magic Resist</scaleMR>. <br></mainText>","passives":[{"name":"Scorn","description":"Gain 20 ultimate haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Hatefog","description":"Dealing non-proc damage or pet damage to enemy champions with your ultimate ability creates a type=ultimate's damage instance radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 60/4 (+ 5/4% AP) magic damage every 0.25 seconds / 60*3 (+ 5*3% AP) total magic damage over the duration and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Scorn","description":"Gain 20 ultimate haste.","unique":true},{"key":"pass2","kind":"passive","name":"Hatefog","description":"Dealing non-proc damage or pet damage to enemy champions with your ultimate ability creates a type=ultimate's damage instance radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 60/4 (+ 5/4% AP) magic damage every 0.25 seconds / 60*3 (+ 5*3% AP) total magic damage over the duration and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation).","unique":true}]},"3119":{"id":"3119","name":"Winter's Approach","goldTotal":2400,"goldBase":300,"stats":{"hp":550,"abilityHaste":15,"mp":500},"tags":["legendary","tank","mana"],"from":["3070","1011","3067"],"into":[],"iconPath":"/data/16.16.1/img/item/3119.png","description":"<mainText><stats><attention>550</attention> Health<br><attention>500</attention> Mana<br><attention>15</attention> Ability Haste</stats><br><br><passive>Awe</passive><br>Gain <scaleHealth> Health</scaleHealth>.<br><br><passive>Manaflow</passive> (8s, max 4 charges)<br>Landing Attacks and Abilities grant <scaleMana>3 max Mana</scaleMana> (doubled vs. champions).<br>Transforms into <rarityLegendary>Fimbulwinter</rarityLegendary> at <scaleMana>360 max Mana</scaleMana>.</mainText>","passives":[{"name":"Awe","description":"Grants bonus health equal to 15% bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Passive","description":"Transforms into Fimbulwinter at 360 bonus mana.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Awe","description":"Grants bonus health equal to 15% bonus mana.","unique":true},{"key":"pass2","kind":"passive","name":"Manaflow","description":"Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana.","unique":true},{"key":"pass3","kind":"passive","name":"Passive","description":"Transforms into Fimbulwinter at 360 bonus mana.","unique":false}]},"3123":{"id":"3123","name":"Executioner's Calling","goldTotal":800,"goldBase":450,"stats":{"attackDamage":15},"tags":["component","damage"],"from":["1036"],"into":["3033","6609"],"iconPath":"/data/16.16.1/img/item/3123.png","description":"<mainText><stats><attention>15</attention> Attack Damage</stats><br><br><passive>Grievous Wounds</passive><br>Dealing physical damage to champions applies <keyword>40% Wounds</keyword> for 3 seconds.</mainText>","passives":[{"name":"Grievous Wounds","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Grievous Wounds","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","unique":true}]},"3124":{"id":"3124","name":"Guinsoo's Rageblade","goldTotal":3000,"goldBase":1025,"stats":{"attackDamage":30,"abilityPower":30,"attackSpeedPercent":0.25},"tags":["legendary","damage","magic","attack-speed"],"from":["1052","1043","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/3124.png","description":"<mainText><stats><attention>30</attention> Attack Damage<br><attention>30</attention> Ability Power<br><attention>25%</attention> Attack Speed</stats><br><br><passive>Wrath</passive><br>Attacks deal <magicDamage>30 bonus magic damage <OnHit>On-Hit</OnHit></magicDamage>.<br><br><passive>Seething Strike</passive><br>Attacks grant <attackSpeed>8% Attack Speed</attackSpeed> for 3 seconds. (stacks 4 times). <br>While fully stacked, every third Attack applies <OnHit>On-Hit</OnHit> effects twice.</mainText>","passives":[{"name":"Wrath","description":"Basic attacks deal 30 bonus magic damage on-hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Seething Strike","description":"Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Wrath","description":"Basic attacks deal 30 bonus magic damage on-hit.","unique":true},{"key":"pass2","kind":"passive","name":"Seething Strike","description":"Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.","unique":true}]},"3133":{"id":"3133","name":"Caulfield's Warhammer","goldTotal":1050,"goldBase":100,"stats":{"attackDamage":20,"abilityHaste":10},"tags":["component","damage"],"from":["1036","2022","1036"],"into":["6333","6697","3156","2517","3004","3508","3074","3179","6609","6610","6692","6694","6696"],"iconPath":"/data/16.16.1/img/item/3133.png","description":"<mainText><stats><attention>20</attention> Attack Damage<br><attention>10</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"3134":{"id":"3134","name":"Serrated Dirk","goldTotal":1000,"goldBase":300,"stats":{"attackDamage":20,"lethality":10},"tags":["component","damage","lethality"],"from":["1036","1036"],"into":["3142","6697","2520","6695","3814","3179","6676"],"iconPath":"/data/16.16.1/img/item/3134.png","description":"<mainText><stats><attention>20</attention> Attack Damage<br><attention>10</attention> Lethality</stats><br><br></mainText>","passives":[],"effects":[]},"3135":{"id":"3135","name":"Void Staff","goldTotal":3000,"goldBase":1050,"stats":{"abilityPower":95,"magicPenPercent":0.4},"tags":["legendary","magic","penetration"],"from":["4630","1026"],"into":[],"iconPath":"/data/16.16.1/img/item/3135.png","description":"<mainText><stats><attention>95</attention> Ability Power<br><attention>40%</attention> Magic Penetration</stats><br><br></mainText>","passives":[],"effects":[]},"3137":{"id":"3137","name":"Cryptbloom","goldTotal":3000,"goldBase":200,"stats":{"abilityPower":75,"abilityHaste":20,"magicPenPercent":0.3},"tags":["legendary","magic","penetration"],"from":["4630","3108","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/3137.png","description":"<mainText><stats><attention>75</attention> Ability Power<br><attention>30%</attention> Magic Penetration<br><attention>20</attention> Ability Haste</stats><br><br><passive>Life from Death</passive><br>When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that <healing>heals</healing>.</mainText>","passives":[{"name":"Life From Death","description":"Scoring a takedown against an enemy champion while alive and within 3 seconds of damaging them summons a nova that radiates from the location of their death over 1.75 seconds, healing you and allied champions hit for 100 (+ 20% AP).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Life From Death","description":"Scoring a takedown against an enemy champion while alive and within 3 seconds of damaging them summons a nova that radiates from the location of their death over 1.75 seconds, healing you and allied champions hit for 100 (+ 20% AP).","unique":true,"cooldown":"60"}]},"3139":{"id":"3139","name":"Mercurial Scimitar","goldTotal":3200,"goldBase":125,"stats":{"attackDamage":50,"lifesteal":0.1,"magicResist":35},"tags":["legendary","damage","tank","healing"],"from":["3140","1037","1053"],"into":[],"iconPath":"/data/16.16.1/img/item/3139.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>35</attention> Magic Resist<br><attention>10%</attention> Life Steal</stats><br><br><br><br><active>ACTIVE</active><br><active>Quicksilver</active><br>Removes all crowd control debuffs (excluding <keyword>Airborne</keyword>) and grants Move Speed.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Quicksilver","description":"Removes all crowd control debuffs (except Airborne) from your champion and grants 50% bonus total movement speed and ghosting for 2 seconds.","unique":true,"cooldown":"90"}]},"3140":{"id":"3140","name":"Quicksilver Sash","goldTotal":1300,"goldBase":900,"stats":{"magicResist":30},"tags":["component","tank"],"from":["1033"],"into":["3139"],"iconPath":"/data/16.16.1/img/item/3140.png","description":"<mainText><stats><attention>30</attention> Magic Resist</stats><br><br><active>Quicksilver</active><br>Remove all crowd control debuffs (excluding <keyword>Airborne</keyword>).</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Quicksilver","description":"Removes all crowd control debuffs (except Airborne) from your champion.","unique":true,"cooldown":"90"}]},"3142":{"id":"3142","name":"Youmuu's Ghostblade","goldTotal":2800,"goldBase":675,"stats":{"attackDamage":55,"lethality":18,"moveSpeedPercent":0.04},"tags":["legendary","damage","mobility","lethality"],"from":["3134","6690","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/3142.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>18</attention> Lethality<br><attention>4%</attention> Move Speed</stats><br><br><passive>Haunt</passive> <br>Gain <speed> Move Speed</speed> while out of combat.<br><br><active>Wraith Step</active><br>Gain <speed>Move Speed</speed> and <keyword>Ghosting</keyword> for  seconds.</mainText>","passives":[{"name":"Haunt","description":"Gain 20 / 10 bonus movement speed while out-of-combat with enemy champions for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Wraith Step","description":"Gain 20% / 15% bonus movement speed and ghosting for 6 / 4 seconds.","unique":true,"cooldown":"45"},{"key":"pass","kind":"passive","name":"Haunt","description":"Gain 20 / 10 bonus movement speed while out-of-combat with enemy champions for 3 seconds.","unique":true}]},"3143":{"id":"3143","name":"Randuin's Omen","goldTotal":2700,"goldBase":800,"stats":{"armor":75,"hp":350},"tags":["legendary","tank"],"from":["3082","1011"],"into":[],"iconPath":"/data/16.16.1/img/item/3143.png","description":"<mainText><stats><attention>350</attention> Health<br><attention>75</attention> Armor</stats><br><br><passive>Resilience</passive><br>Receive 30% less damage from Critical Strikes.<br><active>Humility</active><br><keyword>Slow</keyword> nearby enemies by 70% for 2 seconds.</mainText>","passives":[{"name":"Resilience","description":"Reduces incoming damage from critical strikes by 30%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Humility","description":"Unleash a shockwave around you that slows nearby enemies by 70% for 2 seconds.","unique":true,"cooldown":"90","range":"{{tip|cr|icononly=true}} 500"},{"key":"pass","kind":"passive","name":"Resilience","description":"Reduces incoming damage from critical strikes by 30%.","unique":true}]},"3144":{"id":"3144","name":"Scout's Slingshot","goldTotal":600,"goldBase":100,"stats":{"attackSpeedPercent":0.2},"tags":["component","attack-speed"],"from":["1042","1042"],"into":["2512","3094","3087","3032","3085","3097"],"iconPath":"/data/16.16.1/img/item/3144.png","description":"<mainText><stats><attention>20%</attention> Attack Speed</stats><br><br><passive>Bullseye</passive><br>Damaging a champion deals <magicDamage>bonus magic damage</magicDamage>. <br>Attacks reduce this cooldown by 1 second.</mainText>","passives":[{"name":"Bullseye","description":"Damaging an enemy champion deals 40 bonus magic damage (40 second cooldown, reduced by 1 second on-attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Bullseye","description":"Damaging an enemy champion deals 40 bonus magic damage (40 second cooldown, reduced by 1 second on-attack).","unique":true}]},"3145":{"id":"3145","name":"Hextech Alternator","goldTotal":1100,"goldBase":300,"stats":{"abilityPower":45},"tags":["component","magic"],"from":["1052","1052"],"into":["4645","3146","6655","3152","4646"],"iconPath":"/data/16.16.1/img/item/3145.png","description":"<mainText><stats><attention>45</attention> Ability Power</stats><br><br><passive>Revved</passive><br>Damaging a champion deals <magicDamage>bonus magic damage</magicDamage>.</mainText>","passives":[{"name":"Revved","description":"Damaging an enemy champion deals 65 bonus magic damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Revved","description":"Damaging an enemy champion deals 65 bonus magic damage.","unique":true,"cooldown":"40"}]},"3146":{"id":"3146","name":"Hextech Gunblade","goldTotal":3000,"goldBase":600,"stats":{"attackDamage":40,"abilityPower":80,"omnivamp":0.1},"tags":["legendary","damage","magic","healing"],"from":["1053","3145","1052"],"into":[],"iconPath":"/data/16.16.1/img/item/3146.png","description":"<mainText><stats><attention>80</attention> Ability Power<br><attention>40</attention> Attack Damage<br><attention>10%</attention> Omnivamp</stats><br><br><br><br><active>ACTIVE</active> (0s)<br><active>Lightning Bolt</active><br>Shocks the target enemy champion, dealing  magic damage and slowing them by 25% for 1.5 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Lightning Bolt","description":"Shocks the target enemy champion with a bolt of lightning, dealing 175 to 253 (+ 30% AP) magic damage and slowing them by 25% for 1.5 seconds.","unique":true,"cooldown":"60","range":"{{tip|er|icononly=true}} 700"}]},"3147":{"id":"3147","name":"Haunting Guise","goldTotal":1300,"goldBase":500,"stats":{"abilityPower":30,"hp":200},"tags":["component","magic","tank"],"from":["1052","1028"],"into":["8010","4633","6653"],"iconPath":"/data/16.16.1/img/item/3147.png","description":"<mainText><stats><attention>30</attention> Ability Power<br><attention>200</attention> Health</stats><br><br><passive>Madness</passive><br>For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. </mainText>","passives":[{"name":"Madness","description":"For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Madness","description":"For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.","unique":false}]},"3152":{"id":"3152","name":"Hextech Rocketbelt","goldTotal":2650,"goldBase":350,"stats":{"abilityHaste":20,"abilityPower":60,"hp":350},"tags":["legendary","magic","tank"],"from":["3145","3067","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/3152.png","description":"<mainText><stats><attention>60</attention> Ability Power<br><attention>350</attention> Health<br><attention>20</attention> Ability Haste</stats><br><br><active>Supersonic</active><br>Dash in target direction, unleashing missiles that deal <magicDamage>magic damage</magicDamage>.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Supersonic","description":"Dash 275 units in the target direction, though not through terrain, then unleash an arc of 7 rockets forward which travel up to 1050 units; and upon collision with an enemy or terrain, explode in a icononly = true 185-radius area. Enemies within 85 units of your dash and ones hit by any rocket's explosion are dealt 100 (+ 10% AP) magic damage, once per cast.","unique":true,"cooldown":"50"}]},"3153":{"id":"3153","name":"Blade of The Ruined King","goldTotal":3200,"goldBase":725,"stats":{"attackDamage":40,"attackSpeedPercent":0.25,"lifesteal":0.1},"tags":["legendary","damage","attack-speed","healing"],"from":["1053","1043","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/3153.png","description":"<mainText><stats><attention>40</attention> Attack Damage<br><attention>25%</attention> Attack Speed<br><attention>10%</attention> Life Steal</stats><br><br><passive>Mist's Edge</passive><br>Attacks deal <physicalDamage>a percentage</physicalDamage> of enemy's current Health as <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit>.<br><br><passive>Clawing Shadows</passive><br>Attacking a champion 3 times <status>Slows</status> them by 30% for 1 second.</mainText>","passives":[{"name":"Mist's Edge","description":"Basic attacks deal bonus physical damage on-hit equal to 9% / 6% of the target's current health, with a maximum of 100 against minions and monsters.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Clawing Shadows","description":"Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Mist's Edge","description":"Basic attacks deal bonus physical damage on-hit equal to 9% / 6% of the target's current health, with a maximum of 100 against minions and monsters.","unique":true},{"key":"pass2","kind":"passive","name":"Clawing Shadows","description":"Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.","unique":true,"cooldown":"15"}]},"3155":{"id":"3155","name":"Hexdrinker","goldTotal":1300,"goldBase":200,"stats":{"attackDamage":25,"magicResist":25},"tags":["component","damage","tank"],"from":["1036","1033","1036"],"into":["3156"],"iconPath":"/data/16.16.1/img/item/3155.png","description":"<mainText><stats><attention>25</attention> Attack Damage<br><attention>25</attention> Magic Resist</stats><br><br><passive>Lifeline</passive><br>Taking magic damage that would reduce your Health below 30% grants a <shield>magic damage Shield</shield> for 2.5 seconds.</mainText>","passives":[{"name":"Lifeline","description":"If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 110 to 280 / 82.5 to 210 / pp=true magic damage for 2.5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Lifeline","description":"If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 110 to 280 / 82.5 to 210 / pp=true magic damage for 2.5 seconds.","unique":true,"cooldown":"90"}]},"3156":{"id":"3156","name":"Maw of Malmortius","goldTotal":3100,"goldBase":750,"stats":{"abilityHaste":15,"attackDamage":60,"magicResist":40},"tags":["legendary","damage","tank"],"from":["3155","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/3156.png","description":"<mainText><stats><attention>60</attention> Attack Damage<br><attention>15</attention> Ability Haste<br><attention>40</attention> Magic Resist</stats><br><br><passive>Lifeline</passive><br>Taking magic damage that would reduce your Health below 30% grants a <shield>magic damage Shield</shield> for 3 seconds and <lifeSteal>10% Omnivamp</lifeSteal> until end of combat.</mainText>","passives":[{"name":"Lifeline","description":"If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 200 / 150 (+ 150% / 112.5% bonus AD) magic damage for 3 seconds. Additionally, triggering this effect grants you 10% omnivamp until the end of combat.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Lifeline","description":"If you would take magic damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 200 / 150 (+ 150% / 112.5% bonus AD) magic damage for 3 seconds. Additionally, triggering this effect grants you 10% omnivamp until the end of combat.","unique":true,"cooldown":"90"}]},"3157":{"id":"3157","name":"Zhonya's Hourglass","goldTotal":3250,"goldBase":450,"stats":{"abilityPower":105,"armor":50},"tags":["legendary","magic","tank"],"from":["1058","2420"],"into":[],"iconPath":"/data/16.16.1/img/item/3157.png","description":"<mainText><stats><attention>105</attention> Ability Power<br><attention>50</attention> Armor</stats><br><br><br><br><active>Time Stop</active><br>Enter <keyword>Stasis</keyword> for 2.5 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Time Stop","description":"Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items.","unique":true,"cooldown":"120"}]},"3158":{"id":"3158","name":"Ionian Boots of Lucidity","goldTotal":900,"goldBase":350,"stats":{"abilityHaste":10,"moveSpeedFlat":45},"tags":["boots","component","mobility"],"from":["1001","2022"],"into":["3171"],"iconPath":"/data/16.16.1/img/item/3158.png","description":"<mainText><stats><attention>10</attention> Ability Haste<br><attention>45</attention> Move Speed</stats><br><br><passive>Ionian Insight</passive><br>Gain 10 Summoner Spell Haste.<br><br></mainText>","passives":[{"name":"Ionian Insight","description":"Gain 10 summoner spell haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Ionian Insight","description":"Gain 10 summoner spell haste.","unique":true}]},"3161":{"id":"3161","name":"Spear of Shojin","goldTotal":3100,"goldBase":675,"stats":{"attackDamage":45,"hp":450},"tags":["legendary","damage","tank"],"from":["1037","2021","1028"],"into":[],"iconPath":"/data/16.16.1/img/item/3161.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>450</attention> Health</stats><br><br><passive>Dragonforce</passive> <br>Gain 25 Basic Ability Haste.<br><br><passive>Focused Will</passive> <br>Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).</mainText>","passives":[{"name":"Dragonforce","description":"Gain 25 basic ability haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Focused Will","description":"Dealing ability damage or pet damage, from a non-innate ability cast instance, generates a stack for 6 seconds, stacking up to 4 times. For each stack, your ability damage, pet damage and proc damage, from an ability cast instance, gain 3% increased damage, for a total increase of 12% at maximum stacks.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Dragonforce","description":"Gain 25 basic ability haste.","unique":true},{"key":"pass2","kind":"passive","name":"Focused Will","description":"Dealing ability damage or pet damage, from a non-innate ability cast instance, generates a stack for 6 seconds, stacking up to 4 times. For each stack, your ability damage, pet damage and proc damage, from an ability cast instance, gain 3% increased damage, for a total increase of 12% at maximum stacks.","unique":true}]},"3165":{"id":"3165","name":"Morellonomicon","goldTotal":2850,"goldBase":400,"stats":{"abilityPower":75,"abilityHaste":15,"hp":350},"tags":["legendary","magic","tank"],"from":["3916","1026","3067"],"into":[],"iconPath":"/data/16.16.1/img/item/3165.png","description":"<mainText><stats><attention>75</attention> Ability Power<br><attention>350</attention> Health<br><attention>15</attention> Ability Haste</stats><br><br><passive>Grievous Wounds</passive><br>Dealing <magicDamage>magic damage</magicDamage> to champions applies <keyword>40% Wounds</keyword> for 3 seconds.</mainText>","passives":[{"name":"Grievous Wounds","description":"Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Grievous Wounds","description":"Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","unique":true}]},"3168":{"id":"3168","name":"Immortal Path","goldTotal":1000,"goldBase":0,"stats":{},"tags":["boots","tier3-boots","mobility"],"from":["3008"],"into":[],"iconPath":"/data/16.16.1/img/item/3168.png","description":"<mainText><stats><attention>45</attention> Move Speed<br><attention>4%</attention> Omnivamp</stats><br><br><passive>Slay</passive><br>Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.<br><br><passive>Now and Forever</passive><br>While above half Health, deal 4% increased damage. <br><br>While below half Health, gain 12% increased healing, shielding, and regeneration.</mainText>","passives":[{"name":"Passive","description":"=>Gluttonous Greaves","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Now and Forever","description":"While above 50% of your maximum health, you deal 4% increased damage. While below 50% of your maximum health, you gain 12% increased healing, shielding, and health regeneration.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Passive","description":"=>Gluttonous Greaves","unique":false},{"key":"pass2","kind":"passive","name":"Now and Forever","description":"While above 50% of your maximum health, you deal 4% increased damage. While below 50% of your maximum health, you gain 12% increased healing, shielding, and health regeneration.","unique":true}]},"3170":{"id":"3170","name":"Swiftmarch","goldTotal":1000,"goldBase":0,"stats":{"moveSpeedFlat":65},"tags":["boots","tier3-boots","mobility"],"from":["3009"],"into":[],"iconPath":"/data/16.16.1/img/item/3170.png","description":"<mainText><stats><attention>65</attention> Move Speed</stats><br><br><passive>Fleetfooted</passive><br>Reduce the effectiveness of <keyword>Slows</keyword> by 40%.<br><br><passive>Noxian Fervor</passive><br>Gain 5% of your <speed>Move Speed</speed> as Adaptive Force.</mainText>","passives":[{"name":"Fleetfooted","description":"Gain 40% slow resist.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Noxian Fervor","description":"Gain adaptive force equal to 5% of your total movement speed.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Fleetfooted","description":"Gain 40% slow resist.","unique":true},{"key":"pass2","kind":"passive","name":"Noxian Fervor","description":"Gain adaptive force equal to 5% of your total movement speed.","unique":true}]},"3171":{"id":"3171","name":"Crimson Lucidity","goldTotal":900,"goldBase":0,"stats":{"abilityHaste":20,"moveSpeedFlat":45},"tags":["boots","tier3-boots","mobility"],"from":["3158"],"into":[],"iconPath":"/data/16.16.1/img/item/3171.png","description":"<mainText><stats><attention>20</attention> Ability Haste<br><attention>45</attention> Move Speed</stats><br><br><passive>Ionian Insight</passive><br>Gain 20 Summoner Spell Haste.<br><br><passive>Noxian Haste</passive><br>Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants <speed> Move Speed</speed> for 4 seconds.<br><br><rules>Noxian Haste can only be triggered once per Ability cast.</rules></mainText>","passives":[{"name":"Ionian Lucidity","description":"Gain 20 summoner spell haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Noxian Haste","description":"Healing, shielding or buffing an ally, damaging abilities against champions, and using summoner spells grants you 10% / 8% bonus movement speed for 4 seconds. This can be triggered from the same cast instance only once every 4 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Ionian Lucidity","description":"Gain 20 summoner spell haste.","unique":true},{"key":"pass2","kind":"passive","name":"Noxian Haste","description":"Healing, shielding or buffing an ally, damaging abilities against champions, and using summoner spells grants you 10% / 8% bonus movement speed for 4 seconds. This can be triggered from the same cast instance only once every 4 seconds.","unique":true}]},"3172":{"id":"3172","name":"Gunmetal Greaves","goldTotal":1100,"goldBase":0,"stats":{"attackSpeedPercent":0.45,"lifesteal":0.05,"moveSpeedFlat":45},"tags":["boots","tier3-boots","attack-speed","mobility","healing"],"from":["3006"],"into":[],"iconPath":"/data/16.16.1/img/item/3172.png","description":"<mainText><stats><attention>45%</attention> Attack Speed<br><attention>45</attention> Move Speed<br><attention>5%</attention> Life Steal</stats><br><br></mainText>","passives":[],"effects":[]},"3173":{"id":"3173","name":"Chainlaced Crushers","goldTotal":1250,"goldBase":0,"stats":{"magicResist":25,"moveSpeedFlat":45},"tags":["boots","tier3-boots","tank","mobility"],"from":["3111"],"into":[],"iconPath":"/data/16.16.1/img/item/3173.png","description":"<mainText><stats><attention>25</attention> Magic Resist<br><attention>45</attention> Move Speed<br><attention>30%</attention> Tenacity</stats><br><br><passive>Noxian Persistence</passive> (0s)<br>After taking magic damage from a Champion, gain a <shield></shield> <magicDamage>magic</magicDamage> <shield>shield</shield> for 5 seconds.</mainText>","passives":[{"name":"Noxian Persistence","description":"Taking magic damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) magic damage for 5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Noxian Persistence","description":"Taking magic damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) magic damage for 5 seconds.","unique":true,"cooldown":"15"}]},"3174":{"id":"3174","name":"Armored Advance","goldTotal":1200,"goldBase":0,"stats":{"armor":35,"moveSpeedFlat":45},"tags":["boots","tier3-boots","tank","mobility"],"from":["3047"],"into":[],"iconPath":"/data/16.16.1/img/item/3174.png","description":"<mainText><stats><attention>35</attention> Armor<br><attention>45</attention> Move Speed</stats><br><br><passive>Plating</passive><br>Reduces incoming damage from Attacks by 10%.<br><br><passive>Noxian Endurance</passive> (0s)<br>After taking physical damage from a Champion, gain a <shield></shield> <physicalDamage>physical</physicalDamage> <shield>shield</shield> for 5 seconds.</mainText>","passives":[{"name":"Passive","description":"=>Plated Steelcaps","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Noxian Endurance","description":"Taking physical damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) physical damage for 5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Passive","description":"=>Plated Steelcaps","unique":false},{"key":"pass2","kind":"passive","name":"Noxian Endurance","description":"Taking physical damage from champions grants you a shield that absorbs 100 to 200 (+ 8% bonus health) physical damage for 5 seconds.","unique":true,"cooldown":"15"}]},"3175":{"id":"3175","name":"Spellslinger's Shoes","goldTotal":1100,"goldBase":0,"stats":{"moveSpeedFlat":45,"magicPenFlat":20,"magicPenPercent":0.08},"tags":["boots","tier3-boots","mobility","penetration"],"from":["3020"],"into":[],"iconPath":"/data/16.16.1/img/item/3175.png","description":"<mainText><stats><attention>20</attention> Magic Penetration<br><attention>8%</attention> Magic Penetration<br><attention>45</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"3179":{"id":"3179","name":"Umbral Glaive","goldTotal":2800,"goldBase":750,"stats":{"attackDamage":60,"abilityHaste":15,"lethality":18},"tags":["legendary","damage","lethality"],"from":["3134","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/3179.png","description":"<mainText><stats><attention>60</attention> Attack Damage<br><attention>18</attention> Lethality<br><attention>15</attention> Ability Haste</stats><br><br><passive>Nightstalker</passive><br>After being unseen by enemies briefly, your next attack against a champion deals an additional <trueDamage>true damage</trueDamage>.<br><br><passive>Blackout</passive><br>When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.</mainText>","passives":[{"name":"Blackout","description":"When spotted by enemy stealthed wards or traps, gain Blackout for 8 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Blackout","description":"You disable surrounding stealthed wards, as well as expose and reveal nearby stealthed wards and traps while Blackout is active. Your basic attacks deal 2 / 1 bonus true damage to wards.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Nightstalker","description":"After being not visible to enemies for at least 1 second, your next basic attack against a champion is empowered to deal 50 (+ 1.5 per 1 Lethality) bonus true damage on-hit. The empowered attack lasts for 4 seconds after being seen by an enemy.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Blackout","description":"When spotted by enemy stealthed wards or traps, gain Blackout for 8 seconds.","unique":true,"cooldown":"90","range":"400"},{"key":"pass2","kind":"passive","name":"Blackout","description":"You disable surrounding stealthed wards, as well as expose and reveal nearby stealthed wards and traps while Blackout is active. Your basic attacks deal 2 / 1 bonus true damage to wards.","unique":false},{"key":"pass3","kind":"passive","name":"Nightstalker","description":"After being not visible to enemies for at least 1 second, your next basic attack against a champion is empowered to deal 50 (+ 1.5 per 1 Lethality) bonus true damage on-hit. The empowered attack lasts for 4 seconds after being seen by an enemy.","unique":true}]},"3181":{"id":"3181","name":"Hullbreaker","goldTotal":3000,"goldBase":175,"stats":{"attackDamage":40,"hp":500,"moveSpeedPercent":0.04},"tags":["legendary","damage","tank","mobility"],"from":["2021","3066","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/3181.png","description":"<mainText><stats><attention>40</attention> Attack Damage<br><attention>500</attention> Health<br><attention>4%</attention> Move Speed</stats><br><br><passive>Skipper</passive><br>Every fifth Attack against champions and epic monsters deals <physicalDamage>bonus physical damage</physicalDamage>, increased against Structures.<br><br><passive>Boarding Party</passive><br>Nearby allied siege and super minions gain <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR>.</mainText>","passives":[{"name":"Skipper","description":"Basic attacks on-hit against any enemy grant a stack for 10 seconds, stacking up to 5 times. At maximum stacks, or 4 stacks, your next basic attack on-hit against a champion, epic monster, or structure consumes all stacks to deal 120% / 120*0.7% base AD (+ 5% / 5*0.7% maximum health) bonus physical damage, increased to 300% / 300*0.7% base AD (+ 10% / 10*0.7% maximum health) against structures.","effects":[{"kind":"damageOnHitPercentMaxHp","amount":0.006999999999999999,"damageType":"physical","condition":{"kind":"unsupported","reason":"target health item effect"}}],"partial":false},{"name":"Boarding Party","description":"Allied Blue Siege Minion and Blue Super Minion within icononly=true 1050 units gain 70 to 130 for 11 / 70*0.5 to 130*0.5 for 11 / levels=1;9 to 18 / pp=true bonus armor and bonus magic resistance, as well as 10% increased size.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Skipper","description":"Basic attacks on-hit against any enemy grant a stack for 10 seconds, stacking up to 5 times. At maximum stacks, or 4 stacks, your next basic attack on-hit against a champion, epic monster, or structure consumes all stacks to deal 120% / 120*0.7% base AD (+ 5% / 5*0.7% maximum health) bonus physical damage, increased to 300% / 300*0.7% base AD (+ 10% / 10*0.7% maximum health) against structures.","unique":true},{"key":"pass2","kind":"passive","name":"Boarding Party","description":"Allied Blue Siege Minion and Blue Super Minion within icononly=true 1050 units gain 70 to 130 for 11 / 70*0.5 to 130*0.5 for 11 / levels=1;9 to 18 / pp=true bonus armor and bonus magic resistance, as well as 10% increased size.","unique":true}]},"3190":{"id":"3190","name":"Locket of the Iron Solari","goldTotal":2200,"goldBase":700,"stats":{"abilityHaste":10,"armor":30,"hp":200,"magicResist":30},"tags":["legendary","tank"],"from":["3067","1029","1033"],"into":[],"iconPath":"/data/16.16.1/img/item/3190.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>30</attention> Armor<br><attention>30</attention> Magic Resist<br><attention>10</attention> Ability Haste</stats><br><br><active>Devotion</active><br>Grant nearby allies a <shield>290 - 360 Shield</shield> that decays over 2.5 seconds.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Devotion","description":"Grants you and allied champions within icononly=true 850 units a shield for 290 to 360 for 11 that decays over 2.5 seconds.","unique":true,"cooldown":"90"}]},"3211":{"id":"3211","name":"Spectre's Cowl","goldTotal":1250,"goldBase":150,"stats":{"hp":200,"magicResist":35,"hpRegenPercent":1},"tags":["component","tank"],"from":["1028","1033","1006"],"into":["2504","3065","6664"],"iconPath":"/data/16.16.1/img/item/3211.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>35</attention> Magic Resist<br><attention>100%</attention> Base Health Regen</stats><br><br></mainText>","passives":[],"effects":[]},"3222":{"id":"3222","name":"Mikael's Blessing","goldTotal":2300,"goldBase":900,"stats":{"hp":250,"abilityHaste":15,"healShieldPower":0.12,"mpRegenPercent":1},"tags":["legendary","tank","healing"],"from":["3067","3114"],"into":[],"iconPath":"/data/16.16.1/img/item/3222.png","description":"<mainText><stats><attention>250</attention> Health<br><attention>100%</attention> Base Mana Regen<br><attention>12%</attention> Heal and Shield Power<br><attention>15</attention> Ability Haste</stats><br><br><active>Purify</active><br>Remove all crowd control debuffs (excluding <keyword>Airborne</keyword> and <keyword>Suppression</keyword>) from an ally champion and restore <healing>100 - 250 Health</healing>.</mainText>","passives":[],"effects":[{"key":"act","kind":"active","name":"Purify","description":"Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 to 250.","unique":true,"cooldown":"120","range":"{{tip|cr|icononly=true}} 650"}]},"3302":{"id":"3302","name":"Terminus","goldTotal":3000,"goldBase":1100,"stats":{"attackDamage":30,"attackSpeedPercent":0.35},"tags":["legendary","damage","attack-speed"],"from":["3051","1043"],"into":[],"iconPath":"/data/16.16.1/img/item/3302.png","description":"<mainText><stats><attention>30</attention> Attack Damage<br><attention>35%</attention> Attack Speed</stats><br><br><passive>Shadow</passive><br>Attacks deal <magicDamage> bonus magic damage</magicDamage> <OnHit>On-Hit</OnHit>.<br><br><passive>Juxtaposition</passive><br>Alternate between <keywordMajor>Light</keywordMajor> and <keywordMajor>Dark</keywordMajor> Attacks against champions: <li><keywordMajor>Light</keywordMajor> Attacks grant <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> for 5s. <li><keywordMajor>Dark</keywordMajor> Attacks grant 10% <scaleArmor>Armor Penetration</scaleArmor> and <scaleMR>Magic Penetration</scaleMR> for 5s. </mainText>","passives":[{"name":"Shadow","description":"Basic attacks deal 30 (+10% bonus AD) (+ 10% AP) bonus magic damage on-hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Juxtaposition","description":"Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 to 8 for 3 bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 6*3 to 8*3 for 3 bonus resistances and 30% resistances penetration at maximum stacks of each.","effects":[{"kind":"percentArmorPen","amount":0.1,"condition":{"kind":"always"}}],"partial":false}],"effects":[{"key":"pass","kind":"passive","name":"Shadow","description":"Basic attacks deal 30 (+10% bonus AD) (+ 10% AP) bonus magic damage on-hit.","unique":true},{"key":"pass2","kind":"passive","name":"Juxtaposition","description":"Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 to 8 for 3 bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 6*3 to 8*3 for 3 bonus resistances and 30% resistances penetration at maximum stacks of each.","unique":true}]},"3504":{"id":"3504","name":"Ardent Censer","goldTotal":2200,"goldBase":700,"stats":{"abilityPower":45,"healShieldPower":0.1,"mpRegenPercent":1.25,"moveSpeedPercent":0.04},"tags":["legendary","magic","mobility","healing"],"from":["3113","3114"],"into":[],"iconPath":"/data/16.16.1/img/item/3504.png","description":"<mainText><stats><attention>45</attention> Ability Power<br><attention>10%</attention> Heal and Shield Power<br><attention>125%</attention> Base Mana Regen<br><attention>4%</attention> Move Speed</stats><br><br><passive>Sanctify</passive><br>Healing or Shielding an ally enhances you both for 6 seconds, granting <attackSpeed>25% Attack Speed</attackSpeed> and <magicDamage>20 magic damage</magicDamage> <OnHit>On-Hit</OnHit>.</mainText>","passives":[{"name":"Sanctify","description":"Healing or shielding allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Sanctify","description":"Healing or shielding allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.","unique":true}]},"3508":{"id":"3508","name":"Essence Reaver","goldTotal":3050,"goldBase":500,"stats":{"attackDamage":50,"abilityHaste":20,"critChance":0.25},"tags":["legendary","damage","crit"],"from":["3057","3133","1018"],"into":[],"iconPath":"/data/16.16.1/img/item/3508.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>20</attention> Ability Haste<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <physicalDamage>bonus physical damage</physicalDamage> and grants <scaleMana>Mana</scaleMana> <OnHit>On-Hit</OnHit>.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 to 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to50% of that amount / 125*0.5% base AD (+ 0 to 25 based on critical strike chance)(1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 to 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to50% of that amount / 125*0.5% base AD (+ 0 to 25 based on critical strike chance)(1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"3742":{"id":"3742","name":"Dead Man's Plate","goldTotal":2900,"goldBase":900,"stats":{"armor":55,"hp":350,"moveSpeedPercent":0.04},"tags":["legendary","tank","mobility"],"from":["3066","1028","1031"],"into":[],"iconPath":"/data/16.16.1/img/item/3742.png","description":"<mainText><stats><attention>350</attention> Health<br><attention>55</attention> Armor<br><attention>4%</attention> Move Speed</stats><br><br><passive>Shipwrecker</passive><br>While moving, build up to <speed>20 bonus Move Speed</speed>. Your next Attack discharges built up Move Speed to deal <physicalDamage>bonus physical damage</physicalDamage>.<br><br><passive>Unsinkable</passive><br>Reduce the effectiveness of <keyword>Slows</keyword> by 15%.</mainText>","passives":[{"name":"Shipwrecker","description":"While moving, generates 7 stacks of Momentum every 0.25 seconds, granting up to 20 bonus movement speed at 100 stacks after 3.75 seconds of moving. Basic attacks consume all stacks to deal 0 to 40 for 11 (+ 0 to 100 for 11 base AD) bonus physical damage on-hit.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Unsinkable","description":"Gain 15% slow resist.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Shipwrecker","description":"While moving, generates 7 stacks of Momentum every 0.25 seconds, granting up to 20 bonus movement speed at 100 stacks after 3.75 seconds of moving. Basic attacks consume all stacks to deal 0 to 40 for 11 (+ 0 to 100 for 11 base AD) bonus physical damage on-hit.","unique":true},{"key":"pass2","kind":"passive","name":"Unsinkable","description":"Gain 15% slow resist.","unique":true}]},"3748":{"id":"3748","name":"Titanic Hydra","goldTotal":3300,"goldBase":50,"stats":{"attackDamage":40,"hp":600},"tags":["legendary","damage","tank"],"from":["3077","2021","1011"],"into":[],"iconPath":"/data/16.16.1/img/item/3748.png","description":"<mainText><stats><attention>40</attention> Attack Damage<br><attention>600</attention> Health</stats><br><br><passive>Cleave</passive><br>Attacks deal <physicalDamage>physical damage</physicalDamage> on-hit and to enemies behind the target.<br><active>Titanic Crescent</active><br>Empower your next <passive>Cleave</passive> to deal <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit> and deal <physicalDamage>bonus physical damage</physicalDamage> to enemies behind the target.</mainText>","passives":[{"name":"Cleave","description":"Basic attacks on-hit deal 1% / 0.5% maximum health bonus physical damage to the target and 3% / 1.5% maximum health physical damage to other enemies in a cone in the direction of the primary target.","effects":[{"kind":"damageOnHitPercentMaxHp","amount":0.005,"damageType":"physical","condition":{"kind":"unsupported","reason":"target health item effect"}}],"partial":false}],"effects":[{"key":"pass","kind":"passive","name":"Cleave","description":"Basic attacks on-hit deal 1% / 0.5% maximum health bonus physical damage to the target and 3% / 1.5% maximum health physical damage to other enemies in a cone in the direction of the primary target.","unique":true},{"key":"act","kind":"active","name":"Titanic Crescent","description":"Your next basic attack on-hit within 10 seconds empowers Cleave to deal 4% / 2% maximum health bonus physical damage to the primary target and 9% / 4.5% maximum health physical damage to secondary targets (10 second cooldown, starts after using the empowered attack).","unique":true}]},"3801":{"id":"3801","name":"Crystalline Bracer","goldTotal":800,"goldBase":100,"stats":{"hp":200,"hpRegenPercent":1},"tags":["component","tank"],"from":["1028","1006"],"into":["3084","3083"],"iconPath":"/data/16.16.1/img/item/3801.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>100%</attention> Base Health Regen</stats><br><br></mainText>","passives":[],"effects":[]},"3802":{"id":"3802","name":"Lost Chapter","goldTotal":1200,"goldBase":250,"stats":{"abilityHaste":10,"abilityPower":40,"mp":300},"tags":["component","magic","mana"],"from":["1052","1027","2022"],"into":["2522","3003","6655","2503","3118"],"iconPath":"/data/16.16.1/img/item/3802.png","description":"<mainText><stats><attention>40</attention> Ability Power<br><attention>300</attention> Mana<br><attention>10</attention> Ability Haste</stats><br><br><passive>Enlighten</passive><br>Levelling up restores <scaleMana>20% max Mana</scaleMana> over 3 seconds.</mainText>","passives":[{"name":"Enlighten","description":"Upon leveling up, restores 20% of maximum mana over 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Enlighten","description":"Upon leveling up, restores 20% of maximum mana over 3 seconds.","unique":true}]},"3803":{"id":"3803","name":"Catalyst of Aeons","goldTotal":1300,"goldBase":200,"stats":{"hp":300,"mp":375},"tags":["component","tank","mana"],"from":["1028","1028","1027"],"into":["6657"],"iconPath":"/data/16.16.1/img/item/3803.png","description":"<mainText><stats><attention>300</attention> Health<br><attention>375</attention> Mana</stats><br><br><passive>Eternity</passive><br>Restores <scaleMana>10% of the damage taken</scaleMana> from champions as <scaleMana>Mana</scaleMana>. <br>Casting an Ability <healing>heals for 25% of Mana</healing> spent.</mainText>","passives":[{"name":"Eternity","description":"Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for 0 to 20 per cast. Toggled abilities can only heal for up to 20 per second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Eternity","description":"Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for 0 to 20 per cast. Toggled abilities can only heal for up to 20 per second.","unique":true}]},"3814":{"id":"3814","name":"Edge of Night","goldTotal":3000,"goldBase":850,"stats":{"attackDamage":50,"hp":250,"lethality":15},"tags":["legendary","damage","tank","lethality"],"from":["3134","2021"],"into":[],"iconPath":"/data/16.16.1/img/item/3814.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>15</attention> Lethality<br><attention>250</attention> Health</stats><br><br><passive>Annul</passive><br>Grants a Spell Shield that blocks the next enemy Ability.</mainText>","passives":[{"name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).","unique":true}]},"3865":{"id":"3865","name":"World Atlas","goldTotal":400,"goldBase":400,"stats":{"hp":30,"hpRegenPercent":0.25,"mpRegenPercent":0.25,"goldPer10":3},"tags":["support-starter","tank"],"from":[],"into":["3869","3870","3871","3876","3877"],"iconPath":"/data/16.16.1/img/item/3865.png","description":"","passives":[{"name":"Support Quest","description":"Earn 400 through Shared Riches and this item's gold generation stat to automatically upgrade to Runic Compass, gaining the Ward active with 3 wards in stock.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Shared Riches","description":"Grants a Shared Riches charge every 20 seconds, up to 3 charges. When an allied champion is within icononly=true 1050 units of you, consume a charge in the following ways:Kill a minion by any means, granting you 18 and the nearest allied champion kill gold. Damaging a minion below 50% / 30% of its maximum health with a basic attack will execute it, if any charges are available.Damage an enemy champion or structure with a basic attack or ability, granting you 18. A charge may be consumed this way only once per attack or ability.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Support Quest","description":"Earn 400 through Shared Riches and this item's gold generation stat to automatically upgrade to Runic Compass, gaining the Ward active with 3 wards in stock.","unique":true},{"key":"pass2","kind":"passive","name":"Shared Riches","description":"Grants a Shared Riches charge every 20 seconds, up to 3 charges. When an allied champion is within icononly=true 1050 units of you, consume a charge in the following ways:Kill a minion by any means, granting you 18 and the nearest allied champion kill gold. Damaging a minion below 50% / 30% of its maximum health with a basic attack will execute it, if any charges are available.Damage an enemy champion or structure with a basic attack or ability, granting you 18. A charge may be consumed this way only once per attack or ability.","unique":true}]},"3869":{"id":"3869","name":"Celestial Opposition","goldTotal":400,"goldBase":0,"stats":{"hp":200,"hpRegenPercent":0.75,"mpRegenPercent":0.75,"goldPer10":9},"tags":["support-starter","tank"],"from":["3865"],"into":[],"iconPath":"/data/16.16.1/img/item/3869.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>75%</attention> Base Health Regen<br><attention>75%</attention> Base Mana Regen<br><attention>9</attention> Gold Per 10 Seconds</stats><br><br><passive>Blessing of the Mountain</passive><br>Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.<br><active>Active</active> (4 charges)<br>Places an <keyword>Invisible</keyword> Stealth Ward that grants vision.</mainText>","passives":[{"name":"Blessing of the Mountain","description":"Become Blessed to reduce incoming champion damage by 35% / 25%, lingering for 2 seconds after taking damage from a champion. After the linger ends, you lose Blessed to unleash a shockwave around you that slows enemies within 500 units by 50% for 1.5 seconds (18 second cooldown, timer restarts upon taking damage from champions).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ward","description":"Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.","unique":true,"cooldown":"{{fd|0.5}}","range":"600","charges":"4"},{"key":"pass","kind":"passive","name":"Blessing of the Mountain","description":"Become Blessed to reduce incoming champion damage by 35% / 25%, lingering for 2 seconds after taking damage from a champion. After the linger ends, you lose Blessed to unleash a shockwave around you that slows enemies within 500 units by 50% for 1.5 seconds (18 second cooldown, timer restarts upon taking damage from champions).","unique":true}]},"3870":{"id":"3870","name":"Dream Maker","goldTotal":400,"goldBase":0,"stats":{"hp":200,"hpRegenPercent":0.75,"mpRegenPercent":0.75,"goldPer10":9},"tags":["support-starter","tank"],"from":["3865"],"into":[],"iconPath":"/data/16.16.1/img/item/3870.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>75%</attention> Base Health Regen<br><attention>75%</attention> Base Mana Regen<br><attention>9</attention> Gold Per 10 Seconds</stats><br><br><passive>Dream Maker</passive><br>Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals <magicDamage>bonus magic damage</magicDamage> <OnHit>On-Hit</OnHit> and the next damage they take is reduced.<active>Active</active> (4 charges)<br>Places an <keyword>Invisible</keyword> Stealth Ward that grants vision.</mainText>","passives":[{"name":"Dream Maker","description":"Every 8 seconds, you gain a Blue Dream Bubble and a Purple Dream Bubble. Granting a heal or shield to an allied champion (excluding yourself) causes you to grant both of your Dream Bubbles to them, empowering them for 3 seconds. The Blue Bubble reduces the damage of the next attack or spell they receive from non-minions by 50 to 194 for 13 and the Purple Bubble grants them 40 to 160 for 13 bonus magic damage on their next damaging attack or ability, with the latter reduced to 33.3% for area of effect damage against non-champions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ward","description":"Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.","unique":true,"cooldown":"{{fd|0.5}}","range":"600","charges":"4"},{"key":"pass","kind":"passive","name":"Dream Maker","description":"Every 8 seconds, you gain a Blue Dream Bubble and a Purple Dream Bubble. Granting a heal or shield to an allied champion (excluding yourself) causes you to grant both of your Dream Bubbles to them, empowering them for 3 seconds. The Blue Bubble reduces the damage of the next attack or spell they receive from non-minions by 50 to 194 for 13 and the Purple Bubble grants them 40 to 160 for 13 bonus magic damage on their next damaging attack or ability, with the latter reduced to 33.3% for area of effect damage against non-champions.","unique":true}]},"3871":{"id":"3871","name":"Zaz'Zak's Realmspike","goldTotal":400,"goldBase":0,"stats":{"hp":200,"hpRegenPercent":0.75,"mpRegenPercent":0.75,"goldPer10":9},"tags":["support-starter","tank"],"from":["3865"],"into":[],"iconPath":"/data/16.16.1/img/item/3871.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>75%</attention> Base Health Regen<br><attention>75%</attention> Base Mana Regen<br><attention>9</attention> Gold Per 10 Seconds</stats><br><br><passive>Void Explosion</passive><br>Dealing Ability damage to a champion causes an explosion that deals <magicDamage>magic damage</magicDamage>.<br><br><active>Active</active> (4 charges)<br>Places an <keyword>Invisible</keyword> Stealth Ward that grants vision.</mainText>","passives":[{"name":"Void Explosion","description":"Dealing ability damage to an enemy champion creates an explosion at their location after a 0.5-second delay, dealing 10 (+ 15% AP) (+ 3% of each target's maximum health) magic damage to enemies within the area, capped at 300 against monsters.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ward","description":"Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.","unique":true,"cooldown":"{{fd|0.5}}","range":"600","charges":"4"},{"key":"pass","kind":"passive","name":"Void Explosion","description":"Dealing ability damage to an enemy champion creates an explosion at their location after a 0.5-second delay, dealing 10 (+ 15% AP) (+ 3% of each target's maximum health) magic damage to enemies within the area, capped at 300 against monsters.","unique":true,"cooldown":"10"}]},"3876":{"id":"3876","name":"Solstice Sleigh","goldTotal":400,"goldBase":0,"stats":{"hp":200,"hpRegenPercent":0.75,"mpRegenPercent":0.75,"goldPer10":9},"tags":["support-starter","tank"],"from":["3865"],"into":[],"iconPath":"/data/16.16.1/img/item/3876.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>75%</attention> Base Health Regen<br><attention>75%</attention> Base Mana Regen<br><attention>9</attention> Gold Per 10 Seconds</stats><br><br><passive>Going Sledding</passive><br><keyword>Slowing</keyword> or <keyword>Immobilizing</keyword> an enemy champion near allies restores <healing>Health</healing> and grants <speed>20% decaying Move Speed</speed> for 2.5 seconds to you and a nearby ally. <active>Active</active> (4 charges)<br>Places an <keyword>Invisible</keyword> Stealth Ward that grants vision.</mainText>","passives":[{"name":"Going Sledding","description":"Slowing or immobilizing an enemy champion causes you and the most wounded allied champion within 1500 units to gain 20% bonus movement speed decaying over 2.5 seconds and 50 to 230 for 13 bonus health for 2.5 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ward","description":"Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.","unique":true,"cooldown":"{{fd|0.5}}","range":"600","charges":"4"},{"key":"pass","kind":"passive","name":"Going Sledding","description":"Slowing or immobilizing an enemy champion causes you and the most wounded allied champion within 1500 units to gain 20% bonus movement speed decaying over 2.5 seconds and 50 to 230 for 13 bonus health for 2.5 seconds.","unique":true,"cooldown":"30"}]},"3877":{"id":"3877","name":"Bloodsong","goldTotal":400,"goldBase":0,"stats":{"hp":200,"hpRegenPercent":0.75,"mpRegenPercent":0.75,"goldPer10":9},"tags":["support-starter","tank"],"from":["3865"],"into":[],"iconPath":"/data/16.16.1/img/item/3877.png","description":"<mainText><stats><attention>200</attention> Health<br><attention>75%</attention> Base Health Regen<br><attention>75%</attention> Base Mana Regen<br><attention>9</attention> Gold Per 10 Seconds</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit>. If the target is a champion, they take increased damage for 4 seconds.<active>Active</active> (4 charges)<br>Places an <keyword>Invisible</keyword> Stealth Ward that grants vision.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit. If the target is a champion, inflict them with Expose Weakness for 4 seconds, causing them to take 8% / 5% increased damage from all sources (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Ward","description":"Consumes a charge to place a Stealth Ward at the target location, which grants sight of the surrounding area. Charges refill upon visiting the shop.","unique":true,"cooldown":"{{fd|0.5}}","range":"600","charges":"4"},{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit. If the target is a champion, inflict them with Expose Weakness for 4 seconds, causing them to take 8% / 5% increased damage from all sources (1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"3916":{"id":"3916","name":"Oblivion Orb","goldTotal":800,"goldBase":400,"stats":{"abilityPower":25},"tags":["component","magic"],"from":["1052"],"into":["3165"],"iconPath":"/data/16.16.1/img/item/3916.png","description":"<mainText><stats><attention>25</attention> Ability Power</stats><br><br><passive>Grievous Wounds</passive><br>Dealing <magicDamage>magic damage</magicDamage> to champions applies <keyword>40% Wounds</keyword> for 3 seconds.</mainText>","passives":[{"name":"Grievous Wounds","description":"Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Grievous Wounds","description":"Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","unique":true}]},"4005":{"id":"4005","name":"Imperial Mandate","goldTotal":2400,"goldBase":700,"stats":{"abilityHaste":15,"abilityPower":60,"mpRegenPercent":1.5},"tags":["legendary","magic"],"from":["1052","4642","1052"],"into":[],"iconPath":"/data/16.16.1/img/item/4005.png","description":"<mainText><stats><attention>60</attention> Ability Power<br><attention>15</attention> Ability Haste<br><attention>150%</attention> Base Mana Regen</stats><br><br><passive>Control</passive><br>Gain 20 Ability Haste for your abilities with <keyword>Immobilizing</keyword> effects.<br><br><passive>Command</passive><br>On <keyword>Immobilizing</keyword> an enemy champion, mark them as 7% <Keyword>Vulnerable</Keyword> for 4 seconds.<br></mainText>","passives":[{"name":"Control","description":"Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Command","description":"Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Control","description":"Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.","unique":true},{"key":"pass2","kind":"passive","name":"Command","description":"Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect.","unique":true}]},"4401":{"id":"4401","name":"Force of Nature","goldTotal":2800,"goldBase":750,"stats":{"hp":400,"magicResist":55,"moveSpeedPercent":0.04},"tags":["legendary","tank","mobility"],"from":["1057","1028","3066"],"into":[],"iconPath":"/data/16.16.1/img/item/4401.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>55</attention> Magic Resist<br><attention>4%</attention> Move Speed</stats><br><br><passive>Steadfast</passive><br>Gain <scaleMR>70 Magic Resist</scaleMR> and <speed>6% bonus Move Speed</speed> after taking magic damage from Champions 8 times.</mainText>","passives":[{"name":"Steadfast","description":"Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilized by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Steadfast","description":"Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilized by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.","unique":true}]},"4628":{"id":"4628","name":"Horizon Focus","goldTotal":2700,"goldBase":600,"stats":{"abilityPower":75,"abilityHaste":25},"tags":["legendary","magic"],"from":["3108","3108","1052"],"into":[],"iconPath":"/data/16.16.1/img/item/4628.png","description":"<mainText><stats><attention>75</attention> Ability Power<br><attention>25</attention> Ability Haste</stats><br><br><passive>Hypershot</passive><br>Dealing Ability damage to champions at 600 range or greater <keywordStealth>Reveals</keywordStealth> them for 6 seconds. <br><br><passive>Focus</passive><br>When <passive>Hypershot</passive> is triggered, <keywordStealth>Reveal</keywordStealth> all other enemy champions within 1400 range of them for 3 seconds.</mainText>","passives":[{"name":"Hypershot","description":"Dealing ability damage to a champion with a champion ability at icononly = true 600 or more units away from the cast position marks them for 6 seconds, revealing them and increasing your damage dealt to them by 10%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Focus","description":"Upon triggering Hypershot, grant sight of the area icononly=true 1400 units around the target for 2 seconds and apply Hypershot's mark to enemy champions within the area for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Hypershot","description":"Dealing ability damage to a champion with a champion ability at icononly = true 600 or more units away from the cast position marks them for 6 seconds, revealing them and increasing your damage dealt to them by 10%.","unique":true},{"key":"pass2","kind":"passive","name":"Focus","description":"Upon triggering Hypershot, grant sight of the area icononly=true 1400 units around the target for 2 seconds and apply Hypershot's mark to enemy champions within the area for 3 seconds.","unique":true,"cooldown":"30"}]},"4629":{"id":"4629","name":"Cosmic Drive","goldTotal":3000,"goldBase":450,"stats":{"hp":350,"abilityHaste":25,"abilityPower":70,"moveSpeedPercent":0.04},"tags":["legendary","magic","tank","mobility"],"from":["3067","3113","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/4629.png","description":"<mainText><stats><attention>70</attention> Ability Power<br><attention>350</attention> Health<br><attention>25</attention> Ability Haste<br><attention>4%</attention> Move Speed</stats><br><br><passive>Spelldance</passive><br>Dealing <magicDamage>magic</magicDamage> or <trueDamage>true damage</trueDamage> to champions grants <speed>Move Speed</speed> for 4 seconds. </mainText>","passives":[{"name":"Spelldance","description":"Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spelldance","description":"Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.","unique":true}]},"4630":{"id":"4630","name":"Blighting Jewel","goldTotal":1100,"goldBase":700,"stats":{"abilityPower":25,"magicPenPercent":0.13},"tags":["component","magic","penetration"],"from":["1052"],"into":["3135","3137"],"iconPath":"/data/16.16.1/img/item/4630.png","description":"<mainText><stats><attention>25</attention> Ability Power<br><attention>13%</attention> Magic Penetration</stats><br><br></mainText>","passives":[],"effects":[]},"4632":{"id":"4632","name":"Verdant Barrier","goldTotal":1600,"goldBase":400,"stats":{"abilityPower":40,"magicResist":25},"tags":["component","magic","tank"],"from":["1052","1033","1052"],"into":["3102"],"iconPath":"/data/16.16.1/img/item/4632.png","description":"<mainText><stats><attention>40</attention> Ability Power<br><attention>25</attention> Magic Resist</stats><br><br><passive>Annul</passive><br>Grants a Spell Shield that blocks the next enemy Ability.</mainText>","passives":[{"name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (60 second cooldown, timer restarts upon taking damage from champions).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Annul","description":"Grants a spell shield that blocks the next hostile ability (60 second cooldown, timer restarts upon taking damage from champions).","unique":true}]},"4633":{"id":"4633","name":"Riftmaker","goldTotal":3100,"goldBase":950,"stats":{"abilityHaste":15,"abilityPower":70,"hp":350},"tags":["legendary","magic","tank"],"from":["3147","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/4633.png","description":"<mainText><stats><attention>70</attention> Ability Power<br><attention>350</attention> Health<br><attention>15</attention> Ability Haste</stats><br><br><passive>Void Corruption</passive><br>For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain <omnivamp>Omnivamp</omnivamp>.<br><br><passive>Void Infusion</passive><br>Gain 2% of your <scaleHealth>bonus Health</scaleHealth> as <scaleAP>Ability Power</scaleAP>.</mainText>","passives":[{"name":"Void Corruption","description":"For each second in combat with champions, deal 2% increased damage, stacking up to 4 times for a total of 8% increased damage. At maximum stacks, gain 10% / 6% omnivamp.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Void Infusion","description":"Gain ability power equal to 2% bonus health.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Void Corruption","description":"For each second in combat with champions, deal 2% increased damage, stacking up to 4 times for a total of 8% increased damage. At maximum stacks, gain 10% / 6% omnivamp.","unique":true},{"key":"pass2","kind":"passive","name":"Void Infusion","description":"Gain ability power equal to 2% bonus health.","unique":true}]},"4642":{"id":"4642","name":"Bandleglass Mirror","goldTotal":900,"goldBase":50,"stats":{"abilityHaste":10,"abilityPower":20,"mpRegenPercent":1},"tags":["component","magic"],"from":["1004","1052","2022"],"into":["2065","6620","4005","6617"],"iconPath":"/data/16.16.1/img/item/4642.png","description":"<mainText><stats><attention>20</attention> Ability Power<br><attention>100%</attention> Base Mana Regen<br><attention>10</attention> Ability Haste</stats><br><br></mainText>","passives":[],"effects":[]},"4645":{"id":"4645","name":"Shadowflame","goldTotal":3200,"goldBase":900,"stats":{"abilityPower":110,"magicPenFlat":15},"tags":["legendary","magic","penetration"],"from":["3145","1058"],"into":[],"iconPath":"/data/16.16.1/img/item/4645.png","description":"<mainText><stats><attention>110</attention> Ability Power<br><attention>15</attention> Magic Penetration</stats><br><br><passive>Cinderbloom</passive><br><magicDamage>Magic</magicDamage> and <trueDamage>true damage</trueDamage> <attention>Critically Strike</attention> enemies below 40% Health, dealing 20% increased damage. </mainText>","passives":[{"name":"Cinderbloom","description":"Your magic and true damage will critically strike for 120% damage against enemies below 40% maximum health.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Cinderbloom","description":"Your magic and true damage will critically strike for 120% damage against enemies below 40% maximum health.","unique":true}]},"4646":{"id":"4646","name":"Stormsurge","goldTotal":2800,"goldBase":800,"stats":{"abilityPower":90,"magicPenFlat":15,"moveSpeedPercent":0.06},"tags":["legendary","magic","mobility","penetration"],"from":["3145","3113"],"into":[],"iconPath":"/data/16.16.1/img/item/4646.png","description":"<mainText><stats><attention>90</attention> Ability Power<br><attention>15</attention> Magic Penetration<br><attention>6%</attention> Move Speed</stats><br><br><passive>Stormraider</passive><br>Dealing 25% of a champion's maximum Health within 2.5s applies <passive>Squall</passive> to them.<br><br><passive>Squall</passive><br>After 2 seconds, deal <magicDamage>magic damage</magicDamage>. If the target dies before <passive>Squall</passive> triggers, it damages nearby enemies.</mainText>","passives":[{"name":"Stormraider","description":"Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on Squall's application).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Squall","description":"After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a icononly=true 600 radius, dealing them the same damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Stormraider","description":"Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on Squall's application).","unique":true},{"key":"pass2","kind":"passive","name":"Squall","description":"After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a icononly=true 600 radius, dealing them the same damage.","unique":true}]},"6333":{"id":"6333","name":"Death's Dance","goldTotal":3300,"goldBase":275,"stats":{"attackDamage":60,"abilityHaste":15,"armor":50},"tags":["legendary","damage","tank"],"from":["2019","1037","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/6333.png","description":"<mainText><stats><attention>60</attention> Attack Damage<br><attention>50</attention> Armor<br><attention>15</attention> Ability Haste</stats><br><br><passive>Ignore Pain</passive><br>A percentage of damage taken is dealt to you over 3 seconds instead.<br><br><passive>Defy</passive><br>When a champion that you damaged within 3 seconds dies, cleanse <passive>Ignore Pain's</passive> remaining damage and restore <healing>Health</healing> over 2 seconds.</mainText>","passives":[{"name":"Ignore Pain","description":"Reduces 30% / 10% of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Defy","description":"If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Ignore Pain","description":"Reduces 30% / 10% of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second.","unique":true},{"key":"pass2","kind":"passive","name":"Defy","description":"If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.","unique":true}]},"6609":{"id":"6609","name":"Chempunk Chainsword","goldTotal":3000,"goldBase":250,"stats":{"attackDamage":45,"abilityHaste":15,"hp":450},"tags":["legendary","damage","tank"],"from":["3123","1011","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/6609.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>450</attention> Health<br><attention>15</attention> Ability Haste</stats><br><br><passive>Hackshorn</passive><br>Dealing physical damage applies <keyword>40% Wounds</keyword> to enemy champions for 3 seconds.</mainText>","passives":[{"name":"Hackshorn","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Hackshorn","description":"Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.","unique":true}]},"6610":{"id":"6610","name":"Sundered Sky","goldTotal":3100,"goldBase":900,"stats":{"hp":450,"attackDamage":45,"abilityHaste":10},"tags":["legendary","damage","tank"],"from":["2021","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/6610.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>450</attention> Health<br><attention>10</attention> Ability Haste</stats><br><br><passive>Lightshield Strike</passive><br>Your first Attack against a champion <attention>Critically Strikes</attention> and <healing>restores Health</healing>.</mainText>","passives":[{"name":"Lightshield Strike","description":"Your next basic attack against a champion is empowered to critically strike for60% / 80% critical damage bonus damage / 80% total critical damageand heal you for 90% / 45% base AD (+ 4% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Lightshield Strike","description":"Your next basic attack against a champion is empowered to critically strike for60% / 80% critical damage bonus damage / 80% total critical damageand heal you for 90% / 45% base AD (+ 4% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.","unique":true}]},"6616":{"id":"6616","name":"Staff of Flowing Water","goldTotal":2250,"goldBase":800,"stats":{"abilityPower":35,"abilityHaste":10,"mpRegenPercent":1.25,"healShieldPower":0.1},"tags":["legendary","magic","healing"],"from":["3108","3114"],"into":[],"iconPath":"/data/16.16.1/img/item/6616.png","description":"<mainText><stats><attention>35</attention> Ability Power<br><attention>10%</attention> Heal and Shield Power<br><attention>125%</attention> Base Mana Regen<br><attention>10</attention> Ability Haste</stats><br><br><passive>Rapids</passive><br>Healing or Shielding an ally grants you both <magicDamage>40 Ability Power</magicDamage> and <attention>15 Ability Haste</attention> for 6 seconds.</mainText>","passives":[{"name":"Rapids","description":"Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Rapids","description":"Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.","unique":true}]},"6617":{"id":"6617","name":"Moonstone Renewer","goldTotal":2200,"goldBase":500,"stats":{"abilityHaste":20,"abilityPower":25,"hp":200,"mpRegenPercent":1.25},"tags":["legendary","magic","tank"],"from":["3067","4642"],"into":[],"iconPath":"/data/16.16.1/img/item/6617.png","description":"<mainText><stats><attention>25</attention> Ability Power<br><attention>200</attention> Health<br><attention>20</attention> Ability Haste<br><attention>125%</attention> Base Mana Regen</stats><br><br><passive>Starlit Grace</passive><br>Healing or shielding an ally chains the effect to another ally (excluding yourself), <healing>healing 30%</healing> or <shield>shielding 35%</shield> of the original amount.</mainText>","passives":[{"name":"Starlit Grace","description":"Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within icononly = true 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Starlit Grace","description":"Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within icononly = true 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.","unique":true}]},"6620":{"id":"6620","name":"Echoes of Helia","goldTotal":2200,"goldBase":500,"stats":{"abilityHaste":20,"abilityPower":35,"hp":200,"mpRegenPercent":1.25},"tags":["legendary","magic","tank"],"from":["3067","4642"],"into":[],"iconPath":"/data/16.16.1/img/item/6620.png","description":"<mainText><stats><attention>35</attention> Ability Power<br><attention>200</attention> Health<br><attention>20</attention> Ability Haste<br><attention>125%</attention> Base Mana Regen</stats><br><br><passive>Soul Siphon</passive><br>Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all <passive>Soul Charges</passive> to restore <healing>Health</healing>.</mainText>","passives":[{"name":"Soul Siphon","description":"Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 to 250. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Soul Siphon","description":"Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 to 250. Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.","unique":true}]},"6621":{"id":"6621","name":"Dawncore","goldTotal":2500,"goldBase":450,"stats":{"abilityPower":45,"healShieldPower":0.16,"mpRegenPercent":1},"tags":["legendary","magic","healing"],"from":["1026","3114","3114"],"into":[],"iconPath":"/data/16.16.1/img/item/6621.png","description":"<mainText><stats><attention>45</attention> Ability Power<br><attention>16%</attention> Heal and Shield Power<br><attention>100%</attention> Base Mana Regen</stats><br><br><passive>First Light</passive><br>Gain <healing>2% Heal and Shield Power</healing> and <scaleAP>10 Ability Power</scaleAP> per 100% Base Mana Regen.</mainText>","passives":[{"name":"First Light","description":"Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.","effects":[{"kind":"healingAmp","amount":0.02,"condition":{"kind":"always"}}],"partial":false}],"effects":[{"key":"pass","kind":"passive","name":"First Light","description":"Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.","unique":true}]},"6631":{"id":"6631","name":"Stridebreaker","goldTotal":3300,"goldBase":750,"stats":{"attackDamage":40,"attackSpeedPercent":0.25,"hp":450},"tags":["legendary","damage","tank","attack-speed"],"from":["3077","3044","1042"],"into":[],"iconPath":"/data/16.16.1/img/item/6631.png","description":"<mainText><stats><attention>40</attention> Attack Damage<br><attention>25%</attention> Attack Speed<br><attention>450</attention> Health</stats><br><br><passive>Cleave</passive><br>Attacks deal <physicalDamage>physical damage</physicalDamage> to nearby enemies.<br><active>Breaking Shockwave</active><br>Deal <physicalDamage>physical damage</physicalDamage> and <status>Slow</status> nearby enemies by 35%.<br>Gain <speed>35% decaying Move Speed</speed> per champion hit for 3 seconds.</mainText>","passives":[{"name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"act","kind":"active","name":"Breaking Shockwave","description":"Deal 80% AD physical damage to enemies within a icononly=true 450 radius in front of you and slow them by 35% for 3 seconds. For each champion hit, gain 35% bonus movement speed decaying over 3 seconds. Can move while casting.","unique":true,"cooldown":"15"},{"key":"pass","kind":"passive","name":"Cleave","description":"Basic attacks on-hit deal 40% AD / 20% AD physical damage to other enemies in a icononly = true 350 radius centered around the target.","unique":true}]},"6653":{"id":"6653","name":"Liandry's Torment","goldTotal":3000,"goldBase":800,"stats":{"abilityPower":60,"hp":300},"tags":["legendary","magic","tank"],"from":["3147","2508"],"into":[],"iconPath":"/data/16.16.1/img/item/6653.png","description":"<mainText><stats><attention>60</attention> Ability Power<br><attention>300</attention> Health</stats><br><br><passive>Torment</passive><br>Damaging Abilities burn enemies for <magicDamage>2% max Health magic damage</magicDamage> per second for 3 seconds.<br><br><passive>Suffering</passive><br>For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.</mainText>","passives":[{"name":"Torment","description":"Dealing ability damage or pet damage burns enemies, causing them to take1% of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 20 per tick against monsters. / 6% of the target's maximum health total magic damage over 3 seconds, capped at 120 against monsters.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Suffering","description":"For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Torment","description":"Dealing ability damage or pet damage burns enemies, causing them to take1% of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 20 per tick against monsters. / 6% of the target's maximum health total magic damage over 3 seconds, capped at 120 against monsters.","unique":true},{"key":"pass2","kind":"passive","name":"Suffering","description":"For each second in combat with enemy champions, deal 2% increased damage, stacking up to 3 times for a total of 6%.","unique":true}]},"6655":{"id":"6655","name":"Luden's Echo","goldTotal":2750,"goldBase":450,"stats":{"abilityPower":100,"abilityHaste":10,"mp":600},"tags":["legendary","magic","mana"],"from":["3802","3145"],"into":[],"iconPath":"/data/16.16.1/img/item/6655.png","description":"<mainText><stats><attention>100</attention> Ability Power<br><attention>600</attention> Mana<br><attention>10</attention> Ability Haste</stats><br><br><passive>Echo</passive><br>Damaging Abilities fire 6 Echoes that deal <magicDamage>bonus magic damage</magicDamage> to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.<br></mainText>","passives":[{"name":"Echo","description":"Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75 (+ 5% AP) bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within icononly=true 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 75*0.2 to 75*5*0.2 for 5 (+ key=% AP) magic damage to the primary target, for a total of (75*0.2)+75 to (75*5*0.2)+75 for 5 (+ key=% AP) / deal an additional 20% damage to the primary target for each remaining Echo stack","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Echo","description":"Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75 (+ 5% AP) bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within icononly=true 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 75*0.2 to 75*5*0.2 for 5 (+ key=% AP) magic damage to the primary target, for a total of (75*0.2)+75 to (75*5*0.2)+75 for 5 (+ key=% AP) / deal an additional 20% damage to the primary target for each remaining Echo stack","unique":true,"cooldown":"12"}]},"6657":{"id":"6657","name":"Rod of Ages","goldTotal":2600,"goldBase":450,"stats":{"abilityPower":45,"hp":350,"mp":500},"tags":["legendary","magic","tank","mana"],"from":["1026","3803"],"into":[],"iconPath":"/data/16.16.1/img/item/6657.png","description":"<mainText><stats><attention>45</attention> Ability Power<br><attention>350</attention> Health<br><attention>500</attention> Mana</stats><br><br><passive>Timeless</passive><br>This item gains <scaleHealth>10 Health</scaleHealth>, <scaleMana>30 Mana</scaleMana> and <scaleAP>3 Ability Power</scaleAP> every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.<br><br><passive>Eternity</passive><br>Taking damage from champions restores <scaleMana>10%</scaleMana> of the damage as <scaleMana>Mana</scaleMana>. <br>Casting an ability <healing>heals for 25%</healing> of Mana spent.</mainText>","passives":[{"name":"Timeless","description":"This item gains 10 bonus health, 30 bonus mana, and 3 ability power every minute, up to 10 times, for a maximum of 100 bonus health, 300 bonus mana, and 30 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (level cap remains the same).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Eternity","description":"Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for 0 to 20 per cast. Toggled abilities can only heal for up to 20 per second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Timeless","description":"This item gains 10 bonus health, 30 bonus mana, and 3 ability power every minute, up to 10 times, for a maximum of 100 bonus health, 300 bonus mana, and 30 ability power. Upon reaching maximum stacks, gain a level that preserves your current experience (level cap remains the same).","unique":true},{"key":"pass2","kind":"passive","name":"Eternity","description":"Restore mana equal to 10% of pre-mitigation damage taken from champions, and heal for 0 to 20 per cast. Toggled abilities can only heal for up to 20 per second.","unique":true}]},"6660":{"id":"6660","name":"Bami's Cinder","goldTotal":900,"goldBase":250,"stats":{"hp":150,"abilityHaste":5},"tags":["component","tank"],"from":["1028","2022"],"into":["3068","6664"],"iconPath":"/data/16.16.1/img/item/6660.png","description":"<mainText><stats><attention>150</attention> Health<br><attention>5</attention> Ability Haste</stats><br><br><passive>Immolate</passive><br>After taking or dealing damage, deal <magicDamage>magic damage</magicDamage> to nearby enemies for 3 seconds.</mainText>","passives":[{"name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within icononly = true 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and 200% against monsters. This executes minions that would be killed by one more tick of damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 15 magic damage every second to enemies within icononly = true 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and 200% against monsters. This executes minions that would be killed by one more tick of damage.","unique":true}]},"6662":{"id":"6662","name":"Iceborn Gauntlet","goldTotal":2900,"goldBase":800,"stats":{"abilityHaste":15,"armor":50,"hp":300},"tags":["legendary","tank"],"from":["3057","1028","1031"],"into":[],"iconPath":"/data/16.16.1/img/item/6662.png","description":"<mainText><stats><attention>300</attention> Health<br><attention>50</attention> Armor<br><attention>15</attention> Ability Haste</stats><br><br><passive>Spellblade</passive><br>After using an Ability, your next Attack deals <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit> and creates a frost field for 2s that <status>Slows</status>.</mainText>","passives":[{"name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25% / 25*0.5% (1.5 second cooldown, starts after using the empowered attack).","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Spellblade","description":"After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25% / 25*0.5% (1.5 second cooldown, starts after using the empowered attack).","unique":true}]},"6664":{"id":"6664","name":"Hollow Radiance","goldTotal":2800,"goldBase":650,"stats":{"abilityHaste":10,"hp":400,"magicResist":40,"hpRegenPercent":1},"tags":["legendary","tank"],"from":["6660","3211"],"into":[],"iconPath":"/data/16.16.1/img/item/6664.png","description":"<mainText><stats><attention>400</attention> Health<br><attention>40</attention> Magic Resist<br><attention>10</attention> Ability Haste<br><attention>100%</attention> Base Health Regen</stats><br><br><passive>Immolate</passive><br>After taking or dealing damage, deal <magicDamage>magic damage</magicDamage> per second to nearby enemies for 3 seconds. <br><br><passive>Desolate</passive><br>Killing an enemy deals <magicDamage>magic damage</magicDamage> around them.</mainText>","passives":[{"name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within icononly=true 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Desolate","description":"Killing a non-champion unit causes an eruption around their death location that deals*2 (+ *2% bonus health) magic damage / 200% of Immolate's damageto enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals*4 (+ *4% bonus health) magic damage / 400% of Immolate's damageto enemies within 500 units.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Immolate","description":"Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within icononly=true 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.","unique":true},{"key":"pass2","kind":"passive","name":"Desolate","description":"Killing a non-champion unit causes an eruption around their death location that deals*2 (+ *2% bonus health) magic damage / 200% of Immolate's damageto enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals*4 (+ *4% bonus health) magic damage / 400% of Immolate's damageto enemies within 500 units.","unique":true}]},"6665":{"id":"6665","name":"Jak'Sho, The Protean","goldTotal":3200,"goldBase":650,"stats":{"armor":45,"magicResist":45,"hp":350},"tags":["legendary","tank"],"from":["1011","1031","1057"],"into":[],"iconPath":"/data/16.16.1/img/item/6665.png","description":"<mainText><stats><attention>350</attention> Health<br><attention>45</attention> Armor<br><attention>45</attention> Magic Resist</stats><br><br><passive>Voidborn Resilience</passive><br>After 5 seconds of champion combat, increase your bonus <scaleArmor>Armor</scaleArmor> and <scaleMR>Magic Resist</scaleMR> by 30% until end of combat.<br><br></mainText>","passives":[{"name":"Voidborn Resilience","description":"Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Voidborn Resilience","description":"Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.","unique":true}]},"6670":{"id":"6670","name":"Noonquiver","goldTotal":1300,"goldBase":350,"stats":{"attackDamage":15,"critChance":0.2},"tags":["component","damage","crit"],"from":["1036","1018"],"into":["2523","3036","6673"],"iconPath":"/data/16.16.1/img/item/6670.png","description":"<mainText><stats><attention>15</attention> Attack Damage<br><attention>20%</attention> Critical Strike Chance</stats><br><br></mainText>","passives":[],"effects":[]},"6672":{"id":"6672","name":"Kraken Slayer","goldTotal":3000,"goldBase":325,"stats":{"attackDamage":45,"attackSpeedPercent":0.4,"moveSpeedPercent":0.04},"tags":["legendary","damage","attack-speed","mobility"],"from":["6690","3051","1043"],"into":[],"iconPath":"/data/16.16.1/img/item/6672.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>40%</attention> Attack Speed<br><attention>4%</attention> Move Speed</stats><br><br><passive>Bring It Down</passive><br>Every third Attack deals <physicalDamage>bonus physical damage</physicalDamage> <OnHit>On-Hit</OnHit>, increased based on their missing Health.</mainText>","passives":[{"name":"Bring It Down","description":"Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + (200-150)/10*(x-1) for 13 / 150*0.8 + (200*0.8-150*0.8)/10*(x-1) for 13 / levels=1;9 to 20 / pp=true bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 150*1.75 + (200*1.75-150*1.75)/10*(x-1) for 13 / 150*0.8*1.75 + (200*0.8*1.75-150*0.8*1.75)/10*(x-1) for 13 / levels=1;9 to 20 / pp=true bonus physical damage.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Bring It Down","description":"Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 150 + (200-150)/10*(x-1) for 13 / 150*0.8 + (200*0.8-150*0.8)/10*(x-1) for 13 / levels=1;9 to 20 / pp=true bonus physical damage on-hit, increased by 0 to 75 by 5, for up to 150*1.75 + (200*1.75-150*1.75)/10*(x-1) for 13 / 150*0.8*1.75 + (200*0.8*1.75-150*0.8*1.75)/10*(x-1) for 13 / levels=1;9 to 20 / pp=true bonus physical damage.","unique":true}]},"6673":{"id":"6673","name":"Immortal Shieldbow","goldTotal":3000,"goldBase":825,"stats":{"attackDamage":55,"critChance":0.25},"tags":["legendary","damage","crit"],"from":["1037","6670"],"into":[],"iconPath":"/data/16.16.1/img/item/6673.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Lifeline</passive><br>Taking damage that would reduce your Health below 30% grants a <shield>Shield</shield> for 3 seconds.</mainText>","passives":[{"name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 400 to 700 for 11 / 400*0.8 to 700*0.8 for 11 / levels=1;9 to 18 / pp=true damage for 3 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Lifeline","description":"If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs 400 to 700 for 11 / 400*0.8 to 700*0.8 for 11 / levels=1;9 to 18 / pp=true damage for 3 seconds.","unique":true,"cooldown":"90"}]},"6675":{"id":"6675","name":"Navori Flickerblade","goldTotal":2650,"goldBase":950,"stats":{"attackSpeedPercent":0.4,"critChance":0.25,"moveSpeedPercent":0.04},"tags":["legendary","crit","attack-speed","mobility"],"from":["1042","3086","1042"],"into":[],"iconPath":"/data/16.16.1/img/item/6675.png","description":"<mainText><stats><attention>40%</attention> Attack Speed<br><attention>25%</attention> Critical Strike Chance<br><attention>4%</attention> Move Speed</stats><br><br><passive>Transcendence</passive><br>Attacks reduce Basic Ability cooldowns by <attention>15%</attention> of their remaining cooldown.</mainText>","passives":[{"name":"Transcendence","description":"Basic attacks on-attack reduce the remaining cooldowns of your basic abilities by 15%.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Transcendence","description":"Basic attacks on-attack reduce the remaining cooldowns of your basic abilities by 15%.","unique":true}]},"6676":{"id":"6676","name":"The Collector","goldTotal":3000,"goldBase":525,"stats":{"attackDamage":50,"critChance":0.25,"lethality":10},"tags":["legendary","damage","crit","lethality"],"from":["1037","3134","1018"],"into":[],"iconPath":"/data/16.16.1/img/item/6676.png","description":"<mainText><stats><attention>50</attention> Attack Damage<br><attention>10</attention> Lethality<br><attention>25%</attention> Critical Strike Chance</stats><br><br><passive>Death</passive><br>Your damage executes champions that are below 5% Health.<br><br><passive>Taxes</passive><br>Champion kills grant <gold>25 bonus gold</gold>.</mainText>","passives":[{"name":"Death","description":"If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Taxes","description":"Killing a champion grants you an additional 25.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Death","description":"If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them.","unique":true},{"key":"pass2","kind":"passive","name":"Taxes","description":"Killing a champion grants you an additional 25.","unique":true}]},"6690":{"id":"6690","name":"Rectrix","goldTotal":775,"goldBase":425,"stats":{"attackDamage":15,"moveSpeedPercent":0.04},"tags":["component","damage","mobility"],"from":["1036"],"into":["6672","3142"],"iconPath":"/data/16.16.1/img/item/6690.png","description":"<mainText><stats><attention>15</attention> Attack Damage<br><attention>4%</attention> Move Speed</stats><br><br></mainText>","passives":[],"effects":[]},"6692":{"id":"6692","name":"Eclipse","goldTotal":2900,"goldBase":625,"stats":{"attackDamage":60,"abilityHaste":15},"tags":["legendary","damage"],"from":["3133","1037","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/6692.png","description":"<mainText><stats><attention>60</attention> Attack Damage<br><attention>15</attention> Ability Haste</stats><br><br><passive>Ever Rising Moon</passive><br>Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a <shield>Shield</shield> for 2 seconds.</mainText>","passives":[{"name":"Ever Rising Moon","description":"Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of crowd control and damage over time effects, apply stacks against enemy champions, up to one per cast instance per champion. Applying 2 stacks to a champion within a 2 second period deals bonus physical damage to them equal to 8% / 5% of target's maximum health and grants you a shield for 150 / 75 (+ 40% / 20% bonus AD) for 2 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Ever Rising Moon","description":"Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of crowd control and damage over time effects, apply stacks against enemy champions, up to one per cast instance per champion. Applying 2 stacks to a champion within a 2 second period deals bonus physical damage to them equal to 8% / 5% of target's maximum health and grants you a shield for 150 / 75 (+ 40% / 20% bonus AD) for 2 seconds.","unique":true,"cooldown":"6"}]},"6694":{"id":"6694","name":"Serylda's Grudge","goldTotal":3000,"goldBase":500,"stats":{"attackDamage":45,"abilityHaste":15,"armorPenPercent":0.35},"tags":["legendary","damage","penetration"],"from":["3133","3035"],"into":[],"iconPath":"/data/16.16.1/img/item/6694.png","description":"<mainText><stats><attention>45</attention> Attack Damage<br><attention>35%</attention> Armor Penetration<br><attention>15</attention> Ability Haste</stats><br><br><passive>Bitter Cold</passive><br>Damaging Abilities <status>Slow</status> enemies below 50% Health by 30% for 1 second.</mainText>","passives":[{"name":"Bitter Cold","description":"Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Bitter Cold","description":"Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second.","unique":true}]},"6695":{"id":"6695","name":"Serpent's Fang","goldTotal":2500,"goldBase":625,"stats":{"attackDamage":55,"lethality":15},"tags":["legendary","damage","lethality"],"from":["3134","1037"],"into":[],"iconPath":"/data/16.16.1/img/item/6695.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>15</attention> Lethality</stats><br><br><passive>Shield Reaver</passive><br>Damaging an enemy champion reduces Shields they gain by % for 3 seconds. <br>If they were not already affected by <passive>Shield Reaver</passive>, reduce Shields on them by %.</mainText>","passives":[{"name":"Shield Reaver","description":"Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by 50% / 35%, and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Shield Reaver","description":"Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by 50% / 35%, and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.","unique":true}]},"6696":{"id":"6696","name":"Axiom Arc","goldTotal":2750,"goldBase":363,"stats":{"attackDamage":55,"abilityHaste":20,"lethality":18},"tags":["legendary","damage","lethality"],"from":["2020","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/6696.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>18</attention> Lethality<br><attention>20</attention> Ability Haste</stats><br><br><passive>Flux</passive><br>When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.</mainText>","passives":[{"name":"Flux","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 10% (+ 0.25% per 1 Lethality) of your ultimate ability's total cooldown.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Flux","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 10% (+ 0.25% per 1 Lethality) of your ultimate ability's total cooldown.","unique":true}]},"6697":{"id":"6697","name":"Hubris","goldTotal":2800,"goldBase":750,"stats":{"attackDamage":55,"abilityHaste":10,"lethality":18},"tags":["legendary","damage","lethality"],"from":["3134","3133"],"into":[],"iconPath":"/data/16.16.1/img/item/6697.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>18</attention> Lethality<br><attention>10</attention> Ability Haste</stats><br><br><passive>Eminence</passive><br>When a champion that you damaged within 3 seconds dies, gain <physicalDamage>12 Attack Damage plus 3 per champion killed</physicalDamage> for 90 seconds.</mainText>","passives":[{"name":"Eminence","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 12 (+ 3 per stack) bonus attack damage for 90 seconds.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Eminence","description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 12 (+ 3 per stack) bonus attack damage for 90 seconds.","unique":true}]},"6698":{"id":"6698","name":"Profane Hydra","goldTotal":2850,"goldBase":313,"stats":{"attackDamage":55,"abilityHaste":10,"lethality":18},"tags":["legendary","damage","lethality"],"from":["3077","2020"],"into":[],"iconPath":"/data/16.16.1/img/item/6698.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>18</attention> Lethality<br><attention>10</attention> Ability Haste</stats><br><br><passive>Cleave</passive><br>Attacks deal <physicalDamage>physical damage</physicalDamage> to nearby enemies.<br><active>Heretical Cleave</active><br>Deal <physicalDamage>physical damage</physicalDamage> around you.</mainText>","passives":[{"name":"Cleave","description":"Damaging basic attacks deal 40% AD / 20% AD physical damage to other enemies in a icononly=true 350 radius centered around the target.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Cleave","description":"Damaging basic attacks deal 40% AD / 20% AD physical damage to other enemies in a icononly=true 350 radius centered around the target.","unique":true},{"key":"act","kind":"active","name":"Heretical Cleave","description":"Deal 80% AD physical damage to enemies in a icononly = true 450 radius in front of you.","unique":true,"cooldown":"10"}]},"6699":{"id":"6699","name":"Voltaic Cyclosword","goldTotal":3000,"goldBase":963,"stats":{"attackDamage":55,"abilityHaste":10,"lethality":10},"tags":["legendary","damage","lethality"],"from":["2020","1036","1036"],"into":[],"iconPath":"/data/16.16.1/img/item/6699.png","description":"<mainText><stats><attention>55</attention> Attack Damage<br><attention>10</attention> Lethality<br><attention>10</attention> Ability Haste</stats><br><br><passive>Galvanize</passive><br>Damaging an Enemy Champions with an ability triggers <keyword>Energized</keyword> if it is ready.<br><br><passive>Firmament</passive><br>Your <keyword>Energized Attack</keyword> deals <physicalDamage>% target's Current Health as bonus physical damage</physicalDamage> and grants you <scaleLethality>bonus Lethality</scaleLethality> for 4 seconds.</mainText>","passives":[{"name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Galvanize","description":"Dealing ability damage to an enemy champion, with an ability cast instance, triggers the effects of Energized attacks against them if they are ready.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"},{"name":"Firmament","description":"When fully Energized, your next basic attack on-hit grants you 15 / 12 lethality for 4 seconds and deals bonus physical damage equal to 9% / 7% of the target's current health, capped at 200 against non-champions.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Energized","description":"Moving and basic attacking generates Energize stacks, up to 100.","unique":true},{"key":"pass2","kind":"passive","name":"Galvanize","description":"Dealing ability damage to an enemy champion, with an ability cast instance, triggers the effects of Energized attacks against them if they are ready.","unique":true},{"key":"pass3","kind":"passive","name":"Firmament","description":"When fully Energized, your next basic attack on-hit grants you 15 / 12 lethality for 4 seconds and deals bonus physical damage equal to 9% / 7% of the target's current health, capped at 200 against non-champions.","unique":true}]},"8010":{"id":"8010","name":"Bloodletter's Curse","goldTotal":2900,"goldBase":750,"stats":{"abilityPower":65,"hp":400,"abilityHaste":15},"tags":["legendary","magic","tank"],"from":["3147","3108"],"into":[],"iconPath":"/data/16.16.1/img/item/8010.png","description":"<mainText><stats><attention>65</attention> Ability Power<br><attention>400</attention> Health<br><attention>15</attention> Ability Haste</stats><br><br><passive>Vile Decay</passive><br>Dealing <magicDamage>magic damage</magicDamage> with abilities or passives to champions reduces their <scaleMR>Magic Resist by 7.5%</scaleMR> for 6 seconds. (Stacks 4 times).</mainText>","passives":[{"name":"Vile Decay","description":"Dealing magic damage to an enemy champion with a champion ability applies a stack of Vile Decay to them for 6 seconds, stacking up to 4 times and up to once per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 7.5% magic resistance reduction, up to 30% at 4 stacks.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Vile Decay","description":"Dealing magic damage to an enemy champion with a champion ability applies a stack of Vile Decay to them for 6 seconds, stacking up to 4 times and up to once per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 7.5% magic resistance reduction, up to 30% at 4 stacks.","unique":true}]},"8020":{"id":"8020","name":"Abyssal Mask","goldTotal":2650,"goldBase":1000,"stats":{"abilityHaste":15,"hp":350,"magicResist":45},"tags":["legendary","tank"],"from":["3067","1057"],"into":[],"iconPath":"/data/16.16.1/img/item/8020.png","description":"<mainText><stats><attention>350</attention> Health<br><attention>45</attention> Magic Resist<br><attention>15</attention> Ability Haste</stats><br><br><passive>Unmake</passive><br>Nearby enemy champions take 12% more <magicDamage>magic damage</magicDamage>.</mainText>","passives":[{"name":"Unmake","description":"Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.","effects":[],"partial":true,"partialReason":"wiki passive preserved as text; no supported optimizer effect pattern"}],"effects":[{"key":"pass","kind":"passive","name":"Unmake","description":"Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.","unique":true}]}},"roles":{"top":{"id":"top","displayName":"Top","allowsTier3Boots":false,"slots":[{"index":0,"required":false,"forbiddenTags":["tier3-boots"]},{"index":1,"required":false,"forbiddenTags":["tier3-boots"]},{"index":2,"required":false,"forbiddenTags":["tier3-boots"]},{"index":3,"required":false,"forbiddenTags":["tier3-boots"]},{"index":4,"required":false,"forbiddenTags":["tier3-boots"]},{"index":5,"required":false,"forbiddenTags":["tier3-boots"]}]},"jungle":{"id":"jungle","displayName":"Jungle","allowsTier3Boots":false,"slots":[{"index":0,"required":false,"forbiddenTags":["tier3-boots"]},{"index":1,"required":false,"forbiddenTags":["tier3-boots"]},{"index":2,"required":false,"forbiddenTags":["tier3-boots"]},{"index":3,"required":false,"forbiddenTags":["tier3-boots"]},{"index":4,"required":false,"forbiddenTags":["tier3-boots"]},{"index":5,"required":false,"forbiddenTags":["tier3-boots"]}]},"mid":{"id":"mid","displayName":"Mid","allowsTier3Boots":true,"slots":[{"index":0,"required":false},{"index":1,"required":false},{"index":2,"required":false},{"index":3,"required":false},{"index":4,"required":false},{"index":5,"required":false}]},"adc":{"id":"adc","displayName":"ADC","allowsTier3Boots":false,"slots":[{"index":0,"required":false,"forbiddenTags":["tier3-boots"]},{"index":1,"required":false,"forbiddenTags":["tier3-boots"]},{"index":2,"required":false,"forbiddenTags":["tier3-boots"]},{"index":3,"required":false,"forbiddenTags":["tier3-boots"]},{"index":4,"required":false,"forbiddenTags":["tier3-boots"]},{"index":5,"required":false,"forbiddenTags":["tier3-boots"]},{"index":6,"required":false,"allowedTags":["boots"],"forbiddenTags":["tier3-boots"],"defaultTagHint":"boots"}]},"support":{"id":"support","displayName":"Support","allowsTier3Boots":false,"slots":[{"index":0,"required":true,"allowedTags":["support-starter"],"defaultTagHint":"support-starter","defaultItemId":"3865"},{"index":1,"required":false,"forbiddenTags":["tier3-boots"]},{"index":2,"required":false,"forbiddenTags":["tier3-boots"]},{"index":3,"required":false,"forbiddenTags":["tier3-boots"]},{"index":4,"required":false,"forbiddenTags":["tier3-boots"]},{"index":5,"required":false,"forbiddenTags":["tier3-boots"]}]}},"runes":{"trees":{"precision":{"id":"precision","name":"Precision","iconPath":"/data/16.16.1/img/perk-images/Styles/7201_Precision.png","slots":[[{"id":8005,"key":"PressTheAttack","name":"Press the Attack","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png","description":"Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.","stats":{},"conditional":true},{"id":8008,"key":"LethalTempo","name":"Lethal Tempo","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png","description":"Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed</lol-uikit-tooltipped-keyword>.","stats":{},"conditional":true},{"id":8021,"key":"FleetFootwork","name":"Fleet Footwork","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png","description":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 10 - 130 (+0.1 Bonus AD, +0.05 AP) and grant <speed>20% Move Speed</speed> for 1s.<br><br>For Ranged Champions, Healing is 60% effective and Move Speed is 75% effective. All healing is 15% effective against Minions.","stats":{},"conditional":true},{"id":8010,"key":"Conqueror","name":"Conqueror","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/Conqueror/Conqueror.png","description":"Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).","stats":{},"conditional":true}],[{"id":9101,"key":"AbsorbLife","name":"Absorb Life","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/AbsorbLife/AbsorbLife.png","description":"Killing a target heals you for @HealAmount@.","stats":{},"conditional":true},{"id":9111,"key":"Triumph","name":"Triumph","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/Triumph.png","description":"Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>","stats":{},"conditional":true},{"id":8009,"key":"PresenceOfMind","name":"Presence of Mind","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png","description":"Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.<br><br>Takedowns restore 15% of your maximum mana or energy. <br><br>Cooldown for damage restoration: 8s","stats":{},"conditional":true}],[{"id":9104,"key":"LegendAlacrity","name":"Legend: Alacrity","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png","description":"Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","stats":{"attackSpeedPercent":0.144},"conditional":false},{"id":9105,"key":"LegendHaste","name":"Legend: Haste","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/LegendHaste/LegendHaste.png","description":"Gain 1.5 basic ability haste for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","stats":{"abilityHaste":9.6},"conditional":false},{"id":9103,"key":"LegendBloodline","name":"Legend: Bloodline","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png","description":"Gain <scaleAD>0.45% Life Steal</scaleAD> for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain <scaleHealth>85 max health</scaleHealth>.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","stats":{"lifesteal":0.04},"conditional":false}],[{"id":8014,"key":"CoupDeGrace","name":"Coup de Grace","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png","description":"Deal 8% more damage to champions who have less than 40% health.","stats":{},"conditional":true},{"id":8017,"key":"CutDown","name":"Cut Down","iconPath":"/data/16.16.1/img/perk-images/Styles/Precision/CutDown/CutDown.png","description":"Deal 8% more damage to champions who have more than 60% health.","stats":{},"conditional":true},{"id":8299,"key":"LastStand","name":"Last Stand","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/LastStand/LastStand.png","description":"Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.","stats":{},"conditional":true}]]},"domination":{"id":"domination","name":"Domination","iconPath":"/data/16.16.1/img/perk-images/Styles/7200_Domination.png","slots":[[{"id":8112,"key":"Electrocute","name":"Electrocute","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/Electrocute/Electrocute.png","description":"Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.<br>Cooldown: 20s<br><br><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>","stats":{},"conditional":true},{"id":8128,"key":"DarkHarvest","name":"Dark Harvest","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png","description":"Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 11.<br><br>Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)<br>Cooldown: 35s (resets to 1.0s on takedown)","stats":{},"conditional":true},{"id":9923,"key":"HailOfBlades","name":"Hail of Blades","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png","description":"Gain 90% (60% for ranged champions) Attack Speed and <trueDamage>bonus true damage</trueDamage> when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 10s.<br>On-Hit Damage: 2 - 20 (+0.12 bonus AD, +0.1 AP) damage.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the Attack Speed limit.</rules>","stats":{},"conditional":true}],[{"id":8126,"key":"CheapShot","name":"Cheap Shot","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/CheapShot/CheapShot.png","description":"Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>","stats":{},"conditional":true},{"id":8139,"key":"TasteOfBlood","name":"Taste of Blood","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png","description":"Heal when you damage an enemy champion.<br><br>Healing: 16-40 (+0.1 bonus AD, +0.05 AP) health (based on level)<br><br>Cooldown: 20s","stats":{},"conditional":true},{"id":8143,"key":"SuddenImpact","name":"Sudden Impact","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png","description":"Damaging basic attacks and abilities deal a bonus <trueDamage>20 - 80 True Damage</trueDamage> based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.<br><br>Cooldown: 10s","stats":{},"conditional":true}],[{"id":8137,"key":"SixthSense","name":"Sixth Sense","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/SixthSense/SixthSense.png","description":"Automatically sense a nearby untracked and unseen ward, tracking it for the team. <br><br>Level 11: Also reveal the ward for 10s.<br><br>This effect has a 250 second Cooldown.","stats":{},"conditional":true},{"id":8140,"key":"GrislyMementos","name":"Grisly Mementos","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/GrislyMementos/GrislyMementos.png","description":"Collect 1 memento on champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>, up to 18 total.<br><br>Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.","stats":{},"conditional":true},{"id":8141,"key":"DeepWard","name":"Deep Ward","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/DeepWard/DeepWard.png","description":"Your wards in the enemy jungle are <keywordMajor>Deep</keywordMajor>. <keywordMajor>Deep</keywordMajor> wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).<br><br>Level 9: Wards in the river are also <keywordMajor>Deep</keywordMajor>.","stats":{},"conditional":true}],[{"id":8135,"key":"TreasureHunter","name":"Treasure Hunter","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png","description":"Gain an additional <gold>50 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>130 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","stats":{},"conditional":true},{"id":8105,"key":"RelentlessHunter","name":"Relentless Hunter","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png","description":"Gain <speed>8 Move Speed</speed> out of combat per <i>Bounty Hunter</i> stack. <i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","stats":{},"conditional":true},{"id":8106,"key":"UltimateHunter","name":"Ultimate Hunter","iconPath":"/data/16.16.1/img/perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png","description":"Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack. <i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","stats":{},"conditional":true}]]},"sorcery":{"id":"sorcery","name":"Sorcery","iconPath":"/data/16.16.1/img/perk-images/Styles/7202_Sorcery.png","slots":[[{"id":8214,"key":"SummonAery","name":"Summon Aery","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/SummonAery/SummonAery.png","description":"Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+<scaleAP>0.05 AP</scaleAP>) (+<scaleAD>0.1 bonus AD</scaleAD>).<br><br>Empowering or protecting allies with abilities sends Aery to them, shielding them for 20 - 100 based on level (+<scaleAP>0.05 AP</scaleAP>) (+<scaleAD>0.1 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.","stats":{},"conditional":true},{"id":8229,"key":"ArcaneComet","name":"Arcane Comet","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png","description":"Damaging a champion with an ability hurls a comet at their location, dealing increased damage based on distance.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 15 - 100 based on level (<scaleAP>+0.05 AP</scaleAP> and <scaleAD>+0.1 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Damage amplification scales up to 100% at 750 range.<br></rules>","stats":{},"conditional":true},{"id":8230,"key":"PhaseRush","name":"Stormraider's Surge","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/PhaseRush/StormraidersSurgeRuneIcon2.png","description":"Dealing 25% of a champion's maximum health within 3s grants <speed>48% Move Speed</speed> and <status>50% Slow Resistance</status> for 4s. Move Speed is 75% effective for ranged champions.<br>Cooldown: 20s - 10s","stats":{},"conditional":true},{"id":8992,"key":"DeathfireTouch","name":"Deathfire Touch","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/DeathfireTouch/DEATHFIRE_TOUCH_KEYSTONE.png","description":"Damaging a champion with an ability burns them for 3 - 12 based on level (+<scaleAP>2.5% AP</scaleAP>) (+<scaleAD>7% bonus AD</scaleAD>)  magic damage per second. After burning for 3 seconds, the damage of the burn increases by 75% while they remain on fire.<br><rules><br>Duration:<br>Single Target: 4s<br>Area of Effect: 2s<br>Damage over Time: 1s<br></rules>","stats":{},"conditional":true}],[{"id":8224,"key":"NullifyingOrb","name":"Axiom Arcanist","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/NullifyingOrb/Axiom_Arcanist.png","description":"Your Ultimate has 12% increased damage, healing, and shielding. <br>(AoE damage is reduced to a 8% increase)<br><br>Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown by 7%.","stats":{},"conditional":true},{"id":8226,"key":"ManaflowBand","name":"Manaflow Band","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png","description":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds","stats":{},"conditional":true},{"id":8275,"key":"NimbusCloak","name":"Nimbus Cloak","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/NimbusCloak/6361.png","description":"After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><br>Increase: <speed>15% - 45% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). ","stats":{},"conditional":true}],[{"id":8210,"key":"Transcendence","name":"Transcendence","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/Transcendence/Transcendence.png","description":"Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.","stats":{},"conditional":false},{"id":8234,"key":"Celerity","name":"Celerity","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/Celerity/CelerityTemp.png","description":"All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.","stats":{"moveSpeedPercent":0.01},"conditional":false},{"id":8233,"key":"AbsoluteFocus","name":"Absolute Focus","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png","description":"While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. ","stats":{},"conditional":true}],[{"id":8237,"key":"Scorch","name":"Scorch","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/Scorch/Scorch.png","description":"Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s","stats":{},"conditional":true},{"id":8232,"key":"Waterwalking","name":"Waterwalking","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png","description":"Gain <speed>10 Move Speed</speed> and <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>13 - 30 Adaptive Force</font></lol-uikit-tooltipped-keyword> (based on level) when in the river.<br><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i>","stats":{},"conditional":true},{"id":8236,"key":"GatheringStorm","name":"Gathering Storm","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png","description":"Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...","stats":{},"conditional":true}]]},"resolve":{"id":"resolve","name":"Resolve","iconPath":"/data/16.16.1/img/perk-images/Styles/7204_Resolve.png","slots":[[{"id":8437,"key":"GraspOfTheUndying","name":"Grasp of the Undying","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png","description":"Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health<li>Heal you for 1.3% of your max health<li>Permanently increase your health by 5<br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained are 40% effective.</rules>","stats":{},"conditional":true},{"id":8439,"key":"Aftershock","name":"Aftershock","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png","description":"After immobilizing an enemy champion, increase your Armor and Magic Resist by 45 + 75% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>","stats":{},"conditional":true},{"id":8465,"key":"Guardian","name":"Guardian","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/Guardian/Guardian.png","description":"<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>75 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>40 - 150</scaleLevel> + <scaleAP>20%</scaleAP> of your ability power + <scalehealth>6%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>50 - 165</scaleLevel> postmitigation damage","stats":{},"conditional":true}],[{"id":8446,"key":"Demolish","name":"Demolish","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/Demolish/Demolish.png","description":"Your third attack against towers deals [85 (+28% max Health) Melee || 50 (+20% max Health) Ranged] bonus physical damage.<br><br>Cooldown: 30s","stats":{},"conditional":true},{"id":8463,"key":"FontOfLife","name":"Font of Life","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/FontOfLife/FontOfLife.png","description":"Impairing the movement of an enemy champion restores <healing>@BaseHeal@ Health</healing> to you and the lowest health nearby allied champion.<br><br>70% effect for Ranged Users.<br><br>Cooldown: 20s","stats":{},"conditional":true},{"id":8401,"key":"ShieldBash","name":"Shield Bash","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/MirrorShell/MirrorShell.png","description":"Whenever you gain a new shield,  your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+2.5% Bonus Health)</scaleHealth> <scaleMana>(+15.0% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect.","stats":{},"conditional":true}],[{"id":8429,"key":"Conditioning","name":"Conditioning","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/Conditioning/Conditioning.png","description":"After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.","stats":{},"conditional":false},{"id":8444,"key":"SecondWind","name":"Second Wind","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/SecondWind/SecondWind.png","description":"After taking damage from an enemy champion, heal for 4% of your missing health over 10s.","stats":{},"conditional":true},{"id":8473,"key":"BonePlating","name":"Bone Plating","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/BonePlating/BonePlating.png","description":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.<br><br>Duration: 1.5s<br>Cooldown: 55s","stats":{},"conditional":true}],[{"id":8451,"key":"Overgrowth","name":"Overgrowth","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/Overgrowth/Overgrowth.png","description":"Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.","stats":{"hp":90},"conditional":false},{"id":8453,"key":"Revitalize","name":"Revitalize","iconPath":"/data/16.16.1/img/perk-images/Styles/Resolve/Revitalize/Revitalize.png","description":"Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.","stats":{},"conditional":true},{"id":8242,"key":"Unflinching","name":"Unflinching","iconPath":"/data/16.16.1/img/perk-images/Styles/Sorcery/Unflinching/Unflinching.png","description":"Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.","stats":{},"conditional":true}]]},"inspiration":{"id":"inspiration","name":"Inspiration","iconPath":"/data/16.16.1/img/perk-images/Styles/7203_Whimsy.png","slots":[[{"id":8351,"key":"GlacialAugment","name":"Glacial Augment","iconPath":"/data/16.16.1/img/perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png","description":"Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ the immobilizing effect's duration) seconds that slow enemies for 20% (+90% per 100% Heal and Shield Power) (+6% per 100 Ability Power) (+7% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s","stats":{},"conditional":true},{"id":8360,"key":"UnsealedSpellbook","name":"Unsealed Spellbook","iconPath":"/data/16.16.1/img/perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png","description":"Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is @f3@ seconds). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules>","stats":{},"conditional":true},{"id":8369,"key":"FirstStrike","name":"First Strike","iconPath":"/data/16.16.1/img/perk-images/Styles/Inspiration/FirstStrike/FirstStrike.png","description":"Attacks or abilities against an enemy champion within 0.25s of entering champion combat grant 10 gold and <b>First Strike</b> for 3 seconds, causing you to deal <truedamage>7%</truedamage> extra <truedamage> damage</truedamage> against champions, and granting <gold>50% (35% for ranged champions)</gold> of bonus damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>25 - 15</scaleLevel>s","stats":{},"conditional":true}],[{"id":8306,"key":"HextechFlashtraption","name":"Hextech Flashtraption","iconPath":"/data/16.16.1/img/perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png","description":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.","stats":{},"conditional":true},{"id":8304,"key":"MagicalFootwear","name":"Magical Footwear","iconPath":"/data/16.16.1/img/perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png","description":"You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. 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